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  • Set up WLAN in 3-level house

    - by Balint Erdi
    I'm having a hard time setting up the network in our house. It has three levels (basement, ground floor, first level). The WLAN is set up by an ASUS RT-N12 router which provides perfect coverage for the ground floor and the basement. However, I set up my "home office" in the basement where the signal barely arrived. So I purchased a TP-Link TL-WA901ND (300 Mbps) Access Point which I set up in the other corner of the ground floor to expand the ASUS router's range. I used the AP's Repeater mode for that. The distance between my computer and the TP-Link AP is 6-7 meters. There is a staircase going down from the ground floor to the basement so there are no solid walls between the computer and the AP. This setup mostly works (I am writing this from the basement) but it is not reliable (the signal strength sometimes goes down to ~40% of the max) sometimes so I wonder if I am doing it correctly or if there is a better way. Screenshot of the router's and the AP's dashboard screen follow: Any comments on what I am doing wrong or hints for improvement are appreciated. Thank you. UPDATE Tried one more thing, setting up the TP-LINK AP in Access Point mode. That way, I can make it use a different SSID. I enabled WDS/Bridge so that it expands the range of the ASUS router (see screenshot). That does not work, either, if I connect to the network set up by the TP-LINK device (PELSTER-2), I can't reach the external network (the Internet). It seems the problem always comes back to this, the TP-LINK does not have access to the external network, whatever its mode of operation.

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  • Site to Site VPN problem, connection succesful data only oneway?

    - by Charles
    To start things off, I'm not the actual Administrator for the VPN Server, but he is also at a loss so I thought I'd ask it here. I know it's a Cisco ASA Firewall/VPN. I have a router that connects to the Cisco VPN server, it does so succesfully. I can ping everything within the remote network and from the remote network into my own. I've been able to SSH into a remote server over VPN as well, it all seems to work; until there's some more data returned. A quick example would be an internal webserver. The default homepage simply redirects, so only sends back HTTP headers with a "Location:". I receive this on my computer, but when I request the actual page then (which isn't that big) I don't get a response at all - it just stalls. And it does this for other services as well, for example SSH. I can do a couple of things while connected, but if there's more than xx output it seems to do nothing. The connection remains active throughout all of this. Has anyone ever experienced anything like this before / know what the problem might be? Another user who has a site-to-site connection with this VPN using the -exact same setup- has no problems, the only difference is that I have around 200ms ping to the VPN server/network because of a very long distance (other continent).

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  • Need Routing help (tagged/untagged)

    - by TheCleaner
    I really need some help trying to figure some "basic" routing. My brain is fried from being sick for a week and I'm not thinking clearly. Picture below describes my "setup". I'm trying to accomplish routing a user from their workstation to the Juniper SSG520 and then "OUT" through the internet connection. I can't move the connection as it is physically located where the user's switch is. Here's what I CAN do at this point: I can ping from the Juniper SSG520 eth3/3 to 6x.xxx.253.116 from 6x.xxx.253.114 I can ping from the x450 in the top right to 6x.xxx.253.112 from 6x.xxx.253.116 What I CANNOT DO: I cannot ping from the SSG520 eth3/3 to 6x.xxx.253.112 from 6x.xxx.253.114 (basically from the Juniper box to the gateway. I've tried changing port 1 in the x450 VLAN 666 as tagged but when I do that then I can't even ping from the Juniper SSG520 eth3/3 to the VLAN on the x450 (6x.xxx.253.116). I need to route traffic out the eth3/3 interface on the SSG520 THROUGH the 2 x450 Switches and out the internet connection. The caveat is that the 2 x450 switches are connected via fiber over distance and have tagged VLANs in them for the routing. Thoughts? http://img251.imageshack.us/img251/7752/drawing1.jpg

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  • CentOS 5.5 remote kickstart installation stalls at "Starting install process." How to debug?

    - by ewwhite
    Hello, I'm having a difficult time with a remote CentOS 5.5 kickstart installation on an HP ProLiant DL360 G6. This is in an environment where I maintain an internal CentOS yum repository. The kickstart installation and post scripts have been tested and normally work. This hardware is also common in this environment, so I do not believe that it is a factor. Unfortunately, I'm having problems with a specific server install. The system is remote to the yum repository at a distance of 500 miles. They are connected over a private low-latency 100-megabit layer 2 connection (26ms round-trip). I'm mounting the 10mb CentOS 5 netinstall ISO image via an HP ILO remote console. The initial boot parameters are: linux ks=http://yum.abctrading.com/prop.cfg ksdevice=eth0 ip=x.x.x.x dns=x.x.x.x netmask=255.255.255.0 gateway=x.x.x.x I'm using the url --url http://ks.abctrading.com/5.5/os/x86_64/ method of installation. This quickly boots into the anaconda installer, pulls the kickstart config and formats the drives. The process eventually halts at the screen below, reading "Starting install process.". Going to the other virtual consoles give the second image below. The process stalls at this point and cannot proceed with the rest of the installation. Running the same kickstart config locally works just fine. I've tried mounting the boot ISO from the console as well as from the ILO2 command line pointing to a locally-hosted boot ISO via http. How can I debug this? Are there any options I've overlooked?

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  • Database mirroring login failure attempts on mirror server

    - by Chandan
    I have configured database mirroring between two servers at a distance 40 miles away from each other. Server specifications: SQL Server 2008,Standard Edition 64-bit This is same for principal,mirror and witness. The configuration is high-safety with automatic failover Initially we tested our .net application(web application) on both the principal and mirror and made sure that the login is not orpahned. Things run fine generally.But sometimes on the mirror server,I see login failed attempts: Login failed for user 'd0main\user'. Reason: Failed to open the explicitly specified database. [CLIENT: xx.xx.x.x] Message Error: 18456, Severity: 14, State: 38. This error appears 3-4 times a day but not more than that. My question to the experts is:If the principal is alive so why the application tries to connect to mirror.The default time-out for a .net webpage is 30 seconds,so is it possible that the application tries to connect principal and after 30 seconds even if principal is alive,it assumes that it is dead and thus tries to open a connection to mirror where it fails. Please help me with this problem.

