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  • How to stop UITableView moveRowAtIndexPath from leaving blank rows upon reordering

    - by coneybeare
    I am having an issue where in reordering my UITableViewCells, the tableView is not scrolling with the cell. Only a blank row appears and any subsequent scrolling gets an Array out of bounds error without any of my code in the Stack Trace. Here is a quick video of the problem. Here is the relevant code: - (BOOL)tableView:(UITableView *)tableView canEditRowAtIndexPath:(NSIndexPath *)indexPath { return indexPath.section == 1; } - (BOOL)tableView:(UITableView *)tableView canMoveRowAtIndexPath:(NSIndexPath *)indexPath { BOOL ret = indexPath.section == 1 && indexPath.row < self.count; DebugLog(@"canMoveRowAtIndexPath: %d:%d %@", indexPath.section, indexPath.row, (ret ? @"YES" : @"NO")); return ret; } - (void)delayedUpdateCellBackgroundPositionsForTableView:(UITableView *)tableView { [self performSelectorOnMainThread:@selector(updateCellBackgroundPositionsForTableView:) withObject:tableView waitUntilDone:NO]; } - (void)tableView:(UITableView *)tableView moveRowAtIndexPath:(NSIndexPath *)fromIndexPath toIndexPath:(NSIndexPath *)toIndexPath { if (fromIndexPath.row == toIndexPath.row) return; DebugLog(@"Moved audio from %d:%d to %d:%d", fromIndexPath.section, fromIndexPath.row, toIndexPath.section, toIndexPath.row); NSMutableArray *audio = [self.items objectAtIndex:fromIndexPath.section]; [audio exchangeObjectAtIndex:fromIndexPath.row withObjectAtIndex:toIndexPath.row]; [self performSelector:@selector(delayedUpdateCellBackgroundPositionsForTableView:) withObject:tableView afterDelay:kDefaultAnimationDuration/3]; } And here is the generated Stack Trace of the crash: Exception Type: EXC_BREAKPOINT (SIGTRAP) Exception Codes: 0x0000000000000002, 0x0000000000000000 Crashed Thread: 0 Dispatch queue: com.apple.main-thread Application Specific Information: iPhone Simulator 3.2 (193.3), iPhone OS 3.0 (7A341) *** Terminating app due to uncaught exception 'NSRangeException', reason: '*** -[NSCFArray removeObjectsInRange:]: index (6) beyond bounds (6)' Thread 0 Crashed: Dispatch queue: com.apple.main-thread 0 CoreFoundation 0x302ac924 ___TERMINATING_DUE_TO_UNCAUGHT_EXCEPTION___ + 4 1 libobjc.A.dylib 0x93cb2509 objc_exception_throw + 56 2 CoreFoundation 0x3028e5fb +[NSException raise:format:arguments:] + 155 3 CoreFoundation 0x3028e55a +[NSException raise:format:] + 58 4 Foundation 0x305684e9 _NSArrayRaiseBoundException + 121 5 Foundation 0x30553a6e -[NSCFArray removeObjectsInRange:] + 142 6 UIKit 0x30950105 -[UITableView(_UITableViewPrivate) _updateVisibleCellsNow] + 862 7 UIKit 0x30947715 -[UITableView layoutSubviews] + 250 8 QuartzCore 0x0090bd94 -[CALayer layoutSublayers] + 78 9 QuartzCore 0x0090bb55 CALayerLayoutIfNeeded + 229 10 QuartzCore 0x0090b3ae CA::Context::commit_transaction(CA::Transaction*) + 302 11 QuartzCore 0x0090b022 CA::Transaction::commit() + 292 12 QuartzCore 0x009132e0 CA::Transaction::observer_callback(__CFRunLoopObserver*, unsigned long, void*) + 84 13 CoreFoundation 0x30245c32 __CFRunLoopDoObservers + 594 14 CoreFoundation 0x3024503f CFRunLoopRunSpecific + 2575 15 CoreFoundation 0x30244628 CFRunLoopRunInMode + 88 16 GraphicsServices 0x32044c31 GSEventRunModal + 217 17 GraphicsServices 0x32044cf6 GSEventRun + 115 18 UIKit 0x309021ee UIApplicationMain + 1157 19 XXXXXXXX 0x0000278a main + 104 (main.m:12) 20 XXXXXXXX 0x000026f6 start + 54 NOte that the array out of bounds length is not the length of my elements (I have 9), but always something smaller. I have been trying to solve this for many hours days without avail… any ideas? UPDATE: More code as requested In my delegate: - (UITableViewCellEditingStyle)tableView:(UITableView *)tableView editingStyleForRowAtIndexPath:(NSIndexPath *)indexPath { return UITableViewCellEditingStyleNone; } - (NSIndexPath *)tableView:(UITableView *)tableView targetIndexPathForMoveFromRowAtIndexPath:(NSIndexPath *)sourceIndexPath toProposedIndexPath:(NSIndexPath *)proposedDestinationIndexPath { int count = [(UAPlaylistEditDataSource *)self.dataSource count]; if (proposedDestinationIndexPath.section == 0) { return [NSIndexPath indexPathForRow:0 inSection:sourceIndexPath.section]; }else if (proposedDestinationIndexPath.row >= count) { return [NSIndexPath indexPathForRow:count-1 inSection:sourceIndexPath.section]; } return proposedDestinationIndexPath; } …thats about it. I am using the three20 framework and I have not had any issues with reordering till now. The problem is also not in the updateCellBackgroundPositionsForTableView: method as it still crashes when this is commented out.

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  • Alpha plugin in GStreamer not working

    - by Miguel Escriva
    Hi! I'm trying to compose two videos, and I'm using the alpha plug-in to make the white color transparent. To test the alpha plug-in I'm creating the pipeline with gst-launch. The first test I done was: gst-launch videotestsrc pattern=smpte75 \ ! alpha method=custom target-r=255 target-g=255 target-b=255 angle=10 \ ! videomixer name=mixer ! ffmpegcolorspace ! autovideosink \ videotestsrc pattern=snow ! mixer. and it works great! Then I created two videos with those lines: gst-launch videotestsrc pattern=snow ! ffmpegcolorspace ! theoraenc ! oggmux ! filesink location=snow.ogv gst-launch videotestsrc pattern=smpte75 ! ffmpegcolorspace ! theoraenc ! oggmux ! filesink location=bars75.ogv And changed the videotestsrc to a filesrc and it continues working gst-launch filesrc location=bars75.ogv ! decodebin2 \ ! alpha method=custom target-r=255 target-g=255 target-b=255 angle=10 \ ! videomixer name=mixer ! ffmpegcolorspace ! autovideosink \ filesrc location=snow.ogv ! decodebin2 ! alpha ! mixer. But, when I use the ideo I want to compose, I'm not able to make the white color transparent gst-launch filesrc location=video.ogv ! decodebin2 \ ! alpha method=custom target-r=255 target-g=255 target-b=255 angle=10 \ ! videomixer name=mixer ! ffmpegcolorspace ! autovideosink \ filesrc location=snow.ogv ! decodebin2 ! alpha ! mixer. Can you help me? Any idea what is happening? I'm using GStreamer 0.10.28 You can download the test videos from here: http://polimedia.upv.es/pub/gst/gst.zip Thanks in advance, Miguel Escriva

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  • webserver horrible slow, sometimes incredible fast

