Search Results

Search found 11923 results on 477 pages for 'inner classes'.

Page 42/477 | < Previous Page | 38 39 40 41 42 43 44 45 46 47 48 49  | Next Page >

  • What is the right way to group this project into classes?

    - by sigil
    I originally asked this on SO, where it was closed and recommended that I ask it here instead. I'm trying to figure out how to group all the functions necessary for my project into classes. The goal of the project is to execute the following process: Get the user's FTP credentials (username & password). Check to make sure the credentials establish a valid connection to the FTP server. Query several Sharepoint lists and join the results of those queries to create a list of items that need to have action taken on them. Each item in the list has a folder. For each item: Zip the contents of the folder. Upload the folder to the FTP server using SFTP Update the item's Sharepoint data. Email the user an Excel report showing, e.g., Items without folder paths Items that failed to zip or upload Steps 2-5 are performed on a periodic basis; if step 2 returns an invalid connection, the user is alerted and the process returns to step 1. If at any point the user presses a certain key, the process terminates. I've defined the following set of classes, each of which is in its own .cs file: SFTP: file transfer processes DataHandler: Sharepoint data retrieval/querying/updating processes. Also makes and uploads the zip files. Exceptions: Not just one class, this is the .cs file where I have all of my exception classes. Report: Builds and sends the report. Program: The main class for running the program. I recognize that the DataHandler class is a god object, but I don't have a good idea of how to refactor it. I feel like it should be more fine-grained than just breaking it into Sharepoint, Zip, and Upload, but maybe that's it. Also, I haven't yet worked out how to combine the periodic behavior with the "wait for user input at any point in the process" part; I think that involves threads, which means other classes to manage the threads... I'm not that well-versed in design patterns, but is there one that fits this project well? If this is too big of a topic to neatly explain in an SO answer, I'll also accept a link to a good tutorial on what I'm trying to do here.

    Read the article

  • c# - what approach can I use to extend a group of classes that include implemented methods? (see des

    - by Greg
    Hi, I want to create an extendible package I am writing that has Topology, Node & Relationship classes. The idea is these base classes would have the various methods in them necessary to base graph traversal methods etc. I would then like to be able to reuse this by extending the package. For example the base requirements might see Relationship with a parentNode & childNode. Topology would have a List of Nodes and List of Relationships. Topology would have methods like FindChildren(int depth). Then the usage would be to extend these such that additional attributes for Node and Relationships could be added etc. QUESTION - What would be the best approach to package & expose the base level classes/methods? (it's kind of like a custom collection but with multiple facets). Would the following concepts come into play: Interfaces - would this be a good idea to have ITopology, INode etc, or is this not required as the user would extend these classes anyway? Abstract Classes - would the base classes be abstract classes Custom Generic Collection - would some approach using this concept assist (but how would this work if there are the 3 different classes) thanks

    Read the article

  • XmlSerializer one Class that has multiple classes properties

    - by pee2002
    Hi there! Objective: Serialize all the public properties of the ClassMain: public class ClassMain { ClassA classA = new ClassA(); public ClassMain() { classA.Prop1 = "Prop1"; classA.Prop2 = "Prop2"; } public string Prop1 { get; set; } public string Prop2 { get; set; } public ClassA ClassA { get { return classA; } } } ClassA: public class ClassA { public string Prop1 { get; set; } public string Prop2 { get; set; } } This is how i´m serializing: private void button1_Click(object sender, EventArgs e) { ClassMain classMain = new ClassMain(); classMain.Prop1 = "Prop1"; classMain.Prop2 = "Prop2"; XmlSerializer mySerializer = new XmlSerializer(typeof(ClassMain)); StreamWriter myWriter = new StreamWriter("xml1.xml"); mySerializer.Serialize(myWriter, classMain); myWriter.Close(); } In this case, the xml output is: <?xml version="1.0" encoding="utf-8"?> <ClassMain xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema"> <Prop1>Prop1</Prop1> <Prop2>Prop2</Prop2> </ClassMain> As you see, is lacking the ClassA properties. Can anyone help me out? Regards

    Read the article

  • Best way to re-use the same django models and admin for multiple apps

    - by kepioo
    Given a reference app ( called guide), how can I create additional apps that will reuse the same model/admin/views than guide - the motivation behind is to be able to individually control each subapp. guide guideApp1 exact same models/admin/views than guide guideApp2 exact same models/admin/views than guide in the Admin site, I should have : 1 section for guideApp1 with all the tables defined in guide, that applies to guideApp1 1 section for guideApp12 with all the tables defined in guide, that applies to guideApp2

    Read the article

  • Extend linq-to-sql partial class to avoid writing a property?

