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  • IE8 page reload hangs

    - by Rod
    When a 7mb HTM file is first opened (by clicking on the file icon or using Open With), both IE8 and Firefox display this browser file quickly. After the file is closed, Firefox will reopen this file quickly, but IE8 appears to hang during the reopen. Clearing the IE cache does not help. However, IE will reopen the file quickly again only if the File/Open/Browse feature of the menu bar is used (clicking on the file icon can be used only once between computer reboots). Testing suggests that the problem relates to the number of HTML hyperlinks pointing to another part of the file. There are many hyperlinks, but they are not a problem during the first load of the document (between computer reboots). What needs to be fixed to avoid use of the workaround? Using Windows XP SP3 Update 6/23/12 - Controlled testing shows that the number of hyperlinks is not the problem. The way this large file is opened is the difference: 1) from the IE menu bar, File/Open/Browse is consistent and fast (but not as fast as FF). 2) clicking on the file name in the folder (even when IE is the default program for this file type) causes a much delayed load of the file. Creating a smaller file demonstrates the delayed load, but verifies that the load eventually occurs.

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  • Adding a 2008 server to a 2003 Domain with DNS devolution?

    - by mvdwege
    I'm running into a problem adding a 2008 server to our existing 2003 domain, and as I am not a Windows admin, I'm not getting the problem here. Some reading around on Technet seems to indicate that DNS devolution is the issue. Here's the setup: DNS for the entire company is hosted on a Unix server running Bind, including the service records for the Windows domain. Our toplevel is company.local, and functional domains are in subdomains, such as mgt.company.local (our management servers). Our Windows servers live mostly in office.company.local, but some of them live in .mgt.company.local and .customers.company.local. The 2003 servers all succesfully authenticate against company.local as the Windows domain. Their position in the infrastructure is set by setting the primary DNS suffix under the network settings and the computer name dialog. Trying to do the same with a brand new 2008 install throws an error though: "Changing the Primary Domain DNS name of this computer to office.company.local failed [...] The specified server cannot perform the requested operation" I tried googling, but the closest I came was the Technet article on DNS Devolution, and I can't make heads nor tails on how to apply that to my case. Addendum 2012-10-23: The problem is not joining the domain, that works, the problem is that it joins with the wrong name, as .company.local, instead of .office.company.local. So far everything works, but I'm rather afraid to run production like this, because sooner or later something is going to complain about the AD name not matching DNS.

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  • Intermittent 403 errors when using allow to limit access to url with both explicit IP and SetEnvIf

    - by rbieber
    We are running Apache 2.2.22 on a Solaris 10 environment. We have a specific URL that we want to limit access to by IP. We recently implemented a CDN and now have the added complexity that the IP's that a request are shown to be coming from are actually the CDN servers and not the ultimate end user. In the case that we need to back the CDN out, we want to handle the case where either the CDN is forwarding the request, or the ultimate client is sending the request directly. The CDN sends the end user IP address in an HTTP header (for this scenario that header is called "User-IP"). Here is the configuration that we have put in place: SetEnvIf User-IP (\d+\.\d+\.\d+\.\d+) REAL_USER_IP=$1 SetEnvIf REAL_USER_IP "(10\.1\.2\.3|192\.168\..+)" access_allowed=1 <Location /uri/> Order deny,allow Allow from 10.1.2.3 192.168. allow from env=access_allowed Deny from all </Location> This seems to work fine for a time, however at some point the web server starts serving 403 errors to the end user - so for some reason it is restricting access. The odd thing is that a bounce of the web server seems to resolve the issue, but only for a time - then the behavior comes back. It might be worthwhile to note as well that this URL is delegated to a JBoss server via mod_jk. The denial of access is, however; confirmed to be at the Apache layer and the issue only seems to happen after the server has been running for some time.

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  • Internet keeps connecting and disconnecting

    - by OmerPT
    I have a PC running 32bit Windows 7 Professional. My wireless internet card is Edimax EW-7128G, it is inside my computer case and it is connected to an antenna. My problem is: I have a wireless connection to my router, the signal is fine and it's not slow or anything, but it just keeps disconnecting every 30 seconds or so, then connects back, then it disconnects, then connects back and so on. This is new - it only started about a week ago, everything worked just fine until then. I know it's not a problem with the router because: Other computers can connect to it easily and they work just fine, no disconnections (My phone too). I know it's not a problem with the computer or the wireless card itself because: I have Ubuntu installed side-by-side with my Windows, and when I switch to Ubuntu the internet works great. This caused me to think it's probably a problem with the wireless card drivers installed on windows (Ubuntu auto-installed them, I installed them manually on windows): I tried uninstalling them, and then installing them back again, sadly that didn't help. I'm kind of lost here - can anyone think of anything else I should try? Thanks :)

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  • Restore only one partition of Windows Backup

    - by VitoShadow
    I have a MacBook Pro with an HD partitioned. This HD was divided in two partitions: the first was about 650 GB, with OS X installed, and the second one (created with BootCamp Assistant) was about 100 GB, with Windows 7 installed. I needed more space for Windows, so I decided to backup the Windows partition using the Windows backup tool, from Control Panel. I created an image of my partition, stored it in an external HD, and now I'm trying to use it. In order to give more space to Windows, I formatted the HD, and recreate a new partition table, with the first partition of about 250 GB (with OS X) and the second of the exactly size of the previous partition in which was installed Windows (about 100 GB); thre rest was empty space. In the second, I tried to restore the Windows backup. I plugged in the Windows Installation CD (with the HD with the backup connected to the computer), and select the option "Repair your computer". Then, I choose the image of the backup (automatically recognized), and I try to restore it. The problem is that now the System Recovery Tool wants to format all the HD, in order to install only Windows! In this way, I should lose everything, also the MacOS partition! Is there a way to install the backup only in the Windows partition?

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  • Copy past speed very slow for a large number of files on Windows [closed]

    - by Arno2501
    I've run the following test I've created a folder containing 15'000 files of 400 bytes using this batch : @ECHO off SET times=15000 FOR /L %%i IN (1,1,%times%) DO ( fsutil file createnew filename%%i.txt 400 ) then I copy past it on my Windows Computer using this command : robocopy LargeNumberOfFiles\ LargeNumberOfFiles2\ After it has completed I can see that the transfer rate was 915810 Bytes/sec this is less than 1 MB/s. It took me several seconds to copy 7 MBytes Please note that this is very slow. I've tried the same with a folder with a single file of 50 Mbytes and the transfer rate is 1219512195 Bytes/sec. (yeah GB/s) instantaneous. Why copying large number of files take so much time - ressources on a windows filesystem ? Please note that I've tried to do the same on a linux system which runs on the same computer in a virtual machine (vmware player) with ext3 filesystem. I use the cp command and the copy is instantaneous ! Please also note the following : no antivirus I've tested that behaviour on multiple windows computers (always ntfs) i always get comparable results (transfer rate under 1MB/s avg 7-8 seconds to copy 7 MBytes) I've tested on multiple linux ext3 system the copy is always instantaneous for that amount (15000 files of 400 bytes) The question is about understanding what makes windows filesystem so slow to copy large number of files compared to a linux one for instance.

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  • Strange focus bug in Firefox (chrome vs content)

    - by Marius
    Here is a strange bug I'm experiencing in Firefox: I can only use either the chrome, or the content, not both at the same time! For example, I can click on tabs and the toolbar icons, focus the search bar and write in it as well as the address bar, but if I try to click on anything in the content (eg a link or a textfield to write something), then nothing happens. The mouse pointer doesn't change either, it just stays a pointer when I hover over things, and the links I hover don't react either. But if I alt-tab to another program (or click on it in the taskbar), then back to Firefox, then I can use the area that I click on. So if I click somewhere on the webpage to get focus back to Firefox, then I can click on links and write things (like this text), but I cannot click on tabs or refresh or anything else in the chrome. I can't even click on the minimize, restore and close icons! To get focus back on the chrome I have to alt-tab to another program, and then click on the chrome to get back to Firefox to be able to use the chrome again. I've tried closing and starting it again, but the bug is still there. I have experienced this before, but I don't remember what I did to fix it. This bug seems to occur sometimes when I wake up the computer from standby, but I leave by computer in standby all the time, so that is not the only factor.

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  • How to Find Out Who Made an ISO Disk?

    - by Qwertyfshag
    If a file is saved using Microsoft word or some other type of program, you can right click on the file to find the properties, which will indicate the computer that created the file. Is there anyway to find out who created an ISO disk image on a CD or DVD? I assume that there should be no meta data on the disk because an ISO disk image should be an exact duplicate of the original. Is my assumption correct? To illustrate with an example, let's say you found a CD at a cafe or something. You decide to look at the CD with your computer. You find out that it is an "Ubuntu live CD" that was obviously created from an ISO file. Is there any way to find out who burned the CD? Or, on the flip side, let's say you were the one that burned the "Ubuntu live CD" and you lost it. Would somebody be able to know that it was you who made the CD? Can they get any info about the maker?

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  • What could be causing windows to fail to sleep or hibernate, and revert system settings?

    - by xdumaine
    I am running Windows 8.1 on my system (Dell e6520) and the symptoms are this: My PC won't sleep or hibernate. It the screen turns off, but the fans just run and run, and after a little while, it completely shuts down, and when I start it back up, everything is closed, like it was a fresh boot/restart. I'm have a weird issue with outlook described here and the fix works fine - modifying a registry value. The weirder part is that after my computer fails to sleep or hibernate, and it starts back up, the registry value is GONE, like I never modified it, and thus the outlook error message is back. I thought maybe a graphics driver was preventing the sleep/hibernate, so I attempted to uninstall the NVIDIA graphics driver and control panel. HOWEVER, once the computer fails to sleep/hibernate, the NVIDIA graphics driver and control panel appear BACK on my system, like I didn't uninstall them. What could be happening here? I really need to be able to sleep/hibernate so I don't lose work or my work state, and these issues are really concerning. What I've tried, without success: Uninstalling graphics driver mentioned above Disabling hibernate and using sleep disabling/re-enabling hibernate Disabling startup items Sleeping as local system admin account disconnecting all USB, network, and bluetooth devices

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  • How to ensure local file is up-to-date or ahead (dropbox sync) before truecrypt auto-mount it?

    - by user620965
    There are a lot tutorials out there that states that dropbox build-in encryption is not secure enought. That tutorials recommands to sync a truecrypt container file to have all files in it securely encrypted. This setup is know to be limited. You can NOT have that truecrypt container file mounted on the same time on more than one location - if you have inserted changes to the contents of the container in more then one location at a time then this setup produces a conflict on the container file in the dropbox system - resulting in one container file for each location. In my case that issue is not relevant - i do not use my data on more than one location at a time. I want to use the auto-mount feature of truecrypt on startup of windows 7 to have a zero configuration environment - and start working right away. But i want to ensure that the local truecrypt container file is up-to-date before truecrypt mounts it automatically - imagine you updated the contents of the container on your primary location and your secondary location was off for a long time. In that case it can take "a long time" till dropbox sync is complete (e.g. depending on your internet connection and the size of the container file). There is a option in truecrypt that ensures that truecrypt do not update the timestamp of the container file - which speeds up the sync, because dropbox client is doing a differential sync then instead of a time consuming full-sync. That is an improvement to that setup, but this do not fix my issue. The question is how to make the auto-mount function wait for the container file to be up-to-date (updated by dropbox)? In contrast: if the file was changed local, but remote file (in the dropbox cloud system) is still old (not jet updated by the sync process / or process is progress), should not make truecrypt to wait for the sync. Suggestions?

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  • Folder doesn't show up in explorer, cmd, and python even though I can access it, how can I fix this?

    - by Miebster
    I am accessing another computer on the network using a mapped network drive. The path looks like \\192.168.0.100\d$ which is mapped to my computer's "m" drive. I can access, view, create, delete, move, etc folders on this drive. However, some folders don't show up in windows explorer, even tho I can access them. Example: Lets say that M:\stuff\more_stuff is a directory. What I can't do: When windows explorer is pointed at M:\stuff I can't see more_stuff In cmd prompt pointed at M:\stuff "dir" doesn't find more_stuff In cmd prompt pointed at M:\stuff "dir /a" doens't find more_stuff In python, os.listdir at M:\stuff doens't find more_stuff What I can do: Typing M:\stuff\more_stuff into the address bar lets me access the folder like normal. Because there is no indication that this folder even exists, there could be more like them. I have no way of knowing how many folders are magically hidden on this mapped drive. What are some steps I can do to figure out why this folder is hidden? (With the end goal of making it no longer hidden).

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  • How to merge Windows registry hives directly without converting them to an intermediate text based file?

    - by Registrar
    Help! I'm going to get fired if I can't figure out how to do this by tomorrow. Microsoft Windows stores its registry databases (known as "registry hives" - there's actually a backstory to the origin of this name, but I digress) in a proprietary binary format. Answer this correctly or you lose your job: Let H-sub-A be the registry hive of Computer A, and let H-sub-B be the registry hive of Computer B. Create a registry hive H-sub-A-prime (in the native binary format) that contains all of the registry keys and values in both H-sub-A and H-sub-B. If there is overlap, let the value from H-sub-B overwrite the value in H-sub-A. Sure, you can import a text-based patch file (e.g., "FOO.REG") to modify the registry, but can you merge two registry hives in their native binary format? Answers that involve exporting the registry to a text file (e.g., "FOO.REG") will receive no credit. You may only use software included with Microsoft Windows (any version) and / or third-party tools that are free of charge.

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  • Would a USB hub work in reverse?

    - by Tim
    Imagine for a moment with a 4 port USB hub. Normally how this would work is the hub has one plug that goes to the computer, then 4 ports that you can plug in other things to (thumb drive, keyboard, mouse etc). I am wondering if I can use it in reverse. So I would have 1 keyboard going in to the hub, and then plug in male to male usb cables from the 4 ports to 4 different PCs, my aim is that when a key is pressed on the keyboard all 4 PCs will receive it as if the keyboard were plugged in to them. Does anyone know if this would work? And if not does anyone have any ideas how I could get the same effect? EDIT: So I am looking for more of a KVM switch type device rather than a USB hub. However all of the KVM switches I've found use some sort of mechanism to select which computer you'll be using. (some are physical switches / buttons, others do it via software "automatically" some how) However I need to have 1 keyboard hooked up to 2 computers and when I press a key on the keyboard I want the keypress to be sent to both computers simultaneously, not to one or the other. Does anyone know if KVMs with this feature exist?

