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  • What's the fastest way to determine if a file adheres to a particular class's NSCoding implementatio

    - by Justin Searls
    Given: An application that accesses a directory of files: some plain text, some binary files that adhere to a particular NSCoding implementation, and perhaps other binary files it simply doesn't understand how to process. I want to be able to figure out which of the files in that directory adhere to my NSCoding class, and I'd prefer not to have to fall back on the naïve approach of loading the entirety of each file into memory, attempting to unarchive each. Anyone have an elegant approach or pattern to this problem?

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  • Releasing NSData causes exception...

    - by badmanj
    Hi, Can someone please explain why the following code causes my app to bomb? NSData *myImage = UIImagePNGRepresentation(imageView.image); : [myImage release]; If I comment out the 'release' line, the app runs... but a few times calling the function containing this code and I get a crash - I guess caused by a memory leak. Even if I comment EVERYTHING else in the function out and just leave those two lines, when the release executes, the app crashes. I'm sure this must be a newbie "you don't know how to clean up your mess properly" kind of thing ;-) Cheers, Jamie.

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  • Detecting when Bluetooth is disabled on iOS5

    - by Non Umemoto
    I'm developing blog speaker app. I wanna pause the audio when bluetooth is disabled like iPod app. I thought it's not possible without using private api after reading this. Check if Bluetooth is Enabled? But, my customer told me that Rhapsody and DI Radio apps both support it. Then I found iOS5 has Core Bluetooth framework. https://developer.apple.com/library/ios/documentation/CoreBluetooth/Reference/CoreBluetooth_Framework/CoreBluetooth_Framework.pdf CBCentralManagerStatePoweredOff status seems like the one. But, the description says this api only supports Bluetooth 4.0 low energy devices. Did anyone try doing the same thing? I want to support current popular bluetooth headsets, or bluetooth enabled steering wheel on the car. I don't know if it's worth trying when it only supports some brand new bluetooth.

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  • How to get a MPMediaItem from MPMoviePlayerController?

    - by raziiq
    How can i get MPMediaItem from MPMoviePlayerController as i can get it in case of MusicPlayer as follows MPMediaItem *currentItem = self.musicPlayer.nowPlayingItem; But how to get it from MPMoviePlayerController? Is it even possible? Infact i want to get the information about the current movie item playing, for example its title, artist etc, is it possible to get the metadata for a video file?

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  • Animating multiple UIViews at once using CoreAnimation

    - by Thomas
    Hi, I'm using a UIImageView as a background-image and placed multiple UIButtons on it. Now I want to move the UIImageView (with all the buttons on it) out of sight with a smooth animation. I couldn't find a container or grouping element in IB, so is there a way to move all the Views at once? Thank you in advance and sorry for my english!

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  • UITextView in UITableViewCell scrolling problems.

    - by jrtc27
    Ok. I have made a custom cell for my table, and it contains a text view. When I have multiple lines in the text view, I can scroll up and down, but in doing this the table also scrolls. How can I stop this behaviour? If anyone needs parts of my code or further details, please just ask. I am more than willing. Thank you for your help

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  • "Don't Allow" in LocationManager keeps logging errors

    - by stephanie.moreau
    I have an app that checked for location. It asks the user to use location and if the user says no on the menu there is an issue when i load the mapview. Once i select the mapView it asks for the user location again. If the user says no again my console keeps displaying errors/warning as well as my NSLog from the "didFailWithError" of my location Manager class. Is there a way of stopping the LocationManage:didFailWithErrors if the user has already said no? I don't think Apple would accept my app if the Log file gets filled up my the LocationManager Here is an example of what gets repeated in the console ERROR,Time,290362745.002,Function,"void CLClientHandleDaemonDataRegistration(__CLClient*, const CLDaemonCommToClientRegistration*, const __CFDictionary*)",server did not accept client registration 1 WARNING,Time,290362745.005,Function,"void CLClientHandleDaemonInvalidation(__CFMessagePort*, void*)",client 1035.0 has been disconnected from daemon 2010-03-15 12:19:05.002 SAQ[1035:207] LocationManager Error Denied by user

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  • Line breaks in "NSString"s returned from PList don't work.