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  • How to pipe internet radio into a tuner?

    - by JW
    UPDATE: Thanks everyone for the ideas! This was an area I knew very little about but now I can talk with a little more expertise about it. Much appreciated! Visited my dad this weekend and he wants to pipe some internet radio he's found down to a tuner on quite a distance away in the house. He uses computers for only very basic things: e-mail, getting the Post crossword, checking Yahoo!, checking recipes, etc. There's currently one computer in the house (no router). My initial suggestion (without any research whatsoever) was to get a wireless router and a netbook for downstairs near the tuner, but he initially wasn't too keen about having another computer down there. Anyway, is there any computer hardware that could magically pipe the audio output from the computer down to one set of (RCA) audio inputs on the tuner? Wireless isn't necessary but it probably would be easier. Anyway, thanks for your suggestions! UPDATE Thanks everyone! Voted up all of your suggestions now that I have 15 rep. Much appreciated.

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  • Network latency and speed of light

    - by James
    This was kinda of covered by the following Is minimum latency fixed by the speed of light? , but i would like to add the follow up a bit. The scenario is as follows; we have two opposing sites one on the West Coast of the US and one in Ireland. The customer is in central Europe, and has requested a latency test. Ireland gives responses of ~65-70ms. However the West Coast guys claim to be faster with a response of 60ms. Now a quick check says that light in fiber would take about 42ms to make the trip to the States and 8.5ms to Ireland. So obviously this is a single hop and does not include routers, switches, firewalls, protocol overhead etc. Would I be right to call BS on their figures? As a final note I tested a ping to Google IP address that was allegedly on the west coast from a site that covered a similar distance and was amazed to get a response time of 20ms. Suggesting ICMP packets that travel twice the speed of light. So A) what am I missing B) Am I right to suspect shenanigans? UPDATE: Guys thanks so far for your help and I have been reading various previous questions on this. About 5 years I had an issue where the hop from the UK to Ireland added 10ms of latency no matter what we did. In the end I moved the servers; So imagine my surprise when I have guys that claim they are 5ms faster with a transatlantic trip. So again should I call BS? Oh and assume both sites are normal mortals that don't have access to Google magical routing, warp dives or flux capacitors. :)

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  • Few questions about a good projector on my PC and tv?

    - by jasondavis
    I have always wanted a projector for my tv, satelite, cable, and even PC in a spare bedroom. Well it's more of a home office that I spend most my time in and the catch here is it is a small room. Room is only the standard 8foot tall. Room is about 13 feet wide on the wall where I would like to mount the project and the wall where the screen would be for it. So only about 13 feet away from projector to screen. I would like to know... 1) From experience or knowledge what would be a good projector I could hook up to my satelite box and also my PC? Cheaper is better in this case but I would still like the best image for my buck and something reliable. There is no sunlight in the room either to worry about. 2) From that distance of about 12-13 feet away, how big of a clear picture could I expect? 3) What kind of cables would I need to purchase and run through my attic to my cable/satelite receiver box as well as my PC? 4) These cables in question 3 would most likely need to be a good 15-20feet in length to reach, would I need anything special for that to work at those distances?

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  • How can I configure multiple default gateways on a CISCO Router?

    - by Spirit
    Does any one knows a way to configure a cisco router with multiple gateways - multiple gateways of last resort? I've tried adding a gateway of last resort twice (with different metric) but only one is shown: Router(config)# ip route 0.0.0.0 0.0.0.0 2.2.2.2 10 Router(config)# ip route 0.0.0.0 0.0.0.0 3.3.3.3 100 And the show ip route output was: Router# show ip route Gateway of last resort is 2.2.2.2 to network 0.0.0.0 2.0.0.0/24 is subnetted, 1 subnets C 2.2.2.0 is directly connected, FastEthernet0/0 3.0.0.0/24 is subnetted, 1 subnets C 3.3.3.0 is directly connected, FastEthernet0/1 32.0.0.0/30 is subnetted, 1 subnets C 32.2.2.0 is directly connected, Serial0/2/0 S* 0.0.0.0/0 [10/0] via 2.2.2.2 The point is that i cannot see the other route with higher distance metric? Anyone has a sugestion? I mean will this config work if the link on 2.2.2.2 fails? Will the router choose the other network 3.3.3.3, if the link 2.2.2.2 fails?

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  • When should NTPd broadcast/broadcastclient be used instead of client/server or peer modes?

    - by Luke404
    The NTP deamon if often used in its simplest mode, which is client/server: you specify one or more server directives in your ntp.conf and your clients will use those servers. In addition to that, when you run your own NTP servers, it is good practice to peer them together, so if one of them looses connectivity to its upstream servers, it will get time from its peers. But NTPd can also work with broadcast and/or multicast distribution of time data, with the documentation stating: broadcast and multicast modes are intended for configurations involving one or a few servers and a possibly very large client population The documentation also says elsewhere: It is possible and frequently useful to configure a host as both broadcast client and broadcast server. A number of hosts configured this way and sharing a common broadcast address will automatically organize themselves in an optimum configuration based on stratum and synchronization distance. I can see one obvious administrative benefit: you don't have to manually specify and update your list of NTP servers in the clients ntp.conf, so to me it looks tempting to use broadcast mode even for a small client population (say 5+ clients with 3~4 servers). I expect network traffic to be a little higher with broadcasts instead of client/server associations, but given the usual gigabit ethernet LAN the impact should be negligible unless you have a very very large number of hosts in the same broadcast domain. At the end of the day, when should broadcast mode be used or avoided? Are there pros and cons I haven't seen?

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  • Is there an application to log component temperatures to file?