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  • What are good design practices when working with Entity Framework

    - by AD
    This will apply mostly for an asp.net application where the data is not accessed via soa. Meaning that you get access to the objects loaded from the framework, not Transfer Objects, although some recommendation still apply. This is a community post, so please add to it as you see fit. Applies to: Entity Framework 1.0 shipped with Visual Studio 2008 sp1. Why pick EF in the first place? Considering it is a young technology with plenty of problems (see below), it may be a hard sell to get on the EF bandwagon for your project. However, it is the technology Microsoft is pushing (at the expense of Linq2Sql, which is a subset of EF). In addition, you may not be satisfied with NHibernate or other solutions out there. Whatever the reasons, there are people out there (including me) working with EF and life is not bad.make you think. EF and inheritance The first big subject is inheritance. EF does support mapping for inherited classes that are persisted in 2 ways: table per class and table the hierarchy. The modeling is easy and there are no programming issues with that part. (The following applies to table per class model as I don't have experience with table per hierarchy, which is, anyway, limited.) The real problem comes when you are trying to run queries that include one or many objects that are part of an inheritance tree: the generated sql is incredibly awful, takes a long time to get parsed by the EF and takes a long time to execute as well. This is a real show stopper. Enough that EF should probably not be used with inheritance or as little as possible. Here is an example of how bad it was. My EF model had ~30 classes, ~10 of which were part of an inheritance tree. On running a query to get one item from the Base class, something as simple as Base.Get(id), the generated SQL was over 50,000 characters. Then when you are trying to return some Associations, it degenerates even more, going as far as throwing SQL exceptions about not being able to query more than 256 tables at once. Ok, this is bad, EF concept is to allow you to create your object structure without (or with as little as possible) consideration on the actual database implementation of your table. It completely fails at this. So, recommendations? Avoid inheritance if you can, the performance will be so much better. Use it sparingly where you have to. In my opinion, this makes EF a glorified sql-generation tool for querying, but there are still advantages to using it. And ways to implement mechanism that are similar to inheritance. Bypassing inheritance with Interfaces First thing to know with trying to get some kind of inheritance going with EF is that you cannot assign a non-EF-modeled class a base class. Don't even try it, it will get overwritten by the modeler. So what to do? You can use interfaces to enforce that classes implement some functionality. For example here is a IEntity interface that allow you to define Associations between EF entities where you don't know at design time what the type of the entity would be. public enum EntityTypes{ Unknown = -1, Dog = 0, Cat } public interface IEntity { int EntityID { get; } string Name { get; } Type EntityType { get; } } public partial class Dog : IEntity { // implement EntityID and Name which could actually be fields // from your EF model Type EntityType{ get{ return EntityTypes.Dog; } } } Using this IEntity, you can then work with undefined associations in other classes // lets take a class that you defined in your model. // that class has a mapping to the columns: PetID, PetType public partial class Person { public IEntity GetPet() { return IEntityController.Get(PetID,PetType); } } which makes use of some extension functions: public class IEntityController { static public IEntity Get(int id, EntityTypes type) { switch (type) { case EntityTypes.Dog: return Dog.Get(id); case EntityTypes.Cat: return Cat.Get(id); default: throw new Exception("Invalid EntityType"); } } } Not as neat as having plain inheritance, particularly considering you have to store the PetType in an extra database field, but considering the performance gains, I would not look back. It also cannot model one-to-many, many-to-many relationship, but with creative uses of 'Union' it could be made to work. Finally, it creates the side effet of loading data in a property/function of the object, which you need to be careful about. Using a clear naming convention like GetXYZ() helps in that regards. Compiled Queries Entity Framework performance is not as good as direct database access with ADO (obviously) or Linq2SQL. There are ways to improve it however, one of which is compiling your queries. The performance of a compiled query is similar to Linq2Sql. What is a compiled query? It is simply a query for which you tell the framework to keep the parsed tree in memory so it doesn't need to be regenerated the next time you run it. So the next run, you will save the time it takes to parse the tree. Do not discount that as it is a very costly operation that gets even worse with more complex queries. There are 2 ways to compile a query: creating an ObjectQuery with EntitySQL and using CompiledQuery.Compile() function. (Note that by using an EntityDataSource in your page, you will in fact be using ObjectQuery with EntitySQL, so that gets compiled and cached). An aside here in case you don't know what EntitySQL is. It is a string-based way of writing queries against the EF. Here is an example: "select value dog from Entities.DogSet as dog where dog.ID = @ID". The syntax is pretty similar to SQL syntax. You can also do pretty complex object manipulation, which is well explained [here][1]. Ok, so here is how to do it using ObjectQuery< string query = "select value dog " + "from Entities.DogSet as dog " + "where dog.ID = @ID"; ObjectQuery<Dog> oQuery = new ObjectQuery<Dog>(query, EntityContext.Instance)); oQuery.Parameters.Add(new ObjectParameter("ID", id)); oQuery.EnablePlanCaching = true; return oQuery.FirstOrDefault(); The first time you run this query, the framework will generate the expression tree and keep it in memory. So the next time it gets executed, you will save on that costly step. In that example EnablePlanCaching = true, which is unnecessary since that is the default option. The other way to compile a query for later use is the CompiledQuery.Compile method. This uses a delegate: static readonly Func<Entities, int, Dog> query_GetDog = CompiledQuery.Compile<Entities, int, Dog>((ctx, id) => ctx.DogSet.FirstOrDefault(it => it.ID == id)); or using linq static readonly Func<Entities, int, Dog> query_GetDog = CompiledQuery.Compile<Entities, int, Dog>((ctx, id) => (from dog in ctx.DogSet where dog.ID == id select dog).FirstOrDefault()); to call the query: query_GetDog.Invoke( YourContext, id ); The advantage of CompiledQuery is that the syntax of your query is checked at compile time, where as EntitySQL is not. However, there are other consideration... Includes Lets say you want to have the data for the dog owner to be returned by the query to avoid making 2 calls to the database. Easy to do, right? EntitySQL string query = "select value dog " + "from Entities.DogSet as dog " + "where dog.ID = @ID"; ObjectQuery<Dog> oQuery = new ObjectQuery<Dog>(query, EntityContext.Instance)).Include("Owner"); oQuery.Parameters.Add(new ObjectParameter("ID", id)); oQuery.EnablePlanCaching = true; return oQuery.FirstOrDefault(); CompiledQuery static readonly Func<Entities, int, Dog> query_GetDog = CompiledQuery.Compile<Entities, int, Dog>((ctx, id) => (from dog in ctx.DogSet.Include("Owner") where dog.ID == id select dog).FirstOrDefault()); Now, what if you want to have the Include parametrized? What I mean is that you want to have a single Get() function that is called from different pages that care about different relationships for the dog. One cares about the Owner, another about his FavoriteFood, another about his FavotireToy and so on. Basicly, you want to tell the query which associations to load. It is easy to do with EntitySQL public Dog Get(int id, string include) { string query = "select value dog " + "from Entities.DogSet as dog " + "where dog.ID = @ID"; ObjectQuery<Dog> oQuery = new ObjectQuery<Dog>(query, EntityContext.Instance)) .IncludeMany(include); oQuery.Parameters.Add(new ObjectParameter("ID", id)); oQuery.EnablePlanCaching = true; return oQuery.FirstOrDefault(); } The include simply uses the passed string. Easy enough. Note that it is possible to improve on the Include(string) function (that accepts only a single path) with an IncludeMany(string) that will let you pass a string of comma-separated associations to load. Look further in the extension section for this function. If we try to do it with CompiledQuery however, we run into numerous problems: The obvious static readonly Func<Entities, int, string, Dog> query_GetDog = CompiledQuery.Compile<Entities, int, string, Dog>((ctx, id, include) => (from dog in ctx.DogSet.Include(include) where dog.ID == id select dog).FirstOrDefault()); will choke when called with: query_GetDog.Invoke( YourContext, id, "Owner,FavoriteFood" ); Because, as mentionned above, Include() only wants to see a single path in the string and here we are giving it 2: "Owner" and "FavoriteFood" (which is not to be confused with "Owner.FavoriteFood"!). Then, let's use IncludeMany(), which is an extension function static readonly Func<Entities, int, string, Dog> query_GetDog = CompiledQuery.Compile<Entities, int, string, Dog>((ctx, id, include) => (from dog in ctx.DogSet.IncludeMany(include) where dog.ID == id select dog).FirstOrDefault()); Wrong again, this time it is because the EF cannot parse IncludeMany because it is not part of the functions that is recognizes: it is an extension. Ok, so you want to pass an arbitrary number of paths to your function and Includes() only takes a single one. What to do? You could decide that you will never ever need more than, say 20 Includes, and pass each separated strings in a struct to CompiledQuery. But now the query looks like this: from dog in ctx.DogSet.Include(include1).Include(include2).Include(include3) .Include(include4).Include(include5).Include(include6) .[...].Include(include19).Include(include20) where dog.ID == id select dog which is awful as well. Ok, then, but wait a minute. Can't we return an ObjectQuery< with CompiledQuery? Then set the includes on that? Well, that what I would have thought so as well: static readonly Func<Entities, int, ObjectQuery<Dog>> query_GetDog = CompiledQuery.Compile<Entities, int, string, ObjectQuery<Dog>>((ctx, id) => (ObjectQuery<Dog>)(from dog in ctx.DogSet where dog.ID == id select dog)); public Dog GetDog( int id, string include ) { ObjectQuery<Dog> oQuery = query_GetDog(id); oQuery = oQuery.IncludeMany(include); return oQuery.FirstOrDefault; } That should have worked, except that when you call IncludeMany (or Include, Where, OrderBy...) you invalidate the cached compiled query because it is an entirely new one now! So, the expression tree needs to be reparsed and you get that performance hit again. So what is the solution? You simply cannot use CompiledQueries with parametrized Includes. Use EntitySQL instead. This doesn't mean that there aren't uses for CompiledQueries. It is great for localized queries that will always be called in the same context. Ideally CompiledQuery should always be used because the syntax is checked at compile time, but due to limitation, that's not possible. An example of use would be: you may want to have a page that queries which two dogs have the same favorite food, which is a bit narrow for a BusinessLayer function, so you put it in your page and know exactly what type of includes are required. Passing more than 3 parameters to a CompiledQuery Func is limited to 5 parameters, of which the last one is the return type and the first one is your Entities object from the model. So that leaves you with 3 parameters. A pitance, but it can be improved on very easily. public struct MyParams { public string param1; public int param2; public DateTime param3; } static readonly Func<Entities, MyParams, IEnumerable<Dog>> query_GetDog = CompiledQuery.Compile<Entities, MyParams, IEnumerable<Dog>>((ctx, myParams) => from dog in ctx.DogSet where dog.Age == myParams.param2 && dog.Name == myParams.param1 and dog.BirthDate > myParams.param3 select dog); public List<Dog> GetSomeDogs( int age, string Name, DateTime birthDate ) { MyParams myParams = new MyParams(); myParams.param1 = name; myParams.param2 = age; myParams.param3 = birthDate; return query_GetDog(YourContext,myParams).ToList(); } Return Types (this does not apply to EntitySQL queries as they aren't compiled at the same time during execution as the CompiledQuery method) Working with Linq, you usually don't force the execution of the query until the very last moment, in case some other functions downstream wants to change the query in some way: static readonly Func<Entities, int, string, IEnumerable<Dog>> query_GetDog = CompiledQuery.Compile<Entities, int, string, IEnumerable<Dog>>((ctx, age, name) => from dog in ctx.DogSet where dog.Age == age && dog.Name == name select dog); public IEnumerable<Dog> GetSomeDogs( int age, string name ) { return query_GetDog(YourContext,age,name); } public void DataBindStuff() { IEnumerable<Dog> dogs = GetSomeDogs(4,"Bud"); // but I want the dogs ordered by BirthDate gridView.DataSource = dogs.OrderBy( it => it.BirthDate ); } What is going to happen here? By still playing with the original ObjectQuery (that is the actual return type of the Linq statement, which implements IEnumerable), it will invalidate the compiled query and be force to re-parse. So, the rule of thumb is to return a List< of objects instead. static readonly Func<Entities, int, string, IEnumerable<Dog>> query_GetDog = CompiledQuery.Compile<Entities, int, string, IEnumerable<Dog>>((ctx, age, name) => from dog in ctx.DogSet where dog.Age == age && dog.Name == name select dog); public List<Dog> GetSomeDogs( int age, string name ) { return query_GetDog(YourContext,age,name).ToList(); //<== change here } public void DataBindStuff() { List<Dog> dogs = GetSomeDogs(4,"Bud"); // but I want the dogs ordered by BirthDate gridView.DataSource = dogs.OrderBy( it => it.BirthDate ); } When you call ToList(), the query gets executed as per the compiled query and then, later, the OrderBy is executed against the objects in memory. It may be a little bit slower, but I'm not even sure. One sure thing is that you have no worries about mis-handling the ObjectQuery and invalidating the compiled query plan. Once again, that is not a blanket statement. ToList() is a defensive programming trick, but if you have a valid reason not to use ToList(), go ahead. There are many cases in which you would want to refine the query before executing it. Performance What is the performance impact of compiling a query? It can actually be fairly large. A rule of thumb is that compiling and caching the query for reuse takes at least double the time of simply executing it without caching. For complex queries (read inherirante), I have seen upwards to 10 seconds. So, the first time a pre-compiled query gets called, you get a performance hit. After that first hit, performance is noticeably better than the same non-pre-compiled query. Practically the same as Linq2Sql When you load a page with pre-compiled queries the first time you will get a hit. It will load in maybe 5-15 seconds (obviously more than one pre-compiled queries will end up being called), while subsequent loads will take less than 300ms. Dramatic difference, and it is up to you to decide if it is ok for your first user to take a hit or you want a script to call your pages to force a compilation of the queries. Can this query be cached? { Dog dog = from dog in YourContext.DogSet where dog.ID == id select dog; } No, ad-hoc Linq queries are not cached and you will incur the cost of generating the tree every single time you call it. Parametrized Queries Most search capabilities involve heavily parametrized queries. There are even libraries available that will let you build a parametrized query out of lamba expressions. The problem is that you cannot use pre-compiled queries with those. One way around that is to map out all the possible criteria in the query and flag which one you want to use: public struct MyParams { public string name; public bool checkName; public int age; public bool checkAge; } static readonly Func<Entities, MyParams, IEnumerable<Dog>> query_GetDog = CompiledQuery.Compile<Entities, MyParams, IEnumerable<Dog>>((ctx, myParams) => from dog in ctx.DogSet where (myParams.checkAge == true && dog.Age == myParams.age) && (myParams.checkName == true && dog.Name == myParams.name ) select dog); protected List<Dog> GetSomeDogs() { MyParams myParams = new MyParams(); myParams.name = "Bud"; myParams.checkName = true; myParams.age = 0; myParams.checkAge = false; return query_GetDog(YourContext,myParams).ToList(); } The advantage here is that you get all the benifits of a pre-compiled quert. The disadvantages are that you most likely will end up with a where clause that is pretty difficult to maintain, that you will incur a bigger penalty for pre-compiling the query and that each query you run is not as efficient as it could be (particularly with joins thrown in). Another way is to build an EntitySQL query piece by piece, like we all did with SQL. protected List<Dod> GetSomeDogs( string name, int age) { string query = "select value dog from Entities.DogSet where 1 = 1 "; if( !String.IsNullOrEmpty(name) ) query = query + " and dog.Name == @Name "; if( age > 0 ) query = query + " and dog.Age == @Age "; ObjectQuery<Dog> oQuery = new ObjectQuery<Dog>( query, YourContext ); if( !String.IsNullOrEmpty(name) ) oQuery.Parameters.Add( new ObjectParameter( "Name", name ) ); if( age > 0 ) oQuery.Parameters.Add( new ObjectParameter( "Age", age ) ); return oQuery.ToList(); } Here the problems are: - there is no syntax checking during compilation - each different combination of parameters generate a different query which will need to be pre-compiled when it is first run. In this case, there are only 4 different possible queries (no params, age-only, name-only and both params), but you can see that there can be way more with a normal world search. - Noone likes to concatenate strings! Another option is to query a large subset of the data and then narrow it down in memory. This is particularly useful if you are working with a definite subset of the data, like all the dogs in a city. You know there are a lot but you also know there aren't that many... so your CityDog search page can load all the dogs for the city in memory, which is a single pre-compiled query and then refine the results protected List<Dod> GetSomeDogs( string name, int age, string city) { string query = "select value dog from Entities.DogSet where dog.Owner.Address.City == @City "; ObjectQuery<Dog> oQuery = new ObjectQuery<Dog>( query, YourContext ); oQuery.Parameters.Add( new ObjectParameter( "City", city ) ); List<Dog> dogs = oQuery.ToList(); if( !String.IsNullOrEmpty(name) ) dogs = dogs.Where( it => it.Name == name ); if( age > 0 ) dogs = dogs.Where( it => it.Age == age ); return dogs; } It is particularly useful when you start displaying all the data then allow for filtering. Problems: - Could lead to serious data transfer if you are not careful about your subset. - You can only filter on the data that you returned. It means that if you don't return the Dog.Owner association, you will not be able to filter on the Dog.Owner.Name So what is the best solution? There isn't any. You need to pick the solution that works best for you and your problem: - Use lambda-based query building when you don't care about pre-compiling your queries. - Use fully-defined pre-compiled Linq query when your object structure is not too complex. - Use EntitySQL/string concatenation when the structure could be complex and when the possible number of different resulting queries are small (which means fewer pre-compilation hits). - Use in-memory filtering when you are working with a smallish subset of the data or when you had to fetch all of the data on the data at first anyway (if the performance is fine with all the data, then filtering in memory will not cause any time to be spent in the db). Singleton access The best way to deal with your context and entities accross all your pages is to use the singleton pattern: public sealed class YourContext { private const string instanceKey = "On3GoModelKey"; YourContext(){} public static YourEntities Instance { get { HttpContext context = HttpContext.Current; if( context == null ) return Nested.instance; if (context.Items[instanceKey] == null) { On3GoEntities entity = new On3GoEntities(); context.Items[instanceKey] = entity; } return (YourEntities)context.Items[instanceKey]; } } class Nested { // Explicit static constructor to tell C# compiler // not to mark type as beforefieldinit static Nested() { } internal static readonly YourEntities instance = new YourEntities(); } } NoTracking, is it worth it? When executing a query, you can tell the framework to track the objects it will return or not. What does it mean? With tracking enabled (the default option), the framework will track what is going on with the object (has it been modified? Created? Deleted?) and will also link objects together, when further queries are made from the database, which is what is of interest here. For example, lets assume that Dog with ID == 2 has an owner which ID == 10. Dog dog = (from dog in YourContext.DogSet where dog.ID == 2 select dog).FirstOrDefault(); //dog.OwnerReference.IsLoaded == false; Person owner = (from o in YourContext.PersonSet where o.ID == 10 select dog).FirstOrDefault(); //dog.OwnerReference.IsLoaded == true; If we were to do the same with no tracking, the result would be different. ObjectQuery<Dog> oDogQuery = (ObjectQuery<Dog>) (from dog in YourContext.DogSet where dog.ID == 2 select dog); oDogQuery.MergeOption = MergeOption.NoTracking; Dog dog = oDogQuery.FirstOrDefault(); //dog.OwnerReference.IsLoaded == false; ObjectQuery<Person> oPersonQuery = (ObjectQuery<Person>) (from o in YourContext.PersonSet where o.ID == 10 select o); oPersonQuery.MergeOption = MergeOption.NoTracking; Owner owner = oPersonQuery.FirstOrDefault(); //dog.OwnerReference.IsLoaded == false; Tracking is very useful and in a perfect world without performance issue, it would always be on. But in this world, there is a price for it, in terms of performance. So, should you use NoTracking to speed things up? It depends on what you are planning to use the data for. Is there any chance that the data your query with NoTracking can be used to make update/insert/delete in the database? If so, don't use NoTracking because associations are not tracked and will causes exceptions to be thrown. In a page where there are absolutly no updates to the database, you can use NoTracking. Mixing tracking and NoTracking is possible, but it requires you to be extra careful with updates/inserts/deletes. The problem is that if you mix then you risk having the framework trying to Attach() a NoTracking object to the context where another copy of the same object exist with tracking on. Basicly, what I am saying is that Dog dog1 = (from dog in YourContext.DogSet where dog.ID == 2).FirstOrDefault(); ObjectQuery<Dog> oDogQuery = (ObjectQuery<Dog>) (from dog in YourContext.DogSet where dog.ID == 2 select dog); oDogQuery.MergeOption = MergeOption.NoTracking; Dog dog2 = oDogQuery.FirstOrDefault(); dog1 and dog2 are 2 different objects, one tracked and one not. Using the detached object in an update/insert will force an Attach() that will say "Wait a minute, I do already have an object here with the same database key. Fail". And when you Attach() one object, all of its hierarchy gets attached as well, causing problems everywhere. Be extra careful. How much faster is it with NoTracking It depends on the queries. Some are much more succeptible to tracking than other. I don't have a fast an easy rule for it, but it helps. So I should use NoTracking everywhere then? Not exactly. There are some advantages to tracking object. The first one is that the object is cached, so subsequent call for that object will not hit the database. That cache is only valid for the lifetime of the YourEntities object, which, if you use the singleton code above, is the same as the page lifetime. One page request == one YourEntity object. So for multiple calls for the same object, it will load only once per page request. (Other caching mechanism could extend that). What happens when you are using NoTracking and try to load the same object multiple times? The database will be queried each time, so there is an impact there. How often do/should you call for the same object during a single page request? As little as possible of course, but it does happens. Also remember the piece above about having the associations connected automatically for your? You don't have that with NoTracking, so if you load your data in multiple batches, you will not have a link to between them: ObjectQuery<Dog> oDogQuery = (ObjectQuery<Dog>)(from dog in YourContext.DogSet select dog); oDogQuery.MergeOption = MergeOption.NoTracking; List<Dog> dogs = oDogQuery.ToList(); ObjectQuery<Person> oPersonQuery = (ObjectQuery<Person>)(from o in YourContext.PersonSet select o); oPersonQuery.MergeOption = MergeOption.NoTracking; List<Person> owners = oPersonQuery.ToList(); In this case, no dog will have its .Owner property set. Some things to keep in mind when you are trying to optimize the performance. No lazy loading, what am I to do? This can be seen as a blessing in disguise. Of course it is annoying to load everything manually. However, it decreases the number of calls to the db and forces you to think about when you should load data. The more you can load in one database call the better. That was always true, but it is enforced now with this 'feature' of EF. Of course, you can call if( !ObjectReference.IsLoaded ) ObjectReference.Load(); if you want to, but a better practice is to force the framework to load the objects you know you will need in one shot. This is where the discussion about parametrized Includes begins to make sense. Lets say you have you Dog object public class Dog { public Dog Get(int id) { return YourContext.DogSet.FirstOrDefault(it => it.ID == id ); } } This is the type of function you work with all the time. It gets called from all over the place and once you have that Dog object, you will do very different things to it in different functions. First, it should be pre-compiled, because you will call that very often. Second, each different pages will want to have access to a different subset of the Dog data. Some will want the Owner, some the FavoriteToy, etc. Of course, you could call Load() for each reference you need anytime you need one. But that will generate a call to the database each time. Bad idea. So instead, each page will ask for the data it wants to see when it first request for the Dog object: static public Dog Get(int id) { return GetDog(entity,"");} static public Dog Get(int id, string includePath) { string query = "select value o " + " from YourEntities.DogSet as o " +

