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  • C++11 support for higher-order list functions

    - by Giorgio
    Most functional programming languages (e.g. Common Lisp, Scheme / Racket, Clojure, Haskell, Scala, Ocaml, SML) support some common higher-order functions on lists, such as map, filter, takeWhile, dropWhile, foldl, foldr (see e.g. Common Lisp, Scheme / Racket, Clojure side-by-side reference sheet, the Haskell, Scala, OCaml, and the SML documentation.) Does C++11 have equivalent standard methods or functions on lists? For example, consider the following Haskell snippet: let xs = [1, 2, 3, 4, 5] let ys = map (\x -> x * x) xs How can I express the second expression in modern standard C++? std::list<int> xs = ... // Initialize the list in some way. std::list<int> ys = ??? // How to translate the Haskell expression? What about the other higher-order functions mentioned above? Can they be directly expressed in C++?

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  • k-d tree implementation [closed]

    - by user466441
    when i run my code and debugged,i got this error - this 0x00093584 {_Myproxy=0x00000000 _Mynextiter=0x00000000 } std::_Iterator_base12 * const - _Myproxy 0x00000000 {_Mycont=??? _Myfirstiter=??? } std::_Container_proxy * _Mycont CXX0017: Error: symbol "" not found _Myfirstiter CXX0030: Error: expression cannot be evaluated + _Mynextiter 0x00000000 {_Myproxy=??? _Mynextiter=??? } std::_Iterator_base12 * but i dont know what does it means,code is this #include<iostream> #include<vector> #include<algorithm> using namespace std; struct point { float x,y; }; vector<point>pointleft(4); vector<point>pointright(4); //we are going to implement two comparison function for x and y coordinates,we need it in calculation of median (we should sort vector //by x or y according to depth informaton,is depth even or odd. bool sortby_X(point &a,point &b) { return a.x<b.x; } bool sortby_Y(point &a,point &b) { return a.y<b.y; } //so i am going to implement to median finding algorithm,one for finding median by x and another find median by y point medianx(vector<point>points) { point temp; sort(points.begin(),points.end(),sortby_X); temp=points[(points.size()/2)]; return temp; } point mediany(vector<point>points) { point temp; sort(points.begin(),points.end(),sortby_Y); temp=points[(points.size()/2)]; return temp; } //now construct basic tree structure struct Tree { float x,y; Tree(point a) { x=a.x; y=a.y; } Tree *left; Tree *right; }; Tree * build_kd( Tree *root,vector<point>points,int depth) { point temp; if(points.size()==1)// that point is as a leaf { if(root==NULL) root=new Tree(points[0]); return root; } if(depth%2==0) { temp=medianx(points); root=new Tree(temp); for(int i=0;i<points.size();i++) { if (points[i].x<temp.x) pointleft[i]=points[i]; else pointright[i]=points[i]; } } else { temp=mediany(points); root=new Tree(temp); for(int i=0;i<points.size();i++) { if(points[i].y<temp.y) pointleft[i]=points[i]; else pointright[i]=points[i]; } } return build_kd(root->left,pointleft,depth+1); return build_kd(root->right,pointright,depth+1); } void print(Tree *root) { while(root!=NULL) { cout<<root->x<<" " <<root->y; print(root->left); print(root->right); } } int main() { int depth=0; Tree *root=NULL; vector<point>points(4); float x,y; int n=4; for(int i=0;i<n;i++) { cin>>x>>y; points[i].x=x; points[i].y=y; } root=build_kd(root,points,depth); print(root); return 0; } i am trying ti implement in c++ this pseudo code tuple function build_kd_tree(int depth, set points): if points contains only one point: return that point as a leaf. if depth is even: Calculate the median x-value. Create a set of points (pointsLeft) that have x-values less than the median. Create a set of points (pointsRight) that have x-values greater than or equal to the median. else: Calculate the median y-value. Create a set of points (pointsLeft) that have y-values less than the median. Create a set of points (pointsRight) that have y-values greater than or equal to the median. treeLeft = build_kd_tree(depth + 1, pointsLeft) treeRight = build_kd_tree(depth + 1, pointsRight) return(median, treeLeft, treeRight) please help me what this error means?

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  • How do .so files avoid problems associated with passing header-only templates like MS dll files have?

    - by Doug T.
    Based on the discussion around this question. I'd like to know how .so files/the ELF format/the gcc toolchain avoid problems passing classes defined purely in header files (like the std library). According to Jan in that answer, the dynamic linker/loader only picks one version of such a class to load if its defined in two .so files. So if two .so files have two definitions, perhaps with different compiler options/etc, the dynamic linker can pick one to use. Is this correct? How does this work with inlining? For example, MSVC inlines templates aggressively. This makes the solution I describe above untenable for dlls. Does Gcc never inline header-only templates like the std library as MSVC does? If so wouldn't that make the functionality of ELF described above ineffective in these cases?

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  • Can coding style cause or influence memory fragmentation?

    - by Robert Dailey
    As the title states, I'd like to know if coding style can cause or influence memory fragmentation in a native application, specifically one written using C++. If it does, I'd like to know how. An example of what I mean by coding style is using std::string to represent strings (even static strings) and perform operations on them instead of using the C Library (such as strcmp, strlen, and so on) which can work both on dynamic strings and static strings (the latter point is beneficial since it does not require an additional allocation to access string functions, which is not the case with std::string). A "forward-looking" attitude I have with C++ is to not use the CRT, since to do so would, in a way, be a step backwards. However, such a style results in more dynamic allocations, and especially for a long living application like a server, this causes some speculation that memory fragmentation might become a problem.

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  • Triangles in a C++ STL Vector as an Objective-C member sometimes draws incorrectly in OpenGL ES

    - by Rahil627
    The polygons draw correctly 80% of the time. When it fails, a vertex is dislocated. The polygon is consistently drawn with the wrong vertex. I checked that the vector is correct during initialization, even when it's wrongly drawn. I'm using Cocos2d. The class member: @interface Polygon : CCSprite { std::vector<float> triangleVertices; } The draw function called in [Polygon draw]: + (void)drawTrianglesWithVertices:(const std::vector<float> &)v { //glEnableClientState(GL_VERTEX_ARRAY); glDisable(GL_TEXTURE_2D); glDisableClientState(GL_TEXTURE_COORD_ARRAY); glDisableClientState(GL_COLOR_ARRAY); glVertexPointer(2, GL_FLOAT, 0, &v[0]); glDrawArrays(GL_TRIANGLES, 0, v.size()); //glDisableClientState(GL_VERTEX_ARRAY); glEnableClientState(GL_COLOR_ARRAY); glEnableClientState(GL_TEXTURE_COORD_ARRAY); glEnable(GL_TEXTURE_2D); } Any ideas?

