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  • How Can I Start an Incognito/Private Browsing Window from a Shortcut?

    - by Jason Fitzpatrick
    Sometimes you just want to pop the browser open for a quick web search without reloading all your saved tabs; read on as we show a fellow reader how to make a quick private-browsing shortcut. Dear How-To Geek, I came up with a solution to my problem, but I need your help implementing it. I typically have a ton of tabs open in my web browser and, when I need to free up system resources when gaming or using a resource intense application, I shut down the web browser. The problem arises when I find myself needing to do quick web search while the browser is shut down. I don’t want to open it up, load all the tabs, and waste the resources in doing so all for a quick Google search. The perfect solution, it would seem, is to open up one of Chrome’s Incognito windows: it loads separate, it won’t open up all the old tabs, and it’s perfect for a quick Google search. Is there a way to launch Chrome with a single Incognito window open without having to open the browser in the normal mode (and load the bazillion tabs I have sitting there)? Sincerely, Tab Crazy That’s a rather clever work around to your problem. Since you’ve already done the hard work of figuring out the solution you need, we’re more than happy to help you across the finish line. The magic you seek is available via what are known as “command line options” which allow you to add additional parameters and switches onto a command.   By appending the command the Chrome shortcut uses, we can easily tell it to launch in Incognito mode. (And, for other readers following along at home, we can do the same thing with other browsers like Firefox). First, let’s look at Chrome’s default shortcut: If you right click on it and select the properties menu, you’ll see where the shortcut points: "C:\Program Files (x86)\Google\Chrome\Application\chrome.exe" If you run that shortcut, you’ll open up normal browsing mode in Chrome and your saved tabs will all load. What we need to do is use the command line switches available for Chrome and tell it that we want it to launch an Incognito window instead. Doing so is as simple as appending the end of the “Target” box’s command line entry with -incognito, like so: "C:\Program Files (x86)\Google\Chrome\Application\chrome.exe" -incognito We’d also recommend changing the icon to it’s easy to tell the default Chrome shortcut apart from your new Incognito shortcut. When you’re done, make sure to hit OK/Apply at the button to save the changes. You can recreate the same private-browsing-shortcut effect with other major web browsers too. Repeat shortcut editing steps we highlighted above, but change out the -incognito with -private (for Firefox and Internet Explorer) and -newprivatetab (for Opera). With just a simple command line switch applied, you can now launch a lightweight single browser window for those quick web searches without having to stop your game and load up all your saved tabs. Have a pressing tech question? Email us at [email protected] and we’ll do our best to answer it.

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  • Isis Finally Rolls Out

    - by David Dorf
    Google has rolled their wallet out for several chains; I see the NFC readers in Walgreen's when I'm sent their for milk.  But Isis has been relatively quiet until now.  As of last week they have finally launched in their two test cities: Austin, and Salt Lake City.  Below are the supported carriers and phones as of now, but more phones will be added later. Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4 /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} AT&T supports: HTC One™ X, LG Escape™, Samsung Galaxy Exhilarate™, Samsung Galaxy S® III, Samsung Galaxy Rugby Pro™ T-Mobile supports: Samsung Galaxy S® II, Samsung Galaxy S® III, Samsung Galaxy S® Relay 4G Verizon supports: Droid Incredible 4G LTE. Of course iPhone owners have no wallet since Apple didn't included an NFC chip. To start using Isis, you have to take your NFC-capable phone to your carrier's store to get the SIM replaced with a more sophisticated one that has a secure element configured for Isis.  The "secure element" is the cryptographic logic that secures mobile payments.  Carriers like the secure element in the SIM while non-carriers (like Google) prefer the secure element in the phone's electronics. (I'm not entirely sure if you could support both Isis and Google Wallet on the same phone.  Anybody know?) Then you can download the Isis app from Google Play and load your cards.  Most credit cards are supported, and there's a process to verify the credit cards are valid.  Then you can select from the list of participating retailers to "follow."  Selecting a retailer allows that retailer to give you offers via the app. The app is well done and easy to use.  You can select a default payment type and also switch between them easily.  When the phone is tapped on the reader, there are two exchanges of information.  The payment information is transferred, and then the Isis "SmartTap" information which includes optional loyalty number and digital coupons.  Of course the value of mobile wallets comes from the ease of handling all three data types (i.e. payment, loyalty, offers). There are several advertisements for Isis running now, and my favorite is below.

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  • Incomplete upgrade 12.04 to 12.10

