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  • Method name collision in interface implementation - Java

    - by Bhaskar
    If I have two interfaces , both quite different in their purposes , but with same method signature , how do I make a class implement both without being forced to write a single method that serves for the both the interfaces and writing some convoluted logic in the method implementation that checks for which type of object the call is being made and invoke proper code ? In C# , this is overcome by what is called as explicit interface implementation. Is there any equivalent way in Java ?

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  • Help to understand the issue with protected method

    - by zeroed
    I'm reading Sybex Complete Java 2 Certification Study Guide April 2005 (ISBN0782144195). This book is for java developers who wants to pass java certification. After a chapter about access modifiers (along with other modifiers) I found the following question (#17): True or false: If class Y extends class X, the two classes are in different packages, and class X has a protected method called abby(), then any instance of Y may call the abby() method of any other instance of Y. This question confused me a little. As far as I know you can call protected method on any variable of the same class (or subclasses). You cannot call it on variables, that higher in the hierarchy than you (e.g. interfaces that you implement). For example, you cannot clone any object just because you inherit it. But the questions says nothing about variable type, only about instance type. I was confused a little and answered "true". The answer in the book is False. An object that inherits a protected method from a superclass in a different package may call that method on itself but not on other instances of the same class. There is nothing here about variable type, only about instance type. This is very strange, I do not understand it. Can anybody explain what is going on here?

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  • Inserting instructions into method.