    - by MrVimes
    I purchased a computer a month or two ago (core i7, 24gb ram, geforce gtx 590, windows 7 ultimate). Within the last week it began to bluescreen regularly. I tried lots of things (check hds, check memory, reinstall windows etc..) but it still bluescreened. At the time my temps were as follows... CPU - aprox 40/50c. GPU - arpox 60 idle, aprox 90 during heavy use. HDDs - aprox 55c after the PC had been on a while. I thought the 55c was ok, but I have since realized it was probably too high and may have been the direct cause of the bluescreening. I've installed a spare fan I had in the front of the PC blowing air in, (so there's airflow from front to back) Since then, obviously, all my temps are down. Especially the HDDs - three of them reach 30c and one has been up to 47c (it is some distance away from the airflow, in one of the 5.25inch drive bays) I haven't had the PC on for as long as it would normally take to bluescreen yet, but If it does I want to know what all the temps were right before the bluescreen. I have tried Everest but it only shows me realtime temps or gives me the ability to create one-off reports. I want something that can record all the temps to a file at 30 seconds intervals. If the computer bluescreens I can load it up again and check the last entry in the file. Side question: Am I right in thinking 55c was far too hot for a HDD? (It might have got higher than that before the bluescreens.. I don't know) Another side question: Is 47c too high? This is actually why I am asking the main question - I am concerned that this one drive that isn't getting the benefit of the extra fan may still cause the computer to bluescreen.

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  • Clicking far away in vim in tmux in urxvt

    - by paps
    I use vim inside tmux inside urxvt, and the mouse works perfectly well for clicking and selecting text, except when I want to click too far to the right. It seems to be related to the distance in number of columns from the left. When I go beyond column ~200 (not sure about the exact number), clicking simply does nothing. Note that it's not related to a vim window: with two vim windows taking ~150 columns each, clicking will not work after the ~50th column in the second window. It's related to the whole vim session. Also note that clicking far away in a big tmux pane (200 columns) works perfectly. In my .tmux.conf I have this line: set -g default-terminal "screen-256color" and in my .vimrc I have this: if &term =~ "^screen" autocmd VimEnter * silent !echo -ne "\033Ptmux;\033\033]12;7\007\033\\" let &t_SI = "\<Esc>Ptmux;\<Esc>\<Esc>]12;5\x7\<Esc>\\" let &t_EI = "\<Esc>Ptmux;\<Esc>\<Esc>]12;7\x7\<Esc>\\" autocmd VimLeave * silent !echo -ne "\033Ptmux;\033\033]12;14\007\033\\" end It changes the cursor's color depending on the editing mode of vim, and it works, meaning that tmux really sets $TERM to "screen-256color" — but I don't know if this has any relevance with my mouse problem. I'm running Ubuntu 12.04, vim 7.3, tmux 1.6 and rxvt-unicode 9.14. Does anybody have an idea about what is causing this problem? Thanks.

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  • Determining physical location of data on a disc

    - by Synetech
    Does anybody know of a way to find out where, physically on a CD or DVD a given piece of data would be located? I am trying to watch a DVD at the moment, and am about half-way through, but it keeps dying at a specific spot in the film, presumably because of a scratch. I have a repair kit, but I don’t know where to focus my repair because there are several scuffs and scratches on the disc and I have no way of knowing which one is causing the issue. Obviously, cleaning all of them is inadvisable because not only does it waste the consumable materials in the kit, but not all of them are a problem, and by working them, some may become unreadable. Moreover, just because I am half-way through the movie does not mean that it would be half-way from the hub to the edge for several reasons: Discs have more data towards the outer edge than the inner edge (circles are more mathematically complicated than rectangles) The disc is not completely filled up (and even if it were, the movie itself would be be using it all, there are extras and such) Because in this particular case it is a commercial DVD, it is also dual-layer which further complicates manual determination As such, I am trying to find a program that can let me identify a file (or part thereof), cluster, etc. and show me a picture of where on the CD/DVD it would be located. That way, I can look at the disc and fix any scratches that correspond to that distance from the hub. For example, the image below might indicate where on a disc a couple of files or range of clusters would be located, so by looking for anomalies in those areas (rotating as necessary), the correct one can be identified. I’m sure it can be done since at least one form of copy protection (DPM) uses it and DVD-lab Pro includes a “DVD Topology” feature to do this.

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  • Intel Motherboard Lightning Victim Dies Hard

    - by Stetson RDT
    Today, I have a more hardware-related question. I have an Intel board, and I really do not know which board it is, I built the machine for a relative, but he forgot to keep the documentation. Long story short, the computer was disconnected during a lightning storm, but a lightning strike travelled in via the ethernet cable (It was directly connected to a power brick commonly seen on those long distance ISP Wireless transmitters), and the motherboard was shocked. I am attempting to get this PC going. The problem is as follows: The computer will randomly reboot, just in the middle of anything as it pleases. May load to EFI (or whatever BIOS is nowadays), may load to bootloader, may even get to the OS. But before 5 minutes is up, the system will always die. Out of curiosity, I plugged my voltmeter in to a molex connector. On the 5V side, it gets a good, consistant +5.13V. On the 12V side, it fluctuates, as follows: Upon immediate startup, it soars to 12.11-12.13V. It will now do one of two things: it will immediately jump down to 12.04-12.05V, or hover for about a minute at 12.11-12.13, then jump down. It seems the longer the voltage stays at 12.11-12.13, the shorter the machine will stay running. Also, post codes, whenever the machine locks up, but does not die hard, seem to be between "AA" and "AC". Does this make any sense to anybody? Do you all think this motherboard is salvageable? It was an expensive bugger, and I'd prefer to not replace it.