    - by David
    Everything was running smoothly. Everything had been downloaded from Internet, packages had been installed and a prompt asked for some obsolete programs/files to be removed or kept. After that the computer crashed and and to manually force a shutdown. I turned it on again and surprise I was on 12.10! Still the upgrade was not finished! How can I properly finish that upgrade? Here's the output I got in the command line after following posted instructions: i astrill - Astrill VPN client software i dayjournal - Simple, minimal, digital journal. i gambas2-gb-form - A gambas native form component i gambas2-gb-gtk - The Gambas gtk component i gambas2-gb-gtk-ext - The Gambas extended gtk GUI component i gambas2-gb-gui - The graphical toolkit selector component i gambas2-gb-qt - The Gambas Qt GUI component i gambas2-gb-settings - Gambas utilities class i A gambas2-runtime - The Gambas runtime i google-chrome-stable - The web browser from Google i google-talkplugin - Google Talk Plugin i indicator-keylock - Indicator for Lock Keys i indicator-ubuntuone - Indicator for Ubuntu One synchronization s i A language-pack-kde-zh-hans - KDE translation updates for language Simpl i language-pack-kde-zh-hans-base - KDE translations for language Simplified C i libapt-inst1.4 - deb package format runtime library idA libattica0.3 - a Qt library that implements the Open Coll idA libbabl-0.0-0 - Dynamic, any to any, pixel format conversi idA libboost-filesystem1.46.1 - filesystem operations (portable paths, ite idA libboost-program-options1.46.1 - program options library for C++ idA libboost-python1.46.1 - Boost.Python Library idA libboost-regex1.46.1 - regular expression library for C++ i libboost-serialization1.46.1 - serialization library for C++ idA libboost-signals1.46.1 - managed signals and slots library for C++ idA libboost-system1.46.1 - Operating system (e.g. diagnostics support idA libboost-thread1.46.1 - portable C++ multi-threading i libcamel-1.2-29 - Evolution MIME message handling library i libcmis-0.2-0 - CMIS protocol client library i libcupsdriver1 - Common UNIX Printing System(tm) - Driver l i libdconf0 - simple configuration storage system - runt i libdvdcss2 - Simple foundation for reading DVDs - runti i libebackend-1.2-1 - Utility library for evolution data servers i libecal-1.2-10 - Client library for evolution calendars i libedata-cal-1.2-13 - Backend library for evolution calendars i libedataserver-1.2-15 - Utility library for evolution data servers i libexiv2-11 - EXIF/IPTC metadata manipulation library i libgdu-gtk0 - GTK+ standard dialog library for libgdu i libgdu0 - GObject based Disk Utility Library idA libgegl-0.0-0 - Generic Graphics Library idA libglew1.5 - The OpenGL Extension Wrangler - runtime en i libglew1.6 - OpenGL Extension Wrangler - runtime enviro i libglewmx1.6 - OpenGL Extension Wrangler - runtime enviro i libgnome-bluetooth8 - GNOME Bluetooth tools - support library i libgnomekbd7 - GNOME library to manage keyboard configura idA libgsoap1 - Runtime libraries for gSOAP i libgweather-3-0 - GWeather shared library i libimobiledevice2 - Library for communicating with the iPhone i libkdcraw20 - RAW picture decoding library i libkexiv2-10 - Qt like interface for the libexiv2 library i libkipi8 - library for apps that want to use kipi-plu i libkpathsea5 - TeX Live: path search library for TeX (run i libmagickcore4 - low-level image manipulation library i libmagickwand4 - image manipulation library i libmarblewidget13 - Marble globe widget library idA libmusicbrainz4-3 - Library to access the MusicBrainz.org data i libnepomukdatamanagement4 - Basic Nepomuk data manipulation interface i libnux-2.0-0 - Visual rendering toolkit for real-time app i libnux-2.0-common - Visual rendering toolkit for real-time app i libpoppler19 - PDF rendering library i libqt3-mt - Qt GUI Library (Threaded runtime version), i librhythmbox-core5 - support library for the rhythmbox music pl i libusbmuxd1 - USB multiplexor daemon for iPhone and iPod i libutouch-evemu1 - KernelInput Event Device Emulation Library i libutouch-frame1 - Touch Frame Library i libutouch-geis1 - Gesture engine interface support i libutouch-grail1 - Gesture Recognition And Instantiation Libr idA libx264-120 - x264 video coding library i libyajl1 - Yet Another JSON Library i linux-headers-3.2.0-29 - Header files related to Linux kernel versi i linux-headers-3.2.0-29-generic - Linux kernel headers for version 3.2.0 on i linux-image-3.2.0-29-generic - Linux kernel image for version 3.2.0 on 64 i mplayerthumbs - video thumbnail generator using mplayer i myunity - Unity configurator i A openoffice.org-calc - office productivity suite -- spreadsheet i A openoffice.org-writer - office productivity suite -- word processo i python-brlapi - Python bindings for BrlAPI i python-louis - Python bindings for liblouis i rts-bpp-dkms - rts-bpp driver in DKMS format. i system76-driver - Universal driver for System76 computers. i systemconfigurator - Unified Configuration API for Linux Instal i systemimager-client - Utilities for creating an image and upgrad i systemimager-common - Utilities and libraries common to both the i systemimager-initrd-template-am - SystemImager initrd template for amd64 cli i touchpad-indicator - An indicator for the touchpad i ubuntu-tweak - Ubuntu Tweak i A unity-lens-utilities - Unity Utilities lens i A unity-scope-calculator - Calculator engine i unity-scope-cities - Cities engine i unity-scope-rottentomatoes - Unity Scope Rottentomatoes

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  • Social Search: Looking for Love

    - by Mike Stiles
    For marketers and enterprise executives who have placed a higher priority on and allocated bigger budgets to search over social, it might be time to notice yet another shift that’s well underway. Social is search. Search marketing was always more of an internal slam-dunk than other digital initiatives. Even a C-suite that understood little about the new technology world knew it’s a good thing when people are able to find you. Google was the new Yellow Pages. Only with Google, you could get your listing first without naming yourself “AAAA Plumbing.” There were wizards out there who could give your business prominence in front of people who were specifically looking for what you offered. Other search giants like Bing also came along to offer such ideal matchmaking possibilities. But what if the consumer isn’t using a search engine to find what they’re looking for? And what if the search engines started altering their algorithms so that search placement manipulation was more difficult? Both of those things have started to happen. Experian Hitwise’s numbers show that visits to the major search engines in the UK dropped 100 million through August. Search engines are far from dead, or even challenged. But more and more, the public is discovering the sites and brands they need through advice they get via social, not search. You’ll find the worlds of social and search increasingly co-mingling as well. Search behemoths Google and Bing are including Facebook and Google+ into their engines. Meanwhile, Facebook and Twitter have done some integration of global web search into their platforms. So what makes social such a worthwhile search entity for brands? First and foremost, the consumer has demonstrated a behavior of acting on recommendations from social connections. A cry in the wilderness like, “Anybody know any good catering companies?” will usually yield a link (and an endorsement) from a friend such as “Yeah, check out Just-Cheese-Balls Catering.” There’s no such human-driven force/influence behind the big search engines. Facebook’s Mark Zuckerberg and others call it “Friend Mining.” It is, in essence, searching for answers from friends’ experiences as opposed to faceless code. And Facebook has all of those friends’ experiences already stored as data. eMarketer says search in an $18 billion business, and investors are really into it. So no shock Facebook’s ready to leverage their social graph into relevant search. What do you do about all this as a brand? For one thing, it’s going to lead to some interesting paid marketing opportunities around the corner, including Sponsored Stories bought against certain queries, inserting deals into search results, capitalizing on social search results on mobile, etc. Apart from that, it might be time to stop mentally separating social and search in your strategic planning and budgeting. Courting your fans on social will cumulatively add up to more valuable, personally endorsed recommendations for your company when a consumer conducts a search on social. Fail to foster those relationships, fail to engage, fail to provide knock-em-dead customer service, fail to wow them with your actual products and services…and you’ll wind up with the visibility you deserve in social search results.

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  • Is hidden content (display: none;) -indexed- by search engines? [closed]