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  • Architecture for Qt SIGNAL with subclass-specific, templated argument type

    - by Barry Wark
    I am developing a scientific data acquisition application using Qt. Since I'm not a deep expert in Qt, I'd like some architecture advise from the community on the following problem: The application supports several hardware acquisition interfaces but I would like to provide an common API on top of those interfaces. Each interface has a sample data type and a units for its data. So I'm representing a vector of samples from each device as a std::vector of Boost.Units quantities (i.e. std::vector<boost::units::quantity<unit,sample_type> >). I'd like to use a multi-cast style architecture, where each data source broadcasts newly received data to 1 or more interested parties. Qt's Signal/Slot mechanism is an obvious fit for this style. So, I'd like each data source to emit a signal like typedef std::vector<boost::units::quantity<unit,sample_type> > SampleVector signals: void samplesAcquired(SampleVector sampleVector); for the unit and sample_type appropriate for that device. Since tempalted QObject subclasses aren't supported by the meta-object compiler, there doesn't seem to be a way to have a (tempalted) base class for all data sources which defines the samplesAcquired Signal. In other words, the following won't work: template<T,U> //sample type and units class DataSource : public QObject { Q_OBJECT ... public: typedef std::vector<boost::units::quantity<U,T> > SampleVector signals: void samplesAcquired(SampleVector sampleVector); }; The best option I've been able to come up with is a two-layered approach: template<T,U> //sample type and units class IAcquiredSamples { public: typedef std::vector<boost::units::quantity<U,T> > SampleVector virtual shared_ptr<SampleVector> acquiredData(TimeStamp ts, unsigned long nsamples); }; class DataSource : public QObject { ... signals: void samplesAcquired(TimeStamp ts, unsigned long nsamples); }; The samplesAcquired signal now gives a timestamp and number of samples for the acquisition and clients must use the IAcquiredSamples API to retrieve those samples. Obviously data sources must subclass both DataSource and IAcquiredSamples. The disadvantage of this approach appears to be a loss of simplicity in the API... it would be much nicer if clients could get the acquired samples in the Slot connected. Being able to use Qt's queued connections would also make threading issues easier instead of having to manage them in the acquiredData method within each subclass. One other possibility, is to use a QVariant argument. This necessarily puts the onus on subclass to register their particular sample vector type with Q_REGISTER_METATYPE/qRegisterMetaType. Not really a big deal. Clients of the base class however, will have no way of knowing what type the QVariant value type is, unless a tag struct is also passed with the signal. I consider this solution at least as convoluted as the one above, as it forces clients of the abstract base class API to deal with some of the gnarlier aspects of type system. So, is there a way to achieve the templated signal parameter? Is there a better architecture than the one I've proposed?

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  • Explicitly instantiating a generic member function of a generic structure

    - by Dennis Zickefoose
    I have a structure with a template parameter, Stream. Within that structure, there is a function with its own template parameter, Type. If I try to force a specific instance of the function to be generated and called, it works fine, if I am in a context where the exact type of the structure is known. If not, I get a compile error. This feels like a situation where I'm missing a typename, but there are no nested types. I suspect I'm missing something fundamental, but I've been staring at this code for so long all I see are redheads, and frankly writing code that uses templates has never been my forte. The following is the simplest example I could come up with that illustrates the issue. #include <iostream> template<typename Stream> struct Printer { Stream& str; Printer(Stream& str_) : str(str_) { } template<typename Type> Stream& Exec(const Type& t) { return str << t << std::endl; } }; template<typename Stream, typename Type> void Test1(Stream& str, const Type& t) { Printer<Stream> out = Printer<Stream>(str); /****** vvv This is the line the compiler doesn't like vvv ******/ out.Exec<bool>(t); /****** ^^^ That is the line the compiler doesn't like ^^^ ******/ } template<typename Type> void Test2(const Type& t) { Printer<std::ostream> out = Printer<std::ostream>(std::cout); out.Exec<bool>(t); } template<typename Stream, typename Type> void Test3(Stream& str, const Type& t) { Printer<Stream> out = Printer<Stream>(str); out.Exec(t); } int main() { Test2(5); Test3(std::cout, 5); return 0; } As it is written, gcc-4.4 gives the following: test.cpp: In function 'void Test1(Stream&, const Type&)': test.cpp:22: error: expected primary-expression before 'bool' test.cpp:22: error: expected ';' before 'bool' Test2 and Test3 both compile cleanly, and if I comment out Test1 the program executes, and I get "1 5" as I expect. So it looks like there's nothing wrong with the idea of what I want to do, but I've botched something in the implementation. If anybody could shed some light on what I'm overlooking, it would be greatly appreciated.

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  • Please Help i keep getting a no match for call to error!!??

    - by Timothy Poseley
    #include <iostream> #include <string> using namespace std; // Turns a digit between 1 and 9 into its english name // Turn a number into its english name string int_name(int n) { string digit_name; { if (n == 1) return "one"; else if (n == 2) return "two"; else if (n == 3) return "three"; else if (n == 4) return "four"; else if (n == 5) return "five"; else if (n == 6) return "six"; else if (n == 7) return "seven"; else if (n == 8) return "eight"; else if (n == 9) return "nine"; return ""; } string teen_name; { if (n == 10) return "ten"; else if (n == 11) return "eleven"; else if (n == 12) return "twelve"; else if (n == 13) return "thirteen"; else if (n == 14) return "fourteen"; else if (n == 14) return "fourteen"; else if (n == 15) return "fifteen"; else if (n == 16) return "sixteen"; else if (n == 17) return "seventeen"; else if (n == 18) return "eighteen"; else if (n == 19) return "nineteen"; return ""; } string tens_name; { if (n == 2) return "twenty"; else if (n == 3) return "thirty"; else if (n == 4) return "forty"; else if (n == 5) return "fifty"; else if (n == 6) return "sixty"; else if (n == 7) return "seventy"; else if (n == 8) return "eighty"; else if (n == 9) return "ninety"; return ""; } int c = n; // the part that still needs to be converted string r; // the return value if (c >= 1000) { r = int_name(c / 1000) + " thousand"; c = c % 1000; } if (c >= 100) { r = r + " " + digit_name(c / 100) + " hundred"; c = c % 100; } if (c >= 20) { r = r + " " + tens_name(c /10); c = c % 10; } if (c >= 10) { r = r + " " + teen_name(c); c = 0; } if (c > 0) r = r + " " + digit_name(c); return r; } int main() { int n; cout << endl << endl; cout << "Please enter a positive integer: "; cin >> n; cout << endl; cout << int_name(n); cout << endl << endl; return 0; } I Keep getting this Error code: intname2.cpp: In function âstd::string int_name(int)â: intname2.cpp:74: error: no match for call to â(std::string) (int)â intname2.cpp:80: error: no match for call to â(std::string) (int)â intname2.cpp:86: error: no match for call to â(std::string) (int&)â intname2.cpp:91: error: no match for call to â(std::string) (int&)â

