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  • How to increase my "advanced" knowledge of PHP further? (quickly)

    - by Kerry
    I have been working with PHP for years and gotten a very good grasp of the language, created many advanced and not-so-advanced systems that are working very well. The problem I'm running into is that I only learn when I find a need for something that I haven't learned before. This causes me to look up solutions and other code that handles the problem, and so I will learn about a new function or structure that I hadn't seen before. It is in this way that I have learned many of my better techniques (such as studying classes put out by Amazon, Google or other major companies). The main problem with this is the concept of not being able to learn something if you don't know it exists. For instance, it took me several months of programming to learn about the empty() function, and I simply would check the string length using strlen() to check for empty values. I'm now getting into building bigger and bigger systems, and I've started to read blogs like highscalability.com and been researching MySQL replication and server data for scaling. I know that structure of your code is very important to make full systems work. After reading a recent blog about reddit's structure, it made me question if there is some standard or "accepted systems" out there. I have looked into frameworks (I've used Kohana, which I regretted, but decided that PHP frameworks were not for me) and I prefer my own library of functions rather than having a framework. My current structure is a mix between WordPress, Kohana and my own knowledge. The ways I can see as being potentially beneficial are: Read blogs Read tutorials Work with someone else Read a book What would be the best way(s) to "get to the next level" the level of being a very good system developer?

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  • two view controllers and reusability with delegate

    - by netcharmer
    Newbie question about design patterns in objC. I'm writing a functionality for my iphone app which I plan to use in other apps too. The functionality is written over two classes - Viewcontroller1 and Viewcontroller2. Viewcontroller1 is the root view of a navigation controller and it can push Viewcontroller2. Rest of the app will use only ViewController1 and will never access Viewcontroller2 directly. However, triggered by user events, Viewcontroller2 has to send a message to the rest of the app. My question is what is the best way of achieving it? Currently, I use two level of delegation to send the message out from Viewcontroller2. First send it to Viewcontroller1 and then let Viewcontroller1 send it to rest of the app or the application delegate. So my code looks like - //Viewcontroller1.h @protocol bellDelegate -(int)bellRang:(int)size; @end @interface Viewcontroller1 : UITableViewController <dummydelegate> { id <bellDelegate> delegate; @end //Viewcontroller1.m @implementation Viewcontroller1 -(void)viewDidLoad { //some stuff here Viewcontroller2 *vc2 = [[Viewcontroller2 alloc] init]; vc2.delegate = self; [self.navigationController pushViewController:vc2 animated:YES]; } -(int)dummyBell:(int)size { return([self.delegate bellRang:size]); } //Viewcontroller2.h @protocol dummyDelegate -(int)dummyBell:(int)size; @end @interface Viewcontroller2 : UITableViewController { id <dummyDelegate> delegate; @end //Viewcontroller2.m @implementation Viewcontroller2 -(int)eventFoo:(int)size { rval = [self.delegate dummyBell:size]; } @end

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  • C++ Instantiate class and add name to array/vector then cycle through update functions from the array

    - by SD42
    I have a bunch of classes in a basic (and badly coded!) game engine that are currently instantiated in the code and have to have their individual update functions called. What I want to do is be able to create an instance of a class, pass the name to an array, and then subsequently cycle through the array to call the update functions of each class. I'm unsure as to whether or not this is an impossible or spectacularly stupid way of trying to manage objects, so please tell me if it is. So currently I might have manually instantiated Enemy class a couple of times: Enemy enem1; Enemy enem2; I then have to update them manually in the game loop: enem1.update(); enem2.update(); What method should I use to be able to spawn and destroy instances of the enemy class during gametime? Is it possible to populate an array with instantiated names and then do something like (and i'm aware this doesn't work); array[x].update(); Then iterate through the names in the array? Anything that even points me in the right direction would be greatly appreciated!

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  • How to verify multiple properties on an object passed as parameter?

