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  • SQL Get Latest Unique Rows

    - by Simpleton
    I have a log table, each row representing an object logging its state. Each object has a unique, unchanging GUID. There are multiple objects logging their states, so there will be thousands of entries, with objects continually inserting new logs. Everytime an object checks in, it is via an INSERT. I have the PrimaryKey, GUID, ObjectState, and LogDate columns in tblObjects. I want to select the latest (by datetime) log entry for each unique GUID from tblObjects, in effect a 'snapshot' of all the objects. How can this be accomplished?

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  • Obtaining reference to Class instance by string name - VB.NET

    - by Jeff Williams
    Is it possible using Reflection or some other method to obtain a reference to a specific class instance from the name of that class instance? For example the framework for the applications i develop heavily uses public class instances such as: Public bMyreference as MyReference = new MyReference Then throughout the application bMyReference is used by custom controls and code. One of the properties of the custom controls is the "FieldName" which references a Property in these class instances (bMyReference.MyField) as a string. What i would like to be able to do is analyze this string "bMyReference.MyField" and then refer back to the actual Instance/Property. In VB6 I would use an EVAL or something simular to convert the string to an actual object but this obviously doesn't work in VB.net What I'm picturing is something like this Dim FieldName as String = MyControl.FieldName ' sets FielName to bMyReference.MyField Dim FieldObject() as String = FieldName.Split(".") ' Split into the Object / Property Dim myInstance as Object = ......... ' Obtain a reference to the Instance and set as myInstance Dim myProperty = myInstance.GetType().GetProperty(FieldObject(1))

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  • Faster way to clone.

    - by AngryHacker
    I am trying to optimize a piece of code that clones an object: #region ICloneable public object Clone() { MemoryStream buffer = new MemoryStream(); BinaryFormatter formatter = new BinaryFormatter(); formatter.Serialize(buffer, this); // takes 3.2 seconds buffer.Position = 0; return formatter.Deserialize(buffer); // takes 2.1 seconds } #endregion Pretty standard stuff. The problem is that the object is pretty beefy and it takes 5.4 seconds (according ANTS Profiler - I am sure there is the profiler overhead, but still). Is there a better and faster way to clone?

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  • Testing a (big) collection retrieved from a db

    - by Bas
    I'm currently doing integration testing on a live database and I have the following sql statement: var date = DateTime.Parse("01-01-2010 20:30:00"); var result = datacontext.Repository<IObject>().Where(r => r.DateTime > date).First(); Assert.IsFalse(result.Finished); I need to test if the results retrieved from the statement, where the given date is less then the date of the object, have Finished set to False. I do not know how many results I get back and currently I'm getting the first object of the list and check if that object has Finished set to false. I know testing only the first item of the list is not valid testing, as a solution for that I could iterate through the list and check all items on Finished, but putting logic in a Test is kinda going against the concept of writing 'good' tests. So my question is: Does anyone have a good solution of how to properly test the results of this list?

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  • snmpd.conf network range not accepted

    - by Stefan
    I am using snmpd on CentOS 6.3 and was giving a network range to the source for mapping community to security group. com2sec mynetwork 192.168.0.0/23 centreon Anyhow it is not working and I always get a timeout from the polling server. When I enter the exact ip of the polling server it works (192.168.3.180) It even works if I enter the whole netmask (255.255.252.0) Anyhow it should work according to documentation. Did I do anything wrong?

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  • In Javascript, by what mechanism does setting an Image src property trigger an image load?

    - by brainjam
    One of the things you learn early on when manipulating a DOM using Javascript is the following pattern: var img = new Image(); // Create new Image object img.onload = function(){ // execute drawImage statements here } img.src = 'myImage.png'; // Set source path As far as I know, in general when you set an object property there are no side effects. So what is the mechanism for triggering an image load? Is it just magic? Or can I use a similar mechanism to implement a class Foo that supports a parallel pattern? var foo = new Foo(); // Create new object foo.barchanged = function(){ // execute something after side effect has completed } foo.bar = 'whatever'; // Assign something to 'bar' property I'm vaguely aware of Javascript getters and setters. Is this how Image.src triggers a load?

