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  • Test if a number is fibonacci

    - by VaioIsBorn
    I know how to make the list of the Fibonacci numbers, but i don't know how can i test if a given number belongs to the fibonacci list - one way that comes in mind is generate the list of fib. numbers up to that number and see if it belongs to the array, but there's got to be another, simpler and faster method. Any ideas ?

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  • Calculating length of objects in binary image - algorithm

    - by Jacek
    I need to calculate length of the object in a binary image (maximum distance between the pixels inside the object). As it is a binary image, so we might consider it a 2D array with values 0 (white) and 1 (black). The thing I need is a clever (and preferably simple) algorithm to perform this operation. Keep in mind there are many objects in the image. The image to clarify: Sample input image:

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  • Percentage calculation around 0.5 (0.4 = -20% and 0.6 = +20%)

    - by Micheal
    I'm in a strange situation where I have a value of 0.5 and I want to convert the values from 0.5 to 1 to be a percentage and from 0.5 to 0 to be a negative percentage. As it says in the title 0.4 should be -20%, 0.3 should be -40% and 0.1 should be -80%. I'm sure this is a simple problem, but my mind is just refusing to figure it out :) Can anyone help? :)

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  • iPhone App development for non-programmers

    - by user645479
    I have a English major during college and would like to start my career in mobile application development. I know this won't be easy for someone like me who doesn't have a technical background but I have made up my mind and I am committed to learning to code. What would you recommend to someone who wants to to start learning mobile application development from scratch? What books or college courses/certificates are required?

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  • The most efficient method of drawing multiple quads in OpenGL

    - by CPatton
    I'm not very keen with OpenGL and I was wondering if someone could give me some insight on this. I'm a 'seasoned' programmer, I've read the redbook about VBOs and the like, but I was wondering from a more experienced person about the best/most efficient way of achieving this. I've been producing this 2d tile-based game engine to be used in several projects. I have a class called "ScreenObject" which is mainly composed of a Dictionary<Point, Tile> The Point key is to show where to render the Tile on the screen, and the Tile contains one or more textures to be drawn at that point. This ScreenObject is where the tiles will be modified, deleted, added, etc.. My original method of drawing the tiles in the testing I've done was to iterate through the ScreenObject and draw each quad at each location separately. From what I've read, this is a massive waste of resources. It wasn't horribly slow in the testing, but after I've completed the animation classes and effect classes, I'm sure it would be extremely slow. And one last thing, if you wouldn't mind.. As I said before, the Tile class can contain multiple textures to be drawn at the Point location on the screen. I recognize possibly two options for me here. Either add a quad at that location for each texture to be drawn, or, somehow.. use a multiple texture for the same quad (if it's possible). Even if each tile contained one texture only, that would be 64 quads to be drawn on the screen. Most of the tiles will contain 2-5 textures, so the number of total quads would increase dramatically with this method. Would it be feasible to add a quad for each new texture, or am I ignoring a better way to do this? Just need some help understanding this if you don't mind :) I've tried to be as concise as possible, and I'd greatly appreciate any responses.. and even some criticism. Programming is often a learning process and one who develops seems to never stops learning. Thanks for your time.

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  • MKS Integrity versus SVN.

    - by Stevan Rose
    A friend of mine works in a small team where the developers (Java and .net), who currently use SVN for their source control, are about to have MKS Integrity forced upon them. My friend would like to keep an open mind but I suspect that secretly he wants to stay with SVN. Is there anyone out there who would be willing to share their experience/opinions (good, bad or indifferent) of MKS?

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  • as2 to as3 communication

    - by user16458
    I have an external swf file running as2 and it's loaded into a container that runs as3, is it possible to make a function call from the external swf keeping in mind the function is as3 container

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  • Css specificity :last-child

    - by Turbodurso
    I would like to use the following to target the last link (a) of the last ul inside my div. So this is what came to mind: #menu ul:last-child li a { /*.....*/ } I cant manually add a class to that element, and even if i wanted to do it dynamically i would still have to target the element the above way. Any ideas why this is not working? Thanks!

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  • What does this term "w/ App Engine" mean?

