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  • XNA RTS A* pathfinding issues

    - by Slayter
    I'm starting to develop an RTS game using the XNA framework in C# and am still in the very early prototyping stage. I'm working on the basics. I've got unit selection down and am currently working on moving multiple units. I've implemented an A* pathfinding algorithm which works fine for moving a single unit. However when moving multiple units they stack on top of each other. I tried fixing this with a variation of the boids flocking algorithm but this has caused units to sometimes freeze and get stuck trying to move but going no where. Ill post the related methods for moving the units below but ill only post a link to the pathfinding class because its really long and i don't want to clutter up the page. These parts of the code are in the update method for the main controlling class: if (selectedUnits.Count > 0) { int indexOfLeader = 0; for (int i = 0; i < selectedUnits.Count; i++) { if (i == 0) { indexOfLeader = 0; } else { if (Vector2.Distance(selectedUnits[i].position, destination) < Vector2.Distance(selectedUnits[indexOfLeader].position, destination)) indexOfLeader = i; } selectedUnits[i].leader = false; } selectedUnits[indexOfLeader].leader = true; foreach (Unit unit in selectedUnits) unit.FindPath(destination); } foreach (Unit unit in units) { unit.Update(gameTime, selectedUnits); } These three methods control movement in the Unit class: public void FindPath(Vector2 destination) { if (path != null) path.Clear(); Point startPoint = new Point((int)position.X / 32, (int)position.Y / 32); Point endPoint = new Point((int)destination.X / 32, (int)destination.Y / 32); path = pathfinder.FindPath(startPoint, endPoint); pointCounter = 0; if (path != null) nextPoint = path[pointCounter]; dX = 0.0f; dY = 0.0f; stop = false; } private void Move(List<Unit> units) { if (nextPoint == position && !stop) { pointCounter++; if (pointCounter <= path.Count - 1) { nextPoint = path[pointCounter]; if (nextPoint == position) stop = true; } else if (pointCounter >= path.Count) { path.Clear(); pointCounter = 0; stop = true; } } else { if (!stop) { map.occupiedPoints.Remove(this); Flock(units); // Move in X ********* TOOK OUT SPEED ********** if ((int)nextPoint.X > (int)position.X) { position.X += dX; } else if ((int)nextPoint.X < (int)position.X) { position.X -= dX; } // Move in Y if ((int)nextPoint.Y > (int)position.Y) { position.Y += dY; } else if ((int)nextPoint.Y < (int)position.Y) { position.Y -= dY; } if (position == nextPoint && pointCounter >= path.Count - 1) stop = true; map.occupiedPoints.Add(this, position); } if (stop) { path.Clear(); pointCounter = 0; } } } private void Flock(List<Unit> units) { float distanceToNextPoint = Vector2.Distance(position, nextPoint); foreach (Unit unit in units) { float distance = Vector2.Distance(position, unit.position); if (unit != this) { if (distance < space && !leader && (nextPoint != position)) { // create space dX += (position.X - unit.position.X) * 0.1f; dY += (position.Y - unit.position.Y) * 0.1f; if (dX > .05f) nextPoint.X = nextPoint.X - dX; else if (dX < -.05f) nextPoint.X = nextPoint.X + dX; if (dY > .05f) nextPoint.Y = nextPoint.Y - dY; else if (dY < -.05f) nextPoint.Y = nextPoint.Y + dY; if ((dX < .05f && dX > -.05f) && (dY < .05f && dY > -.05f)) stop = true; path[pointCounter] = nextPoint; Console.WriteLine("Make Space: " + dX + ", " + dY); } else if (nextPoint != position && !stop) { dX = speed; dY = speed; Console.WriteLine(dX + ", " + dY); } } } } And here's the link to the pathfinder: https://docs.google.com/open?id=0B_Cqt6txUDkddU40QXBMeTR1djA I hope this post wasn't too long. Also please excuse the messiness of the code. As I said before this is early prototyping. Any help would be appreciated. Thanks!