    - by Alix
    Hi, (First of all, this is a very lengthy post, but don't worry: I've already implemented all of it, I'm just asking your opinion.) I'm having trouble implementing the following; I'd appreciate some help: I get a Type as parameter. I define a subclass using reflection. Notice that I don't intend to modify the original type, but create a new one. I create a property per field of the original class, like so: [- ignore this text here; I had to add something or the formatting wouldn't work <-] public class OriginalClass { private int x; } public class Subclass : OriginalClass { private int x; public int X { get { return x; } set { x = value; } } } [This is number 4! Numbered lists don't work if you add code in between; sorry] For every method of the superclass, I create an analogous method in the subclass. The method's body must be the same except that I replace the instructions ldfld x with callvirt this.get_X, that is, instead of reading from the field directly I call the get accessor. I'm having trouble with step 4. I know you're not supposed to manipulate code like this, but I really need to. Here's what I've tried: Attempt #1: Use Mono.Cecil. This would allow me to parse the body of the method into human-readable Instructions, and easily replace instructions. However, the original type isn't in a .dll file, so I can't find a way to load it with Mono.Cecil. Writing the type to a .dll, then load it, then modify it and write the new type to disk (which I think is the way you create a type with Mono.Cecil), and then load it seems like a huge overhead. Attempt #2: Use Mono.Reflection. This would also allow me to parse the body into Instructions, but then I have no support for replacing instructions. I've implemented a very ugly and inefficient solution using Mono.Reflection, but it doesn't yet support methods that contain try-catch statements (although I guess I can implement this) and I'm concerned that there may be other scenarios in which it won't work, since I'm using the ILGenerator in a somewhat unusual way. Also, it's very ugly ;). Here's what I've done: private void TransformMethod(MethodInfo methodInfo) { // Create a method with the same signature. ParameterInfo[] paramList = methodInfo.GetParameters(); Type[] args = new Type[paramList.Length]; for (int i = 0; i < args.Length; i++) { args[i] = paramList[i].ParameterType; } MethodBuilder methodBuilder = typeBuilder.DefineMethod( methodInfo.Name, methodInfo.Attributes, methodInfo.ReturnType, args); ILGenerator ilGen = methodBuilder.GetILGenerator(); // Declare the same local variables as in the original method. IList<LocalVariableInfo> locals = methodInfo.GetMethodBody().LocalVariables; foreach (LocalVariableInfo local in locals) { ilGen.DeclareLocal(local.LocalType); } // Get readable instructions. IList<Instruction> instructions = methodInfo.GetInstructions(); // I first need to define labels for every instruction in case I // later find a jump to that instruction. Once the instruction has // been emitted I cannot label it, so I'll need to do it in advance. // Since I'm doing a first pass on the method's body anyway, I could // instead just create labels where they are truly needed, but for // now I'm using this quick fix. Dictionary<int, Label> labels = new Dictionary<int, Label>(); foreach (Instruction instr in instructions) { labels[instr.Offset] = ilGen.DefineLabel(); } foreach (Instruction instr in instructions) { // Mark this instruction with a label, in case there's a branch // instruction that jumps here. ilGen.MarkLabel(labels[instr.Offset]); // If this is the instruction that I want to replace (ldfld x)... if (instr.OpCode == OpCodes.Ldfld) { // ...get the get accessor for the accessed field (get_X()) // (I have the accessors in a dictionary; this isn't relevant), MethodInfo safeReadAccessor = dataMembersSafeAccessors[((FieldInfo) instr.Operand).Name][0]; // ...instead of emitting the original instruction (ldfld x), // emit a call to the get accessor, ilGen.Emit(OpCodes.Callvirt, safeReadAccessor); // Else (it's any other instruction), reemit the instruction, unaltered. } else { Reemit(instr, ilGen, labels); } } } And here comes the horrible, horrible Reemit method: private void Reemit(Instruction instr, ILGenerator ilGen, Dictionary<int, Label> labels) { // If the instruction doesn't have an operand, emit the opcode and return. if (instr.Operand == null) { ilGen.Emit(instr.OpCode); return; } // Else (it has an operand)... // If it's a branch instruction, retrieve the corresponding label (to // which we want to jump), emit the instruction and return. if (instr.OpCode.FlowControl == FlowControl.Branch) { ilGen.Emit(instr.OpCode, labels[Int32.Parse(instr.Operand.ToString())]); return; } // Otherwise, simply emit the instruction. I need to use the right // Emit call, so I need to cast the operand to its type. Type operandType = instr.Operand.GetType(); if (typeof(byte).IsAssignableFrom(operandType)) ilGen.Emit(instr.OpCode, (byte) instr.Operand); else if (typeof(double).IsAssignableFrom(operandType)) ilGen.Emit(instr.OpCode, (double) instr.Operand); else if (typeof(float).IsAssignableFrom(operandType)) ilGen.Emit(instr.OpCode, (float) instr.Operand); else if (typeof(int).IsAssignableFrom(operandType)) ilGen.Emit(instr.OpCode, (int) instr.Operand); ... // you get the idea. This is a pretty long method, all like this. } Branch instructions are a special case because instr.Operand is SByte, but Emit expects an operand of type Label. Hence the need for the Dictionary labels. As you can see, this is pretty horrible. What's more, it doesn't work in all cases, for instance with methods that contain try-catch statements, since I haven't emitted them using methods BeginExceptionBlock, BeginCatchBlock, etc, of ILGenerator. This is getting complicated. I guess I can do it: MethodBody has a list of ExceptionHandlingClause that should contain the necessary information to do this. But I don't like this solution anyway, so I'll save this as a last-resort solution. Attempt #3: Go bare-back and just copy the byte array returned by MethodBody.GetILAsByteArray(), since I only want to replace a single instruction for another single instruction of the same size that produces the exact same result: it loads the same type of object on the stack, etc. So there won't be any labels shifting and everything should work exactly the same. I've done this, replacing specific bytes of the array and then calling MethodBuilder.CreateMethodBody(byte[], int), but I still get the same error with exceptions, and I still need to declare the local variables or I'll get an error... even when I simply copy the method's body and don't change anything. So this is more efficient but I still have to take care of the exceptions, etc. Sigh. Here's the implementation of attempt #3, in case anyone is interested: private void TransformMethod(MethodInfo methodInfo, Dictionary<string, MethodInfo[]> dataMembersSafeAccessors, ModuleBuilder moduleBuilder) { ParameterInfo[] paramList = methodInfo.GetParameters(); Type[] args = new Type[paramList.Length]; for (int i = 0; i < args.Length; i++) { args[i] = paramList[i].ParameterType; } MethodBuilder methodBuilder = typeBuilder.DefineMethod( methodInfo.Name, methodInfo.Attributes, methodInfo.ReturnType, args); ILGenerator ilGen = methodBuilder.GetILGenerator(); IList<LocalVariableInfo> locals = methodInfo.GetMethodBody().LocalVariables; foreach (LocalVariableInfo local in locals) { ilGen.DeclareLocal(local.LocalType); } byte[] rawInstructions = methodInfo.GetMethodBody().GetILAsByteArray(); IList<Instruction> instructions = methodInfo.GetInstructions(); int k = 0; foreach (Instruction instr in instructions) { if (instr.OpCode == OpCodes.Ldfld) { MethodInfo safeReadAccessor = dataMembersSafeAccessors[((FieldInfo) instr.Operand).Name][0]; byte[] bytes = toByteArray(OpCodes.Callvirt.Value); for (int m = 0; m < OpCodes.Callvirt.Size; m++) { rawInstructions[k++] = bytes[put.Length - 1 - m]; } bytes = toByteArray(moduleBuilder.GetMethodToken(safeReadAccessor).Token); for (int m = instr.Size - OpCodes.Ldfld.Size - 1; m >= 0; m--) { rawInstructions[k++] = bytes[m]; } } else { k += instr.Size; } } methodBuilder.CreateMethodBody(rawInstructions, rawInstructions.Length); } private static byte[] toByteArray(int intValue) { byte[] intBytes = BitConverter.GetBytes(intValue); if (BitConverter.IsLittleEndian) Array.Reverse(intBytes); return intBytes; } private static byte[] toByteArray(short shortValue) { byte[] intBytes = BitConverter.GetBytes(shortValue); if (BitConverter.IsLittleEndian) Array.Reverse(intBytes); return intBytes; } (I know it isn't pretty. Sorry. I put it quickly together to see if it would work.) I don't have much hope, but can anyone suggest anything better than this? Sorry about the extremely lengthy post, and thanks.