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  • jQuery - Why editable-select list plugin doesn't work with latest jQuery?

    - by Binyamin
    Why editable-select list plugin<select><option>value</option>doesn't work with latest jQuery? editable-select code: /** * Copyright (c) 2009 Anders Ekdahl (http://coffeescripter.com/) * Dual licensed under the MIT (http://www.opensource.org/licenses/mit-license.php) * and GPL (http://www.opensource.org/licenses/gpl-license.php) licenses. * * Version: 1.3.1 * * Demo and documentation: http://coffeescripter.com/code/editable-select/ */ (function($) { var instances = []; $.fn.editableSelect = function(options) { var defaults = { bg_iframe: false, onSelect: false, items_then_scroll: 10, case_sensitive: false }; var settings = $.extend(defaults, options); // Only do bg_iframe for browsers that need it if(settings.bg_iframe && !$.browser.msie) { settings.bg_iframe = false; }; var instance = false; $(this).each(function() { var i = instances.length; if(typeof $(this).data('editable-selecter') == 'undefined') { instances[i] = new EditableSelect(this, settings); $(this).data('editable-selecter', i); }; }); return $(this); }; $.fn.editableSelectInstances = function() { var ret = []; $(this).each(function() { if(typeof $(this).data('editable-selecter') != 'undefined') { ret[ret.length] = instances[$(this).data('editable-selecter')]; }; }); return ret; }; var EditableSelect = function(select, settings) { this.init(select, settings); }; EditableSelect.prototype = { settings: false, text: false, select: false, wrapper: false, list_item_height: 20, list_height: 0, list_is_visible: false, hide_on_blur_timeout: false, bg_iframe: false, current_value: '', init: function(select, settings) { this.settings = settings; this.select = $(select); this.text = $('<input type="text">'); this.text.attr('name', this.select.attr('name')); this.text.data('editable-selecter', this.select.data('editable-selecter')); // Because we don't want the value of the select when the form // is submitted this.select.attr('disabled', 'disabled'); var id = this.select.attr('id'); if(!id) { id = 'editable-select'+ instances.length; }; this.text.attr('id', id); this.text.attr('autocomplete', 'off'); this.text.addClass('editable-select'); this.select.attr('id', id +'_hidden_select'); this.initInputEvents(this.text); this.duplicateOptions(); this.positionElements(); this.setWidths(); if(this.settings.bg_iframe) { this.createBackgroundIframe(); }; }, duplicateOptions: function() { var context = this; var wrapper = $(document.createElement('div')); wrapper.addClass('editable-select-options'); var option_list = $(document.createElement('ul')); wrapper.append(option_list); var options = this.select.find('option'); options.each(function() { if($(this).attr('selected')) { context.text.val($(this).val()); context.current_value = $(this).val(); }; var li = $('<li>'+ $(this).val() +'</li>'); context.initListItemEvents(li); option_list.append(li); }); this.wrapper = wrapper; this.checkScroll(); }, checkScroll: function() { var options = this.wrapper.find('li'); if(options.length > this.settings.items_then_scroll) { this.list_height = this.list_item_height * this.settings.items_then_scroll; this.wrapper.css('height', this.list_height +'px'); this.wrapper.css('overflow', 'auto'); } else { this.wrapper.css('height', 'auto'); this.wrapper.css('overflow', 'visible'); }; }, addOption: function(value) { var li = $('<li>'+ value +'</li>'); var option = $('<option>'+ value +'</option>'); this.select.append(option); this.initListItemEvents(li); this.wrapper.find('ul').append(li); this.setWidths(); this.checkScroll(); }, initInputEvents: function(text) { var context = this; var timer = false; $(document.body).click( function() { context.clearSelectedListItem(); context.hideList(); } ); text.focus( function() { // Can't use the blur event to hide the list, because the blur event // is fired in some browsers when you scroll the list context.showList(); context.highlightSelected(); } ).click( function(e) { e.stopPropagation(); context.showList(); context.highlightSelected(); } ).keydown( // Capture key events so the user can navigate through the list function(e) { switch(e.keyCode) { // Down case 40: if(!context.listIsVisible()) { context.showList(); context.highlightSelected(); } else { e.preventDefault(); context.selectNewListItem('down'); }; break; // Up case 38: e.preventDefault(); context.selectNewListItem('up'); break; // Tab case 9: context.pickListItem(context.selectedListItem()); break; // Esc case 27: e.preventDefault(); context.hideList(); return false; break; // Enter, prevent form submission case 13: e.preventDefault(); context.pickListItem(context.selectedListItem()); return false; }; } ).keyup( function(e) { // Prevent lots of calls if it's a fast typer if(timer !== false) { clearTimeout(timer); timer = false; }; timer = setTimeout( function() { // If the user types in a value, select it if it's in the list if(context.text.val() != context.current_value) { context.current_value = context.text.val(); context.highlightSelected(); }; }, 200 ); } ).keypress( function(e) { if(e.keyCode == 13) { // Enter, prevent form submission e.preventDefault(); return false; }; } ); }, initListItemEvents: function(list_item) { var context = this; list_item.mouseover( function() { context.clearSelectedListItem(); context.selectListItem(list_item); } ).mousedown( // Needs to be mousedown and not click, since the inputs blur events // fires before the list items click event function(e) { e.stopPropagation(); context.pickListItem(context.selectedListItem()); } ); }, selectNewListItem: function(direction) { var li = this.selectedListItem(); if(!li.length) { li = this.selectFirstListItem(); }; if(direction == 'down') { var sib = li.next(); } else { var sib = li.prev(); }; if(sib.length) { this.selectListItem(sib); this.scrollToListItem(sib); this.unselectListItem(li); }; }, selectListItem: function(list_item) { this.clearSelectedListItem(); list_item.addClass('selected'); }, selectFirstListItem: function() { this.clearSelectedListItem(); var first = this.wrapper.find('li:first'); first.addClass('selected'); return first; }, unselectListItem: function(list_item) { list_item.removeClass('selected'); }, selectedListItem: function() { return this.wrapper.find('li.selected'); }, clearSelectedListItem: function() { this.wrapper.find('li.selected').removeClass('selected'); }, pickListItem: function(list_item) { if(list_item.length) { this.text.val(list_item.text()); this.current_value = this.text.val(); }; if(typeof this.settings.onSelect == 'function') { this.settings.onSelect.call(this, list_item); }; this.hideList(); }, listIsVisible: function() { return this.list_is_visible; }, showList: function() { this.wrapper.show(); this.hideOtherLists(); this.list_is_visible = true; if(this.settings.bg_iframe) { this.bg_iframe.show(); }; }, highlightSelected: function() { var context = this; var current_value = this.text.val(); if(current_value.length < 0) { if(highlight_first) { this.selectFirstListItem(); }; return; }; if(!context.settings.case_sensitive) { current_value = current_value.toLowerCase(); }; var best_candiate = false; var value_found = false; var list_items = this.wrapper.find('li'); list_items.each( function() { if(!value_found) { var text = $(this).text(); if(!context.settings.case_sensitive) { text = text.toLowerCase(); }; if(text == current_value) { value_found = true; context.clearSelectedListItem(); context.selectListItem($(this)); context.scrollToListItem($(this)); return false; } else if(text.indexOf(current_value) === 0 && !best_candiate) { // Can't do return false here, since we still need to iterate over // all list items to see if there is an exact match best_candiate = $(this); }; }; } ); if(best_candiate && !value_found) { context.clearSelectedListItem(); context.selectListItem(best_candiate); context.scrollToListItem(best_candiate); } else if(!best_candiate && !value_found) { this.selectFirstListItem(); }; }, scrollToListItem: function(list_item) { if(this.list_height) { this.wrapper.scrollTop(list_item[0].offsetTop - (this.list_height / 2)); }; }, hideList: function() { this.wrapper.hide(); this.list_is_visible = false; if(this.settings.bg_iframe) { this.bg_iframe.hide(); }; }, hideOtherLists: function() { for(var i = 0; i < instances.length; i++) { if(i != this.select.data('editable-selecter')) { instances[i].hideList(); }; }; }, positionElements: function() { var offset = this.select.offset(); offset.top += this.select[0].offsetHeight; this.select.after(this.text); this.select.hide(); this.wrapper.css({top: offset.top +'px', left: offset.left +'px'}); $(document.body).append(this.wrapper); // Need to do this in order to get the list item height this.wrapper.css('visibility', 'hidden'); this.wrapper.show(); this.list_item_height = this.wrapper.find('li')[0].offsetHeight; this.wrapper.css('visibility', 'visible'); this.wrapper.hide(); }, setWidths: function() { // The text input has a right margin because of the background arrow image // so we need to remove that from the width var width = this.select.width() + 2; var padding_right = parseInt(this.text.css('padding-right').replace(/px/, ''), 10); this.text.width(width - padding_right); this.wrapper.width(width + 2); if(this.bg_iframe) { this.bg_iframe.width(width + 4); }; }, createBackgroundIframe: function() { var bg_iframe = $('<iframe frameborder="0" class="editable-select-iframe" src="about:blank;"></iframe>'); $(document.body).append(bg_iframe); bg_iframe.width(this.select.width() + 2); bg_iframe.height(this.wrapper.height()); bg_iframe.css({top: this.wrapper.css('top'), left: this.wrapper.css('left')}); this.bg_iframe = bg_iframe; } }; })(jQuery); $(function() { $('.editable-select').editableSelect( { bg_iframe: true, onSelect: function(list_item) { alert('List item text: '+ list_item.text()); // 'this' is a reference to the instance of EditableSelect // object, so you have full access to everything there // alert('Input value: '+ this.text.val()); }, case_sensitive: false, // If set to true, the user has to type in an exact // match for the item to get highlighted items_then_scroll: 10 // If there are more than 10 items, display a scrollbar } ); var select = $('.editable-select:first'); var instances = select.editableSelectInstances(); // instances[0].addOption('Germany, value added programmatically'); });

