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  • MVVM: how to set the datacontext of a user control

    - by EVA
    Hi, I'm writing an application in WPF, using the MVVm toolkit and have problems with hooking up the viewmodel and view. The model is created with ado.net entity framework. The viewmodel: public class CustomerViewModel { private Models.Customer customer; //constructor private ObservableCollection<Models.Customer> _customer = new ObservableCollection<Models.Customer>(); public ObservableCollection<Models.Customer> AllCustomers { get { return _customer; } } private Models.Customer _selectedItem; public Models.Customer SelectedItem { get { return _selectedItem; } } public void LoadCustomers() { List<Models.Customer> list = DataAccessLayer.getcustomers(); foreach (Models.Customer customer in list) { this._customer.Add(customer); } } } And the view (no code behind at the moment): <UserControl x:Class="Customers.Customer" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" mc:Ignorable="d" xmlns:vm ="clr-namespace:Customers.ViewModels" d:DesignHeight="300" d:DesignWidth="300" xmlns:toolkit="http://schemas.microsoft.com/wpf/2008/toolkit" > <Grid> <toolkit:DataGrid ItemsSource="{Binding AllCustomers}" SelectedItem="{Binding SelectedItem, Mode=TwoWay}" AutoGenerateColumns="True"> </toolkit:DataGrid> <toolkit:DataGrid ItemsSource="{Binding SelectedItem.Orders}"> </toolkit:DataGrid> </Grid> </UserControl> And dataaccesslayer class: class DataAccessLayer { public List<Customer> customers = new List<Customer>(); public static List<Customer> getcustomers() { entities db = new entities(); var customers = from c in db.Customer.Include("Orders") select c; return customers.ToList(); } } The problem is that no data is displayed simply because the data context is not set. I tried to do it in a code-behind but is did not work. I would prefer to do it in a xaml file anyway. Another problem is with the SelectedItem binding - the code is never used. Thanks for help! Regards, EV.

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  • abstract data type list. . .

    - by aldrin
    A LIST is an ordered collection of items where items may be inserted anywhere in the list. Implement a LIST using an array as follows: struct list { int *items; // pointer to the array int size; // actual size of the array int count; // number of items in the array }; typedef struct list *List; // pointer to the structure Implement the following functions: a) List newList(int size); - will create a new List and return its pointer. Allocate space for the structure, allocate space for the array, then initialize size and count, return the pointer. b) void isEmpty(List list); c) void display(List list); d) int contains(List list, int item); e) void remove(List list, int i) ; f) void insertAfter(List list,int item, int i); g) void addEnd(List list,int item) - add item at the end of the list – simply store the data at position count, then increment count. If the array is full, allocate an array twice as big as the original. count = 5 size = 10 0 1 2 3 4 5 6 7 8 9 5 10 15 20 30 addEnd(list,40) will result to count = 6 size = 10 0 1 2 3 4 5 6 7 8 9 5 10 15 20 30 40 h) void addFront(List list,int item) - shift all elements to the right so that the item can be placed at position 0, then increment count. Bonus: if the array is full, allocate an array twice as big as the original. count = 5 size = 10 0 1 2 3 4 5 6 7 8 9 5 10 15 20 30 addFront(list,40) will result to count = 6 size = 10 0 1 2 3 4 5 6 7 8 9 40 5 10 15 20 30 i) void removeFront(List list) - shift all elements to the left and decrement count; count = 6 size = 10 0 1 2 3 4 5 6 7 8 9 40 5 10 15 20 30 removeFront(list) will result to count = 5 size = 10 0 1 2 3 4 5 6 7 8 9 5 10 15 20 30 j) void remove(List list,int item) - get the index of the item in the list and then shift all elements to the count = 6 size = 10 0 1 2 3 4 5 6 7 8 9 40 5 10 15 20 30 remove(list,10) will result to count = 5 size = 10 0 1 2 3 4 5 6 7 8 9 40 5 15 20 30

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  • algorithm optimization: returning object and sub-objects from single SQL statement in PHP

    - by pocketfullofcheese
    I have an object oriented PHP application. I have a simple hierarchy stored in an SQL table (Chapters and Authors that can be assigned to a chapter). I wrote the following method to fetch the chapters and the authors in a single query and then loop through the result, figuring out which rows belong to the same chapter and creating both Chapter objects and arrays of Author objects. However, I feel like this can be made a lot neater. Can someone help? function getChaptersWithAuthors($monographId, $rangeInfo = null) { $result =& $this->retrieveRange( 'SELECT mc.chapter_id, mc.monograph_id, mc.chapter_seq, ma.author_id, ma.monograph_id, mca.primary_contact, mca.seq, ma.first_name, ma.middle_name, ma.last_name, ma.affiliation, ma.country, ma.email, ma.url FROM monograph_chapters mc LEFT JOIN monograph_chapter_authors mca ON mc.chapter_id = mca.chapter_id LEFT JOIN monograph_authors ma ON ma.author_id = mca.author_id WHERE mc.monograph_id = ? ORDER BY mc.chapter_seq, mca.seq', $monographId, $rangeInfo ); $chapterAuthorDao =& DAORegistry::getDAO('ChapterAuthorDAO'); $chapters = array(); $authors = array(); while (!$result->EOF) { $row = $result->GetRowAssoc(false); // initialize $currentChapterId for the first row if ( !isset($currentChapterId) ) $currentChapterId = $row['chapter_id']; if ( $row['chapter_id'] != $currentChapterId) { // we're on a new row. create a chapter from the previous one $chapter =& $this->_returnFromRow($prevRow); // set the authors with all the authors found so far $chapter->setAuthors($authors); // clear the authors array unset($authors); $authors = array(); // add the chapters to the returner $chapters[$currentChapterId] =& $chapter; // set the current id for this row $currentChapterId = $row['chapter_id']; } // add every author to the authors array if ( $row['author_id'] ) $authors[$row['author_id']] =& $chapterAuthorDao->_returnFromRow($row); // keep a copy of the previous row for creating the chapter once we're on a new chapter row $prevRow = $row; $result->MoveNext(); if ( $result->EOF ) { // The result set is at the end $chapter =& $this->_returnFromRow($row); // set the authors with all the authors found so far $chapter->setAuthors($authors); unset($authors); // add the chapters to the returner $chapters[$currentChapterId] =& $chapter; } } $result->Close(); unset($result); return $chapters; } PS: the _returnFromRow methods simply construct an Chapter or Author object given the SQL row. If needed, I can post those methods here.