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  • Joining Multiple Projects in one solution

    - by PCAddict
    I have started creating a game, and I added a second project, it's the standard XNA Windows game 3.1 project, and since the other project already had a Main to start the program and the 2nd is for game data, where as the first was for the drawing and graphical side of things (menu's etc) I thought I would remove the Main method, and now all I get are Errors saying there isn't a Valid main method, I tried to make it dependant on the other (since this data is loaded at run time and is such as quests/items etc) but it still wont let me run the solution at all. the code for the main method is still in the 1st project, and if I delete the 2nd project it runs fine, although no game data so I only get menus... Thank you in advance for any assistance.

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  • Rails: Custom template for email "deliver_" method?

    - by neezer
    I'm building an email system that stores my different emails in the database and calls the appropriate "deliver_" method via method_missing (since I can't explicitly declare methods since they're user-generated). My problem is that my rails app still tries to render the template for whatever the generated email is, though those templates don't exist. I want to force all emails to use the same template (views/test_email.html.haml), which will be setup to draw their formatting from my database records. How can I accomplish this? I tried adding render :template => 'test_email' in the test_email method in emailer_controller with no luck. models/emailer.rb: class Emailer < ActionMailer::Base def method_missing(method, *args) # not been implemented yet logger.info "method missing was called!!" end end controller/emailer_controller.rb: class EmailerController < ApplicationController def test_email @email = Email.find(params[:id]) Emailer.send("deliver_#{@email.name}") end end views/emails/index.html.haml: %h1 Listing emails %table{ :cellspacing => 0 } %tr %th Name %th Subject - @emails.each do |email| %tr %td=h email.name %td=h email.subject %td= link_to 'Show', email %td= link_to 'Edit', edit_email_path(email) %td= link_to 'Send Test Message', :controller => 'emailer', :action => 'test_email', :params => { :id => email.id } %td= link_to 'Destroy', email, :confirm => 'Are you sure?', :method => :delete %p= link_to 'New email', new_email_path Error I'm getting with the above: Template is missing Missing template emailer/name_of_email_in_database.erb in view path app/views

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  • java.lang.VerifyError during ejb method call

    - by Bastien
    Hi, When I try to call a method from a local ejb I have this error : java.lang.VerifyError: com/pwc/lu/ejb/hcfollowup/staff/HCFStaffManagerLocal.getPersonById(Ljava/lang/Integer;)Lcom/pwc/lu/mapping/hcfollowup/hibernate/global/Person; HCFStaffManagerLocal is my local interface and getPersonById an ejb method. Person, the result type. I can get my ejb but error occurs when trying to call getPersonById method. I don't understand why it get an exception for Person class... Any ideas ?

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  • How to handle the pylint message: Warning: Method could be a function

    - by biffabacon
    Being new to Python, I decided to get some feedback on a class I'd written ASAP so I ran it against pylint. Is the message it gave "Warning: Method could be a function" telling me that it would be better to move this method out of the class because it doesn't use any instance variables? In c# I would make this a static method. What's the most pythonic thing to do here?