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  • Cannot see the variable In my own JQuery plugin's function.

    - by qinHaiXiang
    I am writing one of my own JQuery plugin. And I got some strange which make me confused. I am using JQuery UI datepicker with my plugin. ;(function($){ var newMW = 1, mwZIndex = 0; // IgtoMW contructor Igtomw = function(elem , options){ var activePanel, lastPanel, daysWithRecords, sliding; // used to check the animation below is executed to the end. // used to access the plugin's default configuration this.opts = $.extend({}, $.fn.igtomw.defaults, options); // intial the model window this.intialMW(); }; $.extend(Igtomw.prototype, { // intial model window intialMW : function(){ this.sliding = false; //this.daysWithRecords = []; this.igtoMW = $('<div />',{'id':'igto'+newMW,'class':'igtoMW',}) .css({'z-index':mwZIndex}) // make it in front of all exist model window; .appendTo('body') .draggable({ containment: 'parent' , handle: '.dragHandle' , distance: 5 }); //var igtoWrapper = igtoMW.append($('<div />',{'class':'igtoWrapper'})); this.igtoWrapper = $('<div />',{'class':'igtoWrapper'}).appendTo(this.igtoMW); this.igtoOpacityBody = $('<div />',{'class':'igtoOpacityBody'}).appendTo(this.igtoMW); //var igtoHeaderInfo = igtoWrapper.append($('<div />',{'class':'igtoHeaderInfo dragHandle'})); this.igtoHeaderInfo = $('<div />',{'class':'igtoHeaderInfo dragHandle'}) .appendTo(this.igtoWrapper); this.igtoQuickNavigation = $('<div />',{'class':'igtoQuickNavigation'}) .css({'color':'#fff'}) .appendTo(this.igtoWrapper); this.igtoContentSlider = $('<div />',{'class':'igtoContentSlider'}) .appendTo(this.igtoWrapper); this.igtoQuickMenu = $('<div />',{'class':'igtoQuickMenu'}) .appendTo(this.igtoWrapper); this.igtoFooter = $('<div />',{'class':'igtoFooter dragHandle'}) .appendTo(this.igtoWrapper); // append to igtoHeaderInfo this.headTitle = this.igtoHeaderInfo.append($('<div />',{'class':'headTitle'})); // append to igtoQuickNavigation this.igQuickNav = $('<div />', {'class':'igQuickNav'}) .html('??') .appendTo(this.igtoQuickNavigation); // append to igtoContentSlider this.igInnerPanelTopMenu = $('<div />',{'class':'igInnerPanelTopMenu'}) .appendTo(this.igtoContentSlider); this.igInnerPanelTopMenu.append('<div class="igInnerPanelButtonPreWrapper"><a href="" class="igInnerPanelButton Pre" action="" style="background-image:url(images/igto/igInnerPanelTopMenu.bt.bg.png);"></a></div>'); this.igInnerPanelTopMenu.append('<div class="igInnerPanelSearch"><input type="text" name="igInnerSearch" /><a href="" class="igInnerSearch">??</a></div>' ); this.igInnerPanelTopMenu.append('<div class="igInnerPanelButtonNextWrapper"><a href="" class="igInnerPanelButton Next" action="sm" style="background-image:url(images/igto/igInnerPanelTopMenu.bt.bg.png); background-position:-272px"></a></div>' ); this.igInnerPanelBottomMenu = $('<div />',{'class':'igInnerPanelBottomMenu'}) .appendTo(this.igtoContentSlider); this.icWrapper = $('<div />',{'class':'icWrapper','id':'igto'+newMW+'Panel'}) .appendTo(this.igtoContentSlider); this.icWrapperCotentPre = $('<div class="slider pre"></div>').appendTo(this.icWrapper); this.icWrapperCotentShow = $('<div class="slider firstShow "></div>').appendTo(this.icWrapper); this.icWrapperCotentnext = $('<div class="slider next"></div>').appendTo(this.icWrapper); this.initialPanel(); this.initialQuickMenus(); console.log(this.leftPad(9)); newMW++; mwZIndex++; this.igtoMW.bind('mousedown',function(){ var $this = $(this); //alert($this.css('z-index') + ' '+mwZIndex); if( parseInt($this.css('z-index')) === (mwZIndex-1) ) return; $this.css({'z-index':mwZIndex}); mwZIndex++; //alert(mwZIndex); }); }, initialPanel : function(){ this.defaultPanelNum = this.opts.initialPanel; this.activePanel = this.defaultPanelNum; this.lastPanel = this.defaultPanelNum; this.defaultPanel = this.loadPanelContents(this.defaultPanelNum); $(this.defaultPanel).appendTo(this.icWrapperCotentShow); }, initialQuickMenus : function(){ // store the current element var obj = this; var defaultQM = this.opts.initialQuickMenu; var strMenu = ''; var marginFirstEle = '8'; $.each(defaultQM,function(key,value){ //alert(key+':'+value); if(marginFirstEle === '8'){ strMenu += '<a href="" class="btPanel" panel="'+key+'" style="margin-left: 8px;" >'+value+'</a>'; marginFirstEle = '4'; } else{ strMenu += '<a href="" class="btPanel" panel="'+key+'" style="margin-left: 4px;" >'+value+'</a>'; } }); // append to igtoQuickMenu this.igtoQMenu = $(strMenu).appendTo(this.igtoQuickMenu); this.igtoQMenu.bind('click',function(event){ event.preventDefault(); var element = $(this); if(element.is('.active')){ return; } else{ $(obj.igtoQMenu).removeClass('active'); element.addClass('active'); } var d = new Date(); var year = d.getFullYear(); var month = obj.leftPad( d.getMonth() ); var inst = null; if( obj.sliding === false){ console.log(obj.lastPanel); var currentPanelNum = parseInt(element.attr('panel')); obj.checkAvailability(); obj.getDays(year,month,inst,currentPanelNum); obj.slidePanel(currentPanelNum); obj.activePanel = currentPanelNum; console.log(obj.activePanel); obj.lastPanel = obj.activePanel; obj.icWrapper.find('input').val(obj.activePanel); } }); }, initialLoginPanel : function(){ var obj = this; this.igPanelLogin = $('<div />',{'class':"igPanelLogin"}); this.igEnterName = $('<div />',{'class':"igEnterName"}).appendTo(this.igPanelLogin); this.igInput = $('<input type="text" name="name" value="???" />').appendTo(this.igEnterName); this.igtoLoginBtWrap = $('<div />',{'class':"igButtons"}).appendTo(this.igPanelLogin); this.igtoLoginBt = $('<a href="" class="igtoLoginBt" action="OK" >??</a>\ <a href="" class="igtoLoginBt" action="CANCEL" >??</a>\ <a href="" class="igtoLoginBt" action="ADD" >????</a>').appendTo(this.igtoLoginBtWrap); this.igtoLoginBt.bind('click',function(event){ event.preventDefault(); var elem = $(this); var action = elem.attr('action'); var userName = obj.igInput.val(); obj.loadRootMenu(); }); return this.igPanelLogin; }, initialWatchHistory : function(){ var obj = this; // for thirt part plugin used if(this.sliding === false){ this.watchHistory = $('<div />',{'class':'igInnerPanelSlider'}).append($('<div />',{'class':'igInnerPanel_pre'}).addClass('igInnerPanel')) .append($('<div />',{'class':'igInnerPanel'}).datepicker({ dateFormat: 'yy-mm-dd',defaultDate: '2010-12-01' ,showWeek: true,firstDay: 1, //beforeShow:setDateStatistics(), onChangeMonthYear:function(year, month, inst) { var panelNum = 1; month = obj.leftPad(month); obj.getDays(year,month,inst,panelNum); } , beforeShowDay: obj.checkAvailability, onSelect: function(dateText, inst) { obj.checkAvailability(); } }).append($('<div />',{'class':'extraMenu'})) ) .append($('<div />',{'class':'igInnerPanel_next'}).addClass('igInnerPanel')); return this.watchHistory; } }, loadPanelContents : function(panelNum){ switch(panelNum){ case 1: alert('inside loadPanelContents') return this.initialWatchHistory(); break; case 2: return this.initialWatchHistory(); break; case 3: return this.initialWatchHistory(); break; case 4: return this.initialWatchHistory(); break; case 5: return this.initialLoginPanel(); break; } }, loadRootMenu : function(){ var obj = this; var mainMenuPanel = $('<div />',{'class':'igRootMenu'}); var currentMWId = this.igtoMW.attr('id'); this.activePanel = 0; $('#'+currentMWId+'Panel .pre'). queue(function(next){ $(this). html(mainMenuPanel). addClass('panelShow'). removeClass('pre'). attr('panelNum',0); next(); }). queue(function(next){ $('<div style="width:0;" class="slider pre"></div>'). prependTo('#'+currentMWId+'Panel').animate({width:348}, function(){ $('#'+currentMWId+'Panel .slider:last').remove() $('#'+currentMWId+'Panel .slider:last').replaceWith('<div class="slider next"></div>'); $('.btMenu').remove(); // remove bottom quick menu obj.sliding = false; $(this).removeAttr('style'); }); $('.igtoQuickMenu .active').removeClass('active'); next(); }); }, slidePanel : function(currentPanelNum){ var currentMWId = this.igtoMW.attr('id'); var obj = this; //alert(obj.loadPanelContents(currentPanelNum)); if( this.activePanel > currentPanelNum){ $('#'+currentMWId+'Panel .pre'). queue(function(next){ alert('inside slidePanel') //var initialDate = getPanelDateStatus(panelNum); //console.log('intial day in bigger panel '+initialDate) $(this). html(obj.loadPanelContents(currentPanelNum)). addClass('panelShow'). removeClass('pre'). attr('panelNum',currentPanelNum); $('#'+currentMWId+'Panel .next').remove(); next(); }). queue(function(next){ $('<div style="width:0;" class="slider pre"></div>'). prependTo('#'+currentMWId+'Panel').animate({width:348}, function(){ //$('#igto1Panel .slider:last').find(setPanel(currentPanelNum)).datepicker('destroy'); $('#'+currentMWId+'Panel .slider:last').empty().removeClass('panelShow').addClass('next').removeAttr('panelNum'); $('#'+currentMWId+'Panel .slider:last').replaceWith('<div class="slider next"></div>') obj.sliding = false;console.log('inuse inside animation: '+obj.sliding); $(this).removeAttr('style'); }); next(); }); } else{ ///// current panel num smaller than next $('#'+currentMWId+'Panel .next'). queue(function(next){ $(this). html(obj.loadPanelContents(currentPanelNum)). addClass('panelShow'). removeClass('next'). attr('panelNum',currentPanelNum); $('<div class="slider next">empty</div>').appendTo('#'+currentMWId+'Panel'); next(); }). queue(function(next){ $('#'+currentMWId+'Panel .pre').animate({width:0}, function(){ $(this).remove(); //$('#igto1Panel .slider:first').find(setPanel(currentPanelNum)).datepicker('destroy'); $('#'+currentMWId+'Panel .slider:first').empty().removeClass('panelShow').addClass('pre').removeAttr('panelNum').removeAttr('style'); $('#'+currentMWId+'Panel .slider:first').replaceWith('<div class="slider pre"></div>') obj.sliding = false; console.log('inuse inside animation: '+obj.sliding); }); next(); }); } }, getDays : function(year,month,inst,panelNum){ var obj = this; // depand on the mysql qurey condition var table_of_record = 'moviewh';//getTable(panelNum); var date_of_record = 'watching_date';//getTableDateCol(panelNum); var date_to_find = year+'-'+month; var node_of_xml_date_list = 'whDateRecords';//getXMLDateNode(panelNum); var user_id = '1';//getLoginUserId(); //var daysWithRecords = []; // empty array before asigning this.daysWithRecords.length = 0; $.ajax({ type: "GET", url: "include/get.date.list.process.php", data:({ table_of_record : table_of_record,date_of_record:date_of_record,date_to_find:date_to_find,user_id:user_id,node_of_xml_date_list:node_of_xml_date_list }), dataType: "json", cache: false, // force broser don't cache the xml file async: false, // using this option to prevent datepicker refresh ??NO success:function(data){ // had no date records if(data === null) return; obj.daysWithRecords = data; } }); //setPanelDateStatus(year,month,panelNum); console.log('call from getdays() ' + this.daysWithRecords); }, checkAvailability : function(availableDays) { // var i; var checkdate = $.datepicker.formatDate('yy-mm-dd', availableDays); //console.log( checkdate); // for(var i = 0; i < this.daysWithRecords.length; i++) { // // if(this.daysWithRecords[i] == checkdate){ // // return [true, "available"]; // } // } //console.log('inside check availablility '+ this.daysWithRecords); //return [true, "available"]; console.log(typeof this.daysWithRecords) for(i in this.daysWithRecords){ //if(this.daysWithRecords[i] == checkdate){ console.log(typeof this.daysWithRecords[i]); //return [true, "available"]; //} } return [true, "available"]; //return [false, ""]; }, leftPad : function(num) { return (num < 10) ? '0' + num : num; } }); $.fn.igtomw = function(options){ // Merge options passed in with global defaults var opt = $.extend({}, $.fn.igtomw.defaults , options); return this.each(function() { new Igtomw(this,opt); }); }; $.fn.igtomw.defaults = { // 0:mainMenu 1:whatchHistor 2:requestHistory 3:userManager // 4:shoppingCart 5:loginPanel initialPanel : 5, // default panel is LoginPanel initialQuickMenu : {'1':'whatchHIstory','2':'????','3':'????','4':'????'} // defalut quick menu }; })(jQuery); usage: $('.openMW').click(function(event){ event.preventDefault(); $('<div class="">').igtomw(); }) HTML code: <div id="taskBarAndStartMenu"> <div class="taskBarAndStartMenuM"> <a href="" class="openMW" >??IGTO</a> </div> <div class="taskBarAndStartMenuO"></div> </div> In my work flow: when I click the "whatchHistory" button, my plugin would load a panel with JQuery UI datepicker applied which days had been set to be availabled or not. I am using the function "getDays()" to get the available days list and stored the data inside daysWithRecords, and final the UI datepicker's function "beforeShowDay()" called the function "checkAvailability()" to set the days. the variable "daysWithRecords" was declared inside Igtomw = function(elem , options) and was initialized inside the function getDays() I am using the function "initialWatchHistory()" to initialization and render the JQuery UI datepicker in the web. My problem is the function "checkAvailability()" cannot see the variable "daysWithRecords".The firebug prompts me that "daysWithRecords" is "undefined". this is the first time I write my first plugin. So .... Thank you very much for any help!!