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  • Exit code 3 (not my return value, looking for source)

    - by Kathoz
    Greetings, my program exits with the code 3. No error messages, no exceptions, and the exit is not initiated by my code. The problem occurs when I am trying to read extremely long integer values from a text file (the text file is present and correctly opened, with successful prior reading). I am using very large amounts of memory (in fact, I think that this might be the cause, as I am nearly sure I go over the 2GB per process memory limit). I am also using the GMP (or, rather, MPIR) library to multiply bignums. I am fairly sure that this is not a file I/O problem as I got the same error code on a previous program version that was fully in-memory. System: MS Visual Studio 2008 MS Windows Vista Home Premium x86 MPIR 2.1.0 rc2 4GB RAM Where might this error code originate from? EDIT: this is the procedure that exits with the code void condenseBinSplitFile(const char *sourceFilename, int partCount){ //condense results file into final P and Q std::string tempFilename; std::string inputFilename(sourceFilename); std::string outputFilename(BIN_SPLIT_FILENAME_DATA2); mpz_class *P = new mpz_class(0); mpz_class *Q = new mpz_class(0); mpz_class *PP = new mpz_class(0); mpz_class *QQ = new mpz_class(0); FILE *sourceFile; FILE *resultFile; fpos_t oldPos; int swapCount = 0; while (partCount > 1){ std::cout << partCount << std::endl; sourceFile = fopen(inputFilename.c_str(), "r"); resultFile = fopen(outputFilename.c_str(), "w"); for (int i=0; i<partCount/2; i++){ //Multiplication order: //Get Q, skip P //Get QQ, mul Q and QQ, print Q, delete Q //Jump back to P, get P //Mul P and QQ, delete QQ //Skip QQ, get PP //Mul P and PP, delete P and PP //Get Q, skip P mpz_inp_str(Q->get_mpz_t(), sourceFile, CALC_BASE); fgetpos(sourceFile, &oldPos); skipLine(sourceFile); skipLine(sourceFile); //Get QQ, mul Q and QQ, print Q, delete Q mpz_inp_str(QQ->get_mpz_t(), sourceFile, CALC_BASE); (*Q) *= (*QQ); mpz_out_str(resultFile, CALC_BASE, Q->get_mpz_t()); fputc('\n', resultFile); (*Q) = 0; //Jump back to P, get P fsetpos(sourceFile, &oldPos); mpz_inp_str(P->get_mpz_t(), sourceFile, CALC_BASE); //Mul P and QQ, delete QQ (*P) *= (*QQ); (*QQ) = 0; //Skip QQ, get PP skipLine(sourceFile); skipLine(sourceFile); mpz_inp_str(PP->get_mpz_t(), sourceFile, CALC_BASE); //Mul P and PP, delete PP, print P, delete P (*P) += (*PP); (*PP) = 0; mpz_out_str(resultFile, CALC_BASE, P->get_mpz_t()); fputc('\n', resultFile); (*P) = 0; } partCount /= 2; fclose(sourceFile); fclose(resultFile); //swap filenames tempFilename = inputFilename; inputFilename = outputFilename; outputFilename = tempFilename; swapCount++; } delete P; delete Q; delete PP; delete QQ; remove(BIN_SPLIT_FILENAME_RESULTS); if (swapCount%2 == 0) rename(sourceFilename, BIN_SPLIT_FILENAME_RESULTS); else rename(BIN_SPLIT_FILENAME_DATA2, BIN_SPLIT_FILENAME_RESULTS); }

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  • Having trouble storing a CRTP based class in a vector

    - by user366834
    Hi, Im not sure if this can be done, im just delving into templates so perhaps my understanding is a bit wrong. I have a Platoon of soldiers, the platoon inherits from a formation to pick up the formations properties, but because i could have as many formations as i can think of I chose to use the CRTP to create the formations, hoping that i could make a vector or array of Platoon to store the platoons in. but, of course, when i make a Platoon, it wont store it in the vector, "types are unrelated" Is there any way around this ? i read about "Veneers" which are similar and that they work with arrays but i cant get it to work, perhaps im missing something. here's some code: (sorry about the formatting, the code is here in my post but its not showing up for some reason ) template < class TBase > class IFormation { public : ~IFormation(){} bool IsFull() { return m_uiMaxMembers == m_uiCurrentMemCount; } protected: unsigned int m_uiCurrentMemCount; unsigned int m_uiMaxMembers; IFormation( unsigned int _uiMaxMembers ): m_uiMaxMembers( _uiMaxMembers ), m_uiCurrentMemCount( 0 ){} // only allow use as a base class. void SetupFormation( std::vector<MySoldier*>& _soldierList ){}; // must be implemented in derived class }; ///////////////////////////////////////////////////////////////////////////////// // PHALANX FORMATION class Phalanx : public IFormation<Phalanx> { public: Phalanx( ): IFormation( 12 ), m_fDistance( 4.0f ) {} ~Phalanx(){} protected: float m_fDistance; // the distance between soldiers void SetupFormation( std::vector<MySoldier*>& _soldierList ); }; /////////////////////////////////////////////////////////////////////////////////// // COLUMN FORMATINO class Column : public IFormation< Column > { public : Column( int _numOfMembers ): IFormation( _numOfMembers ) {} ~Column(); protected: void SetupFormation( std::vector<MySoldier*>& _soldierList ); }; I then use these formations in the platoon class to derive, so that platoon gets the relevant SetupFormation() function: template < class Formation > class Platoon : public Formation { public: **** platoon code here }; everything works great and as expected up until this point. now, as my general can have multiple platoons, I need to store the platoons. typedef Platoon< IFormation<> > TPlatoon; // FAIL typedef std::vector<TPlatoon*> TPlatoons; TPlatoon m_pPlatoons m_pPlatoons.push_back( new Platoon<Phalanx> ); // FAIL, types unrelated. typedef Platoon< IFormation< TPlatoon; fails because i need to specify a template parameter, yet specifying this will only allow me to store platoons created with the same template parameter. so i then created FormationBase class FormationBase { public: virtual bool IsFull() = 0; virtual void SetupFormation( std::vector<MySoldier*>& _soldierList ) = 0; }; and made IFormation publicly inherit from that, and then changed the typedef to typedef Platoon< IFormation< FormationBase > > TPlatoon; but still no love. now in my searches i have not found info that says this is possible - or not possible.

