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  • How to achieve high availability?

    - by tanyehzheng
    My boss wants to have a system that takes into concern of continent wide catastrophic event. He wants to have two servers in US and two servers in Asia (1 login server and 1 worker server in each continent). In the event that earthquake breaks the connection between the two continents, both should work alone. When the connection is revived, they should sync each other back to normal. External cloud system not allowed as he has no confidence. The system should take into account of scalability which means addition of new servers should be easy to configure. The servers should be load balanced. The connection between the servers should be very secure(encrypted and send through SSL although SSL takes care of encryption). The system should let one and only one user log in with one account. (beware of latency between continent and two users sharing account may reach both login server at the same time) Please help. I'm already at the end of my wit. Thank you in advance.

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  • Analyzing Web Application Speed

    - by Amy
    I'm a bit confused because the logical/programmer brain in me says that if all things are constant, the speed of a function must be constant. I am working on a PHP web application with jqGrid as a front end for showing the data. I am testing on my personal computer, so network traffic does not apply. I make an HTTP request to a PHP function, it returns the data, and then jqGrid renders it. What has me befuddled is that sometimes, Firebug reports that this is taking 300-600 milliseconds sometimes, and sometimes, it's taking 3.68 seconds. I can run the request over and over again, with very radically different response times. The query is the same. The number of users on the system is the same. No network latency. Same code. I'm not running other applications on the computer while testing. I could understand query caching improving performance on subsequent requests, but the speed is just fluctuating wildly with no rhyme or reason. So, my question is, what else can cause such variability in the response time? How can I determine what's doing it? More importantly, is there any way to get things more consistent?

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  • What can I read from the iPad Camera Connection Kit?

    - by HELVETICADE
    I'm building a small controller device that I'd like to partner with a computer. I've settled on using OSC out from my custom built hardware and am pretty satisfied with what I can get from WOscLib. Two goals I'd like to achieve are portability and a very ratio between battery:computing power, and this has lured me towards using iPhoneOS to accomplish my goals. I think the iPad would suit my needs perfectly, except that using wifi to broadcast OSC out from my device requires a third device and would destroy the goal of portability, whilst also introducing potential latency and stability headaches. My question is pretty simple: Can I push my OSC-out FROM my controller TO an iPad via USB and the Camera Connection Kit? If I could accomplish this, the two major goals of my project would be fulfilled very nicely. This seems like it should be a simple little question, but researching this obsessively over the past few weeks has left me more almost more uncertain than if I had done no research at all. I'd really like some more confidence before I go down this route, and it seems like it should be possible. Any insight would be very, very appreciated.

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  • How to approach parallel processing of messages?

    - by Dan
    I am redesigning the messaging system for my app to use intel threading building blocks and am stumped trying to decide between two possible approaches. Basically, I have a sequence of message objects and for each message type, a sequence of handlers. For each message object, I apply each handler registered for that message objects type. The sequential version would be something like this (pseudocode): for each message in message_sequence <- SEQUENTIAL for each handler in (handler_table for message.type) apply handler to message <- SEQUENTIAL The first approach which I am considering processes the message objects in turn (sequentially) and applies the handlers concurrently. Pros: predictable ordering of messages (ie, we are guaranteed a FIFO processing order) (potentially) lower latency of processing each message Cons: more processing resources available than handlers for a single message type (bad parallelization) bad use of processor cache since message objects need to be copied for each handler to use large overhead for small handlers The pseudocode of this approach would be as follows: for each message in message_sequence <- SEQUENTIAL parallel_for each handler in (handler_table for message.type) apply handler to message <- PARALLEL The second approach is to process the messages in parallel and apply the handlers to each message sequentially. Pros: better use of processor cache (keeps the message object local to all handlers which will use it) small handlers don't impose as much overhead (as long as there are other handlers also to be run) more messages are expected than there are handlers, so the potential for parallelism is greater Cons: Unpredictable ordering - if message A is sent before message B, they may both be processed at the same time, or B may finish processing before all of A's handlers are finished (order is non-deterministic) The pseudocode is as follows: parallel_for each message in message_sequence <- PARALLEL for each handler in (handler_table for message.type) apply handler to message <- SEQUENTIAL The second approach has more advantages than the first, but non-deterministic ordering is a big disadvantage.. Which approach would you choose and why? Are there any other approaches I should consider (besides the obvious third approach: parallel messages and parallel handlers, which has the disadvantages of both and no real redeeming factors as far as I can tell)? Thanks!

