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  • taglib link errors

    - by Vihaan Verma
    I m using taglib for one of my projects . The Debug/Release library is build using MSVC 10. On compiling the code with the library in taglib/taglib/Release some linker error are thrown . id3.cpp.1.o : error LNK2019: unresolved external symbol "__declspec(dllimport) public: class TagLib::AudioPropertie s * __cdecl TagLib::FileRef::audioProperties(void)const " (__imp_?audioProperties@FileRef@TagLib@@QEBAPEAVAudioProp erties@2@XZ) referenced in function "struct MetaData __cdecl ID3::getMetaDataOfFile(class std::basic_string<char,st ruct std::char_traits<char>,class std::allocator<char> >)" (?getMetaDataOfFile@ID3@@YA?AUMetaData@@V?$basic_string@ DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z) id3.cpp.1.o : error LNK2019: unresolved external symbol "__declspec(dllimport) public: virtual __cdecl TagLib::Stri ng::~String(void)" (__imp_??1String@TagLib@@UEAA@XZ) referenced in function "struct MetaData __cdecl ID3::getMetaDa taOfFile(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >)" (?getMetaDataOfF ile@ID3@@YA?AUMetaData@@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z) id3.cpp.1.o : error LNK2019: unresolved external symbol "__declspec(dllimport) public: class std::basic_string<char ,struct std::char_traits<char>,class std::allocator<char> > __cdecl TagLib::String::to8Bit(bool)const " (__imp_?to8 Bit@String@TagLib@@QEBA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@_N@Z) referenced in function "struct MetaData __cdecl ID3::getMetaDataOfFile(class std::basic_string<char,struct std::char_traits<char>,class s td::allocator<char> >)" (?getMetaDataOfFile@ID3@@YA?AUMetaData@@V?$basic_string@DU?$char_traits@D@std@@V?$allocator @D@2@@std@@@Z) id3.cpp.1.o : error LNK2019: unresolved external symbol "__declspec(dllimport) public: virtual __cdecl TagLib::File Ref::~FileRef(void)" (__imp_??1FileRef@TagLib@@UEAA@XZ) referenced in function "struct MetaData __cdecl ID3::getMet aDataOfFile(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >)" (?getMetaData OfFile@ID3@@YA?AUMetaData@@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z) id3.cpp.1.o : error LNK2019: unresolved external symbol "__declspec(dllimport) public: class TagLib::Tag * __cdecl TagLib::FileRef::tag(void)const " (__imp_?tag@FileRef@TagLib@@QEBAPEAVTag@2@XZ) referenced in function "struct Meta Data __cdecl ID3::getMetaDataOfFile(class std::basic_string<char,struct std::char_traits<char>,class std::allocator <char> >)" (?getMetaDataOfFile@ID3@@YA?AUMetaData@@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z ) id3.cpp.1.o : error LNK2019: unresolved external symbol "__declspec(dllimport) public: bool __cdecl TagLib::FileRef ::isNull(void)const " (__imp_?isNull@FileRef@TagLib@@QEBA_NXZ) referenced in function "struct MetaData __cdecl ID3: :getMetaDataOfFile(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >)" (?getM etaDataOfFile@ID3@@YA?AUMetaData@@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z) id3.cpp.1.o : error LNK2019: unresolved external symbol "__declspec(dllimport) public: __cdecl TagLib::FileRef::Fil eRef(class TagLib::FileName,bool,enum TagLib::AudioProperties::ReadStyle)" (__imp_??0FileRef@TagLib@@QEAA@VFileName @1@_NW4ReadStyle@AudioProperties@1@@Z) referenced in function "struct MetaData __cdecl ID3::getMetaDataOfFile(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >)" (?getMetaDataOfFile@ID3@@YA?AU MetaData@@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z) id3.cpp.1.o : error LNK2019: unresolved external symbol "__declspec(dllimport) public: __cdecl TagLib::FileName::Fi leName(char const *)" (__imp_??0FileName@TagLib@@QEAA@PEBD@Z) referenced in function "struct MetaData __cdecl ID3:: getMetaDataOfFile(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >)" (?getMe taDataOfFile@ID3@@YA?AUMetaData@@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z) I m only including tag.lib from taglib/taglib/Release folder . Is there some other library I m missing out?