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  • What'd be a good pattern on Doctrine to have multiple languages

    - by PERR0_HUNTER
    Hi! I have this challenge which consist in having a system that offers it's content in multiple languages, however a part of the data contained in the system is not translatable such as dates, ints and such. I mean if I have a content on the following YAML Corporativos: columns: nombre: type: string(254) notnull: true telefonos: type: string(500) email: type: string(254) webpage: type: string(254) CorporativosLang: columns: corporativo_id: type: integer(8) notnull: true lang: type: string(16) fixed: false ubicacion: type: string() fixed: false unsigned: false primary: false notnull: true autoincrement: false contacto: type: string() fixed: false unsigned: false primary: false notnull: true autoincrement: false tipo_de_hoteles: type: string(254) fixed: false unsigned: false primary: false notnull: true autoincrement: false paises: type: string() fixed: false unsigned: false primary: false notnull: true autoincrement: false relations: Corporativo: class: Corporativos local: corporativo_id foreign: id type: one foreignAlias: Data This would allow me to have different corporative offices, however the place of the corp, the contact and other things can be translate into a different language (lang) Now this code here would create me a brand new corporative office with 2 translations $corporativo = new Corporativos(); $corporativo->nombre = 'Duck Corp'; $corporativo->telefonos = '66303713333'; $corporativo->email = '[email protected]'; $corporativo->webpage = 'http://quack.com'; $corporativo->Data[0]->lang = 'en'; $corporativo->Data[0]->ubicacion = 'zomg'; $corporativo->Data[1]->lang = 'es'; $corporativo->Data[1]->ubicacion = 'zomg amigou'; the thing now is I don't know how to retrieve this data in a more friendly way, because if I'd like to access my Corporative info in english I'd had to run DQL for the corp and then another DQL for the specific translation in english, What I'd love to do is have my translatable fields available in the root so I could simply access them $corporativo = new Corporativos(); $corporativo->nombre = 'Duck Corp'; $corporativo->telefonos = '66303713333'; $corporativo->email = '[email protected]'; $corporativo->webpage = 'http://quack.com'; $corporativo->lang = 'en'; $corporativo->ubicacion = 'zomg'; this way the translatable fields would be mapped to the second table automatically. I hope I can explain my self clear :( any suggestions ?

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  • Panning weirdness on an UserControl

    - by Matías
    Hello, I'm trying to build my own "PictureBox like" control adding some functionalities. For example, I want to be able to pan over a big image by simply clicking and dragging with the mouse. The problem seems to be on my OnMouseMove method. If I use the following code I get the drag speed and precision I want, but of course, when I release the mouse button and try to drag again the image is restored to its original position. using System.Drawing; using System.Windows.Forms; namespace Testing { public partial class ScrollablePictureBox : UserControl { private Image image; private bool centerImage; public Image Image { get { return image; } set { image = value; Invalidate(); } } public bool CenterImage { get { return centerImage; } set { centerImage = value; Invalidate(); } } public ScrollablePictureBox() { InitializeComponent(); SetStyle(ControlStyles.AllPaintingInWmPaint | ControlStyles.OptimizedDoubleBuffer, true); Image = null; AutoScroll = true; AutoScrollMinSize = new Size(0, 0); } private Point clickPosition; private Point scrollPosition; protected override void OnMouseDown(MouseEventArgs e) { base.OnMouseDown(e); clickPosition.X = e.X; clickPosition.Y = e.Y; } protected override void OnMouseMove(MouseEventArgs e) { base.OnMouseMove(e); if (e.Button == MouseButtons.Left) { scrollPosition.X = clickPosition.X - e.X; scrollPosition.Y = clickPosition.Y - e.Y; AutoScrollPosition = scrollPosition; } } protected override void OnPaint(PaintEventArgs e) { base.OnPaint(e); e.Graphics.FillRectangle(new Pen(BackColor).Brush, 0, 0, e.ClipRectangle.Width, e.ClipRectangle.Height); if (Image == null) return; int centeredX = AutoScrollPosition.X; int centeredY = AutoScrollPosition.Y; if (CenterImage) { //Something not relevant } AutoScrollMinSize = new Size(Image.Width, Image.Height); e.Graphics.DrawImage(Image, new RectangleF(centeredX, centeredY, Image.Width, Image.Height)); } } } But if I modify my OnMouseMove method to look like this: protected override void OnMouseMove(MouseEventArgs e) { base.OnMouseMove(e); if (e.Button == MouseButtons.Left) { scrollPosition.X += clickPosition.X - e.X; scrollPosition.Y += clickPosition.Y - e.Y; AutoScrollPosition = scrollPosition; } } ... you will see that the dragging is not smooth as before, and sometimes behaves weird (like with lag or something). What am I doing wrong? I've also tried removing all "base" calls on a desperate movement to solve this issue, haha, but again, it didn't work. Thanks for your time.

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  • Updating Checked Checkboxes using CodeIgniter + MySQL

    - by Tim
    Hello I have about 8 check boxes that are being generated dynamically from my database. This is the code in my controller //Start Get Processes Query $this->db->select('*'); $this->db->from('projects_processes'); $this->db->where('process_enabled', '1'); $data['getprocesses'] = $this->db->get(); //End Get Processes Query //Start Get Checked Processes Query $this->db->select('*'); $this->db->from('projects_processes_reg'); $this->db->where('project_id', $project_id); $data['getchecked'] = $this->db->get(); //End Get Processes Query This is the code in my view. <?php if($getprocesses->result_array()) { ?> <?php foreach($getprocesses->result_array() as $getprocessrow): ?> <tr> <td><input <?php if($getchecked->result_array()) { foreach($getchecked->result_array() as $getcheckedrow): if($getprocessrow['process_id'] == $getcheckedrow['process_id']) { echo 'checked'; } endforeach; }?> type="checkbox" name="progresscheck[]" value="<?php echo $getprocessrow['process_id']; ?>"><?php echo $getprocessrow['process_name']; ?><br> </td> </tr> <?php endforeach; ?> This generates the checkboxes into the form and also checks the appropriate ones as specified by the database. The problem is updating them. What I have been doing so far is simply deleting all checkbox entries for the project and then re-inserting all the values into the database. This is bad because 1. It's slow and horrible. 2. I lose all my meta data of when the check boxes were checked. So I guess my question is, how do I update only the checkboxes that have been changed? Thanks, Tim

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  • CGContextFillEllipseInRect: invalid context