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  • I keep getting a no match for call to error!!??

    - by Timothy Poseley
    #include <iostream> #include <string> using namespace std; // Turns a digit between 1 and 9 into its english name // Turn a number into its english name string int_name(int n) { string digit_name; { if (n == 1) return "one"; else if (n == 2) return "two"; else if (n == 3) return "three"; else if (n == 4) return "four"; else if (n == 5) return "five"; else if (n == 6) return "six"; else if (n == 7) return "seven"; else if (n == 8) return "eight"; else if (n == 9) return "nine"; return ""; } string teen_name; { if (n == 10) return "ten"; else if (n == 11) return "eleven"; else if (n == 12) return "twelve"; else if (n == 13) return "thirteen"; else if (n == 14) return "fourteen"; else if (n == 14) return "fourteen"; else if (n == 15) return "fifteen"; else if (n == 16) return "sixteen"; else if (n == 17) return "seventeen"; else if (n == 18) return "eighteen"; else if (n == 19) return "nineteen"; return ""; } string tens_name; { if (n == 2) return "twenty"; else if (n == 3) return "thirty"; else if (n == 4) return "forty"; else if (n == 5) return "fifty"; else if (n == 6) return "sixty"; else if (n == 7) return "seventy"; else if (n == 8) return "eighty"; else if (n == 9) return "ninety"; return ""; } int c = n; // the part that still needs to be converted string r; // the return value if (c >= 1000) { r = int_name(c / 1000) + " thousand"; c = c % 1000; } if (c >= 100) { r = r + " " + digit_name(c / 100) + " hundred"; c = c % 100; } if (c >= 20) { r = r + " " + tens_name(c /10); c = c % 10; } if (c >= 10) { r = r + " " + teen_name(c); c = 0; } if (c > 0) r = r + " " + digit_name(c); return r; } int main() { int n; cout << endl << endl; cout << "Please enter a positive integer: "; cin >> n; cout << endl; cout << int_name(n); cout << endl << endl; return 0; } I Keep getting this Error code: intname2.cpp: In function âstd::string int_name(int)â: intname2.cpp:74: error: no match for call to â(std::string) (int)â intname2.cpp:80: error: no match for call to â(std::string) (int)â intname2.cpp:86: error: no match for call to â(std::string) (int&)â intname2.cpp:91: error: no match for call to â(std::string) (int&)â

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  • Why can't I sort this container?

    - by Knowing me knowing you
    Please don't mind that there is no insert fnc and that data are hardcoded. The main purpouse of it is to correctly implement iterator for this container. //file Set.h #pragma once template<class T> class Set { template<class T> friend ostream& operator<<(ostream& out, const Set<T>& obj); private: T** myData_; std::size_t mySize_; std::size_t myIndex_; public: Set(); class iterator : public std::iterator<std::random_access_iterator_tag, T*> { private: T** itData_; public: iterator(T** obj) { itData_ = obj; } T operator*() const { return **itData_; } /*Comparing values of two iterators*/ bool operator<(const iterator& obj) { return **itData_ < **obj.itData_; } /*Substracting two iterators*/ difference_type operator-(const iterator& obj) { return itData_ - obj.itData_; } /*Moving iterator backward for value*/ iterator operator-(const int value) { return itData_ - value; } /*Adding two iterators*/ difference_type operator+(const iterator& obj) { return itData_ + obj.itData_; } /*Moving iterator forward for value*/ iterator operator+(const int value) { return itData_ + value; } bool operator!=(const iterator& obj) { return (itData_ != obj.itData_); } bool operator==(const iterator& obj) { return (itData_ == obj.itData_); } T** operator++() { return ++itData_; } T** operator--() { return --itData_; } }; iterator begin() const { return myData_; } iterator end() const { return myData_ + myIndex_; } }; template<class T> ostream& operator<<(ostream& out, const Set<T>& obj) { for (int i = 0;i < 3; ++i) { out << *obj.myData_[i] << "\n"; } return out; } //file Set_impl.h #pragma once #include "stdafx.h" #include "Set.h" template<class T> Set<T>::Set() { mySize_ = 3; myIndex_ = 3; myData_ = new T*[mySize_]; myData_[0] = new T(3); myData_[1] = new T(1); myData_[2] = new T(2); } //main include "stdafx.h" #include "Set_impl.h" int _tmain(int argc, _TCHAR* argv[]) { Set<int> a; Set<int>::iterator beg_ = a.begin(); Set<int>::iterator end_ = a.end(); std::sort(beg_,end_);//WONT SORT THIS RANGE cin.get(); return 0; } Why sort can't accept this iterators even though I've provided all operators needed for sort to work? I think the best way to check what's going on is to paste this code and run it first. Thanks

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  • Referencing variables in a structure / C++

