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  • C# xml Class to substitute ini files

    - by Eduardo
    Hi guys, I am learning Windows Forms in C#.NET 2008 and i want to build a class to work with SIMPLE xml files (config file like INI files), but i just need a simple class (open, getvalue, setvalue, creategroup, save and close functions), to substitute of ini files. I already did something and it is working but I am having trouble when I need to create different groups, something like this: <?xml version="1.0" encoding="utf-8"?> <CONFIG> <General> <Field1>192.168.0.2</Field1> </General> <Data> <Field1>Joseph</Field1> <Field2>Locked</Field2> </Data> </CONFIG> how can i specify that i want to read the field1 of [data] group? note that i have same field name in both groups (Field1)! I am using System.Linq, something like this: To open document: XmlDocument xmlDoc = new XmlDocument(); xmlDoc.Load(FilePath); To save document: xmlDoc.Save(FilePath); To get value: public string getValue(string Field) { string result = ""; try { XmlNodeList xmlComum = xmlDoc.GetElementsByTagName(Field); if (xmlComum.Item(0) == null) result = ""; else result = xmlComum.Item(0).InnerText; } catch (Exception ex) { return ""; } return result; } To set value: public void setValue(string Group, string Field, string FieldValue) { try { XmlNodeList xmlComum = xmlDoc.GetElementsByTagName(Field); if (xmlComum.Item(0) == null) { xmlComum = xmlDoc.GetElementsByTagName(Group); if (xmlComum.Item(0) == null) { // create group createGroup(Group); xmlComum = xmlDoc.GetElementsByTagName(Group); } XmlElement xmlE = xmlDoc.CreateElement(Field); XmlText xmlT = xmlDoc.CreateTextNode(FieldValue); xmlE.AppendChild(xmlT); xmlComum.Item(0).AppendChild(xmlE); } else { // item already exists, just change its value xmlComum.Item(0).InnerText = Value; } xmlDoc.Save(FilePath); } catch (Exception ex) { } } The CreateGroup code: public void createGroup(string Group) { try { XmlElement xmlComum = xmlDoc.CreateElement(Group); xmlDoc.DocumentElement.AppendChild(xmlComum); xmlDoc.Save(FilePath); } catch (Exception ex) { } } Thank You!

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  • Count seconds and minutes with MCU timer/interrupt?

    - by arynhard
    I am trying to figure out how to create a timer for my C8051F020 MCU. The following code uses the value passed to init_Timer2() with the following formula: 65535-(0.1 / (12/2000000)=48868. I set up the timer to count every time it executes and for every 10 counts, count one second. This is based on the above formula. 48868 when passed to init_Timer2 will produce a 0.1 second delay. It would take ten of them per second. However, when I test the timer it is a little fast. At ten seconds the timer reports 11 seconds, at 20 seconds the timer reports 22 seconds. I would like to get as close to a perfect second as I can. Here is my code: #include <compiler_defs.h> #include <C8051F020_defs.h> void init_Clock(void); void init_Watchdog(void); void init_Ports(void); void init_Timer2(unsigned int counts); void start_Timer2(void); void timer2_ISR(void); unsigned int timer2_Count; unsigned int seconds; unsigned int minutes; int main(void) { init_Clock(); init_Watchdog(); init_Ports(); start_Timer2(); P5 &= 0xFF; while (1); } //============================================================= //Functions //============================================================= void init_Clock(void) { OSCICN = 0x04; //2Mhz //OSCICN = 0x07; //16Mhz } void init_Watchdog(void) { //Disable watchdog timer WDTCN = 0xDE; WDTCN = 0xAD; } void init_Ports(void) { XBR0 = 0x00; XBR1 = 0x00; XBR2 = 0x40; P0 = 0x00; P0MDOUT = 0x00; P5 = 0x00; //Set P5 to 1111 P74OUT = 0x08; //Set P5 4 - 7 (LEDs) to push pull (Output) } void init_Timer2(unsigned int counts) { CKCON = 0x00; //Set all timers to system clock divided by 12 T2CON = 0x00; //Set timer 2 to timer mode RCAP2 = counts; T2 = 0xFFFF; //655535 IE |= 0x20; //Enable timer 2 T2CON |= 0x04; //Start timer 2 } void start_Timer2(void) { EA = 0; init_Timer2(48868); EA = 1; } void timer2_ISR(void) interrupt 5 { T2CON &= ~(0x80); P5 ^= 0xF0; timer2_Count++; if(timer2_Count % 10 == 0) { seconds++; } if(seconds % 60 == 0 && seconds != 0) { minutes++; } }

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  • Code Golf: Countdown Number Game

    - by Noldorin
    Challenge Here is the task, inspired by the well-known British TV game show Countdown. The challenge should be pretty clear even without any knowledge of the game, but feel free to ask for clarifications. And if you fancy seeing a clip of this game in action, check out this YouTube clip. It features the wonderful late Richard Whitely in 1997. You are given 6 numbers, chosen at random from the set {1, 2, 3, 4, 5, 6, 8, 9, 10, 25, 50, 75, 100}, and a random target number between 100 and 999. The aim is to make use the six given numbers and the four common arithmetic operations (addition, subtraction, multiplication, division; all over the rational numbers) to generate the target - or as close as possible either side. Each number may only be used once at most, while each arithmetic operator may be used any number of times (including zero.) Note that it does not matter how many numbers are used. Write a function that takes the target number and set of 6 numbers (can be represented as list/collection/array/sequence) and returns the solution in any standard numerical notation (e.g. infix, prefix, postfix). The function must always return the closest-possible result to the target, and must run in at most 1 minute on a standard PC. Note that in the case where more than one solution exists, any single solution is sufficient. Examples: {50, 100, 4, 2, 2, 4}, target 203 e.g. 100 * 2 + 2 + (4 / 4) e.g. (100 + 50) * 4 * 2 / (4 + 2) {25, 4, 9, 2, 3, 10}, target 465 e.g. (25 + 10 - 4) * (9 * 2 - 3) {9, 8, 10, 5, 9, 7), target 241 e.g. ((10 + 9) * 9 * 7) + 8) / 5 Rules Other than mentioned in the problem statement, there are no further restrictions. You may write the function in any standard language (standard I/O is not necessary). The aim as always is to solve the task with the smallest number of characters of code. Saying that, I may not simply accept the answer with the shortest code. I'll also be looking at elegance of the code and time complexity of the algorithm! My Solution I'm attempting an F# solution when I find the free time - will post it here when I have something! Format Please post all answers in the following format for the purpose of easy comparison: Language Number of characters: ??? Fully obfuscated function: (code here) Clear (ideally commented) function: (code here) Any notes on the algorithm/clever shortcuts it takes.