    - by Sandbox
    I want to verify multiple properties on an object passed as parameter. Mock<IInternalDataStore> mockOrder = new Mock<IInternalDataStore>(); I can think of doing it this way. Is this correct? Does a better way exist? mockDataStore.Setup(o => o.PlaceQuickOrder(It.Is<IOrder>(order => order.Id == 1))); mockDataStore.Setup(o => o.PlaceQuickOrder(It.Is<IOrder>(order => order.type == OrderType.Qucik))); mockDataStore.Setup(o => o.PlaceQuickOrder(It.Is<IOrder>(order => order.UnitName == "NYunit"))); mockDataStore.VerifyAll(); Another way of acheiving this would be to create a fake order object, expectedOrderObj with expected properties and do something like this: mockDataStore.Setup(o => o.PlaceQuickOrder(It.Is<IOrder>(order => order == expectedOrderObj ))); But, I don't want to override ==. Do we have a solution for this in moq? My classes look something like this: public interface IInternalDataStore { void PlaceQuickOrder(IOrder order); void PlaceUltraFastOrder(IOrder order); } public interface IOrder { public int Id { get; } public OrderType type { get; set; } public string UnitName { get; set; } } public enum OrderType { Qucik = 1, UltraFast = 2 }

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  • How to keep jquery from descending too far?

    - by Earlz
    Hello, I am having a problem with jquery going a bit too far on pattern matching of CSS classes and IDs. I have some markup that looks like this: <div id="blah"> <div class="level2"> <input type="text" /> </div> <div class="levelA"> <div class="level2"> <input type="text" value="foo"/> </div> </div> </div> <input type="text" value="bar" /> I want for the 3 inputs to say Hello Foo Bar so I have this line of jquery: $('#blah .level2 input').val('hello'); the problem now is that jquery is a bit too liberal in it's pattern matches and matches both the first and second. How can I prevent this kind of thing from happening? A live example is at http://jsbin.com/opelo3/4

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  • Why can't these generic type parameters be inferred?

    - by Jon M
    Given the following interfaces/classes: public interface IRequest<TResponse> { } public interface IHandler<TRequest, TResponse> where TRequest : IRequest<TResponse> { TResponse Handle(TRequest request); } public class HandlingService { public TResponse Handle<TRequest, TResponse>(TRequest request) where TRequest : IRequest<TResponse> { var handler = container.GetInstance<IHandler<TRequest, TResponse>>(); return handler.Handle(request); } } public class CustomerResponse { public Customer Customer { get; set; } } public class GetCustomerByIdRequest : IRequest<CustomerResponse> { public int CustomerId { get; set; } } Why can't the compiler infer the correct types, if I try and write something like the following: var service = new HandlingService(); var request = new GetCustomerByIdRequest { CustomerId = 1234 }; var response = service.Handle(request); // Shouldn't this know that response is going to be CustomerResponse? I just get the 'type arguments cannot be inferred' message. Is this a limitation with generic type inference in general, or is there a way to make this work?

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  • Hibernate Relationship Mapping/Speed up batch inserts

    - by manyxcxi
    I have 5 MySQL InnoDB tables: Test,InputInvoice,InputLine,OutputInvoice,OutputLine and each is mapped and functioning in Hibernate. I have played with using StatelessSession/Session, and JDBC batch size. I have removed any generator classes to let MySQL handle the id generation- but it is still performing quite slow. Each of those tables is represented in a java class, and mapped in hibernate accordingly. Currently when it comes time to write the data out, I loop through the objects and do a session.save(Object) or session.insert(Object) if I'm using StatelessSession. I also do a flush and clear (when using Session) when my line count reaches the max jdbc batch size (50). Would it be faster if I had these in a 'parent' class that held the objects and did a session.save(master) instead of each one? If I had them in a master/container class, how would I map that in hibernate to reflect the relationship? The container class wouldn't actually be a table of it's own, but a relationship all based on two indexes run_id (int) and line (int). Another direction would be: How do I get Hibernate to do a multi-row insert?