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  • Output current with Teensy++ 2.0 (arduino-based hardware)

    - by omtinez
    I am working on a project with a Teensy++ 2.0 for testing, eventually the goal is to use a Teensy 2.0 (info on both available here) and mount it onto a robot R/C car along with a Raspberry Pi. I have been able to use and test one of the very cheap distance sensors that use ultrasound, which requires very little current. I was trying to power a motor, I don't know exactly what kind of motor but I assume a very low-power one which is what comes with the R/C car cheapo, but nothing is happening. When I plug the motor to GROUND and +5V it runs fine, but when I use GROUND and one of the GPIO pins then nothing happens with the motor. The same GPIO pins were tested to successfully power and run the ultrasound sensor, so the board is fine. My suspicion is that the GPIO pins don't output enough current to power the motor, but my knowledge of electronics is rather scarce (I am a computer scientist, not an electrical engineer). So please forgive me if I am asking something obvious or plain stupid, but does the board not have enough power to power the motor? If so, I could try to use a second power supply that would go straight into the motor and use the GPIO as a gate to turn that power on and off; would such thing work? Is there a better design that could be used?

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  • Using Google Voice with an internal SIP Server

    - by BHelman
    Let me be upfront and say first that I am new to the entire details of VoIP. My former understanding was just the extent of Skype. Don't worry, I understand a lot more of it now. The situation is this. I have a Google number that is actually very close to the area in which I live. It's convenient as it is not long distance for everyone. I love its features and etc, but I want it to forward to a VoIP phone, which will be my residential phone. Obviously, Google does not allow forwarding calls to domains (yet). So I use SIPGate with a SIPGate number to forward to a softphone for now. I can configure a VoIP phone to interact with my account easily enough. The problem lies with SIPGate itself really. Google Voice gives free unlimited inbound and outbound calling. SIPGate charges you for outbound. So a VoIP phone would work, but I could never make a call on it (for free). So let's say I setup an Asterisk server, or any other SIP server. What is the best way to go about linking my server to Google Voice? I looked into IPKall but it only specifies inbound calling and not outbound. Or is that just assumed? Does an SIP server handle outbound calling by itself?

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  • default xna 4.0 gametime don´t works well for 2D physics

    - by EusKoder
    I am developing a game using Visual Studio 2010 and XNA 4.0, after advancing to some extent with the project (a platform based 2d platformer msdn starter kit) I got to test it on different computers with different hardware (CPU, graphics, etc.) and I found that the speed of movement object of the game is quite different, I implemented the PSK physics msdn that are based on time, /// <summary> /// Updates the player's velocity and position based on input, gravity, etc. /// </summary> public void ApplyPhysics(GameTime gameTime) { float elapsed = (float)gameTime.ElapsedGameTime.TotalSeconds; Vector2 previousPosition = Position; // Base velocity is a combination of horizontal movement control and // acceleration downward due to gravity. velocity.X += movement * MoveAcceleration * elapsed; velocity.Y = MathHelper.Clamp(velocity.Y + GravityAcceleration * elapsed, -MaxFallSpeed, MaxFallSpeed); velocity.Y = DoJump(velocity.Y, gameTime); // Apply pseudo-drag horizontally. if (IsOnGround) velocity.X *= GroundDragFactor; else velocity.X *= GroundDragFactor; //velocity.X *= AirDragFactor; // Prevent the player from running faster than his top speed. velocity.X = MathHelper.Clamp(velocity.X, -MaxMoveSpeed, MaxMoveSpeed); // Apply velocity. Position += velocity *elapsed; Position = new Vector2((float)Math.Round(Position.X), (float)Math.Round(Position.Y)); // If the player is now colliding with the level, separate them. HandleCollisions(gameTime); // If the collision stopped us from moving, reset the velocity to zero. if (Position.X == previousPosition.X) velocity.X = 0; if (Position.Y == previousPosition.Y) { velocity.Y = 0; jumpTime = 0.0f; } } tested eg with a PC (PC1) 2.13GHz Intel Core 2 6400 / ATI Radeon HD 4670 and another one: (pc2) 3.00GHz Intel Pentium D / Intel 82945G Express Chipset Family by displacement difference (moving x axis at supossed (position = velocity * gametime.ElapsedGameTime.TotalSeconds) constant velocity, for example) is 3 seconds in a total of 20 (example: moving pc1 player sprite 6000 pixels in the x-axis at 20 seconds and pc 2 runs the same distance in 17 ). Tested on a 3rd PC: i72700k / Gigabyte GTX 560 TI the results are even worse, after some time after starting the game gets like 3 times slower and showing the number of pixels in each frame moved in a debug window in the game (counting updatespersecond with counter variable for updates cuantity and gametime for counting a second show 63fps), it appears as if the number is always constant ( refreshments lose the Update method?). In this pc if I put the game in fullscreen during the course of the game, the effect of "go slow" is immediate and restore window mode sometimes yield returns to "normal" and sometimes not. Eventually I began to try a new project to test whether the movement is constant in different pc loading only one sprite and its position value in screen printing. Occur The same. I even tried moving a constant amount of pixels explicitly (position + = 5) and different speeds in different pc quantities of pixels moved in x time. I have the game loop as the default (fixedTimeStep=true;SynchronizeWithVerticalRetrace=true;). I've also tried turning off and creating another timestep as discussed in different post (eg http://gafferongames.com/game-physics/fix-your-timestep/ but i can´t achieve the desired result, move the same number of pixels in X seconds on different computers with windows. All pc used for tests use windows 7 enterprise pc1 == x86 the others are x64. The weirdest thing is that I find information about people describing the same problem and that I wear long nights of searches. Thanks for your help.