    - by user1628622
    Below, I provided a minimal example of code I created. I managed to get this code working, but I'm not sure if the practice being employed is sound. In essence, what I am trying to do is have the 'Parameter' class reference select elements in the 'States' class, so variables in States can be changed via Parameters. Questions I have: is the approach taken OK? If not, is there a better way to achieve what I am aiming for? Example code: struct VAR_TYPE{ public: bool is_fixed; // If is_fixed = true, then variable is a parameter double value; // Numerical value std::string name; // Description of variable (to identify it by name) }; struct NODE{ public: VAR_TYPE X, Y, Z; /* VAR_TYPE is a structure of primitive types */ }; class States{ private: std::vector <NODE_ptr> node; // shared ptr to struct NODE std::vector <PROP_DICTIONARY_ptr> property; // CAN NOT be part of Parameter std::vector <ELEMENT_ptr> element; // CAN NOT be part of Parameter public: /* ect */ void set_X_reference ( Parameter &T , int i ) { T.push_var( &node[i]->X ); } void set_Y_reference ( Parameter &T , int i ) { T.push_var( &node[i]->Y ); } void set_Z_reference ( Parameter &T , int i ) { T.push_var( &node[i]->Z ); } bool get_node_bool_X( int i ) { return node[i]->X.is_fixed; } // repeat for Y and Z }; class Parameter{ private: std::vector <VAR_TYPE*> var; public: /* ect */ }; int main(){ States S; Parameter P; /* Here I initialize and set S, and do other stuff */ // Now I assign components in States to Parameters for(int n=0 ; n<S.size_of_nodes() ; n++ ){ if ( S.get_node_bool_X(n)==true ){ S.set_X_reference ( P , n ); }; // repeat if statement for Y and Z }; /* Now P points selected to data in S, and I can * modify the contents of S through P */ return 0; }; Update The reason this issue cropped up is I am working with Fortran legacy code. To sum up this Fotran code - it's a numerical simulation of a flight vehicle. This code has a fairly rigid procedural framework one must work within, which comes with a pre-defined list of allowable Fortran types. The Fortran glue code can create an instance of a C++ object (in actuality, a reference from the perspective of Fortran), but is not aware what is contained in it (other means are used to extract C++ data into Fortran). The problem that I encountered is when a C++ module is dynamically linked to the Fortran glue code, C++ objects have to be initialized each instance the C++ code is called. This happens by virtue of how the Fortran template is defined. To avoid this cycle of re-initializing objects, I plan to use 'State' as a container class. The Fortran code allows a 'State' object, which has an arbitrary definition; but I plan to use it to harness all relevant information about the model. The idea is to use the Parameters class (which is exposed and updated by the Fortran code) to update variables in States.

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  • Where is vmlinux on my Ubuntu installation?

    - by Jason Baker
    I'm trying to work with starting up oprofile, and I'm running into a problem at this step: opcontrol --vmlinux=/path/to/vmlinux Ubuntu has no package called vmlinux, and when I do a locate vmlinux, I get a lot of files: /usr/src/linux-headers-2.6.28-14/arch/h8300/boot/compressed/vmlinux.lds /usr/src/linux-headers-2.6.28-14/arch/m68k/kernel/vmlinux-std.lds /usr/src/linux-headers-2.6.28-14/arch/m68k/kernel/vmlinux-sun3.lds /usr/src/linux-headers-2.6.28-14/arch/mn10300/boot/compressed/vmlinux.lds /usr/src/linux-headers-2.6.28-14/arch/sh/boot/compressed/vmlinux_64.lds /usr/src/linux-headers-2.6.28-14/arch/x86/boot/compressed/vmlinux_32.lds /usr/src/linux-headers-2.6.28-14/arch/x86/boot/compressed/vmlinux_64.lds /usr/src/linux-headers-2.6.28-14/include/asm-generic/vmlinux.lds.h /usr/src/linux-headers-2.6.28-15/arch/h8300/boot/compressed/vmlinux.lds /usr/src/linux-headers-2.6.28-15/arch/m68k/kernel/vmlinux-std.lds /usr/src/linux-headers-2.6.28-15/arch/m68k/kernel/vmlinux-sun3.lds /usr/src/linux-headers-2.6.28-15/arch/mn10300/boot/compressed/vmlinux.lds /usr/src/linux-headers-2.6.28-15/arch/sh/boot/compressed/vmlinux_64.lds /usr/src/linux-headers-2.6.28-15/arch/x86/boot/compressed/vmlinux_32.lds /usr/src/linux-headers-2.6.28-15/arch/x86/boot/compressed/vmlinux_64.lds /usr/src/linux-headers-2.6.28-15/include/asm-generic/vmlinux.lds.h /usr/src/linux-headers-2.6.28-16/arch/h8300/boot/compressed/vmlinux.lds /usr/src/linux-headers-2.6.28-16/arch/m68k/kernel/vmlinux-std.lds /usr/src/linux-headers-2.6.28-16/arch/m68k/kernel/vmlinux-sun3.lds /usr/src/linux-headers-2.6.28-16/arch/mn10300/boot/compressed/vmlinux.lds /usr/src/linux-headers-2.6.28-16/arch/sh/boot/compressed/vmlinux_64.lds /usr/src/linux-headers-2.6.28-16/arch/x86/boot/compressed/vmlinux_32.lds /usr/src/linux-headers-2.6.28-16/arch/x86/boot/compressed/vmlinux_64.lds /usr/src/linux-headers-2.6.28-16/include/asm-generic/vmlinux.lds.h Which one of these is the one I'm looking for?

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  • Where is vmlinux on my Ubuntu installation?

    - by Jason Baker
    I'm trying to work with starting up oprofile, and I'm running into a problem at this step: opcontrol --vmlinux=/path/to/vmlinux Ubuntu has no package called vmlinux, and when I do a locate vmlinux, I get a lot of files: /usr/src/linux-headers-2.6.28-14/arch/h8300/boot/compressed/vmlinux.lds /usr/src/linux-headers-2.6.28-14/arch/m68k/kernel/vmlinux-std.lds /usr/src/linux-headers-2.6.28-14/arch/m68k/kernel/vmlinux-sun3.lds /usr/src/linux-headers-2.6.28-14/arch/mn10300/boot/compressed/vmlinux.lds /usr/src/linux-headers-2.6.28-14/arch/sh/boot/compressed/vmlinux_64.lds /usr/src/linux-headers-2.6.28-14/arch/x86/boot/compressed/vmlinux_32.lds /usr/src/linux-headers-2.6.28-14/arch/x86/boot/compressed/vmlinux_64.lds /usr/src/linux-headers-2.6.28-14/include/asm-generic/vmlinux.lds.h /usr/src/linux-headers-2.6.28-15/arch/h8300/boot/compressed/vmlinux.lds /usr/src/linux-headers-2.6.28-15/arch/m68k/kernel/vmlinux-std.lds /usr/src/linux-headers-2.6.28-15/arch/m68k/kernel/vmlinux-sun3.lds /usr/src/linux-headers-2.6.28-15/arch/mn10300/boot/compressed/vmlinux.lds /usr/src/linux-headers-2.6.28-15/arch/sh/boot/compressed/vmlinux_64.lds /usr/src/linux-headers-2.6.28-15/arch/x86/boot/compressed/vmlinux_32.lds /usr/src/linux-headers-2.6.28-15/arch/x86/boot/compressed/vmlinux_64.lds /usr/src/linux-headers-2.6.28-15/include/asm-generic/vmlinux.lds.h /usr/src/linux-headers-2.6.28-16/arch/h8300/boot/compressed/vmlinux.lds /usr/src/linux-headers-2.6.28-16/arch/m68k/kernel/vmlinux-std.lds /usr/src/linux-headers-2.6.28-16/arch/m68k/kernel/vmlinux-sun3.lds /usr/src/linux-headers-2.6.28-16/arch/mn10300/boot/compressed/vmlinux.lds /usr/src/linux-headers-2.6.28-16/arch/sh/boot/compressed/vmlinux_64.lds /usr/src/linux-headers-2.6.28-16/arch/x86/boot/compressed/vmlinux_32.lds /usr/src/linux-headers-2.6.28-16/arch/x86/boot/compressed/vmlinux_64.lds /usr/src/linux-headers-2.6.28-16/include/asm-generic/vmlinux.lds.h Which one of these is the one I'm looking for?