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  • SAX parser does not resolve filename

    - by phantom-99w
    Another day, another strange error with SAX, Java, and friends. I need to iterate over a list of File objects and pass them to a SAX parser. However, the parser fails because of an IOException. However, the various File object methods confirm that the file does indeed exist. The output which I get: 11:53:57.838 [MainThread] DEBUG DefaultReactionFinder - C:\project\trunk\application\config\reactions\TestReactions.xml 11:53:57.841 [MainThread] ERROR DefaultReactionFinder - C:\project\trunk\application\config\reactions\null (The system cannot find the file specified) So the problem is obviously that null in the second line. I've tried nearly all variations of passing the file as a parameter to the parser, including as a String (both from getAbsolutePath() and entered by hand), as a URI and, even more weirdly, as a FileInputStream (for this I get the same error, except that the entire relative path gets reported as null, so C:\project\trunk\null). All that I can think of is that the SAXParserFactory is incorrectly configured. I have no idea what is wrong, though. Here is the code concerned: SAXParserFactory factory = SAXParserFactory.newInstance(); factory.setValidating(true); try { parser = factory.newSAXParser(); } catch (ParserConfigurationException e) { throw new InstantiationException("Error configuring an XML parser. Given error message: \"" + e.getMessage() + "\"."); } catch (SAXException e) { throw new InstantiationException("Error creating a SAX parser. Given error message: \"" + e.getMessage() + "\"."); } ... for (File f : fileLister.getFileList()) { logger.debug(f.getAbsolutePath()); try { parser.parse(f, new ReactionHandler(input)); //FileInputStream fs = new FileInputStream(f); //parser.parse(fs, new ReactionHandler(input)); //fs.close(); } catch (IOException e) { logger.error(e.getMessage()); throw new ReactionNotFoundException("An error occurred processing file \"" + f + "\"."); } ... } I have made no special provisions to provide a custom SAX parser implementation: I use the system default. Any help would be greatly appreciated!

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  • Should I create a unique clustered index, or non-unique clustered index on this SQL 2005 table?

    - by Bremer
    I have a table storing millions of rows. It looks something like this: Table_Docs ID, Bigint (Identity col) OutputFileID, int Sequence, int …(many other fields) We find ourselves in a situation where the developer who designed it made the OutputFileID the clustered index. It is not unique. There can be thousands of records with this ID. It has no benefit to any processes using this table, so we plan to remove it. The question, is what to change it to… I have two candidates, the ID identity column is a natural choice. However, we have a process which does a lot of update commands on this table, and it uses the Sequence to do so. The Sequence is non-unique. Most records only contain one, but about 20% can have two or more records with the same Sequence. The INSERT app is a VB6 piece of crud throwing thousands insert commands at the table. The Inserted values are never in any particular order. So the Sequence of one insert may be 12345, and the next could be 12245. I know that this could cause SQL to move a lot of data to keep the clustered index in order. However, the Sequence of the inserts are generally close to being in order. All inserts would take place at the end of the clustered table. Eg: I have 5 million records with Sequence spanning 1 to 5 million. The INSERT app will be inserting sequence’s at the end of that range at any given time. Reordering of the data should be minimal (tens of thousands of records at most). Now, the UPDATE app is our .NET star. It does all UPDATES on the Sequence column. “Update Table_Docs Set Feild1=This, Field2=That…WHERE Sequence =12345” – hundreds of thousands of these a day. The UPDATES are completely and totally, random, touching all points of the table. All other processes are simply doing SELECT’s on this (Web pages). Regular indexes cover those. So my question is, what’s better….a unique clustered index on the ID column, benefiting the INSERT app, or a non-unique clustered index on the Sequence, benefiting the UPDATE app?

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  • Java: Multithreading & UDP Socket Programming

    - by Ravi
    I am new to multithreading & socket programming in Java. I would like to know what is the best way to implement 2 threads - one for receiving a socket and one for sending a socket. If what I am trying to do sounds absurd, pls let me know why! The code is largely inspired from Sun's tutorials online.I want to use Multicast sockets so that I can work with a multicast group. class server extends Thread { static protected MulticastSocket socket = null; protected BufferedReader in = null; public InetAddress group; private static class receive implements Runnable { public void run() { try { byte[] buf = new byte[256]; DatagramPacket pkt = new DatagramPacket(buf,buf.length); socket.receive(pkt); String received = new String(pkt.getData(),0,pkt.getLength()); System.out.println("From server@" + received); Thread.sleep(1000); } catch (IOException e) { System.out.println("Error:"+e); } catch (InterruptedException e) { System.out.println("Error:"+e); } } } public server() throws IOException { super("server"); socket = new MulticastSocket(4446); group = InetAddress.getByName("239.231.12.3"); socket.joinGroup(group); } public void run() { while(1>0) { try { byte[] buf = new byte[256]; DatagramPacket pkt = new DatagramPacket(buf,buf.length); //String msg = reader.readLine(); String pid = ManagementFactory.getRuntimeMXBean().getName(); buf = pid.getBytes(); pkt = new DatagramPacket(buf,buf.length,group,4446); socket.send(pkt); Thread t = new Thread(new receive()); t.start(); while(t.isAlive()) { t.join(1000); } sleep(1); } catch (IOException e) { System.out.println("Error:"+e); } catch (InterruptedException e) { System.out.println("Error:"+e); } } //socket.close(); } public static void main(String[] args) throws IOException { new server().start(); //System.out.println("Hello"); } }

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  • Android Notification with AlarmManager, Broadcast and Service