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  • Android WebView not loading a JavaScript file, but Android Browser loads it fine.

    - by Justin
    I'm writing an application which connects to a back office site. The backoffice site contains a whole slew of JavaScript functions, at least 100 times the average site. Unfortunately it does not load them, and causes much of the functionality to not work properly. So I am running a test. I put a page out on my server which loads the FireBugLite javascript text. Its a lot of javascript and perfect to test and see if the Android WebView will load it. The WebView loads nothing, but the browser loads the Firebug Icon. What on earth would make the difference, why can it run in the browser and not in my WebView? Any suggestions. More background information, in order to get the stinking backoffice application available on a Droid (or any other platform except windows) I needed to trick the bakcoffice application to believe what's accessing the website is Internet Explorer. I do this by modifying the WebView User Agent. Also for this application I've slimmed my landing page, so I could give you the source to offer me aid. package ksc.myKMB; import android.app.Activity; import android.app.AlertDialog; import android.app.Dialog; import android.app.ProgressDialog; import android.content.DialogInterface; import android.graphics.Bitmap; import android.os.Bundle; import android.view.Menu; import android.view.MenuInflater; import android.view.MenuItem; import android.view.Window; import android.webkit.WebChromeClient; import android.webkit.WebView; import android.webkit.WebSettings; import android.webkit.WebViewClient; import android.widget.Toast; public class myKMB extends Activity { /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); /** Performs base set up */ /** Create a Activity of this Activity, IE myProcess */ myProcess = this; /*** Create global objects and web browsing objects */ HideDialogOnce = true; webview = new WebView(this) { }; webChromeClient = new WebChromeClient() { public void onProgressChanged(WebView view, int progress) { // Activities and WebViews measure progress with different scales. // The progress meter will automatically disappear when we reach 100% myProcess.setProgress((progress * 100)); //CreateMessage("Progress is : " + progress); } }; webViewClient = new WebViewClient() { public void onReceivedError(WebView view, int errorCode, String description, String failingUrl) { Toast.makeText(myProcess, MessageBegText + description + MessageEndText, Toast.LENGTH_SHORT).show(); } public void onPageFinished (WebView view, String url) { /** Hide dialog */ try { // loadingDialog.dismiss(); } finally { } //myProcess.setProgress(1000); /** Fon't show the dialog while I'm performing fixes */ //HideDialogOnce = true; view.loadUrl("javascript:document.getElementById('JTRANS011').style.visibility='visible';"); } public void onPageStarted(WebView view, String url, Bitmap favicon) { if (HideDialogOnce == false) { //loadingDialog = ProgressDialog.show(myProcess, "", // "One moment, the page is laoding...", true); } else { //HideDialogOnce = true; } } }; getWindow().requestFeature(Window.FEATURE_PROGRESS); webview.setWebChromeClient(webChromeClient); webview.setWebViewClient(webViewClient); setContentView(webview); /** Load the Keynote Browser Settings */ LoadSettings(); webview.loadUrl(LandingPage); } /** Get Menu */ @Override public boolean onCreateOptionsMenu(Menu menu) { MenuInflater inflater = getMenuInflater(); inflater.inflate(R.menu.menu, menu); return true; } /** an item gets pushed */ @Override public boolean onOptionsItemSelected(MenuItem item) { switch (item.getItemId()) { // We have only one menu option case R.id.quit: System.exit(0); break; case R.id.back: webview.goBack(); case R.id.refresh: webview.reload(); case R.id.info: //IncludeJavascript(""); } return true; } /** Begin Globals */ public WebView webview; public WebChromeClient webChromeClient; public WebViewClient webViewClient; public ProgressDialog loadingDialog; public Boolean HideDialogOnce; public Activity myProcess; public String OverideUserAgent_IE = "Mozilla/5.0 (Windows; MSIE 6.0; Android 1.6; en-US) AppleWebKit/525.10+ (KHTML, like Gecko) Version/3.0.4 Safari/523.12.2 myKMB/1.0"; public String LandingPage = "http://kscserver.com/main-leap-slim.html"; public String MessageBegText = "Problem making a connection, Details: "; public String MessageEndText = " For Support Call: (xxx) xxx - xxxx."; public void LoadSettings() { webview.getSettings().setUserAgentString(OverideUserAgent_IE); webview.getSettings().setJavaScriptEnabled(true); webview.getSettings().setBuiltInZoomControls(true); webview.getSettings().setSupportZoom(true); } /** Creates a message alert dialog */ public void CreateMessage(String message) { AlertDialog.Builder builder = new AlertDialog.Builder(this); builder.setMessage(message) .setCancelable(true) .setNegativeButton("Close", new DialogInterface.OnClickListener() { public void onClick(DialogInterface dialog, int id) { dialog.cancel(); } }); AlertDialog alert = builder.create(); alert.show(); } } My Application is running in the background, and as you can see no Firebug in the lower right hand corner. However the browser (the emulator on top) has the same page but shows the firebug. What am I doing wrong? I'm assuming its either not enough memory allocated to the application, process power allocation, or a physical memory thing. I can't tell, all I know is the results are strange. I get the same thing form my android device, the application shows no firebug but the browser shows the firebug.

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  • C# .Net 3.5 Asynchronous Socket Server Performance Problem

    - by iBrAaAa
    I'm developing an Asynchronous Game Server using .Net Socket Asynchronous Model( BeginAccept/EndAccept...etc.) The problem I'm facing is described like that: When I have only one client connected, the server response time is very fast but once a second client connects, the server response time increases too much. I've measured the time from a client sends a message to the server until it gets the reply in both cases. I found that the average time in case of one client is about 17ms and in case of 2 clients about 280ms!!! What I really see is that: When 2 clients are connected and only one of them is moving(i.e. requesting service from the server) it is equivalently equal to the case when only one client is connected(i.e. fast response). However, when the 2 clients move at the same time(i.e. requests service from the server at the same time) their motion becomes very slow (as if the server replies each one of them in order i.e. not simultaneously). Basically, what I am doing is that: When a client requests a permission for motion from the server and the server grants him the request, the server then broadcasts the new position of the client to all the players. So if two clients are moving in the same time, the server is eventually trying to broadcast to both clients the new position of each of them at the same time. EX: Client1 asks to go to position (2,2) Client2 asks to go to position (5,5) Server sends to each of Client1 & Client2 the same two messages: message1: "Client1 at (2,2)" message2: "Client2 at (5,5)" I believe that the problem comes from the fact that Socket class is thread safe according MSDN documentation http://msdn.microsoft.com/en-us/library/system.net.sockets.socket.aspx. (NOT SURE THAT IT IS THE PROBLEM) Below is the code for the server: /// /// This class is responsible for handling packet receiving and sending /// public class NetworkManager { /// /// An integer to hold the server port number to be used for the connections. Its default value is 5000. /// private readonly int port = 5000; /// /// hashtable contain all the clients connected to the server. /// key: player Id /// value: socket /// private readonly Hashtable connectedClients = new Hashtable(); /// /// An event to hold the thread to wait for a new client /// private readonly ManualResetEvent resetEvent = new ManualResetEvent(false); /// /// keeps track of the number of the connected clients /// private int clientCount; /// /// The socket of the server at which the clients connect /// private readonly Socket mainSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); /// /// The socket exception that informs that a client is disconnected /// private const int ClientDisconnectedErrorCode = 10054; /// /// The only instance of this class. /// private static readonly NetworkManager networkManagerInstance = new NetworkManager(); /// /// A delegate for the new client connected event. /// /// the sender object /// the event args public delegate void NewClientConnected(Object sender, SystemEventArgs e); /// /// A delegate for the position update message reception. /// /// the sender object /// the event args public delegate void PositionUpdateMessageRecieved(Object sender, PositionUpdateEventArgs e); /// /// The event which fires when a client sends a position message /// public PositionUpdateMessageRecieved PositionUpdateMessageEvent { get; set; } /// /// keeps track of the number of the connected clients /// public int ClientCount { get { return clientCount; } } /// /// A getter for this class instance. /// /// only instance. public static NetworkManager NetworkManagerInstance { get { return networkManagerInstance; } } private NetworkManager() {} /// Starts the game server and holds this thread alive /// public void StartServer() { //Bind the mainSocket to the server IP address and port mainSocket.Bind(new IPEndPoint(IPAddress.Any, port)); //The server starts to listen on the binded socket with max connection queue //1024 mainSocket.Listen(1024); //Start accepting clients asynchronously mainSocket.BeginAccept(OnClientConnected, null); //Wait until there is a client wants to connect resetEvent.WaitOne(); } /// /// Receives connections of new clients and fire the NewClientConnected event /// private void OnClientConnected(IAsyncResult asyncResult) { Interlocked.Increment(ref clientCount); ClientInfo newClient = new ClientInfo { WorkerSocket = mainSocket.EndAccept(asyncResult), PlayerId = clientCount }; //Add the new client to the hashtable and increment the number of clients connectedClients.Add(newClient.PlayerId, newClient); //fire the new client event informing that a new client is connected to the server if (NewClientEvent != null) { NewClientEvent(this, System.EventArgs.Empty); } newClient.WorkerSocket.BeginReceive(newClient.Buffer, 0, BasePacket.GetMaxPacketSize(), SocketFlags.None, new AsyncCallback(WaitForData), newClient); //Start accepting clients asynchronously again mainSocket.BeginAccept(OnClientConnected, null); } /// Waits for the upcoming messages from different clients and fires the proper event according to the packet type. /// /// private void WaitForData(IAsyncResult asyncResult) { ClientInfo sendingClient = null; try { //Take the client information from the asynchronous result resulting from the BeginReceive sendingClient = asyncResult.AsyncState as ClientInfo; // If client is disconnected, then throw a socket exception // with the correct error code. if (!IsConnected(sendingClient.WorkerSocket)) { throw new SocketException(ClientDisconnectedErrorCode); } //End the pending receive request sendingClient.WorkerSocket.EndReceive(asyncResult); //Fire the appropriate event FireMessageTypeEvent(sendingClient.ConvertBytesToPacket() as BasePacket); // Begin receiving data from this client sendingClient.WorkerSocket.BeginReceive(sendingClient.Buffer, 0, BasePacket.GetMaxPacketSize(), SocketFlags.None, new AsyncCallback(WaitForData), sendingClient); } catch (SocketException e) { if (e.ErrorCode == ClientDisconnectedErrorCode) { // Close the socket. if (sendingClient.WorkerSocket != null) { sendingClient.WorkerSocket.Close(); sendingClient.WorkerSocket = null; } // Remove it from the hash table. connectedClients.Remove(sendingClient.PlayerId); if (ClientDisconnectedEvent != null) { ClientDisconnectedEvent(this, new ClientDisconnectedEventArgs(sendingClient.PlayerId)); } } } catch (Exception e) { // Begin receiving data from this client sendingClient.WorkerSocket.BeginReceive(sendingClient.Buffer, 0, BasePacket.GetMaxPacketSize(), SocketFlags.None, new AsyncCallback(WaitForData), sendingClient); } } /// /// Broadcasts the input message to all the connected clients /// /// public void BroadcastMessage(BasePacket message) { byte[] bytes = message.ConvertToBytes(); foreach (ClientInfo client in connectedClients.Values) { client.WorkerSocket.BeginSend(bytes, 0, bytes.Length, SocketFlags.None, SendAsync, client); } } /// /// Sends the input message to the client specified by his ID. /// /// /// The message to be sent. /// The id of the client to receive the message. public void SendToClient(BasePacket message, int id) { byte[] bytes = message.ConvertToBytes(); (connectedClients[id] as ClientInfo).WorkerSocket.BeginSend(bytes, 0, bytes.Length, SocketFlags.None, SendAsync, connectedClients[id]); } private void SendAsync(IAsyncResult asyncResult) { ClientInfo currentClient = (ClientInfo)asyncResult.AsyncState; currentClient.WorkerSocket.EndSend(asyncResult); } /// Fires the event depending on the type of received packet /// /// The received packet. void FireMessageTypeEvent(BasePacket packet) { switch (packet.MessageType) { case MessageType.PositionUpdateMessage: if (PositionUpdateMessageEvent != null) { PositionUpdateMessageEvent(this, new PositionUpdateEventArgs(packet as PositionUpdatePacket)); } break; } } } The events fired are handled in a different class, here are the event handling code for the PositionUpdateMessage (Other handlers are irrelevant): private readonly Hashtable onlinePlayers = new Hashtable(); /// /// Constructor that creates a new instance of the GameController class. /// private GameController() { //Start the server server = new Thread(networkManager.StartServer); server.Start(); //Create an event handler for the NewClientEvent of networkManager networkManager.PositionUpdateMessageEvent += OnPositionUpdateMessageReceived; } /// /// this event handler is called when a client asks for movement. /// private void OnPositionUpdateMessageReceived(object sender, PositionUpdateEventArgs e) { Point currentLocation = ((PlayerData)onlinePlayers[e.PositionUpdatePacket.PlayerId]).Position; Point locationRequested = e.PositionUpdatePacket.Position; ((PlayerData)onlinePlayers[e.PositionUpdatePacket.PlayerId]).Position = locationRequested; // Broadcast the new position networkManager.BroadcastMessage(new PositionUpdatePacket { Position = locationRequested, PlayerId = e.PositionUpdatePacket.PlayerId }); }

