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  • Access to my files on Android

    - by user18644
    I am thinking of subscribing to Dropbox which is slightly more costly than Ubuntu one but I need access to my files on the go, and I prefer to use my smartphone to my netbook most of the time as I like to travel light. I do not want to stream music, I want access to my files only. Whereas there is a free app for Dropbox to access said files, there isn't one for Ubuntu. I would be prepared to wait a while if you have got this in hand, have you actually given this any thought? Please tell me whether I should ignore Ubuntu One and link up with Dropbox?

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  • SharePoint Lookup Becomes Free Only For MS ASP.net Members Now! Do Not Miss It!

    SharePoint Lookup Boost becomes free now for picked users!It was charged 251$ for 50 end uers! This web part provides an overview page to list all information related to an item. Below are its detailed features: A "Related Information" link on Context Menu of SharePoint item to an overview page displaying all connected information of the item; Display all items from which this item looks up information; Display all items which look up information from this item. To download this web part,...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Global variable in a Linux shared library

    - by user3730495
    Suppose we have the following setup under Linux, .so library named "libcnt.so" and 3 user space apps: "app1", "app2", "app3". This library does 1 simple thing, it says to the app (app dynamically links the library at runtime) by how many apps it is already linked. Apps should have access to link counter. My knowledge in C and Linux is somewhat limited in this aspect, but as I understand this information should be stored in a global variable inside the shared object. Something like: in libcnt.h extern int cnt_loads; in libcnt.c int cnt_loads = 0; // where each linking increments this counter or something... So, my question is how it should be declared and/or defined inside .so library to guaranty that multiple apps from user space get the same instance of that variable counter?

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  • How can I use apt-get to resolve package dependencies when there are multiple versions in the repository?

    - by user1165144
    I've package a-package.deb which depends on b-package.deb in version 1.0. Everything works fine. But now a b-package in version 1.1 gets added to the repository. I'd suspect that apt-get installs the a-package and version 1.0 of the b-package. What really happens is, that a-package won't get installed: # apt-get install a-package Reading package lists... Done Building dependency tree Reading state information... Done Some packages could not be installed. This may mean that you have requested an impossible situation or if you are using the unstable distribution that some required packages have not yet been created or been moved out of Incoming. The following information may help to resolve the situation: The following packages have unmet dependencies: a-package : Depends: b-package (= 1.0) but 1.1 is to be installed E: Unable to correct problems, you have held broken packages. Is there a workaround to fix the behavior? Is there other software to use, that can handle the dependencies as defined?

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  • Is the title attribute (not tag) important to SEO?

    - by JasonBirch
    The title attribute is an HTML standard element available across most tags. e.g. <li><a title="Widgets listed by household function" href="/widgets/by-function.html">by Function</a></li> I've used this attribute on some sites for usability; many browsers pop up a "tooltip" over the link with the more detailed description of what is on the other side. I've been wondering if doing so is having a negative effect on my rankings (hidden text?) or if it has any effect at all on onsite or offsite keyword relevance calculations. Does anyone know of any research done on this?

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  • "main.exe" Has Crashed Error [migrated]

    - by JRuxDev
    I have a programming project due today and I am having a simple error. The project is to create a skeleton of a basic menu. The new command just counts from 1 to an integer entered by the user. Before I continue, I have posted a link to the pastebin that holds my .cpp file: http://pastebin.com/pAi9EiEi The rest of the program runs and works. However, the error is simple. It is crashing as soon as I type in any of the commands. After running error checks, I have found the error is not the while but the if statements. The error is on the lines similar to this: if (stricmp(strstr(newCommand, cmd2), newCommand) == 0) What this line is supposed to do, is copy what is in cmd2 and put it in newCommand then comparing it without caps sensitivity to: char newCommand[] = "new"; Thank you, Rux

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  • Put together two uploaded songs into one? [on hold]

    - by user32218
    We've uploaded our track Turnover two times. This because one of the tracks was uploaded on a Swedish radio channel and we wanted to see how many listeners it generated. Our question to you is if we can put together the two songs so we get the amount of listeners, likes, comments and repost into one? It would be great if you could fix this. We want to save the URL from the one with most listeners since the link to that track still is uploaded on Swedish National Radio P3s site.

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  • Oracle BI Executive Forum 2011 ?? ???????????????! Oracle Technology Day 2012 in Osaka

    - by user765123
    .NewsType1111 img{border:none; vertical-align:bottom;} .NewsType1111 p{margin:0; padding:0;} .NewsType1111 td{color:#333333; line-height:1.5; font-family:"MS P????", Osaka, Hiragino Kaku Gothic Pro; font-size:12px;} .NewsType1111 table.t10 td, .small{font-size:10px;} .NewsType1111 a:link, a:visited{color:#ff0000;} .NewsType1111 a:hover, a:active{color:#ff0000; text-decoration:none;} .NewsType1111 a.l01:link, a.l01:visited, a.l01:hover, a.l01:active{color:#333333;} .NewsType1111 span.r, td.r{color:#ff0000;} .NewsType1111 table.tbl-semi td{padding:5px;} ???????????????????????????/???????????????????????????????? ????????????????"????"?iPad 5,000?????????????????????LIXIL????????????????Oracle Exalytics In-Memory Machine??????????????????????????????????????? ??·?????????? >> ???Oracle Technology Day???????????? Oracle?????????????????????????????????????????????????????????????DB????????????????DB?????·????????????????????????????????????????????????????????Oracle??????????????????????! ??·?????????? >> ¦???????????????????¦?????????????????????????¦????????????????????????? ????????????????/????????????????????????IT????????????????????????????????????????????????????IT????????????????????????? ????????????????????????IT????????????????????????????????????????6??Oracle Fusion Middleware??????????????????????????????? ????????? ??????????? ??UFJ???????????????? UCOM? ?????? ????????????? ??????????? ??·?????????? >> ????????????????????????????????????????????????????????????????M2M(Machine to Machine)?????IT?????????????????????????????????????????????????????????????????? ??·?????????? >> ?????????????!??????????????? ? CFO for Tomorrow IFRS??????????????·????????? ? Oracle Business Intelligence ????????????BI(????????????)?? ? ??????????????????????? ?????????????????? more solutions ? ANA ????????????????????Oracle® Coherence????????????????????????????????10???? ? ?? Oracle BIEE????????????????????????????????·?????????Oracle BIEE???? ? ?????? Oracle iLearning?????????????????????????????? more success stories ? OTN?????????? 100??????????????????????????????? ? ??&?????? ???????????????????????? ?? ???? ?? 11/15?(?)15:00~17:30 ?????·???????????????????????? ??????????(??) 11/16?(?)~17?(?)9:15~17:30(17??9:30??) ???????????2011 ???UDX 4F(??) 11/16?(?)15:30~17:30 ????????????????????/????????????? ?????????????????(??) 11/16?(?)18:30~20:30 ???????????? WebLogic Server??? ??????????(??) 11/17?(?)13:30~16:40 ?19? ?! Click?????????Oracle Database ???????&?????????????????? ???????????1F?????(??) 11/17?(?)14:00~17:00 ?????????????????? ??????????(??) 11/17?(?)17:30~19:00 ???????????Oracle&JAVA?????????????? ??????????????????(???) 11/18?(?)13:30~16:40 ?20? ?! Click??????? in ????Oracle Database ???????&?????????????????? ????? 2F?????(??) 11/19?(?)~20?(?)10:00~17:00 ?????????????? 2011 Tokyo/Fall ???? 28??(???4F???)(??) 11/21?(?)~23?(?·?)?20?(?)??????? ?31? ????????? ????????????? ??????????????????????????????????(???) 11/21?(?)15:00~17:30 ?????????????,?????????????? ??????????????????(??) 11/22?(?)10:00~15:10 ??IT???? FIT????? ??????·?????(??) 11/22?(?)13:00~18:00 ?????!??????????????????????? ??????????(??) 11/22?(?)13:30~16:30 ?????????? in ?? ?10???? ?????????? 5F51???(??) 11/22?(?)15:00~17:30 ?????????????,?????????????? ??????????(??) 11/29?(?)13:00~17:00 ??????? 2011 ????·??????? ??????????(??) -- Copyright © 2011, Oracle.All Rights Reserved. ???????????? | ???????????? | ??????????/????????

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  • ?????????????!4?21?Oracle Enterprise Cloud Summit??

    - by yusuke.nakamura
    Oracle Newsletter img{border:0;} p{margin:0; padding:0;} td{color:#333333; line-height:1.5; font-family:"MS P????", Osaka, Hiragino Kaku Gothic Pro; font-size:12px;} table.t10 td, .small{font-size:10px;} a:link, a:visited{color:#ff0000;} a:hover, a:active{color:#ff0000; text-decoration:none;} a.l01:link, a.l01:visited, a.l01:hover, a.l01:active{color:#333333;} span.r, td.r{color:#ff0000;} ??????????????????·???????????????????????????????????????????????? ??????????·????????????????????????????????????????????????????????????????????????????????????????????????·???????????????????????????????????????? ???????????????! >> ????????????SOA???????????????????????????????????? ?????????? Oracle SOA?????ECM(Engineering Chain Management)??????????????????????????????? ???IT?????????????????????ECM???????? ??????????? ?????????????(?????????)????????????????????????????3??1????????????????????????????????????? ????????? >> «????»?????BPM?????????????????Oracle BPM 11g ????? eBook????? ????????? >> IFRS?????????&????????????????????????????????Oracle E-Business Suite Release R12?????????????????IFRS????????????????????????????????IFRS ???????????(???????)???????????????????Oracle E-Business Suite??????12???????????????12???????????! ???????:2011?3?31? ????????? >> ??????????·????????????????????????????????????????????????????????????????????????? ??????/IFRS(??????)??????????????????????????????????? ???????Oracle Hyperion Financial Management / Oracle Hyperion Planning????????????????????????????????????? ??????????????????? Oracle Hyperion Financial Management???????????????????????????????? ?????????? ???????????????Oracle Hyperion Financial Management?????? ??????????????EPM????????????????? >> ?????SPARC Supercluster??Oracle???????RAC???????????????????????·??????????SPARC Supercluster??????????????????????????TPC-C???????????????????????????????SPARC????FlashFire?InfiniBand QDR?Oracle Solaris????ZFS Storage Appliance????????? ?SPARC Supercluster???????????? >> ???????????????????? >> ?SPARC Supercluster???????????????! ??????? ?SPARC Supercluster????????Webcast???? >> ???????Caption???????????????????????????? ?????????????!??????????????? ? ?????SOA/BPM??????? [NEW]SOA??????IT????????"??????·???????"??? ? CFO for Tomorrow [NEW]IFRS??????????????·????????? ? Sun???&?????·???? [NEW]?????????????????IT????????? ? Facebook??????????????????????(Facebook????????????) more solutions ? ?????????[PDF] Oracle Exadata??????????????????????????????????????????????????????????????? ? ?????????[PDF] ???????????????????????ERP??????????????????????????????????????????? ? ?????????[PDF]Oracle SOA Suite????????????????????ECM????????????????????????????????????????????????????? more success stories IT?????????????????????????????????????·???·?????? >> ? @Oracle_Japan????????????????????????"?"???????! ? @OracleApps_jp?????????????????????????! ? @OracleDB_jp???????????????????????????????????????·?????! ? @OracleMiddle_jpOracle Fusion Middleware????????????????! ? @oracletechnetjpOracle Technology Network Japan??????????????????????????????????????! ? @Candy_Candy???????????4????????????? more accounts-- ???????? 3/4(?)14:00~17:00 ?????????????????????~???????????????~ ?????????????????????????????(??) 3/8(?)9:30~18:00 ?6? BPM????? 2011 ?????(??) 3/8(?)~11(?)10:00~17:00 ???????JAPAN 2011 ??????????????????1·2???(??) 3/9(?)18:00~19:30 ???????????????? ??????~?????? ??????????(??) 3/9(?)18:30~20:30 ?56? ????! ????????-WebLogic Server ??? Mark IX- ????????????(??) 3/10(?)14:00~17:10 ???????????????????????????? ??????????(??) 3/23(?)18:00~19:30 ???????????????? ??????~?????? ??????????(??) 3/30(?)13:30~17:00 ??????????????????????? ????????????(??) Copyright © 2011, Oracle.All Rights Reserved. ???????????? | ???????????? | ??????????/????????

