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  • Create a kind of Interface c++ [migrated]

    - by Liuka
    I'm writing a little 2d rendering framework with managers for input and resources like textures and meshes (for 2d geometry models, like quads) and they are all contained in a class "engine" that interacts with them and with a directX class. So each class have some public methods like init or update. They are called by the engine class to render the resources, create them, but a lot of them should not be called by the user: //in pseudo c++ //the textures manager class class TManager { private: vector textures; .... public: init(); update(); renderTexture(); //called by the "engine class" loadtexture(); gettexture(); //called by the user } class Engine { private: Tmanager texManager; public: Init() { //initialize all the managers } Render(){...} Update(){...} Tmanager* GetTManager(){return &texManager;} //to get a pointer to the manager //if i want to create or get textures } In this way the user, calling Engine::GetTmanager will have access to all the public methods of Tmanager, including init update and rendertexture, that must be called only by Engine inside its init, render and update functions. So, is it a good idea to implement a user interface in the following way? //in pseudo c++ //the textures manager class class TManager { private: vector textures; .... public: init(); update(); renderTexture(); //called by the "engine class" friend class Tmanager_UserInterface; operator Tmanager_UserInterface*(){return reinterpret_cast<Tmanager_UserInterface*>(this)} } class Tmanager_UserInterface : private Tmanager { //delete constructor //in this class there will be only methods like: loadtexture(); gettexture(); } class Engine { private: Tmanager texManager; public: Init() Render() Update() Tmanager_UserInterface* GetTManager(){return texManager;} } //in main function //i need to load a texture //i always have access to Engine class engine-GetTmanger()-LoadTexture(...) //i can just access load and get texture; In this way i can implement several interface for each object, keeping visible only the functions i (and the user) will need. There are better ways to do the same?? Or is it just useless(i dont hide the "framework private functions" and the user will learn to dont call them)? Before i have used this method: class manager { public: //engine functions userfunction(); } class engine { private: manager m; public: init(){//call manager init function} manageruserfunciton() { //call manager::userfunction() } } in this way i have no access to the manager class but it's a bad way because if i add a new feature to the manager i need to add a new method in the engine class and it takes a lot of time. sorry for the bad english.

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  • What is SOA ?

    - by llaszews
    First, let’s mention what SOA is not: • SOA is not the same thing as web services. Web Services implies the use of standard such as Java/JAX-RPC, .NET or REST. Web Services also implies the use of a WSDL, SOAP, and/or J2EE Connector Architecture (J2EE CA) and HTTP. SOA architectures can be implemented using J2EE CA, XML file transfer or Remote Procedural Call (RPC) over File Transfer Protocol (FTP), TCP/IP, Remote Method Invocation (RMI) or other protocols. In other words, Web Services are a very specific set of technologies. SOA is a concept and can be implemented in many different ways. Some very rudimentary, such as transfering flat files between applications. • SOA will not solve all of your problems. It will make your business more agile, increase business visibility, reduce integration costs and provide better reuse. However, if you don’t need help in these area or expect SOA to cure all of your IT problems, you are looking in the wrong place. • The concepts behind SOA are not new, but SOA is also not mature. SOA as it stands today has really only been around for 5 years. The concepts of standards based protocol handlers, predefined communication schemas and remote method invocation have been around for decades. So, what is SOA? SOA is an architectural blueprint, a way of developing applications, and a set of best practices. SOA is not an ‘out of the box’ solution you buy, install and then have up and running in a matter of months. SOA is a journey to a better way of doing business and the technology architecture to support this better way of doing business. SOA is also a broader set of technologies including more then just web services. Techologies like an Enterpirse Service Bus (ESB), Business Processs Execution Language (BPEL), message queues and Business Activity Monitoring (BAM) all are part of a SOA architecture. So, what is SOA? SOA is an architectural blueprint, a way of developing applications, and a set of best practices. SOA is not an ‘out of the box’ solution you buy, install and then have up and running in a matter of months. SOA is a journey to a better way of doing business and the technology architecture to support this better way of doing business. SOA is also a broader set of technologies including more then just web services. Techologies like an Enterpirse Service Bus (ESB), Business Processs Execution Language (BPEL), message queues and Business Activity Monitoring (BAM) all are part of a SOA architecture. Read more here: Oracle Modernization Solutions

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  • Bookmark login_email at new PayPal URL [closed]

