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  • Debugging an XBAP application with 64-bit browser

    - by Anne Schuessler
    We have an XBAP application that fails when opened in Internet Explorer 8 64 bit. We only get a pretty generic error which makes it hard to determine where the error is coming from. I'm trying to find a way to debug the application with IE 8 64 bit, but I haven't figured out how to do this. I can't set the 64 bit version as the standard browser and overwriting the browser path in the browsers.xml for Visual Studio doesn't work as well. It just gets overwritten as soon as I hit F5 to debug to point to the 32 bit IE. I have figured out how to start the application from Debug with the 64 bit browser by changing the Debug options from "Start browser with URL" to "Start external program" and setting the command line arguments to point to the bin folder. Unfortunately then the XBAP is looking for its config.deploy file which doesn't seem to be generated during regular debug. This doesn't happen when using "Start browser with URL" and the application doesn't seem to care for this file then. Does anybody know why there's a difference between "Start browser with URL" and "Start external program" in the Debug options which might cause this difference in behavior when Debug is started? Also, does anybody know how to successfully debug an XBAP with a 64-bit browser?

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  • Using LINQ on observable with GroupBy and Sum aggregate

    - by Mark Oates
    I have the following block of code which works fine; var boughtItemsToday = (from DBControl.MoneySpent bought in BoughtItemDB.BoughtItems select bought); BoughtItems = new ObservableCollection<DBControl.MoneySpent>(boughtItemsToday); It returns data from my MoneySpent table which includes ItemCategory, ItemAmount, ItemDateTime. I want to change it to group by ItemCategory and ItemAmount so I can see where I am spending most of my money, so I created a GroupBy query, and ended up with this; var finalQuery = boughtItemsToday.AsQueryable().GroupBy(category => category.ItemCategory); BoughtItems = new ObservableCollection<DBControl.MoneySpent>(finalQuery); Which gives me 2 errors; Error 1 The best overloaded method match for 'System.Collections.ObjectModel.ObservableCollection.ObservableCollection(System.Collections.Generic.List)' has some invalid arguments Error 2 Argument 1: cannot convert from 'System.Linq.IQueryable' to 'System.Collections.Generic.List' And this is where I'm stuck! How can I use the GroupBy and Sum aggregate function to get a list of my categories and the associated spend in 1 LINQ query?! Any help/suggestions gratefully received. Mark

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  • Why is Delphi unable to infer the type for a parameter TEnumerable<T>?

    - by deepc
    Consider the following declaration of a generic utility class in Delphi 2010: TEnumerableUtils = class public class function InferenceTest<T>(Param: T): T; class function Count<T>(Enumerable: TEnumerable<T>): Integer; overload; class function Count<T>(Enumerable: TEnumerable<T>; Filter: TPredicate<T>): Integer; overload; end; Somehow the compiler type inference seems to have problems here: var I: Integer; L: TList<Integer>; begin TEnumerableUtils.InferenceTest(I); // no problem here TEnumerableUtils.Count(L); // does not compile: E2250 There is no overloaded version of 'Count' that can be called with these arguments TEnumerableUtils.Count<Integer>(L); // compiles fine end; The first call works as expected and T is correctly inferred as Integer. The second call does not work, unless I also add <Integer -- then it works, as can be seen in the third call. Am I doing something wrong or is the type inference in Delphi just not supporting this (I don't think it is a problem in Java which is why expected it to work in Delphi, too).

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  • Write a C++ program to encrypt and decrypt certain codes.