    - by Curtis White
    I have a linq-to-sql class. I have a property "Password" for which I want to call the underlying ASP.NET Membership provider. Thus, I do not want this property written out directly but via my own code. I basically want to create a facade/proxy for this property such that I may use the underlying membership provider or a custom stored procedure. I want to accomplish without modifying the LINQ-TO-SQL designer generated code, if at all possible.

    Read the article

  • MarshalException: CORBA MARSHAL 1398079745 / Could find classes

    - by user302049
    Hi, we did a cleanbuild in netbeans, checked the jdk version and deployed everything at the server but still got the following error. Can somebody help? javax.servlet.ServletException: #{RegistrationController.register}: javax.ejb.EJBException: nested exception is: java.rmi.MarshalException: CORBA MARSHAL 1398079745 Maybe; nested exception is: org.omg.CORBA.MARSHAL: ----------BEGIN server-side stack trace---------- org.omg.CORBA.MARSHAL: vmcid: SUN minor code: 257 completed: at com.sun.corba.ee.impl.logging.ORBUtilSystemException.couldNotFindClass(ORBUtilSystemException.java:9679) at com.sun.corba.ee.impl.logging.ORBUtilSystemException.couldNotFindClass(ORBUtilSystemException.java:9694) at com.sun.corba.ee.impl.encoding.CDRInputStream_1_0.read_value(CDRInputStream_1_0.java:1042) at com.sun.corba.ee.impl.encoding.CDRInputStream_1_0.read_value(CDRInputStream_1_0.java:896) ...

    Read the article

  • How do I get a PHP class constructor to call its parent's parent's constructor

    - by Paulo
    I need to have a class constructor in PHP call its parent's parent's (grandparent?) constructor without calling the parent constructor. // main class that everything inherits class Grandpa { public function __construct() { } } class Papa extends Grandpa { public function __construct() { // call Grandpa's constructor parent::__construct(); } } class Kiddo extends Papa { public function __construct() { // THIS IS WHERE I NEED TO CALL GRANDPA'S // CONSTRUCTOR AND NOT PAPA'S } } I know this is a bizarre thing to do and I'm attempting to find a means that doesn't smell bad but nonetheless, I'm curious if it's possible. EDIT I thought I should post the rationale for the chosen answer. The reason being; it most elegant solutionto the problem of wanting to call the "grandparent's" constructor while retaining all the values. It's certainly not the best approach nor is it OOP friendly, but that's not what the question was asking. For anyone coming across this question at a later date - Please find another solution. I was able to find a much better approach that didn't wreak havoc on the class structure. So should you.

    Read the article

  • Objective-C classes, pointers to primitive types, etc.

    - by Toby Wilson
    I'll cut a really long story short and give an example of my problem. Given a class that has a pointer to a primitive type as a property: @interface ClassOne : NSObject { int* aNumber } @property int* aNumber; The class is instantiated, and aNumber is allocated and assigned a value, accordingly: ClassOne* bob = [[ClassOne alloc] init]; bob.aNumber = malloc(sizeof(int)); *bob.aNumber = 5; It is then passed, by reference, to assign the aNumber value of a seperate instance of this type of class, accordingly: ClassOne* fred = [[ClassOne alloc] init]; fred.aNumber = bob.aNumber; Fred's aNumber pointer is then freed, reallocated, and assigned a new value, for example 7. Now, the problem I'm having; Since Fred has been assigned the same pointer that Bob had, I would expect that Bob's aNumber will now have a value of 7. It doesn't, because for some reason it's pointer was freed, but not reassigned (it is still pointing to the same address it was first allocated which is now freed). Fred's pointer, however, has the allocated value 7 in a different memory location. Why is it behaving like this? What am I minsunderstanding? How can I make it work like C++ does?