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  • Get unique artist names from MPMediaQuery

    - by Akash Malhotra
    I am using MPMediaQuery to get all artists from library. Its returning unique names I guess but the problem is I have artists in my library like "Alice In Chains" and "Alice In Chains ". The second "Alice In Chains" has some white spaces at the end, so it returns both. I dont want that. Heres the code... MPMediaQuery *query=[MPMediaQuery artistsQuery]; NSArray *artists=[query collections]; artistNames=[[NSMutableArray alloc]init]; for(MPMediaItemCollection *collection in artists) { MPMediaItem *item=[collection representativeItem]; [artistNames addObject:[item valueForProperty:MPMediaItemPropertyArtist]]; } uniqueNames=[[NSMutableArray alloc]init]; for(id object in artistNames) { if(![uniqueNames containsObject:object]) { [uniqueNames addObject:object]; } } Any ideas?

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  • How to handle failure to release a resource which is contained in a smart pointer?

    - by cj
    How should an error during resource deallocation be handled, when the object representing the resource is contained in a shared pointer? Smart pointers are a useful tool to manage resources safely. Examples of such resources are memory, disk files, database connections, or network connections. // open a connection to the local HTTP port boost::shared_ptr<Socket> socket = Socket::connect("localhost:80"); In a typical scenario, the class encapsulating the resource should be noncopyable and polymorphic. A good way to support this is to provide a factory method returning a shared pointer, and declare all constructors non-public. The shared pointers can now be copied from and assigned to freely. The object is automatically destroyed when no reference to it remains, and the destructor then releases the resource. /** A TCP/IP connection. */ class Socket { public: static boost::shared_ptr<Socket> connect(const std::string& address); virtual ~Socket(); protected: Socket(const std::string& address); private: // not implemented Socket(const Socket&); Socket& operator=(const Socket&); }; But there is a problem with this approach. The destructor must not throw, so a failure to release the resource will remain undetected. A common way out of this problem is to add a public method to release the resource. class Socket { public: virtual void close(); // may throw // ... }; Unfortunately, this approach introduces another problem: Our objects may now contain resources which have already been released. This complicates the implementation of the resource class. Even worse, it makes it possible for clients of the class to use it incorrectly. The following example may seem far-fetched, but it is a common pitfall in multi-threaded code. socket->close(); // ... size_t nread = socket->read(&buffer[0], buffer.size()); // wrong use! Either we ensure that the resource is not released before the object is destroyed, thereby losing any way to deal with a failed resource deallocation. Or we provide a way to release the resource explicitly during the object's lifetime, thereby making it possible to use the resource class incorrectly. There is a way out of this dilemma. But the solution involves using a modified shared pointer class. These modifications are likely to be controversial. Typical shared pointer implementations, such as boost::shared_ptr, require that no exception be thrown when their object's destructor is called. Generally, no destructor should ever throw, so this is a reasonable requirement. These implementations also allow a custom deleter function to be specified, which is called in lieu of the destructor when no reference to the object remains. The no-throw requirement is extended to this custom deleter function. The rationale for this requirement is clear: The shared pointer's destructor must not throw. If the deleter function does not throw, nor will the shared pointer's destructor. However, the same holds for other member functions of the shared pointer which lead to resource deallocation, e.g. reset(): If resource deallocation fails, no exception can be thrown. The solution proposed here is to allow custom deleter functions to throw. This means that the modified shared pointer's destructor must catch exceptions thrown by the deleter function. On the other hand, member functions other than the destructor, e.g. reset(), shall not catch exceptions of the deleter function (and their implementation becomes somewhat more complicated). Here is the original example, using a throwing deleter function: /** A TCP/IP connection. */ class Socket { public: static SharedPtr<Socket> connect(const std::string& address); protected: Socket(const std::string& address); virtual Socket() { } private: struct Deleter; // not implemented Socket(const Socket&); Socket& operator=(const Socket&); }; struct Socket::Deleter { void operator()(Socket* socket) { // Close the connection. If an error occurs, delete the socket // and throw an exception. delete socket; } }; SharedPtr<Socket> Socket::connect(const std::string& address) { return SharedPtr<Socket>(new Socket(address), Deleter()); } We can now use reset() to free the resource explicitly. If there is still a reference to the resource in another thread or another part of the program, calling reset() will only decrement the reference count. If this is the last reference to the resource, the resource is released. If resource deallocation fails, an exception is thrown. SharedPtr<Socket> socket = Socket::connect("localhost:80"); // ... socket.reset();