    - by hakewake
    Hi all, when I launch my app, I keep getting this CGContextFillEllipseInRect: invalid context error. My app is simply to make the circle 'pinchable'. The debugger shows me this: [Session started at 2010-05-23 18:21:25 +0800.] 2010-05-23 18:21:27.140 Erase[8045:207] I'm being redrawn. Sun May 23 18:21:27 Sidwyn-Kohs-MacBook-Pro.local Erase[8045] <Error>: CGContextFillEllipseInRect: invalid context 2010-05-23 18:21:27.144 Erase[8045:207] New value of counter is 1 2010-05-23 18:21:27.144 Erase[8045:207] I'm being redrawn. Sun May 23 18:21:27 Sidwyn-Kohs-MacBook-Pro.local Erase[8045] <Error>: CGContextFillEllipseInRect: invalid context 2010-05-23 18:21:27.144 Erase[8045:207] New value of counter is 2 2010-05-23 18:21:27.144 Erase[8045:207] I'm being redrawn. Sun May 23 18:21:27 Sidwyn-Kohs-MacBook-Pro.local Erase[8045] <Error>: CGContextFillEllipseInRect: invalid context 2010-05-23 18:21:27.144 Erase[8045:207] New value of counter is 3 2010-05-23 18:21:27.145 Erase[8045:207] I'm being redrawn. Sun May 23 18:21:27 Sidwyn-Kohs-MacBook-Pro.local Erase[8045] <Error>: CGContextFillEllipseInRect: invalid context 2010-05-23 18:21:27.145 Erase[8045:207] New value of counter is 4 2010-05-23 18:21:27.148 Erase[8045:207] I'm being redrawn. Sun May 23 18:21:27 Sidwyn-Kohs-MacBook-Pro.local Erase[8045] <Error>: CGContextFillEllipseInRect: invalid context 2010-05-23 18:21:27.149 Erase[8045:207] New value of counter is 5 2010-05-23 18:21:27.150 Erase[8045:207] I'm being redrawn. Sun May 23 18:21:27 Sidwyn-Kohs-MacBook-Pro.local Erase[8045] <Error>: CGContextFillEllipseInRect: invalid context 2010-05-23 18:21:27.150 Erase[8045:207] New value of counter is 6 My implementation file is: // // ImageView.m // Erase // #import "ImageView.h" #import "EraseViewController.h" @implementation ImageView -(void)setNewRect:(CGRect)anotherRect{ newRect = anotherRect; } - (id)initWithFrame:(CGRect)frame { if (self = [super initWithFrame:frame]) { newRect = CGRectMake(0,0,0,0); ref = UIGraphicsGetCurrentContext(); } return self; } - (void)drawRect:(CGRect)rect { static int counter = 0; CGRect veryNewRect = CGRectMake(30.0, 210.0, 60.0, 60.0); NSLog(@"I'm being redrawn."); if (counter == 0){ CGContextFillEllipseInRect(ref, veryNewRect); } else{ CGContextFillEllipseInRect(ref, rect); } counter++; NSLog(@"New value of counter is %d", counter); } - (void)setNeedsDisplay{ [super setNeedsDisplay]; [self drawRect:newRect]; } - (void)dealloc { [super dealloc]; } @end I've got two questions: 1) Why is it updating counter 6 times? I removed the line [super setNeedsDisplay]; but it becomes 4 times. 2) What is that invalid context error? Thanks guys.

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  • Moving from Linear Probing to Quadratic Probing (hash collisons)

    - by Nazgulled
    Hi, My current implementation of an Hash Table is using Linear Probing and now I want to move to Quadratic Probing (and later to chaining and maybe double hashing too). I've read a few articles, tutorials, wikipedia, etc... But I still don't know exactly what I should do. Linear Probing, basically, has a step of 1 and that's easy to do. When searching, inserting or removing an element from the Hash Table, I need to calculate an hash and for that I do this: index = hash_function(key) % table_size; Then, while searching, inserting or removing I loop through the table until I find a free bucket, like this: do { if(/* CHECK IF IT'S THE ELEMENT WE WANT */) { // FOUND ELEMENT return; } else { index = (index + 1) % table_size; } while(/* LOOP UNTIL IT'S NECESSARY */); As for Quadratic Probing, I think what I need to do is change how the "index" step size is calculated but that's what I don't understand how I should do it. I've seen various pieces of code, and all of them are somewhat different. Also, I've seen some implementations of Quadratic Probing where the hash function is changed to accommodated that (but not all of them). Is that change really needed or can I avoid modifying the hash function and still use Quadratic Probing? EDIT: After reading everything pointed out by Eli Bendersky below I think I got the general idea. Here's part of the code at http://eternallyconfuzzled.com/tuts/datastructures/jsw_tut_hashtable.aspx: 15 for ( step = 1; table->table[h] != EMPTY; step++ ) { 16 if ( compare ( key, table->table[h] ) == 0 ) 17 return 1; 18 19 /* Move forward by quadratically, wrap if necessary */ 20 h = ( h + ( step * step - step ) / 2 ) % table->size; 21 } There's 2 things I don't get... They say that quadratic probing is usually done using c(i)=i^2. However, in the code above, it's doing something more like c(i)=(i^2-i)/2 I was ready to implement this on my code but I would simply do: index = (index + (index^index)) % table_size; ...and not: index = (index + (index^index - index)/2) % table_size; If anything, I would do: index = (index + (index^index)/2) % table_size; ...cause I've seen other code examples diving by two. Although I don't understand why... 1) Why is it subtracting the step? 2) Why is it diving it by 2?

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  • problem with two .NET threads and hardware access

    - by mack369
    I'm creating an application which communicates with the device via FT2232H USB/RS232 converter. For communication I'm using FTD2XX_NET.dll library from FTDI website. I'm using two threads: first thread continuously reads data from the device the second thread is the main thread of the Windows Form Application I've got a problem when I'm trying to write any data to the device while the receiver's thread is running. The main thread simply hangs up on ftdiDevice.Write function. I tried to synchronize both threads so that only one thread can use Read/Write function at the same time, but it didn't help. Below code responsible for the communication. Note that following functions are methods of FtdiPort class. Receiver's thread private void receiverLoop() { if (this.DataReceivedHandler == null) { throw new BackendException("dataReceived delegate is not set"); } FTDI.FT_STATUS ftStatus = FTDI.FT_STATUS.FT_OK; byte[] readBytes = new byte[this.ReadBufferSize]; while (true) { lock (FtdiPort.threadLocker) { UInt32 numBytesRead = 0; ftStatus = ftdiDevice.Read(readBytes, this.ReadBufferSize, ref numBytesRead); if (ftStatus == FTDI.FT_STATUS.FT_OK) { this.DataReceivedHandler(readBytes, numBytesRead); } else { Trace.WriteLine(String.Format("Couldn't read data from ftdi: status {0}", ftStatus)); Thread.Sleep(10); } } Thread.Sleep(this.RXThreadDelay); } } Write function called from main thread public void Write(byte[] data, int length) { if (this.IsOpened) { uint i = 0; lock (FtdiPort.threadLocker) { this.ftdiDevice.Write(data, length, ref i); } Thread.Sleep(1); if (i != (int)length) { throw new BackendException("Couldnt send all data"); } } else { throw new BackendException("Port is closed"); } } Object used to synchronize two threads static Object threadLocker = new Object(); Method that starts the receiver's thread private void startReceiver() { if (this.DataReceivedHandler == null) { return; } if (this.IsOpened == false) { throw new BackendException("Trying to start listening for raw data while disconnected"); } this.receiverThread = new Thread(this.receiverLoop); //this.receiverThread.Name = "protocolListener"; this.receiverThread.IsBackground = true; this.receiverThread.Start(); } The ftdiDevice.Write function doesn't hang up if I comment following line: ftStatus = ftdiDevice.Read(readBytes, this.ReadBufferSize, ref numBytesRead);

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  • Enable real fixed positioning on Samsung Android browsers