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  • How to send array by post method

    - by GanChinHock.com
    Following is my sample form. <form METHOD="post" METHOD="post" ACTION="index.php" METHOD="post" METHOD="post" METHOD="post"> <input TYPE="text" NAME="array[]" /> <input TYPE="text" NAME="array[]" /> <input TYPE="text" NAME="array[]" /> <input TYPE="text" NAME="array[]" /> <input TYPE="text" NAME="array[]" /> <input TYPE="text" NAME="array[]" /> <input TYPE="text" NAME="array[]" /> <input TYPE="text" NAME="array[]" /> <input TYPE="text" NAME="array[]" /> <input TYPE="text" NAME="array[]" /> <input TYPE="submit" NAME="submit" VALUE="Submit" /> </form> Basically I have 10 inputs of array. Assume my domain is http://domain.com and the file above is index.php. I am trying to fill the form automatically by using the following method. http://domain.com/index.php?array[]=John&array[]=Kelly ... & array[]=Steven Unfortunately, it is not working. :(

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  • jquery array: find elements that appear twice in the array

    - by tsiger
    For a markup like this: <div id="set1"> <div id="100">a div</div> <div id="101">another div</div> <div id="102">another div 2</div> <div id="120">same div</div> </div> <div id="set2"> <div id="105">a different div> <div id="101">another div</div> <div id="110">more divs</div> <div id="120">same div</div> </div> As you can see both #set1 and #set2 contain 2 divs with the same id (101, 120). Is it possible somehow with jQuery to find the common elements and add a class to the divs in #set1 that have the same id with divs in #set2? In other words after the script run the above code would look like this: <div id="set1"> <div id="100">a div</div> <div id="101" class="added">another div</div> <div id="102">another div 2</div> <div id="120" class="added">same div</div> </div> <div id="set2"> <div id="105">a different div> <div id="101">another div</div> <div id="110">more divs</div> <div id="120">same div</div> </div>

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  • HP p410i array controller - what happens if i add memory?

    - by James
    I have a p410i array controller that only has 256ram. We want to create a raid 5 so we have procured a 512 write back cache module. If we install the write back cache, will this erase the existing raid information. The server currently has 2 disks in raid 1. 6 are spare waiting for an upgrade to create a raid 5. the concern is if we replace/upgrade the memory for the controller, we will wipe the existing production raid 1 array. Thanks in advance.

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  • Creating rapid function overloads in C++

    - by DeadMG
    template<typename Functor, typename Return, typename Arg1, typename Arg2, typename Arg3, typename Arg4, typename Arg5, typename Arg6, typename Arg7, typename Arg8, typename Arg9, typename Arg10> class LambdaCall : public Instruction { public: LambdaCall(Functor func ,unsigned char constructorarg1 ,unsigned char constructorarg2 ,unsigned char constructorarg3 ,unsigned char constructorarg4 ,unsigned char constructorarg5 ,unsigned char constructorarg6 ,unsigned char constructorarg7 ,unsigned char constructorarg8 ,unsigned char constructorarg9 ,unsigned char constructorarg10) : arg1(constructorarg1) , arg2(constructorarg2) , arg3(constructorarg3) , arg4(constructorarg4) , arg5(constructorarg5) , arg6(constructorarg6) , arg7(constructorarg7) , arg8(constructorarg8) , arg9(constructorarg9) , arg10(constructorarg10) , function(func) {} void Call(State& state) { state.Push<Return>(func(*state.GetRegisterValue<Arg1>(arg1) ,*state.GetRegisterValue<Arg1>(arg1) ,*state.GetRegisterValue<Arg2>(arg2) ,*state.GetRegisterValue<Arg3>(arg3) ,*state.GetRegisterValue<Arg4>(arg4) ,*state.GetRegisterValue<Arg5>(arg5) ,*state.GetRegisterValue<Arg6>(arg6) ,*state.GetRegisterValue<Arg7>(arg7) ,*state.GetRegisterValue<Arg8>(arg8) ,*state.GetRegisterValue<Arg9>(arg9) ,*state.GetRegisterValue<Arg10>(arg10) )); } Functor function; unsigned char arg1; unsigned char arg2; unsigned char arg3; unsigned char arg4; unsigned char arg5; unsigned char arg6; unsigned char arg7; unsigned char arg8; unsigned char arg9; unsigned char arg10; }; Then again for every possible number of arguments I want to support, and again for void returns. Any way to do this faster?