    - by Amber
    Step 1: Write a function int GetText(char[],int); which fills a character array from a requested file. That is, the function should prompt the user to input the filename, and then read up to the number of characters given as the second argument, terminating when the number has been reached or when the end of file is encountered. The file should then be closed. The number of characters placed in the array is then returned as the value of the function. Every character in the file should be transferred to the array. Whitespace should not be removed. When testing, assume that no more than 5000 characters will be read. The function should be placed in a file called coding.cpp while the main will be in ass5.cpp. To enable the prototypes to be accessible, the file coding.h contains the prototypes for all the functions that are to be written in coding.cpp for this assignment. (You may write other functions. If they are called from any of the functions in coding.h, they must appear in coding.cpp where their prototypes should also appear. Do not alter coding.h. Any other functions written for this assignment should be placed, along with their prototypes, with the main function.) Step 2: Write a function int SimplifyText(char[],int); which simplifies the text in the first argument, an array containing the number of characters as given in the second argument, by converting all alphabetic characters to lower case, removing all non-alpha characters, and replacing multiple whitespace by one blank. Any leading whitespace at the beginning of the array should be removed completely. The resulting number of characters should be returned as the value of the function. Note that another array cannot appear in the function (as the file does not contain one). For example, if the array contained the 29 characters "The 39 Steps" by John Buchan (with the " appearing in the array), the simplified text would be the steps by john buchan of length 24. The array should not contain a null character at the end. Step 3: Using the file test.txt, test your program so far. You will need to write a function void PrintText(const char[],int,int); that prints out the contents of the array, whose length is the second argument, breaking the lines to exactly the number of characters in the third argument. Be warned that, if the array contains newlines (as it would when read from a file), lines will be broken earlier than the specified length. Step 4: Write a function void Caesar(const char[],int,char[],int); which takes the first argument array, with length given by the second argument and codes it into the third argument array, using the shift given in the fourth argument. The shift must be performed cyclicly and must also be able to handle negative shifts. Shifts exceeding 26 can be reduced by modulo arithmetic. (Is C++'s modulo operations on negative numbers a problem here?) Demonstrate that the test file, as simplified, can be coded and decoded using a given shift by listing the original input text, the simplified text (indicating the new length), the coded text and finally the decoded text. Step 5: The permutation cypher does not limit the character substitution to just a shift. In fact, each of the 26 characters is coded to one of the others in an arbitrary way. So, for example, a might become f, b become q, c become d, but a letter never remains the same. How the letters are rearranged can be specified using a seed to the random number generator. The code can then be decoded, if the decoder has the same random number generator and knows the seed. Write the function void Permute(const char[],int,char[],unsigned long); with the same first three arguments as Caesar above, with the fourth argument being the seed. The function will have to make up a permutation table as follows: To find what a is coded as, generate a random number from 1 to 25. Add that to a to get the coded letter. Mark that letter as used. For b, generate 1 to 24, then step that many letters after b, ignoring the used letter if encountered. For c, generate 1 to 23, ignoring a or b's codes if encountered. Wrap around at z. Here's an example, for only the 6 letters a, b, c, d, e, f. For the letter a, generate, from 1-5, a 2. Then a - c. c is marked as used. For the letter b, generate, from 1-4, a 3. So count 3 from b, skipping c (since it is marked as used) yielding the coding of b - f. Mark f as used. For c, generate, from 1-3, a 3. So count 3 from c, skipping f, giving a. Note the wrap at the last letter back to the first. And so on, yielding a - c b - f c - a d - b (it got a 2) e - d f - e Thus, for a given seed, a translation table is required. To decode a piece of text, we need the table generated to be re-arranged so that the right hand column is in order. In fact you can just store the table in the reverse way (e.g., if a gets encoded to c, put a opposite c is the table). Write a function called void DePermute(const char[],int,char[], unsigned long); to reverse the permutation cypher. Again, test your functions using the test file. At this point, any main program used to test these functions will not be required as part of the assignment. The remainder of the assignment uses some of these functions, and needs its own main function. When submitted, all the above functions will be tested by the marker's own main function. Step 6: If the seed number is unknown, decoding is difficult. Write a main program which: (i) reads in a piece of text using GetText; (ii) simplifies the text using SimplifyText; (iii) prints the text using PrintText; (iv) requests two letters to swap. If we think 'a' in the text should be 'q' we would type aq as input. The text would be modified by swapping the a's and q's, and the text reprinted. Repeat this last step until the user considers the text is decoded, when the input of the same letter twice (requesting a letter to be swapped with itself) terminates the program. Step 7: If we have a large enough sample of coded text, we can use knowledge of English to aid in finding the permutation. The first clue is in the frequency of occurrence of each letter. Write a function void LetterFreq(const char[],int,freq[]); which takes the piece of text given as the first two arguments (same as above) and returns in the 26 long array of structs (the third argument), the table of the frequency of the 26 letters. This frequency table should be in decreasing order of popularity. A simple Selection Sort will suffice. (This will be described in lectures.) When printed, this summary would look something like v x r s z j p t n c l h u o i b w d g e a q y k f m 168106 68 66 59 54 48 45 44 35 26 24 22 20 20 20 17 13 12 12 4 4 1 0 0 0 The formatting will require the use of input/output manipulators. See the header file for the definition of the struct called freq. Modify the program so that, before each swap is requested, the current frequency of the letters is printed. This does not require further calls to LetterFreq, however. You may use the traditional order of regular letter frequencies (E T A I O N S H R D L U) as a guide when deciding what characters to exchange. Step 8: The decoding process can be made more difficult if blank is also coded. That is, consider the alphabet to be 27 letters. Rewrite LetterFreq and your main program to handle blank as another character to code. In the above frequency order, space usually comes first.

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  • WCF code generation for large/complex schema (HR-XML/OAGIS) - is there an alternative?