    - by Moshe
    I've seen this post: http://stackoverflow.com/questions/2035567/nsstring-newline-escape-in-plist but I'd like to know if there's a way to pragmatically render \n line breaks. I'm currently using: decisionText.text = [NSString stringWithFormat: (@"%@", [replies objectAtIndex:(arc4random() % [replies count])])]; Which randomly grabs a String from the replies array. The array was loaded from a plist like so: replies = [[NSMutableArray alloc] initWithContentsOfFile:[[NSBundle mainBundle]pathForResource:@"AdviceList" ofType:@"plist"]]; What am I missing? The answer can't be to manually enter line breaks. That's not programming! (Sounds like word processing to me.)

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  • Can't append space at end of UITextView

    - by Sam V
    I have a UITextView in which I want the initial value to be "@username " (notice the space after the username). This way the user can start typing right away without having to tap space. So I do: textView.text = [NSString stringWithFormat:@"@%@ ", username]; But it seems like it's impossible to have the UITextView text property ending with a space (it always gets stripped out). Am I correct? Is there any workaround for this? I tried using the \s char and no success.

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  • How to delay my AI move

    - by Mythili
    I am doing a game like chess. As soon my player move is completed(if he starts move from one place to another), my AI move is started (before my player reaching his destination ). Sometimes i find difficult which AI coin is moved now. how to delay it.

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  • Automatically Loading XIB for UITableViewController

    - by ACBurk
    Ran into something interesting, want to know if I'm doing something wrong or if this is the correct behavior. I have a custom UITableViewController. I ASSUMED (first mistake) that if you initialize as such: [[CustomTableController alloc] init]; it would automatically load from a XIB of the same name, CustomTableController.xib, if it is in the same directory and such. HOWEVER This does not work; doesn't load the XIB. BUT, if I change the parent class of my controller from 'UITableViewController' to 'UIViewController', EVERYHTING WORKS FINE! Calling: [[CustomTableController alloc] init]; loads the controller and view from my xib. Am I doing something wrong? Is this a bug? Expected behavior?

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  • Apple's Sample App TopSongs has 26 Leaks, Ugh!

    - by RoLYroLLs
    Hey all, I've been building an app for a client and part of it uses Apple's TopSongs sample app to download data on another thread. I finally got enough done to start testing that part and found 1000 leaks!!! A closer look at the leaks made me check TopSongs for leaks, since none of the my methods were in leaks report. Running TopSongs returned 26 leaks. Not quite sure how to fix them, or if they are part of some library from Apple. I bet you're asking if it has 26, why do you have 1000? Well, I use their sample to make roughly 48 calls to webservices to get all the information needed on initial install (48 calls x 26 leaks = 1248 leaks!!). Later it makes at least 12 calls + 4 to check for updated information on other sections of the app. Can't do a thing about it, can't make one call, or less calls, please don't comment about this part. I seen people respond to posts that aren't necessarily answering the question the user originally posted, which in this case is has anyone tried patching up the leaks, if they are patchable, or is this a bug in Apple's libraries? Thanks so much.

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  • Why won't my CATiledLayer scroll in a UIScrollView after zooming?

    - by Brodie4598
    I'm currently having the following problem with CATiledLayer: when the view first loads, the scrolling works perfectly, but then when you zoom once, the view snaps to the anchor point (top left corner) and it can no longer scroll at all. The zooming works in that it will zoom in and out, but it will only zoom to the top left corner. My code is as follows: #import <QuartzCore/QuartzCore.h> #import "PracticeViewController.h" @implementation practiceViewController //@synthesize image; - (void)viewDidLoad { NSString *path = [[NSBundle mainBundle] pathForResource:@"H-5" ofType:@"jpg"]; NSData *data = [NSData dataWithContentsOfFile:path]; image = [UIImage imageWithData:data]; CGRect pageRect = CGRectMake(0, 0, image.size.width, image.size.height); CATiledLayer *tiledLayer = [CATiledLayer layer]; tiledLayer.anchorPoint = CGPointMake(0.0f, 1.0f); tiledLayer.delegate = self; tiledLayer.tileSize = CGSizeMake(1000, 1000); tiledLayer.levelsOfDetail = 6; tiledLayer.levelsOfDetailBias = 0; tiledLayer.bounds = pageRect; tiledLayer.transform = CATransform3DMakeScale(1.0f, -1.0f, 0.3f); myContentView = [[UIView alloc] initWithFrame:self.view.bounds]; [myContentView.layer addSublayer:tiledLayer]; UIScrollView *scrollView = [[UIScrollView alloc] initWithFrame:self.view.bounds]; scrollView.delegate = self; scrollView.contentSize = pageRect.size; scrollView.minimumZoomScale = .2; scrollView.maximumZoomScale = 1; [scrollView addSubview:myContentView]; [self.view addSubview:scrollView]; } - (UIView *)viewForZoomingInScrollView:(UIScrollView *)scrollView { return myContentView; } - (void)drawLayer:(CALayer *)layer inContext:(CGContextRef)ctx { NSString *path = [[NSBundle mainBundle] pathForResource:@"H-5" ofType:@"jpg"]; NSData *data = [NSData dataWithContentsOfFile:path]; image = [UIImage imageWithData:data]; CGRect imageRect = CGRectMake (0.0, 0.0, image.size.width, image.size.height); CGContextDrawImage (ctx, imageRect, [image CGImage]); } @end