    - by dhanke
    i am running a small community ( 6000+ Members ) on a non-virtual 64-bit ubuntu 11.04 system. I am not a Linux-pro, not even advanced, i just tried to setup a webserver, which does nothing special actually. Delivering some dynamic PHP and RoR websites is its task. So it might be that my configuration files do look horrible bad. Also, i might use the wrong vocabulary, so in doubt, please ask. Having a current all-time record of 520 registered users (board-accounts, no system-users) online at same time, average server-load is about 2.0 - 5.0. Meantime (~250 users) average server load value is at about 0.4 - 0.8, sometimes, on some expensive searches a bit higher. everything fine. From time to time however, the load increases up to 120 (120.0, not 12.0 ;) ). In this time, its hard to even connect via SSH, but when i reach the server, and use top/htop/iotop to see whats happening, i cannot identify any process causing high CPU load. iotop tells me about a current reading/writing speed of about approx. 70kb/s, which is quite equal to power-off i think. Memory-Usage is max. at ~ 12GB of 16GB, so swap remains empty. now the odd (at least for me:) waiting some minutes ( since i always get a bit into a panic when this happens, it feels like 5 minutes, but i suppose its more like 20-30 minutes) and the server is back to normal. everything continues as normal. another odd fact: when i run hdparm -tT /dev/sda, i get answer like: /dev/sda: Timing cached reads: 7180 MB in 2.00 seconds = 3591.13 MB/sec Timing buffered disk reads: 348 MB in 3.02 seconds = 115.41 MB/sec when i run the same command while the server is "frozen", the answer is like /dev/sda: <- takes about 5 minutes until this line appears Timing cached reads: 7180 MB in 2.00 seconds = 3591.13 MB/sec <- 5 more minutes Timing buffered disk reads: 348 MB in 3.02 seconds = 115.41 MB/sec <- another 5 minutes so the values are the same, but the quoted time is completely wrong. using time command as prefix also tells me that ~ 15 minutes were used. I searched in dmesg, /var/log/[messages|syslog] - nothing found. /var/log/errors however tells me that: Jul 4 20:28:30 localhost kernel: [19080.671415] INFO: task php5-fpm:27728 blocked for more than 120 seconds. Jul 4 20:28:30 localhost kernel: [19080.671419] "echo 0 /proc/sys/kernel/hung_task_timeout_secs" disables this message. multiple times. now that message does tell me that php5-fpm task was blocked or did block ? - but not if that is the cause or just one of the results of that "freeze". Anyone? to cut the long story short, i dont know where even to start analyzing. So if you can give me any advice by looking at following specs and configs, or ask me to provide more information, i`d be glad. Specs: 6 Core AMD Phenom(tm) II X6 1055T Processor * 16 Gigabyte Ram 2x 1.5 TB Seagate ST1500DL003-9VT16L via SATA 3 via SoftwareRaid (i suppose) Services: (due to service --status-all, those with [ + ]) nginx Webserver 1.0.14 mySQL 5.1.63 Server Ruby on Rails 2.3.11 ( passenger-nginx-module ) php5-fpm 5.3.6-13ubuntu3.7 SSH ido2db Further services: default crontab + nightly backup. syslog-ng Website consists of 2 subdomains, forum. and www. where forum is a phpBB3.x PHP-Board, and www a Ruby on Rails 2.3.11 application (portal). Mini-Note: sometimes i notice that the forum is pretty slow, in contrast to the always-fast (except for this "freeze") portal. Both share the same Database, but the portal is using it read-only. The Webserver is nginx, using phusion passenger module to communicate with the ruby-application. Also, for the forum it communicates with php5-fpm via socket: relevant nginx configuration parts ( with comments/questions starting by ; ) ; in case of freeze due to too high Filesystem activity, maybe adding a limit? #worker_rlimit_nofile 50000; user www-data; ; 6 cores, so i read 6 fits. maybe already wrong? worker_processes 6; pid /var/run/nginx.pid; events { worker_connections 1024; } http { passenger_root /var/lib/gems/1.8/gems/passenger-3.0.11; passenger_ruby /usr/bin/ruby1.8; ; the forum once featured a chat, which was working w/o websockets. ; so it was a hell of pull requests (deactivated now, freeze still happening) keepalive_timeout 65; keepalive_requests 50; gzip on; server { listen 80; server_name www.domain.tld; root /var/www/domain/rails/public; passenger_enabled on; } server { listen 80; server_name forum.domain.tld; location / { root /var/www/domain/forum; index index.php; } ; satic stuff to be handled by nginx location ~* ^/style/.+.(jpg|jpeg|gif|css|png|js|ico|xml)$ { access_log off; expires 30d; root /var/www/domain/forum/; } ; now the php magic, note the "backend"-fcgi_pass location ~ .php$ { fastcgi_split_path_info ^(.+\.php)(.*)$; fastcgi_pass backend; fastcgi_index index.php; fastcgi_param SCRIPT_FILENAME /var/www/domain/forum$fastcgi_script_name; include fastcgi_params; fastcgi_param QUERY_STRING $query_string; fastcgi_param REQUEST_METHOD $request_method; fastcgi_param CONTENT_TYPE $content_type; fastcgi_param CONTENT_LENGTH $content_length; fastcgi_intercept_errors on; fastcgi_ignore_client_abort off; fastcgi_connect_timeout 60; fastcgi_send_timeout 180; fastcgi_read_timeout 180; fastcgi_buffer_size 128k; fastcgi_buffers 256 16k; fastcgi_busy_buffers_size 256k; fastcgi_temp_file_write_size 256k; fastcgi_max_temp_file_size 0; } location ~ /\.ht { deny all; } } ;the php5-fpm socket. i read that /dev/shm/ whould be the fastes place for this. bad idea in general? upstream backend { server unix:/dev/shm/phpfpm; } ... } php5-fpm settings (i changed this values due to php5-fpm error log messages higher and higher.. (freeze-problem was there before as well)* listen = /dev/shm/phpfpm user = www-data group = www-data pm = dynamic ; holy, 4000! well, shinking this value to earth-level gave me ; 100s of 502 bad gateway commands. this values were quite stable. ; since there are only max 520 users online i dont get it, why i would need ; as many children as configured here. due to keep-alive maybe? ; asking questions is easier for me since restarting server will make ; my community-members angry ;) pm.max_children = 4000 pm.start_servers = 100 pm.min_spare_servers = 50 pm.max_spare_servers = 150 pm.max_requests = 10 pm.status_path = /status ping.path = /ping ping.response = pong slowlog = log/$pool.log.slow ;should i use rlimit? ;rlimit_files = 1024 chdir = / mysql/my.cnf [client] port = 3306 socket = /var/run/mysqld/mysqld.sock [mysqld_safe] socket = /var/run/mysqld/mysqld.sock nice = 0 [mysqld] user = mysql socket = /var/run/mysqld/mysqld.sock port = 3306 basedir = /usr datadir = /var/lib/mysql tmpdir = /tmp skip-external-locking bind-address = 127.0.0.1 key_buffer = 16M max_allowed_packet = 16M thread_stack = 192K thread_cache_size = 8 myisam-recover = BACKUP ; high number, but less gives some phpBB errors. max_connections = 450 table_cache = 512 ; i read twice the cpu cores, bad? thread_concurrency = 12 join_buffer_size = 2084K concurrent_insert = 3 query_cache_limit = 64M query_cache_size = 512M query_cache_type = 1 log_error = /var/log/mysql/error.log log_slow_queries = /var/log/mysql/mysql-slow.log long_query_time = 2 expire_logs_days = 10 max_binlog_size = 100M low_priority_updates=1 [mysqldump] quick quote-names max_allowed_packet = 16M [isamchk] key_buffer = 16M !includedir /etc/mysql/conf.d/ I used smartctl already, hdds seem to be fine. /proc/mdstatus quotes: Personalities : [raid1] [linear] [multipath] [raid0] [raid6] [raid5] [raid4] [raid10] md3 : active raid1 sda3[1] 1459264192 blocks [2/1] [_U] md1 : active raid1 sda1[0] 3911680 blocks [2/1] [U_] unused devices: ulimit -a core file size (blocks, -c) 0 data seg size (kbytes, -d) unlimited scheduling priority (-e) 0 file size (blocks, -f) unlimited pending signals (-i) 127727 max locked memory (kbytes, -l) 64 max memory size (kbytes, -m) unlimited open files (-n) 1024 pipe size (512 bytes, -p) 8 POSIX message queues (bytes, -q) 819200 real-time priority (-r) 0 stack size (kbytes, -s) 8192 cpu time (seconds, -t) unlimited max user processes (-u) 127727 virtual memory (kbytes, -v) unlimited file locks (-x) unlimited I quote some questions in my configuration files, these are not (intentional) directly problem-related, but would be nice for me to know wether they are indeed questionable or done right. One additional Fact: my MYSQL-database is at 12GB size. i dont know if that does matter, but mytop sometimes shows me 4-5 seconds long insert queries, some are 20-30 seconds long. Its just a feeling that i am unable to prove (because i dont know how), but when i disable the database, the freeze seems not to happen. Example: i created a dummy rails application to see the development log. the app made some sql-queries, reads and inserts. the log quite often was like: DbTest Load (0.3ms) SELECT * FROM `db_test` WHERE (`db_test`.`id` = 31722) LIMIT 1 SQL (0.1ms) BEGIN DbTest Update (0.3ms) UPDATE `db_test` SET `updated_at` = '2012-07-04 23:32:34' WHERE `id` = 31722 - now the log stands still for 5-60 seconds. SQL (49.1ms) COMMIT - SQL-Update time in the log does not include freeze time Rendering test/index Completed in 96ms (View: 16, DB: 59) | 200 OK [http://localhost:9000/test] Bad part is: this mini-freeze here only happens from time to time as well. note: meanwhile i cannot even upload files via scp. I currently feel like running form bad to worse and back by googling for my server-problem due to immense lack of knowledge regarding server configurations. It still makes me wonder, why those problems even appear, since 250 users a time is not such a high amount, right? So my questions: whats wrong and how to fix? ;) or: what information can i provide to make the situation more clear? can you point at some critical bad configuration-line which i should consider to catch up in the documentation? are there any tools i can run to see some possible bottlenecks? any further advice? (next to: "pay someone who knows what he does" - its a private project, server costs enough already. :)) Thanks for your time and help. Best Regards, Daniel P.S.: i renamed the configfiles to domain.tld since i dont want to have any % more load to the server until its fixed. might be a exaggeratedly thought.. P.P.S: if i asked a complete duplicate question, sorry. my search results seemed to be quite specific in their own way.