    - by Mr. Shiny and New ??
    The Android browser, since 2.2, supports fixed positioning, at least under certain circumstances such as when scaling is turned off. I have a simple HTML file with no JS, but the fixed positioning on three Samsung phones I've tried is simply wrong. Instead of true fixed positioning, the header scrolls out of view then pops back into place after the scrolling is done. This doesn't happen on the Android SDK emulator for any configuration I've tested (2.2, 2.3, 2.3 x86, 4.0.4). It also doesn't happen when using the WebView in an app on the Samsung phones: in those cases the positioning works as expected. Is there a way to make the Samsung Android "stock" browser use real fixed positioning? I've tested: 1. Samsung Galaxy 551, Android 2.2 2. Samsung Galaxy S, Android 2.3 3. Samsung Galaxy S II, Android 2.3 Sample code: <html> <head> <meta name="viewport" content="initial-scale=1.0,maximum-scale=1.0,user-scalable=no,width=device-width,height=device-height"> <style> h1 { position: fixed; top: 0; left: 0; height: 32px; background-color: #CDCDCD; color: black; font-size: 32px; line-height: 32px; padding: 2px; width: 100%; margin: 0;} p { margin-top: 36px; } </style> </head> <body> <h1>Header</h1> <p>Long text goes here</p> </body> </html> The expected behaviour is that the grey header fills the top of the screen and stays put no matter how much you scroll. On Samsung Android browsers it seems to scroll out of view then pop back into place once the scrolling is done, as if the fixed-positioning is being simulated using Javascript, which it isn't. Edit Judging by the comments and "answers" it seems that maybe I wasn't clear on what I need. I am looking for a meta tag or css rule/hack or javascript toggle which turns off Samsung's broken fixed-positioning and turns on the Android browser's working fixed-positioning. I am not looking for a Javascript solution that adds broken fixed-positioning to a browser that has no support whatsoever; the Samsung fixed-positioning does that already, it just looks stupid.

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  • Problem with jQuery selector and MasterPage

    - by Daemon
    Hi, I have a problem with a master page containing a asp:textbox that I'm trying to access using jQuery. I have read lot sof thread regarding this and tried all the different approaches I have seen, but regardless, the end result end up as Undefined. This is the relevant part of the MasterPage code: <p><asp:Label ID="Label1" AssociatedControlID="osxinputfrom" runat="server">Navn</asp:Label><asp:TextBox CssClass="osxinputform" ID="osxinputfrom" runat="server"></asp:TextBox></p> When I click the button, the following code from a jQuery .js file is run: show: function(d) { $('#osx-modal-content .osxsubmitbutton').click(function (e) { e.preventDefault(); if (OSX.validate()){ $('#osx-modal-data').fadeOut(200); d.container.animate( {height:80}, 500, function () { $('#osx-modal-data').html("<h2>Sender...</h2>").fadeIn(250, function () { $.ajax({ type: "POST", url: "Default.aspx/GetDate", data: "{'from':'" + $("#osxinputfrom").val() + "','mailaddress':'" + $("#osxinputmail").val() + "','header':'Test3','message':'Test4'}", contentType: "application/json; charset=utf-8", dataType: "json", success: function(msg) { $('#osx-modal-data').fadeOut(200, function () { $('#osx-modal-data').html('<h2>Meldingen er sendt!</h2>'); $('#osx-modal-data').fadeIn(200); }); }, error: function(msg){ $('#osx-modal-data').fadeOut(200, function () { $('#osx-modal-data').html('<h2>Feil oppstod ved sending av melding!</h2>'); $('#osx-modal-data').fadeIn(200); }); } }); }); } ); } else{ $('#osxinputstatus').fadeOut(250, function () { $('#osxinputstatus').html('<p id="osxinputstatus">' + OSX.message + '</a>'); $('#osxinputstatus').fadeIn(250); }); } }); }, So the problem here is that $("#osxinputfrom").val() evaluated to Undefined. I understand that the masterpage will add some prefix to the ID, so I tried using the ID from the page when it's run that ends up as ct100_osxinputfrom, and I also tried some other hinds that I found while searching like $("#<%=osxinputfrom.ClientID%"), but it ends up as Undefined in the method that is called from the jQuery ajax method anyway. The third and fourth parameters to the ajay function that is hardcoded as Test3 and Test4 comes fine in the C# backend method. So my question is simply: How can I rewrite the jQuery selector to fetch the correct value from the textbox? (before I used master pages it worked fine by the way) Best regards Daemon

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  • EventDispatcher between an as and an fla?

    - by Christopher Richa
    Hi everyone. I am making a fighting game in Flash and while I have everything running, I am missing something: a victory/loss screen. Logically, I know how to do it: if character.hp < 0 { character.dead = true; dispatchevent("death", event) } My problem is that I have no idea as to how to code it. I know I will use two classes and my two .fla files (unless I am wrong). I have two .fla files that are in play here: the Menu.fla file and the Arena.fla file. Menu.fla contains the entire navigation of the game, options, character selection screens, etc. and when it is time for the player to engage in battle, it loads the Arena.fla file, which contains only the backgrounds (depending on the selected stage) and for now is set to a length of one frame only. For Arena.fla, the real action happens in my classes, but logically, I would only need HP.as and Character.as. In Character.as, I have declared the following variable: var isDead:Boolean = false; //is character dead? In HP.as, believe I should have the following: if(currentHp<0) { currentHp = 0; character.isDead = true; //declared as var `character:Object;` EventDispatcher.dispatchEventListener("playerDead", playerDead); } And finally, in Arena.fla, I want to be able to detect the above-mentioned eventlistener and simply move on to a second frame which will display a message in the style of "PLAYER ONE HAS WON" or "PLAYER ONE HAS LOST" with a button that will allow me to go back to the character selection screen. This is the first part in which I am stuck: how do I detect the dispatched event listener in my main .fla file? Secondly, if the player clicks on the "CONTINUE" button, which displays regardless if the player has won or lost, how can my Menu.fla (which loads the Arena.swf) detect this click event, unload the game, and go back to the character selection screen? Thank you in advance for helping me out. I realize this is a lot of text but it's the most descriptive I can be. If you have any questions or need any clarification concerning my question, feel free to speak up. -Christopher

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  • Custom NSView in NSMenuItem not receiving mouse events

    - by Dennis
    I have an NSMenu popping out of an NSStatusItem using popUpStatusItemMenu. These NSMenuItems show a bunch of different links, and each one is connected with setAction: to the openLink: method of a target. This arrangement has been working fine for a long time. The user chooses a link from the menu and the openLink: method then deals with it. Unfortunately, I recently decided to experiment with using NSMenuItem's setView: method to provide a nicer/slicker interface. Basically, I just stopped setting the title, created the NSMenuItem, and then used setView: to display a custom view. This works perfectly, the menu items look great and my custom view is displayed. However, when the user chooses a menu item and releases the mouse, the action no longer works (i.e., openLink: isn't called). If I just simply comment out the setView: call, then the actions work again (of course, the menu items are blank, but the action is executed properly). My first question, then, is why setting a view breaks the NSMenuItem's action. No problem, I thought, I'll fix it by detecting the mouseUp event in my custom view and calling my action method from there. I added this method to my custom view: - (void)mouseUp:(NSEvent *)theEvent { NSLog(@"in mouseUp"); } No dice! This method is never called. I can set tracking rects and receive mouseEntered: events, though. I put a few tests in my mouseEntered routine, as follows: if ([[self window] ignoresMouseEvents]) { NSLog(@"ignoring mouse events"); } else { NSLog(@"not ignoring mouse events"); } if ([[self window] canBecomeKeyWindow]) { dNSLog((@"canBecomeKeyWindow")); } else { NSLog(@"not canBecomeKeyWindow"); } if ([[self window] isKeyWindow]) { dNSLog((@"isKeyWindow")); } else { NSLog(@"not isKeyWindow"); } And got the following responses: not ignoring mouse events canBecomeKeyWindow not isKeyWindow Is this the problem? "not isKeyWindow"? Presumably this isn't good because Apple's docs say "If the user clicks a view that isn’t in the key window, by default the window is brought forward and made key, but the mouse event is not dispatched." But there must be a way do detect these events. HOW? Adding: [[self window] makeKeyWindow]; has no effect, despite the fact that canBecomeKeyWindow is YES.