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  • VS2010 vector's iterator incompatible

    - by Ernesto Rojo Jr
    I just updated to VS2010 from 2008. Now i'm getting an exception from vector iterators. Here's a code snippet that shows the issue. std::vector<CButton*> m_objButtons; for (std::vector<CButton*>::iterator i = m_objButtons.begin(); i != m_objButtons.end(); ++i) {} I get the debug message "vector iterators incompatible". Anyone run into this too?

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  • SQLite file locking and DropBox

    - by Alex Jenter
    I'm developing an app in Visual C++ that uses an SQLite3 DB for storing data. Usually it sits in the tray most of the time. I also would like to enable putting my app in a DropBox folder to share it across several PCs. It worked really well up until DropBox has recently updated itself. And now it says that it "can't sync the file in use". The SQLite file is open in my app, but the lock is shared. There are some prepared statements, but all are reset immediately after using step. Is there any way to enable synchronizing of an open SQLite database file? Thanks! Here is the simple wrapper that I use just for testing (no error handling), in case this helps: class Statement { private: Statement(sqlite3* db, const std::wstring& sql) : db(db) { sqlite3_prepare16_v2(db, sql.c_str(), sql.length() * sizeof(wchar_t), &stmt, NULL); } public: ~Statement() { sqlite3_finalize(stmt); } public: void reset() { sqlite3_reset(stmt); } int step() { return sqlite3_step(stmt); } int getInt(int i) const { return sqlite3_column_int(stmt, i); } tstring getText(int i) const { const wchar_t* v = (const wchar_t*)sqlite3_column_text16(stmt, i); int sz = sqlite3_column_bytes16(stmt, i) / sizeof(wchar_t); return std::wstring(v, v + sz); } private: friend class Database; sqlite3* db; sqlite3_stmt* stmt; }; class Database { public: Database(const std::wstring& filename = L"")) : db(NULL) { sqlite3_open16(filename.c_str(), &db); } ~Database() { sqlite3_close(db); } void exec(const std::wstring& sql) { auto_ptr<Statement> st(prepare(sql)); st->step(); } auto_ptr<Statement> prepare(const tstring& sql) const { return auto_ptr<Statement>(new Statement(db, sql)); } private: sqlite3* db; };

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  • Possible reasons for tellg() failing?

    - by Andreas Bonini
    ifstream::tellg() is returning -13 for a certain file. Basically, I wrote a utility that analyzes some source code; I open all files alphabetically, I start with "Apple.cpp" and it works perfectly.. But when it gets to "Conversion.cpp", always on the same file, after reading one line successfully tellg() returns -13. The code in question is: for (int i = 0; i < files.size(); ++i) { /* For each .cpp and .h file */ TextIFile f(files[i]); while (!f.AtEof()) // When it gets to conversion.cpp (not on the others) // first is always successful, second always fails lines.push_back(f.ReadLine()); The code for AtEof is: bool AtEof() { if (mFile.tellg() < 0) FATAL(format("DEBUG - tellg(): %d") % mFile.tellg()); if (mFile.tellg() >= GetSize()) return true; return false; } After it reads successfully the first line of Conversion.cpp, it always crashes with DEBUG - tellg(): -13. This is the whole TextIFile class (wrote by me, the error may be there): class TextIFile { public: TextIFile(const string& path) : mPath(path), mSize(0) { mFile.open(path.c_str(), std::ios::in); if (!mFile.is_open()) FATAL(format("Cannot open %s: %s") % path.c_str() % strerror(errno)); } string GetPath() const { return mPath; } size_t GetSize() { if (mSize) return mSize; const size_t current_position = mFile.tellg(); mFile.seekg(0, std::ios::end); mSize = mFile.tellg(); mFile.seekg(current_position); return mSize; } bool AtEof() { if (mFile.tellg() < 0) FATAL(format("DEBUG - tellg(): %d") % mFile.tellg()); if (mFile.tellg() >= GetSize()) return true; return false; } string ReadLine() { string ret; getline(mFile, ret); CheckErrors(); return ret; } string ReadWhole() { string ret((std::istreambuf_iterator<char>(mFile)), std::istreambuf_iterator<char>()); CheckErrors(); return ret; } private: void CheckErrors() { if (!mFile.good()) FATAL(format("An error has occured while performing an I/O operation on %s") % mPath); } const string mPath; ifstream mFile; size_t mSize; }; Platform is Visual Studio, 32 bit, Windows. Edit: Works on Linux. Edit: I found the cause: line endings. Both Conversion and Guid and others had \n instead of \r\n. I saved them with \r\n instead and it worked. Still, this is not supposed to happen is it?