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  • Optimized .htaccess???

    - by StackOverflowNewbie
    I'd appreciate some feedback on the compression and caching configuration below. Trying to come up with a general purpose, optimized compression and caching configuration. If possible: Note your PageSpeed and YSlow grades Add configuration to your .htaccess Clear your cache Note your PageSpeed and YSlow grades to see if there are any improvements (or degradations) NOTE: Make sure you have appropriate modules loaded. Any feedback is much appreciated. Thanks. # JavaScript MIME type issues: # 1. Apache uses "application/javascript": http://svn.apache.org/repos/asf/httpd/httpd/branches/1.3.x/conf/mime.types # 2. IIS uses "application/x-javascript": http://technet.microsoft.com/en-us/library/bb742440.aspx # 3. SVG specification says it is text/ecmascript: http://www.w3.org/TR/2001/REC-SVG-20010904/script.html#ScriptElement # 4. HTML specification says it is text/javascript: http://www.w3.org/TR/1999/REC-html401-19991224/interact/scripts.html#h-18.2.2.2 # 5. "text/ecmascript" and "text/javascript" are considered obsolete: http://www.rfc-editor.org/rfc/rfc4329.txt #------------------------------------------------------------------------------- # Compression #------------------------------------------------------------------------------- <IfModule mod_deflate.c> AddOutputFilterByType DEFLATE application/xhtml+xml AddOutputFilterByType DEFLATE application/xml AddOutputFilterByType DEFLATE application/atom+xml AddOutputFilterByType DEFLATE text/css AddOutputFilterByType DEFLATE text/html AddOutputFilterByType DEFLATE text/plain AddOutputFilterByType DEFLATE text/xml # The following MIME types are in the process of registration AddOutputFilterByType DEFLATE application/xslt+xml AddOutputFilterByType DEFLATE image/svg+xml # The following MIME types are NOT registered AddOutputFilterByType DEFLATE application/mathml+xml AddOutputFilterByType DEFLATE application/rss+xml # Deal with JavaScript MIME type issues AddOutputFilterByType DEFLATE application/javascript AddOutputFilterByType DEFLATE application/x-javascript AddOutputFilterByType DEFLATE text/ecmascript AddOutputFilterByType DEFLATE text/javascript </IfModule> #------------------------------------------------------------------------------- # Expires header #------------------------------------------------------------------------------- <IfModule mod_expires.c> # 1. Set Expires to a minimum of 1 month, and preferably up to 1 year, in the future # (but not more than 1 year as that would violate the RFC guidelines) # 2. Use "Expires" over "Cache-Control: max-age" because it is more widely accepted ExpiresActive on ExpiresByType application/pdf "access plus 1 year" ExpiresByType application/x-shockwave-flash "access plus 1 year" ExpiresByType image/bmp "access plus 1 year" ExpiresByType image/gif "access plus 1 year" ExpiresByType image/jpeg "access plus 1 year" ExpiresByType image/png "access plus 1 year" ExpiresByType image/svg+xml "access plus 1 year" ExpiresByType image/tiff "access plus 1 year" ExpiresByType image/x-icon "access plus 1 year" ExpiresByType text/css "access plus 1 year" ExpiresByType video/x-flv "access plus 1 year" # Deal with JavaScript MIME type issues ExpiresByType application/javascript "access plus 1 year" ExpiresByType application/x-javascript "access plus 1 year" ExpiresByType text/ecmascript "access plus 1 year" ExpiresByType text/javascript "access plus 1 year" # Probably better to explicitly declare MIME types than to have a blanket rule for expiration # Uncomment below if you disagree #ExpiresDefault "access plus 1 year" </IfModule> #------------------------------------------------------------------------------- # Caching #------------------------------------------------------------------------------- <IfModule mod_headers.c> <FilesMatch "\.(bmp|css|flv|gif|ico|jpg|jpeg|js|pdf|png|svg|swf|tif|tiff)$"> Header add Cache-Control "public" Header unset ETag Header unset Last-Modified FileETag none </FilesMatch> </IfModule>

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  • Asynchronous readback from opengl front buffer using multiple PBO's

    - by KillianDS
    I am developing an application that needs to read back the whole frame from the front buffer of an openGL application. I can hijack the application's opengl library and insert my code on swapbuffers. At the moment I am successfully using a simple but excruciating slow glReadPixels command without PBO's. Now I read about using multiple PBO's to speed things up. While I think I've found enough resources to actually program that (isn't that hard), I have some operational questions left. I would do something like this: create a series (e.g. 3) of PBO's use glReadPixels in my swapBuffers override to read data from front buffer to a PBO (should be fast and non-blocking, right?) Create a seperate thread to call glMapBufferARB, once per PBO after a glReadPixels, because this will block until the pixels are in client memory. Process the data from step 3. Now my main concern is of course in steps 2 and 3. I read about glReadPixels used on PBO's being non-blocking, will this be an issue if I issue new opengl commands after that very fast? Will those opengl commands block? Or will they continue (my guess), and if so, I guess only swapbuffers can be a problem, will this one stall or will glReadPixels from front buffer be many times faster than swapping (about each 15-30ms) or, worst case scenario, will swapbuffers be executed while glReadPixels is still reading data to the PBO? My current guess is this logic will do something like this: copy FRONT_BUFFER - generic place in VRAM, copy VRAM-RAM. But I have no idea which of those 2 is the real bottleneck and more, what the influence on the normal opengl command stream is. Then in step 3. Is it wise to do this asynchronously in a thread separated from normal opengl logic? At the moment I think not, It seems you have to restore buffer operations to normal after doing this and I can't install synchronization objects in the original code to temporarily block those. So I think my best option is to define a certain swapbuffer delay before reading them out, so e.g. calling glReadPixels on PBO i%3 and glMapBufferARB on PBO (i+2)%3 in the same thread, resulting in a delay of 2 frames. Also, when I call glMapBufferARB to use data in client memory, will this be the bottleneck or will glReadPixels (asynchronously) be the bottleneck? And finally, if you have some better ideas to speed up frame readback from GPU in opengl, please tell me, because this is a painful bottleneck in my current system. I hope my question is clear enough, I know the answer will probably also be somewhere on the internet but I mostly came up with results that used PBO's to keep buffers in video memory and do processing there. I really need to read back the front buffer to RAM and I do not find any clear explanations about performance in that case (which I need, I cannot rely on "it's faster", I need to explain why it's faster). Thank you

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  • directshow Renderstream fails with grayscale bitmaps

    - by Roey
    Hi all. I'm trying to create a directshow graph to playback a video composed of 8bit grayscale bitmaps. (using directshow.net.) I'm using a source filter and the vmr9 renderer. The source filter's output pin is defined using the following code : bmi.Size = Marshal.SizeOf(typeof(BitmapInfoHeader)); bmi.Width = width; bmi.Height = height;; bmi.Planes = 1; bmi.BitCount = (short)bitcount; bmi.Compression = 0; bmi.ImageSize = Math.Abs(bmi.Height) * bmi.Width * bmi.BitCount / 8; bmi.ClrUsed = bmi.BitCount <= 8 ? 256 : 0; bmi.ClrImportant = 0; //bmi.XPelsPerMeter = 0; //bmi.YPelsPerMeter = 0; bool isGrayScale = bmi.BitCount <= 8 ? true : false; int formatSize = Marshal.SizeOf(typeof(BitmapInfoHeader)); if (isGrayScale == true) { MessageWriter.Log.WriteTrace("Playback is grayscale."); /// Color table holds an array of 256 RGBQAD values /// Those are relevant only for grayscale bitmaps formatSize += Marshal.SizeOf(typeof(RGBQUAD)) * bmi.ClrUsed; } IntPtr ptr = Marshal.AllocHGlobal(formatSize); Marshal.StructureToPtr(bmi, ptr, false); if (isGrayScale == true) { /// Adjust the pointer to the beginning of the /// ColorTable address and create the grayscale color table IntPtr ptrNext = (IntPtr)((int)ptr + Marshal.SizeOf(typeof(BitmapInfoHeader))); for (int i = 0; i < bmi.ClrUsed; i++) { RGBQUAD rgbCell = new RGBQUAD(); rgbCell.rgbBlue = rgbCell.rgbGreen = rgbCell.rgbRed = (byte)i; rgbCell.rgbReserved = 0; Marshal.StructureToPtr(rgbCell, ptrNext, false); ptrNext = (IntPtr)((int)ptrNext + Marshal.SizeOf(typeof(RGBQUAD))); } } This causes Renderstream to return "No combination of intermediate filters could be found to make the connection." Please help! Thanks.