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  • Declaring an array of character pointers (arg passing)

    - by Isaac Copper
    This is something that should be easy to answer, but is more difficult for me to find a particular right answer on Google or in K&R. I could totally be overlooking this, too, and if so please set me straight! The pertinent code is below: int main(){ char tokens[100][100]; char str = "This is my string"; tokenize(str, tokens); for(int i = 0; i < 100; i++){ printf("%s is a token\n", token[i]); } } void tokenize(char *str, char tokens[][]){ //do stuff with string and tokens, putting //chars into the token array like so: tokens[i][j] = <A CHAR> } So I realize that I can't have char tokens[][] in my tokenize function, but if I put in char **tokens instead, I get a compiler warning. Also, when I try to put a char into my char array with tokens[i][j] = <A CHAR>, I segfault. Where am I going wrong? (And in how many ways... and how can I fix it?) Thanks so much!

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  • How to get an array of members of an array

    - by Mystere Man
    Suppose I have a class public class Foo { public Bar { get; set; } } Then I have another class public class Gloop { public List<Foo> Foos { get; set; } } What's the easiest way to get a List of Foo.Bars? I'm using C# 4.0 and can use Linq if that is the best choice. My first thought was something like

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  • Put an array of Objects in nodes of another array of Objects [JAVA]

    - by zengr
    public class hello { public static void main(String[] args) { Object[] newarray = new Object[1]; Object[] obj = new Object[2]; obj[0] = "Number1"; //string value obj[1] = "Number2"; //string value newarray[0] = obj; //this works Object[] tmp_obj = new Object[2]; tmp_obj = newarray[0]; //obviously does not work System.out.println(tmp_obj[0]); //nope System.out.println(tmp_obj[1]); //nope } } So, now if I want to access the values "Number1" and "Number2" which are stored in obj[0] and obj[1]; obj is in newarray[0]. what should I do? Is this a possible? Thanks

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  • Fast and efficient way to read a space separated file of numbers into an array?

    - by John_Sheares
    I need a fast and efficient method to read a space separated file with numbers into an array. The files are formatted this way: 4 6 1 2 3 4 5 6 2 5 4 3 21111 101 3 5 6234 1 2 3 4 2 33434 4 5 6 The first row is the dimension of the array [rows columns]. The lines following contain the array data. The data may also be formatted without any newlines like this: 4 6 1 2 3 4 5 6 2 5 4 3 21111 101 3 5 6234 1 2 3 4 2 33434 4 5 6 I can read the first line and initialize an array with the row and column values. Then I need to fill the array with the data values. My first idea was to read the file line by line and use the split function. But the second format listed gives me pause, because the entire array data would be loaded into memory all at once. Some of these files are in the 100 of MBs. The second method would be to read the file in chunks and then parse them piece by piece. Maybe somebody else has a better a way of doing this?

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  • Assigning a 2D array (of pointers) to a variable in an object for access in C++?

