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  • Lua + SWIG Monkey Patching

    - by Tom J Nowell
    I have used SWIG to bind a set of classes to lua. The problem comes if I want to start monkey patching. e.g. game.GetEnemies1 = game.GetEnemies2 does not work as expected. The behaviour after that line is still consistent with the original GetEnemies1 not GetEnemies2. how do I combat this problem?

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  • Complex movement within animation

    - by Irwin
    I've this application, where two children are playing catch. One throws and the other catches. While I can show a ball object moving between two stationary objects, how do I show the objects "releasing" and "catching" the ball, in a way that is close to lifelike? EDIT: The movement of the hands in this game: http://www.acreativedesktop.com/animation-game-slaphands.html is what I would like to replicate. Any tips on how to do that?

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  • Windows 7 and ocx installation

    - by Naren
    I am having one application which runs on XP very well. What it does is it downloads some files from server and register one ocx object. In XP after installing I am able to see the entry in the RegEdit with name of that ocx component. But same thing I tried on the Windows 7 and its not registering that ocx component. I having same access rights as XP on windows 7. I am unable to find any entry in RegEdit. I tried installing it manually by Running Command Prompt As Administrator then it installs successfully.. How can I do it automaticallly as it works in XP? Thanks for the help.

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  • How to identify who is using Hardware Reserved Memory in Windows 7

    - by blasteralfred
    I run Windows 7 x86 Home Premium. I have an installed physical memory of 4 GB, out of which, 2.96 GB is usable (My Computer Properties). I checked the memory usage using Resource Monitor and found 3036 MB / 4096 MB is available. I noticed that 1060 MB is unavailable since it is reserved by some "Hardware component(s)". I would like to know which hardware component is using this 1060 MB. Is there any way or tool to identify this? Note: I know that Windows 7 Home Premium x86 supports a maximum of 4GB RAM.

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  • What is the best AI language/framework for .NET?

    - by Eduardo Cobuci
    I'm building an academic work that consists in a turn-based strategy game. I'm using XNA 3 for the graphics but didn't decide what to use for AI. I was considering to use P#, a Prolog interpreter for .NET but i found it a bit poor. Do you anything better for game AI than Prolog (maybe Haskell?) or a better interpreter then P#?

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  • Sentence recognition and ability to answer with another sentence

    - by terabytest
    Hi. I'm looking into sentence recognition to make a program that should play voice clips from the game Team Fortress 2. I have .wav files and text files containing the transcription for every sound. What I'd like to make is a system that makes two characters of the game talk to each other (trough playing sound clips), and each one recognises the sense of what the other is saying and tries to answer with another of the available sound clips (trying its best to fit the sense of what it's trying to say) Is that possible in any way?

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  • Sending Data as Instances using Python Sockets

    - by Alice
    I'm working on the networking part of a 2 player game (similar to tetris), and I'm trying to pass the game grid from client to server and vice versa. However, when I tried using send(grid) I get a TypeError: send() argument 1 must be string or read-only buffer, not instance. Is there anyway to circumvent this, or do I have to convert my grid instance into a string and then interpret it from the other side? Thanks in advance!

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  • Adding images to a JAR file in Eclipse?

    - by ChrisFreeley
    I'm trying to make a game in java, but I'm a bit of a newb. The game has images, and when I run the application from eclipse, they all show up fine. But when I export the project as an application, the images don't show up. When I put the application in the same folder as the images, they show up when I run the application, so someone suggested that I just need to put the image files inside my JAR. Can someone tell me how? Thank you

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  • Thread class closing from other Class (Activity) with protected void onStop() Android