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  • Error compiling / linking e text editor on Linux

    - by jckdnk111
    The code compiles without too much complaint, but the last step fails with the error below. There is some discussion about it on the e forum, but still no answer. [LD] e ../external/out.release/lib/libpcre.a(pcre_tables.o):(.rodata+0x0): multiple definition of `_pcre_OP_lengths' .objs.release/cx_pcre_tables.o:(.rodata+0x0): first defined here ../external/out.release/lib/libpcre.a(pcre_tables.o):(.rodata+0x70): multiple definition of `_pcre_utf8_table1' .objs.release/cx_pcre_tables.o:(.rodata+0x70): first defined here ../external/out.release/lib/libpcre.a(pcre_tables.o):(.rodata+0x88): multiple definition of `_pcre_utf8_table1_size' .objs.release/cx_pcre_tables.o:(.rodata+0x88): first defined here ../external/out.release/lib/libpcre.a(pcre_tables.o):(.rodata+0x8c): multiple definition of `_pcre_utf8_table2' .objs.release/cx_pcre_tables.o:(.rodata+0x8c): first defined here ../external/out.release/lib/libpcre.a(pcre_tables.o):(.rodata+0xa4): multiple definition of `_pcre_utf8_table3' .objs.release/cx_pcre_tables.o:(.rodata+0xa4): first defined here ../external/out.release/lib/libpcre.a(pcre_tables.o):(.rodata+0xc0): multiple definition of `_pcre_utf8_table4' .objs.release/cx_pcre_tables.o:(.rodata+0xc0): first defined here ../external/out.release/lib/libpcre.a(pcre_tables.o):(.rodata+0x180): multiple definition of `_pcre_utt_names' .objs.release/cx_pcre_tables.o:(.rodata+0x100): first defined here /usr/bin/ld: Warning: size of symbol `_pcre_utt_names' changed from 657 in .objs.release/cx_pcre_tables.o to 740 in ../external/out.release/lib/libpcre.a(pcre_tables.o) ../external/out.release/lib/libpcre.a(pcre_tables.o):(.rodata+0x480): multiple definition of `_pcre_utt' .objs.release/cx_pcre_tables.o:(.rodata+0x3a0): first defined here /usr/bin/ld: Warning: size of symbol `_pcre_utt' changed from 630 in .objs.release/cx_pcre_tables.o to 696 in ../external/out.release/lib/libpcre.a(pcre_tables.o) ../external/out.release/lib/libpcre.a(pcre_tables.o):(.rodata+0x738): multiple definition of `_pcre_utt_size' .objs.release/cx_pcre_tables.o:(.rodata+0x618): first defined here .objs.release/cx_pcre_exec.o: In function `match(doc_byte_iter, unsigned char const*, doc_byte_iter, int, match_data*, unsigned long, eptrblock*, int, unsigned int)': cx_pcre_exec.cpp:(.text+0x1c2a): undefined reference to `_pcre_ord2utf8(int, unsigned char*)' .objs.release/eauibook.o: In function `eAuiNotebook::LoadPerspective(wxString const&)': eauibook.cpp:(.text+0x9ad): undefined reference to `wxTabFrame::SetTabCtrlHeight(int)' .objs.release/PreviewDlg.o: In function `global constructors keyed to _ZN10PreviewDlg13sm_eventTableE': PreviewDlg.cpp:(.text+0x11b2): undefined reference to `wxEVT_WEB_TITLECHANGE' PreviewDlg.cpp:(.text+0x11ee): undefined reference to `wxEVT_WEB_DOMCONTENTLOADED' .objs.release/PreviewDlg.o: In function `PreviewDlg::RefreshBrowser(PreviewDlg::cxUpdateMode)': PreviewDlg.cpp:(.text+0x2a47): undefined reference to `wxWebControl::OpenURI(wxString const&, unsigned int, wxWebPostData*, bool)' .objs.release/PreviewDlg.o: In function `PreviewDlg::OnWebDocumentComplete(wxWebEvent&)': PreviewDlg.cpp:(.text+0x3259): undefined reference to `wxWebControl::GetCurrentURI() const' .objs.release/PreviewDlg.o: In function `PreviewDlg::PreviewDlg(EditorFrame&)': PreviewDlg.cpp:(.text+0x4984): undefined reference to `wxWebControl::IsInitialized()' PreviewDlg.cpp:(.text+0x49c5): undefined reference to `wxWebControl::wxWebControl(wxWindow*, int, wxPoint const&, wxSize const&)' PreviewDlg.cpp:(.text+0x562f): undefined reference to `wxWebControl::InitEngine(wxString const&)' .objs.release/PreviewDlg.o: In function `PreviewDlg::PreviewDlg(EditorFrame&)': PreviewDlg.cpp:(.text+0x68e4): undefined reference to `wxWebControl::IsInitialized()' PreviewDlg.cpp:(.text+0x6925): undefined reference to `wxWebControl::wxWebControl(wxWindow*, int, wxPoint const&, wxSize const&)' PreviewDlg.cpp:(.text+0x758f): undefined reference to `wxWebControl::InitEngine(wxString const&)' .objs.release/PreviewDlg.o: In function `PreviewDlg::OnButtonForward(wxCommandEvent&)': PreviewDlg.cpp:(.text+0x132): undefined reference to `wxWebControl::GoForward()' .objs.release/PreviewDlg.o: In function `PreviewDlg::OnButtonBack(wxCommandEvent&)': PreviewDlg.cpp:(.text+0x182): undefined reference to `wxWebControl::GoBack()' ../ecore/libecore.so(cxInternal.o): In function `cxInternal::MoveOldSettings(eSettings&)': cxInternal.cpp:(.text+0x4d29): undefined reference to `eSettings::SetPageSettings(unsigned int, wxString const&, doc_id, int, int, wxString const&, std::vector<unsigned int, std::allocator<unsigned int> > const&, std::vector<cxBookmark, std::allocator<cxBookmark> > const&, eSettings::SubPage)' collect2: ld returned 1 exit status make: *** [e] Error 1 EDIT: Forgot the link http://github.com/etexteditor/e

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  • Storing objects in the array