    - by Sasha Borodin
    Hello, and thank you for reading. I am implementing a WCF Service based on a predefined specification (HR-XML 3.0). As such, I am starting with the schema, and working my way back to code. There are a number of large Schema documents (which import yet more Schema documents) related to my implementation, provided by this specification. I am able to generate code using xsd.exe, by supplying the "main" and "supporting" xsd files as arguments. But there are several issues, and I am wondering if this is the right approach. there are litterally hundreds of classes - the code file is half a meg in size duplicate classes (ex. Type, Type1 - which both represent the same type) there are classes declared as inheriting from a base class, but that base class is not generated/defined I understand that there are limitations to the types of Schema supported by svcutil.exe/xsd.exe when targeting the DataContractSerializer and even XmlSerializer. My question is two-fold: Are code generation "issues" fairly common when dealing with larger, modular xsd files? Has anyone had success with generating data contracts from OAGIS or HR-XML schema? Given the above issues, are there better approaches to this task, avoiding generating code and working with concrete objects? Does it make better sence to read and compose a SOAP message directly, while still taking advantage of the rest of the WCF framework? I understand that I am loosing the convenience of working with .NET objects, and the framekwork-provided (de)serialization; given these losses, would it still be advantageous to base my Service on WCF? Is there some "middle ground" between working with .NET types and pure XML? Thank you very much! -Sasha Borodin DFWHC.org

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  • handle large Parcelable ArrayList in Android

    - by Gal Ben-Haim
    I'm developing an Android app that is a client to a JSON webservice API. I have classes of resource objects (some are nested) and I pass results from an IntentService that access the webserive using the Parcelable interface for all the resource classes. the webservice returns arrays or results that can be potentially large (because of the nesting, for example, a post object also contains comments array, each comment also contains a user object). currently I'm either inserting the results into a SQlite database or displaying them in a ListView. (my relevant methods are accepting ArrayList<resourceClass> as arguments). (some data need to be persistent stored and some should not). since I don't know what size of lists I can handle this way without reaching the memory limits, is this a good practice ? is it a better idea to save the parsed JSON to a local file immediately and pass the file path to the ResultReceiver, then either insert to database from that file or display the data ? is there a better way to handle this ? btw - I'm parsing the JSON as a stream with Gson's Reader so there shouldn't be memory issues at that stage.

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  • Script to install and compile Python, Django, Virtualenv, Mercurial, Git, LessCSS, etc... on Dreamho

    - by tmslnz
    The Story After cleaning up my Dreamhost shared server's home folder from all the cruft accumulated over time, I decided to start afresh and compile/reinstall Python. All tutorials and snippets I found seemed overly simplistic, assuming (or ignoring) a bunch of dependencies needed by Python to compile all modules correctly. So, starting from http://andrew.io/weblog/2010/02/installing-python-2-6-virtualenv-and-virtualenvwrapper-on-dreamhost/ (so far the best guide I found), I decided to write a set-and-forget Bash script to automate this painful process, including along the way a bunch of other things I am planning to use. The Script I am hosting the script on http://bitbucket.org/tmslnz/python-dreamhost-batch/src/ The TODOs So far it runs fine, and does all it needs to do in about 900 seconds, giving me at the end of the process a fully functional Python / Mercurial / etc... setup without even needing to log out and back in. I though this might be of use for others too, but there are a few things that I think it's missing and I am not quite sure how to go for it, what's the best way to do it, or if this just doesn't make any sense at all. Check for errors and break Check for minor version bumps of the packages and give warnings Check for known dependencies Use arguments to install only some of the packages instead of commenting out lines Organise the code in a manner that's easy to update Optionally make the installers and compiling silent, with error logging to file failproof .bashrc modification to prevent breaking ssh logins and having to log back via FTP to fix it EDIT: The implied question is: can anyone, more bashful than me, offer general advice on the worthiness of the above points or highlight any problems they see with this approach? (see my answer to Ry4an's comment below) The Gist I am no UNIX or Bash or compiler expert, and this has been built iteratively, by trial and error. It is somehow going towards apt-get (well, 1% of it...), but since Dreamhost and others obviously cannot give root access on shared servers, this looks to me like a potentially very useful workaround; particularly so with some community work involved.

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  • Java inheritance and super() isn't working as expected

    - by dwwilson66
    For a homework assignment, I'm working with the following. It's an assigned class structure, I know it's not the best design by a long shot. Class | Extends | Variables -------------------------------------------------------- Person | None | firstName, lastName, streetAddress, zipCode, phone CollegeEmployee | Person | ssn, salary,deptName Faculty | CollegeEmployee | tenure(boolean) Student | person | GPA,major So in the Faculty class... public class Faculty extends CollegeEmployee { protected String booleanFlag; protected boolean tenured; public Faculty(String firstName, String lastName, String streetAddress, String zipCode, String phoneNumber,String ssn, String department,double salary) { super(firstName,lastName,streetAddress,zipCode,phoneNumber, ssn,department,salary); String booleanFlag = JOptionPane.showInputDialog (null, "Tenured (Y/N)?"); if(booleanFlag.equals("Y")) tenured = true; else tenured = false; } } It was my understanding that super() in Faculty would allow access to the variables in CollegeEmployee as well as Person. With the code above, it compiles fine when I ONLY include the Person variables. As soon as I try to use ssn, department, or salary I get the following compile errors. Faculty.java:15: error: constructor CollegeEmployee in class CollegeEmployee can not be applied to the given types: super(firstName,lastName,streetAddress,zipCode,phoneNumber,ssn,department,salary); ^ Required: String,String,String,String,String Found: String,String,String,String,String,String,String,String reason: actual and formal argument lists differ in length I'm completely confused by this error...which is the actual and formal? Person has five arguments, CollegeEmployee has 3, so my guess is that something's funky with how the parameters are being passed...but I'm not quite sure where to begin fixing it. What am I missing?