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  • How to scale a PHP application (servers, mysql, memcache)

    - by Stéphane Goetz
    Hi, I'm currently creating a website for a social project in switzerland. And before there is an overflow of user, I want to prepare the application to scale. I answered by myself many questions but some are left. I explain what I want to do. First at the beginnning, the Application will have only one server (short time) with DNS, PHP, Mysql, Data, and memcache. Second Then I will split them in two DNS, Mysql, memcache Data, PHP Third Here is the problem, I don't know how to do it exactly here to keep the application running well. I could do : Front : Load Balancer, memcache, DNS Web 1 : PHP, DATA Web 2 : PHP, DATA Mysql This would be the scheme, all PHP sessions are kept in the DB. BUT, how do I sync the data? do I run a Rsync to keep them up to date. do I put them on a separate disk (network disk) to be sure ? but in this case, how can I do in case of user uploads ? and if the website gets more success and we have to go on greater structures, would'nt it create some latency on updates ? or would it be a good thing to go directly to amazon's web services ? some infos I use codeigniter as Framework. I use linux as webserver (distribution not chosen now, but should be Debian) Thanks in advance for your answers.

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  • Is it possible to send OSC commands to an iPad via the Camera Connection Kit?

    - by HELVETICADE
    I'm building a small controller device that I'd like to partner with a computer. I've settled on using OSC out from my custom built hardware and am pretty satisfied with what I can get from WOscLib. Two goals I'd like to achieve are portability and a very nice ratio between battery:computing power, and this has lured me towards using iPhoneOS to accomplish my goals. I think the iPad would suit my needs perfectly, except that using wifi to broadcast OSC out from my device requires that device to be connected to a third device with a wifi chip, and this would destroy the goal of portability, whilst also introducing potential latency and stability headaches. My question is pretty simple: Can I push OSC commands FROM my controller TO an iPad via USB and the Camera Connection Kit? If I could accomplish this, the two major goals of my project would be fulfilled very nicely. This seems like it should be a simple little question, but researching this obsessively over the past few weeks has left me more almost more uncertain than if I had done no research at all. I'd really like some more confidence before I go down this route, and it seems like it should be possible. Any insight would be very, very appreciated.

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  • Stopping cookies being set from a domain (aka "cookieless domain") to increase site performance

    - by Django Reinhardt
    I was reading in Google's documentation about improving site speed. One of their recommendations is serving static content (images, css, js, etc.) from a "cookieless domain": Static content, such as images, JS and CSS files, don't need to be accompanied by cookies, as there is no user interaction with these resources. You can decrease request latency by serving static resources from a domain that doesn't serve cookies. Google then says that the best way to do this is to buy a new domain and set it to point to your current one: To reserve a cookieless domain for serving static content, register a new domain name and configure your DNS database with a CNAME record that points the new domain to your existing domain A record. Configure your web server to serve static resources from the new domain, and do not allow any cookies to be set anywhere on this domain. In your web pages, reference the domain name in the URLs for the static resources. This is pretty straight forward stuff, except for the bit where it says to "configure your web server to serve static resources from the new domain, and do not allow any cookies to be set anywhere on this domain". From what I've read, there's no setting in IIS that allows you to say "serve static resources", so how do I prevent ASP.NET from setting cookies on this new domain? At present, even if I'm just requesting a .jpg from the new domain, it sets a cookie on my browser, even though our application's cookies are set to our old domain. For example, ASP.NET sets an ".ASPXANONYMOUS" cookie that (as far as I'm aware) we're not telling it to do. Apologies if this is a real newb question, I'm new at this! Thanks.