    Read the article

  • how to send classes defined in .proto (protocol-buffers) over a socket

    - by make
    Hi, I am trying to send a proto over a socket, but i am getting segmentation error. Could someone please help and tell me what is wrong with this example? file.proto message data{ required string x1 = 1; required uint32 x2 = 2; required float x3 = 3; } client.cpp ... // class defined in proto data data_snd; data data_rec; char *y1 = "operation1"; uint32_t y2 = 123 ; float y3 = 3.14; // assigning data to send() data_snd.set_x1(y1); data_snd.set_x2(y2); data_snd.set_x3(y3); //sending data to the server if (send(socket, &data_snd, sizeof(data_snd), 0) < 0) { cerr << "send() failed" ; exit(1); } //receiving data from the client if (recv(socket, &data_rec, sizeof(data_rec), 0) < 0) { cerr << "recv() failed"; exit(1); } //printing received data cout << data_rec.x1() << "\n"; cout << data_rec.x2() << "\n"; cout << data_rec.x3() << "\n"; ... server.cpp ... //receiving data from the client if (recv(socket, &data_rec, sizeof(data_rec), 0) < 0) { cerr << "recv() failed"; exit(1); } //printing received data cout << data_rec.x1() << "\n"; cout << data_rec.x2() << "\n"; cout << data_rec.x3() << "\n"; // assigning data to send() data_snd.set_x1(data_rec.x1()); data_snd.set_x2(data_rec.x2()); data_snd.set_x3(data_rec.x3()); //sending data to the server if (send(socket, &data_snd, sizeof(data_snd), 0) < 0) { cerr << "send() failed" ; exit(1); } ... Thanks for help and replies-

    Read the article

  • Heap Dump Root Classes

    - by Adnan Memon
    We have production system going into infinite loop of full gc and memory drops form 8 gigs to like 1 MB in just 2 minutes. After taking heap dump it tells me there an is an array of java.lang.Object ([Ljava.lang.Object) with millions of java.lang.String objects having same String taking 99% of heap. But it doesn't tell me which class is referencing to this array so that I can fix it in the code. I took the heap dump using jmap tool on JDK 6 and used JProfiler, NetBeans, SAP Memory Analyzer and IBM Memory Analyzer but none of those tell me what is causing this huge array of objects?? ... like what class is referencing to it or contains it. Do I have to take a different dump with different config in order to get that info? ... Or anything else that can help me find out the culprit class causing this ... it will help a lot.

    Read the article

  • PHP and Classes: access to parent's public property within the parent class

    - by takpar
    Hi, here is what my code looks like i have two forms: class Form_1 extends Form_Abstract { public $iId = 1; } class Form_2 extends Form_1 { public $iId = 2; } i expect the code behave like this: $oForm = new Form_2; echo $oForm->getId(); // it returns '2' echo $oForm->getParentId(); // i expect it returns '1' here is my Form_Abstract class: class Form_Abstract { public $iId = 0; public function getId() { return $this->iId; } /** this method will be called from a child instance */ public function getParentId() { return parent::$iId; } } but it throws a Fatal Error: Fatal error: Cannot access parent:: when current class scope has no parent please help me with the method getParentId()