    - by Jonna Stevens
    I have used this Bookmark in Firefox so that my email would be autofilled and I only had to write in my password. PayPal has recently changed its login URL. Has anybody figured out a method to achieve this with the new URl ? Old URL: https://www.paypal.com/es/cgi-bin/webscr?cmd=_login-run&login_email=myemail%40myemail.com New URL (not working): https://www.paypal.com/es/webapps/mpp/home-merchant?login_email=myemail%40myemail.com

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  • Creating an object that is ready to be used & unset properties - with IoC

    - by GetFuzzy
    I have a question regarding the specifics of object creation and the usage of properties. A best practice is to put all the properties into a state such that the object is useful when its created. Object constructors help ensure that required dependencies are created. I've found myself following a pattern lately, and then questioning its appropriateness. The pattern looks like this... public class ThingProcesser { public List<Thing> CalculatedThings { get; set; } public ThingProcesser() { CalculatedThings = new List<Thing>(); } public double FindCertainThing() { CheckForException(); foreach (var thing in CalculatedThings) { //do some stuff with things... } } public double FindOtherThing() { CheckForException(); foreach (var thing in CalculatedThings) { //do some stuff with things... } } private void CheckForException() { if (CalculatedThings.Count < 2) throw new InvalidOperationException("Calculated things must have more than 2 items"); } } The list of items is not being changed, just looked through by the methods. There are several methods on the class, and to avoid having to pass the list of things to each function as a method parameter, I set it once on the class. While this works, does it violate the principle of least astonishment? Since starting to use IoC I find myself not sticking things into the constructor, to avoid having to use a factory pattern. For example, I can argue with myself and say well the ThingProcessor really needs a List to work, so the object should be constructed like this. public class ThingProcesser { public List<Thing> CalculatedThings { get; set; } public ThingProcesser(List<Thing> calculatedThings) { CalculatedThings = calculatedThings; } } However, if I did this, it would complicate things for IoC, and this scenario hardly seems appropriate for something like the factory pattern. So in summary, are there some good guidelines for when something should be part of the object state, vs. passed as a method parameter? When using IoC, is the factory pattern the best way to deal with objects that need created with state? If something has to be passed to multiple methods in a class, does that render it a good candidate to be part of the objects state?

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  • Explore What';s Inside of a Fiber Optic Cable

    Fiber optic cable (or optical fiber) is unlike most types of cables; it draw on light instead of electricity to transmit signals. As you have already known, light is the fastest method of transmittin... [Author: Rahim Bidgoli - Computers and Internet - April 02, 2010]

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  • The Know Series - What is SEO?

    Search Engine Optimization or SEO as it has come to be popularly known has gained immense popularity in recent times. Described simply SEO are ways to increase website traffic by adding to the internal and external attributes through search engines. It is a free of cost method of improving the volume of traffic directed to a website. Since search engines have become one of the best ways to look for things on the internet, SEO practices work on the simple theory of displaying the highest ranked search sites in any given search.

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  • How to setup multiple WANs with load balancing?

    - by jon3laze
    What is the best way to setup multiple WAN's into a Ubuntu distro and load balance? I have two internet connections, one static and one dynamic and I need to combine and load balance them. I have been looking into the following method http://www.netlife.co.za/archived-articles/12-started.html but was wondering if anyone had suggestions that were more Ubuntu specific or possibly other distro's that would work better for this.

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  • Unable to share a folder between Windows 7 and Ubuntu (running in VMWare)

    - by iJeeves
    I have installed vmware toolbox in ubuntu (guest OS). I tried to share a location from the settings of the virtual machine. But when I click Ok, the following error in thrown in the host (Win 7) OS. "Unable to update run-time folder sharing status: Unknown error." The location is not showing up in /mnt/ What could be the reason? P.S I have vmhgfs process running in my Ubuntu VM. I was following this method.

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  • Billing from card directly [on hold]

    - by php_nub_qq
    I, for the life of me, cannot find any literature on this, simply because I have no clue how it is called. I want to learn how to implement a payment option that consists of paying with your credit/debit card directly without the use of a third party like paypal. This is what I am talking about Can you please give me some information about how this payment method is called and possibly some articles I can read up on. Thank you!