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  • Keystore and Credential Store interplay in OWSM - 11g

    - by Prakash Yamuna
    One of the most common problems faced by customer's is the use of the keystore and it's interplay with the credential store.Here is a picture that describes these relationships.(Click on the picture for a larger image). The picture makes some assumptions in describing the relationship. Some of assumptions are: a) the key used for signing and encryption are the same. b) A keystore can have multiple keys and each key can have it's own alias. In the picture I show only a single key with alias "orakey". c) The keystore being described here is a JKS keystore. Things can vary slightly for other type of keystores. I hope to have a detailed How To that provides the larger picture and then shows these relationships in that context and this picture was created in the context of that How-To. However I think people will find this picture useful on a standalone basis as well. The <serviceInstance> is the entry you will find in jps-config.xml

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  • My events don't show up in the goal funnels or conversion funnels

    - by Amit Bens
    I have an event set up on a website and I'd like to track the effect this event has on conversion rate. The event seems to be working fine - I can see it on Top Events with all the labels, etc. But when going into Goal Flow and selecting 'Event Category' these events don't show up. I have this running for about a week. And I have made multiple checks to verify that I have events that triggered the conversion goal. Any clue about what I'm doing wrong?

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  • How do I Fallback to Older DirectX Versions?

    - by smoth190
    I had a feeling that it would be easier to tackle this problem before I got too deep into development (unless, of course if that's a bad idea/the hard way, please inform me...). I'm creating my game to be run ideally on DirectX 11, however, I want to offer it on DirectX 10, and I'm unsure if it is worth offering it for DirectX 9 for XP users. I'm not too sure how this fallback even works, as I can't find many articles on the internet. If someone could give me an in-depth article, that would be great. I've read a little about how since DirectX11 is completely absent on XP, it is hard to even check for support. Someone mentioned having multiple applications for each version, is this a good idea? Thanks to anyone who can point me in the right direction here.

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  • Oracle GoldenGate 12c - Leading Enterprise Replication

    - by Doug Reid
    Oracle GoldenGate 12c released  on October 17th and includes several new cutting edge features that firmly establishes GoldenGate's leader position in the data replication space.   In fact, this release more than doubles the performance of data delivery, supports Oracle's new multitenant database feature,  it's more secure, has more options for high availability, and has made great strides to simplify the configuration and deployment of the product.     Read through the press release if you haven't already and do not miss the quote from Cern's Eva Dafonte Perez, regarding Oracle GoldenGate 12c "….performs five times faster compared to previous GoldenGate versions and simplifies the management of a multi-tier environment" There are a variety of new and improved features in the Oracle GoldenGate 12c.  Here are the highlights: Optimized for Oracle Database 12c -  GoldenGate 12c is custom tailored to the unique capabilities of Oracle database 12c and out of the box GoldenGate 12c supports multitenant (pluggable database (PDB)) and non-consolidated deployments of Oracle Database 12c.   The naming convention used by database 12c is now in three parts (PDB-name, schema-name, and object name).  We have made changes to the GoldenGate capture process to support the new naming convention and streamlined the whole process so a single GoldenGate capture process is being used at the container level rather than at each individual PDB.  By having the capture process at the container level resource usage and the number of processes are reduced. To view a conceptual architecture diagram click here. Integrated Delivery for the Oracle Database - Leveraging a lightweight streaming API built exclusively for Oracle GoldenGate 12c, this process distributes load, auto tunes the degree of parallelism, scales better, and delivers blinding rates of changed data delivery to the Oracle database.  One of the goals for Oracle GoldenGate 12c was to reduce IT costs by simplifying the configuration and reduce the time to manage complex infrastructures.  In previous versions of Oracle GoldenGate, customers would split transaction loads by grouping tables into multiple different delivery processes (click here to view the previous method). Each delivery process executed independently and without any interaction or knowledge of other delivery processes.  This setup was complicated to configure and time consuming as the developer needed in-depth knowledge of the source and target schemas and the transaction profile. With GoldenGate 12c and Integrated Delivery we have made it easier to configure and faster to deploy.  To view a conceptual architecture diagram of integrated delivery click here Coordinated Delivery for Non-Oracle Databases - Coordinated Delivery orchestrates high-speed apply processes and simplifies the configuration of GoldenGate for non-Oracle targets. In Oracle GoldenGate 12c a single delivery process is used with multiple threads (click here) and key events, such as primary key updates, event markers, DDL, etc, are coordinated between the various threads to insure that the transactions are applied in the same sequence as they were captured, all while delivery improved performance.  Replication Between On-Premises and Cloud-Based systems. - The trend for business to utilize both on-premises and cloud-based systems is rising and businesses need to replicate data back and forth.   GoldenGate 12c can be configured in a variety of ways to provide real-time replication when unrestricted or restricted (limited ports or HTTP tunneling) networks are between on-premises and cloud-based systems.    Expanded Heterogeneity - It wouldn't be a GoldenGate release without new and improved platform support.   Release 1 includes support for MySQL 5.6 and Sybase 15.7.   Upcoming in the next release GoldenGate, support will be expanded for MS SQL Server, DB2, and Teradata. Tighter Security - Oracle GoldenGate 12c is integrated with the Oracle wallet to shield usernames and passwords using strong encryption and aliases.   Customers accustomed to using the Oracle Wallet with other Oracle products will instantly be familiar with how to use this great new feature Expanded Oracle Application and Technology Support -   GoldenGate can be used along with Oracle Coherence to enable real-time changed data feeds to the Coherence cache using Toplink and the Oracle GoldenGate JMS adapter.     Plus,  Oracle Advanced Customer Services (ACS) now offers a low downtime E-Business Suite platform and database migrations using GoldenGate as the enabling technology.  Keep tuned for more blogs on the new features and the upcoming launch webcast where we will go into these new features in more detail.   In the mean time make sure to read through our white paper "Oracle GoldenGate 12c Release 1 New Features Overview"