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  • Dotted Border turns to solid if object is animated with jQuery.

    - by Serg Chernata
    I have a simple setup: an image and then a paragraph with a bit of info that is hidden and then slides up over the image on mouse hover. If I try to apply a border-top that is dashed or dotted onto the paragraph it simply turns into a solid line. Is this a known issue with a fix? I even tried adding the dotted border through jQuery and it still comes out as a solid line. <div class="wrap"> <img src="images/fillertxt.jpg" alt="image" /> <img src="images/filler.jpg" class="front" alt="image" /> <p class="info"> This is a short description with a bit of text. </p> </div> .wrap .info { width:204px; height:50px; background:url(images/infobg.jpg) repeat-x #8d9c0c; color:#f7f5ef; padding:3px; position:absolute; top:142px; left:0; border-top:3px dotted #8d9c0c; } $(document).ready(function(){ $("p.info").css("border-top","3px dotted #8d9c0c"); $(function(){ bindTypeOne(); $("input[type=radio]").click(function(){ if ($(this).attr("rel") == "type1"){ bindTypeOne(); } else if ($(this).attr("rel") == "type2"){ bindTypeTwo(); } }); }); function bindTypeOne() { $("div.wrap").hover(function(){ $(this).children("p.info").stop(); $(this).children(".front").stop().animate({"top":"141px"}, 400); },function(){ $(this).children("p.info").stop(); $(this).children(".front").stop().animate({"top":"0"}, 700); }); }; function bindTypeTwo() { $("div.wrap").hover(function(){ $(this).children(".front").stop(); $(this).children("p.info").stop().animate({"top":"80px","border-top":"3px dotted #8d9c0c"}, 400); },function(){ $(this).children(".front").stop(); $(this).children("p.info").stop().animate({"top":"142px"}, 700); }); }; });

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  • Winform radiobutton data binding

    - by Rajarshi
    I am following the "Presentation Model" design pattern suggested by Martin Fowler for my GUI architecture in a Windows Forms project. "The essence of a Presentation Model is of a fully self-contained class that represents all the data and behavior of the UI window, but without any of the controls used to render that UI on the screen. A view then simply projects the state of the presentation model onto the glass...." - Martin Fowler Read more about this pattern at www.martinfowler.com/eaaDev/PresentationModel.html I am finding the concept very fluid and easy to understand except this one issue of data binding RadioButtons to properties on the Data/Domain object. Suposing I have a Windows Form with 3 radio buttons to depict some "Mode" options as - Auto Manual Import How can I use boolean properties on Data/Domain Objects to DataBind to these buttons? I have tried many ways but to no avail. For example I would like to code like - rbtnAutoMode.DataBindings.Add("Text", myBusinessObject, "IsAutoMode"); rbtnManualMode.DataBindings.Add("Text", myBusinessObject, "IsManualMode"); rbtnImportMode.DataBindings.Add("Text", myBusinessObject, "IsImportMode"); There should be a fourth property like "SelectedMode" on the data/domain object which at the end should depict a single value like "SelectedMode = Auto". I am trying to update this property when any of the "IsAutoMode", "IsManualMode" or "IsImportMode" is changed, e.g. through the property setters. I have INotifyPropertyChanged implemented on my data/domain object so, updating any data/domain object property automatically updates my UI controls, that's not an issue. There is a good example of binding 2 radio buttons here - http://stackoverflow.com/questions/344964/how-do-i-use-databinding-with-windows-forms-radio-buttons but I am missing the link while implementing the same with 3 buttons. I am having very erratic behaviors for the Radio Buttons. I hope I was able to explain reasonably. I am actually in a hurry and could not put a detailed code on post, but any help in this regard is appreciated. There is a simple solution to this issue by exposing a method like - public void SetMode(Modes mode) { this._selectedMode = mode; } which could be called from the "CheckedChanged" event of the Radio Buttons from the UI and would perfectly set the "SelectedMode" on the business object, but I need to stretch the limits to verify whether this can be done by DataBinding.

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  • System architecture: simple approach for setting up background tasks behind a web application -- wil

    - by Tim Molendijk
    I have a Django web application and I have some tasks that should operate (or actually: be initiated) on the background. The application is deployed as follows: apache2-mpm-worker; mod_wsgi in daemon mode (1 process, 15 threads). The background tasks have the following characteristics: they need to operate in a regular interval (every 5 minutes or so); they require the application context (i.e. the application packages need to be available in memory); they do not need any input other than database access, in order to perform some not-so-heavy tasks such as sending out e-mail and updating the state of the database. Now I was thinking that the most simple approach to this problem would be simply to piggyback on the existing application process (as spawned by mod_wsgi). By implementing the task as part of the application and providing an HTTP interface for it, I would prevent the overhead of another process that is holding all of the application into memory. A simple cronjob can be setup that sends a request to this HTTP interface every 5 minutes and that would be it. Since the application process provides 15 threads and the tasks are quite lightweight and only running every 5 minutes, I figure they would not be hindering the performance of the web application's user-facing operations. Yet... I have done some online research and I have seen nobody advocating this approach. Many articles suggest a significantly more complex approach based on a full-blown messaging component (such as Celery, which uses RabbitMQ). Although that's sexy, it sounds like overkill to me. Some articles suggest setting up a cronjob that executes a script which performs the tasks. But that doesn't feel very attractive either, as it results in creating a new process that loads the entire application into memory, performs some tiny task, and destroys the process again. And this is repeated every 5 minutes. Does not sound like an elegant solution. So, I'm looking for some feedback on my suggested approach as described in the paragraph before the preceeding paragraph. Is my reasoning correct? Am I overlooking (potential) problems? What about my assumption that application's performance will not be impeded?

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  • Lightbox image / link URL

    - by GSTAR
    Basically I have a slightly non-standard implementation of FancyBox. By default you have to include a link to the large version of the image so that the Lightbox can display it. However, in my implementation, the image link URLs point to a script rather than directly to the image file. So for example, instead of: <a href="mysite/images/myimage.jpg" rel="gallery"> I have: <a href="mysite/photos/view/abc123" rel="gallery"> The above URL points to a function: public function actionPhotos($view) { $photo=Photo::model()->find('name=:name', array(':name'=>$view)); if(!empty($photo)) { $this->renderPartial('_photo', array('photo'=>$photo, true)); } } The "$this-renderPartial()" bit simply calls a layout file which includes a standard HTML tag to output. Now when the user clicks on a thumbnail, the above function is called and the large image is displayed in the Lightbox. Now if the user right clicks on the thumbnail and selects "open in new tab/window" then the image is displayed in the browser as per normal, i.e. just the image. I want to change this so that it displays the image within a layout. In the above code I can include the following and put it in an IF statement: $this->render('photos', array('photo'=>$photo)); This will call the layout file "photos" which contains the layout to display the image in. I have a specific limitation for this - the image URL must remain the same, i.e. no additional GET variables in the URL. However if we can pass in a GET variable in the background then that is OK. I will most likely need to change my function above so that it calls a different file for this functionality. EDIT: To demonstrate exactly what I am trying to do, check out the following: http://www.starnow.co.uk/KimberleyMarren Go to the photos tab and hover over a thumbnail - note the URL. Click the thumbnail and it will open up in the Lightbox. Next right click on that same thumbnail and select "open in new tab/new window". You will notice that the image is now displayed in a layout. So that same URL is used for displaying the image in the Lightbox and on its own page. The way StarNow have done this is using some crazy long JavaScript functionality, which I'm not too keen on replicating.