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  • How to print PCL Directly to the printer? Vb.net VS 2010

    - by Justin
    Good day, I've been trying to upgrade an old Print Program that prints raw pcl directly to the printer. The print program takes a PCL Mask and a PCL Batch Spool File (just pcl with page turn commands, I think) merges them and sends them off to the printer. I'm able to send to the Printer a file stream of PCL but I get mixed results and i do not understand why printing is so difficult under .net. I mean yes there is the PrintDocument class, but to print PCL... Let's just say I'm ready to detach my printer from the network and burn it a live. Here is my class PrintDirect (rather a hybrid class) Imports System Imports System.Text Imports System.Runtime.InteropServices <StructLayout(LayoutKind.Sequential)> _ Public Structure DOCINFO <MarshalAs(UnmanagedType.LPWStr)> _ Public pDocName As String <MarshalAs(UnmanagedType.LPWStr)> _ Public pOutputFile As String <MarshalAs(UnmanagedType.LPWStr)> _ Public pDataType As String End Structure 'DOCINFO Public Class PrintDirect <DllImport("winspool.drv", CharSet:=CharSet.Unicode, ExactSpelling:=False, CallingConvention:=CallingConvention.StdCall)> _ Public Shared Function OpenPrinter(ByVal pPrinterName As String, ByRef phPrinter As IntPtr, ByVal pDefault As Integer) As Long End Function <DllImport("winspool.drv", CharSet:=CharSet.Unicode, ExactSpelling:=False, CallingConvention:=CallingConvention.StdCall)> _ Public Shared Function StartDocPrinter(ByVal hPrinter As IntPtr, ByVal Level As Integer, ByRef pDocInfo As DOCINFO) As Long End Function <DllImport("winspool.drv", CharSet:=CharSet.Unicode, ExactSpelling:=True, CallingConvention:=CallingConvention.StdCall)> _ Public Shared Function StartPagePrinter(ByVal hPrinter As IntPtr) As Long End Function <DllImport("winspool.drv", CharSet:=CharSet.Ansi, ExactSpelling:=True, CallingConvention:=CallingConvention.StdCall)> _ Public Shared Function WritePrinter(ByVal hPrinter As IntPtr, ByVal data As String, ByVal buf As Integer, ByRef pcWritten As Integer) As Long End Function <DllImport("winspool.drv", CharSet:=CharSet.Unicode, ExactSpelling:=True, CallingConvention:=CallingConvention.StdCall)> _ Public Shared Function EndPagePrinter(ByVal hPrinter As IntPtr) As Long End Function <DllImport("winspool.drv", CharSet:=CharSet.Unicode, ExactSpelling:=True, CallingConvention:=CallingConvention.StdCall)> _ Public Shared Function EndDocPrinter(ByVal hPrinter As IntPtr) As Long End Function <DllImport("winspool.drv", CharSet:=CharSet.Unicode, ExactSpelling:=True, CallingConvention:=CallingConvention.StdCall)> _ Public Shared Function ClosePrinter(ByVal hPrinter As IntPtr) As Long End Function 'Helps uses to work with the printer Public Class PrintJob ''' <summary> ''' The address of the printer to print to. ''' </summary> ''' <remarks></remarks> Public PrinterName As String = "" Dim lhPrinter As New System.IntPtr() ''' <summary> ''' The object deriving from the Win32 API, Winspool.drv. ''' Use this object to overide the settings defined in the PrintJob Class. ''' </summary> ''' <remarks>Only use this when absolutly nessacary.</remarks> Public OverideDocInfo As New DOCINFO() ''' <summary> ''' The PCL Control Character or the ascii escape character. \x1b ''' </summary> ''' <remarks>ChrW(27)</remarks> Public Const PCL_Control_Character As Char = ChrW(27) ''' <summary> ''' Opens a connection to a printer, if false the connection could not be established. ''' </summary> ''' <returns></returns> ''' <remarks></remarks> Public Function OpenPrint() As Boolean Dim rtn_val As Boolean = False PrintDirect.OpenPrinter(PrinterName, lhPrinter, 0) If Not lhPrinter = 0 Then rtn_val = True End If Return rtn_val End Function ''' <summary> ''' The name of the Print Document. ''' </summary> ''' <value></value> ''' <returns></returns> ''' <remarks></remarks> Public Property DocumentName As String Get Return OverideDocInfo.pDocName End Get Set(ByVal value As String) OverideDocInfo.pDocName = value End Set End Property ''' <summary> ''' The type of Data that will be sent to the printer. ''' </summary> ''' <value>Send the print data type, usually "RAW" or "LPR". To overide use the OverideDocInfo Object</value> ''' <returns>The DataType as it was provided, if it is not part of the enumeration it is set to "UNKNOWN".</returns> ''' <remarks></remarks> Public Property DocumentDataType As PrintDataType Get Select Case OverideDocInfo.pDataType.ToUpper Case "RAW" Return PrintDataType.RAW Case "LPR" Return PrintDataType.LPR Case Else Return PrintDataType.UNKOWN End Select End Get Set(ByVal value As PrintDataType) OverideDocInfo.pDataType = [Enum].GetName(GetType(PrintDataType), value) End Set End Property Public Property DocumentOutputFile As String Get Return OverideDocInfo.pOutputFile End Get Set(ByVal value As String) OverideDocInfo.pOutputFile = value End Set End Property Enum PrintDataType UNKOWN = 0 RAW = 1 LPR = 2 End Enum ''' <summary> ''' Initializes the printing matrix ''' </summary> ''' <param name="PrintLevel">I have no idea what the hack this is...</param> ''' <remarks></remarks> Public Sub OpenDocument(Optional ByVal PrintLevel As Integer = 1) PrintDirect.StartDocPrinter(lhPrinter, PrintLevel, OverideDocInfo) End Sub ''' <summary> ''' Starts the next page. ''' </summary> ''' <remarks></remarks> Public Sub StartPage() PrintDirect.StartPagePrinter(lhPrinter) End Sub ''' <summary> ''' Writes a string to the printer, can be used to write out a section of the document at a time. ''' </summary> ''' <param name="data">The String to Send out to the Printer.</param> ''' <returns>The pcWritten as an integer, 0 may mean the writter did not write out anything.</returns> ''' <remarks>Warning the buffer is automatically created by the lenegth of the string.</remarks> Public Function WriteToPrinter(ByVal data As String) As Integer Dim pcWritten As Integer = 0 PrintDirect.WritePrinter(lhPrinter, data, data.Length - 1, pcWritten) Return pcWritten End Function Public Sub EndPage() PrintDirect.EndPagePrinter(lhPrinter) End Sub Public Sub CloseDocument() PrintDirect.EndDocPrinter(lhPrinter) End Sub Public Sub ClosePrint() PrintDirect.ClosePrinter(lhPrinter) End Sub ''' <summary> ''' Opens a connection to a printer and starts a new document. ''' </summary> ''' <returns>If false the connection could not be established. </returns> ''' <remarks></remarks> Public Function Open() As Boolean Dim rtn_val As Boolean = False rtn_val = OpenPrint() If rtn_val Then OpenDocument() End If Return rtn_val End Function ''' <summary> ''' Closes the document and closes the connection to the printer. ''' </summary> ''' <remarks></remarks> Public Sub Close() CloseDocument() ClosePrint() End Sub End Class End Class 'PrintDirect Here is how I print my file. I'm simple printing the PCL Masks, to show proof of concept. But I can't even do that. I can effectively create PCL and send it the printer without reading the file and it works fine... Plus I get mixed results with different stream reader text encoding as well. Dim pJob As New PrintDirect.PrintJob pJob.DocumentName = " test doc" pJob.DocumentDataType = PrintDirect.PrintJob.PrintDataType.RAW pJob.PrinterName = sPrinter.GetDevicePath '//This is where you'd stick your device name, sPrinter stands for Selected Printer from a dropdown (combobox). 'pJob.DocumentOutputFile = "C:\temp\test-spool.txt" If Not pJob.OpenPrint() Then MsgBox("Unable to connect to " & pJob.PrinterName, MsgBoxStyle.OkOnly, "Print Error") Exit Sub End If pJob.OpenDocument() pJob.StartPage() Dim sr As New IO.StreamReader(Me.txtFile.Text, Text.Encoding.ASCII) '//I've got best results with ASCII before, but only mized. Dim line As String = sr.ReadLine 'Fix for fly code on first run 'If line = 27 Then line = PrintDirect.PrintJob.PCL_Control_Character Do While (Not line Is Nothing) pJob.WriteToPrinter(line) line = sr.ReadLine Loop 'pJob.WriteToPrinter(ControlChars.FormFeed) pJob.EndPage() pJob.CloseDocument() sr.Close() sr.Dispose() sr = Nothing pJob.Close() I was able to get to print the mask, in the morning... now I'm getting strange printer characters scattered through 5 pages... I'm totally clueless. I must have changed something or the printer is at fault. You can access my test Check Mask, here http://kscserver.com/so/chk_mask.zip .

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  • C# serial port driver wrapper class code and concept quality

    - by Ruben Trancoso
    Hi folks, Would like to know from all you guys what you think about my Serial Wrapper class. Had be a while I've beem working with serial port but never shared the code what somekind make closed to my very own vision. Would like to know if it's a good/bad approach, if the interface is enough and what more you see on it. I know that Stackoverflow is for question but at the same time there's a lot of very good skilled people here and share code and opinion can also bennefit everybody, it's why I decided to post it anyway. thanks! using System.Text; using System.IO; using System.IO.Ports; using System; namespace Driver { class SerialSingleton { // The singleton instance reference private static SerialSingleton instance = null; // System's serial port interface private SerialPort serial; // Current com port identifier private string comPort = null; // Configuration parameters private int confBaudRate; private int confDataBits; private StopBits confStopBits; private Parity confParityControl; ASCIIEncoding encoding = new ASCIIEncoding(); // ================================================================================== // Constructors public static SerialSingleton getInstance() { if (instance == null) { instance = new SerialSingleton(); } return instance; } private SerialSingleton() { serial = new SerialPort(); } // =================================================================================== // Setup Methods public string ComPort { get { return comPort; } set { if (value == null) { throw new SerialException("Serial port name canot be null."); } if (nameIsComm(value)) { close(); comPort = value; } else { throw new SerialException("Serial Port '" + value + "' is not a valid com port."); } } } public void setSerial(string baudRate, int dataBits, StopBits stopBits, Parity parityControl) { if (baudRate == null) { throw new SerialException("Baud rate cannot be null"); } string[] baudRateRef = { "300", "600", "1200", "1800", "2400", "3600", "4800", "7200", "9600", "14400", "19200", "28800", "38400", "57600", "115200" }; int confBaudRate; if (findString(baudRateRef, baudRate) != -1) { confBaudRate = System.Convert.ToInt32(baudRate); } else { throw new SerialException("Baurate parameter invalid."); } int confDataBits; switch (dataBits) { case 5: confDataBits = 5; break; case 6: confDataBits = 6; break; case 7: confDataBits = 7; break; case 8: confDataBits = 8; break; default: throw new SerialException("Databits parameter invalid"); } if (stopBits == StopBits.None) { throw new SerialException("StopBits parameter cannot be NONE"); } this.confBaudRate = confBaudRate; this.confDataBits = confDataBits; this.confStopBits = stopBits; this.confParityControl = parityControl; } // ================================================================================== public string[] PortList { get { return SerialPort.GetPortNames(); } } public int PortCount { get { return SerialPort.GetPortNames().Length; } } // ================================================================================== // Open/Close Methods public void open() { open(comPort); } private void open(string comPort) { if (isOpen()) { throw new SerialException("Serial Port is Already open"); } else { if (comPort == null) { throw new SerialException("Serial Port not defined. Cannot open"); } bool found = false; if (nameIsComm(comPort)) { string portId; string[] portList = SerialPort.GetPortNames(); for (int i = 0; i < portList.Length; i++) { portId = (portList[i]); if (portId.Equals(comPort)) { found = true; break; } } } else { throw new SerialException("The com port identifier '" + comPort + "' is not a valid serial port identifier"); } if (!found) { throw new SerialException("Serial port '" + comPort + "' not found"); } serial.PortName = comPort; try { serial.Open(); } catch (UnauthorizedAccessException uaex) { throw new SerialException("Cannot open a serial port in use by another application", uaex); } try { serial.BaudRate = confBaudRate; serial.DataBits = confDataBits; serial.Parity = confParityControl; serial.StopBits = confStopBits; } catch (Exception e) { throw new SerialException("Serial port parameter invalid for '" + comPort + "'.\n" + e.Message, e); } } } public void close() { if (serial.IsOpen) { serial.Close(); } } // =================================================================================== // Auxiliary private Methods private int findString(string[] set, string search) { if (set != null) { for (int i = 0; i < set.Length; i++) { if (set[i].Equals(search)) { return i; } } } return -1; } private bool nameIsComm(string name) { int comNumber; int.TryParse(name.Substring(3), out comNumber); if (name.Substring(0, 3).Equals("COM")) { if (comNumber > -1 && comNumber < 256) { return true; } } return false; } // ================================================================================= // Device state Methods public bool isOpen() { return serial.IsOpen; } public bool hasData() { int amount = serial.BytesToRead; if (amount > 0) { return true; } else { return false; } } // ================================================================================== // Input Methods public char getChar() { int data = serial.ReadByte(); return (char)data; } public int getBytes(ref byte[] b) { int size = b.Length; char c; int counter = 0; for (counter = 0; counter < size; counter++) { if (tryGetChar(out c)) { b[counter] = (byte)c; } else { break; } } return counter; } public string getStringUntil(char x) { char c; string response = ""; while (tryGetChar(out c)) { response = response + c; if (c == x) { break; } } return response; } public bool tryGetChar(out char c) { c = (char)0x00; byte[] b = new byte[1]; long to = 10; long ft = System.Environment.TickCount + to; while (System.Environment.TickCount < ft) { if (hasData()) { int data = serial.ReadByte(); c = (char)data; return true; } } return false; } // ================================================================================ // Output Methods public void sendString(string data) { byte[] bytes = encoding.GetBytes(data); serial.Write(bytes, 0, bytes.Length); } public void sendChar(char c) { char[] data = new char[1]; data[0] = c; serial.Write(data, 0, 1); } public void sendBytes(byte[] data) { serial.Write(data, 0, data.Length); } public void clearBuffer() { if (serial.IsOpen) { serial.DiscardInBuffer(); serial.DiscardOutBuffer(); } } } }