    - by MrMormon
    I'm sorry if I didn't pick a descriptive or concise name. A lot of questions sound similar, but I haven't been able to find what I'm looking for. What I want to do is store a 2D array of pointers somewhere and assign a variable in some object to that array to be able to access it. Here's some example code that has the same compile error I'm getting with a bigger project. #include <iostream> using namespace std; struct X{ float * b[8][8]; X(){ *(b[1][5]) = 1; cout << *(b[1][5]) << endl; } void Set(float * c[8][8]){ b = c; cout << *(b[1][5]) << endl; } }; main(){ float * a[8][8]; *(a[1][5]) = 2; X obj; obj.Set(a); } What I want to happen in this code is that an X object starts with its own 2D array, whose value pointed to by b[1][5] should be printed as "1". Then the main method's 2D array, a, is passed to the object's Set() method and assigned to its array variable. The value pointed to by b[1][5] should then be printed as "2". However, I can't figure out what type the Set() parameter, c, should be. I get error: incompatible types in assignment of ‘float* (*)[8]’ to ‘float* [8][8]’ when I try to compile. As for why I want to do this, I'm trying to use an array of pointers to objects, not floats, but it's the same error.

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  • Delphi: how to set the length of a RTTI-accessed dynamic array using DynArraySetLength?

    - by conciliator
    I'd like to set the length of a dynamic array, as suggested in this post. I have two classes TMyClass and the related TChildClass defined as TChildClass = class private FField1: string; FField2: string; end; TMyClass = class private FField1: TChildClass; FField2: Array of TChildClass; end; The array augmentation is implemented as var RContext: TRttiContext; RType: TRttiType; Val: TValue; // Contains the TMyClass instance RField: TRttiField; // A field in the TMyClass instance RElementType: TRttiType; // The kind of elements in the dyn array DynArr: TRttiDynamicArrayType; Value: TValue; // Holding an instance as referenced by an array element ArrPointer: Pointer; ArrValue: TValue; ArrLength: LongInt; i: integer; begin RContext := TRTTIContext.Create; try RType := RContext.GetType(TMyClass.ClassInfo); Val := RType.GetMethod('Create').Invoke(RType.AsInstance.MetaclassType, []); RField := RType.GetField('FField2'); if (RField.FieldType is TRttiDynamicArrayType) then begin DynArr := (RField.FieldType as TRttiDynamicArrayType); RElementType := DynArr.ElementType; // Set the new length of the array ArrValue := RField.GetValue(Val.AsObject); ArrLength := 3; // Three seems like a nice number ArrPointer := ArrValue.GetReferenceToRawData; DynArraySetLength(ArrPointer, ArrValue.TypeInfo, 1, @ArrLength); { TODO : Fix 'Index out of bounds' } WriteLn(ArrValue.IsArray, ' ', ArrValue.GetArrayLength); if RElementType.IsInstance then begin for i := 0 to ArrLength - 1 do begin Value := RElementType.GetMethod('Create').Invoke(RElementType.AsInstance.MetaclassType, []); ArrValue.SetArrayElement(i, Value); // This is just a test, so let's clean up immediatly Value.Free; end; end; end; ReadLn; Val.AsObject.Free; finally RContext.Free; end; end. Being new to D2010 RTTI, I suspected the error could depend on getting ArrValue from the class instance, but the subsequent WriteLn prints "TRUE", so I've ruled that out. Disappointingly, however, the same WriteLn reports that the size of ArrValue is 0, which is confirmed by the "Index out of bounds"-exception I get when trying to set any of the elements in the array (through ArrValue.SetArrayElement(i, Value);). Do anyone know what I'm doing wrong here? (Or perhaps there is a better way to do this?) TIA!

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  • PHP Array Efficiency and Memory Clarification

    - by CogitoErgoSum
    When declaring an Array in PHP, the index's may be created out of order...I.e Array[1] = 1 Array[19] = 2 Array[4] = 3 My question. In creating an array like this, is the length 19 with nulls in between? If I attempted to get Array[3] would it come as undefined or throw an error? Also, how does this affect memory. Would the memory of 3 index's be taken up or 19? Also currently a developer wrote a script with 3 arrays FailedUpdates[] FailedDeletes[] FailedInserts[] Is it more efficient to do it this way, or do it in the case of an associative array controlling several sub arrays "Failures" array(){ ["Updates"] => array(){ [0] => 12 [1] => 41 } ["Deletes"] => array(){ [0] => 122 [1] => 414 [1] => 43 } ["Inserts"] => array(){ [0] => 12 } }