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  • How to make and use first object in Objective C to store sender tag

    - by dbonneville
    I started with a sample program that simply sets up a UIView with some buttons on it. Works great. I want to access the sender tag from each button and save it. My first thought was to save it to a global variable but I couldn't get it to work right. I thought the best way would be to create an object with one property and synthesize it so I can get or set it as needed. First, I created GlobalGem.h: #import <Foundation/Foundation.h> @interface GlobalGem : NSObject { int gemTag; } @property int gemTag; -(void) print; @end Then I created GlobalGem.m: #import "GlobalGem.h" @implementation GlobalGem @synthesize gemTag; -(void) print { NSLog(@"gemTag value is %i", gemTag); } @end The sample code I worked from doesn't do anything I can see in "main" where the program initializes. They just have their methods and are set up to handle IBOutlet actions. I want to use this object in the IBOutlet methods. But I don't know where to create the object. In the viewDidLoad, I tried this: GlobalGem *aGem = [[GlobalGem alloc]init]; [aGem print]; I added reference to the .h file of course. The print method works. In the nslog I get "gemTag value is 0". But now I want to use the instance aGem in some of the IBOutlet actions. For instance, if I put this same method in one of the outlet actions like this: - (IBAction)touchButton:(id)sender { [aGem print]; } ...I get a build error saying that "aGem is undeclared". Yes, I'm new to objective c and am very confused. Is the instance I created, aGem, in the viewDidLoad not accessible outside of that method? How would I create an instance of a Class that I can store a variable value that any of the IBOutlet methods can access? All the buttons need to be able to store their sender tag in the instance aGem and I'm stuck. As I mentioned earlier, I was able to write the sender tag to a global variable I declared in the UIView .h file that came with the program, but I ran into issues using it. Where am I off?

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  • Loading .png image from array of uint8_t into OpenGL ES texture

    - by unknownthreat
    Normally, when we want to load a texture for OpenGL ES with .png, we simply add the .png images into XCode. The .png files will be altered for optimization by XCode and these altered png files can loaded into OpenGL ES texture during the runtime. However, what I am trying to do is quite different. I am trying to load a .png file that is not from the prebuilt/compile. The png file will be transmitted externally from UDP, and it will be in the form of array of bytes. I am very sure that the png is transferred correctly, but when it comes to displaying the png image in the form of the OpenGL ES texture, the image somehow shows incorrectly. The colors that are being sent are presented but the positions are somehow very incorrect. However, the position of the colors still retain some aspects of the original position. Here: The left image shows the original .png, while the right shows the png being displayed on iPhone using OpenGL ES Texture. It looks more like the png data is not being decoded or incorrectly processed. Below is OpenGL ES code for turning the image into texture: - (void) setTextureFromImageByte: (uint8_t*)imageByte{ if (self = [super init]){ NSData* imageData = [[NSData alloc] initWithBytes: imageByte length: imageLength]; UIImage* img = [[UIImage alloc] initWithData: imageData]; CGImageRef image = img.CGImage; int width = 512; int height = 512; if (image){ int tempWidth = (int)width, tempHeight = (int)height; if ((tempWidth & (tempWidth - 1)) != 0 ){ NSLog(@"CAUTION! width is not power of 2. width == %d", tempWidth); }else if ((tempHeight & (tempHeight - 1)) != 0 ){ NSLog(@"CAUTION! height is not power of 2. height == %d", tempHeight); }else{ void *spriteData = calloc(width * 4, height * 4); CGContextRef spriteContext = CGBitmapContextCreate(spriteData, width, height, 8, width*4, CGImageGetColorSpace(image), kCGImageAlphaPremultipliedLast); CGContextDrawImage(spriteContext, CGRectMake(0.0, 0.0, width, height), image); CGContextRelease(spriteContext); glBindTexture(GL_TEXTURE_2D, 1); glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 320, 435, GL_RGBA, GL_UNSIGNED_BYTE, spriteData); free(spriteData); } }else NSLog(@"ERROR: Image not loaded..."); [img release]; [imageData release]; } } So does anyone knows how to deal with this? Is it because of iPhone only accepts altered png from XCode? What can we do in this case in order to make the png image be able to display correctly?

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  • How can arguments to variadic functions be passed by reference in PHP?

    - by outis
    Assuming it's possible, how would one pass arguments by reference to a variadic function without generating a warning in PHP? We can no longer use the '&' operator in a function call, otherwise I'd accept that (even though it would be error prone, should a coder forget it). What inspired this is are old MySQLi wrapper classes that I unearthed (these days, I'd just use PDO). The only difference between the wrappers and the MySQLi classes is the wrappers throw exceptions rather than returning FALSE. class DBException extends RuntimeException {} ... class MySQLi_throwing extends mysqli { ... function prepare($query) { $stmt = parent::prepare($query); if (!$stmt) { throw new DBException($this->error, $this->errno); } return new MySQLi_stmt_throwing($this, $query, $stmt); } } // I don't remember why I switched from extension to composition, but // it shouldn't matter for this question. class MySQLi_stmt_throwing /* extends MySQLi_stmt */ { protected $_link, $_query, $_delegate; public function __construct($link, $query, $prepared) { //parent::__construct($link, $query); $this->_link = $link; $this->_query = $query; $this->_delegate = $prepared; } function bind_param($name, &$var) { return $this->_delegate->bind_param($name, $var); } function __call($name, $args) { //$rslt = call_user_func_array(array($this, 'parent::' . $name), $args); $rslt = call_user_func_array(array($this->_delegate, $name), $args); if (False === $rslt) { throw new DBException($this->_link->error, $this->errno); } return $rslt; } } The difficulty lies in calling methods such as bind_result on the wrapper. Constant-arity functions (e.g. bind_param) can be explicitly defined, allowing for pass-by-reference. bind_result, however, needs all arguments to be pass-by-reference. If you call bind_result on an instance of MySQLi_stmt_throwing as-is, the arguments are passed by value and the binding won't take. try { $id = Null; $stmt = $db->prepare('SELECT id FROM tbl WHERE ...'); $stmt->execute() $stmt->bind_result($id); // $id is still null at this point ... } catch (DBException $exc) { ... } Since the above classes are no longer in use, this question is merely a matter of curiosity. Alternate approaches to the wrapper classes are not relevant. Defining a method with a bunch of arguments taking Null default values is not correct (what if you define 20 arguments, but the function is called with 21?). Answers don't even need to be written in terms of MySQL_stmt_throwing; it exists simply to provide a concrete example.