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  • Opencart Dashboard show last months statistics

    - by John Magnolia
    How could I added the option to show the statistics for last month. PHP public function chart() { $this->load->language('common/home'); $data = array(); $data['order'] = array(); $data['customer'] = array(); $data['xaxis'] = array(); $data['order']['label'] = $this->language->get('text_order'); $data['customer']['label'] = $this->language->get('text_customer'); if (isset($this->request->get['range'])) { $range = $this->request->get['range']; } else { $range = 'month'; } switch ($range) { case 'day': for ($i = 0; $i < 24; $i++) { $query = $this->db->query("SELECT COUNT(*) AS total FROM `" . DB_PREFIX . "order` WHERE order_status_id > '0' AND (DATE(date_added) = DATE(NOW()) AND HOUR(date_added) = '" . (int)$i . "') GROUP BY HOUR(date_added) ORDER BY date_added ASC"); if ($query->num_rows) { $data['order']['data'][] = array($i, (int)$query->row['total']); } else { $data['order']['data'][] = array($i, 0); } $query = $this->db->query("SELECT COUNT(*) AS total FROM " . DB_PREFIX . "customer WHERE DATE(date_added) = DATE(NOW()) AND HOUR(date_added) = '" . (int)$i . "' GROUP BY HOUR(date_added) ORDER BY date_added ASC"); if ($query->num_rows) { $data['customer']['data'][] = array($i, (int)$query->row['total']); } else { $data['customer']['data'][] = array($i, 0); } $data['xaxis'][] = array($i, date('H', mktime($i, 0, 0, date('n'), date('j'), date('Y')))); } break; case 'week': $date_start = strtotime('-' . date('w') . ' days'); for ($i = 0; $i < 7; $i++) { $date = date('Y-m-d', $date_start + ($i * 86400)); $query = $this->db->query("SELECT COUNT(*) AS total FROM `" . DB_PREFIX . "order` WHERE order_status_id > '0' AND DATE(date_added) = '" . $this->db->escape($date) . "' GROUP BY DATE(date_added)"); if ($query->num_rows) { $data['order']['data'][] = array($i, (int)$query->row['total']); } else { $data['order']['data'][] = array($i, 0); } $query = $this->db->query("SELECT COUNT(*) AS total FROM `" . DB_PREFIX . "customer` WHERE DATE(date_added) = '" . $this->db->escape($date) . "' GROUP BY DATE(date_added)"); if ($query->num_rows) { $data['customer']['data'][] = array($i, (int)$query->row['total']); } else { $data['customer']['data'][] = array($i, 0); } $data['xaxis'][] = array($i, date('D', strtotime($date))); } break; default: case 'month': for ($i = 1; $i <= date('t'); $i++) { $date = date('Y') . '-' . date('m') . '-' . $i; $query = $this->db->query("SELECT COUNT(*) AS total FROM `" . DB_PREFIX . "order` WHERE order_status_id > '0' AND (DATE(date_added) = '" . $this->db->escape($date) . "') GROUP BY DAY(date_added)"); if ($query->num_rows) { $data['order']['data'][] = array($i, (int)$query->row['total']); } else { $data['order']['data'][] = array($i, 0); } $query = $this->db->query("SELECT COUNT(*) AS total FROM " . DB_PREFIX . "customer WHERE DATE(date_added) = '" . $this->db->escape($date) . "' GROUP BY DAY(date_added)"); if ($query->num_rows) { $data['customer']['data'][] = array($i, (int)$query->row['total']); } else { $data['customer']['data'][] = array($i, 0); } $data['xaxis'][] = array($i, date('j', strtotime($date))); } break; case 'year': for ($i = 1; $i <= 12; $i++) { $query = $this->db->query("SELECT COUNT(*) AS total FROM `" . DB_PREFIX . "order` WHERE order_status_id > '0' AND YEAR(date_added) = '" . date('Y') . "' AND MONTH(date_added) = '" . $i . "' GROUP BY MONTH(date_added)"); if ($query->num_rows) { $data['order']['data'][] = array($i, (int)$query->row['total']); } else { $data['order']['data'][] = array($i, 0); } $query = $this->db->query("SELECT COUNT(*) AS total FROM " . DB_PREFIX . "customer WHERE YEAR(date_added) = '" . date('Y') . "' AND MONTH(date_added) = '" . $i . "' GROUP BY MONTH(date_added)"); if ($query->num_rows) { $data['customer']['data'][] = array($i, (int)$query->row['total']); } else { $data['customer']['data'][] = array($i, 0); } $data['xaxis'][] = array($i, date('M', mktime(0, 0, 0, $i, 1, date('Y')))); } break; } $this->response->setOutput(json_encode($data)); } HTML <select name="range"> <option value="day">Today</option> <option value="week">This Week</option> <option value="month">This Month</option> <option value="year">This Year</option> </select>

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  • Help with Java Program for Prime numbers

    - by Ben
    Hello everyone, I was wondering if you can help me with this program. I have been struggling with it for hours and have just trashed my code because the TA doesn't like how I executed it. I am completely hopeless and if anyone can help me out step by step, I would greatly appreciate it. In this project you will write a Java program that reads a positive integer n from standard input, then prints out the first n prime numbers. We say that an integer m is divisible by a non-zero integer d if there exists an integer k such that m = k d , i.e. if d divides evenly into m. Equivalently, m is divisible by d if the remainder of m upon (integer) division by d is zero. We would also express this by saying that d is a divisor of m. A positive integer p is called prime if its only positive divisors are 1 and p. The one exception to this rule is the number 1 itself, which is considered to be non-prime. A positive integer that is not prime is called composite. Euclid showed that there are infinitely many prime numbers. The prime and composite sequences begin as follows: Primes: 2, 3, 5, 7, 11, 13, 17, 19, 23, 29, … Composites: 1, 4, 6, 8, 9, 10, 12, 14, 15, 16, 18, 20, 21, 22, 24, 25, 26, 27, 28, … There are many ways to test a number for primality, but perhaps the simplest is to simply do trial divisions. Begin by dividing m by 2, and if it divides evenly, then m is not prime. Otherwise, divide by 3, then 4, then 5, etc. If at any point m is found to be divisible by a number d in the range 2 d m-1, then halt, and conclude that m is composite. Otherwise, conclude that m is prime. A moment’s thought shows that one need not do any trial divisions by numbers d which are themselves composite. For instance, if a trial division by 2 fails (i.e. has non-zero remainder, so m is odd), then a trial division by 4, 6, or 8, or any even number, must also fail. Thus to test a number m for primality, one need only do trial divisions by prime numbers less than m. Furthermore, it is not necessary to go all the way up to m-1. One need only do trial divisions of m by primes p in the range 2 p m . To see this, suppose m 1 is composite. Then there exist positive integers a and b such that 1 < a < m, 1 < b < m, and m = ab . But if both a m and b m , then ab m, contradicting that m = ab . Hence one of a or b must be less than or equal to m . To implement this process in java you will write a function called isPrime() with the following signature: static boolean isPrime(int m, int[] P) This function will return true or false according to whether m is prime or composite. The array argument P will contain a sufficient number of primes to do the testing. Specifically, at the time isPrime() is called, array P must contain (at least) all primes p in the range 2 p m . For instance, to test m = 53 for primality, one must do successive trial divisions by 2, 3, 5, and 7. We go no further since 11 53 . Thus a precondition for the function call isPrime(53, P) is that P[0] = 2 , P[1] = 3 , P[2] = 5, and P[3] = 7 . The return value in this case would be true since all these divisions fail. Similarly to test m =143 , one must do trial divisions by 2, 3, 5, 7, and 11 (since 13 143 ). The precondition for the function call isPrime(143, P) is therefore P[0] = 2 , P[1] = 3 , P[2] = 5, P[3] = 7 , and P[4] =11. The return value in this case would be false since 11 divides 143. Function isPrime() should contain a loop that steps through array P, doing trial divisions. This loop should terminate when 2 either a trial division succeeds, in which case false is returned, or until the next prime in P is greater than m , in which case true is returned. Function main() in this project will read the command line argument n, allocate an int array of length n, fill the array with primes, then print the contents of the array to stdout according to the format described below. In the context of function main(), we will refer to this array as Primes[]. Thus array Primes[] plays a dual role in this project. On the one hand, it is used to collect, store, and print the output data. On the other hand, it is passed to function isPrime() to test new integers for primality. Whenever isPrime() returns true, the newly discovered prime will be placed at the appropriate position in array Primes[]. This process works since, as explained above, the primes needed to test an integer m range only up to m , and all of these primes (and more) will already be stored in array Primes[] when m is tested. Of course it will be necessary to initialize Primes[0] = 2 manually, then proceed to test 3, 4, … for primality using function isPrime(). The following is an outline of the steps to be performed in function main(). • Check that the user supplied exactly one command line argument which can be interpreted as a positive integer n. If the command line argument is not a single positive integer, your program will print a usage message as specified in the examples below, then exit. • Allocate array Primes[] of length n and initialize Primes[0] = 2 . • Enter a loop which will discover subsequent primes and store them as Primes[1] , Primes[2], Primes[3] , ……, Primes[n -1] . This loop should contain an inner loop which walks through successive integers and tests them for primality by calling function isPrime() with appropriate arguments. • Print the contents of array Primes[] to stdout, 10 to a line separated by single spaces. In other words Primes[0] through Primes[9] will go on line 1, Primes[10] though Primes[19] will go on line 2, and so on. Note that if n is not a multiple of 10, then the last line of output will contain fewer than 10 primes. Your program, which will be called Prime.java, will produce output identical to that of the sample runs below. (As usual % signifies the unix prompt.) % java Prime Usage: java Prime [PositiveInteger] % java Prime xyz Usage: java Prime [PositiveInteger] % java Prime 10 20 Usage: java Prime [PositiveInteger] % java Prime 75 2 3 5 7 11 13 17 19 23 29 31 37 41 43 47 53 59 61 67 71 73 79 83 89 97 101 103 107 109 113 127 131 137 139 149 151 157 163 167 173 179 181 191 193 197 199 211 223 227 229 233 239 241 251 257 263 269 271 277 281 283 293 307 311 313 317 331 337 347 349 353 359 367 373 379 % 3 As you can see, inappropriate command line argument(s) generate a usage message which is similar to that of many unix commands. (Try doing the more command with no arguments to see such a message.) Your program will include a function called Usage() having signature static void Usage() that prints this message to stderr, then exits. Thus your program will contain three functions in all: main(), isPrime(), and Usage(). Each should be preceded by a comment block giving it’s name, a short description of it’s operation, and any necessary preconditions (such as those for isPrime().) See examples on the webpage.

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  • Trying to randomise a jQuery content slider

    - by alecrust
    Hi everyone, I'm using a very nice jQuery content slider called Easy Slider on my site that I downloaded from Css Globe. The script is excellent and does just what I want - except I can't make it randomise the list, it always scrolls from left to right or right to left! I'm far from good with JavaScript, so my attempts at solving this have been feeble. Although I'm sure it must be an easy fix! If anyone wouldn't mind taking a glance over the script to see if they can spot what I need to change to make it random it would be greatly appreciated! I've tried contacting the original plugin developer but have had no response yet. The comments on the Easy Slider page didn't bear much fruit either unfortunately. I've pasted the script I'm using on my site below: /* * Easy Slider 1.7 - jQuery plugin * written by Alen Grakalic * http://cssglobe.com/post/4004/easy-slider-15-the-easiest-jquery-plugin-for-sliding * * Copyright (c) 2009 Alen Grakalic (http://cssglobe.com) * Dual licensed under the MIT (MIT-LICENSE.txt) * and GPL (GPL-LICENSE.txt) licenses. * * Built for jQuery library * http://jquery.com * */ (function($) { $.fn.easySlider = function(options){ // default configuration properties var defaults = { prevId: 'prevBtn', prevText: 'Previous', nextId: 'nextBtn', nextText: 'Next', controlsShow: true, controlsBefore: '', controlsAfter: '', controlsFade: true, firstId: 'firstBtn', firstText: 'First', firstShow: false, lastId: 'lastBtn', lastText: 'Last', lastShow: false, vertical: false, speed: 800, auto: false, pause: 7000, continuous: false, numeric: false, numericId: 'controls' }; var options = $.extend(defaults, options); this.each(function() { var obj = $(this); var s = $("li", obj).length; var w = $("li", obj).width(); var h = $("li", obj).height(); var clickable = true; obj.width(w); obj.height(h); obj.css("overflow","hidden"); var ts = s-1; var t = 0; $("ul", obj).css('width',s*w); if(options.continuous){ $("ul", obj).prepend($("ul li:last-child", obj).clone().css("margin-left","-"+ w +"px")); $("ul", obj).append($("ul li:nth-child(2)", obj).clone()); $("ul", obj).css('width',(s+1)*w); }; if(!options.vertical) $("li", obj).css('float','left'); if(options.controlsShow){ var html = options.controlsBefore; if(options.numeric){ html += '<ol id="'+ options.numericId +'"></ol>'; } else { if(options.firstShow) html += '<span id="'+ options.firstId +'"><a href=\"javascript:void(0);\">'+ options.firstText +'</a></span>'; html += ' <span id="'+ options.prevId +'"><a href=\"javascript:void(0);\">'+ options.prevText +'</a></span>'; html += ' <span id="'+ options.nextId +'"><a href=\"javascript:void(0);\">'+ options.nextText +'</a></span>'; if(options.lastShow) html += ' <span id="'+ options.lastId +'"><a href=\"javascript:void(0);\">'+ options.lastText +'</a></span>'; }; html += options.controlsAfter; $(obj).after(html); }; if(options.numeric){ for(var i=0;i<s;i++){ $(document.createElement("li")) .attr('id',options.numericId + (i+1)) .html('<a rel='+ i +' href=\"javascript:void(0);\">'+ (i+1) +'</a>') .appendTo($("#"+ options.numericId)) .click(function(){ animate($("a",$(this)).attr('rel'),true); }); }; } else { $("a","#"+options.nextId).click(function(){ animate("next",true); }); $("a","#"+options.prevId).click(function(){ animate("prev",true); }); $("a","#"+options.firstId).click(function(){ animate("first",true); }); $("a","#"+options.lastId).click(function(){ animate("last",true); }); }; function setCurrent(i){ i = parseInt(i)+1; $("li", "#" + options.numericId).removeClass("current"); $("li#" + options.numericId + i).addClass("current"); }; function adjust(){ if(t>ts) t=0; if(t<0) t=ts; if(!options.vertical) { $("ul",obj).css("margin-left",(t*w*-1)); } else { $("ul",obj).css("margin-left",(t*h*-1)); } clickable = true; if(options.numeric) setCurrent(t); }; function animate(dir,clicked){ if (clickable){ clickable = false; var ot = t; switch(dir){ case "next": t = (ot>=ts) ? (options.continuous ? t+1 : ts) : t+1; break; case "prev": t = (t<=0) ? (options.continuous ? t-1 : 0) : t-1; break; case "first": t = 0; break; case "last": t = ts; break; default: t = dir; break; }; var diff = Math.abs(ot-t); var speed = diff*options.speed; if(!options.vertical) { p = (t*w*-1); $("ul",obj).animate( { marginLeft: p }, { queue:false, duration:speed, complete:adjust } ); } else { p = (t*h*-1); $("ul",obj).animate( { marginTop: p }, { queue:false, duration:speed, complete:adjust } ); }; if(!options.continuous && options.controlsFade){ if(t==ts){ $("a","#"+options.nextId).hide(); $("a","#"+options.lastId).hide(); } else { $("a","#"+options.nextId).show(); $("a","#"+options.lastId).show(); }; if(t==0){ $("a","#"+options.prevId).hide(); $("a","#"+options.firstId).hide(); } else { $("a","#"+options.prevId).show(); $("a","#"+options.firstId).show(); }; }; if(clicked) clearTimeout(timeout); if(options.auto && dir=="next" && !clicked){; timeout = setTimeout(function(){ animate("next",false); },diff*options.speed+options.pause); }; }; }; // init var timeout; if(options.auto){; timeout = setTimeout(function(){ animate("next",false); },options.pause); }; if(options.numeric) setCurrent(0); if(!options.continuous && options.controlsFade){ $("a","#"+options.prevId).hide(); $("a","#"+options.firstId).hide(); }; }); }; })(jQuery); Many thanks again! Alec