    - by user1761337
    I have a Problem with Closing the Thread. I will Closing the Thread with onStop,onPause and onDestroy. This is my Source in the Activity Class: @Override protected void onStop(){ super.onStop(); finish(); } @Override protected void onPause() { super.onPause(); finish(); } @Override public void onDestroy() { this.mWakeLock.release(); super.onDestroy(); } And the Thread Class: public class GameThread extends Thread { private SurfaceHolder mSurfaceHolder; private Handler mHandler; private Context mContext; private Paint mLinePaint; private Paint blackPaint; //for consistent rendering private long sleepTime; //amount of time to sleep for (in milliseconds) private long delay=1000/30; //state of game (Running or Paused). int state = 1; public final static int RUNNING = 1; public final static int PAUSED = 2; public final static int STOPED = 3; GameSurface gEngine; public GameThread(SurfaceHolder surfaceHolder, Context context, Handler handler,GameSurface gEngineS){ //data about the screen mSurfaceHolder = surfaceHolder; mHandler = handler; mContext = context; gEngine=gEngineS; } //This is the most important part of the code. It is invoked when the call to start() is //made from the SurfaceView class. It loops continuously until the game is finished or //the application is suspended. private long beforeTime; @Override public void run() { //UPDATE while (state==RUNNING) { Log.d("State","Thread is runnig"); //time before update beforeTime = System.nanoTime(); //This is where we update the game engine gEngine.Update(); //DRAW Canvas c = null; try { //lock canvas so nothing else can use it c = mSurfaceHolder.lockCanvas(null); synchronized (mSurfaceHolder) { //clear the screen with the black painter. //reset the canvas c.drawColor(Color.BLACK); //This is where we draw the game engine. gEngine.doDraw(c); } } finally { // do this in a finally so that if an exception is thrown // during the above, we don't leave the Surface in an // inconsistent state if (c != null) { mSurfaceHolder.unlockCanvasAndPost(c); } } this.sleepTime = delay-((System.nanoTime()-beforeTime)/1000000L); try { //actual sleep code if(sleepTime>0){ this.sleep(sleepTime); } } catch (InterruptedException ex) { Logger.getLogger(GameThread.class.getName()).log(Level.SEVERE, null, ex); } while (state==PAUSED){ Log.d("State","Thread is pausing"); try { this.sleep(1000); } catch (InterruptedException e) { // TODO Auto-generated catch block e.printStackTrace(); } } } }} How i can close the Thread from Activity Class??

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  • Developing Bots__Where can I start?

    - by user947659
    i have a pet programming goal: to develop a bot for a game. Now, this won't be anything malicious, and I just want to do this to further my knowledge in programming. Can anyone help me out by pointing to where i can start learning how to develop a bot? the type of bots i want to make are video game bots (online multiplayer, first person shooters, and offline games(like solitaire and such)). Thanks!

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  • Horrible time with WAMP, Joomla and Windows 7 (Permissions)

    - by jax
    I have WAMP and Joomla installed on Windows 7. I have made a virtual host outside of the www directory that houses a test joomla site. I have also made a joomla component that I want to install and test on this virtual host. I am having constant problems with permissions. I have given all users full access to the folder containing the files under the security Tab in Win7. It seems to me that when (Apache/PHP) creates a file it put restrictions on the permissions which does not allow it to delete or edit the file anymore so I have to manually go and delete the files when I want to uninstall my component. Also, I cannot install the .zip - instead I have to unzip manually to the tmp folder because when I upload the zip in the Joomla Installer I get the same permissions problems as above. How can I get rid of these issues once an for all?

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  • Apple Itunes app limitations

    - by user339625
    I have a iphone game that i am creating and wanted to know a couple limitations once the person downloads the game and they sign in with a user name i want them to be able to download new content maps packs etc. What is the limit in size these downloads can be? where can this content be stored? thank you!

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  • Android hdpi resource load problem

    - by user357366
    good day we are developing game for android and have some trouble with resource loading on high dpi devices. our resources are located in res/drawable directory on a standart dpi device the game work properly, but on hdpi (tested on HTC Desire) all resources which located in res/drawable-hdpi load are loaded correctly, but the resources which miss in drawable-hdpi directory but present in res/drawable are ignored but everything works fine on the virtual device with hdpi. does anybody encounter this problem and know how to solve it?

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  • C#: Specify that a function arg must inhert from one class, and implement an interface?

    - by Rosarch
    I'm making a game where each Actor is represented by a GameObjectController. Game Objects that can partake in combat implement ICombatant. How can I specify that arguments to a combat function must inherit from GameObjectController and implement ICombatant? Or does this indicate that my code is structured poorly? public void ComputeAttackUpdate(ICombatant attacker, AttackType attackType, ICombatant victim) In the above code, I want attacker and victim to inherit from GameObjectController and implement ICombatant. Is this syntactically possible?

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  • Missing sounds in cocos engine!

    - by Demis
    Hello guys, today i took some problem with sounds... I made video before 1st lvl of game, Why after playing the player (with video) in cocos sound engine, game missing sounds (buttons sounds etc) But music work good.

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  • How do I add animation to an iPhone app?

    - by james p
    So I came from a Flash background where I can animate in timeline. I've completed the Beginning iPhone Development book and just realized that I still don't know how to get an animation in. I'm guessing I need to import png sequences? Can anyone point me to an appropriate place to learn more about this topic? I want to make a game and my game objects need to animate. Thanks in advance!!

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  • How would you rewrite/refactor this ?