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  • Calling a method on windows service while executing

    - by ultraman69
    Hi ! I'd like to know if it's possible to call a method on a WCF windows service while another one is executing ? I need this so I can call my Terminate method that sets a static variable shared by my threads that tells them to stop. But when I call the method on the service, it waits till the first one (Execute) is over before he takes the call...

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  • How to get/create anonymous method from TRttiMethod?

    - by Heinrich Ulbricht
    I want to handle a TRttiMethod as anonymous method. How could I do this? Here is a simplified example of how I wish things to work: Interface: TMyClass = class public // this method will be acquired via Rtti procedure Foo; // this method shall return above Foo as anonymous method function GetMethodAsAnonymous: TProc; end; Implementation: function TMyClass.GetMethodAsAnonymous: TProc; var Ctx: TRttiContext; RttiType: TRttiType; RttiMethod: TRttiMethod; begin Ctx := TRttiContext.Create; try RttiType := Ctx.GetType(Self.ClassType); RttiMethod := RttiType.GetMethod('Foo'); Result := ??????; // <-- I want to put RttiMethod here - but how? finally Ctx.Free; end; end;

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  • How to call schedule method in NSObject?

    - by Tattat
    It is my Object.... -(id)init{ if(self = [super init]){ [self schedule:@selector(testCalled:) interval:1.0]; } } -(void)testCalled{ NSLog(@"Called from my Object"); } I already add this line in the .h...: -(void)testCalled; It prompt me that "MyObject" may not respond to -'schedule:interval:', but in my scene, which have a super class CCLayer can call this method,so, I think it is a method from CCLayer, how can I replace it with NSObject default method?

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  • Between a jsf page and a managed bean, why the getter method is called twice

    - by Bariscan
    Hi, I have a jsf page with a form has an outputtext in it. The value of outputtext component is called from a backing bean (or managed bean). I know when I code it as #{MyBean.myString} Jsf rename it and calls getMyString() method. However the wierd thing is, when I put a breakpoint to the getter method of this component, I see it is called twice during the page is being rendered. The outputtext is in a h:form, and it is the only component wich is bind to a backingbean. I mean, it is so wierd that jsf should get the value when it first come to the getter method, however it needs to go to the getter method twice. Can you explain what is the reason of this behaviour in jsf? Any help would be appreciated, Best wishes, Baris

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  • Pass enum value to method which is called by dynamic object

    - by user329588
    hello. I'm working on program which dynamically(in runtime) loads dlls. For an example: Microsoft.AnalysisServices.dll. In this dll we have this enum: namespace Microsoft.AnalysisServices { [Flags] public enum UpdateOptions { Default = 0, ExpandFull = 1, AlterDependents = 2, } } and we also have this class Cube: namespace Microsoft.AnalysisServices { public sealed class Cube : ... { public Cube(string name); public Cube(string name, string id); .. .. .. } } I dynamically load this dll and create object Cube. Than i call a method Cube.Update(). This method deploy Cube to SQL Analysis server. But if i want to call this method with parameters Cube.Update(UpdateOptions.ExpandFull) i get error, because method doesn't get appropriate parameter. I have already tried this, but doesn't work: dynamic updateOptions = AssemblyLoader.LoadStaticAssembly("Microsoft.AnalysisServices", "Microsoft.AnalysisServices.UpdateOptions");//my class for loading assembly Array s = Enum.GetNames(updateOptions); dynamic myEnumValue = s.GetValue(1);//1 = ExpandFull dynamicCube.Update(myEnumValue);// == Cube.Update(UpdateOptions.ExpandFull) I know that error is in parameter myEnumValue but i don't know how to get dynamically enum type from assembly and pass it to the method. Does anybody know the solution? Thank you very much for answers and help!

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  • Unit testing a controller method?

    - by Stefan Kendall
    I have a controller method like such: def search = { def query = params.query ... render results as JSON } How do I unit test this? Specifically, how do I call search to set params.query, and how do I test the results of the method render? Is there a way to mock the render method, perhaps?