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  • Accurately and securely measure the time spent viewing a web page

    - by balpha
    Suppose the following: You have a web page that presents a simple game to a user (e.g. a quiz, a puzzle, etc). The user solves the puzzle, submits the result, and you want to measure as precisely as possible how long they took to solve it. Assume it's quite simple, so we're talking seconds, not hours. Also assume JavaScript is required anyway, so there's no need to think of JS-disabled browsers. Finally, assume we don't want to use anything like Flash, Silverlight, or the like. I can think of several techniques: Simply take the time between the points when the data was sent from the server and when the submission arrives. Since this is exclusively server-side, there's no chance for cheating. However, issues like network latency and page rendering time might make this unfair for users with slow computers / browsers / internet connections. On the first request, just send the page without the actual game data. When everything is loaded so far, retrieve the game data through an AJAX call and populate it into the page. This is similar to 1., but reduces some of the caveats introduced through time spent on overhead. Have the time measured on the client side using JavaScript and submitted alongside with the solution. This would theoretically be the most accurate, but it introduces the possibility of cheating, because you're relying on client data. Use the request time headers of a "ready to play" AJAX call and the result submission request. Same caveat as 3., as it is still client data. A combination of server side and client side measuring with some kind of plausibility analysis. I can't think of a good way, but maybe you can. Thoughts? Other ideas?

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  • How to implement a log window in a web browser?

    - by Jeremy Friesner
    Hi all, I'm interested in adding an HTML/web-browser based "log window" to my net-enabled device. Specifically, my device has a customized web server and an event log, and I'd like to be able to leave a web browser window open to e.g. http://my.devices.ip.address/system_log and have events show up as text in the web browser window as they happen. People could then use this as a quick way to monitor what the system is doing, without needing run any special software. My question is, what is the best way to implement this? I've tried the obvious approach -- just have my device's embedded web server hold the HTTP/TCP connection open indefinitely, and write the necessary text to the TCP socket when an event occurs -- but the problem with that is that most web browsers (e.g. Safari) don't display the web page until the server has closed the TCP connection has been closed, and so the result is that the log data never appears in the web browser, it just acts as if the page is taking forever to load. Is there some trick to make this work? I could implement it as a Java applet, but I'd much prefer something more lightweight/simple, either using only HTML or possibly HTML+JavaScript. Also I'd like to avoid having the web browser 'poll' the server, since that would either introduce too much latency (if the reload delay was large) or put load on the system (if the delay was small)

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  • what can cause large discrepancy between minor GC time and total pause time?

    - by cxcg
    We have a latency-sensitive application, and are experiencing some GC-related pauses we don't fully understand. We occasionally have a minor GC that results in application pause times that are much longer than the reported GC time itself. Here is an example log snippet: 485377.257: [GC 485378.857: [ParNew: 105845K-621K(118016K), 0.0028070 secs] 136492K-31374K(1035520K), 0.0028720 secs] [Times: user=0.01 sys=0.00, real=1.61 secs] Total time for which application threads were stopped: 1.6032830 seconds The total pause time here is orders of magnitude longer than the reported GC time. These are isolated and occasional events: the immediately preceding and succeeding minor GC events do not show this large discrepancy. The process is running on a dedicated machine, with lots of free memory, 8 cores, running Red Hat Enterprise Linux ES Release 4 Update 8 with kernel 2.6.9-89.0.1EL-smp. We have observed this with (32 bit) JVM versions 1.6.0_13 and 1.6.0_18. We are running with these flags: -server -ea -Xms512m -Xmx512m -XX:+UseConcMarkSweepGC -XX:NewSize=128m -XX:MaxNewSize=128m -XX:+PrintGCDetails -XX:+PrintGCTimeStamps -XX:+PrintGCApplicationStoppedTime -XX:-TraceClassUnloading Can anybody offer some explanation as to what might be going on here, and/or some avenues for further investigation?

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  • Many users, many cpus, no delays. Good for cloud?