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  • Function with parameter type that has a copy-constructor with non-const ref chosen?

    - by Johannes Schaub - litb
    Some time ago I was confused by the following behavior of some code when I wanted to write a is_callable<F, Args...> trait. Overload resolution won't call functions accepting arguments by non-const ref, right? Why doesn't it reject in the following because the constructor wants a Test&? I expected it to take f(int)! struct Test { Test() { } // I want Test not be copyable from rvalues! Test(Test&) { } // But it's convertible to int operator int() { return 0; } }; void f(int) { } void f(Test) { } struct WorksFine { }; struct Slurper { Slurper(WorksFine&) { } }; struct Eater { Eater(WorksFine) { } }; void g(Slurper) { } void g(Eater) { } // chooses this, as expected int main() { // Error, why? f(Test()); // But this works, why? g(WorksFine()); } Error message is m.cpp: In function 'int main()': m.cpp:33:11: error: no matching function for call to 'Test::Test(Test)' m.cpp:5:3: note: candidates are: Test::Test(Test&) m.cpp:2:3: note: Test::Test() m.cpp:33:11: error: initializing argument 1 of 'void f(Test)' Can you please explain why one works but the other doesn't?

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  • Python and the self parameter

    - by Svend
    I'm having some issues with the self parameter, and some seemingly inconsistent behavior in Python is annoying me, so I figure I better ask some people in the know. I have a class, Foo. This class will have a bunch of methods, m1, through mN. For some of these, I will use a standard definition, like in the case of m1 below. But for others, it's more convinient to just assign the method name directly, like I've done with m2 and m3. import os def myfun(x, y): return x + y class Foo(): def m1(self, y, z): return y + z + 42 m2 = os.access m3 = myfun f = Foo() print f.m1(1, 2) print f.m2("/", os.R_OK) print f.m3(3, 4) Now, I know that os.access does not take a self parameter (seemingly). And it still has no issues with this type of assignment. However, I cannot do the same for my own modules (imagine myfun defined off in mymodule.myfun). Running the above code yields the following output: 3 True Traceback (most recent call last): File "foo.py", line 16, in <module> print f.m3(3, 4) TypeError: myfun() takes exactly 2 arguments (3 given) The problem is that, due to the framework I work in, I cannot avoid having a class Foo at least. But I'd like to avoid having my mymodule stuff in a dummy class. In order to do this, I need to do something ala def m3(self,a1, a2): return mymodule.myfun(a1,a2) Which is hugely redundant when you have like 20 of them. So, the question is, either how do I do this in a totally different and obviously much smarter way, or how can I make my own modules behave like the built-in ones, so it does not complain about receiving 1 argument too many.

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  • Programming time schedule for porting a program.

    - by Lothar
    I'm working on a large program which has an abstracted GUI API. It is very GUI based, many dialogs and a few nasty features which rely heavily on the message flow of the GUI (correct sequences of focus/mouse/active handling etc.) - not easy to port I now want to port it from the currently used FOX Toolkit to native Cocoa/MFC. I give myself a timeframe until the end of the year but my main work will be to continue development work with the existing toolkit, but there is no planned release for end customers before both tasks are done. My question is how should i spend my time? Stop working on the main program and do a 90% port (about 3 month) of the GUI first Splitting everything into smaller sessions of one month each. Assigning Monday/Tuesday to the GUI project and the rest of the week for the app. Finishing the App first, then port. I think there are three arguments which i need to balance. Motivation, i want to see something going on on both projects Brain Input Overflow, both tasks require a lot of detail information in my brain and sometimes enough is just enough. I guess the porting is intervowen so porting would also require a lot of code changes in the existing code and the new code that will be written in the meantime.

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  • Any merit to a lazy-ish juxt function?