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  • Why is using C++ libraries so complicated?

    - by Pius
    First of all, I want to note I love C++ and I'm one of those people who thinks it is easier to code in C++ than Java. Except for one tiny thing: libraries. In Java you can simply add some jar to the build path and you're done. In C++ you usually have to set multiple paths for the header files and the library itself. In some cases, you even have to use special build flags. I have mainly used Visual Studio, Code Blocks and no IDE at all. All 3 options do not differ much when talking about using external libraries. I wonder why was there made no simpler alternative for this? Like having a special .zip file that has everything you need in one place so the IDE can do all the work for you setting up the build flags. Is there any technical barrier for this?

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  • How do I inject test objects when the real objects are created dynamically?

    - by JW01
    I want to make a class testable using dependency injection. But the class creates multiple objects at runtime, and passes different values to their constructor. Here's a simplified example: public abstract class Validator { private ErrorList errors; public abstract void validate(); public void addError(String text) { errors.add( new ValidationError(text)); } public int getNumErrors() { return errors.count() } } public class AgeValidator extends Validator { public void validate() { addError("first name invalid"); addError("last name invalid"); } } (There are many other subclasses of Validator.) What's the best way to change this, so I can inject a fake object instead of ValidationError? I can create an AbstractValidationErrorFactory, and inject the factory instead. This would work, but it seems like I'll end up creating tons of little factories and factory interfaces, for every dependency of this sort. Is there a better way?

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  • Troubleshooting Errors When Embedding Type Information (Doug Rothaus)

    Visual Studio 2010 has a new feature, Embed Interop Types, that can simplify application deployment and solve those pesky issues that can arise when using COM Interop and Primary Interop Assemblies (PIAs). If you’ve ever had to ship multiple versions of an application that automates Microsoft Office where the only difference between your published versions is the version of the PIA (to match different Office versions), then this feature is for you. You enable type embedding when you reference...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Using Transaction Logging to Recover Post-Archived Essbase data