    Read the article

  • Flash CS3/AS3 - How to Mask Nested MovieClips in External Classes

    - by Max Jackson
    I have a number of external class files that make up (or are trying to build) a portfolio. One of the class files for this project is a Menu.as class I tried extends, but I'm yet to use extends to where it doesn't become a ball of tangled holiday cheer. So my main portfolio class (the one where I'm assembling everything) calls an instance of the Menu class. From the Preloader through the Portfolio class into the Menu class is where I'm passing the content because I want to package things properly. This is Menu content, so naturally I want to position it in a properly names spot. I'm trying to reveal this Menu in a mask and I'm getting the old #1009 error. In a trace, this will work: trace(site_mc.menu_mc.mainMask_mc); // returns [object mainMask_mc_4] However, when I try to truncate the string into a single compact_mc... compactMenu_mc = site_mc.menu_mc.mainMask_mc; trace(compact_mc); // it won't trace (#1009). I said to hell with it, but now I need to have one MovieClip mask another. So I figure I can't go all... parent.parent.parent.clip_mc.mask = parent.parent.parent.masked_mc Probably because of datatyping and whatever else. I hate to be vague, but I'm new and have been working like gangbusters for days to get this portfolio up. Any suggestions or pointers on things my noob brain might've missed are given much thanks. :)

    Read the article

  • jQuery not and classes

    - by Giles B
    Hi Guys, I have 2 anchor links (a.selector) and when one is clicked it has a class applied to it of 'active-arrow' and the click also removes the class of the same name from the other anchor as well as lowering the opacity to 0.2. I then want to have a fade effect when the user hovers over the anchor that doesn't have 'active-arrow' applied to it so that it goes to full opacity when mouseenters and back to 0.2 when mouseleaves. The problem im having is that both .not and :not don't seem to be working as expected, the hover effect works but if I click on the anchor whilst hovering the 'active-arrow' class is applied but when mouseleaves the opacity is faded down to 0.2 again even though the 'active-arrow' class is applied. Also the hover then doesn't work for the other a link which has had 'active-arrow' removed. Bit of a hard one to explain so heres some code that hopefully helps a bit. *//If a.selector doesn't have the class 'active-arrow' then run the hoverFade function* $("a.selector").not(".active-arrow").hoverFade(); //Functions for first element $('a.selector-1').click(function () { $('a.selector-2').removeClass('active-arrow'); //Remove background image from corresponding element $('ul#storage-items-2').fadeOut(1200).addClass('hide'); //Fade out then hide corresponding list $(this).addClass('active-arrow', 'fast'); //Add background image to current element $('ul#storage-items-1').removeClass('hide').fadeIn(1800); //Unhide and fade in the list $('a.selector-2').fadeTo(500, 0.2); //Fade corresponding element $(this).fadeTo(800, 1);//Fade this element to full opacity }); I only included the code for teh first anchor (a.selector-1) as the code for the second anchor is identical but just changes the class names to a.selector-2. Also the hoverFade function is in a seperate file so we can re-use it. jQuery.fn.hoverFade = function() { return this.each(function(){ $(this).hover( function () { $(this).fadeTo(500, 0.8); }, function () { $(this).fadeTo(500, 0.2); }); }); } Each anchor link fades in and fades out a UL as well. Any help is most appreciated Thanks Giles

    Read the article

  • Passing a NSArray between classes

    - by Althane
    So, my second question based off of this application I'm teaching myself Objective C with. I have a Data Source class, which for now looks mostly like: - (id) init { if (self = [super init]){ listNames = [[NSArray alloc] initWithObjects: @"Grocery", @"Wedding", @"History class",@"CS Class",@"Robotics",@"Nuclear Sciences", @"Video",@"Library",@"Funeral", nil]; NSLog(@"%@",listNames); } return self; } The .h looks as follows: @interface MainViewDataSource : NSObject { NSArray *listNames; } @property (nonatomic, retain) NSArray *listNames; -(NSArray *)getListNames; So that's where I make it. Now the problem is that when I try to get the array listNames, it returns nothing. The following piece: NSArray* data = [listData listNames]; Is supposed to put the information in listNames in data, but... isn't. Since I'm rather used to JAva, I'm betting this is an Objective C quirk that I don't know how to fix. Which is why I'd be here asking for help. What's the proper way to pass around NSArrays like this?