    - by user568458
    Possible Duplicate: How bad is it to use display: none in CSS? We've established on this site before (in this question) that, since there are so many legitimate uses for hiding content with display: none; when creating interactive features, that sites aren't automatically penalised for content that is hidden this way (so long as it doesn't look algorithmically spammy). Google's Webmaster guidelines also make clear that a good practice when using content that is initially legitimately hidden for interactivity purposes is to also include the same content in a <noscript> tag, and Google recommend that if you design and code for users including users with screen readers or javascript disabled, then 9 times out of 10 good relevant search rankings will follow (though their specific advice seems more written for cases where javascript writes new content to the page). JavaScript: Place the same content from the JavaScript in a tag. If you use this method, ensure the contents are exactly the same as what’s contained in the JavaScript, and that this content is shown to visitors who do not have JavaScript enabled in their browser. So, best practice seems pretty clear. What I can't find out is, however, the simple factual matter of whether hidden content is indexed by search engines (but with potential penalties if it looks 'spammy'), or, whether it is ignored, or, whether it is indexed but with a lower weighting (like <noscript> content is, apparently). (for bonus points it would be great to know if this varies or is consistent between display: none;, visibility: hidden;, etc, but that isn't crucial). This is different to the other questions on display:none; and SEO - those are about good and bad practice and the answers are discussions of good and bad practice, I'm interested simply in the factual 'Yes or no' question of whether search engines index, or ignore, content that is in display: none; - something those other questions' answers aren't totally clear on. One other question has an answer, "Yes", supported by a link to an article that doesn't really clear things up: it establishes that search engines can spot that text is hidden, it discusses (again) whether hidden text causes sites to be marked as spam, and ultimately concludes that in mid 2011, Google's policy on hidden text was evolving, and that they hadn't at that time started automatically penalising display:none; or marking it as spam. It's clear that display: none; isn't always spam and isn't always treated as spam (many Google sites use it...): but this doesn't clear up how, or if, it is indexed. What I will do will be to follow the guidelines and make sure that all the content that is initially hidden which regular users can explore using javascript-driven interactivity is also structured in way that noscript/screenreader users can use. So I'm not interested in best practice, opinions etc because best practice seems to be really clear: accessibility best practices boosts SEO. But I'd like to know what exactly will happen: whether any display: none; content I have alongside <noscript> or otherwise accessibility-optimised content will be be ignored, or indexed again, or picked up to compare against the <noscript> content but not indexed... etc.

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  • Marking Current Location on Map, Android