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  • Backing up my Windows Home Server to the Cloud&hellip;

    - by eddraper
    Ok, here’s my scenario: Windows Home Server with a little over 3TB of storage.  This includes many years of our home network’s PC backups, music, videos, etcetera. I’d like to get a backup off-site, and the existing APIs and apps such as CloudBerry Labs WHS Backup service are making it easy.  Now, all it’s down to is vendor and the cost of the actual storage.   So,  I thought I’d take a lazy Saturday morning and do some research on this and get the ball rolling.  What I discovered stunned me…   First off, the pricing for just about everything was loaded with complexity.  I learned that it wasn’t just about storage… it was about network usage, requests, sites, replication, and on and on. I really don’t see this as rocket science.  I have a disk image.  I want to put it in the cloud.  I’m not going to be be using it but once daily for incremental backups.  Sounds like a common scenario.  Yes, if “things get real” and my server goes down, I will need to bring down a lot of data and utilize a fair amount of vendor infrastructure.  However, this may never happen.  Offsite storage is an insurance policy.   The complexity of the cost structures, perhaps by design, create an environment where it’s incredibly hard to model bottom line costs and compare vendor all-up pricing.  As it is a “lazy Saturday morning,” I’m not in the mood for such antics and I decide to shirk the endeavor entirely.  Thus, I decided to simply fire up calc.exe and do some a simple arithmetic model based on price per GB.  I shuddered at the results.  Certainly something was wrong… did I misplace a decimal point?  Then I discovered CloudBerry’s own calculator.   Nope, I hadn’t misplaced those decimals after all.  Check it out (pricing based on 3174 GB):   Amazon S3 $398.00 per month $4761 per year Azure $396.75 per month $4761 per year Google $380.88 per month $4570.56 per year   Conclusion: Rampant crack smoking at vendors.  Seriously.  Out. Of. Their. Minds. Now, to Amazon’s credit, vision, and outright common sense, they had one offering which directly addresses my scenario:   Amazon Glacier $31.74 per month $380.88 per year   hmmm… It’s on the table.  Let’s see what it would cost to just buy some drives, an enclosure and cart them over to a friend’s house.   2 x 2TB Drives from NewEgg.com $199.99   Enclosure $39.99     $239.98   Carting data to back and forth to friend’s within walking distance pain   Leave drive unplugged at friend’s $0 for electricity   Possible data loss No way I can come and go every day.     I think I’ll think on this a bit more…

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  • Craig Mundie's video

    - by GGBlogger
    Timothy recently posted “Microsoft Shows Off Radical New UI, Could Be Used In Windows 8” on Slashdot. I took such grave exception to his post that I found it necessary to my senses to write this blog. We need to go back many years to the days of hand cranked calculators and early main frame computers. These devices had singular purposes – they were “number crunchers” used to make accounting easier. The front facing display in early mainframes was “blinken lights.” The calculators did provide printing – in the form of paper tape and the mainframes used line printers to generate reports as needed. We had other metaphors to work with. The typewriter was/is a mechanical device that substitutes for a type setting machine. The originals go back to 1867 and the keyboard layout has remained much the same to this day. In the earlier years the Morse code telegraphs gave way to Teletype machines. The old ASR33, seen on the left in this photo of one of the first computers I help manufacture, used a keyboard very similar to the keyboards in use today. It also generated punched paper tape that we generated to program this computer in machine language. Everything considered this computer which dates back to the late 1960s has a keyboard for input and a roll of paper as output. So in a very rudimentary fashion little has changed. Oh – we didn’t have a mouse! The entire point of this exercise is to point out that we still use very similar methods to get data into and out of a computer regardless of the operating system involved. The Altair, IMSAI, Apple, Commodore and onward to our modern machines changed the hardware that we interfaced to but changed little in the way we input, view and output the results of our computing effort. The mouse made some changes and the advent of windowed interfaces such as Windows and Apple made things somewhat easier for the user. My 4 year old granddaughter plays here Dora games on our computer. She knows how to start programs, use the mouse, play the game and is quite adept so we have come some distance in making computers useable. One of my chief bitches is the constant harangues leveled at Microsoft. Yup – they are a money making organization. You like Apple? No problem for me. I don’t use Apple mostly because I’m comfortable in the Windows environment but probably more because I don’t like Apple’s “Holier than thou” attitude. Some think they do superior things and that’s also fine with me. Obviously the iPhone has not done badly and other Apple products have fared well. But they are expensive. I just build a new machine with 4 Terabytes of storage, an Intel i7 Core 950 processor and 12 GB of RAMIII. It cost me – with dual monitors – less than 2000 dollars. Now to the chief reason for this blog. I’m going to continue developing software for as long as I’m able. For that reason I don’t see my keyboard, mouse and displays changing much for many years. I also don’t think Microsoft is going to spoil that for me by making radical changes to my developer experience. What Craig Mundie does in his video here:  http://www.ispyce.com/2011/02/microsoft-shows-off-radical-new-ui.html is explore the potential future of computer interfaces for the masses of potential users. Using a computer today requires a person to have rudimentary capabilities with keyboards and the mouse. Wouldn’t it be great if all they needed was hand gestures? Although not mentioned it would also be nice if computers responded intelligently to a user’s voice. There is absolutely no argument with the fact that user interaction with these machines is going to change over time. My personal prediction is that it will take years for much of what Craig discusses to come to a cost effective reality but it is certainly coming. I just don’t believe that what Craig discusses will be the future look of a Window 8.

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  • Offre d’emploi – Job Offer - Montreal