    - by Keith Rosenthal
    Data recovery is typically performed by restoring data from an archive.  Data added or removed since the last archive took place can also be recovered by enabling transaction logging in Essbase.  Transaction logging works by writing transactions to a log store.  The information in the log store can then be recovered by replaying the log store entries in sequence since the last archive took place.  The following information is recorded within a transaction log entry: Sequence ID Username Start Time End Time Request Type A request type can be one of the following categories: Calculations, including the default calculation as well as both server and client side calculations Data loads, including data imports as well as data loaded using a load rule Data clears as well as outline resets Locking and sending data from SmartView and the Spreadsheet Add-In.  Changes from Planning web forms are also tracked since a lock and send operation occurs during this process. You can use the Display Transactions command in the EAS console or the query database MAXL command to view the transaction log entries. Enabling Transaction Logging Transaction logging can be enabled at the Essbase server, application or database level by adding the TRANSACTIONLOGLOCATION essbase.cfg setting.  The following is the TRANSACTIONLOGLOCATION syntax: TRANSACTIONLOGLOCATION [appname [dbname]] LOGLOCATION NATIVE ENABLE | DISABLE Note that you can have multiple TRANSACTIONLOGLOCATION entries in the essbase.cfg file.  For example: TRANSACTIONLOGLOCATION Hyperion/trlog NATIVE ENABLE TRANSACTIONLOGLOCATION Sample Hyperion/trlog NATIVE DISABLE The first statement will enable transaction logging for all Essbase applications, and the second statement will disable transaction logging for the Sample application.  As a result, transaction logging will be enabled for all applications except the Sample application. A location on a physical disk other than the disk where ARBORPATH or the disk files reside is recommended to optimize overall Essbase performance. Configuring Transaction Log Replay Although transaction log entries are stored based on the LOGLOCATION parameter of the TRANSACTIONLOGLOCATION essbase.cfg setting, copies of data load and rules files are stored in the ARBORPATH/app/appname/dbname/Replay directory to optimize the performance of replaying logged transactions.  The default is to archive client data loads, but this configuration setting can be used to archive server data loads (including SQL server data loads) or both client and server data loads. To change the type of data to be archived, add the TRANSACTIONLOGDATALOADARCHIVE configuration setting to the essbase.cfg file.  Note that you can have multiple TRANSACTIONLOGDATALOADARCHIVE entries in the essbase.cfg file to adjust settings for individual applications and databases. Replaying the Transaction Log and Transaction Log Security Considerations To replay the transactions, use either the Replay Transactions command in the EAS console or the alter database MAXL command using the replay transactions grammar.  Transactions can be replayed either after a specified log time or using a range of transaction sequence IDs. The default when replaying transactions is to use the security settings of the user who originally performed the transaction.  However, if that user no longer exists or that user's username was changed, the replay operation will fail. Instead of using the default security setting, add the REPLAYSECURITYOPTION essbase.cfg setting to use the security settings of the administrator who performs the replay operation.  REPLAYSECURITYOPTION 2 will explicitly use the security settings of the administrator performing the replay operation.  REPLAYSECURITYOPTION 3 will use the administrator security settings if the original user’s security settings cannot be used. Removing Transaction Logs and Archived Replay Data Load and Rules Files Transaction logs and archived replay data load and rules files are not automatically removed and are only removed manually.  Since these files can consume a considerable amount of space, the files should be removed on a periodic basis. The transaction logs should be removed one database at a time instead of all databases simultaneously.  The data load and rules files associated with the replayed transactions should be removed in chronological order from earliest to latest.  In addition, do not remove any data load and rules files with a timestamp later than the timestamp of the most recent archive file. Partitioned Database Considerations For partitioned databases, partition commands such as synchronization commands cannot be replayed.  When recovering data, the partition changes must be replayed manually and logged transactions must be replayed in the correct chronological order. If the partitioned database includes any @XREF commands in the calc script, the logged transactions must be selectively replayed in the correct chronological order between the source and target databases. References For additional information, please see the Oracle EPM System Backup and Recovery Guide.  For EPM 11.1.2.2, the link is http://docs.oracle.com/cd/E17236_01/epm.1112/epm_backup_recovery_1112200.pdf

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  • Dynamic User Specific CSS Selection at Run Time

    I had a cool question while I was at MIX. A developer needed the ability to have his site render pages using a CSS file selected based on some user specific criteria. ASP.NET 4 controls generate CSS friendly output and more and more we web developers are using CSS for layout etc. Using multiple CSS files in our site wide templates we can not only provide different aesthetic experiences but we can chage the style based on the device type (Printer ot Phone) or the special needs of the end user...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Firefox profile issue

    - by vooda gopal
    Is there any limit in the number of firefox profiles that can be created? My issue is I am currently doing selenium webdriver automation in linux for a device. There are 50 devices of same kind and framework will pickup a device depending on availability. I need to by pass unsigned ssl pages. I am using firefox 14. I have implemented following but it is not consistent. everytime a device is chosen adds cer of device to the cert file in firefox profile but I am getting sec_error_bad_signature very frequently. So I started recreating cert [delete and create if by opening firefox] file for every run. Now this is posing a problem if multiple devices are run at the same time. Hence I want to create separate firefox profile

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  • Why we do not use PowerConnect to access PeopleSoft Tree

    - by dylan.wan
    1. It does not allow you to use parameters to the PeopleSoft connect. It may be changed later. However, it was a big issue when we try to address customer issues. 2. It requires EFFDT as an option. It expect that people change the EFFDT using Mapping Editor. How can a business user does that every month? 3. It asks for a Tree Name. Many PeopleSoft tree structure supports multiple trees. Tree is just a header of the hierarchy. Whenever you add a new Tree, you need to create a new mapping!! It does not make sense to use PowerConnect due to the customer demands. All requirements are from customers. We have no choice but stop using it.