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  • Sort multidimension array in php by more than two fields

    - by Ankita Agrawal
    I want to sort array by two fields. I mean to say I have an array like :- Array ( [0] => Array ( [name] => abc [url] => http://127.0.0.1/abc/img1.png [count] => 69 [img] => accessoire-sets_1.jpg ) [1] => Array ( [name] => abc2 [url] => http://127.0.0.1/abc/img12.png [count] => 73 [img] => ) [2] => Array ( [name] => abc45 [url] => http://127.0.0.1/abc/img122.png [count] => 15 [img] => tomahawk-kopen_1.png ) [3] => Array ( [name] => zyz [url] => http://127.0.0.1/abc/img22.png [count] => 168 [img] => ) [4] => Array ( [name] => lmn [url] => http://127.0.0.1/abc/img1222.png [count] => 10 [img] => ) [5] => Array ( [name] => qqq [url] => http://127.0.0.1/abc/img1222.png [count] => 70 [img] => ) [6] => Array ( [name] => dsa [url] => http://127.0.0.1/abc/img1112.png [count] => 43 [img] => ) [7] => Array ( [name] => wer [url] => http://127.0.0.1/abc/img172.png [count] => 228 [img] => ) [8] => Array ( [name] => hhh [url] => http://127.0.0.1/abc/img126.png [count] => 36 [img] => ) [9] => Array ( [name] => rrrt [url] => http://127.0.0.1/abc/img12.png [count] => 51 [img] => ) [10] => Array ( [name] => yyy [url] => http://127.0.0.1/abc/img12.png [count] => 22 [img] => ) [11] => Array ( [name] => cxz [url] => http://127.0.0.1/abc/img12.png [count] => 41 [img] => ) [12] => Array ( [name] => tre [url] => http://127.0.0.1/abc/img12.png [count] => 32 [img] => ) [13] => Array ( [name] => fds [url] => http://127.0.0.1/abc/img12.png [count] => 10 [img] => ) ) array WITHOUT images (field "img" )should always be placed underneath array WITH images. After this there will be sorted on the amount of products (field count) in the array. Means I have to show sort array first on the basis of img then count. I am using usort( $childLinkCats, 'sortempty' );` function sortempty( $a, $b ) { return empty( $a['img'] ); } it will show array with image value above the one who contains null value. and to sort through count Im using usort($childLinkCats, "_sortByCount"); function _sortByCount($a, $b) { return strnatcmp($a['count'], $b['count']); } It will short by count But I am facing problem that only 1 working is working at a time, but I have to use both, please help me.

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  • Array of pointers in C++.

    - by Theorem
    I am not understanding the output of this , #include <iostream> using namespace std; // pointers and arrays char ch1 = 'a' , ch2= 'b'; char ch3[6] = {'c', 'd', 'e', 'f', 'g' , 'h'}; char *ptr[3]; int main () { ptr[0] = &ch1 ; ptr[2] = ch3; cout << &ch1 << endl; } The out put is abcdefgh . isn't &ch1 supposed to give the address of ch1 ? I cannot make sense why the output should be abcdefgh.

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  • PHP $array[0] in $string for JSON

    - by user1907696
    I am trying to use PHP to make a JSON file. Part of the code is as follow $array = array("hello", "world"); $string='{"person": [ { "name":'$array[0];', "age":'$array[1];' } ] }'; The file created. However, $array[0] and $array[1] doesn't return the values "hello" and "world" but as $array[0] and $array[1] Any idea? Thanks

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  • Will Ubuntu break my RAID 0 array?

