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  • Auto-needed classes?

    - by fsdfa
    Suppose I have a class A and a class B. The .h of A, needs the .h of B, and the .h of B needs the .h of A. (need = #include). All .h have the guards: #ifndef _classX_ #define _classX_ ... ... #endif But if I compile the .cpp of A, then when it includes the .h of B, the B class cannot include the .h of A class because the A class has already use the guard. How can i solve this?

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  • MySQLi - declaring variable after bind_param?

    - by Kerry
    This may be a completely dumb question, but I've seen a couple examples declaring the variables AFTER putting them in bind_param: http://devzone.zend.com/article/686 I've never seen this done before and all my programming knowledge says I should define them before hand. Is this a valid/preferred way?

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  • Where does code within Script tags go in the resulting AS class?

    - by Hanno Fietz
    I was wondering what happens to the code contained in an <mx:Script> tag. If I define a function tehre, it just becomes a member function of the generated class. But I noticed that it seems OK for the compiler if I just write some (static) method calls there (specifically, I call Font.registerFont()). I feel kind of guilty for doing this, because I have no idea what's really happening and when the code gets executed.

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  • Which is easiest solution for hover images

    - by Mirage
    I am looking for some easy jquery solution for hover images. Like if i define a class. them jquery should get the current image like abc.png then chnage that to abc_on.png and then put that to on hover image How can i do that. i don't want to add function for every button. Just one function and it do all. My Images all usually imagename.png or imagename_on.png

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  • MySQL: List rows who have one but not another many-to-many relationship

    - by Svish
    Not quite sure how to ask or define this, but can't figure it out. I have three tables like this: persons person_id, first_name, last_name hobbies hobby_id, name persons_hobbies person_id, hobby_id I need to make two lists. Persons that have both hobby A and B, and persons that have hobby A but not B. How can I write these two queries? Can't figure out how to do this with joining and all...

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  • How do I generate a RouteLink to a route in a different area?

    - by Max Schmeling
    I have two different areas, and I have a route in one of those areas that is specific to that area, but I need to generate a link to that route using Html.RouteLink from another area (it's how you get over into the new area) but it won't work... It doesn't seem possible to use RouteLink to routes in a different area. What is the best way around this? Should I just define a new route in the other area and name it differently?

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  • how does sizeof work with array in C++

    - by skydoor
    Hi, I was told the array name is a pointer char a[] = "a" but when sizeof(a) = 2 why not it is a size of pointer here? however when I define it like this char* a ="a"; we get sizeof(a) =4; Well, I think I need more information about how does sizeof work with the array names.... Can anyone elaborate that?

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  • when to use const char *

    - by djones2010
    If i have a function api that expects a 14 digit input and returns a 6 digit output. I basically define the input as a const char *. would that be the correct and safe thing to do? also why would I not want to just do char * which I could but it seems more prudent to use const char * in that case especially since its an api that i am providing. so for different input values I generate 6 digit codes.

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  • making a queue program

    - by seventhief
    Hi can someone help me making a queue program. i want to set the array[0] to be array[1] just in display but in real i am adding value at array[0]. i got how to run the add function to it. but i can't do the view and delete command that will view from ex. array[0] to array[4], when displayed array[1] to array[5] with the value inserted. #include <stdio.h> #include <stdlib.h> #define p printf #define s scanf int rear = 0; int front = 0; int *q_array = NULL; int size = 0; main() { int num, opt; char cont[] = { 'y' }; clrscr(); p("Queue Program\n\n"); p("Queue size: "); s("%d", &size); p("\n"); if(size > 0) { q_array = malloc(size * sizeof(int)); if(q_array == NULL) { p("ERROR: malloc() failed\n"); exit(2); } } else { p("ERROR: size should be positive integer\n"); exit(1); } while((cont[0] == 'y') || (cont[0] == 'Y')) { clrscr(); p("Queue Program"); p("\n\nQueue size: %d\n\n", size); p("MAIN MENU\n1. Add\n2. Delete\n3. View"); p("\n\nYour choice: "); s("%d", &opt); p("\n"); switch(opt) { case 1: if(rear==size) { p("You can't add more data"); } else { p("Enter data for Queue[%d]: ", rear+1); s("%d", &num); add(num); } break; case 2: delt(); break; case 3: view(); break; } p("\n\nDo you want to continue? (Y\/N)"); s("%s", &cont[0]); } } add(int a) { q_array[rear]=a; rear++; } delt() { if(front==rear) { p("Queue Empty"); } else { p("Queue[%d] = %d removed.", front, q_array[front]); front++; } } view() { int i; for(i=front;i<=rear;i++) p("\nQueue[%d] = %d", i, q_array[i]); }

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  • Downside to including headers in every source file (Objective-C)

    - by Michael Waterfall
    I'm currently including my AppDelegate.h and all of my category headers into every one of my source files using the MyApp_Prefix.pch prefix header, instead of manually #importing them only where they are used. The category methods and lots of compiler #define's in my app delegate are used in lots of places in my code. Is there any down side to this? Is it just that compilation will take longer?

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  • Database Design Question

    - by Soo
    Ok SO, I have a user table and want to define groups of users together. The best solution I have for this is to create three database tables as follows: UserTable user_id user_name UserGroupLink group_id member_id GroupInfo group_id group_name This method keeps the member and group information separate. This is just my way of thinking. Is there a better way to do this? Also, what is a good naming convention for tables that link two other tables?

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  • Trivial Q about redefinition.

    - by Knowing me knowing you
    Why this isn't allowed: int a = 0; int a = 0; but this is: for (int i = 0; i < 2; ++i) { int a = 0; } As far as I know code inside for loop will be executed twice whitout actually going out of its scope, so it should also be an error to define a twice. Looking forward to your answers Thanks.

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  • g++ creates several symbols of a const ?

    - by nissen
    In one of my header (C++) files I changed #define TIMEOUT 10 to the more(?) C++ way: const int TIMEOUT = 10; It seems however, g++(v 4.4.3) now includes this symbol several times in the binary. $ nm -C build/ipd/ipd |head 08050420 T ToUnixTime 08050470 T ParseTime 080504c0 T ParseISOTime 080518e4 r TIMEOUT 080518ec r TIMEOUT 080518f4 r TIMEOUT 080518fc r TIMEOUT 080503e0 T HandleMessage How come ?

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  • Safe division function

    - by bugspy.net
    I would like to define some kind of safe division (and modulo) function, one that would return some predefined value when attempting to divide by zero. I don't want to throw exceptions, just to return some "reasonable" value (1? 0?) and continue the program flow. Obviously there is no correct return value, but I wonder if there is some standard or known approach to this

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  • How should onClick Listener by defined and instantiated for an Activity

    - by Code Droid
    My Activity has multiple lists so I have defined MyClickListener as below: My question is how I should instantiate this class: MyClickListener mMyClickListener = new MyClickListener(); Or maybe it is better to instantiate inside the onCreate(Bundle) and just define above. Whats considered the better way? I don't want too much in onCreate() its already full of stuff. Any thoughts on the declaration and instatiation? Whats the best way? private class MyClickListener implements OnClickListener { @Override public void onClick(View view) { } }

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  • BYTE typedef in VC++ and windows.h

    - by jules
    Hi, I am using Visual C++, and I am trying to include a file that uses BYTE (as well as DOUBLE, LPCONTEXT...) , which by default is not a defined type. If I include windows.h, it works fine, but windows.h also defines GetClassName wich I don't need. I am looking for an alternative to windows.h include, that would work with VC++ and would define most of the types like BYTE, DOUBLE ... Thanks

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