    - by Eric
    I wish to set up a CPU-intensive time-important query service for users on the internet. A usage scenario is described below. Is cloud computing the right way to go for such an implementation? If so, what cloud vendor(s) cater to this type of application? I ask specifically, in terms of: 1) pricing 2) latency resulting from: - slow CPUs, instance creations, JIT compiles, etc.. - internal management and communication of processes inside the cloud (e.g. a queuing process and a calculation process) - communication between cloud and end user 3) ease of deployment A usage scenario I am expecting is: - A typical user sends a query (XML of size around 1K) once every 30 seconds on average. - Each query requires a numerical computation of average time 0.2 sec and max time 1 sec on a 1 GHz Pentium. The computation requires no data other than the query itself and is performed by the same piece of code each time. - The delay a user experiences between sending a query and receiving a response should be on average no more than 2 seconds and in general no more than 5 seconds. - A background save to a DB of the response should occur (not time critical) - There can be up to 30000 simultaneous users - i.e., on average 1000 queries a second, each requiring an average 0.2 sec calculation, so that would necessitate around 200 CPUs. Currently I'm look at GAE Java (for quicker deployment and less IT hassle) and EC2 (Speed and price optimization) as options. Where can I learn more about the right way to set ups such a system? past threads, different blogs, books, etc.. BTW, if my terminology is wrong or confusing, please let me know. I'd greatly appreciate any help.

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  • Listening UDP or switch to TCP in a MFC application

    - by Alexander.S
    I'm editing a legacy MFC application, and I have to add some basic network functionalities. The operating side has to receive a simple instruction (numbers 1,2,3,4...) and do something based on that. The clients wants the latency to be as fast as possible, so naturally I decided to use datagrams (UDP). But reading all sorts of resources left me bugged. I cannot listen to UDP sockets (CAsyncSocket) in MFC, it's only possible to call Receive which blocks and waits. Blocking the UI isn't really a smart. So I guess I could use some threading technique, but since I'm not all that experienced with MFC how should that be implemented? The other part of the question is should I do this, or revert to TCP, considering reliability and implementation issues. I know that UDP is unreliable, but just how unreliable is it really? I read that it is up to 50% faster, which is a lot for me. References I used: http://msdn.microsoft.com/en-us/library/09dd1ycd(v=vs.80).aspx

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  • Periodically iterating over a collection that's constantly changing

    - by rwmnau
    I have a collection of objects that's constantly changing, and I want to display some information about objects (my application is multi-threaded, and differently threads are constantly submitting requests to modify an object in the collection, so it's unpredictable), and I want to display some information about what's currently in the collection. If I lock the collection, I can iterate over it and get my information without any problems - however, this causes problems with the other threads, since they could have submitted multiple requests to modify the collection in the meantime, and will be stalled. I've thought of a couple ways around this, and I'm looking for any advice. Make a copy of the collection and iterate over it, allowing the original to continue updating in the background. The collection can get large, so this isn't ideal, but it's safe. Iterate over it using a For...Next loop, and catch an IndexOutOfBounds exception if an item is removed from the collection while we're iterating. This may occasionally cause duplicates to appear in my snapshot, so it's not ideal either. Any other ideas? I'm only concerned about a moment-in-time snapshot, so I'm not concerned about reflecting changes in my application - my main concern is that the collection be able to be updated with minimal latency, and that updates never be lost.

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  • Low Throughput on Windows Named Pipe Over WAN

    - by MichaelB76
    I'm having problems with low performance using a Windows named pipe. The throughput drops off rapidly as the network latency increases. There is a roughly linear relationship between messages sent per second and round trip time. It seems that the client must ack each message before the server will send the next one. This leads to very poor performance, I can only send 5 (~100 byte) messages per second over a link with an RTT of 200 ms. The pipe is asynchronous, using multiple overlapped write operations (and multiple overlapped reads at the client end), but this is not improving throughput. Is it possible to send messages in parallel over a named pipe? The pipe is created using PIPE_TYPE_MESSAGE, would PIPE_READMODE_BYTE work better? Is there any other way I can improve performance? This is a deployed solution, so I can't simply replace the pipe with a socket connection (I've read that Windows named pipe aren't recommended for use over a WAN, and I'm wondering if this is why). I'd be grateful for any help with this matter.