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  • ASP.NET MVC NullReferenceException when inheriting from a Base Controller

    - by rockinthesixstring
    I've got a base controller that I inherit all of my Controllers from. It's job is to basically set caching and error handling as well as check for mobile browsers. My UI works fine, but my Unit Tests are failing. Imports System.Web.Mvc <HandleError()> _ <CompressFilter()> _ <OutputCache(Duration:=30, VaryByParam:="id")> _ Public Class BaseController : Inherits System.Web.Mvc.Controller Protected Overrides Function View(ByVal viewName As String, ByVal masterName As String, ByVal model As Object) As System.Web.Mvc.ViewResult Dim ismobile As Nullable(Of Boolean) = Request.Browser.IsMobileDevice If ismobile Then Return MyBase.View(viewName, "Mobile", model) Else Return MyBase.View(viewName, "Site", model) End If End Function End Class The error I'm getting in my Unit test is on Dim ismobile As Nullable(Of Boolean) = Request.Browser.IsMobileDevice saying Object Reference Not Set To An Instance Of An Object.

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  • Form Inheritance in Visual Studios designer implementations

    - by CooPzZ
    I'm in the process of Moving a project from Visual Studio 2003 to 2005 and have just seen the The event Click is read-only and cannot be changed when using inherited forms regardless of the Modifier on the Base Forms Controls will make all the Controls from the Base Readonly in the designer (Though in 2003 it didn't work this way). I found this post metioning that this functionality has been temporarily" disabled http://social.msdn.microsoft.com/Forums/en-US/winformsdesigner/thread/c25cec28-67a5-4e30-bb2d-9f8dbd41eb3a Can anyone confirm whether this feature is used anymore? or how to program around it to be able to use the Base Control Events and still have a designer? This is one way I've found but quite painfull when it used to do the plumbing for you. even just hiding one of the controls you have manually do now. Public Class BFormChild Friend Overrides Sub cmdApply_Click(ByVal sender As Object, ByVal e As System.EventArgs) MyBase.cmdApply_Click(sender, e) End Sub Friend Overrides Sub cmdCancel_Click(ByVal sender As Object, ByVal e As System.EventArgs) MyBase.cmdCancel_Click(sender, e) End Sub Friend Overrides Sub cmdOk_Click(ByVal sender As Object, ByVal e As System.EventArgs) MyBase.cmdOk_Click(sender, e) End Sub End Class

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  • Using ASP.NET Session for Lifetime Management (Unity)

    - by Sigray
    I am considering using Unity to manage the lifetime of a custom user class instance. I am planning on extending the LifetimeManager with a custom ASP.NET session manager. What I want to be able to do is store and retrieve the currently logged in user object from my custom classes, and have Unity get the instance of User from the session object in ASP.NET, or (when in a Win32 project) retrieve it statically or from the current thread. So far my best solution is to create a static instance of my Unity container on startup, and use the Resolve method to get my User object from each of my classes. However, this seems to create a dependency on the unity container in my other classes. What is the more "Unity" way of accomplishing this goal? I would like to be able to read/replace the current User instance from any class.

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  • tricky SQL when joining

    - by Erik
    I've two tables, shows and objects. I want to print out the latest objects, and the shownames for them. Right now I'm doing it this way: SELECT MAX(objects.id) as max_id, shows.name, shows.id FROM shows, objects WHERE shows.id = objects.showId GROUP BY shows.name however, if I also want to fetch the episode of the object I can't put it like SELECT object.episode [...], because then wont automatically select the object which is MAX(objects.id), so my question is how to do that? If you haven't already figured out my tables they're like this: Shows id name and also: Objects id name episode season showId Using MySQL. Thanks!