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  • Connection drop problem with Hibernate-mysql-c3p0

    - by user344788
    hi all, This is an issue which I have seen all across the web. I will bring it up again as till now I don't have a fix for the same. I am using hibernate 3. mysql 5 and latest c3p0 jar. I am getting a broken pipe exception. Following is my hibernate.cfg file. com.mysql.jdbc.Driver org.hibernate.dialect.MySQLDialect <property name="hibernate.show_sql">true</property> <property name="hibernate.use_sql_comments">true</property> <property name="hibernate.current_session_context_class">thread</property> <property name="connection.autoReconnect">true</property> <property name="connection.autoReconnectForPools">true</property> <property name="connection.is-connection-validation-required">true</property> <!--<property name="c3p0.min_size">5</property> <property name="c3p0.max_size">20</property> <property name="c3p0.timeout">1800</property> <property name="c3p0.max_statements">50</property> --><property name="hibernate.connection.provider_class">org.hibernate.connection.C3P0ConnectionProvider </property> <property name="hibernate.c3p0.acquireRetryAttempts">30</property> <property name="hibernate.c3p0.acquireIncrement">5</property> <property name="hibernate.c3p0.automaticTestTable">C3P0TestTable</property> <property name="hibernate.c3p0.idleConnectionTestPeriod">36000</property> <property name="hibernate.c3p0.initialPoolSize">20</property> <property name="hibernate.c3p0.maxPoolSize">100</property> <property name="hibernate.c3p0.maxIdleTime">1200</property> <property name="hibernate.c3p0.maxStatements">50</property> <property name="hibernate.c3p0.minPoolSize">10</property>--> My connection pooling is occurring fine. During the day it is fine , but once i keep it idle over the night ,next day I find it giving me broken connection error. public class HibernateUtil { private static Logger log = Logger.getLogger(HibernateUtil.class); //private static Log log = LogFactory.getLog(HibernateUtil.class); private static Configuration configuration; private static SessionFactory sessionFactory; static { // Create the initial SessionFactory from the default configuration files try { log.debug("Initializing Hibernate"); // Read hibernate.properties, if present configuration = new Configuration(); // Use annotations: configuration = new AnnotationConfiguration(); // Read hibernate.cfg.xml (has to be present) configuration.configure(); // Build and store (either in JNDI or static variable) rebuildSessionFactory(configuration); log.debug("Hibernate initialized, call HibernateUtil.getSessionFactory()"); } catch (Throwable ex) { // We have to catch Throwable, otherwise we will miss // NoClassDefFoundError and other subclasses of Error log.error("Building SessionFactory failed.", ex); throw new ExceptionInInitializerError(ex); } } /** * Returns the Hibernate configuration that was used to build the SessionFactory. * * @return Configuration */ public static Configuration getConfiguration() { return configuration; } /** * Returns the global SessionFactory either from a static variable or a JNDI lookup. * * @return SessionFactory */ public static SessionFactory getSessionFactory() { String sfName = configuration.getProperty(Environment.SESSION_FACTORY_NAME); System.out.println("Current s name is "+sfName); if ( sfName != null) { System.out.println("Looking up SessionFactory in JNDI"); log.debug("Looking up SessionFactory in JNDI"); try { System.out.println("Returning new sssion factory"); return (SessionFactory) new InitialContext().lookup(sfName); } catch (NamingException ex) { throw new RuntimeException(ex); } } else if (sessionFactory == null) { System.out.println("calling rebuild session factory now"); rebuildSessionFactory(); } return sessionFactory; } /** * Closes the current SessionFactory and releases all resources. * <p> * The only other method that can be called on HibernateUtil * after this one is rebuildSessionFactory(Configuration). */ public static void shutdown() { log.debug("Shutting down Hibernate"); // Close caches and connection pools getSessionFactory().close(); // Clear static variables sessionFactory = null; } /** * Rebuild the SessionFactory with the static Configuration. * <p> * Note that this method should only be used with static SessionFactory * management, not with JNDI or any other external registry. This method also closes * the old static variable SessionFactory before, if it is still open. */ public static void rebuildSessionFactory() { log.debug("Using current Configuration to rebuild SessionFactory"); rebuildSessionFactory(configuration); } /** * Rebuild the SessionFactory with the given Hibernate Configuration. * <p> * HibernateUtil does not configure() the given Configuration object, * it directly calls buildSessionFactory(). This method also closes * the old static variable SessionFactory before, if it is still open. * * @param cfg */ public static void rebuildSessionFactory(Configuration cfg) { log.debug("Rebuilding the SessionFactory from given Configuration"); if (sessionFactory != null && !sessionFactory.isClosed()) sessionFactory.close(); if (cfg.getProperty(Environment.SESSION_FACTORY_NAME) != null) { log.debug("Managing SessionFactory in JNDI"); cfg.buildSessionFactory(); } else { log.debug("Holding SessionFactory in static variable"); sessionFactory = cfg.buildSessionFactory(); } configuration = cfg; } } Above is my code for the session factory. And I have only select operations . And below is the method which is used most often to execute my select queries. One tricky thing which I am not understanding is in my findById method i am using this line of code getSession().beginTransaction(); without which it gives me an error saying that this cannot happpen without a transaction. But nowhere I am closing this transaction. And thers no method to close a transaction apart from commit or rollback (as far as i know) which are not applicable for select statements. public T findById(ID id, boolean lock) throws HibernateException, DAOException { log.debug("findNyId invoked with ID ="+id+"and lock ="+lock); T entity; getSession().beginTransaction(); if (lock) entity = (T) getSession().load(getPersistentClass(), id, LockMode.UPGRADE); else entity = (T) getSession().load(getPersistentClass(), id); return entity; } Can anyone please suggest what can I do ? I have tried out almost every solution available via googling, on stackoverlow or on hibernate forums with no avail. (And increasing wait_timeout on mysql is not a valid option in my case).