    - by deewangan
    Hi every one, i followed some tutorials to create an application that shows the current position of the user on the map with a marking. but for some reasons i can't get to work the marking part? the other parts works well, but whenever i add the marking code the application crashes. i hope someone could help me.here is the code: public class LocationActivity extends MapActivity { /** Called when the activity is first created. */ private MapView mapView; private LocationManager lm; private LocationListener ll; private MapController mc; GeoPoint p = null; Drawable defaultMarker = null; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); mapView = (MapView)findViewById(R.id.mapView); //show zoom in/out buttons mapView.setBuiltInZoomControls(true); //Standard view of the map(map/sat) mapView.setSatellite(false); //get controller of the map for zooming in/out mc = mapView.getController(); // Zoom Level mc.setZoom(18); MyLocationOverlay myLocationOverlay = new MyLocationOverlay(); List<Overlay> list = mapView.getOverlays(); list.add(myLocationOverlay); lm = (LocationManager)getSystemService(Context.LOCATION_SERVICE); ll = new MyLocationListener(); lm.requestLocationUpdates( LocationManager.GPS_PROVIDER, 0, 0, ll); //Get the current location in start-up GeoPoint initGeoPoint = new GeoPoint( (int)(lm.getLastKnownLocation( LocationManager.GPS_PROVIDER) .getLatitude()*1000000), (int)(lm.getLastKnownLocation( LocationManager.GPS_PROVIDER) .getLongitude()*1000000)); mc.animateTo(initGeoPoint); } protected class MyLocationOverlay extends com.google.android.maps.Overlay { @Override public boolean draw(Canvas canvas, MapView mapView, boolean shadow, long when) { Paint paint = new Paint(); super.draw(canvas, mapView, shadow); // Converts lat/lng-Point to OUR coordinates on the screen. Point myScreenCoords = new Point(); mapView.getProjection().toPixels(p, myScreenCoords); paint.setStrokeWidth(1); paint.setARGB(255, 255, 255, 255); paint.setStyle(Paint.Style.STROKE); Bitmap bmp = BitmapFactory.decodeResource(getResources(), R.drawable.push); canvas.drawBitmap(bmp, myScreenCoords.x, myScreenCoords.y, paint); canvas.drawText("I am here...", myScreenCoords.x, myScreenCoords.y, paint); return true; } } private class MyLocationListener implements LocationListener{ public void onLocationChanged(Location argLocation) { // TODO Auto-generated method stub GeoPoint myGeoPoint = new GeoPoint( (int)(argLocation.getLatitude()*1000000), (int)(argLocation.getLongitude()*1000000)); /* * it will show a message on * location change Toast.makeText(getBaseContext(), "New location latitude [" +argLocation.getLatitude() + "] longitude [" + argLocation.getLongitude()+"]", Toast.LENGTH_SHORT).show(); */ mc.animateTo(myGeoPoint); } public void onProviderDisabled(String provider) { // TODO Auto-generated method stub } public void onProviderEnabled(String provider) { // TODO Auto-generated method stub } public void onStatusChanged(String provider, int status, Bundle extras) { // TODO Auto-generated method stub } } protected boolean isRouteDisplayed() { return false; } } here is the logcat: 01-19 05:31:43.011: DEBUG/AndroidRuntime(759): >>>>>>>>>>>>>> AndroidRuntime START <<<<<<<<<<<<<< 01-19 05:31:43.011: DEBUG/AndroidRuntime(759): CheckJNI is ON 01-19 05:31:43.411: DEBUG/AndroidRuntime(759): --- registering native functions --- 01-19 05:31:43.431: INFO/jdwp(759): received file descriptor 19 from ADB 01-19 05:31:43.431: INFO/jdwp(759): Ignoring second debugger -- accepting and dropping 01-19 05:31:44.531: INFO/ActivityManager(583): Starting activity: Intent { flg=0x10000000 cmp=pro.googlemapp/.LocationActivity } 01-19 05:31:44.641: DEBUG/AndroidRuntime(759): Shutting down VM 01-19 05:31:44.641: DEBUG/dalvikvm(759): DestroyJavaVM waiting for non-daemon threads to exit 01-19 05:31:44.641: DEBUG/dalvikvm(759): DestroyJavaVM shutting VM down 01-19 05:31:44.641: DEBUG/dalvikvm(759): HeapWorker thread shutting down 01-19 05:31:44.651: DEBUG/dalvikvm(759): HeapWorker thread has shut down 01-19 05:31:44.651: DEBUG/jdwp(759): JDWP shutting down net... 01-19 05:31:44.651: DEBUG/jdwp(759): +++ peer disconnected 01-19 05:31:44.651: INFO/dalvikvm(759): Debugger has detached; object registry had 1 entries 01-19 05:31:44.661: DEBUG/dalvikvm(759): VM cleaning up 01-19 05:31:44.681: INFO/ActivityManager(583): Start proc pro.googlemapp for activity pro.googlemapp/.LocationActivity: pid=770 uid=10025 gids={3003} 01-19 05:31:44.761: DEBUG/dalvikvm(759): LinearAlloc 0x0 used 676436 of 4194304 (16%) 01-19 05:31:44.801: INFO/jdwp(770): received file descriptor 20 from ADB 01-19 05:31:44.822: INFO/dalvikvm(770): ignoring registerObject request in thread=3 01-19 05:31:44.851: INFO/jdwp(770): Ignoring second debugger -- accepting and dropping 01-19 05:31:44.851: ERROR/jdwp(770): Failed writing handshake bytes: Broken pipe (-1 of 14) 01-19 05:31:44.851: INFO/dalvikvm(770): Debugger has detached; object registry had 0 entries 01-19 05:31:45.320: ERROR/ActivityThread(770): Failed to find provider info for com.google.settings 01-19 05:31:45.320: ERROR/ActivityThread(770): Failed to find provider info for com.google.settings 01-19 05:31:45.340: ERROR/ActivityThread(770): Failed to find provider info for com.google.settings 01-19 05:31:45.781: DEBUG/LocationManager(770): Constructor: service = android.location.ILocationManager$Stub$Proxy@4379d9f0 01-19 05:31:45.791: WARN/GpsLocationProvider(583): Duplicate add listener for uid 10025 01-19 05:31:45.791: DEBUG/GpsLocationProvider(583): setMinTime 0 01-19 05:31:45.791: DEBUG/GpsLocationProvider(583): startNavigating 01-19 05:31:45.831: INFO/jdwp(770): received file descriptor 27 from ADB 01-19 05:31:46.001: INFO/MapActivity(770): Handling network change notification:CONNECTED 01-19 05:31:46.001: ERROR/MapActivity(770): Couldn't get connection factory client 01-19 05:31:46.451: DEBUG/dalvikvm(770): GC freed 4539 objects / 298952 bytes in 118ms 01-19 05:31:46.470: DEBUG/AndroidRuntime(770): Shutting down VM 01-19 05:31:46.470: WARN/dalvikvm(770): threadid=3: thread exiting with uncaught exception (group=0x4001aa28) 01-19 05:31:46.481: ERROR/AndroidRuntime(770): Uncaught handler: thread main exiting due to uncaught exception 01-19 05:31:46.541: ERROR/AndroidRuntime(770): java.lang.NullPointerException 01-19 05:31:46.541: ERROR/AndroidRuntime(770): at com.google.android.maps.PixelConverter.toPixels(PixelConverter.java:58) 01-19 05:31:46.541: ERROR/AndroidRuntime(770): at com.google.android.maps.PixelConverter.toPixels(PixelConverter.java:48) 01-19 05:31:46.541: ERROR/AndroidRuntime(770): at pro.googlemapp.LocationActivity$MyLocationOverlay.draw(LocationActivity.java:101) 01-19 05:31:46.541: ERROR/AndroidRuntime(770): at com.google.android.maps.OverlayBundle.draw(OverlayBundle.java:42) 01-19 05:31:46.541: ERROR/AndroidRuntime(770): at com.google.android.maps.MapView.onDraw(MapView.java:476) 01-19 05:31:46.541: ERROR/AndroidRuntime(770): at android.view.View.draw(View.java:6274) 01-19 05:31:46.541: ERROR/AndroidRuntime(770): at android.view.ViewGroup.drawChild(ViewGroup.java:1526) 01-19 05:31:46.541: ERROR/AndroidRuntime(770): at android.view.ViewGroup.dispatchDraw(ViewGroup.java:1256) 01-19 05:31:46.541: ERROR/AndroidRuntime(770): at android.view.ViewGroup.drawChild(ViewGroup.java:1524) 01-19 05:31:46.541: ERROR/AndroidRuntime(770): at android.view.ViewGroup.dispatchDraw(ViewGroup.java:1256) 01-19 05:31:46.541: ERROR/AndroidRuntime(770): at android.view.View.draw(View.java:6277) 01-19 05:31:46.541: ERROR/AndroidRuntime(770): at android.widget.FrameLayout.draw(FrameLayout.java:352) 01-19 05:31:46.541: ERROR/AndroidRuntime(770): at android.view.ViewGroup.drawChild(ViewGroup.java:1526) 01-19 05:31:46.541: ERROR/AndroidRuntime(770): at android.view.ViewGroup.dispatchDraw(ViewGroup.java:1256) 01-19 05:31:46.541: ERROR/AndroidRuntime(770): at android.view.ViewGroup.drawChild(ViewGroup.java:1524) 01-19 05:31:46.541: ERROR/AndroidRuntime(770): at android.view.ViewGroup.dispatchDraw(ViewGroup.java:1256) 01-19 05:31:46.541: ERROR/AndroidRuntime(770): at android.view.View.draw(View.java:6277) 01-19 05:31:46.541: ERROR/AndroidRuntime(770): at android.widget.FrameLayout.draw(FrameLayout.java:352) 01-19 05:31:46.541: ERROR/AndroidRuntime(770): at com.android.internal.policy.impl.PhoneWindow$DecorView.draw(PhoneWindow.java:1883) 01-19 05:31:46.541: ERROR/AndroidRuntime(770): at android.view.ViewRoot.draw(ViewRoot.java:1332) 01-19 05:31:46.541: ERROR/AndroidRuntime(770): at android.view.ViewRoot.performTraversals(ViewRoot.java:1097) 01-19 05:31:46.541: ERROR/AndroidRuntime(770): at android.view.ViewRoot.handleMessage(ViewRoot.java:1613) 01-19 05:31:46.541: ERROR/AndroidRuntime(770): at android.os.Handler.dispatchMessage(Handler.java:99) 01-19 05:31:46.541: ERROR/AndroidRuntime(770): at android.os.Looper.loop(Looper.java:123) 01-19 05:31:46.541: ERROR/AndroidRuntime(770): at android.app.ActivityThread.main(ActivityThread.java:4203) 01-19 05:31:46.541: ERROR/AndroidRuntime(770): at java.lang.reflect.Method.invokeNative(Native Method) 01-19 05:31:46.541: ERROR/AndroidRuntime(770): at java.lang.reflect.Method.invoke(Method.java:521) 01-19 05:31:46.541: ERROR/AndroidRuntime(770): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:791) 01-19 05:31:46.541: ERROR/AndroidRuntime(770): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:549) 01-19 05:31:46.541: ERROR/AndroidRuntime(770): at dalvik.system.NativeStart.main(Native Method) 01-19 05:31:46.551: INFO/Process(583): Sending signal. PID: 770 SIG: 3 01-19 05:31:46.581: INFO/dalvikvm(770): threadid=7: reacting to signal 3 01-19 05:31:46.661: INFO/dalvikvm(770): Wrote stack trace to '/data/anr/traces.txt' 01-19 05:31:46.871: INFO/ARMAssembler(583): generated scanline__00000077:03515104_00000000_00000000 [ 27 ipp] (41 ins) at [0x2c69c8:0x2c6a6c] in 973448 ns 01-19 05:31:46.911: INFO/ARMAssembler(583): generated scanline__00000077:03515104_00001001_00000000 [ 64 ipp] (84 ins) at [0x2c6a70:0x2c6bc0] in 1985378 ns 01-19 05:31:49.881: INFO/Process(770): Sending signal. PID: 770 SIG: 9 01-19 05:31:49.931: INFO/ActivityManager(583): Process pro.googlemapp (pid 770) has died. 01-19 05:31:49.941: WARN/GpsLocationProvider(583): Unneeded remove listener for uid 1000 01-19 05:31:49.941: DEBUG/GpsLocationProvider(583): stopNavigating 01-19 05:31:49.951: INFO/WindowManager(583): WIN DEATH: Window{438891c0 pro.googlemapp/pro.googlemapp.LocationActivity paused=false} 01-19 05:31:50.111: WARN/UsageStats(583): Unexpected resume of com.android.launcher while already resumed in pro.googlemapp 01-19 05:31:50.200: WARN/InputManagerService(583): Got RemoteException sending setActive(false) notification to pid 770 uid 10025