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  • Delay command execution over sockets

    - by David
    I've been trying to fix the game loop in a real time (tick delay) MUD. I realized using Thread.Sleep would seem clunky when the user spammed commands through their choice of client (Zmud, etc) e.g. east;south;southwest would wait three move ticks and then output everything from the past couple rooms. The game loop basically calls a Flush and Fill method for each socket during each tick (50ms) private void DoLoop() { Stopwatch stopWatch = new Stopwatch(); stopWatch.Start(); while (running) { // for each socket, flush and fill ConnectionMonitor.Update(); stopWatch.Stop(); WaitIfNeeded(stopWatch.ElapsedMilliseconds); stopWatch.Reset(); } } The Fill method fires the command events, but as mentioned before, they currently block using Thread.Sleep. I tried adding a "ready" flag to the state object that attempts to execute the command along with a queue of spammed commands, but it ends up executing one command and queuing up the rest i.e. each subsequent command executes something that got queued up that should've been executed before. I must be missing something about the timer. private readonly Queue<SpammedCommand> queuedCommands = new Queue<SpammedCommand>(); private bool ready = true; private void TryExecuteCommand(string input) { var commandContext = CommandContext.Create(input); var player = Server.Current.Database.Get<Player>(Session.Player.Key); var commandInfo = Server.Current.CommandLookup .FindCommand(commandContext.CommandName, player.IsAdmin); if (commandInfo != null) { if (!ready) { // queue command queuedCommands.Enqueue(new SpammedCommand() { Context = commandContext, Info = commandInfo }); return; } if (queuedCommands.Count > 0) { // queue the incoming command queuedCommands.Enqueue(new SpammedCommand() { Context = commandContext, Info = commandInfo, }); // dequeue and execute var command = queuedCommands.Dequeue(); command.Info.Command.Execute(Session, command.Context); setTimeout(command.Info.TickLength); return; } commandInfo.Command.Execute(Session, commandContext); setTimeout(commandInfo.TickLength); } else { Session.WriteLine("Command not recognized"); } } Finally, setTimeout was supposed to set the execution delay (TickLength) for that command, and makeReady just sets the ready flag on the state object to true. private void setTimeout(TickDelay tickDelay) { ready = false; var t = new System.Timers.Timer() { Interval = (long) tickDelay, AutoReset = false, }; t.Elapsed += makeReady; t.Start(); // fire this in tickDelay ms } // MAKE READYYYYY!!!! private void makeReady(object sender, System.Timers.ElapsedEventArgs e) { ready = true; } Am I missing something about the System.Timers.Timer created in setTimeout? How can I execute (and output) spammed commands per TickLength without using Thread.Sleep?

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  • Creating Asynchronous Methods in EJB 3.1

    - by cindo
    Normal 0 false false false EN-US X-NONE X-NONE /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} OBE of the Month: Creating Asynchronous Methods in EJB 3.1 This OBE covers creating an EJB 3.1 application that demonstrates the use of the @Asynchronous annotation in an Enterprise Java Bean (EJB) class or specific method. In this tutorial, you will create a Java EE 6 Web Application and add the following components to it - a Stateless Session Bean with two asynchronous methods. You define a Servlet to call the asynchronous methods and to keep track of the invocation and completion times to demonstrate the asynchronous nature of the method calls. The index.jsp will contain a form with a submit button, Run allowing you to execute the application. The form will submit to the Servlet which invokes the asynchronous methods defined in the session bean and the response is re-directed to response.jsp. Information about the asynchronous handling procedure is displayed to users. From this information, users will notice that the invoker thread and the called asynchronous thread are working concurrently. Check out this new OBE on the Oracle Learning Library: Creating Asynchronous Methods in EJB 3.1. This OBE is part of the new EJB 3.1 New Features Series. Related OBE’s that might interest you: Creating a No-Interface View Session Bean and Packaging in a WAR File Creating and Accessing a Session Bean in a  Web Application

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  • Still prompted for a password after adding SSH public key to a server