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  • InputDispatcher Error

    - by StarDust
    INFO/ActivityManager(68): Process com.example (pid 390) has died. ERROR/InputDispatcher(68): channel '406ed580 com.example/com.example.afeTest (server)' ~ Consumer closed input channel or an error occurred. events=0x8 ERROR/InputDispatcher(68): channel '406ed580 com.example/com.example.afeTest (server)' ~ Channel is unrecoverably broken and will be disposed! ERROR/InputDispatcher(68): Received spurious receive callback for unknown input channel. fd=165, events=0x8 Can anyone tell what may be the reason behind this error? I've ported a native code on the Android-ndk. One thing I noticed regarding fd (that may be some reason :S) My code uses fd_sets which was defined in winsock2.h But I didn't find fd_sets defined in android-ndk. So I had included "select.h" where fd_set is a typedef in the android-ndk: typedef __kernel_fd_set fd_set; Here is the log cat: 04-06 11:15:32.405: INFO/DEBUG(31): *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** 04-06 11:15:32.405: INFO/DEBUG(31): Build fingerprint: 'generic/sdk/generic:2.3.3/GRI34/101070:eng/test-keys' 04-06 11:15:32.415: INFO/DEBUG(31): pid: 335, tid: 348 >>> com.example <<< 04-06 11:15:32.426: INFO/DEBUG(31): signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr deadbaad 04-06 11:15:32.426: INFO/DEBUG(31): r0 deadbaad r1 0000000c r2 00000027 r3 00000000 04-06 11:15:32.445: INFO/DEBUG(31): r4 00000080 r5 afd46668 r6 0000a000 r7 00000078 04-06 11:15:32.445: INFO/DEBUG(31): r8 804ab00d r9 002a9778 10 00100000 fp 00000001 04-06 11:15:32.445: INFO/DEBUG(31): ip ffffffff sp 44295d10 lr afd19375 pc afd15ef0 cpsr 00000030 04-06 11:15:32.756: INFO/DEBUG(31): #00 pc 00015ef0 /system/lib/libc.so 04-06 11:15:32.756: INFO/DEBUG(31): #01 pc 00013852 /system/lib/libc.so 04-06 11:15:32.767: INFO/DEBUG(31): code around pc: 04-06 11:15:32.785: INFO/DEBUG(31): afd15ed0 68241c23 d1fb2c00 68dae027 d0042a00 04-06 11:15:32.785: INFO/DEBUG(31): afd15ee0 20014d18 6028447d 48174790 24802227 04-06 11:15:32.785: INFO/DEBUG(31): afd15ef0 f7f57002 2106eb56 ec92f7f6 0563aa01 04-06 11:15:32.796: INFO/DEBUG(31): afd15f00 60932100 91016051 1c112006 e818f7f6 04-06 11:15:32.807: INFO/DEBUG(31): afd15f10 2200a905 f7f62002 f7f5e824 2106eb42 04-06 11:15:32.815: INFO/DEBUG(31): code around lr: 04-06 11:15:32.815: INFO/DEBUG(31): afd19354 b0834a0d 589c447b 26009001 686768a5 04-06 11:15:32.825: INFO/DEBUG(31): afd19364 220ce008 2b005eab 1c28d003 47889901 04-06 11:15:32.836: INFO/DEBUG(31): afd19374 35544306 d5f43f01 2c006824 b003d1ee 04-06 11:15:32.836: INFO/DEBUG(31): afd19384 bdf01c30 000281a8 ffffff88 1c0fb5f0 04-06 11:15:32.846: INFO/DEBUG(31): afd19394 43551c3d a904b087 1c16ac01 604d9004 04-06 11:15:32.856: INFO/DEBUG(31): stack: 04-06 11:15:32.856: INFO/DEBUG(31): 44295cd0 00000408 04-06 11:15:32.867: INFO/DEBUG(31): 44295cd4 afd18407 /system/lib/libc.so 04-06 11:15:32.875: INFO/DEBUG(31): 44295cd8 afd4270c /system/lib/libc.so 04-06 11:15:32.875: INFO/DEBUG(31): 44295cdc afd426b8 /system/lib/libc.so 04-06 11:15:32.885: INFO/DEBUG(31): 44295ce0 00000000 04-06 11:15:32.896: INFO/DEBUG(31): 44295ce4 afd19375 /system/lib/libc.so 04-06 11:15:32.896: INFO/DEBUG(31): 44295ce8 804ab00d /data/data/com.example/lib/libAFE.so 04-06 11:15:32.896: INFO/DEBUG(31): 44295cec afd183d9 /system/lib/libc.so 04-06 11:15:32.906: INFO/DEBUG(31): 44295cf0 00000078 04-06 11:15:32.906: INFO/DEBUG(31): 44295cf4 00000000 04-06 11:15:32.906: INFO/DEBUG(31): 44295cf8 afd46668 04-06 11:15:32.906: INFO/DEBUG(31): 44295cfc 0000a000 [heap] 04-06 11:15:32.916: INFO/DEBUG(31): 44295d00 00000078 04-06 11:15:32.927: INFO/DEBUG(31): 44295d04 afd18677 /system/lib/libc.so 04-06 11:15:32.927: INFO/DEBUG(31): 44295d08 df002777 04-06 11:15:32.945: INFO/DEBUG(31): 44295d0c e3a070ad 04-06 11:15:32.945: INFO/DEBUG(31): #00 44295d10 002c43a0 [heap] 04-06 11:15:32.945: INFO/DEBUG(31): 44295d14 002a9900 [heap] 04-06 11:15:32.956: INFO/DEBUG(31): 44295d18 afd46608 04-06 11:15:32.966: INFO/DEBUG(31): 44295d1c afd11010 /system/lib/libc.so 04-06 11:15:32.976: INFO/DEBUG(31): 44295d20 002c4298 [heap] 04-06 11:15:32.976: INFO/DEBUG(31): 44295d24 fffffbdf 04-06 11:15:33.006: INFO/DEBUG(31): 44295d28 000000da 04-06 11:15:33.006: INFO/DEBUG(31): 44295d2c afd46450 04-06 11:15:33.006: INFO/DEBUG(31): 44295d30 000001b4 04-06 11:15:33.026: INFO/DEBUG(31): 44295d34 afd13857 /system/lib/libc.so 04-06 11:15:33.026: INFO/DEBUG(31): #01 44295d38 afd46450 04-06 11:15:33.035: INFO/DEBUG(31): 44295d3c afd13857 /system/lib/libc.so 04-06 11:15:33.056: INFO/DEBUG(31): 44295d40 804ab00d /data/data/com.example/lib/libAFE.so 04-06 11:15:33.056: INFO/DEBUG(31): 44295d44 44295e8c 04-06 11:15:33.056: INFO/DEBUG(31): 44295d48 804ab00d /data/data/com.example/lib/libAFE.so 04-06 11:15:33.056: INFO/DEBUG(31): 44295d4c 804bfec3 /data/data/com.example/lib/libAFE.so 04-06 11:15:33.056: INFO/DEBUG(31): 44295d50 002c43a0 [heap] 04-06 11:15:33.066: INFO/DEBUG(31): 44295d54 44295e8c 04-06 11:15:33.066: INFO/DEBUG(31): 44295d58 804ab00d /data/data/com.example/lib/libAFE.so 04-06 11:15:33.076: INFO/DEBUG(31): 44295d5c 002a9778 [heap] 04-06 11:15:33.085: INFO/DEBUG(31): 44295d60 00000078 04-06 11:15:33.085: INFO/DEBUG(31): 44295d64 afd14769 /system/lib/libc.so 04-06 11:15:33.085: INFO/DEBUG(31): 44295d68 44295e8c 04-06 11:15:33.085: INFO/DEBUG(31): 44295d6c 805d9763 /data/data/com.example/lib/libAFE.so 04-06 11:15:33.085: INFO/DEBUG(31): 44295d70 44295e8c 04-06 11:15:33.085: INFO/DEBUG(31): 44295d74 8051dc35 /data/data/com.example/lib/libAFE.so 04-06 11:15:33.085: INFO/DEBUG(31): 44295d78 0000003a 04-06 11:15:33.085: INFO/DEBUG(31): 44295d7c 002a9900 [heap] 04-06 11:15:37.126: DEBUG/Zygote(33): Process 335 terminated by signal (11) 04-06 11:15:37.146: INFO/ActivityManager(68): Process com.example (pid 335) has died. 04-06 11:15:37.178: ERROR/InputDispatcher(68): channel '406f03a0 com.example/com.example.afeTest (server)' ~ Consumer closed input channel or an error occurred. events=0x8 04-06 11:15:37.178: ERROR/InputDispatcher(68): channel '406f03a0 com.example/com.example.afeTest (server)' ~ Channel is unrecoverably broken and will be disposed! 04-06 11:15:37.185: INFO/BootReceiver(68): Copying /data/tombstones/tombstone_09 to DropBox (SYSTEM_TOMBSTONE) 04-06 11:15:37.576: DEBUG/dalvikvm(68): GC_FOR_MALLOC freed 266K, 47% free 4404K/8199K, external 3520K/3903K, paused 306ms 04-06 11:15:37.835: DEBUG/dalvikvm(68): GC_FOR_MALLOC freed 203K, 47% free 4457K/8391K, external 3520K/3903K, paused 120ms 04-06 11:15:37.886: INFO/WindowManager(68): WIN DEATH: Window{406f03a0 com.example/com.example.afeTest paused=false} 04-06 11:15:38.095: DEBUG/dalvikvm(68): GC_FOR_MALLOC freed 67K, 47% free 4518K/8391K, external 3511K/3903K, paused 94ms 04-06 11:15:38.095: INFO/dalvikvm-heap(68): Grow heap (frag case) to 10.575MB for 196628-byte allocation 04-06 11:15:38.126: DEBUG/dalvikvm(126): GC_EXPLICIT freed 110K, 51% free 2903K/5895K, external 4701K/5293K, paused 2443ms 04-06 11:15:38.217: DEBUG/dalvikvm(68): GC_FOR_MALLOC freed 1K, 46% free 4708K/8647K, external 3511K/3903K, paused 96ms 04-06 11:15:38.225: INFO/WindowManager(68): WIN DEATH: Window{406f72f8 com.example/com.example.afeTest paused=false} 04-06 11:15:38.405: DEBUG/dalvikvm(68): GC_FOR_MALLOC freed 492K, 50% free 4345K/8647K, external 3511K/3903K, paused 96ms 04-06 11:15:38.485: ERROR/InputDispatcher(68): Received spurious receive callback for unknown input channel. fd=164, events=0x8

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  • JavaScript functions broke my page jumps?

    - by Mark
    Hi everybody, I'm trying to develop a personal website and running into some issues. At the top of my page I had a horizontal table that contained 6 different images (buttons) that linked to different sections of the page. I wanted to spice up the buttons with JavaScript and make the image of the button change onMouseOver and onMouseOut so I found a way to do so online with some JavaScript but the problem now is that the buttons no longer jump to the appropriate section of the page when using Google Chrome or Safari, but in IE 9 they still do work correctly... Here is my old code that worked properly: <html> ... <body> <center> <table border="1" style="color:#D80000;text-align:center"> <tr> <td> <a href="#about"><img src="images/aboutMe.png" alt="About Me"></a> </td> <td> <a href="#courses"><img src="images/courseList.png" alt="Courses"></a> </td> <td> <a href="#work"><img src="images/workHistory.png" alt="Work History"></a> </td> <td> <a href="#places"><img src="images/placesBeen.png" alt="Places I've Been"></a> </td> <td> <a href="#games"><img src="images/gamesPlay.png" alt="Games I Play"></a> </td> <td> <a href="#contact"><img src="images/contactMe.png" alt="Contact"></a> </td> </tr> </table> </center> ... </body> </html> Here is my new code that is now broken: <html> <head> ... <script type="text/javascript"> <!-- if (document.images) { <!-- Preload original Images --> var about_init= new Image(); about_init.src="images/aboutMe.png"; var courses_init= new Image(); courses_init.src="images/courseList.png"; var work_init= new Image(); work_init.src="images/workHistory.png"; var places_init= new Image(); places_init.src="images/placesBeen.png"; var games_init= new Image(); games_init.src="images/gamesPlay.png"; var contact_init= new Image(); contact_init.src="images/contactMe.png"; <!--Preload images for mouseover --> var about_new= new Image(); about_new.src="images/aboutAlt.png"; var courses_new= new Image(); courses_new.src="images/courseAlt.png"; var work_new= new Image(); work_new.src="images/workAlt.png"; var places_new= new Image(); places_new.src="images/placesAlt.png"; var games_new= new Image(); games_new.src="images/gamesAlt.png"; var contact_new= new Image(); contact_new.src="images/contactAlt.png"; } function change_it(the_name) { if (document.images) { document.images[the_name].src= eval(the_name+"_new.src"); } } function change_back(the_name) { if (document.images) { document.images[the_name].src= eval(the_name+"_init.src"); } } //--> </script> </head> <body> ... <center> <table border="1" style="color:#D80000;text-align:center"> <tr> <td> <a href="#about" onMouseOver="change_it('about')" onMouseOut="change_back('about')"><img src="images/aboutMe.png" name="about" id="about" border="0" alt="About Me"></a> </td> <td> <a href="#courses" onMouseOver="change_it('courses')" onMouseOut="change_back('courses')"><img src="images/courseList.png" name="courses" id="courses" border="0" alt="Courses"></a> </td> <td> <a href="#work" onMouseOver="change_it('work')" onMouseOut="change_back('work')"><img src="images/workHistory.png" name="work" id="work" border="0" alt="Work History"></a> </td> <td> <a href="#places" onMouseOver="change_it('places')" onMouseOut="change_back('places')"><img src="images/placesBeen.png" name="places" id="places" border="0" alt="Places I've Been"></a> </td> <td> <a href="#games" onMouseOver="change_it('games')" onMouseOut="change_back('games')"><img src="images/gamesPlay.png" name="games" id="games" border="0" alt="Games I Play"></a> </td> <td> <a href="#contact" onMouseOver="change_it('contact')" onMouseOut="change_back('contact')"><img src="images/contactMe.png" name="contact" id="contact" border="0" alt="Contact"></a> </td> </tr> </table> </center> ... </body> </html> The images properly switch when the mouse is moved over/off them, but the jump to the corresponding page sections seems to be broken, it seems like they're all jumping to the #about section now. Once again, the weirder thing is that this is only the case when I'm using Google Chrome on my laptop running Windows 7 or Safari using my iPhone 4 but when I use the new Internet Explorer 9 on my laptop running Windows 7 all the buttons still link correctly. Any idea what's breaking the links?