    - by guybarrette
    I’m currently helping a client plan its management systems re-architecture and they are looking to hire a full time .NET developer.  It’s a small 70 people company located in the Old Montreal, you’ll be the sole dev there and you’ll use the latest technologies in re writing their core systems. Here’s the job offer in French: Concepteur de logiciel et programmeur-analyste .NET chevronné (poste permanent à temps plein) Employeur : Traductions Serge Bélair inc. Ville : Montreal QC TRSB, cabinet de traduction en croissance rapide regroupant à l’interne une des équipes de professionnels les plus compétentes et les plus diversifiées du secteur de la traduction au Canada, désire combler le poste de : Le concepteur de logiciel et programmeur-analyste .Net sera responsable de la conception, du développement complet et de l’implantation d’une solution clés en main personnalisée pour répondre aux besoins de l’entreprise. Il réalisera la conception, la programmation, la documentation, les tests, le dépannage et la maintenance du nouveau système de gestion des opérations de l’entreprise utilisant des bases de données et offrant une grande souplesse pour la production de rapports. S’il est nécessaire de faire appel à des fournisseurs ou à des consultants pour la réalisation du projet, il sera responsable de trouver les ressources requises, devra assurer les communications avec ces ressources et voir à l’exécution du travail. Il sera également appelé à mettre à jour et à maintenir les applications actuellement utilisées dans l’entreprise jusqu’à ce que l’application développée puisse être utilisée. Les principales tâches du concepteur et programmeur-analyste chevronné recherché seront les suivantes : Concevoir et développer un nouveau système de gestion des opérations en fonction des besoins d’exploitation de l’entreprise Trouver les ressources externes et internes requises Assurer les communications et le suivi avec des fournisseurs externes (p. ex., programmeurs, analystes ou architectes) Assumer la responsabilité de la mise en place du nouveau système de gestion des opérations Résoudre les problèmes liés au nouveau système de gestion des opérations Assurer le soutien les soirs de semaine et la fin de semaine (au besoin), principalement avec des outils de travail à distance Maintenir la documentation du système de gestion des opérations à jour Exécuter d’autres tâches connexes Exigences Baccalauréat en informatique ou l’équivalent Au moins 5 années d’expérience pertinente 2 ans et plus d'expérience en programmation C# Excellente connaissance en programmation d’applications Web avec bases de données Excellente connaissance en méthodologie structurée de développement et des techniques de programmation itératives Habiletés à procéder à la récolte d’informations ainsi que la rédaction de documents d’analyse Spécialisations techniques Essentielle - Design et programmation orientée objet avec C#, ASP.NET, .NET Framework 3.5, AJAX Importante - Silverlight 3, WCF, LINQ, SQL Server, Team Foundation Server Atout - Entity Framework, MVC, jQuery, MySQL, QuickBooks, Suite d’outils Telerik Technologies utilisées C# 4.0, Visual Studio 2010, Team Foundation Server 2010, LINQ, ASP.NET, ASP.NET MVC, jQuery, WCF, Silverlight 4, SQL Server 2008, MySQL, QuickBooks, Suite d’outils Telerik Qualités recherchées Bilinguisme oral et écrit Sens élevé des responsabilités Autonomie Sens de l’initiative Volonté de dépassement Leadership et aptitudes à la prise de décisions Motivation élevée Minutie et souci du détail Bon sens de l’organisation Souplesse et bonne capacité d’adaptation au changement Une expérience antérieure du développement de logiciel avec flux de processus et modules de facturation, de l’établissement de ponts entre des bases de données de types différents (Quickbooks et SQL p. ex.) et des outils d’aide à la traduction serait un atout important. Excellentes conditions de travail : salaire et avantages sociaux très concurrentiels, milieu de travail stimulant dans un environnement agréable, dans le Vieux-Montréal. Faire parvenir votre CV et votre lettre de motivation à [email protected] TRSB 276, rue Saint-Jacques, bureau 900 Montréal (Québec) H2Y 1N3 L’usage du générique masculin a pour seul but d’alléger le texte et d’en faciliter la lecture. var addthis_pub="guybarrette";

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  • Measuring ASP.NET and SharePoint output cache

    - by DigiMortal
    During ASP.NET output caching week in my local blog I wrote about how to measure ASP.NET output cache. As my posting was based on real work and real-life results then I thought that this posting is maybe interesting to you too. So here you can read what I did, how I did and what was the result. Introduction Caching is not effective without measuring it. As MVP Henn Sarv said in one of his sessions then you will get what you measure. And right he is. Lately I measured caching on local Microsoft community portal to make sure that our caching strategy is good enough in environment where this system lives. In this posting I will show you how to start measuring the cache of your web applications. Although the application measured is built on SharePoint Server publishing infrastructure, all those counters have same meaning as similar counters under pure ASP.NET applications. Measured counters I used Performance Monitor and the following performance counters (their names are similar on ASP.NET and SharePoint WCMS): Total number of objects added – how much objects were added to output cache. Total object discards – how much objects were deleted from output cache. Cache hit count – how many times requests were served by cache. Cache hit ratio – percent of requests served from cache. The first three counters are cumulative while last one is coefficient. You can use also other counters to measure the full effect of caching (memory, processor, disk I/O, network load etc before and after caching). Measuring process The measuring I describe here started from freshly restarted web server. I measured application during 12 hours that covered also time ranges when users are most active. The time range does not include late evening hours and night because there is nothing to measure during these hours. During measuring we performed no maintenance or administrative tasks on server. All tasks performed were related to usual daily content management and content monitoring. Also we had no advertisement campaigns or other promotions running at same time. The results You can see the results on following graphic.   Total number of objects added   Total object discards   Cache hit count   Cache hit ratio You can see that adds and discards are growing in same tempo. It is good because cache expires and not so popular items are not kept in memory. If there are more popular content then the these lines may have bigger distance between them. Cache hit count grows faster and this shows that more and more content is served from cache. In current case it shows that cache is filled optimally and we can do even better if we tune caches more. The site contains also pages that are discarded when some subsite changes (page was added/modified/deleted) and one modification may affect about four or five pages. This may also decrease cache hit count because during day the site gets about 5-10 new pages. Cache hit ratio is currently extremely good. The suggested minimum is about 85% but after some tuning and measuring I achieved 98.7% as a result. This is due to the fact that new pages are most often requested and after new pages are added the older ones are requested only sometimes. So they get discarded from cache and only some of these will return sometimes back to cache. Although this may also indicate the need for additional SEO work the result is very well in technical means. Conclusion Measuring ASP.NET output cache is not complex thing to do and you can start by measuring performance of cache as a start. Later you can move on and measure caching effect to other counters such as disk I/O, network, processors etc. What you have to achieve is optimal cache that is not full of items asked only couple of times per day (you can avoid this by not using too long cache durations). After some tuning you should be able to boost cache hit ratio up to at least 85%.