    - by Nathan Arthur
    I'm attempting to setup a git repository on my Dreamhost web server by following the "Setup: For the Impatient" instructions here. I'm having difficulty setting up public key access to the server. After successfully creating my public key, I ran the following command: cat ~/.ssh/[MY KEY].pub | ssh [USER]@[MACHINE] "mkdir ~/.ssh; cat >> ~/.ssh/authorized_keys" ...replacing the appropriate placeholders with the correct values. Everything seemed to go through fine. The server asked for my password, and, as far as I can tell, executed the command. There is indeed a ~/.ssh/authorized_keys file on the server. The problem: When I try to SSH into the server, it still asks for my password. My understanding is that it shouldn't be asking for my password anymore. What am I missing? EDIT: SSH -v Log: Macbook:~ michaeleckert$ ssh -v [USER]@[SERVER URL] OpenSSH_6.2p2, OSSLShim 0.9.8r 8 Dec 2011 debug1: Reading configuration data /etc/ssh_config debug1: /etc/ssh_config line 20: Applying options for * debug1: /etc/ssh_config line 53: Applying options for * debug1: Connecting to [SERVER URL] [[SERVER IP]] port 22. debug1: Connection established. debug1: identity file /Users/michaeleckert/.ssh/id_rsa type -1 debug1: identity file /Users/michaeleckert/.ssh/id_rsa-cert type -1 debug1: identity file /Users/michaeleckert/.ssh/id_dsa type -1 debug1: identity file /Users/michaeleckert/.ssh/id_dsa-cert type -1 debug1: Enabling compatibility mode for protocol 2.0 debug1: Local version string SSH-2.0-OpenSSH_6.2 debug1: Remote protocol version 2.0, remote software version OpenSSH_5.5p1 Debian-6+squeeze3 debug1: match: OpenSSH_5.5p1 Debian-6+squeeze3 pat OpenSSH_5* debug1: SSH2_MSG_KEXINIT sent debug1: SSH2_MSG_KEXINIT received debug1: kex: server->client aes128-ctr hmac-md5 none debug1: kex: client->server aes128-ctr hmac-md5 none debug1: SSH2_MSG_KEX_DH_GEX_REQUEST(1024<1024<8192) sent debug1: expecting SSH2_MSG_KEX_DH_GEX_GROUP debug1: SSH2_MSG_KEX_DH_GEX_INIT sent debug1: expecting SSH2_MSG_KEX_DH_GEX_REPLY debug1: Server host key: RSA [STRING OF NUMBERS AND LETTERS SEPARATED BY SEMI-COLONS] debug1: Host ‘[SERVER URL]' is known and matches the RSA host key. debug1: Found key in /Users/michaeleckert/.ssh/known_hosts:2 debug1: ssh_rsa_verify: signature correct debug1: SSH2_MSG_NEWKEYS sent debug1: expecting SSH2_MSG_NEWKEYS debug1: SSH2_MSG_NEWKEYS received debug1: Roaming not allowed by server debug1: SSH2_MSG_SERVICE_REQUEST sent debug1: SSH2_MSG_SERVICE_ACCEPT received debug1: Authentications that can continue: publickey,password debug1: Next authentication method: publickey debug1: Trying private key: /Users/michaeleckert/.ssh/id_rsa debug1: Trying private key: /Users/michaeleckert/.ssh/id_dsa debug1: Next authentication method: password [USER]@[SERVER URL]'s password: debug1: Authentication succeeded (password). Authenticated to [SERVER URL] ([[SERVER IP]]:22). debug1: channel 0: new [client-session] debug1: Requesting [email protected] debug1: Entering interactive session. debug1: Sending environment. debug1: Sending env LANG = en_US.UTF-8 Welcome to [SERVER URL] Any malicious and/or unauthorized activity is strictly forbidden. All activity may be logged by DreamHost Web Hosting. Last login: Sun Nov 3 12:04:21 2013 from [MY IP] [[SERVER NAME]]$

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  • .NET – ArrayList hidden gem

    - by nmgomes
    From time to time I end-up finding really old hidden gems and a few days ago I found another one. IList System.Collections.ArrayList.ReadOnly(IList list) This amazing method is available since the beginning (.NET 1.0). I always complain about the small support for ReadOnly lists and collections and I have no clue why I miss this one. For those of you that have to maintain and extend legacy applications prior to ASP.NET 2.0 SP2 this could be a very useful finding.

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  • How to use DoDirect/Paypal Pro in asp.net?