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  • Heartbeat won't successfully start up resources from a cold boot when a failed node is present

    - by Matthew
    I currently have two ubuntu servers running Heartbeat and DRBD. The servers are directory connected with a 1000Mbps crossover cable on eth1 and have access to an IP camera LAN on eth0. Now, let's say that one node is down and the remaining functional node is booting after having been shut down. The node that is still functioning won't start up heartbeat and provide access to the drbd resource from a cold boot. I have to manually restart heartbeat by sudo service heartbeat restart to get everything up and running. How can I get it to start fine from a cold start, when only one server is present? Here is the ha.cf: debug /var/log/ha-debug logfile /var/log/ha-log logfacility none keepalive 2 deadtime 10 warntime 7 initdead 60 ucast eth1 192.168.2.2 ucast eth0 10.1.10.201 node EMserver1 node EMserver2 respawn hacluster /usr/lib/heartbeat/ipfail ping 10.1.10.22 10.1.10.21 10.1.10.11 auto_failback off Some material from the syslog: harc[4604]: 2012/11/27_13:54:49 info: Running /etc/ha.d//rc.d/status status mach_down[4632]: 2012/11/27_13:54:49 info: /usr/share/heartbeat/mach_down: nice_failback: foreign resources acquired mach_down[4632]: 2012/11/27_13:54:49 info: mach_down takeover complete for node emserver2. Nov 27 13:54:49 EMserver1 heartbeat: [4586]: info: Initial resource acquisition complete (T_RESOURCES(us)) Nov 27 13:54:49 EMserver1 heartbeat: [4586]: info: mach_down takeover complete. IPaddr[4679]: 2012/11/27_13:54:49 INFO: Resource is stopped Nov 27 13:54:49 EMserver1 heartbeat: [4605]: info: Local Resource acquisition completed. harc[4713]: 2012/11/27_13:54:49 info: Running /etc/ha.d//rc.d/ip-request-resp ip-request-resp ip-request-resp[4713]: 2012/11/27_13:54:49 received ip-request-resp IPaddr::10.1.10.254 OK yes ResourceManager[4732]: 2012/11/27_13:54:50 info: Acquiring resource group: emserver1 IPaddr::10.1.10.254 drbddisk::r0 Filesystem::/dev/drbd1::/shr::ext4 nfs-kernel-server IPaddr[4759]: 2012/11/27_13:54:50 INFO: Resource is stopped ResourceManager[4732]: 2012/11/27_13:54:50 info: Running /etc/ha.d/resource.d/IPaddr 10.1.10.254 start IPaddr[4816]: 2012/11/27_13:54:50 INFO: Using calculated nic for 10.1.10.254: eth0 IPaddr[4816]: 2012/11/27_13:54:50 INFO: Using calculated netmask for 10.1.10.254: 255.255.255.0 IPaddr[4816]: 2012/11/27_13:54:50 INFO: eval ifconfig eth0:0 10.1.10.254 netmask 255.255.255.0 broadcast 10.1.10.255 IPaddr[4804]: 2012/11/27_13:54:50 INFO: Success ResourceManager[4732]: 2012/11/27_13:54:50 info: Running /etc/ha.d/resource.d/drbddisk r0 start Filesystem[4965]: 2012/11/27_13:54:50 INFO: Resource is stopped ResourceManager[4732]: 2012/11/27_13:54:50 info: Running /etc/ha.d/resource.d/Filesystem /dev/drbd1 /shr ext4 start Filesystem[5039]: 2012/11/27_13:54:50 INFO: Running start for /dev/drbd1 on /shr Filesystem[5033]: 2012/11/27_13:54:51 INFO: Success ResourceManager[4732]: 2012/11/27_13:54:51 info: Running /etc/init.d/nfs-kernel-server start Nov 27 13:55:00 EMserver1 heartbeat: [4586]: info: Local Resource acquisition completed. (none) Nov 27 13:55:00 EMserver1 heartbeat: [4586]: info: local resource transition completed. Nov 27 13:57:46 EMserver1 heartbeat: [4586]: info: Heartbeat shutdown in progress. (4586) Nov 27 13:57:46 EMserver1 heartbeat: [5286]: info: Giving up all HA resources. ResourceManager[5301]: 2012/11/27_13:57:46 info: Releasing resource group: emserver1 IPaddr::10.1.10.254 drbddisk::r0 Filesystem::/dev/drbd1::/shr::ext4 nfs-kernel-server ResourceManager[5301]: 2012/11/27_13:57:46 info: Running /etc/init.d/nfs-kernel-server stop ResourceManager[5301]: 2012/11/27_13:57:46 info: Running /etc/ha.d/resource.d/Filesystem /dev/drbd1 /shr ext4 stop Filesystem[5372]: 2012/11/27_13:57:46 INFO: Running stop for /dev/drbd1 on /shr Filesystem[5372]: 2012/11/27_13:57:47 INFO: Trying to unmount /shr Filesystem[5372]: 2012/11/27_13:57:47 INFO: unmounted /shr successfully Filesystem[5366]: 2012/11/27_13:57:47 INFO: Success ResourceManager[5301]: 2012/11/27_13:57:47 info: Running /etc/ha.d/resource.d/drbddisk r0 stop ResourceManager[5301]: 2012/11/27_13:57:47 info: Running /etc/ha.d/resource.d/IPaddr 10.1.10.254 stop IPaddr[5509]: 2012/11/27_13:57:47 INFO: ifconfig eth0:0 down IPaddr[5497]: 2012/11/27_13:57:47 INFO: Success Nov 27 13:57:47 EMserver1 heartbeat: [5286]: info: All HA resources relinquished. Nov 27 13:57:48 EMserver1 heartbeat: [4586]: info: killing /usr/lib/heartbeat/ipfail process group 4603 with signal 15 Nov 27 13:57:49 EMserver1 heartbeat: [4586]: info: killing HBFIFO process 4589 with signal 15 Nov 27 13:57:49 EMserver1 heartbeat: [4586]: info: killing HBWRITE process 4590 with signal 15 Nov 27 13:57:49 EMserver1 heartbeat: [4586]: info: killing HBREAD process 4591 with signal 15 Nov 27 13:57:49 EMserver1 heartbeat: [4586]: info: killing HBWRITE process 4592 with signal 15 Nov 27 13:57:49 EMserver1 heartbeat: [4586]: info: killing HBREAD process 4593 with signal 15 Nov 27 13:57:49 EMserver1 heartbeat: [4586]: info: killing HBWRITE process 4594 with signal 15 Nov 27 13:57:49 EMserver1 heartbeat: [4586]: info: killing HBREAD process 4595 with signal 15 Nov 27 13:57:49 EMserver1 heartbeat: [4586]: info: killing HBWRITE process 4596 with signal 15 Nov 27 13:57:49 EMserver1 heartbeat: [4586]: info: killing HBREAD process 4597 with signal 15 Nov 27 13:57:49 EMserver1 heartbeat: [4586]: info: killing HBWRITE process 4598 with signal 15 Nov 27 13:57:49 EMserver1 heartbeat: [4586]: info: killing HBREAD process 4599 with signal 15 Nov 27 13:57:49 EMserver1 heartbeat: [4586]: info: Core process 4589 exited. 11 remaining Nov 27 13:57:49 EMserver1 heartbeat: [4586]: info: Core process 4596 exited. 10 remaining Nov 27 13:57:49 EMserver1 heartbeat: [4586]: info: Core process 4598 exited. 9 remaining Nov 27 13:57:49 EMserver1 heartbeat: [4586]: info: Core process 4590 exited. 8 remaining Nov 27 13:57:49 EMserver1 heartbeat: [4586]: info: Core process 4595 exited. 7 remaining Nov 27 13:57:49 EMserver1 heartbeat: [4586]: info: Core process 4591 exited. 6 remaining Nov 27 13:57:49 EMserver1 heartbeat: [4586]: info: Core process 4592 exited. 5 remaining Nov 27 13:57:49 EMserver1 heartbeat: [4586]: info: Core process 4593 exited. 4 remaining Nov 27 13:57:49 EMserver1 heartbeat: [4586]: info: Core process 4597 exited. 3 remaining Nov 27 13:57:49 EMserver1 heartbeat: [4586]: info: Core process 4594 exited. 2 remaining Nov 27 13:57:49 EMserver1 heartbeat: [4586]: info: Core process 4599 exited. 1 remaining Nov 27 13:57:49 EMserver1 heartbeat: [4586]: info: emserver1 Heartbeat shutdown complete. Here is some more from the log ResourceManager[2576]: 2012/11/28_16:32:42 info: Acquiring resource group: emserver1 IPaddr::10.1.10.254 drbddisk::r0 Filesystem::/dev/drbd1::/shr::ext4 nfs-kernel-server IPaddr[2602]: 2012/11/28_16:32:42 INFO: Running OK Filesystem[2653]: 2012/11/28_16:32:43 INFO: Running OK Nov 28 16:32:52 EMserver1 heartbeat: [1695]: WARN: node emserver2: is dead Nov 28 16:32:52 EMserver1 heartbeat: [1695]: info: Dead node emserver2 gave up resources. Nov 28 16:32:52 EMserver1 ipfail: [1807]: info: Status update: Node emserver2 now has status dead Nov 28 16:32:52 EMserver1 heartbeat: [1695]: info: Link emserver2:eth1 dead. Nov 28 16:32:53 EMserver1 ipfail: [1807]: info: NS: We are still alive! Nov 28 16:32:53 EMserver1 ipfail: [1807]: info: Link Status update: Link emserver2/eth1 now has status dead Nov 28 16:32:55 EMserver1 ipfail: [1807]: info: Asking other side for ping node count. Nov 28 16:32:55 EMserver1 ipfail: [1807]: info: Checking remote count of ping nodes. Nov 28 16:32:57 EMserver1 heartbeat: [1695]: info: Heartbeat shutdown in progress. (1695) Nov 28 16:32:57 EMserver1 heartbeat: [2734]: info: Giving up all HA resources. ResourceManager[2751]: 2012/11/28_16:32:57 info: Releasing resource group: emserver1 IPaddr::10.1.10.254 drbddisk::r0 Filesystem::/dev/drbd1::/shr::ext4 nfs-kernel-server ResourceManager[2751]: 2012/11/28_16:32:57 info: Running /etc/init.d/nfs-kernel-server stop ResourceManager[2751]: 2012/11/28_16:32:57 info: Running /etc/ha.d/resource.d/Filesystem /dev/drbd1 /shr ext4 stop Filesystem[2829]: 2012/11/28_16:32:57 INFO: Running stop for /dev/drbd1 on /shr Filesystem[2829]: 2012/11/28_16:32:57 INFO: Trying to unmount /shr Filesystem[2829]: 2012/11/28_16:32:58 INFO: unmounted /shr successfully Filesystem[2823]: 2012/11/28_16:32:58 INFO: Success ResourceManager[2751]: 2012/11/28_16:32:58 info: Running /etc/ha.d/resource.d/drbddisk r0 stop ResourceManager[2751]: 2012/11/28_16:32:58 info: Running /etc/ha.d/resource.d/IPaddr 10.1.10.254 stop IPaddr[2971]: 2012/11/28_16:32:58 INFO: ifconfig eth0:0 down IPaddr[2958]: 2012/11/28_16:32:58 INFO: Success Nov 28 16:32:58 EMserver1 heartbeat: [2734]: info: All HA resources relinquished. Nov 28 16:32:59 EMserver1 heartbeat: [1695]: info: killing /usr/lib/heartbeat/ipfail process group 1807 with signal 15 Nov 28 16:33:01 EMserver1 heartbeat: [1695]: info: killing HBFIFO process 1777 with signal 15 Nov 28 16:33:01 EMserver1 heartbeat: [1695]: info: killing HBWRITE process 1778 with signal 15 Nov 28 16:33:01 EMserver1 heartbeat: [1695]: info: killing HBREAD process 1779 with signal 15 Nov 28 16:33:01 EMserver1 heartbeat: [1695]: info: killing HBWRITE process 1780 with signal 15 Nov 28 16:33:01 EMserver1 heartbeat: [1695]: info: killing HBREAD process 1781 with signal 15 Nov 28 16:33:01 EMserver1 heartbeat: [1695]: info: killing HBWRITE process 1782 with signal 15 Nov 28 16:33:01 EMserver1 heartbeat: [1695]: info: killing HBREAD process 1783 with signal 15 Nov 28 16:33:01 EMserver1 heartbeat: [1695]: info: killing HBWRITE process 1784 with signal 15 Nov 28 16:33:01 EMserver1 heartbeat: [1695]: info: killing HBREAD process 1785 with signal 15 Nov 28 16:33:01 EMserver1 heartbeat: [1695]: info: killing HBWRITE process 1786 with signal 15 Nov 28 16:33:01 EMserver1 heartbeat: [1695]: info: killing HBREAD process 1787 with signal 15 Nov 28 16:33:01 EMserver1 heartbeat: [1695]: info: Core process 1778 exited. 11 remaining Nov 28 16:33:01 EMserver1 heartbeat: [1695]: info: Core process 1779 exited. 10 remaining Nov 28 16:33:01 EMserver1 heartbeat: [1695]: info: Core process 1780 exited. 9 remaining Nov 28 16:33:01 EMserver1 heartbeat: [1695]: info: Core process 1781 exited. 8 remaining Nov 28 16:33:01 EMserver1 heartbeat: [1695]: info: Core process 1782 exited. 7 remaining Nov 28 16:33:01 EMserver1 heartbeat: [1695]: info: Core process 1783 exited. 6 remaining Nov 28 16:33:01 EMserver1 heartbeat: [1695]: info: Core process 1784 exited. 5 remaining Nov 28 16:33:01 EMserver1 heartbeat: [1695]: info: Core process 1785 exited. 4 remaining Nov 28 16:33:01 EMserver1 heartbeat: [1695]: info: Core process 1786 exited. 3 remaining Nov 28 16:33:01 EMserver1 heartbeat: [1695]: info: Core process 1787 exited. 2 remaining Nov 28 16:33:01 EMserver1 heartbeat: [1695]: info: Core process 1777 exited. 1 remaining Nov 28 16:33:01 EMserver1 heartbeat: [1695]: info: emserver1 Heartbeat shutdown complete. If I restarted heartbeat at this point... the resources heartbeat controls would start up fine.... please help!