    - by NielsK
    In answering a question about a function that maps over multiple functions with the same arguments (A: juxt), I came up with a function that basically took the same form as juxt, but used map: (defn could-be-lazy-juxt [& funs] (fn [& args] (map #(apply %1 %2) funs (repeat args)))) => ((juxt inc dec str) 1) [2 0 "1"] => ((could-be-lazy-juxt inc dec str) 1) (2 0 "1") => ((juxt * / -) 6 2) [12 3 4] => ((could-be-lazy-juxt * / -) 6 2) (12 3 4) As posted in the original question, I have little clue about the laziness or performance of it, but timing in the REPL does suggest something lazy-ish is going on. => (time (apply (juxt + -) (range 1 100))) "Elapsed time: 0.097198 msecs" [4950 -4948] => (time (apply (could-be-lazy-juxt + -) (range 1 100))) "Elapsed time: 0.074558 msecs" (4950 -4948) => (time (apply (juxt + -) (range 10000000))) "Elapsed time: 1019.317913 msecs" [49999995000000 -49999995000000] => (time (apply (could-be-lazy-juxt + -) (range 10000000))) "Elapsed time: 0.070332 msecs" (49999995000000 -49999995000000) I'm sure this function is not really that quick (the print of the outcome 'feels' about as long in both). Doing a 'take x' on the function only limits the amount of functions evaluated, which probably is limited in it's applicability, and limiting the other parameters by 'take' should be just as lazy in normal juxt. Is this juxt really lazy ? Would a lazy juxt bring anything useful to the table, for instance as a compositing step between other lazy functions ? What are the performance (mem / cpu / object count / compilation) implications ? Is that why the Clojure juxt implementation is done with a reduce and returns a vector ? Edit: Somehow things can always be done simpler in Clojure. (defn could-be-lazy-juxt [& funs] (fn [& args] (map #(apply % args) funs)))

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  • Varchar columns: Nullable or not.

    - by NYSystemsAnalyst
    The database development standards in our organization state the varchar fields should not allow null values. They should have a default value of an empty string (""). I know this makes querying and concatenation easier, but today, one of my coworkers questioned me about why that standard only existed for varchar types an not other datatypes (int, datetime, etc). I would like to know if others consider this to be a valid, defensible standard, or if varchar should be treated the same as fields of other data types? I believe this standard is valid for the following reason: I believe that an empty string and null values, though technically different, are conceptually the same. An empty, zero length string is a string that does not exist. It has no value. However, a numeric value of 0 is not the same as NULL. For example, if a field called OutstandingBalance has a value of 0, it means there are $0.00 remaining. However, if the same field is NULL, that means the value is unknown. On the other hand, a field called CustomerName with a value of "" is basically the same as a value of NULL because both represent the non-existence of the name. I read somewhere that an analogy for an empty string vs. NULL is that of a blank CD vs. no CD. However, I believe this to be a false analogy because a blank CD still phyically exists and still has physical data space that does not have any meaningful data written to it. Basically, I believe a blank CD is the equivalent of a string of blank spaces (" "), not an empty string. Therefore, I believe a string of blank spaces to be an actual value separate from NULL, but an empty string to be the absense of value conceptually equivalent to NULL. Please let me know if my beliefs regarding variable length strings are valid, or please enlighten me if they are not. I have read several blogs / arguments regarding this subject, but still do not see a true conceptual difference between NULLs and empty strings.

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  • Using Mergesort to calculate number of inversions in C++

    - by Brown
    void MergeSort(int A[], int n, int B[], int C[]) { if(n > 1) { Copy(A,0,floor(n/2),B,0,floor(n/2)); Copy(A,floor(n/2),n-1,C,0,floor(n/2)-1); MergeSort(B,floor(n/2),B,C); MergeSort(C,floor(n/2),B,C); Merge(A,B,0,floor(n/2),C,0,floor(n/2)-1); } }; void Copy(int A[], int startIndexA, int endIndexA, int B[], int startIndexB, int endIndexB) { while(startIndexA < endIndexA && startIndexB < endIndexB) { B[startIndexB]=A[startIndexA]; startIndexA++; startIndexB++; } }; void Merge(int A[], int B[],int leftp, int rightp, int C[], int leftq, int rightq) //Here each sub array (B and C) have both left and right indices variables (B is an array with p elements and C is an element with q elements) { int i=0; int j=0; int k=0; while(i < rightp && j < rightq) { if(B[i] <=C[j]) { A[k]=B[i]; i++; } else { A[k]=C[j]; j++; inversions+=(rightp-leftp); //when placing an element from the right array, the number of inversions is the number of elements still in the left sub array. } k++; } if(i=rightp) Copy(A,k,rightp+rightq,C,j,rightq); else Copy(A,k,rightp+rightq,B,i,rightp); } I am specifically confused on the effect of the second 'B' and 'C' arguments in the MergeSort calls. I need them in there so I have access to them for Copy and and Merge, but

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  • When and why can sprintf fail?