    - by Chad
    I am upgrading an older machine today with new Motherboard, RAM, and CPU. Then I am going to do a fresh install of Ubuntu 64bit. Currently the old machine has an 80gb system drive, and a 4TB RAID 0 array. The old Motherboard has no SATA ports, so I used a SATA card. Ubuntu set up the old RAID array, will it still recognize the array on a newer machine? Are there any steps I should take to ensure the array isn't damaged? It's non-crucial data, but I would rather not start over if it can be avoided. Thanks.

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  • multi-dimension array problem in RGSS (RPG Maker XP)

    - by AzDesign
    This is my first day code script in RMXP. I read tutorials, ruby references, etc and I found myself stuck on a weird problem, here is the scenario: I made a custom script to display layered images Create the class, create an instance variable to hold the array, create a simple method to add an element into it, done The draw method (skipped the rest of the code to this part): def draw image = [] index = 0 for i in [email protected] if image.size > 0 index = image.size end image[index] = Sprite.new image[index].bitmap = RPG::Cache.picture(@components[i][0] + '.png') image[index].x = @x + @components[i][1] image[index].y = @y + @components[i][2] image[index].z = @z + @components[i][3] @test =+ 1 end end Create an event that does these script > $layerz = Layerz.new $layerz.configuration[0] = ['root',0,0,1] > $layerz.configuration[1] = ['bark',0,10,2] > $layerz.configuration[2] = ['branch',0,30,3] > $layerz.configuration[3] = ['leaves',0,60,4] $layerz.draw Run, trigger the event and the result : ERROR! Undefined method`[]' for nil:NilClass pointing at this line on draw method : image[index].bitmap = RPG::Cache.picture(@components[i][0] + '.png') THEN, I changed the method like these just for testing: def draw image = [] index = 0 for i in [email protected] if image.size > 0 index = image.size end image[index] = Sprite.new image[index].bitmap = RPG::Cache.picture(@components[0][0] + '.png') image[index].x = @x + @components[0][1] image[index].y = @y + @components[0][2] image[index].z = @z + @components[0][3] @test =+ 1 end I changed the @components[i][0] to @components[0][0] and IT WORKS, but only the root as it not iterates to the next array index Im stuck here, see : > in single level array, @components[0] and @components[i] has no problem > in multi-dimension array, @components[0][0] has no problem BUT > in multi-dimension array, @components[i][0] produce the error as above > mentioned. any suggestion to fix the error ? Or did I wrote something wrong ?

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  • Flattening a Jagged Array with LINQ

    - by PSteele
    Today I had to flatten a jagged array.  In my case, it was a string[][] and I needed to make sure every single string contained in that jagged array was set to something (non-null and non-empty).  LINQ made the flattening very easy.  In fact, I ended up making a generic version that I could use to flatten any type of jagged array (assuming it's a T[][]): private static IEnumerable<T> Flatten<T>(IEnumerable<T[]> data) { return from r in data from c in r select c; } Then, checking to make sure the data was valid, was easy: var flattened = Flatten(data); bool isValid = !flattened.Any(s => String.IsNullOrEmpty(s)); You could even use method grouping and reduce the validation to: bool isValid = !flattened.Any(String.IsNullOrEmpty); Technorati Tags: .NET,LINQ,Jagged Array

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  • Find an element in a JavaScript array

    - by Aligned
    Originally posted on: http://geekswithblogs.net/Aligned/archive/2014/08/22/find-an-element-in-a-javascript-array.aspxI needed a C# Dictionary like data structure in JavaScript and then a way to find that object by a key. I had forgotten how to do this, so did some searching and talked to a colleague and came up with this JsFiddle. See the code in my jsFiddle or below: var processingProgressTimeoutIds = []; var file = { name: 'test', timeId: 1 }; var file2 = { name: 'test2', timeId: 2 }; var file3 = { name: 'test3', timeId: 3 }; processingProgressTimeoutIds.push({ name: file.name, timerId: file.id }); processingProgressTimeoutIds.push({ name: file2.name, timerId: file2.id }); processingProgressTimeoutIds.push({ name: file3.name, timerId: file3.id }); console.log(JSON.stringify(processingProgressTimeoutIds)); var keyName = 'test'; var match = processingProgressTimeoutIds.filter(function (item) { return item.name === keyName; })[0]; console.log(JSON.stringify(match)); // optimization var match2 = processingProgressTimeoutIds.some(function (element, index, array) { return element.name === keyName; }); console.log(JSON.stringify(match2)); // if you have the full object var match3 = processingProgressTimeoutIds.indexOf(file); console.log(JSON.stringify(match3)); // http://jsperf.com/array-find-equal – from Dave // indexOf is faster, but I need to find it by the key, so I can’t use it here //ES6 will rock though, array comprehension! – also from Dave // var ys = [x of xs if x == 3]; // var y = ys[0]; Here’s a good blog post on Array comprehension.