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  • OS X won't see Windows 7 in network (and vice versa)

    - by meds
    I've enabled SMB sharing in OS X Lion and have added folders to share, it says 'Windows Sharing: On' with a green circle next to it (from the sharing window) and that to access the volume I will need to to go to \\192.168.0.17. It also says that the OS X should be visible as 'macbook' in the network. Both my WIndows 7 and OS X are connected to the same network, yet when I try to go to \\192.168.0.17 or from the Mac try to go to my Windows system (smb://192.168.0.6) the two OSs don't see each other. Any ideas why? Attempting to ping the Mac from Windows results in this output in the command prompt: Pinging 192.168.0.17 with 32 bytes of data: Reply from 192.168.0.6: Destination host unreachable. Request timed out. Request timed out. Request timed out. Ping statistics for 192.168.0.17: Packets: Sent = 4, Received = 1, Lost = 3 (75% loss), ipconfig in Windows is: Wireless LAN adapter Wireless Network Connection: Connection-specific DNS Suffix . : Link-local IPv6 Address . . . . . : fe80::8918:efd1:b05c:890f%21 IPv4 Address. . . . . . . . . . . : 192.168.0.6 Subnet Mask . . . . . . . . . . . : 255.255.255.0 Default Gateway . . . . . . . . . : 192.168.0.1 Ethernet adapter Bluetooth Network Connection: Media State . . . . . . . . . . . : Media disconnected Connection-specific DNS Suffix . : Ethernet adapter VMware Network Adapter VMnet1: Connection-specific DNS Suffix . : Link-local IPv6 Address . . . . . : fe80::98ab:63fc:3c07:d837%13 IPv4 Address. . . . . . . . . . . : 192.168.74.1 Subnet Mask . . . . . . . . . . . : 255.255.255.0 Default Gateway . . . . . . . . . : Ethernet adapter VMware Network Adapter VMnet8: Connection-specific DNS Suffix . : Link-local IPv6 Address . . . . . : fe80::80ff:c575:7b50:3a10%14 IPv4 Address. . . . . . . . . . . : 192.168.21.1 Subnet Mask . . . . . . . . . . . : 255.255.255.0 Default Gateway . . . . . . . . . : Tunnel adapter isatap.{2E97D0AE-9E18-4072-AC23-1979BA0DCB79}: Media State . . . . . . . . . . . : Media disconnected Connection-specific DNS Suffix . : Tunnel adapter isatap.{E260CE43-E9A7-4DE0-A88E-4EAFF68ACDDB}: Media State . . . . . . . . . . . : Media disconnected Connection-specific DNS Suffix . : Tunnel adapter isatap.{A5130812-59CE-4DDF-9C35-9433BCED9831}: Media State . . . . . . . . . . . : Media disconnected Connection-specific DNS Suffix . : Tunnel adapter Teredo Tunneling Pseudo-Interface: Media State . . . . . . . . . . . : Media disconnected Connection-specific DNS Suffix . : Tunnel adapter isatap.{134BCAE7-CFFF-4A98-8DA0-3708806AABEB}: Media State . . . . . . . . . . . : Media disconnected Connection-specific DNS Suffix . : Tunnel adapter isatap.{8D9E3B8F-161C-4ACE-B211-3EDD694416B2}: Media State . . . . . . . . . . . : Media disconnected Connection-specific DNS Suffix . : in OS X: lo0: flags=8049<UP,LOOPBACK,RUNNING,MULTICAST> mtu 16384 options=3<RXCSUM,TXCSUM> inet6 fe80::1%lo0 prefixlen 64 scopeid 0x1 inet 127.0.0.1 netmask 0xff000000 inet6 ::1 prefixlen 128 gif0: flags=8010<POINTOPOINT,MULTICAST> mtu 1280 stf0: flags=0<> mtu 1280 en0: flags=8863<UP,BROADCAST,SMART,RUNNING,SIMPLEX,MULTICAST> mtu 1500 options=2b<RXCSUM,TXCSUM,VLAN_HWTAGGING,TSO4> ether c8:2a:14:01:24:c1 media: autoselect (none) status: inactive en1: flags=8863<UP,BROADCAST,SMART,RUNNING,SIMPLEX,MULTICAST> mtu 1500 ether e0:f8:47:0c:fe:04 inet6 fe80::e2f8:47ff:fe0c:fe04%en1 prefixlen 64 scopeid 0x5 inet 192.168.0.17 netmask 0xffffff00 broadcast 192.168.0.255 media: autoselect status: active p2p0: flags=8843<UP,BROADCAST,RUNNING,SIMPLEX,MULTICAST> mtu 2304 ether 02:f8:47:0c:fe:04 media: autoselect status: inactive fw0: flags=8863<UP,BROADCAST,SMART,RUNNING,SIMPLEX,MULTICAST> mtu 4078 lladdr 70:cd:60:ff:fe:d8:f1:32 media: autoselect <full-duplex> status: inactive

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  • Using "route add" to tell my computer to use a direct ethernet connexion instead of wifi ?