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  • Greasemonkey @require jQuery not working "Component not available"

    - by Greg K
    I've seen the other question on here about loading jQuery in a Greasemonkey. Having tried that method, with this require statement inside my ==UserScript== tags: // @require http://ajax.googleapis.com/ajax/libs/jquery/1/jquery.min.js I still get the following error message in Firefox's error console: Error: Component is not available Source File: file:///Users/greg/Library/Application%20Support/ Firefox/Profiles/xo9xhovo.default/gm_scripts/myscript/jquerymin.js Line: 36 This stops my greasemonkey code from running. I've made sure I included the @require for jQuery and saved my js file before installing it, as required files are only loaded on installation. Code: // ==UserScript== // @name My Script // @namespace http://www.google.com // @description My test script // @include http://www.google.com // @require http://ajax.googleapis.com/ajax/libs/jquery/1/jquery.min.js // ==/UserScript== GM_log("Hello"); I have Greasemonkey 0.8.20091209.4 installed on Firefox 3.5.7 on my Macbook Pro, Leopard (10.5.8). I've cleared my cache (except cookies) and have disabled all other plugins except Flashblock 1.5.11.2, Web Developer 1.1.8 and Adblock Plus 1.1.3. My config.xml with my Greasemonkey script installed: <UserScriptConfig> <Script filename="myscript.user.js" name="My Script" namespace="http://www.google.com" description="My test script" enabled="true" basedir="myscript"> <Include>http://www.google.com</Include> <Require filename="jquerymin.js"/> </Script> I can see jquerymin.js sat in the gm_scripts/myscript/ directory. Additionally, is it common for this error to occur in the console when installing a Greasemonkey script? Error: not well-formed Source File: file:///Users/Greg/Documents/myscript.user.js Line: 1, Column: 1 Source Code: // ==UserScript==

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  • Do SEO-friendly URLs really affect a page's ranking?

    - by Lee Harold
    SEO-friendly URLs are all the rage these days. But do they actually have a meaningful impact on a page's ranking in Google and other search engines? If so, why? If not, why not? (Note that I would absolutely agree that SEO-friendly URLs are nicer to use for human beings. My question is whether they actually make a difference to the ranking algorithms.) Update: As it turns out, the Google post that endorphine points to here has caused tremendous confusion in the SEO community. For a sampling of the discussion, see here, here, and here. Part of the problem is that the Google post is addressing the worst case where URL rewriting is done poorly and so you'd be better off sticking with a dynamic URL rather than a mangled static "SEO-friendly" URL. There's no question dynamic URLs can be crawled by Google and can achieve high rankings. Maybe it would be easier to reframe the question more concretely: given 2 otherwise equivalent pages, which will rank higher for the search "do seo friendly urls really affect page ranking"? A) http://stackoverflow.com/questions/505793/do-seo-friendly-urls-really-affect-a-pages-ranking or B) http://stackoverflow.com?question=505793 (a fake URL for comparison only)

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  • Logging into StackOverflow.com and Meta.StackOverflow.com

    - by Tahir Hassan
    I have recently created a myopenid to log into stack overflow. This login works on stackoverflow.com but NOT on meta.stackoverflow.com. Why is this? This seems like it is a problem on (meta)stackoverflow's side rather than myopenid's side. When I attempt to login to meta.stackoverflow.com using myopenid login, I end up being redirected to a blank page with a very long query string. The url of the blank page is http://www.myopenid.com/server?... Secondly, my google login does not work. When I attempt to login to stackoverflow.com using my google login I end up seeing a blank page with a url beginning with http://stackoverflow.com/users/authenticate/?s... I am using Firefox 3.6.3 and I can successfully login to stackoverflow.com using myopenid but NOT with myopenid onto meta.stackoverflow.com and NOT with google onto stackoverflow.com. Please note that I would prefer to use my google login to login to stackoverflow. I only created myopenid account to get to the root of the problem. Stackoverflow should seriously consider giving users the option of having stackoverflow specific credentials because for me and I am sure countless others this openid thing don't work. (I know this should be posted in meta.stackoverflow.com but this requires a working openid, which I do not have).

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  • Apk Expansion Files - Application Licensing - Developer account - NOT_LICENSED response

    - by mUncescu
    I am trying to use the APK Expansion Files extension for Android. I have uploaded the APK to the server along with the extension files. If the application was previously published i get a response from the server saying NOT_LICENSED: The code I use is: APKExpansionPolicy aep = new APKExpansionPolicy(mContext, new AESObfuscator(getSALT(), mContext.getPackageName(), deviceId)); aep.resetPolicy(); LicenseChecker checker = new LicenseChecker(mContext, aep, getPublicKey(); checker.checkAccess(new LicenseCheckerCallback() { @Override public void allow(int reason) { @Override public void dontAllow(int reason) { try { switch (reason) { case Policy.NOT_LICENSED: mNotification.onDownloadStateChanged(IDownloaderClient.STATE_FAILED_UNLICENSED); break; case Policy.RETRY: mNotification.onDownloadStateChanged(IDownloaderClient.STATE_FAILED_FETCHING_URL); break; } } finally { setServiceRunning(false); } } @Override public void applicationError(int errorCode) { try { mNotification.onDownloadStateChanged(IDownloaderClient.STATE_FAILED_FETCHING_URL); } finally { setServiceRunning(false); } } }); So if the application wasn't previously published the Allow method is called. If the application was previously published and now it isn't the dontAllow method is called. I have tried: http://developer.android.com/guide/google/play/licensing/setting-up.html#test-response Here it says that if you use a developer or test account on your test device you can set a specific response, I use LICENSED as response and still get NOT_LINCESED. Resetting the phone, clearing google play store cache, application data. Changing the versioncode number in different combinations still doesn't work. Edit: In case someone else was facing this problem I received an mail from the google support team We are aware that newly created accounts for testing in-app billing and Google licensing server (LVL) return errors, and are working on resolving this problem. Please stay tuned. In the meantime, you can use any accounts created prior to August 1st, 2012, for testing. So it seems to be a problem with their server, if I use the main developer thread everything works fine.