    Read the article

  • Classes / instances in Ontology

    - by SODA
    Hi, I'm trying to comprehend ontology basics. Here's an example: car (class) 2009 VW CC (sub-class or instance?) My neighbor's 2009 VW CC (instance) My issue is understanding what is "2009 VW CC" (as a car model). If you're making product model a sub-class in the ontology - all of a sudden your ontology becomes bloated with thousands of subclasses of a "car". That's redundant. At the same time we can't say "2009 VW CC" is an instance, at least it's not material instance of a class. Does it make sense to distinguish between regular instances and material (distinct physical objects)? At the other hand, if both are instances (of different nature so to say), then how can instance inherit properties / relations of a non-class?

    Read the article

  • Superfluous python parameters

    - by Leif Andersen
    I've noticed a discrepancy in the way that python parameters are called. In every other language I've dealt with, you either have foo() meaning either no parameters, or as many parameters as you like, or foo(arg1, arg2,...,argn) where you pass in the same number of parameters to define the function and call it. In python however, I've noticed that the function definitions, and when the function is called, can have two different parameters sets, this usually consists of: class foo(object): def bar(self, arg1, arg2): pass However, when I want to call the function, all I have to do is: zoo = foo() zoo.bar(arg1, arg2) Where did the self parameter go? Thank you.

    Read the article

  • Binding XML in Sliverlight without Nominal Classes

    - by AnthonyWJones
    Lets say I have a simple chunck of XML:- <root> <item forename="Fred" surname="Flintstone" /> <item forename="Barney" surname="Rubble" /> </root> Having fetched this XML in Silverlight I would like to bind it with xaml of this ilke:- <ListBox x:Name="ItemList" Style="{StaticResource Items}"> <ListBox.ItemTemplate> <DataTemplate> <StackPanel Orientation="Horizontal"> <TextBox Text="{Binding Forename}" /> <TextBox Text="{Binding Surname}" /> </StackPanel> </DataTemplate> </ListBox.ItemTemplate> </ListBox> Now I can bind simply enough with LINQ to XML and a nominal class:- public class Person { public string Forename {get; set;} public string Surname {get; set;} } So here is the question, can it be done without this class? IOW coupling between the Sliverlight code and the input XML is limited to the XAML only, other source code is agnostic to the set of attributes on the item element. Edit: The use of XSD is suggested but ultimately it amounts the same thing. XSD-Generated class. Edit: An anonymous class doesn't work, Silverlight can't bind them. Edit: This needs to be two way, the user needs to be able to edit the values and these value end up in the XML. (Changed original TextBlock to TextBox in sample above).

    Read the article

  • Programmatically implementing an interface that combines some instances of the same interface in var

    - by namin
    What is the best way to implement an interface that combines some instances of the same interface in various specified ways? I need to do this for multiple interfaces and I want to minimize the boilerplate and still achieve good efficiency, because I need this for a critical production system. Here is a sketch of the problem. Abstractly, I have a generic combiner class which takes the instances and specify the various combinators: class Combiner<I> { I[] instances; <T> T combineSomeWay(InstanceMethod<I,T> method) { // ... method.call(instances[i]) ... combined in some way ... } // more combinators } Now, let's say I want to implement the following interface among many others: Interface Foo { String bar(int baz); } I want to end up with code like this: class FooCombiner implements Foo { Combiner<Foo> combiner; @Override public String bar(final int baz) { return combiner.combineSomeWay(new InstanceMethod<Foo, String> { @Override public call(Foo instance) { return instance.bar(baz); } }); } } Now, this can quickly get long and winded if the interfaces have lots of methods. I know I could use a dynamic proxy from the Java reflection API to implement such interfaces, but method access via reflection is hundred times slower. So what are the alternatives to boilerplate and reflection in this case?