    - by TheSamFrom1984
    2 PCs are involved. Both are connected to the internet via Wifi on the same router. I can ping to/from each other and share folders flawlessly, but I'd like to be able to set a direct Ethernet link between them to speed up file transfers AND keep the Wifi connections (no gateway). So I plugged my RJ45 cable, and set up the connection. It works, but the PCs are only using this connection if one of them if disconnected from the Wifi. PC1 local address is 192.168.0.7 on its ethernet interface, and 192.168.1.21 on the wifi one. PC2 local address is 192.168.0.6 on its ethernet interface, and 192.168.1.22 on the wifi one. My question is : I'd like to using the route add command to tell PC1 to use the Ethernet interface when it needs to connect with PC2, by specifying "IF 2" at the end of the route add command. How can I do this ? I don't know what to put in the "gateway" parameter of the command, and everything I tried returns "the parameter is incorrect" (i don't know which one). ipconfig /all on PC1 : Windows IP Configuration Host Name . . . . . . . . . . . . : Sam-PC Primary Dns Suffix . . . . . . . : Node Type . . . . . . . . . . . . : Hybrid IP Routing Enabled. . . . . . . . : No WINS Proxy Enabled. . . . . . . . : No Wireless LAN adapter Wireless Network Connection: Connection-specific DNS Suffix . : Description . . . . . . . . . . . : NETGEAR WG111v3 54Mbps Wireless USB 2.0 Adapter Physical Address. . . . . . . . . : 00-22-3F-DA-51-56 DHCP Enabled. . . . . . . . . . . : Yes Autoconfiguration Enabled . . . . : Yes Link-local IPv6 Address . . . . . : fe80::1d33:60b:476c:d396%12(Preferred) IPv4 Address. . . . . . . . . . . : 192.168.1.21(Preferred) Subnet Mask . . . . . . . . . . . : 255.255.255.0 Lease Obtained. . . . . . . . . . : vendredi 27 novembre 2009 15:38:48 Lease Expires . . . . . . . . . . : dimanche 29 novembre 2009 07:33:04 Default Gateway . . . . . . . . . : 192.168.1.1 DHCP Server . . . . . . . . . . . : 192.168.1.1 DHCPv6 IAID . . . . . . . . . . . : 301998655 DHCPv6 Client DUID. . . . . . . . : 00-01-00-01-12-7E-58-EA-00-1A-4D-59-B2-71 DNS Servers . . . . . . . . . . . : 192.168.1.1 NetBIOS over Tcpip. . . . . . . . : Enabled Ethernet adapter Local Area Connection: Connection-specific DNS Suffix . : Description . . . . . . . . . . . : Realtek PCIe GBE Family Controller Physical Address. . . . . . . . . : 00-1A-4D-59-B2-71 DHCP Enabled. . . . . . . . . . . : No Autoconfiguration Enabled . . . . : Yes Link-local IPv6 Address . . . . . : fe80::f598:c3a0:df8d:706e%11(Preferred) IPv4 Address. . . . . . . . . . . : 192.168.0.7(Preferred) Subnet Mask . . . . . . . . . . . : 255.255.255.0 Default Gateway . . . . . . . . . : DHCPv6 IAID . . . . . . . . . . . : 234887757 DHCPv6 Client DUID. . . . . . . . : 00-01-00-01-12-7E-58-EA-00-1A-4D-59-B2-71 DNS Servers . . . . . . . . . . . : fec0:0:0:ffff::1%1 fec0:0:0:ffff::2%1 fec0:0:0:ffff::3%1 NetBIOS over Tcpip. . . . . . . . : Enabled

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  • 256 Windows Azure Worker Roles, Windows Kinect and a 90's Text-Based Ray-Tracer