    - by user2435829
    this is my code for menage a single notification: myActivity.java public class myActivity extends Activity { protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.mylayout); cal = Calendar.getInstance(); // it is set to 10.30 cal.set(Calendar.HOUR, 10); cal.set(Calendar.MINUTE, 30); cal.set(Calendar.SECOND, 0); long start = cal.getTimeInMillis(); if(cal.before(Calendar.getInstance())) { start += AlarmManager.INTERVAL_FIFTEEN_MINUTES; } Intent mainIntent = new Intent(this, myReceiver.class); pIntent = PendingIntent.getBroadcast(this, 0, mainIntent, PendingIntent.FLAG_UPDATE_CURRENT); AlarmManager myAlarm = (AlarmManager)getSystemService(ALARM_SERVICE); myAlarm.setRepeating(AlarmManager.RTC_WAKEUP, start, AlarmManager.INTERVAL_FIFTEEN_MINUTES, pIntent); } } myReceiver.java public class myReceiver extends BroadcastReceiver { @Override public void onReceive(Context c, Intent i) { Intent myService1 = new Intent(c, myAlarmService.class); c.startService(myService1); } } myAlarmService.java public class myAlarmService extends Service { @Override public IBinder onBind(Intent arg0) { return null; } @Override public void onCreate() { super.onCreate(); } @SuppressWarnings("deprecation") @Override public void onStart(Intent intent, int startId) { super.onStart(intent, startId); displayNotification(); } @Override public void onDestroy() { super.onDestroy(); } public void displayNotification() { Intent mainIntent = new Intent(this, myActivity.class); PendingIntent pIntent = PendingIntent.getActivity(this, 0, mainIntent, PendingIntent.FLAG_UPDATE_CURRENT); NotificationManager nm = (NotificationManager) this.getSystemService(Context.NOTIFICATION_SERVICE); Notification.Builder builder = new Notification.Builder(this); builder.setContentIntent(pIntent) .setAutoCancel(true) .setSmallIcon(R.drawable.ic_noti) .setTicker(getString(R.string.notifmsg)) .setContentTitle(getString(R.string.app_name)) .setContentText(getString(R.string.notifmsg)); nm.notify(0, builder.build()); } } AndroidManifest.xml <uses-permission android:name="android.permission.WAKE_LOCK" /> ... ... ... <service android:name=".myAlarmService" android:enabled="true" /> <receiver android:name=".myReceiver"/> IF the time has NOT past yet everything works perfectly. The notification appears when it must appear. BUT if the time HAS past (let's assume it is 10.31 AM) the notification fires every time... when I close and re-open the app, when I click on the notification... it has a really strange behavior. I can't figure out what's wrong in it. Can you help me please (and explain why, if you find a solution), thanks in advance :)

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  • StreamWriter appends random data

    - by void
    Hi I'm seeing odd behaviour using the StreamWriter class writing extra data to a file using this code: public void WriteToCSV(string filename) { StreamWriter streamWriter = null; try { streamWriter = new StreamWriter(filename); Log.Info("Writing CSV report header information ... "); streamWriter.WriteLine("\"{0}\",\"{1}\",\"{2}\",\"{3}\"", ((int)CSVRecordType.Header).ToString("D2", CultureInfo.CurrentCulture), m_InputFilename, m_LoadStartDate, m_LoadEndDate); int recordCount = 0; if (SummarySection) { Log.Info("Writing CSV report summary section ... "); foreach (KeyValuePair<KeyValuePair<LoadStatus, string>, CategoryResult> categoryResult in m_DataLoadResult.DataLoadResults) { streamWriter.WriteLine("\"{0}\",\"{1}\",\"{2}\",\"{3}\"", ((int)CSVRecordType.Summary).ToString("D2", CultureInfo.CurrentCulture), categoryResult.Value.StatusString, categoryResult.Value.Count.ToString(CultureInfo.CurrentCulture), categoryResult.Value.Category); recordCount++; } } Log.Info("Writing CSV report cases section ... "); foreach (KeyValuePair<KeyValuePair<LoadStatus, string>, CategoryResult> categoryResult in m_DataLoadResult.DataLoadResults) { foreach (CaseLoadResult result in categoryResult.Value.CaseLoadResults) { if ((LoadStatus.Success == result.Status && SuccessCases) || (LoadStatus.Warnings == result.Status && WarningCases) || (LoadStatus.Failure == result.Status && FailureCases) || (LoadStatus.NotProcessed == result.Status && NotProcessedCases)) { streamWriter.Write("\"{0}\",\"{1}\",\"{2}\",\"{3}\",\"{4}\"", ((int)CSVRecordType.Result).ToString("D2", CultureInfo.CurrentCulture), result.Status, result.UniqueId, result.Category, result.ClassicReference); if (RawResponse) { streamWriter.Write(",\"{0}\"", result.ResponseXml); } streamWriter.WriteLine(); recordCount++; } } } streamWriter.WriteLine("\"{0}\",\"{1}\"", ((int)CSVRecordType.Count).ToString("D2", CultureInfo.CurrentCulture), recordCount); Log.Info("CSV report written to '{0}'", fileName); } catch (IOException execption) { string errorMessage = string.Format(CultureInfo.CurrentCulture, "Unable to write XML report to '{0}'", fileName); Log.Error(errorMessage); Log.Error(exception.Message); throw new MyException(errorMessage, exception); } finally { if (null != streamWriter) { streamWriter.Close(); } } } The file produced contains a set of records on each line 0 to N, for example: [Record Zero] [Record One] ... [Record N] However the file produced either contains nulls or incomplete records from further up the file appended to the end. For example: [Record Zero] [Record One] ... [Record N] [Lots of nulls] or [Record Zero] [Record One] ... [Record N] [Half complete records] This also happens in separate pieces of code that also use the StreamWriter class. Furthermore, the files produced all have sizes that are multiples of 1024. I've been unable to reproduce this behaviour on any other machine and have tried recreating the environment. Previous versions of the application didn't exhibite this behaviour despite having the same code for the methods in question. EDIT: Added extra code.

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  • OpenGL ES Polygon with Normals rendering (Note the 'ES!')

    - by MarqueIV
    Ok... imagine I have a relatively simple solid that has six distinct normals but actually has close to 48 faces (8 faces per direction) and there are a LOT of shared vertices between faces. What's the most efficient way to render that in OpenGL? I know I can place the vertices in an array, then use an index array to render them, but I have to keep breaking my rendering steps down to change the normals (i.e. set normal 1... render 8 faces... set normal 2... render 8 faces, etc.) Because of that I have to maintain an array of index arrays... one for each normal! Not good! The other way I can do it is to use separate normal and vertex arrays (or even interleave them) but that means I need to have a one-to-one ratio for normals to vertices and that means the normals would be duplicated 8 times more than they need to be! On something with a spherical or even curved surface, every normal most likely is different, but for this, it really seems like a waste of memory. In a perfect world I'd like to have my vertex and normal arrays have different lengths, then when I go to draw my triangles or quads To specify the index to each array for that vertex. Now the OBJ file format lets you specify exactly that... a vertex array and a normal array of different lengths, then when you specify the face you are rendering, you specify a vertex and a normal index (as well as a UV coord if you are using textures too) which seems like the perfect solution! 48 vertices but only 8 normals, then pairs of indexes defining the shapes' faces. But I'm not sure how to render that in OpenGL ES (again, note the 'ES'.) Currently I have to 'denormalize' (sorry for the SQL pun there) the normals back to a 1-to-1 with the vertex array, then render. Just wastes memory to me. Anyone help? I hope I'm missing something very simple here. Mark