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  • Calling an Excel Add-In method from C# application or vice versa

    - by Jude
    I have an Excel VBA add-in with a public method in a bas file. This method currently creates a VB6 COM object, which exists in a running VB6 exe/vbp. The VB6 app loads in data and then the Excel add-in method can call methods on the VB6 COM object to load the data into an existing Excel xls. This is all currently working. We have since converted our VB6 app to C#. My question is: What is the best/easiest way to mimic this behavior with the C#/.NET app? I'm thinking I may not be able to pull the data from the .NET app into Excel from the add-in method since the .Net app needs to be running with data loaded (so no using a stand-alone C# class library). Maybe we can, instead, push the data from .NET to Excel by accessing the VBA add-in method from the C# code? The following is the existing VBA method accessing the VB6 app: Public Sub UpdateInDataFromApp() Dim wkbInData As Workbook Dim oFPW As Object Dim nMaxCols As Integer Dim nMaxRows As Integer Dim j As Integer Dim sName As String Dim nCol As Integer Dim nRow As Integer Dim sheetCnt As Integer Dim nDepth As Integer Dim sPath As String Dim vData As Variant Dim SheetRange As Range Set wkbInData = wkbOpen("InData.xls") sPath = g_sPathXLSfiles & "\" 'Note: the following will bring up fpw app if not already running Set oFPW = CreateObject("FPW.CProfilesData") If oFPW Is Nothing Then MsgBox "Unable to reference " & sApp Else . . . sheetCnt = wkbInData.Sheets.Count 'get number of sheets in indata workbook For j = 2 To sheetCnt 'set counter to loop over all sheets except the first one which is not input data fields With wkbInData.Worksheets(j) Set SheetRange = .UsedRange End With With SheetRange nMaxRows = .Rows.Count 'get range of sheet(j) nMaxCols = .Columns.Count 'get range of sheet(j) Range(.Cells(2, 2), .Cells(nMaxRows, nMaxCols)).ClearContents 'Clears data from data range (51 Columns) Range(.Cells(2, 2), .Cells(nMaxRows, nMaxCols)).ClearComments End With With oFPW 'vb6 object For nRow = 2 To nMaxRows ' loop through rows sName = SheetRange.Cells(nRow, 1) 'Field name vData = .vntGetSymbol(sName, 0) 'Check if vb6 app identifies the name nDepth = .GetInputTableDepth(sName) 'Get number of data items for this field name from vb6 app nMaxCols = nDepth + 2 'nDepth=0, is single data item For nCol = 2 To nMaxCols 'loop over deep screen fields nDepth = nCol - 2 'current depth vData = .vntGetSymbol(sName, nDepth) 'Get Data from vb6 app If LenB(vData) > 0 And IsNumeric(vData) Then 'Check if data returned SheetRange.Cells(nRow, nCol) = vData 'Poke the data in Else SheetRange.Cells(nRow, nCol) = vData 'Poke a zero in End If Next 'nCol Next 'nRow End With Set SheetRange = Nothing Next 'j End If Set wkbInData = Nothing Set oFPW = Nothing Exit Sub . . . End Sub Any help would be appreciated.

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  • FLEX: the custom component is still a Null Object when I invoke its method

    - by Patrick
    Hi, I've created a custom component in Flex, and I've created it from the main application with actionscript. Successively I invoke its "setName" method to pass a String. I get the following run-time error (occurring only if I use the setName method): TypeError: Error #1009: Cannot access a property or method of a null object reference. I guess I get it because I'm calling to newUser.setName method from main application before the component is completely created. How can I ask actionscript to "wait" until when the component is created to call the method ? Should I create an event listener in the main application waiting for it ? I would prefer to avoid it if possible. Here is the code: Main app ... newUser = new userComp(); //newUser.setName("name"); Component: <?xml version="1.0" encoding="utf-8"?> <mx:VBox xmlns:mx="http://www.adobe.com/2006/mxml" width="100" height="200" > <mx:Script> <![CDATA[ public function setName(name:String):void { username.text = name; } public function setTags(Tags:String):void { } ]]> </mx:Script> <mx:HBox id="tagsPopup" visible="false"> <mx:LinkButton label="Tag1" /> <mx:LinkButton label="Tag2" /> <mx:LinkButton label="Tag3" /> </mx:HBox> <mx:Image source="@Embed(source='../icons/userIcon.png')"/> <mx:Label id="username" text="Nickname" visible="false"/> </mx:VBox> thanks

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  • overriding Method asp.net mvc