    Read the article

  • What's the convention for extending Linq with set based helper operations

    - by Luke Rohde
    Hi All I might be vaguing out here but I'm looking for a nice place to put set based helper operations in linq so I can do things like; db.Selections.ClearTemporary() which does something like db.DeleteAllOnSubmit(db.Selections.Where(s => s.Temporary)) Since I can figure out how to extend Table<Selection> the best I can do is create a static method in partial class of Selection (similar to Ruby) but I have to pass in the datacontext like; Selection.ClearTemporary(MyDataContext) This kind of sucks because I have two conventions for doing set based operations and I have to pass the data context to the static class. I've seen other people recommending piling helper methods into a partial of the datacontext like; myDataContext.ClearTemporarySelections(); But I feel this makes the dc a dumping ground for in-cohesive operations. Surely I'm missing something. I hope so. What's the convention? TIA

    Read the article

  • Access static method from non static class possible in java and not in c#

    - by sagar_kool
    Access static method from non static class with object. It is not possible in C#. Where it is done by JAVA. How it works? example of java /** * Access static member of the class through object. */ import java.io.*; class StaticMemberClass { // Declare a static method. public static void staticDisplay() { System.out.println("This is static method."); } // Declare a non static method. public void nonStaticDisplay() { System.out.println("This is non static method."); } } class StaticAccessByObject { public static void main(String[] args) throws IOException { // call a static member only by class name. StaticMemberClass.staticDisplay(); // Create object of StaticMemberClass class. StaticMemberClass obj = new StaticMemberClass(); // call a static member only by object. obj.staticDisplay(); // accessing non static method through object. obj.nonStaticDisplay(); } } Output of the program: This is static method. This is static method. This is non static method. How to do this in C#? thanks in advance..

    Read the article

  • Unable to access a primitive array inside a custom class from a UIViewController instance

    - by Daniel
    Hello! I have made a subclass of NSObject that is meant to be the model of my application. The class has a few methods and on instance primitive array as such: @interface Cube : NSObject { int cubeState[5][2][2]; } - (id)printContent; @end @implementation Cube - (void)init { if (self = [super init]) { for (int i=0; i<=5; i++) { for (int j=0; j<=2; j++) { for (int k=0; k<=2; k++) { cubeState[i][j][k] = i; } } } } return self; } - (void)printContent { for (int i=0; i<=5; i++) { for (int j=0; j<=2; j++) { for (int k=0; k<=2; k++) { NSLog(@"[%d] [%d] [%d] = %d", i, j, k, cubeState[i][j][k]); } } } } @end This works fine if instanciated from the delegate as such: #include "Cube.h" @implementation CubeAppDelegate @synthesize window; - (void)applicationDidFinishLaunching:(UIApplication *)application { Cube *cube = [[Cube alloc] init]; [cube printContent]; [cube release]; [window makeKeyAndVisible]; } However, the application crashes if I try to create a subclass of UIViewController with a Cube *cube property and later try to access the Cube instance object through the view controller's property as such: @interface CustomController : UIViewController { Cube *cube; } @property (nonatomic, retain) Cube *cube; @end @implementation CustomController @synthesize cube; - (void)dealloc { [cube release]; [super dealloc]; } @end and in the delegate: - (void)applicationDidFinishLaunching:(UIApplication *)application { viewController = [[CustomController alloc] initWithNibName:@"MainView" bundle:nil]; viewController.cube = [[[Cube alloc] init] autorelease]; [viewController.cube printContent]; // Application crashes here } Any ideas?

    Read the article

  • Naming conventions for private members of .NET types

    - by Joan Venge
    Normally when I have a private field inside a class or a struct, I use camelCasing, so it would be obvious that it's indeed private when you see the name of it, but in some of my colleagues' C# code, I see that they use m_ mostly or sometimes _, like there is some sort of convention. Aren't .NET naming conventions prevent you from using underscores for member names? And when you mention the MS naming conventions or what not, they tell you it's the best way, but don't explain the reasoning behind it.

    Read the article

  • Survey on logging classes / frameworks / writers

    - by ts
    I am curious what writers (handlers, loggers) are you using. Text file and db its quite obvious, but what are other possibilities ? Firephp maybe (as in Zend_Log), mail, jabber, url ? Is anyone using syslog() or error_log() ? Are you using streams (especially custom ones) ? Are you using custom error levels or you limit yourself to predefined values? Are you logging common php errors / warning / notices? And last question - is there anything new in the town, worth consideration, apart of Zend_Log ? Or are you using your homebrew class?

    Read the article

< Previous Page | 38 39 40 41 42 43 44 45 46 47 48 49  | Next Page >