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  • Adb shell commands to change settings or perform tasks on a phone

    - by Noah
    How do I use adb to perform some automated tasks on my android phone? I need to find commands that I can issue from the command line (ideally, using a .bat file) that will be capable of more than simply opening an application or sending an input keyevent (button press). For instance, I want to toggle Airplane Mode on or off from the command line. Currently, the best I can do is launch the Wireless & network settings menu and then use input keyevents to click Airplane mode: adb shell am start -a android.settings.AIRPLANE_MODE_SETTINGS adb shell input keyevent 19 & adb shell input keyevent 23 There are quite a few drawbacks to this method, primarily that the screen has to be on and unlocked. Also, the tasks I want to do are much broader than this simple example. Other things I'd like to do if possible: 1.Play an mp3 and set it on repeat. Current solution: adb shell am start -n com.android.music/.MusicBrowserActivity adb shell input keyevent 84 adb shell input keyevent 56 & adb shell input keyevent 66 & adb shell input keyevent 67 & adb shell input keyevent 19 adb shell input keyevent 23 & adb shell input keyevent 21 adb shell input keyevent 19 & adb shell input keyevent 19 & adb shell input keyevent 19 & adb shell input keyevent 22 & adb shell input keyevent 22 & adb shell input keyevent 23 & adb shell input keyevent 23 2.Play a video. (current solution: open MediaGallery, send keyevents, similar to above) 3.Change the volume (current solution: send volume-up button keyevents) 4.Change the display timeout (current solution: open sound & display settings, send keyevents) As before, these all require the screen to be on and unlocked. The other major drawback to using keyevents is if the UI of the application is changed, the keyevents will no longer perform the correct function. If there is no easier way to do these sort of things, is there at least a way to turn the screen on (using adb) when it is off? Or to have keyevents still work when the screen is off? I'm not very familiar with java. That said, I've seen code like the following (source: http://yenliangl.blogspot.com/2009/12/toggle-airplane-mode.html) to change a setting on the phone: Settings.System.putInt(Settings.System.AIRPLANE_MODE_ON, 1 /* 1 or 0 */); How do I translate something like the above into an adb shell command? Is this possible, or the wrong way to think about it? I can provide more details if needed. Thanks!

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  • WPF MVVM Pattern, ViewModel DataContext question

    - by orangecl4now
    I used this side to create my demo application http://windowsclient.net/learn/video.aspx?v=314683 The site was very useful in getting my started and in their example, they created a file called EmployeeRepository.cs which appears to be the source for the data. In their example, the data was hard-wired in code. So I'm trying to learn how to get the data from a data source (like a DB). In my specific case, I want to get the data from a Microsoft Access DB. (READ ONLY, So I'll only use SELECT commands). using System.Collections.Generic; using Telephone_Directory_2010.Model; namespace Telephone_Directory_2010.DataAccess { public class EmployeeRepository { readonly List<Employee> _employees; public EmployeeRepository() { if (_employees == null) { _employees = new List<Employee>(); } _employees.Add(Employee.CreateEmployee("Student One", "IT201", "Information Technology", "IT4207", "Building1", "Room650")); _employees.Add(Employee.CreateEmployee("Student Two", "IT201", "Information Technology", "IT4207", "Building1", "Room650")); _employees.Add(Employee.CreateEmployee("Student Three", "IT201", "Information Technology", "IT4207", "Building1", "Room650")); } public List<Employee> GetEmployees() { return new List<Employee>(_employees); } } } I found another example where an Access DB is used but it doesn't comply with MVVM. So I was trying to figure out how to add the DB file to the project, how to wire it up and bind it to a listbox (i'm not that far yet). Below is my modified file using System.Collections.Generic; using Telephone_Directory_2010.Model; // integrating new code with working code using Telephone_Directory_2010.telephone2010DataSetTableAdapters; using System.Windows.Data; namespace Telephone_Directory_2010.DataAccess { public class EmployeeRepository { readonly List<Employee> _employees; // start // integrating new code with working code private telephone2010DataSet.telephone2010DataTable employeeTable; private CollectionView dataView; internal CollectionView DataView { get { if (dataView == null) { dataView = (CollectionView) CollectionViewSource.GetDefaultView(this.DataContext); } return dataView; } } public EmployeeRepository() { if (_employees == null) { _employees = new List<Employee>(); } telephone2010TableAdapter employeeTableAdapter = new telephone2010TableAdapter(); employeeTable = employeeTableAdapter.GetData(); this.DataContext = employeeTable; } public List<Employee> GetEmployees() { return new List<Employee>(_employees); } } } I get the following error messages when building Error 1 'Telephone_Directory_2010.DataAccess.EmployeeRepository' does not contain a definition for 'DataContext' and no extension method 'DataContext' accepting a first argument of type 'Telephone_Directory_2010.DataAccess.EmployeeRepository' could be found (are you missing a using directive or an assembly reference?) C:\Projects\VS2010\Telephone Directory 2010\Telephone Directory 2010\DataAccess\EmployeeRepository.cs 23 90 Telephone Directory 2010

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  • WPF Choppy Animation

    - by Chris Dunaway
    WPF Windows-XP SP3 I'm having a problem with a simple WPF animation. I use the following Xaml code (in XamlPad and also in a WPF project): <Page xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:sys="clr-namespace:System;assembly=mscorlib" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" > <Border Name="MyBorder" BorderThickness="10" BorderBrush="Blue" CornerRadius="10" Background="DarkRed" > <Rectangle Name="MyRectangle" Margin="10" StrokeDashArray="2.0,1.0" StrokeThickness="10" RadiusX="10" RadiusY="10" Stroke="Black" StrokeDashOffset="0"> <Rectangle.Triggers> <EventTrigger RoutedEvent="Rectangle.Loaded"> <BeginStoryboard> <Storyboard> <DoubleAnimation Storyboard.TargetName="MyRectangle" Storyboard.TargetProperty="StrokeDashOffset" From="0.0" To="3.0" Duration="0:0:1" RepeatBehavior="Forever" Timeline.DesiredFrameRate="30" /> </Storyboard> </BeginStoryboard> </EventTrigger> </Rectangle.Triggers> </Rectangle> </Border> </Page> It has the effect of causing the border to animate around the rectangle. After a fresh reboot of the machine, this animation is nice and smooth. However, I tend to leave my machine on all the time and after a period time elapses (I don't know how long), the animation starts stuttering and becomes choppy. I thought that it may be memory or resource issues, but after shutting down all other apps and any services that seem unnecessary, the stuttering still continues. However, after a system reboot, the animation is smooth again! I get the same symptoms in a WPF app or in XamlPad. In the case of the app, it doesn't seem to make any difference whether I run in the debugger or if I run the executable directly. I applied the patch at this link: http://support.microsoft.com/kb/981741 and I thought that it had taken care of the issue, but it seems not to have. I have seen some posts that might indicate that using transparency might affect animation, but as you can see, my xaml does not use transparency. Can anyone give me some suggestions on how to determine what the problem is? Are there any WPF diagnostic tools that might help? UPDATE: I have checked my video drivers and they are the latest version. (nVidia GeForce 8400 GS)

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  • Where would I implement this array to pass?

    - by Keeano Martin
    I currently build an NSMutableArray in Class A.m within the ViewDidLoad Method. - (void)viewDidLoad { [super viewDidLoad]; //Question Array Setup and Alloc stratToolsDict = [[NSMutableDictionary alloc] initWithObjectsAndKeys:countButton,@"count",camerButton,@"camera",videoButton,@"video",textButton,@"text",probeButton,@"probe", nil]; stratTools = [[NSMutableArray alloc] initWithObjects:@"Tools",stratToolsDict, nil]; stratObjectsDict = [[NSMutableDictionary alloc]initWithObjectsAndKeys:stratTools,@"Strat1",stratTools,@"Strat2",stratTools,@"Strat3",stratTools,@"Strat4", nil]; stratObjects = [[NSMutableArray alloc]initWithObjects:@"Strategies:",stratObjectsDict,nil]; QuestionDict = [[NSMutableDictionary alloc]initWithObjectsAndKeys:stratObjects,@"Question 1?",stratObjects,@"Question 2?",stratObjects,@"Question 3?",stratObjects,@"Question 4?",stratObjects,@"Question 5?", nil]; //add strategys to questions QuestionsList = [[NSMutableArray alloc]init]; for (int i = 0; i < 1; i++) { [QuestionsList addObject:QuestionDict]; } NSLog(@"Object: %@",QuestionsList); At the end of this method you will see QuestionsList being initialized and now I need to send this Array to Class B. So I place its setters and getters using the @property and @Synthesize method. Class A.h @property (retain, nonatomic) NSMutableDictionary *stratToolsDict; @property (retain, nonatomic) NSMutableArray *stratTools; @property (retain, nonatomic) NSMutableArray *stratObjects; @property (retain, nonatomic) NSMutableDictionary *QuestionDict; @property (retain, nonatomic) NSMutableArray *QuestionsList; Class A.m @synthesize QuestionDict; @synthesize stratToolsDict; @synthesize stratObjects; @synthesize stratTools; @synthesize QuestionsList; I use the property method because I am going to call this variable from Class B and want to be able to assign it to another NSMutableArray. I then add the @property and @class for Class A to Class B.h as well as declare the NSMutableArray in the @interface. #import "Class A.h" @class Class A; @interface Class B : UITableViewController<UITableViewDataSource, UITableViewDelegate>{ NSMutableArray *QuestionList; Class A *arrayQuestions; } @property Class A *arrayQuestions; Then I call NSMutableArray from Class A in the Class B.m -(id)initWithStyle:(UITableViewStyle)style { if ([super initWithStyle:style] != nil) { //Make array arrayQuestions = [[Class A alloc]init]; QuestionList = arrayQuestions.QuestionsList; Right after this I Log the NSMutableArray to view values and check that they are there and it returns NIL. //Log test NSLog(@"QuestionList init method: %@",QuestionList); Info about Class B- Class B is a UIPopOverController for Class A, Class B has one View which holds a UITableView which I have to populate the results of Class A's NSMutableArray. Why is the NsMutableArray coming back as NIL? Ultimately would like some help figuring it out as well, it seems to really have me confused. Help is greatly appreciated!!