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  • errorerror C2059: syntax error : ']', i cant figure out why this coming up in c++

    - by user320950
    void display_totals(); int exam1[100][3];// array that can hold 100 numbers for 1st column int exam2[100][3];// array that can hold 100 numbers for 2nd column int exam3[100][3];// array that can hold 100 numbers for 3rd column int main() { int go,go2,go3; go=read_file_in_array; go2= calculate_total(exam1[],exam2[],exam3[]); go3=display_totals; cout << go,go2,go3; return 0; } void display_totals() { int grade_total; grade_total=calculate_total(exam1[],exam2[],exam3[]); } int calculate_total(int exam1[],int exam2[],int exam3[]) { int calc_tot,above90=0, above80=0, above70=0, above60=0,i,j; calc_tot=read_file_in_array(exam[100][3]); exam1[][]=exam[100][3]; exam2[][]=exam[100][3]; exam3[][]=exam[100][3]; for(i=0;i<100;i++); { if(exam1[i] <=90 && exam1[i] >=100) { above90++; cout << above90; } } return exam1[i],exam2[i],exam3[i]; } int read_file_in_array(int exam[100][3]) { ifstream infile; int num, i=0,j=0; infile.open("grades.txt");// file containing numbers in 3 columns if(infile.fail()) // checks to see if file opended { cout << "error" << endl; } while(!infile.eof()) // reads file to end of line { for(i=0;i<100;i++); // array numbers less than 100 { for(j=0;j<3;j++); // while reading get 1st array or element infile >> exam[i][j]; cout << exam[i][j] << endl; } } infile.close(); return exam[i][j]; }

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  • vb.net how to start a folder monitor service at runtime and pass on the folder path to monitor?

    - by mazrabul
    hi, I have the following windows service file: Imports System.ServiceProcess Imports System.IO Public Class fswService Dim fsw As FileSystemWatcher Dim lf As StreamWriter Protected Overrides Sub OnStart(ByVal args As String()) ' Add code here to start your service. This method should set things ' in motion so your service can do its work. lf = New StreamWriter(Application.StartupPath & "\fsw_lg.log") fsw = New FileSystemWatcher() fsw.Path = args(0) fsw.IncludeSubdirectories = True fsw.Filter = ".txt" fsw.EnableRaisingEvents = True AddHandler fsw.Created, New FileSystemEventHandler(AddressOf file_created) AddHandler fsw.Changed, New FileSystemEventHandler(AddressOf file_changed) AddHandler fsw.Deleted, New FileSystemEventHandler(AddressOf file_deleted) End Sub Public Sub file_created(ByVal obj As Object, ByVal e As FileSystemEventArgs) lf.WriteLine(Now.ToShortDateString & "-" & Now.ToShortTimeString & "-" & e.FullPath & "-created") End Sub Public Sub file_changed(ByVal obj As Object, ByVal e As FileSystemEventArgs) lf.WriteLine(Now.ToShortDateString & "-" & Now.ToShortTimeString & "-" & e.FullPath & "-changed") End Sub Public Sub file_deleted(ByVal obj As Object, ByVal e As FileSystemEventArgs) lf.WriteLine(Now.ToShortDateString & "-" & Now.ToShortTimeString & "-" & e.FullPath & "-deleted") End Sub Protected Overrides Sub OnStop() lf.Close() End Sub End Class i have the ServiceName set to fswService (same as class name). When I added an installer I also set the ServiceName for the ServiceInstaller1 as fswService. I want to start this service at runtime based on the user setting the path of the folder to be watched. To achieve this I have the following: Dim fsw_controller As New ServiceProcess.ServiceController fsw_controller.Start(fswService) 2 problems: first, intellisense error saying: 'fswService' is a type and cannot be used as an expression. second, I can not figure out a way to pass on to the service the path of the folder to watch (which is stored at My.Settings.userPath). I really thought this is how you start a service. Am I missing something? Your help is, as always, appreciated. Thanks

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  • Look over my C# SQLite Query, what am I doing wrong?

    - by CODe
    I'm writing a WinForms database application using SQLite and C#. I have a sqlite query that is failing, and I'm unsure as to where I'm going wrong, as I've tried everything I could think of. public DataTable searchSubs(String businessName, String contactName) { string SQL = null; if ((businessName != null && businessName != "") && (contactName != null && contactName != "")) { // provided business name and contact name for search SQL = "SELECT * FROM SUBCONTRACTOR WHERE BusinessName LIKE %@BusinessName% AND Contact LIKE %@ContactName%"; } else if ((businessName != null && businessName != "") && (contactName == null || contactName == "")) { // provided business name only for search SQL = "SELECT * FROM SUBCONTRACTOR WHERE BusinessName LIKE %@BusinessName%"; } else if ((businessName == null || businessName == "") && (contactName != null && contactName != "")) { // provided contact name only for search SQL = "SELECT * FROM SUBCONTRACTOR WHERE Contact LIKE %@ContactName%"; } else if ((businessName == null || businessName == "") && (contactName == null || contactName == "")) { // provided no search information SQL = "SELECT * FROM SUBCONTRACTOR"; } SQLiteCommand cmd = new SQLiteCommand(SQL); cmd.Parameters.AddWithValue("@BusinessName", businessName); cmd.Parameters.AddWithValue("@ContactName", contactName); cmd.Connection = connection; SQLiteDataAdapter da = new SQLiteDataAdapter(cmd); DataSet ds = new DataSet(); try { da.Fill(ds); DataTable dt = ds.Tables[0]; return dt; } catch (Exception e) { MessageBox.Show(e.ToString()); return null; } finally { cmd.Dispose(); connection.Close(); } } I continually get an error saying that it is failing near the %'s. That's all fine and dandy, but I guess I'm structuring it wrong, but I don't know where! I tried adding apostrophes around the "like" variables, like this: SQL = "SELECT * FROM SUBCONTRACTOR WHERE Contact LIKE '%@ContactName%'"; and quite honestly, that is all I can think of. Anyone have any ideas?