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  • Identity alternative for SQL Azure Federation : are Azure Queues or Service Bus Queues a good choice?

    - by JYL
    As many of developers, I'm looking for a way to integrate my existing app to SQL Azure Federations, and replacing the Identity columns (the primary keys of my tables) is a big problem. For many reasons, I do NOT want use GUID for my primary keys (please don't open the debate about the GUID or not, it's not my question : i just don't want a GUID, period). So I need to build a key provider to replace the "identity" feature of a standard SQL database. I'm using Entity Framework, so i can easily find one place to set the Id value just before the insert (by overriding the SaveChanges method of my ObjectContext class). I just need to find a "not too complicated" implementation for getting the current Id, which is "farm-ready". I've read this SO post : "ID Generation for Sharded Database (Azure Federated Database)" and "Synchronizing Multiple Nodes in Windows Azure from MSDN Magazine", but this solution sounds a bit complicated for me. I'm thinking about creating (automatically) one azure queue for each SQL table, which contain a pre-loaded list of consecutive integer. When I want an Id value, I just have to get a message from the queue (which becomes invisible and is deleted on the way), which give me the current available Id. About the choice between "Windows Azure Queues" and "Windows Azure Service Bus Queues", I prefere "Windows Azure Queues", due to the "high" latency of Service Bus Queues. I don't think that the lack of "ordering garantee" of Azure Queues is a problem. What do you think about that idea of using Azure Queues to provide Id values ? Do you see any argument to give up that idea ? Do you have a better idea, or even a good practice, to provider integer ids in SQL Azure Federation databases ? Thanks.

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  • Accepting a socket on Windows 7 takes more than a second

    - by eburger
    Here's what I've done: I wrote a minimal web server (using Qt, but I don't think it's relevant here). I'm running it on a legal Windows 7 32-bit. The problem: If I make a request with Firefox, IE, Chrome or Safari it takes takes about one second before my server sees that there is a new connection to be accepted. Clues: Using other clients (wget, own test client that just opens a socket) than Firefox, IE, Chrome, Safari seeing the new connection is matter of milliseconds. I installed Apache and tried the clients mentioned above. Serving the request takes ~50ms as expected. The problem isn't reproducible when running Windows XP (or compiling and running the same code under Linux) The problem seems to present itself only when connecting to localhost. A friend connected over the Internet and serving the connection was a matter of milliseconds. Running the server in different ports has no effect on the 1 second latency Here's what I've tried without luck: Stopped the Windows Defender service Stopped the Windows Firewall service Any ideas? Is this some clever 'security feature' in Windows 7? Why isn't Apache affected? Why are only the browsers affected?

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  • MySQL + Joomla + remote c# access

    - by Jimmy
    Hello, I work on a Joomla web site, installed on a MySQL database and running on IIS7. It's all working fine. I now need to add functionality that lets (Joomla-)registered users change some configuration data. Though I haven't done this yet, it looks straightforward enough to do with Joomla. The data is private so all external access will be done through HTTPS. I also need an existing c# program, running on another machine, to read that configuration data. Sure enough, this data access needs to be as fast as possible. The data will be small (and filtered by query), but the latency should be kept to a minimum. A short-term, client-side cache (less than a minute, in case a user updates his configuration data) seems like a good idea. I have done practically zero database/asp programming so far, so what's the best way of doing that last step? Should the c# program access the database 'directly' (using what? LINQ?) or setup some sort of Facade (SOAP?) service? If a service should be used, should it be done through Joomla or with ASP on IIS? Thanks

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  • Pushing or serving real-time data to an excel spreadsheet

    - by evan_irl
    I am running some test automation on a networked computer resource (remote). The remote computer running the test automation generates some output, which I can customize however I wish - probably a text or excel file. I would like to create an excel spreadsheet which, from my local machine, monitors this output and provides real-time analytics. Later I would make the networked computer visible to more people, and they can use the same spreadsheet to monitor this output. My problem is that this networked computer is located on the other side of the earth, and so using any kind of polling in excel VBA to PULL the data from the networked computer results in a very long wait with the pinwheel spinning, making the sheet clumsy and less useful. The same thing happens when I use excel's built in function for linking to "external resources" Is there any way to PUSH data to the excel spreadsheet from the networked computer? Something that is easy to set up would be ideal, the latency does not have to be low, so long as there is no awkward "busy wait" while the sheet updates. If that is not possible, is there any way of using PULL from the excel sheet that avoids the same busy wait?