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  • Faster Matrix Multiplication in C#

    - by Kyle Lahnakoski
    I have as small c# project that involves matrices. I am processing large amounts of data by splitting it into n-length chunks, treating the chucks as vectors, and multiplying by a Vandermonde** matrix. The problem is, depending on the conditions, the size of the chucks and corresponding Vandermonde** matrix can vary. I have a general solution which is easy to read, but way too slow: public byte[] addBlockRedundancy(byte[] data) { if (data.Length!=numGood) D.error("Expecting data to be just "+numGood+" bytes long"); aMatrix d=aMatrix.newColumnMatrix(this.mod, data); var r=vandermonde.multiplyBy(d); return r.ToByteArray(); }//method This can process about 1/4 megabytes per second on my i5 U470 @ 1.33GHz. I can make this faster by manually inlining the matrix multiplication: int o=0; int d=0; for (d=0; d<data.Length-numGood; d+=numGood) { for (int r=0; r<numGood+numRedundant; r++) { Byte value=0; for (int c=0; c<numGood; c++) { value=mod.Add(value, mod.Multiply(vandermonde.get(r, c), data[d+c])); }//for output[r][o]=value; }//for o++; }//for This can process about 1 meg a second. (Please note the "mod" is performing operations over GF(2^8) modulo my favorite irreducible polynomial.) I know this can get a lot faster: After all, the Vandermonde** matrix is mostly zeros. I should be able to make a routine, or find a routine, that can take my matrix and return a optimized method which will effectively multiply vectors by the given matrix, but faster. Then, when I give this routine a 5x5 Vandermonde matrix (the identity matrix), there is simply no arithmetic to perform, and the original data is just copied. ** Please note: What I use the term "Vandermonde", I actually mean an Identity matrix with some number of rows from the Vandermonde matrix appended (see comments). This matrix is wonderful because of all the zeros, and because if you remove enough rows (of your choosing) to make it square, it is an invertible matrix. And, of course, I would like to use this same routine to convert any one of those inverted matrices into an optimized series of instructions. How can I make this matrix multiplication faster? Thanks! (edited to correct my mistake with Vandermonde matrix)

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  • Git sh.exe process forking issue on windows XP, slow?

    - by AndyL
    Git is essential to my workflow. I run MSYS Git on Windows XP on my quad core machine with 3GB of RAM, and normally it is responsive and zippy. Suddenly an issue has cropped up whereby it takes 30 seconds to run any command from the Git Bash command prompt, including ls or cd. Interestingly, from the bash prompt it looks likes ls runs fairly quickly, I can then see the output from ls, but it then takes ~30 seconds for the prompt to return. If I switch to the windows command prompt (by running cmd from the start menu) git related commands also take forever, even just to run. For example git status can take close to a minute before anything happens. Sometimes the processes simply don't finish. Note that I have "MSYS Git" installed as well as regular "MSYS" for things like MinGW and make. I believe the problem is related to sh.exe located in C:\Program Files\Git\bin. When I run ls from the bash prompt, or when I invoke git from the windows prompt, task manager shows up to four instances of sh.exe processes that come and go. Here I am waiting for ls to return and you can see the task manager has git.exe running and four instances of sh.exe: If I ctrl-c in the middle of an ls I sometimes get errors that include: sh.exe": fork: Resource temporarily unavailable 0 [main] sh.exe" 1624 proc_subproc: Couldn't duplicate my handle<0x6FC> fo r pid 6052, Win32 error 5 sh.exe": fork: Resource temporarily unavailable Or for git status: $ git status sh.exe": fork: Resource temporarily unavailable sh.exe": fork: Resource temporarily unavailable sh.exe": fork: Resource temporarily unavailable sh.exe": fork: Resource temporarily unavailable Can I fix this so that git runs quickly again, and if so how? Things I have tried: Reboot Upgrade MSYS Git to most recent version & Reboot Upgrade MSYS to most recent version & Reboot Uninstall MSYS & uninstall and reinstall MSYS Git alone & Reboot I'd very much like to not wipe my box and reinstall Windows, but I will if I can't get this fixed. I can no longer code if it takes me 30 s to run git status or cd.

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  • How to make efficient code emerge through unit testing

    - by Jean
    Hi, I participate in a TDD Coding Dojo, where we try to practice pure TDD on simple problems. It occured to me however that the code which emerges from the unit tests isn't the most efficient. Now this is fine most of the time, but what if the code usage grows so that efficiency becomes a problem. I love the way the code emerges from unit testing, but is it possible to make the efficiency property emerge through further tests ? Here is a trivial example in ruby: prime factorization. I followed a pure TDD approach making the tests pass one after the other validating my original acceptance test (commented at the bottom). What further steps could I take, if I wanted to make one of the generic prime factorization algorithms emerge ? To reduce the problem domain, let's say I want to get a quadratic sieve implementation ... Now in this precise case I know the "optimal algorithm, but in most cases, the client will simply add a requirement that the feature runs in less than "x" time for a given environment. require 'shoulda' require 'lib/prime' class MathTest < Test::Unit::TestCase context "The math module" do should "have a method to get primes" do assert Math.respond_to? 'primes' end end context "The primes method of Math" do should "return [] for 0" do assert_equal [], Math.primes(0) end should "return [1] for 1 " do assert_equal [1], Math.primes(1) end should "return [1,2] for 2" do assert_equal [1,2], Math.primes(2) end should "return [1,3] for 3" do assert_equal [1,3], Math.primes(3) end should "return [1,2] for 4" do assert_equal [1,2,2], Math.primes(4) end should "return [1,5] for 5" do assert_equal [1,5], Math.primes(5) end should "return [1,2,3] for 6" do assert_equal [1,2,3], Math.primes(6) end should "return [1,3] for 9" do assert_equal [1,3,3], Math.primes(9) end should "return [1,2,5] for 10" do assert_equal [1,2,5], Math.primes(10) end end # context "Functionnal Acceptance test 1" do # context "the prime factors of 14101980 are 1,2,2,3,5,61,3853"do # should "return [1,2,3,5,61,3853] for ${14101980*14101980}" do # assert_equal [1,2,2,3,5,61,3853], Math.primes(14101980*14101980) # end # end # end end and the naive algorithm I created by this approach module Math def self.primes(n) if n==0 return [] else primes=[1] for i in 2..n do if n%i==0 while(n%i==0) primes<<i n=n/i end end end primes end end end

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  • GCD and AppleEvents / NSOperationQueue and AppleScript