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  • [C++] std::string manipulation: whitespace, "newline escapes '\'" and comments #

    - by rubenvb
    Kind of looking for affirmation here. I have some hand-written code, which I'm not shy to say I'm proud of, which reads a file, removes leading whitespace, processes newline escapes '\' and removes comments starting with #. It also removes all empty lines (also whitespace-only ones). Any thoughts/recommendations? I could probably replace some std::cout's with std::runtime_errors... but that's not a priority here :) const int RecipeReader::readRecipe() { ifstream is_recipe(s_buffer.c_str()); if (!is_recipe) cout << "unable to open file" << endl; while (getline(is_recipe, s_buffer)) { // whitespace+comment removeLeadingWhitespace(s_buffer); processComment(s_buffer); // newline escapes + append all subsequent lines with '\' processNewlineEscapes(s_buffer, is_recipe); // store the real text line if (!s_buffer.empty()) v_s_recipe.push_back(s_buffer); s_buffer.clear(); } is_recipe.close(); return 0; } void RecipeReader::processNewlineEscapes(string &s_string, ifstream &is_stream) { string s_temp; size_t sz_index = s_string.find_first_of("\\"); while (sz_index <= s_string.length()) { if (getline(is_stream,s_temp)) { removeLeadingWhitespace(s_temp); processComment(s_temp); s_string = s_string.substr(0,sz_index-1) + " " + s_temp; } else cout << "Error: newline escape '\' found at EOF" << endl; sz_index = s_string.find_first_of("\\"); } } void RecipeReader::processComment(string &s_string) { size_t sz_index = s_string.find_first_of("#"); s_string = s_string.substr(0,sz_index); } void RecipeReader::removeLeadingWhitespace(string &s_string) { const size_t sz_length = s_string.size(); size_t sz_index = s_string.find_first_not_of(" \t"); if (sz_index <= sz_length) s_string = s_string.substr(sz_index); else if ((sz_index > sz_length) && (sz_length != 0)) // "empty" lines with only whitespace s_string.clear(); } Some extra info: the first s_buffer passed to the ifstream contains the filename, std::string s_buffer is a class data member, so is std::vector v_s_recipe. Any comment is welcome :)

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  • Make text in a <div> wrap around a child element.

    - by John
    In Word you can place an image on a page and have the text flow nicely around it. I was wondering how far one can get towards this using CSS, noting that is has to work in IE6. I already have something sort of close using float, but the floated child-element still 'blocks' text above it. So it partially wraps. Is it possible to put a child div at some arbitrary position in the parent, and have text flow around it freely? The actual use-case here is to put illustrations inside the main content , where each illustration is implemented inside a child . I repeat, it has to work on IE6. And I don't want to get too involved in browser-specific hacks... floating the child at least works on IE6 with no tweaking. Currently I have like this: <div> <div class="illustration"> <img src="image1.png" /> <p>Illustration caption</p> </div> <p>Lorem ipsum dolor sit amet, consetetur sadipscing elitr, sed diam nonumy eirmod tempor invidunt ut labore et dolore magna aliquyam erat, sed diam voluptua. Atvero eos et accusam et justo duo dolores et ea rebum. Stet clita kasd gubergren, no sea takimata sanctus est Lorem ipsum dolor sit amet. </p> </div> div.illustration { float:right; border-top: 1px solid #505050; border-left: 1px solid #505050; border-right: 1px solid #505050; border-bottom: 1px solid #505050; margin-right:30px; margin-top:100px; text-align:center; padding:2px; background: #96C3FF; } div.illustration p { margin:0; font-size:small; font-style:italic; padding:0; }

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  • Why do I get a WCF timeout even though my service call and callback are successful?

    - by KallDrexx
    I'm playing around with hooking up an in-game console to a WCF interface, so an external application can send console commands and receive console output. To accomplish this I created the following service contracts: public interface IConsoleNetworkCallbacks { [OperationContract(IsOneWay = true)] void NewOutput(IEnumerable<string> text, string category); } [ServiceContract(SessionMode = SessionMode.Required, CallbackContract = typeof(IConsoleNetworkCallbacks))] public interface IConsoleInterface { [OperationContract] void ProcessInput(string input); [OperationContract] void ChangeCategory(string category); } On the server I implemented it with: public class ConsoleNetworkInterface : IConsoleInterface, IDisposable { public ConsoleNetworkInterface() { ConsoleManager.Instance.RegisterOutputUpdateHandler(OutputHandler); } public void Dispose() { ConsoleManager.Instance.UnregisterOutputHandler(OutputHandler); } public void ProcessInput(string input) { ConsoleManager.Instance.ProcessInput(input); } public void ChangeCategory(string category) { ConsoleManager.Instance.UnregisterOutputHandler(OutputHandler); ConsoleManager.Instance.RegisterOutputUpdateHandler(OutputHandler, category); } protected void OutputHandler(IEnumerable<string> text, string category) { var callbacks = OperationContext.Current.GetCallbackChannel<IConsoleNetworkCallbacks>(); callbacks.NewOutput(text, category); } } On the client I implemented the callback with: public class Callbacks : IConsoleNetworkCallbacks { public void NewOutput(IEnumerable<string> text, string category) { MessageBox.Show(string.Format("{0} lines received for '{1}' category", text.Count(), category)); } } Finally, I establish the service host with the following class: public class ConsoleServiceHost : IDisposable { protected ServiceHost _host; public ConsoleServiceHost() { _host = new ServiceHost(typeof(ConsoleNetworkInterface), new Uri[] { new Uri("net.pipe://localhost") }); _host.AddServiceEndpoint(typeof(IConsoleInterface), new NetNamedPipeBinding(), "FrbConsolePipe"); _host.Open(); } public void Dispose() { _host.Close(); } } and use the following code on my client to establish the connection: protected Callbacks _callbacks; protected IConsoleInterface _proxy; protected void ConnectToConsoleServer() { _callbacks = new Callbacks(); var factory = new DuplexChannelFactory<IConsoleInterface>(_callbacks, new NetNamedPipeBinding(), new EndpointAddress("net.pipe://localhost/FrbConsolePipe")); _proxy = factory.CreateChannel(); _proxy.ProcessInput("Connected"); } So what happens is that my ConnectToConsoleServer() is called and then it gets all the way to _proxy.ProcessInput("Connected");. In my game (on the server) I immediately see the output caused by the ProcessInput call, but the client is still stalled on the _proxy.ProcessInput() call. After a minute my client gets a JIT TimeoutException however at the same time my MessageBox message appears. So obviously not only is my command being sent immediately, my callback is being correctly called. So why am I getting a timeout exception? Note: Even removing the MessageBox call, I still have this issue, so it's not an issue of the GUI blocking the callback response.