    - by brilliant
    Hello, I received an answer to one of my questions here. The answerer said: "However if you intend to use it w/ App Engine keep in my mind that using Google IP will almost surely result w/ Captcha challenge. Also Yahoo might block your User-Agent that is being set permanently by Google." I don't understand what "w/" means in "w/ App Engine" and in "w/ Captcha challenge"

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  • Making a sprite always point to another sprite in XNA

    - by Whitey
    I have a player sprite (playerTexture) and a crosshair sprite (crossTexture) in my game. I need to make the player sprite always face towards the crosshair. Does anyone know how to do this? I have tried doing it myself but the math involved boggles my mind. I know there's a rotation parameter in the spriteBatch.Draw() method but I'm unsure how to use it. Thanks!

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  • Scientific notation in Excel

    - by Vojtech R.
    Hi, I need make Number Format like scientific notation, but without E nor e. Just classic like this: (In latex its 2.3\times10^3) Maybe excel doesn't support this format. (I have on mind Number Format - for hundreds numbers - not in math formula)

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  • What is a 'Closure'?

    - by Ben
    I asked a question about Currying and closures where mentioned. What is a closure? How does it relate to currying? Additional: Kyle's answer is great but to my poor procedural/OO mind Ben Childs answer is really useful.

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  • FileMaker Pro vs CiviCRM

    - by Silvana Procopio
    Hello, I would like some input about these two softwares since we are trying to change our current Access database, which has brought many problems and is completely outdated (it was built 10 years ago). These are the 2 options we have in mind and being a non-profit organization (20 employees), it's quite a big decision in particular in terms of costs. Due to the type of business, we will need several hours of development too. Any feedback will be greatly appreciated. Thank you so much in advance, Silvana

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  • Convert array of hashes to array of structs?

    - by keruilin
    Let's say I have two objects: User and Race. User has two attributes: first_name, last_name. And Race has three attributes: course, start_time, end_time. Now let's say I create an array of hashes like this: user_races = races.map{ |race| {:user = race.user, :race = race} } How do I then convert user_races into an array of structs, keeping in mind that I want to be able to access the attributes of both user and race from the struct element?

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  • Technology behind twilio

    - by John Stewart
    I wanted to discuss the technology behind Twilio. I have been playing around with the service for a few days now and it is simply mind-blowing. While I don't have a direct need for it right now, I am curious to find the back-end of the technology. So can anyone shed some thoughts on how does Twilio do its magic?

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  • sending data to a php script

    - by kalpaitch
    Whats the best way to send data to the server and have it run through a php script. Bearing in mind I do not want to have the user redirected to a different page and no response needs to be sent back from the server.

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  • Sparse constrained linear least-squares solver

    - by Jacob
    This great SO answer points to a good sparse solver, but I've got constraints on x (for Ax = b) such that each element in x is >=0 an <=N. The first thing which comes to mind is an QP solver for large sparse matrices. Also, A is huge (around 2e6x2e6) but very sparse with <=4 elements per row. Any ideas/recommendations? I'm looking for something like MATLAB's lsqlin but with huge sparse matrices.

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  • Is it possible to edit data in place using CListCtrl - if not, can anyone suggest an alternative con

    - by shan23
    I'm designing a MFC app in which I'd like to have a grid with 2 coloumns : both editable in which the user will input data and the app will get notified about it. The number of rows can be increased/decreased by the user as he wants - What would be the ideal MFC control to use for this kind of requirement ? This is my first time designing a MFC app , so dont mind if it sounds too noobish :)

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  • Good practices for a robust FTP script

    - by dutch
    What are the things a script should do to ensure that files have been FTPed correctly? Following are the things I have in mind: 1) use high level scripting language like python or perl instead of shell script for a more comprehensive functionality and error handling 2) check that the file exists at the destination after FTP 3) check destination file size. This is a little bit difficult because file size will change if the source and destination are running different OS. Any tips on how to go about this?

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  • Thread safety in Singleton

    - by Robert
    I understand that double locking in Java is broken, so what are the best ways to make Singletons Thread Safe in Java? The first thing that springs to my mind is: class Singleton{ private static Singleton instance; private Singleton(){} public static synchronized Singleton getInstance(){ if(instance == null) instance = new Singleton(); return instance; } } Does this work? if so, is it the best way (I guess that depends on circumstances, so stating when a particular technique is best, would be useful)

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