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  • Need Help Customizing a Grammar Checking Replace Rule in Java

    - by user567785
    Hello, I am currently adding the Khmer (Cambodian) language to LanguageTool, an opensource grammar checker for OpenOffice (http://www.languagetool.org). I don't know enough Java to customize one of the scripts and wanted to make a request here asking if anyone would be willing to customize it for me (I can put link to your website at http://www.sbbic.org/lang/en-us/volunteer/ if you help). Here is the script that needs customization KhmerWordCoherencyRule.java: /* LanguageTool, a natural language style checker * Copyright (C) 2005 Daniel Naber (http://www.danielnaber.de) * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 * USA */ package de.danielnaber.languagetool.rules.km; import java.io.BufferedReader; import java.io.IOException; import java.io.InputStream; import java.io.InputStreamReader; import java.util.ArrayList; import java.util.HashMap; import java.util.List; import java.util.Locale; import java.util.Map; import java.util.ResourceBundle; import de.danielnaber.languagetool.AnalyzedSentence; import de.danielnaber.languagetool.AnalyzedToken; import de.danielnaber.languagetool.AnalyzedTokenReadings; import de.danielnaber.languagetool.JLanguageTool; import de.danielnaber.languagetool.tools.StringTools; import de.danielnaber.languagetool.rules.Category; import de.danielnaber.languagetool.rules.RuleMatch; /** * A Khmer rule that matches words or phrases which should not be used and suggests * correct ones instead. Loads the relevant words from * <code>rules/km/coherency.txt</code>, where km is a code of the language. * * @author Andriy Rysin */ public abstract class KhmerWordCoherencyRule extends KhmerRule { private static final String FILE_ENCODING = "utf-8"; private Map<String, String> wrongWords; // e.g. "????? -> "?????" private static final String FILE_NAME = "/km/coherency.txt"; public abstract String getFileName(); public String getEncoding() { return FILE_ENCODING; } /** * Indicates if the rule is case-sensitive. Default value is <code>true</code>. * @return true if the rule is case-sensitive, false otherwise. */ //in Khmer there is no case public boolean isCaseSensitive() { return false; } /** * @return the locale used for case conversion when {@link #isCaseSensitive()} is set to <code>false</code>. */ public Locale getLocale() { return Locale.getDefault(); } public KhmerWordCoherencyRule(final ResourceBundle messages) throws IOException { if (messages != null) { super.setCategory(new Category(messages.getString("category_misc"))); } wrongWords = loadWords(JLanguageTool.getDataBroker().getFromRulesDirAsStream(getFileName())); } public String getId() { return "KM_WORD_COHERENCY"; } public String getDescription() { return "Checks for wrong words/phrases"; } public String getSuggestion() { return " does not match your previous spelling of the word, use "; } public String getShort() { return "Use a consistant spelling throughout"; } public final RuleMatch[] match(final AnalyzedSentence text) { final List<RuleMatch> ruleMatches = new ArrayList<RuleMatch>(); final AnalyzedTokenReadings[] tokens = text.getTokensWithoutWhitespace(); for (int i = 1; i < tokens.length; i++) { final String token = tokens[i].getToken(); final String origToken = token; final String replacement = isCaseSensitive()?wrongWords.get(token):wrongWords.get(token.toLowerCase(getLocale())); if (replacement != null) { final String msg = token + getSuggestion() + replacement; final int pos = tokens[i].getStartPos(); final RuleMatch potentialRuleMatch = new RuleMatch(this, pos, pos + origToken.length(), msg, getShort()); if (!isCaseSensitive() && StringTools.startsWithUppercase(token)) { potentialRuleMatch.setSuggestedReplacement(StringTools.uppercaseFirstChar(replacement)); } else { potentialRuleMatch.setSuggestedReplacement(replacement); } ruleMatches.add(potentialRuleMatch); } } return toRuleMatchArray(ruleMatches); } private Map<String, String> loadWords(final InputStream file) throws IOException { final Map<String, String> map = new HashMap<String, String>(); InputStreamReader isr = null; BufferedReader br = null; try { isr = new InputStreamReader(file, getEncoding()); br = new BufferedReader(isr); String line; while ((line = br.readLine()) != null) { line = line.trim(); if (line.length() < 1) { continue; } if (line.charAt(0) == '#') { // ignore comments continue; } final String[] parts = line.split(";"); if (parts.length != 2) { throw new IOException("Format error in file " + JLanguageTool.getDataBroker().getFromRulesDirAsUrl(getFileName()) + ", line: " + line); } map.put(parts[0], parts[1]); } } finally { if (br != null) { br.close(); } if (isr != null) { isr.close(); } } return map; } public void reset() { } } Here is what I need the SimpleReplaceRule.java to do: 1 - Be able to have more than two spelling variations in the coherency.txt file (right now it can only be Word1;Word2). 2 - Find the first use of ANY of the spelling variations in a document that are found in coherency.txt and then make sure only that spelling is used throughout the document (ex. in the coherency.txt I have Word1;Word2;Word3 then in my document on the first line I write Word2. then on next line I write Word1 and Word 3 - then the grammar checker will flag Word1 and Word3 saying that I should use the spelling "Word2" instead...etc.). If anyone can help I would be grateful! Thanks for your time, Nathan

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  • .Net 3.5 Asynchronous Socket Server Performance Problem

    - by iBrAaAa
    I'm developing an Asynchronous Game Server using .Net Socket Asynchronous Model( BeginAccept/EndAccept...etc.) The problem I'm facing is described like that: When I have only one client connected, the server response time is very fast but once a second client connects, the server response time increases too much. I've measured the time from a client sends a message to the server until it gets the reply in both cases. I found that the average time in case of one client is about 17ms and in case of 2 clients about 280ms!!! What I really see is that: When 2 clients are connected and only one of them is moving(i.e. requesting service from the server) it is equivalently equal to the case when only one client is connected(i.e. fast response). However, when the 2 clients move at the same time(i.e. requests service from the server at the same time) their motion becomes very slow (as if the server replies each one of them in order i.e. not simultaneously). Basically, what I am doing is that: When a client requests a permission for motion from the server and the server grants him the request, the server then broadcasts the new position of the client to all the players. So if two clients are moving in the same time, the server is eventually trying to broadcast to both clients the new position of each of them at the same time. EX: Client1 asks to go to position (2,2) Client2 asks to go to position (5,5) Server sends to each of Client1 & Client2 the same two messages: message1: "Client1 at (2,2)" message2: "Client2 at (5,5)" I believe that the problem comes from the fact that Socket class is thread safe according MSDN documentation http://msdn.microsoft.com/en-us/library/system.net.sockets.socket.aspx. (NOT SURE THAT IT IS THE PROBLEM) Below is the code for the server: /// /// This class is responsible for handling packet receiving and sending /// public class NetworkManager { /// /// An integer to hold the server port number to be used for the connections. Its default value is 5000. /// private readonly int port = 5000; /// /// hashtable contain all the clients connected to the server. /// key: player Id /// value: socket /// private readonly Hashtable connectedClients = new Hashtable(); /// /// An event to hold the thread to wait for a new client /// private readonly ManualResetEvent resetEvent = new ManualResetEvent(false); /// /// keeps track of the number of the connected clients /// private int clientCount; /// /// The socket of the server at which the clients connect /// private readonly Socket mainSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); /// /// The socket exception that informs that a client is disconnected /// private const int ClientDisconnectedErrorCode = 10054; /// /// The only instance of this class. /// private static readonly NetworkManager networkManagerInstance = new NetworkManager(); /// /// A delegate for the new client connected event. /// /// the sender object /// the event args public delegate void NewClientConnected(Object sender, SystemEventArgs e); /// /// A delegate for the position update message reception. /// /// the sender object /// the event args public delegate void PositionUpdateMessageRecieved(Object sender, PositionUpdateEventArgs e); /// /// The event which fires when a client sends a position message /// public PositionUpdateMessageRecieved PositionUpdateMessageEvent { get; set; } /// /// keeps track of the number of the connected clients /// public int ClientCount { get { return clientCount; } } /// /// A getter for this class instance. /// /// only instance. public static NetworkManager NetworkManagerInstance { get { return networkManagerInstance; } } private NetworkManager() {} /// Starts the game server and holds this thread alive /// public void StartServer() { //Bind the mainSocket to the server IP address and port mainSocket.Bind(new IPEndPoint(IPAddress.Any, port)); //The server starts to listen on the binded socket with max connection queue //1024 mainSocket.Listen(1024); //Start accepting clients asynchronously mainSocket.BeginAccept(OnClientConnected, null); //Wait until there is a client wants to connect resetEvent.WaitOne(); } /// /// Receives connections of new clients and fire the NewClientConnected event /// private void OnClientConnected(IAsyncResult asyncResult) { Interlocked.Increment(ref clientCount); ClientInfo newClient = new ClientInfo { WorkerSocket = mainSocket.EndAccept(asyncResult), PlayerId = clientCount }; //Add the new client to the hashtable and increment the number of clients connectedClients.Add(newClient.PlayerId, newClient); //fire the new client event informing that a new client is connected to the server if (NewClientEvent != null) { NewClientEvent(this, System.EventArgs.Empty); } newClient.WorkerSocket.BeginReceive(newClient.Buffer, 0, BasePacket.GetMaxPacketSize(), SocketFlags.None, new AsyncCallback(WaitForData), newClient); //Start accepting clients asynchronously again mainSocket.BeginAccept(OnClientConnected, null); } /// Waits for the upcoming messages from different clients and fires the proper event according to the packet type. /// /// private void WaitForData(IAsyncResult asyncResult) { ClientInfo sendingClient = null; try { //Take the client information from the asynchronous result resulting from the BeginReceive sendingClient = asyncResult.AsyncState as ClientInfo; // If client is disconnected, then throw a socket exception // with the correct error code. if (!IsConnected(sendingClient.WorkerSocket)) { throw new SocketException(ClientDisconnectedErrorCode); } //End the pending receive request sendingClient.WorkerSocket.EndReceive(asyncResult); //Fire the appropriate event FireMessageTypeEvent(sendingClient.ConvertBytesToPacket() as BasePacket); // Begin receiving data from this client sendingClient.WorkerSocket.BeginReceive(sendingClient.Buffer, 0, BasePacket.GetMaxPacketSize(), SocketFlags.None, new AsyncCallback(WaitForData), sendingClient); } catch (SocketException e) { if (e.ErrorCode == ClientDisconnectedErrorCode) { // Close the socket. if (sendingClient.WorkerSocket != null) { sendingClient.WorkerSocket.Close(); sendingClient.WorkerSocket = null; } // Remove it from the hash table. connectedClients.Remove(sendingClient.PlayerId); if (ClientDisconnectedEvent != null) { ClientDisconnectedEvent(this, new ClientDisconnectedEventArgs(sendingClient.PlayerId)); } } } catch (Exception e) { // Begin receiving data from this client sendingClient.WorkerSocket.BeginReceive(sendingClient.Buffer, 0, BasePacket.GetMaxPacketSize(), SocketFlags.None, new AsyncCallback(WaitForData), sendingClient); } } /// /// Broadcasts the input message to all the connected clients /// /// public void BroadcastMessage(BasePacket message) { byte[] bytes = message.ConvertToBytes(); foreach (ClientInfo client in connectedClients.Values) { client.WorkerSocket.BeginSend(bytes, 0, bytes.Length, SocketFlags.None, SendAsync, client); } } /// /// Sends the input message to the client specified by his ID. /// /// /// The message to be sent. /// The id of the client to receive the message. public void SendToClient(BasePacket message, int id) { byte[] bytes = message.ConvertToBytes(); (connectedClients[id] as ClientInfo).WorkerSocket.BeginSend(bytes, 0, bytes.Length, SocketFlags.None, SendAsync, connectedClients[id]); } private void SendAsync(IAsyncResult asyncResult) { ClientInfo currentClient = (ClientInfo)asyncResult.AsyncState; currentClient.WorkerSocket.EndSend(asyncResult); } /// Fires the event depending on the type of received packet /// /// The received packet. void FireMessageTypeEvent(BasePacket packet) { switch (packet.MessageType) { case MessageType.PositionUpdateMessage: if (PositionUpdateMessageEvent != null) { PositionUpdateMessageEvent(this, new PositionUpdateEventArgs(packet as PositionUpdatePacket)); } break; } } } The events fired are handled in a different class, here are the event handling code for the PositionUpdateMessage (Other handlers are irrelevant): private readonly Hashtable onlinePlayers = new Hashtable(); /// /// Constructor that creates a new instance of the GameController class. /// private GameController() { //Start the server server = new Thread(networkManager.StartServer); server.Start(); //Create an event handler for the NewClientEvent of networkManager networkManager.PositionUpdateMessageEvent += OnPositionUpdateMessageReceived; } /// /// this event handler is called when a client asks for movement. /// private void OnPositionUpdateMessageReceived(object sender, PositionUpdateEventArgs e) { Point currentLocation = ((PlayerData)onlinePlayers[e.PositionUpdatePacket.PlayerId]).Position; Point locationRequested = e.PositionUpdatePacket.Position; ((PlayerData)onlinePlayers[e.PositionUpdatePacket.PlayerId]).Position = locationRequested; // Broadcast the new position networkManager.BroadcastMessage(new PositionUpdatePacket { Position = locationRequested, PlayerId = e.PositionUpdatePacket.PlayerId }); }

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