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  • .NET Free memory usage (how to prevent overallocation / release memory to the OS)

    - by Ronan Thibaudau
    I'm currently working on a website that makes large use of cached data to avoid roundtrips. At startup we get a "large" graph (hundreds of thouthands of different kinds of objects). Those objects are retrieved over WCF and deserialized (we use protocol buffers for serialization) I'm using redgate's memory profiler to debug memory issues (the memory didn't seem to fit with how much memory we should need "after" we're done initializing and end up with this report Now what we can gather from this report is that: 1) Most of the memory .NET allocated is free (it may have been rightfully allocated during deserialisation, but now that it's free, i'd like for it to return to the OS) 2) Memory is fragmented (which is bad, as everytime i refresh the cash i need to redo the memory hungry deserialisation process and this, in turn creates large object that may throw an OutOfMemoryException due to fragmentation) 3) I have no clue why the space is fragmented, because when i look at the large object heap, there are only 30 instances, 15 object[] are directly attached to the GC and totally unrelated to me, 1 is a char array also attached directly to the GC Heap, the remaining 15 are mine but are not the cause of this as i get the same report if i comment them out in code. So my question is, what can i do to go further with this? I'm not really sure what to look for in debugging / tools as it seems my memory is fragmented, but not by me, and huge amounts of free spaces are allocated by .net , which i can't release. Also please make sure you understand the question well before answering, i'm not looking for a way to free memory within .net (GC.Collect), but to free memory that is already free in .net , to the system as well as to defragment said memory. Note that a slow solution is fine, if it's possible to manually defragment the large heap i'd be all for it as i can call it at the end of RefreshCache and it's ok if it takes 1 or 2 second to run. Thanks for your help! A few notes i forgot: 1) The project is a .net 2.0 website, i get the same results running it in a .net 4 pool, idem if i run it in a .net 4 pool and convert it to .net 4 and recompile. 2) These are results of a release build, so debug build can not be the issue. 3) And this is probably quite important, i do not get these issues at all in the webdev server, only in IIS, in the webdev i get memory consumption rather close to my actual consumption (well more, but not 5-10X more!)

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  • [NHibernate and ASP.NET MVC] How can I implement a robust session-per-request pattern in my project,

    - by Guillaume Gervais
    I'm currently building an ASP.NET MVC project, with NHibernate as its persistance layer. For now, some functionnalities have been implemented, but only use local NHibernate sessions: each method that accessed the database (read or write) needs to instanciate its own NHibernate session, with the "using()" directive. The problem is that I want to leverage NHibernate's Lazy-Loading capabilities to improve the performance of my project. This implies an open NHibernate session per request until the view is rendered. Furthermore, simultaneous request must be supported (multiple Sessions at the same time). How can I achieve that as cleanly as possible? I searched the Web a little bit and learned about the session-per-request pattern. Most of the implementations I saw used some sort of Http* (HttpContext, etc.) object to store the session. Also, using the Application_BeginRequest/Application_EndRequest functions is complicated, since they get fired for each HTTP request (aspx files, css files, js files, etc.), when I only want to instanciate a session once per request. The concern that I have is that I don't want my views or controllers to have access to NHibernate sessions (or, more generally, NHibernate namespaces and code). That means that I do not want to handle sessions at the controller level nor the view one. I have a few options in mind. Which one seems the best ? Use interceptors (like in GRAILS) that get triggered before and after the controller action. These would open and close sessions/transactions. Is it possible in the ASP.NET MVC world? Use the CurrentSessionContext Singleton provided by NHibernate in a Web context. Using this page as an example, I think this is quite promising, but that still requires filters at the controller level. Use the HttpContext.Current.Items to store the request session. This, coupled with a few lines of code in Global.asax.cs, can easily provide me with a session on the request level. However, it means that dependencies will be injected between NHibernate and my views (HttpContext). Thank you very much!

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  • Change HttpContext.Request.InputStream

    - by user320478
    I am getting lot of errors for HttpRequestValidationException in my event log. Is it possible to HTMLEncode all the inputs from override of ProcessRequest on web page. I have tried this but it gives context.Request.InputStream.CanWrite == false always. Is there any way to HTMLEncode all the feilds when request is made? public override void ProcessRequest(HttpContext context) { if (context.Request.InputStream.CanRead) { IEnumerator en = HttpContext.Current.Request.Form.GetEnumerator(); while (en.MoveNext()) { //Response.Write(Server.HtmlEncode(en.Current + " = " + //HttpContext.Current.Request.Form[(string)en.Current])); } long nLen = context.Request.InputStream.Length; if (nLen > 0) { string strInputStream = string.Empty; context.Request.InputStream.Position = 0; byte[] bytes = new byte[nLen]; context.Request.InputStream.Read(bytes, 0, Convert.ToInt32(nLen)); strInputStream = Encoding.Default.GetString(bytes); if (!string.IsNullOrEmpty(strInputStream)) { List<string> stream = strInputStream.Split('&').ToList<string>(); Dictionary<int, string> data = new Dictionary<int, string>(); if (stream != null && stream.Count > 0) { int index = 0; foreach (string str in stream) { if (str.Length > 3 && str.Substring(0, 3) == "txt") { string textBoxData = str; string temp = Server.HtmlEncode(str); //stream[index] = temp; data.Add(index, temp); index++; } } if (data.Count > 0) { List<string> streamNew = stream; foreach (KeyValuePair<int, string> kvp in data) { streamNew[kvp.Key] = kvp.Value; } string newStream = string.Join("", streamNew.ToArray()); byte[] bytesNew = Encoding.Default.GetBytes(newStream); if (context.Request.InputStream.CanWrite) { context.Request.InputStream.Flush(); context.Request.InputStream.Position = 0; context.Request.InputStream.Write(bytesNew, 0, bytesNew.Length); //Request.InputStream.Close(); //Request.InputStream.Dispose(); } } } } } } base.ProcessRequest(context); }

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  • How to unset an ajax loading.