    - by Srekel
    I'm using swprintf to build a string into a buffer (using a loop among other things). const int MaxStringLengthPerCharacter = 10 + 1; wchar_t* pTmp = pBuffer; for ( size_t i = 0; i < nNumPlayers ; ++i) { const int nPlayerId = GetPlayer(i); const int nWritten = swprintf(pTmp, MaxStringLengthPerCharacter, TEXT("%d,"), nPlayerId); assert(nWritten >= 0 ); pTmp += nWritten; } *pTaskPlayers = '\0'; If during testing the assert never hits, can I be sure that it will never hit in live code? That is, do I need to check if nWritten < 0 and handle that, or can I safely assume that there won't be a problem? Under which circumstances can it return -1? The documentation more or less just states "If the function fails". In one place I've read that it will fail if it can't match the arguments (i.e. the formatting string to the varargs) but that doesn't worry me. I'm also not worried about buffer overrun in this case - I know the buffer is big enough.

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  • problm with MANIFEST.MF in jar

    - by Atul
    hi I have created jar in the following folder: /usr/local/bin/niidle.jar. And my MANIFEST.MF file is as follows: Manifest-Version: 1.0 Main-Class: com.ensarm.niidle.web.scraper.NiidleScrapeManager Class-Path: hector-0.6.0-17.jar And I verified that,this 'hector-0.6.0-17.jar' file is also present in the folder: /Projects/EnwelibDatedOct13/Niidle/lib/hector-0.6.0-17.jar I don't want to give full class-path name in MANIFEST.MF file,because I have to run this jar on other's machine,so I gave only jar file name 'Class-Path=hector-0.6.0-17.jar' in MANIFEST.MF file. Inspite of mentioning the Class-Path in MANIFEST.MF file, when I run this using command: java -jar /usr/local/bin/niidle.jar arguments... It is showing error massage: --Exception in thread "main" java.lang.NoClassDefFoundError: me/prettyprint/hector/api/Serializer at com.ensarm.niidle.web.scraper.NiidleScrapeManager.main(NiidleScrapeManager.java:21) Caused by: java.lang.ClassNotFoundException: me.prettyprint.hector.api.Serializer at java.net.URLClassLoader$1.run(URLClassLoader.java:200) at java.security.AccessController.doPrivileged(Native Method) at java.net.URLClassLoader.findClass(URLClassLoader.java:188) at java.lang.ClassLoader.loadClass(ClassLoader.java:307) at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:301) at java.lang.ClassLoader.loadClass(ClassLoader.java:252) at java.lang.ClassLoader.loadClassInternal(ClassLoader.java:320) ... 1 more Please give me solution for this error message..

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  • C++: parsing with simple regular expression or shoud I use sscanf?

    - by Helltone
    I need to parse a string like func1(arg1, arg2); func2(arg3, arg4);. It's not a very complex parsing problem, so I would prefer to avoid resorting to flex/bison or similar utilities. My first approch was to try to use POSIX C regcomp/regexec or Boost implementation of C++ std::regex. I wrote the following regular expression, which does not work (I'll explain why further on). "^" "[ ;\t\n]*" "(" // (1) identifier "[a-zA-Z_][a-zA-Z0-9_]*" ")" "[ \t\n]*" "(" // (2) non-marking "\[" "(" // (3) non-marking "[ \t]*" "(" // (4..n-1) argument "[a-zA-Z0-9_]+" ")" "[ \t\n]*" "," ")*" "[ \t\n]*" "(" // (n) last argument "[a-zA-Z0-9_]+" ")" "]" ")?" "[ \t\n]*" ";" Note that the group 1 captures the identifier and groups 4..n-1 are intended to capture arguments except the last, which is captured by group n. When I apply this regex to, say func(arg1, arg2, arg3) the result I get is an array {func, arg2, arg3}. This is wrong because arg1 is not in it! The problem is that in the standard regex libraries, submarkings only capture the last match. In other words, if you have for instance the regex "((a*|b*))*" applied on "babb", the results of the inner match will be bb and all previous captures will have been forgotten. Another thing that annoys me here is that in case of error there is no way to know which character was not recognized as these functions provide very little information about the state of the parser when the input is rejected. So I don't know if I'm missing something here... In this case should I use sscanf or similar instead? Note that I prefer to use C/C++ standard libraries (and maybe boost).

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  • Drupal module permissions

    - by Trevor Newhook
    When I run the code with an admin user, the module returns what it should. However, when I run it with a normal user, I get a 403 error. The module returns data from an AJAX call. I've already tried adding a 'access callback' = 'user_access'); line to the exoticlang_chat_logger_menu() function. I'd appreciate any pointers you might have. Thanks for the help The AJAX call: jQuery.ajax({ type: 'POST', url: '/chatlog', success: exoticlangAjaxCompleted, data:'messageLog=' + privateMessageLogJson, dataType: 'json' }); The module code: function exoticlang_chat_logger_init(){ drupal_add_js('misc/jquery.form.js'); drupal_add_library('system', 'drupal.ajax'); } function exoticlang_chat_logger_permission() { return array( 'Save chat data' => array( 'title' => t('Save ExoticLang Chat Data'), 'description' => t('Send private message on chat close') ), ); } /** * Implementation of hook_menu(). */ function exoticlang_chat_logger_menu() { $items = array(); $items['chatlog'] = array( 'type' => MENU_CALLBACK, 'page callback' => 'exoticlang_chat_log_ajax', 'access arguments' => 'Save chat data'); //'access callback' => 'user_access'); return $items; } function exoticlang_chat_logger_ajax(){ $messageLog=stripslashes($_POST['messageLog']); $chatLog= 'Drupal has processed this. Message log is: '.$messageLog; $chatLog=str_replace('":"{[{','":[{',$chatLog); $chatLog=str_replace(',,',',',$chatLog); $chatLog=str_replace('"}"','"}',$chatLog); $chatLog=str_replace('"}]}"','"}]',$chatLog); echo json_encode(array('messageLog' => $chatLog)); // echo $chatLog; echo print_r(privatemsg_new_thread(array(user_load(1)), 'The subject', 'The body text')); drupal_exit(); }