    - by Alan Smith
    For a couple of years I have been demoing a simple render farm hosted in Windows Azure using worker roles and the Azure Storage service. At the start of the presentation I deploy an Azure application that uses 16 worker roles to render a 1,500 frame 3D ray-traced animation. At the end of the presentation, when the animation was complete, I would play the animation delete the Azure deployment. The standing joke with the audience was that it was that it was a “$2 demo”, as the compute charges for running the 16 instances for an hour was $1.92, factor in the bandwidth charges and it’s a couple of dollars. The point of the demo is that it highlights one of the great benefits of cloud computing, you pay for what you use, and if you need massive compute power for a short period of time using Windows Azure can work out very cost effective. The “$2 demo” was great for presenting at user groups and conferences in that it could be deployed to Azure, used to render an animation, and then removed in a one hour session. I have always had the idea of doing something a bit more impressive with the demo, and scaling it from a “$2 demo” to a “$30 demo”. The challenge was to create a visually appealing animation in high definition format and keep the demo time down to one hour.  This article will take a run through how I achieved this. Ray Tracing Ray tracing, a technique for generating high quality photorealistic images, gained popularity in the 90’s with companies like Pixar creating feature length computer animations, and also the emergence of shareware text-based ray tracers that could run on a home PC. In order to render a ray traced image, the ray of light that would pass from the view point must be tracked until it intersects with an object. At the intersection, the color, reflectiveness, transparency, and refractive index of the object are used to calculate if the ray will be reflected or refracted. Each pixel may require thousands of calculations to determine what color it will be in the rendered image. Pin-Board Toys Having very little artistic talent and a basic understanding of maths I decided to focus on an animation that could be modeled fairly easily and would look visually impressive. I’ve always liked the pin-board desktop toys that become popular in the 80’s and when I was working as a 3D animator back in the 90’s I always had the idea of creating a 3D ray-traced animation of a pin-board, but never found the energy to do it. Even if I had a go at it, the render time to produce an animation that would look respectable on a 486 would have been measured in months. PolyRay Back in 1995 I landed my first real job, after spending three years being a beach-ski-climbing-paragliding-bum, and was employed to create 3D ray-traced animations for a CD-ROM that school kids would use to learn physics. I had got into the strange and wonderful world of text-based ray tracing, and was using a shareware ray-tracer called PolyRay. PolyRay takes a text file describing a scene as input and, after a few hours processing on a 486, produced a high quality ray-traced image. The following is an example of a basic PolyRay scene file. background Midnight_Blue   static define matte surface { ambient 0.1 diffuse 0.7 } define matte_white texture { matte { color white } } define matte_black texture { matte { color dark_slate_gray } } define position_cylindrical 3 define lookup_sawtooth 1 define light_wood <0.6, 0.24, 0.1> define median_wood <0.3, 0.12, 0.03> define dark_wood <0.05, 0.01, 0.005>     define wooden texture { noise surface { ambient 0.2  diffuse 0.7  specular white, 0.5 microfacet Reitz 10 position_fn position_cylindrical position_scale 1  lookup_fn lookup_sawtooth octaves 1 turbulence 1 color_map( [0.0, 0.2, light_wood, light_wood] [0.2, 0.3, light_wood, median_wood] [0.3, 0.4, median_wood, light_wood] [0.4, 0.7, light_wood, light_wood] [0.7, 0.8, light_wood, median_wood] [0.8, 0.9, median_wood, light_wood] [0.9, 1.0, light_wood, dark_wood]) } } define glass texture { surface { ambient 0 diffuse 0 specular 0.2 reflection white, 0.1 transmission white, 1, 1.5 }} define shiny surface { ambient 0.1 diffuse 0.6 specular white, 0.6 microfacet Phong 7  } define steely_blue texture { shiny { color black } } define chrome texture { surface { color white ambient 0.0 diffuse 0.2 specular 0.4 microfacet Phong 10 reflection 0.8 } }   viewpoint {     from <4.000, -1.000, 1.000> at <0.000, 0.000, 0.000> up <0, 1, 0> angle 60     resolution 640, 480 aspect 1.6 image_format 0 }       light <-10, 30, 20> light <-10, 30, -20>   object { disc <0, -2, 0>, <0, 1, 0>, 30 wooden }   object { sphere <0.000, 0.000, 0.000>, 1.00 chrome } object { cylinder <0.000, 0.000, 0.000>, <0.000, 0.000, -4.000>, 0.50 chrome }   After setting up the background and defining colors and textures, the viewpoint is specified. The “camera” is located at a point in 3D space, and it looks towards another point. The angle, image resolution, and aspect ratio are specified. Two lights are present in the image at defined coordinates. The three objects in the image are a wooden disc to represent a table top, and a sphere and cylinder that intersect to form a pin that will be used for the pin board toy in the final animation. When the image is rendered, the following image is produced. The pins are modeled with a chrome surface, so they reflect the environment around them. Note that the scale of the pin shaft is not correct, this will be fixed later. Modeling the Pin Board The frame of the pin-board is made up of three boxes, and six cylinders, the front box is modeled using a clear, slightly reflective solid, with the same refractive index of glass. The other shapes are modeled as metal. object { box <-5.5, -1.5, 1>, <5.5, 5.5, 1.2> glass } object { box <-5.5, -1.5, -0.04>, <5.5, 5.5, -0.09> steely_blue } object { box <-5.5, -1.5, -0.52>, <5.5, 5.5, -0.59> steely_blue } object { cylinder <-5.2, -1.2, 1.4>, <-5.2, -1.2, -0.74>, 0.2 steely_blue } object { cylinder <5.2, -1.2, 1.4>, <5.2, -1.2, -0.74>, 0.2 steely_blue } object { cylinder <-5.2, 5.2, 1.4>, <-5.2, 5.2, -0.74>, 0.2 steely_blue } object { cylinder <5.2, 5.2, 1.4>, <5.2, 5.2, -0.74>, 0.2 steely_blue } object { cylinder <0, -1.2, 1.4>, <0, -1.2, -0.74>, 0.2 steely_blue } object { cylinder <0, 5.2, 1.4>, <0, 5.2, -0.74>, 0.2 steely_blue }   In order to create the matrix of pins that make up the pin board I used a basic console application with a few nested loops to create two intersecting matrixes of pins, which models the layout used in the pin boards. The resulting image is shown below. The pin board contains 11,481 pins, with the scene file containing 23,709 lines of code. For the complete animation 2,000 scene files will be created, which is over 47 million lines of code. Each pin in the pin-board will slide out a specific distance when an object is pressed into the back of the board. This is easily modeled by setting the Z coordinate of the pin to a specific value. In order to set all of the pins in the pin-board to the correct position, a bitmap image can be used. The position of the pin can be set based on the color of the pixel at the appropriate position in the image. When the Windows Azure logo is used to set the Z coordinate of the pins, the following image is generated. The challenge now was to make a cool animation. The Azure Logo is fine, but it is static. Using a normal video to animate the pins would not work; the colors in the video would not be the same as the depth of the objects from the camera. In order to simulate the pin board accurately a series of frames from a depth camera could be used. Windows Kinect The Kenect controllers for the X-Box 360 and Windows feature a depth camera. The Kinect SDK for Windows provides a programming interface for Kenect, providing easy access for .NET developers to the Kinect sensors. The Kinect Explorer provided with the Kinect SDK is a great starting point for exploring Kinect from a developers perspective. Both the X-Box 360 Kinect and the Windows Kinect will work with the Kinect SDK, the Windows Kinect is required for commercial applications, but the X-Box Kinect can be used for hobby projects. The Windows Kinect has the advantage of providing a mode to allow depth capture with objects closer to the camera, which makes for a more accurate depth image for setting the pin positions. Creating a Depth Field Animation The depth field animation used to set the positions of the pin in the pin board was created using a modified version of the Kinect Explorer sample application. In order to simulate the pin board accurately, a small section of the depth range from the depth sensor will be used. Any part of the object in front of the depth range will result in a white pixel; anything behind the depth range will be black. Within the depth range the pixels in the image will be set to RGB values from 0,0,0 to 255,255,255. A screen shot of the modified Kinect Explorer application is shown below. The Kinect Explorer sample application was modified to include slider controls that are used to set the depth range that forms the image from the depth stream. This allows the fine tuning of the depth image that is required for simulating the position of the pins in the pin board. The Kinect Explorer was also modified to record a series of images from the depth camera and save them as a sequence JPEG files that will be used to animate the pins in the animation the Start and Stop buttons are used to start and stop the image recording. En example of one of the depth images is shown below. Once a series of 2,000 depth images has been captured, the task of creating the animation can begin. Rendering a Test Frame In order to test the creation of frames and get an approximation of the time required to render each frame a test frame was rendered on-premise using PolyRay. The output of the rendering process is shown below. The test frame contained 23,629 primitive shapes, most of which are the spheres and cylinders that are used for the 11,800 or so pins in the pin board. The 1280x720 image contains 921,600 pixels, but as anti-aliasing was used the number of rays that were calculated was 4,235,777, with 3,478,754,073 object boundaries checked. The test frame of the pin board with the depth field image applied is shown below. The tracing time for the test frame was 4 minutes 27 seconds, which means rendering the2,000 frames in the animation would take over 148 hours, or a little over 6 days. Although this is much faster that an old 486, waiting almost a week to see the results of an animation would make it challenging for animators to create, view, and refine their animations. It would be much better if the animation could be rendered in less than one hour. Windows Azure Worker Roles The cost of creating an on-premise render farm to render animations increases in proportion to the number of servers. The table below shows the cost of servers for creating a render farm, assuming a cost of $500 per server. Number of Servers Cost 1 $500 16 $8,000 256 $128,000   As well as the cost of the servers, there would be additional costs for networking, racks etc. Hosting an environment of 256 servers on-premise would require a server room with cooling, and some pretty hefty power cabling. The Windows Azure compute services provide worker roles, which are ideal for performing processor intensive compute tasks. With the scalability available in Windows Azure a job that takes 256 hours to complete could be perfumed using different numbers of worker roles. The time and cost of using 1, 16 or 256 worker roles is shown below. Number of Worker Roles Render Time Cost 1 256 hours $30.72 16 16 hours $30.72 256 1 hour $30.72   Using worker roles in Windows Azure provides the same cost for the 256 hour job, irrespective of the number of worker roles used. Provided the compute task can be broken down into many small units, and the worker role compute power can be used effectively, it makes sense to scale the application so that the task is completed quickly, making the results available in a timely fashion. The task of rendering 2,000 frames in an animation is one that can easily be broken down into 2,000 individual pieces, which can be performed by a number of worker roles. Creating a Render Farm in Windows Azure The architecture of the render farm is shown in the following diagram. The render farm is a hybrid application with the following components: ·         On-Premise o   Windows Kinect – Used combined with the Kinect Explorer to create a stream of depth images. o   Animation Creator – This application uses the depth images from the Kinect sensor to create scene description files for PolyRay. These files are then uploaded to the jobs blob container, and job messages added to the jobs queue. o   Process Monitor – This application queries the role instance lifecycle table and displays statistics about the render farm environment and render process. o   Image Downloader – This application polls the image queue and downloads the rendered animation files once they are complete. ·         Windows Azure o   Azure Storage – Queues and blobs are used for the scene description files and completed frames. A table is used to store the statistics about the rendering environment.   The architecture of each worker role is shown below.   The worker role is configured to use local storage, which provides file storage on the worker role instance that can be use by the applications to render the image and transform the format of the image. The service definition for the worker role with the local storage configuration highlighted is shown below. <?xml version="1.0" encoding="utf-8"?> <ServiceDefinition name="CloudRay" >   <WorkerRole name="CloudRayWorkerRole" vmsize="Small">     <Imports>     </Imports>     <ConfigurationSettings>       <Setting name="DataConnectionString" />     </ConfigurationSettings>     <LocalResources>       <LocalStorage name="RayFolder" cleanOnRoleRecycle="true" />     </LocalResources>   </WorkerRole> </ServiceDefinition>     The two executable programs, PolyRay.exe and DTA.exe are included in the Azure project, with Copy Always set as the property. PolyRay will take the scene description file and render it to a Truevision TGA file. As the TGA format has not seen much use since the mid 90’s it is converted to a JPG image using Dave's Targa Animator, another shareware application from the 90’s. Each worker roll will use the following process to render the animation frames. 1.       The worker process polls the job queue, if a job is available the scene description file is downloaded from blob storage to local storage. 2.       PolyRay.exe is started in a process with the appropriate command line arguments to render the image as a TGA file. 3.       DTA.exe is started in a process with the appropriate command line arguments convert the TGA file to a JPG file. 4.       The JPG file is uploaded from local storage to the images blob container. 5.       A message is placed on the images queue to indicate a new image is available for download. 6.       The job message is deleted from the job queue. 7.       The role instance lifecycle table is updated with statistics on the number of frames rendered by the worker role instance, and the CPU time used. The code for this is shown below. public override void Run() {     // Set environment variables     string polyRayPath = Path.Combine(Environment.GetEnvironmentVariable("RoleRoot"), PolyRayLocation);     string dtaPath = Path.Combine(Environment.GetEnvironmentVariable("RoleRoot"), DTALocation);       LocalResource rayStorage = RoleEnvironment.GetLocalResource("RayFolder");     string localStorageRootPath = rayStorage.RootPath;       JobQueue jobQueue = new JobQueue("renderjobs");     JobQueue downloadQueue = new JobQueue("renderimagedownloadjobs");     CloudRayBlob sceneBlob = new CloudRayBlob("scenes");     CloudRayBlob imageBlob = new CloudRayBlob("images");     RoleLifecycleDataSource roleLifecycleDataSource = new RoleLifecycleDataSource();       Frames = 0;       while (true)     {         // Get the render job from the queue         CloudQueueMessage jobMsg = jobQueue.Get();           if (jobMsg != null)         {             // Get the file details             string sceneFile = jobMsg.AsString;             string tgaFile = sceneFile.Replace(".pi", ".tga");             string jpgFile = sceneFile.Replace(".pi", ".jpg");               string sceneFilePath = Path.Combine(localStorageRootPath, sceneFile);             string tgaFilePath = Path.Combine(localStorageRootPath, tgaFile);             string jpgFilePath = Path.Combine(localStorageRootPath, jpgFile);               // Copy the scene file to local storage             sceneBlob.DownloadFile(sceneFilePath);               // Run the ray tracer.             string polyrayArguments =                 string.Format("\"{0}\" -o \"{1}\" -a 2", sceneFilePath, tgaFilePath);             Process polyRayProcess = new Process();             polyRayProcess.StartInfo.FileName =                 Path.Combine(Environment.GetEnvironmentVariable("RoleRoot"), polyRayPath);             polyRayProcess.StartInfo.Arguments = polyrayArguments;             polyRayProcess.Start();             polyRayProcess.WaitForExit();               // Convert the image             string dtaArguments =                 string.Format(" {0} /FJ /P{1}", tgaFilePath, Path.GetDirectoryName (jpgFilePath));             Process dtaProcess = new Process();             dtaProcess.StartInfo.FileName =                 Path.Combine(Environment.GetEnvironmentVariable("RoleRoot"), dtaPath);             dtaProcess.StartInfo.Arguments = dtaArguments;             dtaProcess.Start();             dtaProcess.WaitForExit();               // Upload the image to blob storage             imageBlob.UploadFile(jpgFilePath);               // Add a download job.             downloadQueue.Add(jpgFile);               // Delete the render job message             jobQueue.Delete(jobMsg);               Frames++;         }         else         {             Thread.Sleep(1000);         }           // Log the worker role activity.         roleLifecycleDataSource.Alive             ("CloudRayWorker", RoleLifecycleDataSource.RoleLifecycleId, Frames);     } }     Monitoring Worker Role Instance Lifecycle In order to get more accurate statistics about the lifecycle of the worker role instances used to render the animation data was tracked in an Azure storage table. The following class was used to track the worker role lifecycles in Azure storage.   public class RoleLifecycle : TableServiceEntity {     public string ServerName { get; set; }     public string Status { get; set; }     public DateTime StartTime { get; set; }     public DateTime EndTime { get; set; }     public long SecondsRunning { get; set; }     public DateTime LastActiveTime { get; set; }     public int Frames { get; set; }     public string Comment { get; set; }       public RoleLifecycle()     {     }       public RoleLifecycle(string roleName)     {         PartitionKey = roleName;         RowKey = Utils.GetAscendingRowKey();         Status = "Started";         StartTime = DateTime.UtcNow;         LastActiveTime = StartTime;         EndTime = StartTime;         SecondsRunning = 0;         Frames = 0;     } }     A new instance of this class is created and added to the storage table when the role starts. It is then updated each time the worker renders a frame to record the total number of frames rendered and the total processing time. These statistics are used be the monitoring application to determine the effectiveness of use of resources in the render farm. Rendering the Animation The Azure solution was deployed to Windows Azure with the service configuration set to 16 worker role instances. This allows for the application to be tested in the cloud environment, and the performance of the application determined. When I demo the application at conferences and user groups I often start with 16 instances, and then scale up the application to the full 256 instances. The configuration to run 16 instances is shown below. <?xml version="1.0" encoding="utf-8"?> <ServiceConfiguration serviceName="CloudRay" xmlns="http://schemas.microsoft.com/ServiceHosting/2008/10/ServiceConfiguration" osFamily="1" osVersion="*">   <Role name="CloudRayWorkerRole">     <Instances count="16" />     <ConfigurationSettings>       <Setting name="DataConnectionString"         value="DefaultEndpointsProtocol=https;AccountName=cloudraydata;AccountKey=..." />     </ConfigurationSettings>   </Role> </ServiceConfiguration>     About six minutes after deploying the application the first worker roles become active and start to render the first frames of the animation. The CloudRay Monitor application displays an icon for each worker role instance, with a number indicating the number of frames that the worker role has rendered. The statistics on the left show the number of active worker roles and statistics about the render process. The render time is the time since the first worker role became active; the CPU time is the total amount of processing time used by all worker role instances to render the frames.   Five minutes after the first worker role became active the last of the 16 worker roles activated. By this time the first seven worker roles had each rendered one frame of the animation.   With 16 worker roles u and running it can be seen that one hour and 45 minutes CPU time has been used to render 32 frames with a render time of just under 10 minutes.     At this rate it would take over 10 hours to render the 2,000 frames of the full animation. In order to complete the animation in under an hour more processing power will be required. Scaling the render farm from 16 instances to 256 instances is easy using the new management portal. The slider is set to 256 instances, and the configuration saved. We do not need to re-deploy the application, and the 16 instances that are up and running will not be affected. Alternatively, the configuration file for the Azure service could be modified to specify 256 instances.   <?xml version="1.0" encoding="utf-8"?> <ServiceConfiguration serviceName="CloudRay" xmlns="http://schemas.microsoft.com/ServiceHosting/2008/10/ServiceConfiguration" osFamily="1" osVersion="*">   <Role name="CloudRayWorkerRole">     <Instances count="256" />     <ConfigurationSettings>       <Setting name="DataConnectionString"         value="DefaultEndpointsProtocol=https;AccountName=cloudraydata;AccountKey=..." />     </ConfigurationSettings>   </Role> </ServiceConfiguration>     Six minutes after the new configuration has been applied 75 new worker roles have activated and are processing their first frames.   Five minutes later the full configuration of 256 worker roles is up and running. We can see that the average rate of frame rendering has increased from 3 to 12 frames per minute, and that over 17 hours of CPU time has been utilized in 23 minutes. In this test the time to provision 140 worker roles was about 11 minutes, which works out at about one every five seconds.   We are now half way through the rendering, with 1,000 frames complete. This has utilized just under three days of CPU time in a little over 35 minutes.   The animation is now complete, with 2,000 frames rendered in a little over 52 minutes. The CPU time used by the 256 worker roles is 6 days, 7 hours and 22 minutes with an average frame rate of 38 frames per minute. The rendering of the last 1,000 frames took 16 minutes 27 seconds, which works out at a rendering rate of 60 frames per minute. The frame counts in the server instances indicate that the use of a queue to distribute the workload has been very effective in distributing the load across the 256 worker role instances. The first 16 instances that were deployed first have rendered between 11 and 13 frames each, whilst the 240 instances that were added when the application was scaled have rendered between 6 and 9 frames each.   Completed Animation I’ve uploaded the completed animation to YouTube, a low resolution preview is shown below. Pin Board Animation Created using Windows Kinect and 256 Windows Azure Worker Roles   The animation can be viewed in 1280x720 resolution at the following link: http://www.youtube.com/watch?v=n5jy6bvSxWc Effective Use of Resources According to the CloudRay monitor statistics the animation took 6 days, 7 hours and 22 minutes CPU to render, this works out at 152 hours of compute time, rounded up to the nearest hour. As the usage for the worker role instances are billed for the full hour, it may have been possible to render the animation using fewer than 256 worker roles. When deciding the optimal usage of resources, the time required to provision and start the worker roles must also be considered. In the demo I started with 16 worker roles, and then scaled the application to 256 worker roles. It would have been more optimal to start the application with maybe 200 worker roles, and utilized the full hour that I was being billed for. This would, however, have prevented showing the ease of scalability of the application. The new management portal displays the CPU usage across the worker roles in the deployment. The average CPU usage across all instances is 93.27%, with over 99% used when all the instances are up and running. This shows that the worker role resources are being used very effectively. Grid Computing Scenarios Although I am using this scenario for a hobby project, there are many scenarios where a large amount of compute power is required for a short period of time. Windows Azure provides a great platform for developing these types of grid computing applications, and can work out very cost effective. ·         Windows Azure can provide massive compute power, on demand, in a matter of minutes. ·         The use of queues to manage the load balancing of jobs between role instances is a simple and effective solution. ·         Using a cloud-computing platform like Windows Azure allows proof-of-concept scenarios to be tested and evaluated on a very low budget. ·         No charges for inbound data transfer makes the uploading of large data sets to Windows Azure Storage services cost effective. (Transaction charges still apply.) Tips for using Windows Azure for Grid Computing Scenarios I found the implementation of a render farm using Windows Azure a fairly simple scenario to implement. I was impressed by ease of scalability that Azure provides, and by the short time that the application took to scale from 16 to 256 worker role instances. In this case it was around 13 minutes, in other tests it took between 10 and 20 minutes. The following tips may be useful when implementing a grid computing project in Windows Azure. ·         Using an Azure Storage queue to load-balance the units of work across multiple worker roles is simple and very effective. The design I have used in this scenario could easily scale to many thousands of worker role instances. ·         Windows Azure accounts are typically limited to 20 cores. If you need to use more than this, a call to support and a credit card check will be required. ·         Be aware of how the billing model works. You will be charged for worker role instances for the full clock our in which the instance is deployed. Schedule the workload to start just after the clock hour has started. ·         Monitor the utilization of the resources you are provisioning, ensure that you are not paying for worker roles that are idle. ·         If you are deploying third party applications to worker roles, you may well run into licensing issues. Purchasing software licenses on a per-processor basis when using hundreds of processors for a short time period would not be cost effective. ·         Third party software may also require installation onto the worker roles, which can be accomplished using start-up tasks. Bear in mind that adding a startup task and possible re-boot will add to the time required for the worker role instance to start and activate. An alternative may be to use a prepared VM and use VM roles. ·         Consider using the Windows Azure Autoscaling Application Block (WASABi) to autoscale the worker roles in your application. When using a large number of worker roles, the utilization must be carefully monitored, if the scaling algorithms are not optimal it could get very expensive!