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  • cross resolution level design advice [on hold]

    - by Mike
    I was looking for some beginner advice regarding level design across multiple resolutions. I believe the answer is likely "it depends", but any input from anyone with real experience is very appreciated. Basically, I am building a 2D Super Metroid type game. If rooms/levels are to be a tiled grid, what are some general best practices for designing rooms when taking into account different resolutions? Since more or less tiles could fit vertically on a single screen depending on the resolution, is it better to design towards possibly having more of the room visible depending on the screen (with a bare minimum needed for gameplay), or should I fix the design at a certain tile height and scale the graphics?

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  • How can I allow robots access to my sitemap, but prevent casual users from accessing it?

    - by morpheous
    I am storing my sitemaps in my web folder. I want web crawlers (Googlebot etc) to be able to access the file, but I dont necessarily want all and sundry to have access to it. For example, this site (superuser.com), has a site index - as specified by its robots.txt file (http://superuser.com/robots.txt). However, when you type http://superuser.com/sitemap.xml, you are directed to a 404 page. How can I implement the same thing on my website? I am running a LAMP website, also I am using a sitemap index file (so I have multiple site maps for the site). I would like to use the same mechanism to make them unavailable via a browser, as described above.

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  • Box2D physics editor for complex bodies

    - by Paul Manta
    Is there any editor out there that would allow me to define complex entities, with joins connecting their multiple bodies, instead of regular single body entities? For example, an editor that would allow me to 'define' a car as having a main body with two circles as wheels, connected through joints. Clarification: I realize I haven't been clear enough about what I need. I'd like to make my engine data-driven, so all entities (and therefore their Box2D bodies) should be defined externally, not in code. I'm looking for a program like Code 'N' Web's PhysicsEditor, except that one only handles single body entities, no joints or anything like that. Like PhysicsEditor, the program should be configurable so that I can save the data in whatever format I want to. Does anyone know of any such software?

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  • GameState management hierarchical FSM vs stack based FSM

    - by user8363
    I'm reading a bit on Finite State Machines to handle game states (or screens). I would like to build a rather decent FSM that can handle multiple screens. e.g. while the game is running I want to be able to pop-up an ingame menu and when that happens the main screen must stop updating (the game is paused) but must still be visible in the background. However when I open an inventory pop-up the main screen must be visible and continue updating etc. I'm a bit confused about the difference in implementation and functionality between hierarchical FSM's and FSM's that handle a stack of states instead. Are they basically the same? Or are there important differences?

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  • First languages with generic programming support

    - by oluies
    Which was the first language with generic programming support, and what was the first major staticly typed language (widely used) with generics support. Generics implement the concept of parameterized types to allow for multiple types. The term generic means "pertaining to or appropriate to large groups of classes." I have seen the following mentions of "first": First-order parametric polymorphism is now a standard element of statically typed programming languages. Starting with System F [20,42] and functional programming lan- guages, the constructs have found their way into mainstream languages such as Java and C#. In these languages, first-order parametric polymorphism is usually called generics. From "Generics of a Higher Kind", Adriaan Moors, Frank Piessens, and Martin Odersky Generic programming is a style of computer programming in which algorithms are written in terms of to-be-specified-later types that are then instantiated when needed for specific types provided as parameters. This approach, pioneered by Ada in 1983 From Wikipedia Generic Programming

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  • Using C++11 for cross-platform Game Engine Development

    - by Samaursa
    Note: This is not a 'give your opinion' question about C++03 and C++11. Our game engine, written in C++03, is designed to be compiled on Windows, OSX and iOS. Linux support is planned for the (very) near future. Our experience is limited when it comes to consoles, which is why I am asking this question. Currently, we are debating whether switching to C++11 and using non-compatible features of the C++11 standard could pose a problem in the near future when we need to port our engine to any of the current gen consoles (perhaps the compilers supported by some console(s) do not support C++11 yet? We don't know...). So, game developers who have experience across multiple platforms and consoles, do you think we should stick to C++03 until the new generation of consoles arrive and most everybody has switched to C++11 standard (have they already?). Or are most consoles using/support compilers (VC++, GCC or variants?) that are already supporting C++11 features?