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  • Initializing Detail View from nib with parameters passed from Root View

    - by culov
    I'm have a map view with a number of annotations on it... once the callout is clicked, i need to pass several parameters to the DetailViewController, so ive been trying to do this through the constructor. I've debugged a bit and discovered that the arguments are being passed properly and are being received as expected within the constructor, but for some reason whenever I try to change the values of the IBOutlets I've positioned in the nib, it never has an effect. Here's what im passing (btw, im getting a "No initWithNibName : bundle : header' method found" warning at this line): DetailViewController *dvc = [[DetailViewController alloc] initWithNibName:@"DetailViewController" bundle:nil header:headerText]; [self.navigationController pushViewController:dvc animated:YES]; Now heres my constructor: - (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil header:(UILabel*)headerLabel { if ((self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil])) { self.headerTextView = headerLabel; NSLog(@"header:%@", headerLabel.text); } return self; } Once again, the problem is that headerLabel.text is printed properly in the console, but the line self.headerTextView = headerLabel; doesnt seem to be doing what I want it to do. Thanks!

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  • How to write a flexible modular program with good interaction possibilities between modules?

    - by PeterK
    I went through answers on similar topics here on SO but could't find a satisfying answer. Since i know this is a rather large topic, i will try to be more specific. I want to write a program which processes files. The processing is nontrivial, so the best way is to split different phases into standalone modules which then would be used as necessary (since sometimes i will be only interested in the output of module A, sometimes i would need output of five other modules, etc). The thing is, that i need the modules to cooperate, because the output of one might be the input of another. And i need it to be FAST. Moreover i want to avoid doing certain processing more than once (if module A creates some data which then need to be processed by module B and C, i don't want to run module A twice to create the input for modules B,C ). The information the modules need to share would mostly be blocks of binary data and/or offsets into the processed files. The task of the main program would be quite simple - just parse arguments, run required modules (and perhaps give some output, or should this be the task of the modules?). I don't need the modules to be loaded at runtime. It's perfectly fine to have libs with a .h file and recompile the program every time there is a new module or some module is updated. The idea of modules is here mainly because of code readability, maintaining and to be able to have more people working on different modules without the need to have some predefined interface or whatever (on the other hand, some "guidelines" on how to write the modules would be probably required, i know that). We can assume that the file processing is a read-only operation, the original file is not changed. Could someone point me in a good direction on how to do this in C++ ? Any advice is wellcome (links, tutorials, pdf books...).

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  • How do I run NUnit in debug mode from Visual Studio?

    - by Jon Cage
    I've recently been building a test framework for a bit of C# I've been working on. I have NUnit set up and a new project within my workspace to test the component. All works well if I load up my unit tests from Nunit (v2.4), but I've got to the point where it would be really useful to run in debug mode and set some break points. I've tried the suggestions from several guides which all suggest changing the 'Debug' properties of the test project: Start external program: C:\Program Files\NUnit 2.4.8\bin\nunit-console.exe Command line arguments: /assembly: <full-path-to-solution>\TestDSP\bin\Debug\TestDSP.dll I'm using the console version there, but have tried the calling the GUI as well. Both give me the same error when I try and start debugging: Cannot start test project 'TestDSP' because the project does not contain any tests. Is this because I normally load \DSP.nunit into the Nunit GUI and that's where the tests are held? I'm beginning to think the problem may be that VS wants to run it's own test framework and that's why it's failing to find the NUnit tests? [Edit] To those asking about test fixtures, one of my .cs files in the TestDSP project looks roughly like this: namespace Some.TestNamespace { // Testing framework includes using NUnit.Framework; [TestFixture] public class FirFilterTest { /// <summary> /// Tests that a FirFilter can be created /// </summary> [Test] public void Test01_ConstructorTest() { ...some tests... } } } ...I'm pretty new to C# and the Nunit test framework so it's entirely possible I've missed some crucial bit of information ;-) [FINAL SOLUTION] The big problem was the project I'd used. If you pick: Other Languages->Visual C#->Test->Test Project ...when you're choosing the project type, Visual Studio will try and use it's own testing framework as far as I can tell. You should pick a normal c# class library project instead and then the instructions in my selected answer will work.