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  • Do MORE with WebCenter

    - by Michael Snow
    We’ve been extremely busy here on the Oracle WebCenter team. We hope that you’ve all be keeping up with the interesting news each week. Last week was jammed full of GartnerPCC and Gartner360 buzz. If you missed any of the highlights – be sure to check out both Kellsey’s post from last week: Gartner PCC: A Shovel & Some Ah-Ha's and Christie’s overview of Loren Weinberg’s PCC presentation: "Here Today, Gone Tomorrow: Engage Your Customers or Lose Them"  . This week, we’ll be focusing on “Doing More with WebCenter” leading up to a great webcast scheduled for Thursday, March 22 (invite and registration link below). This is the 2nd in a series of 3 webcasts dedicated to expanding the understanding of the full capabilities of WebCenter. Yes – that might mean that you are not getting the full benefits of the software you already own or the expansion potential via upgrade to the full WebCenter Suite Plus. Tune in on Thursday 10 a.m. PT / 1 p.m. ET.  ++++++++++++++ Want to be a Speaker at Oracle OpenWorld 2012? Oracle Open World planning has already kicked off. We know that it is only March and next October is far in the distance. But planning has already started for Oracle OpenWorld 2012. So if you want to be a speaker and propose your own session for this year's event in San Francisco on September 30th - October 4th, starting thinking now!  The annual OpenWorld Call for Papers is now open until April 9th! All of the details to submit a paper are available here. Of course, the WebCenter team here is interested in sessions including case studies, thought-leadership, customer stories around any of the Oracle WebCenter solutions, but the Call for Papers is open to all Oracle topics. When submitting your topic, be sure to describe what you plan to discuss and the value of the presentation to other attendees. Sell your session, because there will be a lot of competition to be selected.  Bonus News: Speakers for selected sessions receive a complimentary full conference pass! Get your papers in and we'll see you in San Francisco! ~~~~~~~~~~~~~~~~~~~~~~ Webcast Series: Do More with Oracle WebCenter - Expand Beyond Content Management Enable Employees, Partners, and Customers to Do More with Your Content Dear [FIRSTNAME] [LASTNAME],-- Did you know that, in addition to content management, Oracle WebCenter now also includes comprehensive portal, composite application, collaboration, and Web experience management capabilities? Join us for this Webcast and learn how you can provide a new level of user engagement. Learn how Oracle WebCenter: Drives task-specific application data and content to a single screen for executing specific business processes Enables mixed internal and external environments where content can be securely shared and filtered with employees, partners, and customers, based upon role-based security Offers Web experience management, driving contextually relevant, social, and interactive online experiences across multiple channels Provides social features that enable sharing, activity feeds, collaboration, expertise location, and best-practices communities Learn how to do more with Oracle WebCenter. Register now for the Webcast. Register Now Join us for the second Webcast in the series "Do More With Oracle WebCenter". March 22, 2012 10 a.m. PT / 1 p.m. ET Presented by: Michelle Huff Senior Director, WebCenter Product Management, Oracle Greg Utecht Project Manager,IT Operations,TIES Copyright © 2012, Oracle and/or its affiliates. All rights reserved. Contact Us | Legal Notices | Privacy Oracle Corporation - Worldwide Headquarters, 500 Oracle Parkway, OPL - E-mail Services, Redwood Shores, CA 94065, United States

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  • How to store a shmup level?

    - by pek
    I am developing a 2D shmup (i.e. Aero Fighters) and I was wondering what are the various ways to store a level. Assuming that enemies are defined in their own xml file, how would you define when an enemy spawns in the level? Would it be based on time? Updates? Distance? Currently I do this based on "level time" (the amount of time the level is running - pausing doesn't update the time). Here is an example (the serialization was done by XNA): <?xml version="1.0" encoding="utf-8"?> <XnaContent xmlns:level="pekalicious.xanor.XanorContentShared.content.level"> <Asset Type="level:Level"> <Enemies> <Enemy> <EnemyType>data/enemies/smallenemy</EnemyType> <SpawnTime>PT0S</SpawnTime> <NumberOfSpawns>60</NumberOfSpawns> <SpawnOffset>PT0.2S</SpawnOffset> </Enemy> <Enemy> <EnemyType>data/enemies/secondenemy</EnemyType> <SpawnTime>PT0S</SpawnTime> <NumberOfSpawns>10</NumberOfSpawns> <SpawnOffset>PT0.5S</SpawnOffset> </Enemy> <Enemy> <EnemyType>data/enemies/secondenemy</EnemyType> <SpawnTime>PT20S</SpawnTime> <NumberOfSpawns>10</NumberOfSpawns> <SpawnOffset>PT0.5S</SpawnOffset> </Enemy> <Enemy> <EnemyType>data/enemies/boss1</EnemyType> <SpawnTime>PT30S</SpawnTime> <NumberOfSpawns>1</NumberOfSpawns> <SpawnOffset>PT0S</SpawnOffset> </Enemy> </Enemies> </Asset> </XnaContent> Each Enemy element is basically a wave of specific enemy types. The type is defined in EnemyType while SpawnTime is the "level time" this wave should appear. NumberOfSpawns and SpawnOffset is the number of enemies that will show up and the time it takes between each spawn respectively. This could be a good idea or there could be better ones out there. I'm not sure. I would like to see some opinions and ideas. I have two problems with this: spawning an enemy correctly and creating a level editor. The level editor thing is an entirely different problem (which I will probably post in the future :P). As for spawning correctly, the problem lies in the fact that I have a variable update time and so I need to make sure I don't miss an enemy spawn because the spawn offset is too small, or because the update took a little more time. I kinda fixed it for the most part, but it seems to me that the problem is with how I store the level. So, any ideas? Comments? Thank you in advance.