    - by metacortex
    Hi, I have this script which loads external content: <script type="text/javascript"> var http_request = false; function makePOSTRequest(url, parameters) { http_request = false; if (window.XMLHttpRequest) { http_request = new XMLHttpRequest(); if (http_request.overrideMimeType) { http_request.overrideMimeType('text/html'); } } else if (window.ActiveXObject) { try { http_request = new ActiveXObject("Msxml2.XMLHTTP"); } catch (e) { try { http_request = new ActiveXObject("Microsoft.XMLHTTP"); } catch (e) {} } } if (!http_request) { alert('Cannot create XMLHTTP instance'); return false; } http_request.onreadystatechange = alertContents; http_request.open('POST', url, true); http_request.setRequestHeader("Content-type", "application/x-www-form-urlencoded"); http_request.setRequestHeader("Content-length", parameters.length); http_request.setRequestHeader("Connection", "close"); http_request.send(parameters); } function alertContents() { if (http_request.readyState == 4) { if (http_request.status == 200) { result = http_request.responseText; document.getElementById('opciones').innerHTML = result; } else { alert('Hubo un problema con la operación.'); } } } function get(obj) { var poststr = "port_post=" + encodeURI( document.getElementById("port-post").value ); makePOSTRequest('http://www.site.com/inc/metaform.php?opcion='+ encodeURI( document.getElementById("port-post").value ), poststr); } </script> This is the select that retrieves the content: <select name="port_post" id="port-post" onchange="get(this.parentNode);"> <option value="1">Select one...</option> <option value="2">Pear</option> <option value="3">Pineapple</option> </select> And this is the container div: <div id="opciones">Default content</div> All I whish to know is how I can unset the ajax loading when I change the selection to "Select one...". I wish to say, how restoring the Default content once the "Select one..." option is selected.

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  • Why does the Ternary\Conditional operator seem significantly faster

    - by Jodrell
    Following on from this question, which I have partially answered. I compile this console app in x64 Release Mode, with optimizations on, and run it from the command line without a debugger attached. using System; using System.Diagnostics; class Program { static void Main() { var stopwatch = new Stopwatch(); var ternary = Looper(10, Ternary); var normal = Looper(10, Normal); if (ternary != normal) { throw new Exception(); } stopwatch.Start(); ternary = Looper(10000000, Ternary); stopWatch.Stop(); Console.WriteLine( "Ternary took {0}ms", stopwatch.ElapsedMilliseconds); stopwatch.Start(); normal = Looper(10000000, Normal); stopWatch.Stop(); Console.WriteLine( "Normal took {0}ms", stopwatch.ElapsedMilliseconds); if (ternary != normal) { throw new Exception(); } Console.ReadKey(); } static int Looper(int iterations, Func<bool, int, int> operation) { var result = 0; for (int i = 0; i < iterations; i++) { var condition = result % 11 == 4; var value = ((i * 11) / 3) % 5; result = operation(condition, value); } return result; } static int Ternary(bool condition, in value) { return value + (condition ? 2 : 1); } static int Normal(int iterations) { if (condition) { return = 2 + value; } return = 1 + value; } } I don't get any exceptions and the output to the console is somthing close to, Ternary took 107ms Normal took 230ms When I break down the CIL for the two logical functions I get this, ... Ternary ... { : ldarg.1 // push second arg : ldarg.0 // push first arg : brtrue.s T // if first arg is true jump to T : ldc.i4.1 // push int32(1) : br.s F // jump to F T: ldc.i4.2 // push int32(2) F: add // add either 1 or 2 to second arg : ret // return result } ... Normal ... { : ldarg.0 // push first arg : brfalse.s F // if first arg is false jump to F : ldc.i4.2 // push int32(2) : ldarg.1 // push second arg : add // add second arg to 2 : ret // return result F: ldc.i4.1 // push int32(1) : ldarg.1 // push second arg : add // add second arg to 1 : ret // return result } Whilst the Ternary CIL is a little shorter, it seems to me that the execution path through the CIL for either function takes 3 loads and 1 or 2 jumps and a return. Why does the Ternary function appear to be twice as fast. I underdtand that, in practice, they are both very quick and indeed, quich enough but, I would like to understand the discrepancy.

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  • creating an array of objects in c++

    - by tim22
    I'm trying to create an array of objects in c++. I'm creating a employee object, from my constructor in my company class here: employee obj(int tempIdNum, double tempBase, double tempSales, double tempRate); emp[tempcount]=obj; (this doesn't work?) Emp is the name of the array which is defined here, located in my company h file. Employee emp[4]; more code: Company::Company(string name, string fileName){ string str; int tempcount; int tempIdnum; double tempBase; double tempSales; double tempRate; double num; double arr[16]; this->name=name; //Commission temp; ifstream readFile; readFile.open("fileName"); int inc=0; while(tempcount<4){ for(int i=0+inc; i<4+inc; i++){ readFile>>num; arr[i-inc]=num; } tempIdnum=(int)(arr[0]); tempBase=arr[1]; tempSales=arr[2]; tempRate=arr[3]; Employee obj(int tempIdNum, double tempBase, double tempSales, double tempRate); emp[tempcount]=obj; inc+=4; tempcount++; } readFile.close(); } Here is some more from my h file #include <string> include "Commission.h" using namespace std; ifndef Company_H define Company_H class Company{ private: string name; //name of company Employee emp[4]; //array of payrool info about 4 commission employees int numEmp; //number of employees public: Company(); Company(string name, string fileName); ~Company(); string getName(); Commission getEmployee(int element); int getNumEmp(); }; endif enter code here Does not compile: 46 E:\exercise2\Company.cpp no match for 'operator=' in '((Company*)this)-Company::emp[tempcount] = obj'

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  • How can I append and execute a script inside an iframe in a cross browser way (specifically IE!)?

    - by agmin
    Background: I need to load ad scripts after the DOM has loaded. Because many of the scripts use document.write() and other potentially bad functions to run after the DOM has loaded, I want to load the scripts inside an iframe. So when the ad needs to be shown, an event is triggered which does the following: var iframe = document.createElement('iframe'); iframe.setAttribute('id', 'iframeId'); iframe.setAttribute('src', 'about:blank'); var adContainer = document.getElementById('AdContainer'); adContainer.appendChild(iframe); var val = '<html><head></head><body>'; val += '<scr' + 'ipt type="text/javascript" src="' + url + '"></scr' + 'ipt>'; val += '</body></html>'; If I don't assign the html and body tags to val, the script automatically gets appended to the head of the iframe and fails to execute in FF. In IE, the script doesn't execute with or without the head/body/html tags. var doc = iframe.contentWindow || iframe.contentDocument; if (doc.document){ doc = doc.document } doc.open(); doc.write(val); doc.close(); I found this last bit of code here: http://stackoverflow.com/questions/1591135/why-does-appending-a-script-to-a-dynamically-created-iframe-seem-to-run-the-s. I do NOT want to load jquery in the iframe though, I just want to append a script and have it execute. My current solution seems to work great in FF and Webkit. However, IE doesn't execute the script. The script is written to the page, but doesn't start running. Is there a better way to append the script to the iframe so it will run cross browser? Or is it possible to tell IE to run the script? I know that I could load an external document with the ad script via the iframe, but I don't want to make the extra call to my server if I can do this dynamically. Also, I've tried using appendChild() on the iframe's body to insert the script, but since the script element is created outside the iframe's DOM this doesn't seem to work.