    - by ptahiliani
    using System;using System.Collections.Generic;using System.Linq;using System.Web;using System.Web.UI;using System.Web.UI.WebControls;using System.Net;using System.IO;using System.Collections;public partial class Default2 : System.Web.UI.Page{    protected void Page_Load(object sender, EventArgs e)    {    }    protected void Button1_Click(object sender, EventArgs e)    {        //API Credentials (3-token)        string strUsername = "<<enter your sandbox username here>>";        string strPassword = "<<enter your sandbox password here>>";        string strSignature = "<<enter your signature here>>";        string strCredentials = "USER=" + strUsername + "&PWD=" + strPassword + "&SIGNATURE=" + strSignature;        string strNVPSandboxServer = "https://api-3t.sandbox.paypal.com/nvp";        string strAPIVersion = "2.3";        string strNVP = strCredentials + "&METHOD=DoDirectPayment" +        "&CREDITCARDTYPE=" + "Visa" +        "&ACCT=" + "4710496235600346" +        "&EXPDATE=" + "10" + "2017" +        "&CVV2=" + "123" +        "&AMT=" + "12.34" +        "&FIRSTNAME=" + "Demo" +        "&LASTNAME=" + "User" +        "&IPADDRESS=192.168.2.236" +        "&STREET=" + "Lorem-1" +        "&CITY=" + "Lipsum-1" +        "&STATE=" + "Lorem" +        "&COUNTRY=" + "INDIA" +        "&ZIP=" + "302004" +        "&COUNTRYCODE=IN" +        "&PAYMENTACTION=Sale" +        "&VERSION=" + strAPIVersion;        try        {            //Create web request and web response objects, make sure you using the correct server (sandbox/live)            HttpWebRequest wrWebRequest = (HttpWebRequest)WebRequest.Create(strNVPSandboxServer);            wrWebRequest.Method = "POST";            StreamWriter requestWriter = new StreamWriter(wrWebRequest.GetRequestStream());            requestWriter.Write(strNVP);            requestWriter.Close();            // Get the response.            HttpWebResponse hwrWebResponse = (HttpWebResponse)wrWebRequest.GetResponse();            StreamReader responseReader = new StreamReader(wrWebRequest.GetResponse().GetResponseStream());            //and read the response            string responseData = responseReader.ReadToEnd();            responseReader.Close();            string result = Server.UrlDecode(responseData);            string[] arrResult = result.Split('&');            Hashtable htResponse = new Hashtable();            string[] responseItemArray;            foreach (string responseItem in arrResult)            {                responseItemArray = responseItem.Split('=');                htResponse.Add(responseItemArray[0], responseItemArray[1]);            }            string strAck = htResponse["ACK"].ToString();            if (strAck == "Success" || strAck == "SuccessWithWarning")            {                string strAmt = htResponse["AMT"].ToString();                string strCcy = htResponse["CURRENCYCODE"].ToString();                string strTransactionID = htResponse["TRANSACTIONID"].ToString();                //ordersDataSource.InsertParameters["TransactionID"].DefaultValue = strTransactionID;                string strSuccess = "Thank you, your order for: $" + strAmt + " " + strCcy + " has been processed.";                //successLabel.Text = strSuccess;                Response.Write(strSuccess.ToString());            }            else            {                string strErr = "Error: " + htResponse["L_LONGMESSAGE0"].ToString();                string strErrcode = "Error code: " + htResponse["L_ERRORCODE0"].ToString();                //errLabel.Text = strErr;                //errcodeLabel.Text = strErrcode;                Response.Write(strErr.ToString() + "<br/>" + strErrcode.ToString());                return;            }        }        catch (Exception ex)        {            // do something to catch the error, like write to a log file.            Response.Write("error processing");        }    }}

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  • Multiplayer tile based movement synchronization

    - by Mars
    I have to synchronize the movement of multiple players over the Internet, and I'm trying to figure out the safest way to do that. The game is tile based, you can only move in 4 directions, and every move moves the sprite 32px (over time of course). Now, if I would simply send this move action to the server, which would broadcast it to all players, while the walk key is kept being pressed down, to keep walking, I have to take this next command, send it to the server, and to all clients, in time, or the movement won't be smooth anymore. I saw this in other games, and it can get ugly pretty quick, even without lag. So I'm wondering if this is even a viable option. This seems like a very good method for single player though, since it's easy, straight forward (, just take the next movement action in time and add it to a list), and you can easily add mouse movement (clicking on some tile), to add a path to a queue, that's walked along. The other thing that came to my mind was sending the information that someone started moving in some direction, and again once he stopped or changed the direction, together with the position, so that the sprite will appear at the correct position, or rather so that the position can be fixed if it's wrong. This should (hopefully) only make problems if someone really is lagging, in which case it's to be expected. For this to work out I'd need some kind of queue though, where incoming direction changes and stuff are saved, so the sprite knows where to go, after the current movement to the next tile is finished. This could actually work, but kinda sounds overcomplicated. Although it might be the only way to do this, without risk of stuttering. If a stop or direction change is received on the client side it's saved in a queue and the char keeps moving to the specified coordinates, before stopping or changing direction. If the new command comes in too late there'll be stuttering as well of course... I'm having a hard time deciding for a method, and I couldn't really find any examples for this yet. My main problem is keeping the tile movement smooth, which is why other topics regarding synchronization of pixel based movement aren't helping too much. What is the "standard" way to do this?