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  • how to delete the pluginassembly after AppDomain.Unload(domain)

    - by Ase
    hello, i have a weird problem. i would like to delete an assembly(plugin.dll on harddisk) which is already loaded, but the assembly is locked by the operating system (vista), even if i have unloaded it. f.e. AppDomainSetup setup = new AppDomainSetup(); setup.ShadowCopyFiles = "true"; AppDomain appDomain = AppDomain.CreateDomain(assemblyName + "_AppDomain", AppDomain.CurrentDomain.Evidence, setup); IPlugin plugin = (IPlugin)appDomain.CreateInstanceFromAndUnwrap(assemblyName, "Plugin.MyPlugins"); I also need the assemblyinfos, because I don't know which classes in the pluginassembly implements the IPlugin Interface. It should be possible to have more than one Plugin in one Pluginassembly. Assembly assembly = appDomain.Load(assemblyName); if (assembly != null) { Type[] assemblyTypes = assembly.GetTypes(); foreach (Type assemblyTyp in assemblyTypes) { if (typeof(IPlugin).IsAssignableFrom(assemblyTyp)) { IPlugin plugin = (IPlugin)Activator.CreateInstance(assemblyTyp); plugin.AssemblyName = assemblyNameWithEx; plugin.Host = this; } } } AppDomain.Unload(appDomain); How is it possible to get the assemblyinfos from the appDomain without locking the assembly? best regards

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  • MVC3 Custom view engine

    - by eth0
    I have a custom View Engine that derives from WebFormViewEngine. There's a lot of stuff going on in here, mostly caching. I want to be able to use WebFormViewEngine AND RazorViewEngine at the same time, is this possible? Ideally I'd like to do; ViewEngines.Add(new MyViewEngine<WebFormsViewEngine>()); ViewEngines.Add(new MyViewEngine<RazorViewEngine>()); if a .ascx/.aspx/.master file exists then use WebForms, otherwise use Razor is a .cshtml file exists. EDIT: I should of worded my question better. As my custom view engine derives from WebFormViewEngine it obviously uses WebForms, I can't derive from two classes. I can derive from RazorViewEngine but then I'll loose WebForms. I can duplicate my code entirely, derive from RazorViewEngine and edit the views file extensions, etc. but as I said I've got a lot of custom code in my view engine and would be duplicating hundreds of lines. WebFormViewEngine and RazorViewEngine derive from BuildManagerViewEngine which in turn implements IViewEngine. The problem with that is I have to implement methods CreatePartialView() and CreateView() but how would I know what to return (WebForms/Razor?) using generics?

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  • Windows Phone 7.1.1 Ping

    - by Matt
    I am writing an app to connect to a third party application using REST web services. I have a configuration page that asks for an IP, Port, User Name & Password, currently it just blindly assumes you enter the correct details and attempts a connection. I want to create a test routine that goes through and checks off the following steps when setting up the config information Is the IP/Hostname correct (using ping or something) Is the Port correct Is the Username & Password correct then displays the results on screen as it's going so that if it can't connect to the service it's easier to identify where the issue is. To achieve step 1 I would like to use Ping or some equivalent that does not rely on a particular port being open. So I can eliminate dodgy DNS or a typo in the IP/Hostname. I understand from previous questions asked that ping wasn't possible in 7.0 but with Mango the sockets classes have been added in, is it possible now, if so how? If it still isn't possible is there a different way I can achieve step 1?

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  • How to calculate how many business days are between two dates?

    - by mystify
    A friend asked me yesterday if this was possible on the iPhone. I took a look at NSCalendar and all the related Classes but couldn't find a solution to this. So I thought about this approach: If I had two dates dateA and dateB, I would have to make a for-loop and iterate over every single day in this interval. Then I would count the business days monday until friday, and return the result. Then I went to bed, and I woke up with this probably much better idea: I need to know what day is it when I start. Lets say it's thursday. And then I must know how many days are in that interval. The last part is not hard to figure out. For the first part, I have no clue yet, but I believe there's an day of week value in NSCalendar. With that, I could do some simple math to calculate the amount of business days. Did anyone do that already on the iPhone?