    - by Ockonal
    Hello, I want to save boost signals objects in the map (association: signal name ? signal object). The signals signature is different, so the second type of map should be boost::any. map<string, any> mSignalAssociation; The question is how to store objects without defining type of new signal signature? typedef boost::signals2::signal<void (int KeyCode)> sigKeyPressed; mSignalAssociation.insert(make_pair("KeyPressed", sigKeyPressed())); // This is what I need: passing object without type definition mSignalAssociation["KeyPressed"] = (typename boost::signals2::signal<void (int KeyCode)>()); // One more trying which won't work. And I don't want use this sigKeyPressed mKeyPressed; mSignalAssociation["KeyPressed"] = mKeyPressed; All this tryings throw the error: /usr/include/boost/noncopyable.hpp: In copy constructor ‘boost::signals2::signal_base::signal_base(const boost::signals2::signal_base&)’: In file included from /usr/include/boost/signals2/detail/signals_common.hpp:17:0, /usr/include/boost/noncopyable.hpp:27:7: error: ‘boost::noncopyable_::noncopyable::noncopyable(const boost::noncopyable_::noncopyable&)’ is private /usr/include/boost/signals2/signal_base.hpp:22:5: error: within this context ---------- /usr/include/boost/signals2/detail/signal_template.hpp: In copy constructor ‘boost::signals2::signal1<void, int&, boost::signals2::optional_last_value<void>, int, std::less<int>, boost::function<void(int)>, boost::function<void(const boost::signals2::connection&, int)>, boost::signals2::mutex>::signal1(const boost::signals2::signal1<void, int, boost::signals2::optional_last_value<void>, int, std::less<int>, boost::function<void(int)>, boost::function<void(const boost::signals2::connection&, int)>, boost::signals2::mutex>&)’: In file included from /usr/include/boost/preprocessor/iteration/detail/iter/forward1.hpp:52:0, /usr/include/boost/signals2/detail/signal_template.hpp:578:5: note: synthesized method ‘boost::signals2::signal_base::signal_base(const boost::signals2::signal_base&)’ first required here from /usr/include/boost/signals2.hpp:16, --------- /usr/include/boost/signals2/preprocessed_signal.hpp: In copy constructor ‘boost::signals2::signal<void(int)>::signal(const boost::signals2::signal<void(int)>&)’: In file included from /usr/include/boost/signals2/signal.hpp:36:0, /usr/include/boost/signals2/preprocessed_signal.hpp:42:5: note: synthesized method ‘boost::signals2::signal1<void, int, boost::signals2::optional_last_value<void>, int, std::less<int>, boost::function<void(int)>, boost::function<void(const boost::signals2::connection&, int)>, boost::signals2::mutex>::signal1(const boost::signals2::signal1<void, int, boost::signals2::optional_last_value<void>, int, std::less<int>, boost::function<void(int)>, boost::function<void(const boost::signals2::connection&, int)>, boost::signals2::mutex>&)’ first required here from /home/ockonal/Workspace/Projects/Pseudoform-2/include/Core/Systems.hpp:6,

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  • Eclipse CDT code analysis thinks size_t is ambiguous

    - by Chris
    It does, after all, get defined in stddef.h AND c++config.h: c++config.h: namespace std { typedef __SIZE_TYPE__ size_t; typedef __PTRDIFF_TYPE__ ptrdiff_t; #ifdef __GXX_EXPERIMENTAL_CXX0X__ typedef decltype(nullptr) nullptr_t; #endif } stddef.h: #define __SIZE_TYPE__ long unsigned int So when a file does using namespace std, the Eclipse CDT code analysis gets confused and says the symbol is ambiguous. I don't know how gcc works around this, but does anybody have any suggestions on what to do for the eclipse code analysis?

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  • Cannot cout data [C++] [metaprogramming]

    - by atch
    Hi, Guys, reffering to last post I'm trying to output data while template is instantiated template <unsigned long N> struct binary { std::cout << N;//<---------------------------------I'M TRYING HERE static unsigned const value = binary<N/10>::value << 1 // prepend higher bits | N%10; // to lowest bit but I'm getting an error: 'Error 2 error C2886: 'std::cout' : symbol cannot be used in a member using- declaration ' Thanks for help P.S. And could anyone explain why actually I can't do that?

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  • C++ How to deep copy a struct with unknown datatype?

    - by Ewald Peters
    hi, i have a "data provider" which stores its output in a struct of a certain type, for instance struct DATA_TYPE1{ std::string data_string; }; then this struct has to be casted into a general datatype, i thought about void * or char *, because the "intermediate" object that copies and stores it in its binary tree should be able to store many different types of such struct data. struct BINARY_TREE_ENTRY{ void * DATA; struct BINARY_TREE_ENTRY * next; }; this void * is then later taken by another object that casts the void * back into the (struct DATA_TYPE1 *) to get the original data. so the sender and the receiver know about the datatype DATA_TYPE1 but not the copying object inbetween. but how can the intermidiate object deep copy the contents of the different structs, when it doesn't know the datatype, only void * and it has no method to copy the real contents; dynamic_cast doesn't work for void *; the "intermediate" object should do something like: void store_data(void * CASTED_DATA_STRUCT){ void * DATA_COPY = create_a_deepcopy_of(CASTED_DATA_STRUCT); push_into_bintree(DATA_COPY); } a simple solution would be that the sending object doesn't delete the sent data struct, til the receiving object got it, but the sending objects are dynamically created and deleted, before the receiver got the data from the intermediate object, for asynchronous communication, therefore i want to copy it. instead of converting it to void * i also tried converting to a superclass pointer of which the intermediate copying object knows about, and which is inherited by all the different datatypes of the structs: struct DATA_BASE_OBJECT{ public: DATA_BASE_OBJECT(){} DATA_BASE_OBJECT(DATA_BASE_OBJECT * old_ptr){ std::cout << "this should be automatically overridden!" << std::endl; } virtual ~DATA_BASE_OBJECT(){} }; struct DATA_TYPE1 : public DATA_BASE_OBJECT { public: string str; DATA_TYPE1(){} ~DATA_TYPE1(){} DATA_TYPE1(DATA_TYPE1 * old_ptr){ str = old_ptr->str; } }; and the corresponding binary tree entry would then be: struct BINARY_TREE_ENTRY{ struct DATA_BASE_OBJECT * DATA; struct BINARY_TREE_ENTRY * next; }; and to then copy the unknown datatype, i tried in the class that just gets the unknown datatype as a struct DATA_BASE_OBJECT * (before it was the void *): void * copy_data(DATA_BASE_OBJECT * data_that_i_get_in_the_sub_struct){ struct DATA_BASE_OBJECT * copy_sub = new DATA_BASE_OBJECT(data_that_i_get_in_the_sub_struct); push_into_bintree(copy_sub); } i then added a copy constructor to the DATA_BASE_OBJECT, but if the struct DATA_TYPE1 is first casted to a DATA_BASE_OBJECT and then copied, the included sub object DATA_TYPE1 is not also copied. i then thought what about finding out the size of the actual object to copy and then just memcopy it, but the bytes are not stored in one row and how do i find out the real size in memory of the struct DATA_TYPE1 which holds a std::string? Which other c++ methods are available to deepcopy an unknown datatype (and to maybe get the datatype information somehow else during runtime) thanks Ewald

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  • STL algorithms and concurrent programming

    - by Andrew
    Hello everyone, Can any of STL algorithms/container operations like std::fill, std::transform be executed in parallel if I enable OpenMP for my compiler? I am working with MSVC 2008 at the moment. Or maybe there are other ways to make it concurrent? Thanks.

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