    - by parminder
    Hi Experts, Can I override an ActionResult method. Say I have a method Index in AccountController like this public ActionResult Index() { return View(); } Can I have one more method with same name but with differnt parameters like public ActionResult Index(int userid) { return View(); } what will be the entries in the global.asax Regards Parminder

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  • Asp.net Mvc configurable Html.ActionLink controller/method

    - by Andrew Florko
    Hello everybody, I have ascx partial view with html-layout like that <%=Html.ActionLink<PersonController>(x => x.Publications(param1, param2, ... )) %> My ascx is pretty big & I'd like to reuse it, changing controller/method in Html.ActionLink with another controller/method. Method of another controller has the same signature as PersonController.Publications. Please, suggest me the best way how to make controller/method configurable for my layout. Thank you in advance

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  • Java Polymorphism - Selecting correct method based on subtype

    - by Marty Pitt
    Hi Given the following Class and Service layer signatures: public class PersonActionRequest { PersonVO person // ... other fields } public class MyServiceLayerClass { public void requestAction(PersonActionRequest request) { PersonVO abstractPerson = request.getPerson(); // call appropriate executeAction method based on subclass of PersonVO } private void executeAction(PersonVO person) {} private void executeAction(EmployeeVO employee) {} private void executeAction(ManagerVO manager) {} private void executeAction(UnicornWranglerVO unicornWrangler) {} } As discussed here, java will select the best method based on type info at compile time. (Ie., it will always select executeAction(PersonVO person) ). What's the most appropriate way to select the correct method? The internet tells me that using instanceof gets me slapped. However, I don't see the appropraite way to select the method without explictly casting abstractPerson to one of the other concrete types. Thanks Marty

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  • [Objective-C] Primitive question, (void) init method.

    - by user354289
    Hi, I have a question in Objective-C. I'm using init method Apple recommended style. - (id)initMyClass: (int)a { if (self = [super init]) { // a... } return self; } Init method returns own object pointer. Then, if the object will not be refered from any objects, can empty return method(void) be better? - (void)initMyClass: (int)a { if ([super init] != nil) { // a... } } I want to know about that, if init method doesn't return self, what problem will occur?

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  • UnmarshalException: Method not found Exception in EJB

    - by sudha
    Hi all, I have added a method to my stateless sessionBean (getFNEdetails) with one String parameter. But I am getting this error when I try to test in weblogic10 server java.rmi.UnmarshalException: Could not unmarshal method ID; nested exception is: java.rmi.UnmarshalException: Method not found: 'getFNEdetails(ILjava.lang.String;) Any one can help me out here... Thanks in advance.

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  • AS3 URLRequest in for Loop problem

    - by Adrian
    Hi guys, I read some data from a xml file, everything works great besides urls. I can't figure what's the problem with the "navigateURL" function or with the eventListener... on which square I click it opens the last url from the xml file for(var i:Number = 0; i <= gamesInput.game.length() -1; i++) { var square:square_mc = new square_mc(); //xml values var tGame_name:String = gamesInput.game.name.text()[i];//game name var tGame_id:Number = gamesInput.children()[i].attributes()[2].toXMLString();//game id var tGame_thumbnail:String = thumbPath + gamesInput.game.thumbnail.text()[i];//thumb path var tGame_url:String = gamesInput.game.url.text()[i];//game url addChild(square); square.tgname_txt.text = tGame_name; square.tgurl_txt.text = tGame_url; //load & attach game thumb var getThumb:URLRequest = new URLRequest(tGame_thumbnail); var loadThumb:Loader = new Loader(); loadThumb.load(getThumb); square.addChild(loadThumb); // square.y = squareY; square.x = squareX; squareX += square.width + 10; square.buttonMode = true; this.addEventListener(MouseEvent.CLICK, navigateURL); } function navigateURL(event:MouseEvent):void { var url:URLRequest = new URLRequest(tGame_url); navigateToURL(url, "_blank"); trace(tGame_url); } Many thanks!

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  • Why no DatePicker.setDateChangedListener() method

    - by OceanBlue
    Since most widgets have a standard method of setting a listener, setOnXXXListener(), just wondering why there is no setDateChangedListener() method for DatePicker? I know init(int, int, int, OnDateChangedListener) can be used for the same purpose, but surely there must be some reason why Google decided not to use the standard method here. I went through the API docs and couldn't find the reason. Would one of the gurus here know the answer to this?

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