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  • Learning Treetop

    - by cmartin
    I'm trying to teach myself Ruby's Treetop grammar generator. I am finding that not only is the documentation woefully sparse for the "best" one out there, but that it doesn't seem to work as intuitively as I'd hoped. On a high level, I'd really love a better tutorial than the on-site docs or the video, if there is one. On a lower level, here's a grammar I cannot get to work at all: grammar SimpleTest rule num (float / integer) end rule float ( (( '+' / '-')? plain_digits '.' plain_digits) / (( '+' / '-')? plain_digits ('E' / 'e') plain_digits ) / (( '+' / '-')? plain_digits '.') / (( '+' / '-')? '.' plain_digits) ) { def eval text_value.to_f end } end rule integer (( '+' / '-' )? plain_digits) { def eval text_value.to_i end } end rule plain_digits [0-9] [0-9]* end end When I load it and run some assertions in a very simple test object, I find: assert_equal @parser.parse('3.14').eval,3.14 Works fine, while assert_equal @parser.parse('3').eval,3 raises the error: NoMethodError: private method `eval' called for # If I reverse integer and float on the description, both integers and floats give me this error. I think this may be related to limited lookahead, but I cannot find any information in any of the docs to even cover the idea of evaluating in the "or" context A bit more info that may help. Here's pp information for both those parse() blocks. The float: SyntaxNode+Float4+Float0 offset=0, "3.14" (eval,plain_digits): SyntaxNode offset=0, "" SyntaxNode+PlainDigits0 offset=0, "3": SyntaxNode offset=0, "3" SyntaxNode offset=1, "" SyntaxNode offset=1, "." SyntaxNode+PlainDigits0 offset=2, "14": SyntaxNode offset=2, "1" SyntaxNode offset=3, "4": SyntaxNode offset=3, "4" The Integer... note that it seems to have been defined to follow the integer rule, but not caught the eval() method: SyntaxNode+Integer0 offset=0, "3" (plain_digits): SyntaxNode offset=0, "" SyntaxNode+PlainDigits0 offset=0, "3": SyntaxNode offset=0, "3" SyntaxNode offset=1, "" Update: I got my particular problem working, but I have no clue why: rule integer ( '+' / '-' )? plain_digits { def eval text_value.to_i end } end This makes no sense with the docs that are present, but just removing the extra parentheses made the match include the Integer1 class as well as Integer0. Integer1 is apparently the class holding the eval() method. I have no idea why this is the case. I'm still looking for more info about treetop.

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  • How do I reward my developers for the little things they get right?

    - by Nat
    I am in a tech lead role and my developers get stuff right most of the time. How do I communicate to them thier value to me? (I.e. they have value because I do not have to go through and point out mistakes which means I do not have to watch them like a hawk which frees me to do more useful things). In summary For doing the mundane well on a day to day basis, it is good to recognise the developers effort verbally to them. An honest thankyou that mentions the specific behaviour and its positive repercussions to you personally will be well received, adjust the language to suite each individual. (Note that other developers within earshot may also respond to this by increasing their efforts in this specific activity.) Other things that should be done regularly are: Team drinks In many cultures this is an entirely worthy way of giving the team some time to socialise and relax. Be sure that you do not exclude people who do not drink or are not keen on pub culture. Shared meals are another option. Formal written (email) acknowledgment and praise to senior managers of the teams efforts and successes. (Note that acknowledging individuals alone may damage team spirit) Work the hours you expect your team to do. If they absolutely must work late for a deadline, be there in support Go to bat for the team. Refuse to let them be forced to work long periods of overtime without compensation. Protect them from level politics and stress. Give your team the best equipment you can afford. Good tools show respect and improve productivity. Small or large team rewards where appropriate can consist of many interesting activities/ items. If it allows the team to get together in a fun and even lightly competitive manner it will work (foosball table, go-karting, darts board, video game console etc). Don’t forget to listen to what the team wants, each team will have different ideas. Ensure they are getting a fair deal financially from the company. While different people may have different expectations of their pay, someone being paid unfairly will rot morale for the entire team

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  • Java - How to make a set of JInternalFrame independant of each other?

    - by Amokrane
    Hello, I'm programming a short Paint program like and I'm trying to make an MDI architecture for it. To make that happen, I used JInternalFrame inside a JDesktopPane. Although I kind of obtain multiple frames, there are not really working properly. Basically, if I have 2 JInternalFrame I can draw only on the last one. The other one seems to be disabled. Here is a short video illustrating the problem. http://bit.ly/9ydiwM Here are some part of the code. Panneau.java public class Panneau extends JDesktopPane { /** La liste de fenêtres ouvertes */ private static ArrayList<Cadre> cadres; /** Le pannel comportant la liste des formes à dessiner*/ private Pannel pannel; /** La barre d'outils */ private ToolBox toolBox; public Panneau() { this.setLayout(new BorderLayout()); // Initialisations des listes de cadres cadres = new ArrayList<Cadre>(); // En haut ToolBox toolBox = new ToolBox(); this.add(toolBox, BorderLayout.NORTH); **// Intialisation de la première internal frame Cadre cadre = new Cadre(); this.add(cadre, BorderLayout.CENTER);** cadres.add(cadre); // Ajout du pannel à gauche pannel = new Pannel(); this.add(pannel, BorderLayout.WEST); } /** * Crée une nouvelle fenêtre de dessin * */ **public void createNewInternalFrame() { Cadre cadre = new Cadre(); this.add(cadre, BorderLayout.CENTER); cadres.add(cadre); }** } public class Cadre extends JInternalFrame { /** Largeur par d'une fenêtre interne */ private int width; /** Hauteur d'une fenêtre interne */ private int height; /** Titre d'une fenêtre interne */ private String title; /** Toile associée à la fenêtre interne */ private Toile toile; public Cadre() { width = 400; height = 400; title = "Form"; toile = new Toile(); this.setTitle(title); this.setSize(width, height); this.setEnabled(true); this.setResizable(true); this.setAutoscrolls(true); this.setClosable(true); this.setIconifiable(true); this.setDoubleBuffered(true); this.setContentPane(toile); this.setVisible(true); this.pack(); } } Basically, Panneau is the main Window that contains all the differents parts of the GUI. I can create as much JInternalFrame that I want, using : Panneau.createNewInternalFrame(). Toile is basically where I draw my shapes. Any idea ? Thanks