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  • Get AutoHotkey Script To Run As Admin At Startup

    - by deadlydog
    A few weeks back I posted some problems with running AutoHotkey (AHK) in Windows 8, and that the solution was to run your AHK script as admin.  I also showed how to have the script start automatically when you logged into Windows.  What I didn’t realize at the time though was that the method only worked because I had disabled UAC in the registry (which prevents most Metro apps from working in Windows 8, and likely isn’t acceptable for most people). So here is a Windows 8, UAC-friendly method to accomplish the same task (also works in previous versions of Windows).  The trick is to use the Task Scheduler: 1. Open the Task Scheduler (also known as “Schedule tasks” in Windows 8 Settings).   2. Create a new Basic Task. 3. Give it a name and description (something like “launch AutoHotkey script at login”), and then specify to have it run “When I log on”.  Then specify that you want it to “Start a program”, and then point it towards your AutoHotkey script.  Before you finish the wizard, check off “Open the Properties dialog for this task when I click Finish”.   4. When that Properties dialog opens up, go to the Conditions tab and make sure none of the checkboxes under the Power category are checked off; this will ensure the script still launches if you are on a laptop and not plugged into AC power.   5. Now here is the important part; To have your script “Run as admin”, on the General tab check off “Run with highest privileges”. Now your AHK script should start automatically as soon as you log into Windows; even when UAC is enabled   6. If your AHK script uses an #Include statement to include other files, you may get an error similar to this one when your task runs: “#Include file … cannot be opened. The program will exit.” The solution to this is to tell your AHK script to start in the same directory as the file that you want to include.  So you will need to edit your scheduled task’s Action to specify the Start In directory. Happy coding!

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  • Can DrawIndexedPrimitives() be used for drawing a loaded model mesh-wise?

    - by Afzal
    I am using DrawIndexedPrimitives() for drawing a loaded 3D model by drawing each mesh part, but this process makes my application very slow. This is perhaps because of a very large number of vertex/index buffer data created in video memory. That is why I am looking for a way to use the same method for each model mesh instead. The problem is that I don't know how I will set the textures of that mesh. Can anyone offer me some guidance?

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  • Lookup table display methods

    - by DAXShekhar
    public static client str lookupTableDisplayMethod(str _tableId) {     SysDictTable        dictTable   = new SysDictTable(str2int(_tableId));     ListEnumerator      enum;     Map                 map         = new Map(Types::String, Types::String);     ;     if (dictTable &&         dictTable.rights() > AccessType::NoAccess)     {         enum = dictTable.getListOfDisplayMethods().getEnumerator();         while (enum.moveNext())         {             map.insert(enum.current(), enum.current());         }     }     return pickList(map, "Display method", tableid2pname(_tableId)); }

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  • Grab SEO Help For Business Growth

    In this tough cut throat competitive age, making a mark in any business is a tough task. No matter how confident are you, tough competition is going to make things worse for you? So, if you have the right products and still finding getting right clientele then this the time when you should check your business promotion tools. You must be lagging due to the technology. Internet is one method you can use for the business promotion and can get really very amazing results.

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  • How can I efficiently update only the entities that matter in a given frame?

    - by lezebulon
    I'm making a RTS, which can potentially have lots of units in one map (think Age of Empires). I'm looking for a way to update my units. I want to avoid calling a virtual Update() method every frame on every entity. On the other hand, units that are not in view should still be updated and behave "normally." I'm assuming this is a fairly standard question; what would be a way to handle this situation?

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  • SQL Server - Introduction to Business Intelligence Development Studio

    In his latest article, Marcin Policht demonstrates a variety of tools that can be employed to execute SQL Server Integration Services packages, focusing in particular on the method leveraging functionality available within the Business Intelligence Development Studio. SQL Server monitoring made easy "Keeping an eye on our many SQL Server instances is much easier with SQL Response." Mike Lile.Download a free trial of SQL Response now.

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