    - by frostings
    Old application that is used by 50-60.000 paying customers. Company is several hundred people big. Application has a lot of business critical code (30% of all code) written in classic asp. Application has a lot more .net code. Application has a COM+ bridge for enabling asp to "talk" to .net Organization lacks some/a lot knowledge on what is causing the 10-20% server-reset per day (might be due to COM+ ?) There is no red line through the application; no architecture, no real patterns etc. The application has been like this for at least 5 years. The asp code base is increasing, slowly but certainly. I have read refactoring stories and I have knowledge on why you some of the times should not re-write a system. I would love for the old asp code to vanish as well as the COM+ component. But the pain is that no one really knows what is going on inside the asp classic code and the attitude inside all the teams are "this is just how it is". Down the line, this causes a lot of other issues like recruiting, dev effeciency, business needs that cannot be met, scale etc. With these little facts, does that justify a re-write of the asp code and the removal of the COM+ component ? How would you go about it ?

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  • How to set the service endPoint URI dynamically in SOA Suite 11gR1 by Sylvain Grosjean’s

    - by JuergenKress
    Use Case : This example demonstrates how to get the URI of the backend service from a repository and how to set it dynamically to our partnerLink (dynamicPartnerLink). Implementation steps : Create a dvm file Create a BPEL component Add the endPointURI variable and assign the uri Set the endpointURI property in the invoke activity 1. Create a DVM file : In order to define our repository, we are going to use DVM (Data Value Maps) : For more explanation regarding DVM, you should read this documentation. 2. Create a BPEL Component : First you need to implement the simple bpel process like this : - The AssignPayload is used to set the inputvariable of our invoke activity. - The AssignEndpointURI is used to dynamically set the endPointURI variable from our DVM repository - The invoke activity to call the external service Read the complete article here. SOA & BPM Partner Community For regular information on Oracle SOA Suite become a member in the SOA & BPM Partner Community for registration please visit www.oracle.com/goto/emea/soa (OPN account required) If you need support with your account please contact the Oracle Partner Business Center. Blog Twitter LinkedIn Facebook Wiki Technorati Tags: human task,SOA Community,Oracle SOA,Oracle BPM,Community,OPN,Jürgen Kress,Sylvain Grosjean

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  • AJAX Control Toolkit - Incompatibility with HTMLEditor and UpdatePanel

    - by Guilherme Cardoso
    Unfortunately HTMLEditor component of AJAX Control Toolkit is not compatible with the UpdatePanel. The problem is when we use accents with the Mozilla Firefox browser and HTMLEditor is inside an UpdatePanel. Letters that contain accents are left with an unknown character (so is stored in the database or even returned a PostBack). Can be tested using Mozilla Firefox on the site of the ASP.NET AJAX Control Toolkit.  Write a word with accents and go to "Submit Content": http://www.asp.net/AJAX/AjaxControlToolkit/Samples/HTMLEditor/HTMLEditor.aspx As an alternative to this problem there are multiple component Rich Text Editors, some using jQuery and others not. Queneeshas provided us a list of 10 components that can be viewed here: http://www.queness.com/post/212/10-jquery-and-non-jquery-javascript-rich-text-editors Hopefully next release of the AJAX Control Toolkit, this inconsistency and others (like the ModalPopup Extender that already referenced in my blog) are resolved once and for all. This is because there are more updated versions prior to that do not have these problems, and with the passing of time some parts were coming into conflict. If you know of any alternative or want to know at this problem, you can visit the topic I created the section of the AJAX Control Toolkit in ASP.NET forum: http://forums.asp.net/p/1548141/3848763.aspx

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  • SQLAuthority News – Fast Track Data Warehouse 3.0 Reference Guide

    - by pinaldave
    http://msdn.microsoft.com/en-us/library/gg605238.aspx I am very excited that Fast Track Data Warehouse 3.0 reference guide has been announced. As a consultant I have always enjoyed working with Fast Track Data Warehouse project as it truly expresses the potential of the SQL Server Engine. Here is few details of the enhancement of the Fast Track Data Warehouse 3.0 reference architecture. The SQL Server Fast Track Data Warehouse initiative provides a basic methodology and concrete examples for the deployment of balanced hardware and database configuration for a data warehousing workload. Balance is measured across the key components of a SQL Server installation; storage, server, application settings, and configuration settings for each component are evaluated. Description Note FTDW 3.0 Architecture Basic component architecture for FT 3.0 based systems. New Memory Guidelines Minimum and maximum tested memory configurations by server socket count. Additional Startup Options Notes for T-834 and setting for Lock Pages in Memory. Storage Configuration RAID1+0 now standard (RAID1 was used in FT 2.0). Evaluating Fragmentation Query provided for evaluating logical fragmentation. Loading Data Additional options for CI table loads. MCR Additional detail and explanation of FTDW MCR Rating. Read white paper on fast track data warehousing. Reference: Pinal Dave (http://blog.SQLAuthority.com)   Filed under: Business Intelligence, Data Warehousing, PostADay, SQL, SQL Authority, SQL Documentation, SQL Download, SQL Query, SQL Server, SQL Tips and Tricks, SQL White Papers, SQLAuthority News, T SQL, Technology

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