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  • Why isn't my File.Move() working?

    - by yeahumok
    I'm not sure what exactly i'm doing wrong here...but i noticed that my File.Move() isn't renaming any files. Also, does anybody know how in my 2nd loop, i'd be able to populate my .txt file with a list of the path AND sanitized file name? using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.IO; using System.Text.RegularExpressions; namespace ConsoleApplication2 { class Program { static void Main(string[] args) { //recurse through files. Let user press 'ok' to move onto next step string[] files = Directory.GetFiles(@"C:\Documents and Settings\jane.doe\Desktop\~Test Folder for [SharePoint] %testing", "*.*", SearchOption.AllDirectories); foreach (string file in files) { Console.Write(file + "\r\n"); } Console.WriteLine("Press any key to continue..."); Console.ReadKey(true); //End section //Regex -- find invalid chars string pattern = " *[\\~#%&*{}/<>?|\"-]+ *"; string replacement = " "; Regex regEx = new Regex(pattern); string[] fileDrive = Directory.GetFiles(@"C:\Documents and Settings\jane.doe\Desktop\~Test Folder for [SharePoint] %testing", "*.*", SearchOption.AllDirectories); List<string> filePath = new List<string>(); //clean out file -- remove the path name so file name only shows string result; foreach(string fileNames in fileDrive) { result = Path.GetFileName(fileNames); filePath.Add(result); } StreamWriter sw = new StreamWriter(@"C:\Documents and Settings\jane.doe\Desktop\~Test Folder for [SharePoint] %testing\File_Renames.txt"); //Sanitize and remove invalid chars foreach(string Files2 in filePath) { try { string sanitized = regEx.Replace(Files2, replacement); sw.Write(sanitized + "\r\n"); System.IO.File.Move(Files2, sanitized); System.IO.File.Delete(Files2); } catch (Exception ex) { Console.Write(ex); } } sw.Close(); } } } I'm VERY new to C# and trying to write an app that recurses through a specific drive, finds invalid characters (as specified in the RegEx pattern), removes them from the filename and then write a .txt file that has the path name and the corrected filename. Any ideas?

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  • Pure sine wave inverter

    - by Nick
    Not exactly programming (sorry) but I think it's pretty close and can be of interest to other programmers. I'm trying to setup a battery power station so that I can work from anywhere. I go surfing a lot and my idea is to be able to work from wherever I can park my car (given there's coverage). So, I'm getting a deep cycle battery, a 240V charger (I'm in Australia), and an inverter. At the back of my laptop it says 19V and 4.62A. From the people I've spoken to that means it consumes about 90W at most. So my inverter needs to be able to output about 100W. Most of them seem to be 200W and up so this shouldn't be a problem. I want to be able run my laptop for 10 hours (plus the 2 hours I get from the laptop battery) straight. According to the people I've spoken to and from what I gather online I need a battery that has the amp hours for my "amp draw". I have no idea how to calculate this but I've been guesstimating. Most deep cycle batteries seem to be classified using amp hours (Ah)... 35Ah, 50Ah, 75Ah, 100Ah, and so on. However the amp hours on those batteries is for a 240V and I seem to be using 19V. According to an expert I spoke to you'd need a 100Ah battery to power a 5A appliance at 240V for 10 hours (you only get about 50% useful power). That to me is 5A * 240V = 100Ah battery. So, naive as I might be I take 240V and divide that by my 19V and reach the conclusion that I can get away with a battery that's about 12 times smaller than that 100Ah. The expert told me I needed a 50Ah battery so that's probably what I'll be getting, but it would be interesting to know what I theoretically would need to power my laptop for 10 hours. As for charging the battery the expert I spoke to said I needed a 3-5A charger to be able to charge that 50Ah battery from flat to full in about 10 hours (I will just leave it plugged in over night). Now to my question. The expert said it's not a matter of "if" more like a guaranteed "when" my computer will stuff up if I don't use a "pure sine wave inverter". From what I gather the power that comes out of that battery is not as clean as the power we get in the socket at home. Apparently it's "square" and the one in the socket is nice and smooth. I've already got an inverter, but it's not "pure". Do I really need to buy the $200-300 pure sine wave inverter or can I get away with something else? Perhaps the laptop adapter that sits in the middle of my laptop power cable already fixes that wave to be nice and smooth? Thanks!

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  • Spinning a circle in J2ME using a Canvas.

    - by JohnQPublic
    Hello all! I have a problem where I need to make a multi-colored wheel spin using a Canvas in J2ME. What I need to do is have the user increase the speed of the spin or slow the spin of the wheel. I have it mostly worked out (I think) but can't think of a way for the wheel to spin without causing my cellphone to crash. Here is what I have so far, it's close but not exactly what I need. class MyCanvas extends Canvas{ //wedgeOne/Two/Three define where this particular section of circle begins to be drawn from int wedgeOne; int wedgeTwo; int wedgeThree; int spinSpeed; MyCanvas(){ wedgeOne = 0; wedgeTwo = 120; wedgeThree = 240; spinSpeed = 0; } //Using the paint method to public void paint(Graphics g){ //Redraw the circle with the current wedge series. g.setColor(255,0,0); g.fillArc(getWidth()/2, getHeight()/2, 100, 100, wedgeOne, 120); g.setColor(0,255,0); g.fillArc(getWidth()/2, getHeight()/2, 100, 100, wedgeTwo, 120); g.setColor(0,0,255); g.fillArc(getWidth()/2, getHeight()/2, 100, 100, wedgeThree, 120); } protected void keyPressed(int keyCode){ switch (keyCode){ //When the 6 button is pressed, the wheel spins forward 5 degrees. case KEY_NUM6: wedgeOne += 5; wedgeTwo += 5; wedgeThree += 5; repaint(); break; //When the 4 button is pressed, the wheel spins backwards 5 degrees. case KEY_NUM4: wedgeOne -= 5; wedgeTwo -= 5; wedgeThree -= 5; repaint(); } } I have tried using a redraw() method that adds the spinSpeed to each of the wedge values while(spinSpeed0) and calls the repaint() method after the addition, but it causes a crash and lockup (I assume due to an infinite loop). Does anyone have any tips or ideas how I could automate the spin so you do not have the press the button every time you want it to spin? (P.S - I have been lurking for a while, but this is my first post. If it's too general or asking for too much info (sorry if it is) and I either remove it or fix it. Thank you!)

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