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  • Correct way to initialize dynamic Array in C++

    - by mef
    Hey guys, I'm currently working on a C++ project, where dynamic arrays often appear. I was wondering, what could be the correct way to initialize a dynamic array using the new-operator? A colleague of mine told me that it's a no-no to use new within the constructor, since a constructor is a construct that shouldn't be prone to errors or shouldn't fail at all, respectively. Now let's consider the following example: We have two classes, a more or less complex class State and a class StateContainer, which should be self-explained. class State { private: unsigned smth; public: State(); State( unsigned s ); }; class StateContainer { private: unsigned long nStates; State *states; public: StateContainer(); StateContainer( unsigned long n ); virtual ~StateContainer(); }; StateContainer::StateContainer() { nStates = SOME_DEFINE_N_STATES; states = new State[nStates]; if ( !states ) { // Error handling } } StateContainer::StateContainer( unsigned long n ) { nStates = n; try { states = new State[nStates] } catch ( std::bad_alloc &e ) { // Error handling } } StateContainer::~StateContainer() { if ( states ) { delete[] states; states = 0; } } Now actually, I have two questions: 1.) Is it ok, to call new within a constructor, or is it better to create an extra init()-Method for the State-Array and why? 2.) Whats the best way to check if new succeeded: if (!ptr) std::cerr << "new failed." or try { /*new*/ } catch (std::bad_alloc) { /*handling*/ } 3.) Ok its three questions ;o) Under the hood, new does some sort of ptr = (Struct *)malloc(N*sizeof(Struct)); And then call the constructor, right?

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  • Suggestions on Working with this Inherited Generic Method

    - by blu
    We have inherited a project that is a wrapper around a section of the core business model. There is one method that takes a generic, finds items matching that type from a member and then returns a list of that type. public List<T> GetFoos<T>() { List<IFoo> matches = Foos.FindAll( f => f.GetType() == typeof(T) ); List<T> resultList = new List<T>(); foreach (var match in matches) { resultList.Add((T)obj); } } Foos can hold the same object cast into various classes in inheritance hierarchy to aggregate totals differently for different UI presentations. There are 20+ different types of descendants that can be returned by GetFoos. The existing code basically has a big switch statement copied and pasted throughout the code. The code in each section calls GetFoos with its corresponding type. We are currently refactoring that into one consolidated area, but as we are doing that we are looking at other ways to work with this method. One thought was to use reflection to pass in the type, and that worked great until we realized the Invoke returned an object, and that it needed to be cast somehow to the List <T>. Another was to just use the switch statement until 4.0 and then use the dynamic language options. We welcome any alternate thoughts on how we can work with this method. I have left the code pretty brief, but if you'd like to know any additional details please just ask.

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  • VB.NET: WithEvents not Working

    - by Hei
    Hello All, I have the following classes: Public Class Email Private Shared ReadOnly EMAIL_REGEX = "\b[a-zA-Z]+[a-zA-Z0-9._+-]+@" + _ "[a-zA-Z0-9.-]+\.[a-zA-Z]{2,3}\b" Private _email As String Public Event emailCreated() ' Declare empty constructor private so the only way to create an object ' is using new (email) Private Sub New() End Sub Sub New(ByVal email As String) If Regex.IsMatch(email, EMAIL_REGEX) Then _email = email RaiseEvent emailCreated() Else Throw New Exception("Email Not Valid") End If End Sub ReadOnly Property Email() As String Get Return _email End Get End Property End Class And Public Class EmailForm WithEvents myEmail As Email Private Sub Button1_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button1.Click Try myEmail = New Email(TextBox1.Text) Catch ex As Exception MessageBox.Show("Exception: " & ex.Message) End Try End Sub Public Sub emailCreated() Handles myEmail.emailCreated MessageBox.Show("New Email Created") End Sub End Class If a create a wrong email lets say "email" the exception is correctly cached and a message is showed however is i input a valid email the event is not raised, the object is being created but no message is shown and no error or exception is thrown i suspect it has something to do with using "myemail = new Email(email)" but i have seen examples of using new with withevents with no problem. I would apreciate any input about this problem thank you

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  • Calling child constructor by casting (ChildClass)parentObject; to track revisions

    - by FreshCode
    To track revisions of a Page class, I have a PageRevision class which inherits from Page and adds a revision ID (Guid RevisionID;). If possible, how should I cast an existing Page object to a PageRevision and ensure that the PageRevision constructor is called to create a new revision ID? I could could have a PageRevision(Page page) constructor which generates the Guid and copies all the Page attributes, but I want to automate it, especially if a Page class has many attributes (and I later add one, and forget to modify the copy constructor). Desired use Page page = new Page(123, "Page Title", "Page Body"); // where 123 is page ID PageRevision revision = (PageRevision)page; // now revision.RevisionID should be a new Guid. Page, PageRevision classes: public class Page { public int ID { get; set; } public string Title { get; set; } public string Body { get; set; } } public class PageRevision : Page { public Guid RevisionID { get; set; } public PageRevision() { this.RevisionID = Guid.NewGuid(); } }