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  • Using GoogleMaps with JXMapKit

    - by npinti
    I have been searching on the web to see if I can use GoogleMaps with the JXMapViewer. According to this, it is illegal, but the article is more than three years old. Could anyone be kind enough to tell me if I can use GoogleMaps with the JXMap viewer? I know that Google has recently allowed desktop applications to use their static maps provided that the application is freely accessible to people on some website. If this can be done, I would appreciate some pointer to where I could start looking so that I can use Google Maps, I tried messing around with this but to no avail. Thanks in advance. Edit: I have managed to show a map in my JXMapKit. The only problem is that I am getting the image as a tiled image, whilst I only need one. Any help on this issue?

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  • GWT Internationalization throws an exception while rebinding

    - by Stephane Grenier
    I'm trying to internationalize a test application with GWT following the instruction and I have: com.example.client.MyConstants.java com.example.client.MyConstants_en.properties com.example.client.MyConstants_fr.properties com.example.client.MyAppEntryPoint.java In this code I have: public interface MyConstants extends Constants { @DefaultStringValue("HelloWorld") String hellowWorld(); } And public class MyAppEntryPoint implements EntryPoint { public void onModuleLoad() { MyConstants constants = GWT.create(MyConstants.class); VerticalPanel mainPanel = new VerticalPanel(); mainPanel.add(new Label(constants.hellowWorld())); RootPanel.get("myContainer").add(mainPanel); } } For MyApp.gwt.xml I have: <module rename-to="myModule"> <inherits name="com.google.gwt.xml.XML" /> <inherits name="com.google.gwt.i18n.I18N"/> <inherits name='com.google.gwt.user.theme.standard.Standard'/> <!-- Specify the app entry point class. --> <entry-point class='com.example.client.MyAppEntryPoint'/> <extend-property name="locale" values="en,fr"/> </module> In the html I have: ... It all seems to work as long as I don't include in the xml file. As soon as I do, I get the following exception: [ERROR] Generator 'com.google.gwt.i18n.rebind.LocalizableGenerator' threw threw an exception while rebinding 'com.example.client.myConstants' java.lang.NullPointerException: null ... Any help would be greatly appreciated on why it's throwing the exception. -

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  • What is the "stringWithContentsOfURL" replacement for objective C?

    - by Graeme
    I found a tutorial on the net that uses the stringWithContentsOfURL command that is now deprecated as of iPhone OS 3.0. However I can't find out what I'm meant to use instead, and how to implement it. Below is the code surrounding the stringWithContentsOfURL line in case you need it for reference. NSString *urlString = [NSString stringWithFormat:@"http://maps.google.com/maps/geo?q=%@&output=csv", [addressField.text stringByAddingPercentEscapesUsingEncoding:NSUTF8StringEncoding]]; NSString *locationString = [NSString stringWithContentsOfURL:[NSURL URLWithString:urlString]]; NSArray *listItems = [locationString componentsSeparatedByString:@","]; Thanks.

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  • OBJ model loaded in LWJGL has a black area with no texture