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  • Vector with Constant-Time Remove - still a Vector?

    - by Darrel Hoffman
    One of the drawbacks of most common implementations of the Vector class (or ArrayList, etc. Basically any array-backed expandable list class) is that their remove() operation generally operates in linear time - if you remove an element, you must shift all elements after it one space back to keep the data contiguous. But what if you're using a Vector just to be a list-of-things, where the order of the things is irrelevant? In this case removal can be accomplished in a few simple steps: Swap element to be removed with the last element in the array Reduce size field by 1. (No need to re-allocate the array, as the deleted item is now beyond the size field and thus not "in" the list any more. The next add() will just overwrite it.) (optional) Delete last element to free up its memory. (Not needed in garbage-collected languages.) This is clearly now a constant-time operation, since only performs a single swap regardless of size. The downside is of course that it changes the order of the data, but if you don't care about the order, that's not a problem. Could this still be called a Vector? Or is it something different? It has some things in common with "Set" classes in that the order is irrelevant, but unlike a Set it can store duplicate values. (Also most Set classes I know of are backed by a tree or hash map rather than an array.) It also bears some similarity to Heap classes, although without the log(N) percolate steps since we don't care about the order.

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  • Importing tab delimited file into array in Visual Basic 2013 [migrated]

    - by JaceG
    I am needing to import a tab delimited text file that has 11 columns and an unknown number of rows (always minimum 3 rows). I would like to import this text file as an array and be able to call data from it as needed, throughout my project. And then, to make things more difficult, I need to replace items in the array, and even add more rows to it as the project goes on (all at runtime). Hopefully someone can suggest code corrections or useful methods. I'm hoping to use something like the array style sMyStrings(3,2), which I believe would be the easiest way to control my data. Any help is gladly appreciated, and worthy of a slab of beer. Here's the coding I have so far: Imports System.IO Imports Microsoft.VisualBasic.FileIO Public Class Main Dim strReadLine As String Private Sub Form1_Load(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles MyBase.Load Dim sReader As IO.StreamReader = Nothing Dim sRawString As String = Nothing Dim sMyStrings() As String = Nothing Dim intCount As Integer = -1 Dim intFullLoop As Integer = 0 If IO.File.Exists("C:\MyProject\Hardware.txt") Then ' Make sure the file exists sReader = New IO.StreamReader("C:\MyProject\Hardware.txt") Else MsgBox("File doesn't exist.", MsgBoxStyle.Critical, "Error") End End If Do While sReader.Peek >= 0 ' Make sure you can read beyond the current position sRawString = sReader.ReadLine() ' Read the current line sMyStrings = sRawString.Split(New Char() {Chr(9)}) ' Separate values and store in a string array For Each s As String In sMyStrings ' Loop through the string array intCount = intCount + 1 ' Increment If TextBox1.Text <> "" Then TextBox1.Text = TextBox1.Text & vbCrLf ' Add line feed TextBox1.Text = TextBox1.Text & s ' Add line to debug textbox If intFullLoop > 14 And intCount > -1 And CBool((intCount - 0) / 11 Mod 0) Then cmbSelectHinge.Items.Add(sMyStrings(intCount)) End If Next intCount = -1 intFullLoop = intFullLoop + 1 Loop End Sub

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