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  • Objective C - creating concrete class instances from base class depending upon type

    - by indiantroy
    Just to give a real world example, say the base class is Vehicle and concrete classes are TwoWheeler and FourWheeler. Now the type of the vehicle - TwoWheeler or FourWheeler, is decided by the base class Vehicle. When I create an instance of TwoWheeler/FourWheeler using alloc-init method, it calls the super implementation like below to set the value of common properties defined in the Vehicle class and out of these properties one of them is type that actually decides if the type is TwoWheeler or FourWheeler. if (self = [super initWithDictionary:dict]){ [self setOtherAttributes:dict]; return self; } Now when I get a collection of vehicles some of them could be TwoWheeler and others will be FourWheeler. Hence I cannot directly create an instance of TwoWheeler or FourWheeler like this Vehicle *v = [[TwoWheeler alloc] initWithDictionary:dict]; Is there any way I can create an instance of base class and once I know the type, create an instance of child class depending upon type and return it. With the current implementation, it would result in infinite loop because I call super implementation from concrete class. What would be the perfect design to handle this scenario when I don't know which concrete class should be instantiated beforehand?

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  • How do I code a tree of objects in Haskell with pointers to parent and children?

    - by axilmar
    I've got the following problem: I have a tree of objects of different classes where an action in the child class invalidates the parent. In imperative languages, it is trivial to do. For example, in Java: public class A { private List<B> m_children = new LinkedList<B>(); private boolean m_valid = true; public void invalidate() { m_valid = false; } public void addChild(B child) { m_children.add(child); child.m_parent = this; } } public class B { public A m_parent = null; private int m_data = 0; public void setData(int data) { m_data = 0; m_parent.invalidate(); } } public class Main { public static void main(String[] args) { A a = new A(); B b = new B(); b.setData(0); //invalidates A } } How do I do the above in Haskell? I cannot wrap my mind around this, since once I construct an object in Haskell, it cannot be changed. I would be much obliged if the relevant Haskell code is posted.

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  • Deserializing child elements as attributes of parent

    - by LloydPickering
    I have XML files which I need to deserialize. I used the XSD tool from Visual Studio to create c# object files. the generated classes do deserialize the files except not in the way which I need. I would appreciate any help figuring out how to solve this problem. The child elements named 'data' should be attributes of the parent element 'task'. A shortened example of the XML is below: <task type="Nothing" id="2" taskOnFail="false" > <data value="" name="prerequisiteTasks" /> <data value="" name="exclusionTasks" /> <data value="" name="allowRepeats" /> <task type="Wait for Tasks" id="10" taskOnFail="false" > <data value="" name="prerequisiteTasks" /> <data value="" name="exclusionTasks" /> <data value="" name="allowRepeats" /> </task> <task type="Wait for Tasks" id="10" taskOnFail="false" > <data value="" name="prerequisiteTasks" /> <data value="" name="exclusionTasks" /> <data value="" name="allowRepeats" /> </task> </task> The Class definition I am trying to deserialize to is in the form: public class task { public string prerequisiteTasks {get;set;} public string exclusionTasks {get;set;} public string allowRepeats {get;set;} [System.Xml.Serialization.XmlElementAttribute("task")] public List<task> ChildTasks {get;set;} } The child 'task's are fine, but the generated files put the 'data' elements into an array of data[] rather than as named members of the task class as I need.