    - by gambiting
    I have a problem with loading an .obj file in LWJGL and its textures. The object is a tree(it's a paid model from TurboSquid, so I can't post it here,but here's the link if you want to see how it should look like): http://www.turbosquid.com/FullPreview/Index.cfm/ID/701294 I wrote a custom OBJ loader using the LWJGL tutorial from their wiki. It looks like this: public class OBJLoader { public static Model loadModel(File f) throws FileNotFoundException, IOException { BufferedReader reader = new BufferedReader(new FileReader(f)); Model m = new Model(); String line; Texture currentTexture = null; while((line=reader.readLine()) != null) { if(line.startsWith("v ")) { float x = Float.valueOf(line.split(" ")[1]); float y = Float.valueOf(line.split(" ")[2]); float z = Float.valueOf(line.split(" ")[3]); m.verticies.add(new Vector3f(x,y,z)); }else if(line.startsWith("vn ")) { float x = Float.valueOf(line.split(" ")[1]); float y = Float.valueOf(line.split(" ")[2]); float z = Float.valueOf(line.split(" ")[3]); m.normals.add(new Vector3f(x,y,z)); }else if(line.startsWith("vt ")) { float x = Float.valueOf(line.split(" ")[1]); float y = Float.valueOf(line.split(" ")[2]); m.texVerticies.add(new Vector2f(x,y)); }else if(line.startsWith("f ")) { Vector3f vertexIndicies = new Vector3f(Float.valueOf(line.split(" ")[1].split("/")[0]), Float.valueOf(line.split(" ")[2].split("/")[0]), Float.valueOf(line.split(" ")[3].split("/")[0])); Vector3f textureIndicies = new Vector3f(Float.valueOf(line.split(" ")[1].split("/")[1]), Float.valueOf(line.split(" ")[2].split("/")[1]), Float.valueOf(line.split(" ")[3].split("/")[1])); Vector3f normalIndicies = new Vector3f(Float.valueOf(line.split(" ")[1].split("/")[2]), Float.valueOf(line.split(" ")[2].split("/")[2]), Float.valueOf(line.split(" ")[3].split("/")[2])); m.faces.add(new Face(vertexIndicies,textureIndicies,normalIndicies,currentTexture.getTextureID())); }else if(line.startsWith("g ")) { if(line.length()>2) { String name = line.split(" ")[1]; currentTexture = TextureLoader.getTexture("PNG", ResourceLoader.getResourceAsStream("res/" + name + ".png")); System.out.println(currentTexture.getTextureID()); } } } reader.close(); System.out.println(m.verticies.size() + " verticies"); System.out.println(m.normals.size() + " normals"); System.out.println(m.texVerticies.size() + " texture coordinates"); System.out.println(m.faces.size() + " faces"); return m; } } Then I create a display list for my model using this code: objectDisplayList = GL11.glGenLists(1); GL11.glNewList(objectDisplayList, GL11.GL_COMPILE); Model m = null; try { m = OBJLoader.loadModel(new File("res/untitled4.obj")); } catch (Exception e1) { e1.printStackTrace(); } int currentTexture=0; for(Face face: m.faces) { if(face.texture!=currentTexture) { currentTexture = face.texture; GL11.glBindTexture(GL11.GL_TEXTURE_2D, currentTexture); } GL11.glColor3f(1f, 1f, 1f); GL11.glBegin(GL11.GL_TRIANGLES); Vector3f n1 = m.normals.get((int) face.normal.x - 1); GL11.glNormal3f(n1.x, n1.y, n1.z); Vector2f t1 = m.texVerticies.get((int) face.textures.x -1); GL11.glTexCoord2f(t1.x, t1.y); Vector3f v1 = m.verticies.get((int) face.vertex.x - 1); GL11.glVertex3f(v1.x, v1.y, v1.z); Vector3f n2 = m.normals.get((int) face.normal.y - 1); GL11.glNormal3f(n2.x, n2.y, n2.z); Vector2f t2 = m.texVerticies.get((int) face.textures.y -1); GL11.glTexCoord2f(t2.x, t2.y); Vector3f v2 = m.verticies.get((int) face.vertex.y - 1); GL11.glVertex3f(v2.x, v2.y, v2.z); Vector3f n3 = m.normals.get((int) face.normal.z - 1); GL11.glNormal3f(n3.x, n3.y, n3.z); Vector2f t3 = m.texVerticies.get((int) face.textures.z -1); GL11.glTexCoord2f(t3.x, t3.y); Vector3f v3 = m.verticies.get((int) face.vertex.z - 1); GL11.glVertex3f(v3.x, v3.y, v3.z); GL11.glEnd(); } GL11.glEndList(); The currentTexture is an int - it contains the ID of the currently used texture. So my model looks absolutely fine without textures: (sorry I cannot post hyperlinks since I am a new user) i.imgur.com/VtoK0.png But look what happens if I enable GL_TEXTURE_2D: i.imgur.com/z8Kli.png i.imgur.com/5e9nn.png i.imgur.com/FAHM9.png As you can see an entire side of the tree appears to be missing - and it's not transparent, since it's not in the colour of the background - it's rendered black. It's not a problem with the model - if I load it using Kanji's OBJ loader it works fine(but the thing is,that I need to write my own OBJ loader) i.imgur.com/YDATo.png this is my OpenGL init section: //init display try { Display.setDisplayMode(new DisplayMode(Support.SCREEN_WIDTH, Support.SCREEN_HEIGHT)); Display.create(); Display.setVSyncEnabled(true); } catch (LWJGLException e) { e.printStackTrace(); System.exit(0); } GL11.glLoadIdentity(); GL11.glEnable(GL11.GL_TEXTURE_2D); GL11.glClearColor(1.0f, 0.0f, 0.0f, 1.0f); GL11.glShadeModel(GL11.GL_SMOOTH); GL11.glEnable(GL11.GL_DEPTH_TEST); GL11.glDepthFunc(GL11.GL_LESS); GL11.glDepthMask(true); GL11.glEnable(GL11.GL_NORMALIZE); GL11.glMatrixMode(GL11.GL_PROJECTION); GLU.gluPerspective (90.0f,800f/600f, 1f, 500.0f); GL11.glMatrixMode(GL11.GL_MODELVIEW); GL11.glEnable(GL11.GL_CULL_FACE); GL11.glCullFace(GL11.GL_BACK); //enable lighting GL11.glEnable(GL11.GL_LIGHTING); ByteBuffer temp = ByteBuffer.allocateDirect(16); temp.order(ByteOrder.nativeOrder()); GL11.glMaterial(GL11.GL_FRONT, GL11.GL_DIFFUSE, (FloatBuffer)temp.asFloatBuffer().put(lightDiffuse).flip()); GL11.glMaterialf(GL11.GL_FRONT, GL11.GL_SHININESS,(int)material_shinyness); GL11.glLight(GL11.GL_LIGHT2, GL11.GL_DIFFUSE, (FloatBuffer)temp.asFloatBuffer().put(lightDiffuse2).flip()); // Setup The Diffuse Light GL11.glLight(GL11.GL_LIGHT2, GL11.GL_POSITION,(FloatBuffer)temp.asFloatBuffer().put(lightPosition2).flip()); GL11.glLight(GL11.GL_LIGHT2, GL11.GL_AMBIENT,(FloatBuffer)temp.asFloatBuffer().put(lightAmbient).flip()); GL11.glLight(GL11.GL_LIGHT2, GL11.GL_SPECULAR,(FloatBuffer)temp.asFloatBuffer().put(lightDiffuse2).flip()); GL11.glLightf(GL11.GL_LIGHT2, GL11.GL_CONSTANT_ATTENUATION, 0.1f); GL11.glLightf(GL11.GL_LIGHT2, GL11.GL_LINEAR_ATTENUATION, 0.0f); GL11.glLightf(GL11.GL_LIGHT2, GL11.GL_QUADRATIC_ATTENUATION, 0.0f); GL11.glEnable(GL11.GL_LIGHT2); Could somebody please help me?

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  • Reverse geocode without using MKReverseGeocoder

    - by SpH1nX
    Hi guys, I'm trying to detect current user address using MKReverseGeocoder passing coordinates obtained via CLLocation class. Reading MKReverseGeocoder Class Reference I noticed that The Google terms of service require that the reverse geocoding service be used in conjunction with a Google map; take this into account when designing your application's user interface. so I'm wondering if (and eventually how) can I reverse geocode user current location on iPhone OS SDK 3.1.3. I thought using Google Maps API but the EULA has the same obligation. Yahoo Maps API is even worse and Microsoft one aren't free.

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  • Using GoogleMaps with JXMapViewer

    - by npinti
    I have been searching on the web to see if I can use GoogleMaps with the JXMapViewer. According to this, it is illegal, but the article is more than three years old. Could anyone be kind enough to tell me if I can use GoogleMaps with the JXMap viewer? I know that Google has recently allowed desktop applications to use their static maps provided that the application is freely accessible to people on some website. If this can be done, I would appreciate some pointer to where I could start looking so that I can use Google Maps, I tried messing around with this but to no avail. Thanks in advance.

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  • Are tile overlays possible with the iPhone's MapKit

    - by rickharrison
    I already have a tile source set up for use with the Google Maps JavaScript API. I am trying to translate this for use with the iPhone MapKit. I have correctly implemented the javascript zooming levels into mapkit. Whenever - (void)mapView:(MKMapView *)mapView regionDidChangeAnimated:(BOOL)animated is called, I snap the region to the nearest zoom level based on the same center point. Is it possible to implement a solution possibly with CATiledLayer to implement a tiling solution. Does the iPhone use the standard 256x256 tiles like google maps does natively? Any direction or help on this would be greatly appreciated. I would rather not waste a couple weeks trying to implement this if it's not possible.