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  • Curl Error 52 Empty reply from server

    - by Paul Sheldrake
    Hello I have a cron job setup on one server to run a backup script in PHP that is hosted on another server. The command I've been using is formatted like this: curl -sS http://www.example.com/backup.php Lately I've been getting this error when the Cron runs curl: (52) Empty reply from server I have no idea what this means. If I go to the link directly in my browser the script runs fine and I get my little backup zip file. Can anyone help? Thanks, Paul

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  • jqgrid date picker problem

    - by davykiash
    For a couple of days now I have been playing around with the jqgrid.I have been trying to accomplish what is found on this example http://www.the-di-lab.com/demo/apples that is placing a date picker on the modal form. So far I have tried to follow what I found on this link but I get a target.getAttribute is not a function error in my ui.datepicker.js script. Anyone who has done it succesfully?

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  • Twitter bootstrap + asp.net masterpages, how to set navbar item as active when user selects it?

    - by ase69s
    We are in se same situation as question Make Twitter Bootstrap navbar link active, but in our case we are using ASP.net and MasterPages... The thing is the navbar is defined at the masterpage and when you click a menuitem you are redirected to the corresponding child page so how would you do to change the navbar active item consecuently without replicating the logic in each child page? (Preferably without session variables and javascript only at master page)

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  • ASP.NET MVC Html.RouteLink

    - by gilbertc
    I am trying to understand what this RouteLink does. Say, in my Global.asax, I have the default route for MVC routes.MapRoute( "Default", // Route name "{controller}/{action}/{id}", // URL with parameters new { controller = "Home", action = "Index", id = "" } // Parameter defaults ); and on a View page, I do <%=Html.RouteLink("Dinners", "Default", new { controller="Dinners", action="Details", id="1"} %> Why it does not generate the link /Dinners/Details/1 but thrown an exception? Thanks. Gil.

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  • Attempting to update multiple partial views from a single Ajax.ActionLink

    - by mwright
    I have a a partial view which contains other partial views. I am trying to the main partial view ( "MainPartialView" ) from an Ajax.ActionLink in a partial view contained by the main partial view ( "DetailsView" ). Everything appears to be called just fine and I can step through and it executes all of the code on the pages. However, after that is all done it throws this error in a popup box in visual studio: htmlfile: Unknown runtime error This error puts the break point in the MicrosoftAjax.js file, Line 5, Col 83,632, Ch 83632. Any thoughts? Index Page: <script src="../../Scripts/MicrosoftAjax.js" type="text/javascript"></script> <script src="../../Scripts/MicrosoftMvcAjax.js" type="text/javascript"></script> <ul> <% foreach (DomainObject domainObject in Model) { %> <% Html.RenderPartial("MainPartialView", domainObject); %> <% } %> </ul> MainPartialView: <%@ Control Language="C#" Inherits="System.Web.Mvc.ViewUserControl<DomainObject>" %> <li> <div id="<%= Model.Id%>"> <%= Ajax.ActionLink("Details", "PartialViewAction", "PartialViewController", new { id = Model.Id, }, new AjaxOptions { UpdateTargetId ="UpdateTargetId" })%> <% Html.RenderPartial("Details", Model); %> <div id="Details"></div> </div> </li> Details: <%@ Control Language="C#" Inherits="System.Web.Mvc.ViewUserControl<DomainObject>" %> <% foreach ( var link in Model.Links) {%> <div> <div> <%= link.Name %> </div> <div> <%= Ajax.ActionLink("Submit this Action", "DoAction", "XTrademark", new { id = Model.TrademarkId, id2 = actionStateLink.ActionStateLinkId }, new AjaxOptions{ UpdateTargetId = Model.TrademarkId.ToString()} )%> </div> </div> <br /> <%} %>

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  • VB.NET How Do I skin a vb.net app

    - by letocypher
    I want to skin a vb.net app I made ive googled some stuff and I've seen skinned vb.net apps. However it seems like any time i try to find someone explaining it its a link to a pay for product. Does anyone have anything useful on this?

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