    - by mahal tertin
    As i understood, the threads provided by GCD do have a runloop but no source/port. Now i use some of methods that call AppleScripts thru AppleEvents inside an NSOperationQueue. And sometimes my app crashes with following stacktrace. my questions: Usage of AppleScript inside a NSInvocationOperation or NSBlockOperation Usage of AppleEvents inside GCD-Threads do i have to add a source / port to a runloop of a gcd-thread before using AppleEvents? do i have to add a source / port to a runloop of a gcd-thread before using [CATransaction commit]? do i have to add a source / port to a runloop of a gcd-thread before using [NSObject performSelectorAfterDelay...] ? if yes, how? can i simply call CFRunLoopRunInMode(kCFRunLoopDefaultMode, 5.0, false); /// or 30 or the defined timeout of appleevent? .. Thread 9: Dispatch queue: com.apple.root.default-priority 0 libSystem.B.dylib 0x00007fff88276e82 semaphore_wait_signal_trap 10 1 libSystem.B.dylib 0x00007fff8827c3cd pthread_mutex_lock 469 2 com.apple.applescript 0x000000011d3d461f AppleScriptComponent 50 3 com.apple.applescript 0x000000011d3edbcc AGenericCall::Delegate(ComponentInstanceRecord*) 46 4 com.apple.applescript 0x000000011d3ed520 AGenericManager::HandleOSACall(ComponentParameters*) 54 5 com.apple.applescript 0x000000011d3ed4b0 GenericComponent 219 6 com.apple.openscripting 0x00007fff8381c6da OSAExecuteEvent 63 7 com.apple.Foundation 0x00007fff86f320d8 -[NSAppleScript(NSPrivate) _executeAppleEvent:withMode:error:] 161 8 xxx 0x0000000100048af0 -[TCallScript callScript:withArrayOfParameters:] 480 9 xxx 0x0000000100048ffd -[TCallScript callHandler:withParameters:] 477 10 xxx 0x0000000100036032 -[ZFOpenWindowController getSafariItemForCurrentTabForWindow:] 66 11 xxx 0x00000001000346af -[ZFOpenWindowController refreshWindowList:] 1679 12 xxx 0x000000010003541c -[ZFOpenWindowController bringZFToForegroundZoomOut:orJustLinkFrontMost:toItem:] 2988 13 xxx 0x0000000100053556 __-[ZFSelectionTool openWithPreferredApplication:]_block_invoke_516 54 14 com.apple.Foundation 0x00007fff86ed87d9 -[NSBlockOperation main] 140 15 com.apple.Foundation 0x00007fff86ec906d -[__NSOperationInternal start] 681 16 com.apple.Foundation 0x00007fff86ec8d23 ____startOperations_block_invoke_2 99 17 libSystem.B.dylib 0x00007fff882b2ce8 _dispatch_call_block_and_release 15 18 libSystem.B.dylib 0x00007fff88291279 _dispatch_worker_thread2 231 19 libSystem.B.dylib 0x00007fff88290bb8 _pthread_wqthread 353 20 libSystem.B.dylib 0x00007fff88290a55 start_wqthread 13 ... Thread 11 Crashed: Dispatch queue: com.apple.root.default-priority 0 com.apple.applescript 0x000000011d40f658 BCHandleError() 182 1 com.apple.applescript 0x000000011d4059ca UASExecute1() 2546 2 com.apple.applescript 0x000000011d3dd1d5 ASExecuteEvent(AEDesc const*, unsigned int, int, unsigned int*) 695 3 ...ple.CoreServices.CarbonCore 0x00007fff85388e04 CallComponentFunction 28 4 com.apple.applescript 0x000000011d3d4cad AppleScriptComponent 1728 5 com.apple.applescript 0x000000011d3edbcc AGenericCall::Delegate(ComponentInstanceRecord*) 46 6 com.apple.applescript 0x000000011d3ed520 AGenericManager::HandleOSACall(ComponentParameters*) 54 7 com.apple.applescript 0x000000011d3ed4b0 GenericComponent 219 8 com.apple.openscripting 0x00007fff8381c6da OSAExecuteEvent 63 9 com.apple.Foundation 0x00007fff86f320d8 -[NSAppleScript(NSPrivate) _executeAppleEvent:withMode:error:] 161 10 xxx 0x0000000100048af0 -[TCallScript callScript:withArrayOfParameters:] 480 11 xxx 0x0000000100048ffd -[TCallScript callHandler:withParameters:] 477 12 xxx 0x0000000100035c67 -[ZFOpenWindowController getItemForAXDocumentOfFrontMostWindow] 119 13 xxx 0x00000001000359f1 -[ZFOpenWindowController getItemForFrontMostWindow:] 721 14 xxx 0x00000001000348ac -[ZFOpenWindowController bringZFToForegroundZoomOut:orJustLinkFrontMost:toItem:] 60 15 xxx 0x0000000100053556 __-[ZFSelectionTool openWithPreferredApplication:]_block_invoke_516 54 16 com.apple.Foundation 0x00007fff86ed87d9 -[NSBlockOperation main] 140 17 com.apple.Foundation 0x00007fff86ec906d -[__NSOperationInternal start] 681 18 com.apple.Foundation 0x00007fff86ec8d23 ____startOperations_block_invoke_2 99 19 libSystem.B.dylib 0x00007fff882b2ce8 _dispatch_call_block_and_release 15 20 libSystem.B.dylib 0x00007fff88291279 _dispatch_worker_thread2 231 21 libSystem.B.dylib 0x00007fff88290bb8 _pthread_wqthread 353 22 libSystem.B.dylib 0x00007fff88290a55 start_wqthread 13

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  • WPF binding not updating until after another action

    - by Matthew Stanford
    I have an observable collection bound to a listbox in WPF. One of the options in the window is to use an OpenFileDialog to add an item to the listbox with certain properties. When I use the OpenFileDialog it immeditaely sets two of the properties of the new item in the observable collection. I am using INotifyPropertyChanged to update the listbox. These two new properties are set correctly and now the listbox should display the title contained in the new title property and the title textbox which is bound to the listbox should display the new title as well. However, neither displays the new title upon the closing of the OpenFileDialog and when I click on another item in the listbox and come back to the item I have just changed it updates the title textbox but the title displayed in the list box is not changed until i move the item in the list box that I want to change. Here is the Binding code. ItemsSource="{Binding Path=MyData, Mode=TwoWay, UpdateSourceTrigger=PropertyChanged}" And here is the implementation of the browse button that is not working (L1 being the listbox) private void browse_Click(object sender, RoutedEventArgs e) { OpenFileDialog opf = new OpenFileDialog(); opf.ShowDialog(); MyData[L1.SelectedIndex].Title = System.IO.Path.GetFileNameWithoutExtension(opf.FileName); MyData[L1.SelectedIndex].Command = opf.FileName; } When I simply type in the text boxes and click out of them it updates the list box immediately with the new information I have put in. I also have a create new button and upon clicking it, it immediately adds a new item to the list box and updates its' properties. The only one that is not updating correctly is this peice of code I have given you. Thanks for your help. EDIT: Here is my implementation of INotifyPropertyChanged private OCLB _MyData; public OCLB MyData { get { return _MyData; } set { _MyData= value; FirePropertyNotifyChanged("MyData"); } } OCLB is the obserable collection. Here is the function FirePropertyNotifyChanged public event PropertyChangedEventHandler PropertyChanged; private void FirePropertyNotifyChanged(string propertyName) { if (PropertyChanged != null) { PropertyChanged(this, new PropertyChangedEventArgs(propertyName)); } } Each of these are in the partial class MainWindow for the wpf form. I also have a class for the MyData files (with 4 get/set functions) that are stored in the OCLB(observable collection). There is also a class with functions for the OCLB.

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