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  • XML Parsing Error - C#

    - by Indebi
    My code is having an XML parsing error at line 7 position 32 and I'm not really sure why Exact Error Dump 5/1/2010 10:21:42 AM System.Xml.XmlException: An error occurred while parsing EntityName. Line 7, position 32. at System.Xml.XmlTextReaderImpl.Throw(Exception e) at System.Xml.XmlTextReaderImpl.Throw(String res, Int32 lineNo, Int32 linePos) at System.Xml.XmlTextReaderImpl.HandleEntityReference(Boolean isInAttributeValue, EntityExpandType expandType, Int32& charRefEndPos) at System.Xml.XmlTextReaderImpl.ParseAttributeValueSlow(Int32 curPos, Char quoteChar, NodeData attr) at System.Xml.XmlTextReaderImpl.ParseAttributes() at System.Xml.XmlTextReaderImpl.ParseElement() at System.Xml.XmlTextReaderImpl.ParseElementContent() at System.Xml.XmlTextReaderImpl.Read() at System.Xml.XmlLoader.LoadNode(Boolean skipOverWhitespace) at System.Xml.XmlLoader.LoadDocSequence(XmlDocument parentDoc) at System.Xml.XmlLoader.Load(XmlDocument doc, XmlReader reader, Boolean preserveWhitespace) at System.Xml.XmlDocument.Load(XmlReader reader) at System.Xml.XmlDocument.Load(String filename) at Lookoa.LoadingPackages.LoadingPackages_Load(Object sender, EventArgs e) in C:\Users\Administrator\Documents\Visual Studio 2010\Projects\Lookoa\Lookoa\LoadingPackages.cs:line 30 Xml File, please note this is just a sample because I want the program to work before I begin to fill this repository <repo> <Packages> <TheFirstPackage id="00001" longname="Mozilla Firefox" appver="3.6.3" pkgver="0.01" description="Mozilla Firefox is a free and open source web browser descended from the Mozilla Application Suite and managed by Mozilla Corporation. A Net Applications statistic put Firefox at 24.52% of the recorded usage share of web browsers as of March 2010[update], making it the second most popular browser in terms of current use worldwide after Microsoft's Internet Explorer." cat="WWW" rlsdate="4/8/10" pkgloc="http://google.com"/> </Packages> <categories> <WWW longname="World Wide Web" description="Software that's focus is communication or primarily uses the web for any particular reason."> </WWW> <Fun longname="Entertainment & Other" description="Music Players, Video Players, Games, or anything that doesn't fit in any of the other categories."> </Fun> <Work longname="Productivity" description="Application's commonly used for occupational needs or, stuff you work on"> </Work> <Advanced longname="System & Security" description="Applications that protect the computer from malware, clean the computer, and other utilities."> </Advanced> </categories> </repo> Small part of C# Code //Loading the Package and Category lists //The info from them is gonna populate the listboxes for Category and Packages Repository.Load("repo.info"); XmlNodeList Categories = Repository.GetElementsByTagName("categories"); foreach (XmlNode Category in Categories) { CategoryNumber++; CategoryNames[CategoryNumber] = Category.Name; MessageBox.Show(CategoryNames[CategoryNumber]); } The Messagebox.Show() is just to make sure it's getting the correct results

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  • compiling opencv 2.4 on a 64 bit mac in Xcode

    - by Walt
    I have an opencv project that I've been developing under ubuntu 12.04, on a parellels VM on a mac which has an x86_64 architecture. There have been many screen switching performance issues that I believe are due to the VM, where linux video modes flip around for a couple seconds while camera access is made by the opencv application. I decided to moved the project into Xcode on the mac side of the computer to continue the opencv development. However, I'm not that familiar with xcode and am having trouble getting the project to build correctly there. I have xcode installed. I downloaded and decompressed the latest version of opencv on the mac, and ran: ~/src/opencv/build/cmake-gui -G Xcode .. per the instructions from willowgarage and various other locations. This appeared to work fine (however I'm wondering now if I'm missing an architecture setting in here, although it is 64-bit intel in Xcode). I then setup an xcode project with the source files from the linux project and changed the include directories to use /opt/local/include/... rather than the /usr/local/include/... I switched xcode to use the LLVM GCC compiler in the build settings for the project then set the Apple LLVM Dialog for C++ to Language Dialect to GNU++11 (which seems possibly inconsistant with the line above) I'm not using a makefile in xcode, (that I'm aware of - it has its own project file...) I was also running into a linker issue that looked like they may be resolved with the addition of this linker flag: -lopencv_video based on a similar posting here: other thread however in that case the person was using a Makefile in their project. I've tried adding this linker flag under "Other Linker Flags" in xcode build settings but still get build errors. I think I may have two issues here, one with the architecture settings when building the opencv libraries with Cmake, and one with the linker flag settings in my project. Currently the build error list looks like this: Undefined symbols for architecture x86_64: "cv::_InputArray::_InputArray(cv::Mat const&)", referenced from: _main in main.o "cv::_OutputArray::_OutputArray(cv::Mat&)", referenced from: _main in main.o "cv::Mat::deallocate()", referenced from: cv::Mat::release() in main.o "cv::Mat::copySize(cv::Mat const&)", referenced from: cv::Mat::Mat(cv::Mat const&)in main.o cv::Mat::operator=(cv::Mat const&)in main.o "cv::Mat::Mat(_IplImage const*, bool)", referenced from: _main in main.o "cv::imread(std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, int)", referenced from: _main in main.o ---SNIP--- ld: symbol(s) not found for architecture x86_64 collect2: ld returned 1 exit status Can anyone provide some guidance on what to try next? Thanks, Walt

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  • Using PHP's IMAP library triggers Kaspersky's Antivirus

    - by TMG
    Hello, I just started today working with PHP's IMAP library, and while imap_fetchbody or imap_body are called, it is triggering my Kaspersky antivirus. The viruses are Trojan.Win32.Agent.dmyq and Trojan.Win32.FraudPack.aoda. I am running this off a local development machine with XAMPP and Kaspersky AV. Now, I am sure there are viruses there since there is spam in the box (who doesn't need a some viagra or vicodin these days?). And I know that since the raw body includes attachments and different mime-types, bad stuff can be in the body. So my question is: are there any risks using these libraries? I am assuming that the IMAP functions are retrieving the body, caching it to disk/memory and the AV scanning it sees the data. Is that correct? Are there any known security concerns using this library (I couldn't find any)? Does it clean up cached message parts perfectly or might viral files be sitting somewhere? Is there a better way to get plain text out of the body than this? Right now I am using the following code (credit to Kevin Steffer): function get_mime_type(&$structure) { $primary_mime_type = array("TEXT", "MULTIPART","MESSAGE", "APPLICATION", "AUDIO","IMAGE", "VIDEO", "OTHER"); if($structure->subtype) { return $primary_mime_type[(int) $structure->type] . '/' .$structure->subtype; } return "TEXT/PLAIN"; } function get_part($stream, $msg_number, $mime_type, $structure = false, $part_number = false) { if(!$structure) { $structure = imap_fetchstructure($stream, $msg_number); } if($structure) { if($mime_type == get_mime_type($structure)) { if(!$part_number) { $part_number = "1"; } $text = imap_fetchbody($stream, $msg_number, $part_number); if($structure->encoding == 3) { return imap_base64($text); } else if($structure->encoding == 4) { return imap_qprint($text); } else { return $text; } } if($structure->type == 1) /* multipart */ { while(list($index, $sub_structure) = each($structure->parts)) { if($part_number) { $prefix = $part_number . '.'; } $data = get_part($stream, $msg_number, $mime_type, $sub_structure,$prefix . ($index + 1)); if($data) { return $data; } } // END OF WHILE } // END OF MULTIPART } // END OF STRUTURE return false; } // END OF FUNCTION $connection = imap_open($server, $login, $password); $count = imap_num_msg($connection); for($i = 1; $i <= $count; $i++) { $header = imap_headerinfo($connection, $i); $from = $header->fromaddress; $to = $header->toaddress; $subject = $header->subject; $date = $header->date; $body = get_part($connection, $i, "TEXT/PLAIN"); }

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  • Boggling Direct3D9 dynamic vertex buffer Lock crash/post-lock failure on Intel GMA X3100.

    - by nj
    Hi, For starters I'm a fairly seasoned graphics programmer but as wel all know, everyone makes mistakes. Unfortunately the codebase is a bit too large to start throwing sensible snippets here and re-creating the whole situation in an isolated CPP/codebase is too tall an order -- for which I am sorry, do not have the time. I'll do my best to explain. B.t.w, I will of course supply specific pieces of code if someone wonders how I'm handling this-or-that! As with all resources in the D3DPOOL_DEFAULT pool, when the device context is taken away from you you'll sooner or later will have to reset your resources. I've built a mechanism to handle this for all relevant resources that's been working for years; but that fact nothingwithstanding I've of course checked, asserted and doubted any assumption since this bug came to light. What happens is as follows: I have a rather large dynamic vertex buffer, exact size 18874368 bytes. This buffer is locked (and discarded fully using the D3DLOCK_DISCARD flag) each frame prior to generating dynamic geometry (isosurface-related, f.y.i) to it. This works fine, until, of course, I start to reset. It might take 1 time, it might take 2 or it might take 5 resets to set off a bug that causes an access violation either on the pointer returned by the Lock() operation on the renewed resource or a plain crash -- regarding a somewhat similar address, but without the offset that it has tacked on to it in the first case because in that case we're somewhere halfway writing -- iside the D3D9 dll Lock() call. I've tested this on other hardware, upgraded my GMA X3100 drivers (using a MacBook with BootCamp) to the latest ones, but I can't reproduce it on any other machine and I'm at a loss about what's wrong here. I have tried to reproduce a similar situation with a similar buffer (I've got a large scratch pad of the same type I filled with quads) and beyond a certain amount of bytes it started to behave likewise. I'm not asking for a solution here but I'm very interested if there are other developers here who have battled with the same foe or maybe some who can point me in some insightful direction, maybe ask some questions that might shed a light on what I may or may not be overlooking. Another interesting artifact is that the vertex buffer starts to bug if I supply both D3DLOCK_DISCARD and D3DLOCK_NOOVERWRITE together which, even though not very logical (you're not going to overwrite if you've just discarded all), gives graphics glitches. Thanks and any corrections are more than welcome. Niels p.s - A friend of mine raised the valid point that it is a huge buffer for onboard video RAM and it's being at least double or triple buffered internally due to it's dynamic nature. On the other hand, the debug output (D3D9 debug DLL + max. warning output) remains silent. p.s 2 - Had it tested on more machines and still works -- it's probably a matter of circumstance: the huge dynamic, internally double/trippled buffered buffer, not a lot of memory and drivers that don't complain when they should.. Unless someone has a better suggestion; I'd still love to hear it :)

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  • iphone calls both if and else at the same time?