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  • How to get SimpleRpcClient.Call() to be a blocking call to achieve synchronous communication with RabbitMQ?

    - by Nick Josevski
    In the .NET version (2.4.1) of RabbitMQ the RabbitMQ.Client.MessagePatterns.SimpleRpcClient has a Call() method with these signatures: public virtual object[] Call(params object[] args); public virtual byte[] Call(byte[] body); public virtual byte[] Call(IBasicProperties requestProperties, byte[] body, out IBasicProperties replyProperties); The problem: With various attempts, the method still continues to not block where I expect it to, so it's unable ever handle the response. The Question: Am I missing something obvious in the setup of the SimpleRpcClient, or earlier with the IModel, IConnection, or even PublicationAddress? More Info: I've also tried various paramater configurations of the QueueDeclare() method too with no luck. string QueueDeclare(string queue, bool durable, bool exclusive, bool autoDelete, IDictionary arguments); Some more reference code of my setup of these: IConnection conn = new ConnectionFactory{Address = "127.0.0.1"}.CreateConnection()); using (IModel ch = conn.CreateModel()) { var client = new SimpleRpcClient(ch, queueName); var queueName = ch.QueueDeclare("t.qid", true, true, true, null); ch.QueueBind(queueName, "exch", "", null); //HERE: does not block? var replyMessageBytes = client.Call(prop, msgToSend, out replyProp); } Looking elsewhere: Or is it likely there's an issue in my "server side" code? With and without the use of BasicAck() it appears the client has already continued execution.

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  • How to do buffered intersection checks on an IPoint?

    - by Quigrim
    How would I buffer an IPoint to do an intersection check using IRelationalOperator? I have, for arguments sake: IPoint p1 = xxx; IPoint p2 = yyy; IRelationalOperator rel1 = (IRelationalOperator)p1; if (rel.Intersects (p2)) // Do something But now I want to add a tolerance to my check, so I assume the right way to do that is by either buffering p1 or p2. Right? How do I add such a buffer? Note: the Intersects method I am using is an extension method I wrote to simplify my code. Here it is: /// <summary> /// Returns true if the IGeometry is intersected. /// This method negates the Disjoint method. /// </summary> /// <param name="relOp">The rel op.</param> /// <param name="other">The other.</param> /// <returns></returns> public static bool Intersects ( this IRelationalOperator relOp, IGeometry other) { return (!relOp.Disjoint (other)); }

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  • Python CGI Premature end of script error depending on script parameters.

    - by nickengland
    I have a python script which should parse a file and produce some output to disk, as well as returning a webpage linking to the outputted files. When run with a file posted from the HTML form I get no HTML output back, just a 500 error page and the error_log contains the line: [Mon Apr 19 15:03:23 2010] [error] [client xxx.xxx.121.79] Premature end of script headers: uploadcml.py, referer: http://xxx.ch.cam.ac.uk:9000/ However, the files which the script should be saving are indeed saved to disk. If I run it without any arguments, the script returns the correct HTML indicating no file was parsed. All the information I have found on the web about Premature end of script headers implies it is due to either a missing header, or lack of permissions on the python script but neither can apply to me. The first lines of the script are: #!/home/nwe23/bin/bin/python import cgitb; cgitb.enable() import cgi import pybel,openbabel import random print "Content-Type: text/html" print so when run, I can see no way for it to fail to output the header, and it DOES output the header when run without a file to parse, but when given a file produces the error(but still parsed the file and saves the output to disk!). Does anyone know how this is happening and what can be done to fix it? I have tried adding wrongly-indented gibberish (such as foobar) at various points in the file, and this results in adding an indent error to the error_log wherever it is, even if its the very last line in the script. The Premature script headers error remains though. Does this mean the script is executing all the way through?

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  • std::conditional compile-time branch evaluation

    - by cmannett85
    Compiling this: template < class T, class Y, class ...Args > struct isSame { static constexpr bool value = std::conditional< sizeof...( Args ), typename std::conditional< std::is_same< T, Y >::value, isSame< Y, Args... >, // Error! std::false_type >::type, std::is_same< T, Y > >::type::value; }; int main() { qDebug() << isSame< double, int >::value; return EXIT_SUCCESS; } Gives me this compiler error: error: wrong number of template arguments (1, should be 2 or more) The issue is that isSame< double, int > has an empty Args parameter pack, so isSame< Y, Args... > effectively becomes isSame< Y > which does not match the signature. But my question is: Why is that branch being evaluated at all? sizeof...( Args ) is false, so the inner std:conditional should not be evaluated. This isn't a runtime piece of code, the compiler knows that sizeof..( Args ) will never be true with the given template types. If you're curious, it's supposed to be a variadic version of std::is_same, not that it works...

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