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  • NoSuchMethod exception thrown in GWT

    - by eb1
    I'm starting to get my feet wet in the latest Google Web Toolkit using the Eclipse plugin on OS X 10.5.8. So far I've been able to get the client up and running, which is great. The server, though, is a different matter. I'm trying to link to a .jar file that has some classes I want to use in a server ServiceImpl class, but it seems to have glommed onto a previous iteration of the .jar - I've added a method, rebuilt the jar, removed the jar from the libraries tab on the GWT project's build path (as well as on the exports) and reincluded the jar. No luck - I'm still getting: [WARN] Exception while dispatching incoming RPC call com.google.gwt.user.server.rpc.UnexpectedException: Service method 'public abstract org.gwtapplication.client.LWDocument org.gwtapplication.client.DocumentService.getDocument()' threw an unexpected exception: java.lang.NoSuchMethodError: org.externalmodel.MyReallyValidClass.toSomething()Ljava/lang/String; at com.google.gwt.user.server.rpc.RPC.encodeResponseForFailure(RPC.java:378) at com.google.gwt.user.server.rpc.RPC.invokeAndEncodeResponse(RPC.java:581) ... Caused by: java.lang.NoSuchMethodError: org.externalmodel.MyReallyValidClass.toSomething()Ljava/lang/String; at org.application.server.DocumentServiceImpl.getDocument(DocumentServiceImpl.java:45) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) Eclipse's code sense has no problems resolving the MyReallyValidClass.toSomething() call, and there are no errors with other calls into the externalmodel classes. Any clue where I should be looking?

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  • Reachability sometimes fails, even when we do have an internet connection

    - by stoutyhk
    Hi I've searched but can't see a similar question. I've added a method to check for an internet connection per the Reachability example. It works most of the time, but when installed on the iPhone, it quite often fails even when I do have internet connectivity (only when on 3G/EDGE - WiFi is OK). Basically the code below returns NO. If I switch to another app, say Mail or Safari, and connect, then switch back to the app, then the code says the internet is reachable. Kinda seems like it needs a 'nudge'. Anyone seen this before? Any ideas? Many thanks James + (BOOL) doWeHaveInternetConnection{ BOOL success; // google should always be up right?! const char *host_name = [@"google.com" cStringUsingEncoding:NSASCIIStringEncoding]; SCNetworkReachabilityRef reachability = SCNetworkReachabilityCreateWithName(NULL, host_name); SCNetworkReachabilityFlags flags; success = SCNetworkReachabilityGetFlags(reachability, &flags); BOOL isAvailable = success && (flags & kSCNetworkFlagsReachable) && !(flags & kSCNetworkFlagsConnectionRequired); if (isAvailable) { NSLog(@"Google is reachable: %d", flags); }else{ NSLog(@"Google is unreachable"); } return isAvailable; }

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  • Storable Geocoding/reverse Geocoding services

    - by Marcus
    Im currently looking into an easy way to query and store Latitude/Longitude for a given address. There are a plentitude of services out there, but none actually allows me to store the data I retieve (i.e. Google Maps API TOS, Yahoo! Maps API TOS). As I wan't to use them for a distance search I can't really query the data on the fly. Are there any services that acutally allow to store the location you get for an adress? And I want to do it more or less worldwide. (As a side question, I might need the other way around soon, getting from latitude/longitude to an address or place name, but this falls under the same terms as the above).

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  • Web-based map authoring with ArcGIS Server?

    - by nw
    I'm embarking on a project in which users will author, save, and share their own maps over the web. We will provide them with a large number of feature classes, but users will effectively author their own maps, map symbologies, etc. Furthermore, they will create and edit their own feature classes, which they can both map and share with other users. The model for AGS map services seems to be: author a map in ArcMap, save an MXD/MSD, publish. I'm struggling to understand how this can help us build a dynamic web mapping platform as described above. Can anyone offer some tips on how to go about it?

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  • Picasa access in android: PicasaUploadActivity

    - by Glyptodon
    I am new to Android, and I'm struggling to figure out exactly what tools are available to me. I am developing for android 2.0.1 for now, just because that is what my device runs. Specifically, I am writing an app that I would like to upload images to a picasa album. I am almost sure this is supported; for example, the built in (google?) photo viewer has a 'share' button with a picasa option, and even a small bit of sample code, including the snippet [borrowed code! apologies if this is against the rules..] temp.setComponent(new ComponentName ("com.google.android.apps.uploader", "com.google.android.apps.uploader.picasa.PicasaUploadActivity")); startActivityForResult(temp, PICASA_INTENT) which looks like exactly what I want. But I can find no documentation anywhere. I am in fact quite unclear how to use this type of resource. From within eclipse, do I need to include another project, com.google.android.apps.uploader? If so, how do I get it? How do I include it? Is there any working sample code provided for me to peer at?

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  • Java List use through use of JSTL <c:forEach>

    - by Mark Lewis
    Hello If I have a JSF backing bean return an object of type ArrayList, I should be able to use to iterate over the elements in the list. Each element contains a map and although the question of how to access the map content through JSTL has been answered here, if I pass an array of such maps, I can't find how to iterate over them and still access the map content using JSTL. There's documentation which refers to simple iterators but not to those whose items are themselves maps. BalusC, I'm not trying to force the issue, just that I've been looking at this all day, and still cannot seem to be able to output the contents of my data structure through jsp (only on the console). This as a separate question still has merit. If anyone can give me a simple example of how a java List is iterated over in JSP I'd be massively appreciative. Mark

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  • How does the linux kernel manage less than 1GB physical memory ?

    - by TheLoneJoker
    I'm learning the linux kernel internals and while reading "Understanding Linux Kernel", quite a few memory related questions struck me. One of them is, how the Linux kernel handles the memory mapping if the physical memory of say only 512 MB is installed on my system. As I read, kernel maps 0(or 16) MB-896MB physical RAM into 0xC0000000 linear address and can directly address it. So, in the above described case where I only have 512 MB: How can the kernel map 896 MB from only 512 MB ? What about user mode processes in this situation? Where are user mode processes in phys RAM? Every article explains only the situation, when you've installed 4 GB of memory and the kernel maps the 1 GB into kernel space and user processes uses the remaining amount of RAM. I would appreciate any help in improving my understanding. Thanks..!

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  • Reverse-engineer a Javascript object?

    - by TruMan1
    I have a Javascript object that I want to pass in more parameters, but the documentation is non-existant. My only option seems to be to reverse engineer the Javascript object to see what parameters and values I can pass in. For example, I want to see if there is a "zoom" parameter for the object and what values I can pass into the "mapType" parameter: <script type="text/javascript" src="http://maps.google.com/maps?oe=utf-8&amp;file=api&amp;v=2&amp;key=your-gmap-key"></script> <script type="text/javascript" src="https://share.findmespot.com/spot-widget/js/SpotMain.js"></script> <script type="text/javascript"> var widget = new Spot.Ui.LiveWidget({ renderTo: "spot-live-widget", feeds: [ "0Wl3diTJcqqvncI6NNsoqJV5ygrFtQfBB" ], height: 400, width: 500, mapType: "physical" }); </script> <div id="spot-live-widget"/> Any ideas on how to do that?

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