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  • Populate array from vector

    - by Zag zag..
    Hi, I would like to populate an 2 dimensional array, from a vector. I think the best way to explain myself is to put some examples (with a array of [3,5] length). When vector is: [1, 0] [ [4, 3, 2, 1, 0], [4, 3, 2, 1, 0], [4, 3, 2, 1, 0] ] When vector is: [-1, 0] [ [0, 1, 2, 3, 4], [0, 1, 2, 3, 4], [0, 1, 2, 3, 4] ] When vector is: [-2, 0] [ [0, 0, 1, 1, 2], [0, 0, 1, 1, 2], [0, 0, 1, 1, 2] ] When vector is: [1, 1] [ [2, 2, 2, 1, 0], [1, 1, 1, 1, 0], [0, 0, 0, 0, 0] ] When vector is: [0, 1] [ [2, 2, 2, 2, 2], [1, 1, 1, 1, 1], [0, 0, 0, 0, 0] ] Have you got any ideas, a good library or a plan? Any comments are welcome. Thanks. Note: I consulted Ruby "Matrix" and "Vector" classes, but I don't see any way to use it in my way... Edit: In fact, each value is the number of cells (from the current cell to the last cell) according to the given vector. If we take the example where the vector is [-2, 0], with the value *1* (at array[2, 3]): array = [ [<0>, <0>, <1>, <1>, <2>], [<0>, <0>, <1>, <1>, <2>], [<0>, <0>, <1>, *1*, <2>] ] ... we could think such as: The vector [-2, 0] means that -2 is for cols and 0 is for rows. So if we are in array[2, 3], we can move 1 time on the left (left because 2 is negative) with 2 length (because -2.abs == 2). And we don't move on the top or bottom, because of 0 for rows.

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  • PHP Fix Warning: Cannot modify header information - headers already sent...

    - by Storm Kiernan
    Warning: Cannot modify header information - headers already sent by (output started at /home/blocexco/public_html/homepage.php:73) in /home/blocexco/public_html/classes/mysql/mysql.security.php on line 99 This error is repeated a second time for mysql.security.php on line 100. homepage:73 <div class="login"> <?php require_once 'login.php'; ?> </div> mysql.security.php: 99-100 setcookie('username', "", time() - (60 * 60 * 24 * 365)); setcookie('password', "", time() - (60 * 60 * 24 * 365)); I know this isn't a "BOM" issue as I've read about. There is output before and after my calls to header() and setcookie() functions - this is necessary since the homepage includes a php file which then injects the right login or logout form. I've heard about using ob_start() at the beginning of content, but that's not a very specific instruction...I tried placing it at the beginning of homepage.php (just before the html tag) and that didn't fix anything. I'm new to PHP (a few days in, and new to web-app dev in general). To be honest, it blows my mind that I can't just change which page I am on, via php without bending over backwards...

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  • How does a java compiler resolve a non-imported name

    - by gexicide
    Consider I use a type X in my java compilation unit from package foo.bar and X is not defined in the compilation unit itself nor is it directly imported. How does a java compiler resolve X now efficiently? There are a few possibilities where X could reside: X might be imported via a star import a.b.* X might reside in the same package as the compilation unit X might be a language type, i.e. reside in java.lang The problem I see is especially (2.). Since X might be a package-private type, it is not even required that X resides in a compilation unit that is named X.java. Thus, the compiler must look into all entries of the class path and search for any classes in a package foo.bar, it then must read every class that is in package foo.bar to check whether X is included. That sounds very expensive. Especially when I compile only a single file, the compiler has to read dozens of class files only to find a type X. If I use a lot of star imports, this procedure has to be repeated for a lot of types (although class files won't be read twice, of course). So is it advisable to import also types from the same package to speed up the compilation process? Or is there a faster method for resolving an unimported type X which I was not able to find?

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  • Flash Builder 4 "includeIn" property causing design view error