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  • How to call superconstructor in a neat way

    - by sandis
    So here is my code: public MyClass (int y) { super(y,x,x); //some code } My problem is that in this case i want to generate a 'x' and sent to the super constructor. However the call to the superconstructor must be the first line in this constructor. Of course I could do something like this: int x; { x = generateX(); } But this feels ugly, and then the code will run no matter what constructor I use, which feels not so nice. Right now I am consider encapsulating my whole object in another object that only calculates x and then starts this object. Is this the best approach?

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  • How to override inner class methods if the inner class is defined as a property of the top class

    - by Maddy
    I have a code snippet like this class A(object): class b: def print_hello(self): print "Hello world" b = property(b) And I want to override the inner class b (please dont worry about the lowercase name) behaviour. Say, I want to add a new method or I want to change an existing method, like: class C(A): class b(A.b): def print_hello(self): print "Inner Class: Hello world" b = property(b) Now if I create C's object as c = C(), and call c.b I get TypeError: 'property' object is not callable error. How would I get pass this and call print_hello of the extended inner class? Disclaimer: I dont want to change the code for A class.

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  • AD logon script, how to...

    - by allenskd
    I'm a student, I have this assignment where I need to know how to disable the user from changing the background to a client computer, thing is that I've been looking around to know what language does the logon script use, any site with handy information, tried googling but I really can't find anything useful, don't know if I'm googling the right terms All I've found for now is a lot of tutorials about mapping network drives and so on

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  • Load a bitmap from file in RGB format (without alpha)

    - by Robert
    Hi, i simply want to load a .BMP file and get the Bitmap object in 24bit RGB format (or 32bit in RGB format). All methods I tried return a Bitmap/Image object with PixelFormat = Format32bppArgb. Even if of course BMPs don't have alpha. new Bitmap(System.Drawing.Image.FromFile(fileName, true)); new Bitmap(fileName); I currently solve the problem by copying the first object to another in memory bitmap at 24bit RBG. Is there a single method to do it? Thanks

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  • Problem with Silverlight/wpf in scrolling html div.

    - by Mat
    Hi all, I have a Silverlight object sitting at the bottom of a scrollable div. This object is submitted to a wcf backend via a javascript button. The problem is, as the silverlight is at the bottom of the scrollable div it is not viewable until you have scrolled down. This is generating an error when the javascript button is clicked ( if i havent scrolled down ) awfully strange, or am i just an idiot :/ if i scroll down so the silverlight object, so it is in view it submits just fine. The error i got is an alert type error which says : The parameter value must be greater than zero. Parameter name: pixelWidth This seems to be returned from the wcf service. What could cause this? Can anyone help me rectify. Kind regards Mat.

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  • Adding Colours (Colors) Together like Paint (Blue + Yellow = Green, etc)

    - by glenstorey
    I'm making an iOS game using cocos2d libraries. Lets say you have two objects that have two separate colours - defined in RGB as Blue: 0,0,255 Yellow: 255,255,0 I want to add blue and yellow to make green. To over complicate things, let's say that the Blue object is bigger than the Yellow object (for the sake of argument let's say that the ratio is 2:1), I'm adding twice as much blue as yellow - how to I calculate this new (light green) colour correctly. I understand LAB * Color Space is useful for this sort of 'natural colour' kind of thing, but I'm not sure how to use it - especially in the context of a cocos2d object which (AFAIK) is limited to using RGB in its colour schemes. I'd really appreciate practical help on how to implement this. Thanks heaps!

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  • How do I map a network drive in Ubuntu? I want to save my Firefox downloads directly in the mapped n

    - by NJTechie
    I work in an environment wherein files are exchanged over email which are then processed into databases. In Windows, mapping a network drive and storing files directly to a folder in the network drive from Firefox/Chrome downloads is a breeze. How to achieve the same in Ubuntu? I don't see the SFTP'ed drive/directory as options in Firefox- Downloads setup. Thanks in advance!

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  • How do I map a network drive in Ubuntu? I want to save my Firefox downloads directly in the mapped n

    - by NJTechie
    I work in an environment wherein files are exchanged over email which are then processed into databases. In Windows, mapping a network drive and storing files directly to a folder in the network drive from Firefox/Chrome downloads is a breeze. How to achieve the same in Ubuntu? I don't see the SFTP'ed drive/directory as options in Firefox- Downloads setup. Thanks in advance!