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  • Testing for a closed socket

    - by Robert S. Barnes
    I'm trying to test for a closed socket that has been gracefully closed by the peer without incurring the latency hit of a double send to induce a SIGPIPE. One of the assumptions here is that the socket if closed was gracefully closed by the peer immediately after it's last write / send. Actual errors like a premature close are dealt with else where in the code. If the socket is still open, there will be 0 or more bytes data which I don't actually want to pull out of the socket buffer yet. I was thinking that I could call int ret = recv(sockfd, buf, 1, MSG_DONTWAIT | MSG_PEEK); to determine if the socket is still connected. If it's connected but there's no data in the buffer I'll get a return of -1 with errno == EAGAIN and return the sockfd for reuse. If it's been gracefully closed by the peer I'll get ret == 0 and open a new connection. I've tested this and it seems to work. However, I suspect there is a small window between when I recv the last bit of my data and when the peer FIN arrives in which I could get a false-positive EAGAIN from my test recv. Is this going to bite me, or is there a better way of doing this?

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  • Avoiding repetition with libraries that use a setup + execute model

    - by lijie
    Some libraries offer the ability to separate setup and execution, esp if the setup portion has undesirable characteristics such as unbounded latency. If the program needs to have this reflected in its structure, then it is natural to have: void setupXXX(...); // which calls the setup stuff void doXXX(...); // which calls the execute stuff The problem with this is that the structure of setupXXX and doXXX is going to be quite similar (at least textually -- control flow will prob be more complex in doXXX). Wondering if there are any ways to avoid this. Example: Let's say we're doing signal processing: filtering with a known kernel in the frequency domain. so, setupXXX and doXXX would probably be something like... void doFilter(FilterStuff *c) { for (int i = 0; i < c->N; ++i) { doFFT(c->x[i], c->fft_forward_setup, c->tmp); doMultiplyVector(c->tmp, c->filter); doFFT(c->tmp, c->fft_inverse_setup, c->x[i]); } } void setupFilter(FilterStuff *c) { setupFFT(..., &(c->fft_forward_setup)); // assign the kernel to c->filter ... setupFFT(..., &(c->fft_inverse_setup)); }

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  • Database tables with dynamic information

    - by Tim Fennis
    I've googled this and found that it's almost impossible to create a database with dynamic collumns. I'll explain my problem first. I am making a webshop for a customer. It has multiple computer products for sale. CPU's HDD's RAM ect. All these products have different properties, a CPU has an FSB, RAM has a CAS latency. But this is very inconvenient because my orders table needs foreign keys to different tables which is impossible. An other option is to store all the product specific information in a varchar or blob field and let PHP figure it out. The problem with this solution is that the website needs a PC builder. A step-by-step guide to building your PC. So for instance if a customer decides he wants a new "i7 920" or whatever i want to be able to sellect all motherboards for socket 1366, which is impossible because all the data is stored in one field. I know it's possible to select all motherboards form the DB and let PHP figure out which ones are for socket 1366 but i was wondering, is there a better solution?

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  • Fedora 12 Wireless problems (Intel Wireless 4965AGN Card)