    - by Chris
    I am creating a custom TextInput component that will define an "error" state. I have extended the TextInput class to change the state to "error" if the errorString property's length is greater than 0. In the skin class, I have defined an "error" state, and added some logic to detect the size and position of the error icon. However, if I have this code at the same time I use the "includeIn" property in the bitmap image tag, I get a design view error. If I either A) Only include that code with no "includeIn" property set, it works or B) dont include the code to set the icon size and position and only use the "includeIn" property, it works. Any ideas what could be causing the design view problem when I use both the "includeIn" property and the icon size/position code at the same time? TextInput Class: package classes { import spark.components.TextInput; public class TextInput extends spark.components.TextInput { [SkinState("error")]; public function TextInput() { super(); } override public function set errorString( value:String ):void { super.errorString = value; invalidateSkinState(); } override protected function getCurrentSkinState():String { if (errorString.length>0) { return "error"; } return super.getCurrentSkinState(); } } } TextInput Skin File: override protected function updateDisplayList(unscaledWidth:Number, unscaledHeight:Number):void { //THIS IS THE CODE THAT SEEMS TO BE CAUSING THE PROBLEM if(getStyle("iconSize") == "large") { errorIcon.right = -12; errorIcon.source = new errorIconLg(); } else { errorIcon.right = -5; errorIcon.source = new errorIconSm(); } super.updateDisplayList(unscaledWidth, unscaledHeight); } </fx:Script> <s:states> <s:State name="normal"/> <s:State name="disabled"/> <s:State name="error"/> </s:states> //If I remove the problem code above or if I take out the includeIn //property here, it works <s:BitmapImage id="errorIcon" verticalCenter="0" includeIn="error" /> </s:SparkSkin>

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  • How is this function being made use of?

    - by Kay
    Hello all, I am just studying a few classes given to me by my lecturer and I can't understand how the function heapRebuild is being made used of! It doesn't change any global variables and it doesn't print out anything ad it doesn't return anything - so should this even work? It shouldn't, should it? If you were told to make use of heapRebuild to make a new function removeMac would you edit heapRebuild? public class MaxHeap<T extends Comparable<T>> implements Heap<T>{ private T[] heap; private int lastIndex; public T removeMax(){ T rootItem = heap[0]; heap[0] = heap[lastIndex-1]; lastIndex--; heapRebuild(heap, 0, lastIndex); return rootItem; } protected void heapRebuild(T[ ] items, int root, int size){ int child = 2*root+1; if( child < size){ int rightChild = child+1; if ((rightChild < size) && (items[rightChild].compareTo(items[child]) > 0)){ child = rightChild; } if (items[root].compareTo(items[child]) < 0){ T temp = items[root]; items[root] = items[child]; items[child] = temp; heapRebuild(items, child, size);} } } }

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  • Extending the CI_DB_active_record class in codeigniter 2.0

    - by ctrane
    I am writing my first program with Codeigniter, and have run into a problem. I will start with a focused description of the problem and can broaden it if I need to: I need to write a multi-dimensional array to the DB and want to use the insert_batch function from the CI_DB_active_record class to do so. The problem is that I need to write empty values as NULL for some fields while other fields need to be empty strings. The current function wraps all values with single quotes, and I cannot find a way to write null values to the database for specified fields. I would also like to increase the number of records per batch. I see how to extend models, libraries, etc., but is there a way to extend the CI_DB_active_record class without modifying core classes? The minimal amount of core class modification to make this work that I have found is modifying the following lines in the DB.php file (changing the require_once file to the new file that extends the CI_DB_active_record class and changing the CI_DB_active_record class name to the new class name): require_once(BASEPATH.'database/DB_active_rec'.EXT); if ( ! class_exists('CI_DB')) { eval('class CI_DB extends CI_DB_active_record { }'); } Can I do better?

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  • Automatically Persisting a Complex Java Object

    - by VeeArr
    For a project I am working on, I need to persist a number of POJOs to a database. The POJOs class definitions are sometimes highly nested, but they should flatten okay, as the nesting is tree-like and contains no cycles (and the base elements are eventually primitives/Strings). It is preferred that the solution used create one table per data type and that the tables will have one field per primitive member in the POJO. Subclassing and similar problems are not issues for this particular project. Does anybody know of any existing solutions that can: Automatically generate a CREATE TABLE definition from the class definition Automatically generate a query to persist an object to the database, given an instance of the object Automatically generate a query to retrieve an object from the database and return it as a POJO, given a key. Solutions that can do this with minimum modifications/annotions to the class files and minimum external configuration are preferred. Example: Java classes //Class to be persisted class TypeA { String guid; long timestamp; TypeB data1; TypeC data2; } class TypeB { int id; int someData; } class TypeC { int id; int otherData; } Could map to CREATE TABLE TypeA ( guid CHAR(255), timestamp BIGINT, data1_id INT, data1_someData INT, data2_id INt, data2_otherData INT ); Or something similar.

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