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  • SQL SERVER – Clustered Index and Primary Key – Contest Win Joes 2 Pros Combo (USD 198) – Day 3 of 5

    - by pinaldave
    August 2011 we ran a contest where every day we give away one book for an entire month. The contest had extreme success. Lots of people participated and lots of give away. I have received lots of questions if we are doing something similar this month. Absolutely, instead of running a contest a month long we are doing something more interesting. We are giving away USD 198 worth gift every day for this week. We are giving away Joes 2 Pros 5 Volumes (BOOK) SQL 2008 Development Certification Training Kit every day. One copy in India and One in USA. Total 2 of the giveaway (worth USD 198). All the gifts are sponsored from the Koenig Training Solution and Joes 2 Pros. The books are available here Amazon | Flipkart | Indiaplaza How to Win: Read the Question Read the Hints Answer the Quiz in Contact Form in following format Question Answer Name of the country (The contest is open for USA and India residents only) 2 Winners will be randomly selected announced on August 20th. Question of the Day: Which of the following datatype is usually NOT the best choice for Primary Key and Clustered Index? a) INT b) BIGINT c) GUID d) SMALLINT Query Hints: BIG HINT POST The clustered index is the placement order of a table’s records in memory pages. When you insert new records, then each record will be inserted into the memory page in the order it belongs. In the figure below we see another new record (Major Disarray) being inserted, in sequence, between Jonny and Rick. Since there is no room in this memory page, some records will need to shift around. The page split occurs when Irenes’ record moves to the second page. Page splits are considered very bad for performance, and there are a number of techniques to reduce, or even eliminate, the risk of page splits. You can create a clustered index on the table on any field you choose. Sometime SQL will create a clustered index for you. Often times the field having the Primary Key makes a great candidate for the clustered index. Additional Hints: I have previously discussed various concepts from SQL Server Joes 2 Pros Volume 3. SQL Joes 2 Pros Development Series – All about SQL Statistics SQL Joes 2 Pros Development Series – Introduction to Page Split SQL Joes 2 Pros Development Series – The Clustered Index – Simple Understanding SQL Joes 2 Pros Development Series – Geography Data Type – Calculating Distance Between Two Points on the Earth SQL Joes 2 Pros Development Series – Sparse Data and Space Used by Sparse Data SQL Joes 2 Pros Development Series – System and Time Data Types SQL Joes 2 Pros Development Series – Data Row Space Usage and NULL Storage Next Step: Answer the Quiz in Contact Form in following format Question Answer Name of the country (The contest is open for USA and India) Bonus Winner Leave a comment with your favorite article from the “additional hints” section and you may be eligible for surprise gift. There is no country restriction for this Bonus Contest. Do mention why you liked it any particular blog post and I will announce the winner of the same along with the main contest. Reference: Pinal Dave (http://blog.sqlauthority.com) Filed under: Joes 2 Pros, PostADay, SQL, SQL Authority, SQL Puzzle, SQL Query, SQL Server, SQL Tips and Tricks, T SQL, Technology

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  • XNA 4.0 - Normal mapping shader - strange texture artifacts

    - by Taylor
    I recently started using custom shader. Shader can do diffuse and specular lighting and normal mapping. But normal mapping is causing really ugly artifacts (some sort of pixeling noise) for textures in greater distance. It looks like this: Image link This is HLSL code: // Matrix float4x4 World : World; float4x4 View : View; float4x4 Projection : Projection; //Textury texture2D ColorMap; sampler2D ColorMapSampler = sampler_state { Texture = <ColorMap>; MinFilter = Anisotropic; MagFilter = Linear; MipFilter = Linear; MaxAnisotropy = 16; }; texture2D NormalMap; sampler2D NormalMapSampler = sampler_state { Texture = <NormalMap>; MinFilter = Anisotropic; MagFilter = Linear; MipFilter = Linear; MaxAnisotropy = 16; }; // Light float4 AmbientColor : Color; float AmbientIntensity; float3 DiffuseDirection : LightPosition; float4 DiffuseColor : Color; float DiffuseIntensity; float4 SpecularColor : Color; float3 CameraPosition : CameraPosition; float Shininess; // The input for the VertexShader struct VertexShaderInput { float4 Position : POSITION0; float2 TexCoord : TEXCOORD0; float3 Normal : NORMAL0; float3 Binormal : BINORMAL0; float3 Tangent : TANGENT0; }; // The output from the vertex shader, used for later processing struct VertexShaderOutput { float4 Position : POSITION0; float2 TexCoord : TEXCOORD0; float3 View : TEXCOORD1; float3x3 WorldToTangentSpace : TEXCOORD2; }; // The VertexShader. VertexShaderOutput VertexShaderFunction(VertexShaderInput input, float3 Normal : NORMAL) { VertexShaderOutput output; float4 worldPosition = mul(input.Position, World); float4 viewPosition = mul(worldPosition, View); output.Position = mul(viewPosition, Projection); output.TexCoord = input.TexCoord; output.WorldToTangentSpace[0] = mul(normalize(input.Tangent), World); output.WorldToTangentSpace[1] = mul(normalize(input.Binormal), World); output.WorldToTangentSpace[2] = mul(normalize(input.Normal), World); output.View = normalize(float4(CameraPosition,1.0) - worldPosition); return output; } // The Pixel Shader float4 PixelShaderFunction(VertexShaderOutput input) : COLOR0 { float4 color = tex2D(ColorMapSampler, input.TexCoord); float3 normalMap = 2.0 *(tex2D(NormalMapSampler, input.TexCoord)) - 1.0; normalMap = normalize(mul(normalMap, input.WorldToTangentSpace)); float4 normal = float4(normalMap,1.0); float4 diffuse = saturate(dot(-DiffuseDirection,normal)); float4 reflect = normalize(2*diffuse*normal-float4(DiffuseDirection,1.0)); float4 specular = pow(saturate(dot(reflect,input.View)), Shininess); return color * AmbientColor * AmbientIntensity + color * DiffuseIntensity * DiffuseColor * diffuse + color * SpecularColor * specular; } // Techniques technique Lighting { pass Pass1 { VertexShader = compile vs_2_0 VertexShaderFunction(); PixelShader = compile ps_2_0 PixelShaderFunction(); } } Any advice? Thanks!

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