    - by Ninefingers
    Hi All, I'm having an interesting experience with my wireless card at the moment. Basically, it does like this: I connect to the local wireless network (netgear router) It works, briefly, allowing me to browse a webpage or maybe two, if I'm lucky. It then stops working / sending any packets, whilst reported still connected. Now, me being me I've had a look to see what I can find. wpa_supplicant.log looks like this: Trying to associate with valid_mac:a2:30 (SSID='vennardwireless' freq=2462 MHz) Associated with valid_mac:a2:30 WPA: Key negotiation completed with valid_mac:a2:30 [PTK=CCMP GTK=TKIP] CTRL-EVENT-CONNECTED - Connection to valid_mac:a2:30 completed (reauth) [id=0 id_str=] CTRL-EVENT-DISCONNECTED - Disconnect event - remove keys So that's working fine. dmesg | grep "*iwl*" spits out this: iwlagn: Intel(R) Wireless WiFi Link AGN driver for Linux, 1.3.27kds iwlagn: Copyright(c) 2003-2009 Intel Corporation iwlagn 0000:03:00.0: PCI INT A -> GSI 17 (level, low) -> IRQ 17 iwlagn 0000:03:00.0: setting latency timer to 64 iwlagn 0000:03:00.0: Detected Intel Wireless WiFi Link 4965AGN REV=0x4 iwlagn 0000:03:00.0: Tunable channels: 13 802.11bg, 19 802.11a channels iwlagn 0000:03:00.0: irq 32 for MSI/MSI-X phy0: Selected rate control algorithm 'iwl-agn-rs' iwlagn 0000:03:00.0: firmware: requesting iwlwifi-4965-2.ucode iwlagn 0000:03:00.0: loaded firmware version 228.61.2.24 Registered led device: iwl-phy0::radio Registered led device: iwl-phy0::assoc Registered led device: iwl-phy0::RX Registered led device: iwl-phy0::TX iwlagn 0000:03:00.0: iwl_tx_agg_start on ra = 00:24:b2:32:a3:30 tid = 0 iwlagn 0000:03:00.0: iwl_tx_agg_start on ra = 00:24:b2:32:a3:30 tid = 0 So that's working too. I can also ping 192.168.0.1 -I wlan0 and arping 192.168.0.1 -I wlan0 the router until the network falls over. uname -r:2.6.32.10-90.fc12.x86_64. Laptop is a Core2 Duo (2Ghz) with 3GB RAM. Other symptoms I've noticed are that wireshark freezes when I capture on the "broken" interface until I disconnect. Am using networkmanager as per normal. Stupidly, I can connect to the same router via eth0/a cat6 cable just fine. Everyone else can connect to the AP fine (from Windows). Yes, I'm sat right next to it and not trying to access a hotspot the other side of the world. Any ideas? Is this a broken update? (I intend to reboot and test an older kernel later)? Anyone else come across this? Edit: iwconfig wlan0 rate auto is the settings I'm using for rates. Also, according to networkmanager the network is still connected. Thanks for any pointers / advice.

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  • Bidirectional real-time sync of large file tree between two distant linux servers

    - by dlo
    By large file tree I mean about 200k files, and growing all the time. A relatively small number of files are being changed in any given hour though. By bidirectional I mean that changes may occur on either server and need to be pushed to the other, so rsync doesn't seem appropriate. By distant I mean that the servers are both in data centers, but geographically remote from each other. Currently there are only 2 servers, but that may expand over time. By real-time, it's ok for there to be a little latency between syncing, but running a cron every 1-2 minutes doesn't seem right, since a very small fraction of files may change in any given hour, let alone minute. EDIT: This is running on VPS's so I might be limited on the kinds of kernel-level stuff I can do. Also, the VPS's are not resource-rich, so I'd shy away from solutions that require lots of ram (like Gluster?). What's the best / most "accepted" approach to get this done? This seems like it would be a common need, but I haven't been able to find a generally accepted approach yet, which was surprising. (I'm seeking the safety of the masses. :) I've come across lsyncd to trigger a sync at the filesystem change level. That seems clever though not super common, and I'm a bit confused by the various lsyncd approaches. There's just using lsyncd with rsync, but it seems this could be fragile for bidirectionality since rsync doesn't have a notion of memory (eg- to know whether a deleted file on A should be deleted on B or whether it's a new file on B that should be copied to A). lipsync appears to be just a lsyncd+rsync implementation, right? Then there's using lsyncd with csync2, like this: http://www.axivo.com/community/threads/lightning-fast-synchronization-with-csync2-and-lsyncd.121/ ... I'm leaning towards this approach, but csync2 is a little quirky, though I did do a successful test of it. I'm mostly concerned that I haven't been able to find a lot of community confirmation of this method. People on here seem to like Unison a lot, but it seems that it is no longer under active development and it's not clear that it has an automatic trigger like lsyncd. I've seen Gluster mentioned, but maybe overkill for what I need? UPDATE: fyi- I ended up going with the original solution I mentioned: lsyncd+csync2. It seems to work quite well, and I like the architectural approach of having the servers be very loosely joined, so that each server can operate indefinitely on its own regardless of the link quality between them.