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  • Problem with audio sharing between different programs

    - by Lars Borg
    I've been using Linux for quite some time, but until now I've never run into any problems. I also saw the thread "Sound, stopping between multiple programs", but it is referring to a very old version... My problem is that when I run Diablo 3 (using PlayOnLinux) and Skype 4 at the same time, I only get audio from the program that I start first. If I start skype first and then Diablo 3, I have perfekt audio in Skype and sometimes I might hear a faint whisper of the Diablo sounds... This problem started after I changed motherboard to Asus p8z77-v pro with 16GB memory and Intel i7 3770K CPU. With the old motherboard, all this worked just fine. The OS is Ubuntu 12.04. I have only installed Wine, PlayOnLinux, Skype 4, and Diablo 3. All of the latest version, as far as I know. What should I do? What do you need to know, in order to be able to help? Thanks /Lasse

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  • Understanding the problem when things break in production

    - by bitcycle
    Scenario: You push to production The push broke multiple things That same build did not break qa or dev As a developer, you don't have prod access. There is lots of pressure from above to get things working agian. Specifics: PHP/MVC application that is API-driven in Zend. Deployed to a few servers. My question: While investigating, lets say I have a hunch that something is wrong. But, I don't know for sure. And, of course, I can't test things in production. If I have a suggested fix based on that hunch, would it be wise to try and apply it and see if it works, before understanding what the problem is?

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  • Can't connect to local MySQL server through socket '/var/run/mysqld/mysqld.sock' (2)

    - by Siddharth
    My mysql installation was screwed up. I uninstalled and installed it multiple times. But I kept getting a hang or a error "cant connect". I now finally have it running with sudo -u mysql mysqld. How do I get mysqld to run at startup, and why do I need to run it as user mysql. Can I change it to run as root ? Edit Filesystem Size Used Avail Use% Mounted on /dev/sda1 230G 5.5G 213G 3% / none 2.0G 268K 2.0G 1% /dev none 2.0G 3.2M 2.0G 1% /dev/shm none 2.0G 92K 2.0G 1% /var/run none 2.0G 0 2.0G 0% /var/lock none 2.0G 0 2.0G 0% /lib/init/rw /dev/sda5 230G 20G 199G 9% /home

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  • ubuntu software center only opens for a few seconds, then crashes?

    - by Sarah Mae
    so i've been googling this question all day, and i've tried everything. i've tried uninstalling and reinstalling USC multiple times, i've tried basically all of the terminal commands that these forums/ask boards have recommended, to no avail. i'm at a loss. i'm using ubuntu 12.04 :O edit// i should probably be more specific about my problem! ahah. everytime i try to open USC, the frame and everything will show up & it'll load for about 5 seconds, then it'll turn gray & i'll have to force quit it :I

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  • Get Real Multitasking on Android With These 8 Floating Apps

    - by Chris Hoffman
    Android has decent multitasking, but the missing piece of the puzzle is the ability to have multiple apps on-screen at the same time – particularly useful on a larger tablet. Floating apps fill this need. Floating apps function as always-on-top windows, allowing you to watch videos, browse the web, take notes, or do other things while using another app. They demonstrate how Android’s interface is more flexible than iOS and the Modern UI in Windows. Secure Yourself by Using Two-Step Verification on These 16 Web Services How to Fix a Stuck Pixel on an LCD Monitor How to Factory Reset Your Android Phone or Tablet When It Won’t Boot

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  • Recommended: git-completion.bash

    - by andy.grover
    If you use git on a daily basis like I do, git-completion.bash is a great way to make your life a little easier. While I guess it does add tab-completion for git commands, the most useful feature for me is the ability to put the current branch into the cmdline prompt. Now that I am comfortable working with multiple git branches and remotes, a little reminder where I am prevents time-consuming mistakes. git-completion.bash lives in git's git tree.git clone git://git.kernel.org/pub/scm/git/git.gitcopy git/contrib/completion/git-completion.bash to ~/.git-completion.shFollow the instructions in the file to set up, and enable showing branch in $PS1I also use this alias in my ~/.gitconfig, which is convenient:[alias]        log1 = log --pretty=oneline --abbrev-commitHave fun!

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  • Copy all bridge traffic to a specific interface

    - by Azendale
    I have a bridge/switch set up an a machine that has multiple ports. Occasionally, I have a vm running through virtualbox, and I'll have it use a virtual adapter and then I add the adapter to the bridge. I have heard that some switches can copy all the traffic they see to a specific port on the bridge, usually for network monitoring. I would like to be able to run some windows based network tools. I do not want to run Windows on the actual hardware, because it would be lots of work to duplicate my setup in windows, so I was thinking if I can copy all traffic to a port, I can send it to a VM with windows. How can I set this up? I think this might be ebtables area, but I don't know ebtables well enough to know for sure, and it always seems like (from my understanding of ebtables) ebtables does something with the traffic (drop, accept, etc), but never copies it.

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