    - by David Schiefer
    Hi, I need to determine what file type a file is and then perform a certain action for it. this seems to work fine for some types, however all media types such as videos and sound files get mixed up. I determine the file type by doing this: BOOL matchedMP3 = ([[rowValue pathExtension] isEqualToString:@"mp3"]); if (matchedMP3 == YES) { NSLog(@"Matched MP3"); } I do this for various file types and just define an "else" for all the others. Here's the problem though. The iPhone calls them both. Here's what the log reveals: 2010-05-11 18:51:12.421 Test [5113:207] Matched MP3 2010-05-11 18:51:12.449 Test [5113:207] Matched ELSE I've never seen anything like this before. This is my "matchedMP3" function: BOOL matchedMP3 = ([[rowValue pathExtension] isEqualToString:@"mp3"]); if (matchedMP3 == YES) { NSLog(@"Matched MP3"); NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); NSString *documentsDirectory = [paths objectAtIndex:0]; NSFileManager *manager = [NSFileManager defaultManager]; self.directoryContent = [manager directoryContentsAtPath:documentsDirectory]; NSString *errorMessage = [documentsDirectory stringByAppendingString:@"/"]; NSString *urlAddress = [errorMessage stringByAppendingString:rowValue]; MPMoviePlayerController *moviePlayer = [[MPMoviePlayerController alloc] initWithContentURL:[NSURL fileURLWithPath:urlAddress]]; moviePlayer.movieControlMode = MPMovieControlModeDefault; moviePlayer.backgroundColor = [UIColor blackColor]; [moviePlayer play]; } and here's the else statement: else { NSLog(@"Matched ELSE"); [[NSUserDefaults standardUserDefaults] setObject:rowValue forKey:@"rowValue"]; NSString*rowValue = [[NSUserDefaults standardUserDefaults] objectForKey:@"rowValue"]; NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); NSString *documentsDirectory = [paths objectAtIndex:0]; NSFileManager *manager = [NSFileManager defaultManager]; self.directoryContent = [manager directoryContentsAtPath:documentsDirectory]; NSString *errorMessage = [documentsDirectory stringByAppendingString:@"/"]; NSString *urlAddress = [errorMessage stringByAppendingString:rowValue]; webViewHeader.prompt = rowValue; [documentViewer setDelegate:self]; NSString *encodedString = [urlAddress stringByAddingPercentEscapesUsingEncoding:NSUTF8StringEncoding]; //Create a URL object. NSURL *url = [NSURL URLWithString:encodedString]; //URL Requst Object NSURLRequest *requestObj = [NSURLRequest requestWithURL:url]; //Load the request in the UIWebView. [documentViewer loadRequest:requestObj]; [navigationController pushViewController:webView animated:YES]; } I can't see a reason why it wouldn't work. What happens is that both the webview and the MediaPlayer toggle their own player, so they overlap and play their sound/video a few secs apart from each other. Any help would be appreciated & thank for you taking the time to read through my code.

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  • Advice for Architecture Design Logic for software application

    - by Prasad
    Hi, I have a framework of basic to complex set of objects/classes (C++) running into around 500. With some rules and regulations - all these objects can communicate with each other and hence can cover most of the common queries in the domain. My Dream: I want to provide these objects as icons/glyphs (as I learnt recently) on a workspace. All these objects can be dragged/dropped into the workspace. They have to communicate only through their methods(interface) and in addition to few iterative and conditional statements. All these objects are arranged finally to execute a protocol/workflow/dataflow/process. After drawing the flow, the user clicks the Execute/run button. All the user interaction should be multi-touch enabled. The best way to show my dream is : Jeff Han's Multitouch Video. consider Jeff is playing with my objects instead of the google maps. :-) it should be like playing a jigsaw puzzle. Objective: how can I achieve the following while working on this final product: a) the development should be flexible to enable provision for web services b) the development should enable easy web application development c) The development should enable client-server architecture - d) further it should also enable mouse based drag/drop desktop application like Adobe programs etc. I mean to say: I want to economize on investments. Now I list my efforts till now in design : a) Created an Editor (VB) where the user writes (manually) the object / class code b) On Run/Execute, the code is copied into a main() function and passed to interpreter. c) Catch the output and show it in the console. The interpreter can be separated to become a server and the Editor can become the client. This needs lot of standard client-server architecture work. But some how I am not comfortable in the tightness of this system. Without interpreter is there much faster and better embeddable solution to this? - other than writing a special compiler for these objects. Recently learned about AXIS-C++ can help me - looks like - a friend suggested. Is that the way to go ? Here are my questions: (pl. consider me a self taught programmer and NOT my domain) a) From the stage of C++ objects to multi-touch product, how can I make sure I will develop the parallel product/service models as well.? What should be architecture aspects I should consider ? b) What technologies are best suited for this? c) If I am thinking of moving to Cloud Computing, how difficult/ how redundant / how unnecessary my efforts will be ? d) How much time in months would it take to get the first beta ? I take the liberty to ask if any of the experts here are interested in this project, please email me: [email protected] Thank you for any help. Looking forward.

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  • Why is cell phone software still so primitive?

    - by Tomislav Nakic-Alfirevic
    I don't do mobile development, but it strikes me as odd that features like this aren't available by default on most phones: full text search: searches all address book contents, messages, anything else being a plus better call management: e.g. a rotating audio call log, meaning you always have the last N calls recorded for your listening pleasure later (your little girl just said her first "da-da" while you were on a business trip, you had a telephone job interview, you received complex instructions to do something etc.) bluetooth remote control (like e.g. anyRemote, but available by default on a bluetooth phone) no multitasking capabilities worth mentioning and in general no e.g. weekly software updates, making the phone much more usable (even if it had to be done over USB, rather than over the network). I'm sure I was dumbfounded by the lack or design of other features as well, but they don't come to mind right now. To clarify, I'm not talking about smartphones here: my plain, 2-year old phone has a CPU an order of magnitude faster than my first PC, about as much storage space and it's ridiculous how bad (slow, unwieldy) the software is and it's not one phone or one manufacturer. What keeps the (to me) obvious software functionality vacuum on a capable hardware platform from being filled up? Edit: I believe a clarification on the multitasking point might be beneficial. I'll use my phone as an example, although the point is much more general. The phone can multitask and in fact does: you can listen to music and do something else at the same time. On the other hand, the way the software has been designed makes multitasking next to useless. (Ditto with the external touch screen: it can take touch commands, but only one application makes use of it, and only with 3 commands.) To take the multitasking example to the extreme, if I plug my phone into my laptop and it registers as an external disk, it doesn't allow any kind of operation: messages, calling, calendar, everything out of reach, although I can receive a call. No "battery life" issue there: it's charging while connected. BTW, another example of design below the current state of the art: I don't see a phone on the horizon which will remember where in an audio or video file you were when you stopped listening/watching it last time (podcasts are a good use case). Simplistic rewind/fast forward functionality only aggravates the problem.

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  • Programming graphics and sound on PC - Total newbie questions, and lots of them!

    - by Russel
    Hello, This isn't exactly specifically a programming question (or is it?) but I was wondering: How are graphics and sound processed from code and output by the PC? My guess for graphics: There is some reserved memory space somewhere that holds exactly enough room for a frame of graphics output for your monitor. IE: 800 x 600, 24 bit color mode == 800x600x3 = ~1.4MB memory space Between each refresh, the program writes video data to this space. This action is completed before the monitor refresh. Assume a simple 2D game: the graphics data is stored in machine code as many bytes representing color values. Depending on what the program(s) being run instruct the PC, the processor reads the appropriate data and writes it to the memory space. When it is time for the monitor to refresh, it reads from each memory space byte-for-byte and activates hardware depending on those values for each color element of each pixel. All of this of course happens crazy-fast, and repeats x times a second, x being the monitor's refresh rate. I've simplified my own likely-incorrect explanation by avoiding talk of double buffering, etc Here are my questions: a) How close is the above guess (the three steps)? b) How could one incorporate graphics in pure C++ code? I assume the practical thing that everyone does is use a graphics library (SDL, OpenGL, etc), but, for example, how do these libraries accomplish what they do? Would manual inclusion of graphics in pure C++ code (say, a 2D spite) involve creating a two-dimensional array of bit values (or three dimensional to include multiple RGB values per pixel)? Is this how it would be done waaay back in the day? c) Also, continuing from above, do libraries such as SDL etc that use bitmaps actual just build the bitmap/etc files into machine code of the executable and use them as though they were build in the same matter mentioned in question b above? d) In my hypothetical step 3 above, is there any registers involved? Like, could you write some byte value to some register to output a single color of one byte on the screen? Or is it purely dedicated memory space (=RAM) + hardware interaction? e) Finally, how is all of this done for sound? (I have no idea :) )

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  • Square Peg Web: Gets you the traffic to where it matters most: Your Website!