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  • Reflection PropertyInfo GetValue call errors out for Collection<> type property.

    - by Vinit Sankhe
    Hey Guys, I have a propertyInfo object and I try to do a GetValue using it. object source = mysourceObject //This object has a property "Prop1" of type Collection<>. var propInfo = source.GetType().GetProperty("Prop1"); var propValue = prop.GetValue(this, null); // do whatever with propValue // ... I get error at the GetValue() call as "Value cannot be null.\r\nParameter name: source" "Prop1" is a plain property declared as Collection. prop.PropertyType = {Name = "Collection1" FullName = "System.Collections.ObjectModel.Collection1[[Application1.DummyClass, Application1, Version=1.5.5.5834, Culture=neutral, PublicKeyToken=628b2ce865838339]]"} System.Type {System.RuntimeType}

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  • Why do people still use C these days? [closed]

    - by Joshua
    C++ is clearly a far superior language than C, since it has many features that C lacks (although, C++'s object model isn't as ideal as say C#'s). With the coming off the new C++0x standard, why hasn't C been phased out to obscurity? C++ has been around for so long, since the '80s. The Linux kernel has already been ported to C++ with negligible performance differences. I believe, with no evidence, that larger program structures benefit in performance if written in C++ than in C, if only because of object interaction. Don't get me started on "objects-in-C!" libraries, which are all a terrible hack. (Not that C++'s object model is the most ideal, but it is almost up to snuff with C# using common ad-hoc techniques.)

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  • Interesting AS3 hash situation. Is it really using strict equality as the documentation says?

    - by Triynko
    AS3 Code: import flash.utils.Dictionary; var num1:Number = Number.NaN; var num2:Number = Math.sqrt(-1); var dic:Dictionary = new Dictionary( true ); trace(num1); //NaN trace(num2); //NaN dic[num1] = "A"; trace( num1 == num2 ); //false trace( num1 === num2 ); //false trace( dic[num1] ); //A trace( dic[num2] ); //A Concerning the key comparison method... "The Dictionary class lets you create a dynamic collection of properties, which uses strict equality (===) for key comparison. When an object is used as a key, the object's identity is used to look up the object, and not the value returned from calling toString() on it." If Dictionary uses strict equality, as the documentation states, then how is it that num1 === num2 is false, and yet dic[num1] resolves to the same hash slot as dic[num2]?

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  • javascript image toggling

    - by Sunil Ramu
    I have a tree view which has a folder icon by default and once clicked it has to be changed to a checkbox icon. And further on clicking the checkbox icon should display a folder icon. Sample Code, Server side : c# htmlSb.AppendFormat(" {0}", emptyContent); JS code var Test= new Object(); Test.Controls=new Object(); Test.Controls.TreeView = new Object(); **Test.Controls.TreeView.SelectNode = function (TreeId, nodeLabel) { $("#" + TreeId + " li span, ul li span").css("background-color", "transparent"); nodeLabel.style.backgroundColor = "white"; nodeLabel.style.background = "url(../images/selected.gif) 0 0 no-repeat"; }** The other Image : if (nodeLabel.style.background = "url(../images/folderclosed.gif) 0 0 no-repeat") I need to toggle between "selected.gif" and "folderclosed.gif" images. If one is clicked the other should display. and vice versa. Please help.

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  • When a template is rendered in template tag code, MEDIA_URL is not in context

    - by culebrón
    I want to use a template for 2 template tags. In the template, I used {{ MEDIA_URL }} and discovered that MEDIA_URL is not in context as expected. Had to use get_config and pass it manually. Why is the setting not in context, how else can I put it there, or maybe there's a better way that a template tag? (include, etc?) from django.template import Library from apps.annoying.functions import get_config from django.template.loader import render_to_string register = Library() @register.simple_tag def next_in_gallery(photo, gallery): next = photo.get_next_in_gallery(gallery) return make_arrow('right', next) @register.simple_tag def previous_in_gallery(photo, gallery): prev = photo.get_previous_in_gallery(gallery) return make_arrow('left', prev) def make_arrow(direction, object): return render_to_string('myapp/arrow.html', {'direction': direction, 'object': object, 'MEDIA_URL': get_config('MEDIA_URL', '')})

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