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  • Multi-Role Domain Controllers for Small Offices (< 50 clients)

    - by kce
    Warning: I'm a Linux/*NIX admin so this is all new to me. I understand that it's not considered a good idea to have only a single domain controller, and that it is also probably a good idea for a domain controller to only do AD/DHCP/DNS (Here). We have two offices, location A with 30 users and location B with 10 users. Our two offices are separated by a WAN that is not particularly robust so I have be instructed that we need to have standalone services in each office. This means that according to "best practices" we will need to build a domain controller and a separate file server in each office. Again, I am not knowledgeable in the ways of Windows but this seems a little unnecessary for an organization of 40 users. People have commented that I could "get away with" running file services on the domain controller as long as the "load is light". That just seems to generate more questions than it answers. What constitutes light load? What are the potential consequences of mixing these roles? Ideally I would prefer to only have one physical machine at each location. The one in location A (the location with IT staff) can act as the primary domain controller and the one in the smaller office can act as the backup domain controller. If either domain controller fails we can still use the other one for authentication (albeit with some latency) and if the WAN connection fails each office still has access to their respective "local" domain controller. If the file services are ALSO run on each server (and synchronized with something like DFS), a similar arrangement in terms of redundancy can be had without having to purchase, build and install two additional separate servers. It's not that I'm adverse to that (well, any more adverse than I am to whole thing to begin with) but to my simple mind it just seems, well a bit overkill. I can definitely see the benefits of functional separation when we're talking larger organizations, but I need to consider the additional overhead too. None of this excludes having a DRP setup for the domain controller/s. I assume you can lose two domain controllers just as easily as one.

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  • Performance of ClearCase servers on VMs?

    - by Garen
    Where I work, we are in need of upgrading our ClearCase servers and it's been proposed that we move them into a new (yet-to-be-deployed) VMmare system. In the past I've not noticed a significant problem with performance with most applications when running in VMs, but given that ClearCase "speed" (i.e. dynamic-view response times) is so latency sensitive I am concerned that this will not be a good idea. VMWare has numerous white-papers detailing performance related issues based on network traffic patterns that re-inforces my hypothesis, but nothing particularly concrete for this particular use case that I can see. What I can find are various forum posts online, but which are somewhat dated, e.g.: ClearCase clients are supported on VMWare, but not for performance issues. I would never put a production server on VM. It will work but will be slower. The more complex the slower it gets. accessing or building from a local snapshot view will be the fastest, building in a remote VM stored dynamic view using clearmake will be painful..... VMWare is best used for test environments (via http://www.cmcrossroads.com/forums?func=view&catid=31&id=44094&limit=10&start=10) and: VMware + ClearCase = works but SLUGGISH!!!!!! (windows)(not for production environment) My company tried to mandate that all new apps or app upgrades needed to be on/moved VMware instances. The VMware instance could not handle the demands of ClearCase. (come to find out that I was sharing a box with a database server) Will you know what else would be on that box besides ClearCase? Karl (via http://www.cmcrossroads.com/forums?func=view&id=44094&catid=31) and: ... are still finding we can't get the performance using dynamic views to below 2.5 times that of a physical machine. Interestingly, speaking to a few people with much VMWare experience and indeed from running builds, we are finding that typically, VMWare doesn't take that much longer for most applications and about 10-20% longer has been quoted. (via http://www.cmcrossroads.com/forums?func=view&catid=31&id=44094&limit=10&start=10) Which brings me to the more direct question: Does anyone have any more recent experience with ClearCase servers on VMware (if not any specific, relevant performance advice)?

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