    - by demetriusalwyn
    Have you decided to start your business online or is your business not reaching the targeted audience? Come to Square Peg Web; where you will find what you want to make your business reach new heights. The team at Square Peg Web is professionals who understand what you want and make sure you get it right. Our confidence stems from the fact of thousands of satisfied clients who keep referring friends and business associates to us and we do not let our clients down. Many companies promise the sky but how far is does their work live up to the promises? We do not know about the others however, we are sure that we strive to put together all our ideas and thoughts to make your website rank among the top. Web hosting is something that needs to have a personal touch; Square Peg Web customizes everything to suit your requirements so that you do not have to look further. With Square Peg Web you have a host of features to make your Business go viral. Some of the product details that are offered with Square Peg Web are unlimited product options/ variants/ properties giving you an option on price modifiers. You get unlimited customized input fields for your products and you can also Customer-define the prices. Square Peg Web provides you an option of using multiple product images with zoom features and one can also list a particular product in several categories. There are other aspects which make Square Peg Web the best choice for your website needs; every sale of yours’ is important to you and to us. We make sure that each sale is tracked by the product and also the list of bestsellers that appeal to the audience. Other comprehensive statistics of Square Peg Web includes searchable order data, an interface for shipments and order fulfillments, export sales & customer data for usage in a spreadsheet and the ability to export orders to QuickBooks format. With Square Peg Web; Admin Panel is a lot simpler. Administrative access is completely password protected and any changes done are all in real-time. You can have absolute control on the cart from anywhere around the world using your web browser and the topping on the cake is the unlimited amount of admin accounts that can be created for you. Square Peg Web offers you a world of experience with the options of choosing from marketing websites to e-commerce and from customized applications to community oriented sites. Some of the projects which appear in the portfolio of Square Peg Web are Online Marketing Web Sites, E-Commerce Web Sites, customized web applications, Blog designing and programming, video sharing and the option of downloading web sites, online advertisements, flash animation, customer and product support web sites, web site re-designing and planning and complete information architecture.

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  • Replace a div content with PHP

    - by Zakaria
    hi everybody, yesterday, I posted a question about "Hom to change a DIV id with a php function" and someone found the right answer with a regular expression. The problem is that I wanted to use this answer to aplly the method on other same problems. But, as I'm very bad at regular expressions, I couldn't. So the problem is that I upload some videos with FCKEditor and put the video script in my database and the result is like that: <div id="player959093-parent" style="text-align: center;float: left;"> <div style="border-style: none; height: 160px; width: 270px; overflow: hidden; background-color: rgb(220, 220, 220); background-image: url(http://localhost/fckeditor/editor/plugins/flvPlayer/flvPlayer.gif); background-repeat:no-repeat; background-position:center;"><script src="http://localhost/fckeditor/editor/plugins/flvPlayer/swfobject.js" type="text/javascript"></script> <div id="player959093"><a href="http://www.macromedia.com/go/getflashplayer">Get the Flash Player</a> to see this player. <div id="player959093-config" style="display: none;visibility: hidden;width: 0px;height:0px;overflow: hidden;">url=/editeur/images/flash/FOO.flv width=270 height=160 loop=false play=false downloadable=false fullscreen=true displayNavigation=true displayDigits=true align=left dispPlaylist=none playlistThumbs=false</div> </div> <script type="text/javascript"> var s1 = new SWFObject("http://localhost/editeur/javascript/fckeditor/editor/plugins/flvPlayer/mediaplayer.swf","single","270","160","7"); s1.addVariable("width","270"); s1.addVariable("height","160"); s1.addVariable("autostart","false"); s1.addVariable("file","/editeur/images/flash/FOO.flv"); s1.addVariable("repeat","false"); s1.addVariable("image",""); s1.addVariable("showdownload","false"); s1.addVariable("link","/editeur/images/flash/FOO.flv"); s1.addParam("allowfullscreen","true"); s1.addVariable("showdigits","true"); s1.addVariable("shownavigation","true"); s1.addVariable("logo",""); s1.write("player959093"); </script></div> </div> When I echo this content once in my PHP page, It works great. More than once, the videos doesn't appear. Which is obvious because of the unique ID. As you can see, the content has these ids: div id="player959093-parent" div id="player959093" div id="player959093-config s1.write("player959093"); So my question is: Is there a function that can replace the string "player959093" or concatenate it with some other string to resolve the display problem? Thank you very much, Regards.

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  • How to make a composite Zend Form Element that includes a Dojo Field

    - by Joe
    I used the zendcast video to get me this far. The form is properly displayed. However, I need to change the display order box into a number box of zend dojo type. I cannot figure it out. Even help with examples would be great. <?php class My_View_Helper_CategoryDetailElement extends Zend_View_Helper_FormElement { protected $html = ''; public function CategoryDetailElement($name, $value = null, $attribs = null) { $type = $description = $displayOrder = $time = ''; if($value) { $type = $value->type; $description = $value->description; $displayOrder = $value->displayOrder; $time = $value->time; } $helper = new Zend_View_Helper_FormText(); $helper->setView($this->view); $helper_label = new Zend_View_Helper_FormLabel(); $helper_label->setView($this->view); $helper_select = new Zend_View_Helper_FormSelect(); $helper_select->setView($this->view); $helper_textarea = new Zend_View_Helper_FormTextarea(); $helper_textarea->setView($this->view); $this->html .= $helper_label->formLabel($name . '[type]', 'Type: ', array()); $this->html .= $helper_select->formSelect($name . '[type]', $type, array(), array('individual'=>'individual', 'team'=>'team')); $this->html .= "<br />"; $this->html .= $helper_label->formLabel($name . '[description]', 'Description: ', array()); $this->html .= $helper_textarea->formTextarea($name . '[description]', $description, array()); $this->html .= "<br />"; $this->html .= $helper_label->formLabel($name . '[displayOrder]', 'Display Order: ', array()); $this->html .= $helper->formText($name . '[displayOrder]', $displayOrder, array()); $this->html .= "<br />"; $this->html .= $helper_label->formLabel($name . '[time]', 'Time: ', array()); $this->html .= $helper->formText($name . '[time]', $time, array()); return $this->html; } } ?>

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  • iPhone RSS thumbnail

    I have a simple RSS reader. Stories are downloaded, put into a UITableView, and when you click it, each story loads in a UIWebView. It works great. Now though, I'd like to incorporate an image on the left side (like you'd see in the YouTube app). However, since my app pulls from an RSS feed, I can't simply specify image X to appear in row X because row X will be row Y tomorrow, and things will get out of order, you know? I am currently pulling from a YouTube RSS feed, and can get the video title, description, publication date, but I'm stuck as to how to pull the little thumbnail besides each entry in the feed. As you can probably tell, I'm a coding newbie (this being my first application other than a Hello World app) and I'm getting so frustrated by my own lack of knowledge. Thanks! BTW, here's some sample code: - (void)parser:(NSXMLParser *)parser didStartElement:(NSString *)elementName namespaceURI:(NSString *)namespaceURI qualifiedName:(NSString *)qName attributes:(NSDictionary *)attributeDict{ //NSLog(@"found this element: %@", elementName); if (currentElement) { [currentElement release]; currentElement = nil; } currentElement = [elementName copy]; if ([elementName isEqualToString:@"item"]) { // clear out our story item caches... item = [[NSMutableDictionary alloc] init]; currentTitle = [[NSMutableString alloc] init]; currentDate = [[NSMutableString alloc] init]; currentSummary = [[NSMutableString alloc] init]; currentLink = [[NSMutableString alloc] init]; } } - (void)parser:(NSXMLParser *)parser didEndElement:(NSString *)elementName namespaceURI:(NSString *)namespaceURI qualifiedName:(NSString *)qName{ //NSLog(@"ended element: %@", elementName); if ([elementName isEqualToString:@"item"]) { // save values to an item, then store that item into the array... [item setObject:currentTitle forKey:@"title"]; [item setObject:currentLink forKey:@"link"]; [item setObject:currentSummary forKey:@"summary"]; [item setObject:currentDate forKey:@"date"]; [stories addObject:[item copy]]; NSLog(@"adding story: %@", currentTitle); } } - (void)parser:(NSXMLParser *)parser foundCharacters:(NSString *)string{ //NSLog(@"found characters: %@", string); // save the characters for the current item... if ([currentElement isEqualToString:@"title"]) { [currentTitle appendString:string]; } else if ([currentElement isEqualToString:@"link"]) { [currentLink appendString:string]; } else if ([currentElement isEqualToString:@"description"]) { [currentSummary appendString:string]; } else if ([currentElement isEqualToString:@"pubDate"]) { [currentDate appendString:string]; } }

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