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  • presentViewController or presentModalViewController not supporting orientation in iOS 6

    - by Prateek
    I am new to this technology. I am using this code if ([self respondsToSelector:@selector(presentViewController:animated:completion:)]) { [self presentViewController:navigationControllerCustom animated:YES completion:nil]; } else { [self presentModalViewController:navigationControllerCustom animated:YES]; } My application has two orientation Portrait and Portrait upside down. This code works well with iOS 5.1, but orientation does not work on iOS 6 I have also added this code on my navigationControllerCustom class - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { return (interfaceOrientation == UIInterfaceOrientationPortrait || interfaceOrientation == UIInterfaceOrientationPortraitUpsideDown); } -(NSUInteger)supportedInterfaceOrientations { return (UIInterfaceOrientationMaskPortrait | UIInterfaceOrientationMaskPortraitUpsideDown); } Please help me to solve this issue. Thanks in advance.

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  • Can i pop to Specific ViewController?

    - by Ankit Vyas
    Hello!I am using Navigation Based Application.I push First ViewController to Second ViewController and From Second ViewController to Third ViewController Now I want to Pop From Third ViewController to First ViewController.I am Performing This task using the Below Code but i application get's Terminate.Please any body give me some proper Guidelines.I can't use pop to RootViewController because it's Different ViewController.Thanks in Advance... In Third ViewControler i have Written this: FirstViewCtr *x=[[FirstViewCtr alloc] initWithNibName:@"FirstViewCtr" bundle:nil]; [self.navigationController popToViewController:x animated:NO];

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  • Custom size app screen on iPad

    - by mosdev
    I am trying to create a mid-size screen for my app on iPad. In didFinishLaunchingWithOptions(), I do this: CGRect winRect = CGRectMake(100,100,500,500); navController.view.frame = winRect; the screen comes up fine and I can click around and do stuff until the orientation changes. It takes the screen to original full size - how can I make it stick to my winRect frame? I tried setting the parentViewController.view.frame/view.frame to winRect in willRotateToInterfaceOrientation() but no good. Any ideas? Thanks.

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  • SIGABRT on any UIView touch

    - by bitcruncher
    Hi. I'm afraid no amount of Googling has been able to save my hyde on this. I seem to be getting SIGABRT error anytime I touch the screen of the phone, on any UIView. The debugger console posts this error before the SIGABRT: .... [310:207] *** -[UIView _exclusiveTouchView]: unrecognized selector sent to instance 0x14c0c0 .... [310:207] *** Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '*** -[UIView _exclusiveTouchView]: unrecognized selector sent to instance 0x14c0c0' (this is not my specific call to _exclusiveTouchView, of course.) I would gladly post some code, but the truth is I cannot find (or guess) where this problem may be coming from. This is not happening on any ONE UIView but on all the UIViews in my stack. I can summarize the display logic, though, perhaps that will shed some light. So the application is created and a UIWindow is alloc'd. A single viewcontroller is then alloc'd, which makes and adds its own blank self.view, to which the other UIViews, representing the different game states, are attached. Interestingly enough, this error is does NOT happen on the Simulator, but happens consistently on the device. And I should also mention that the application has yet to override/use any of the touchesBegan:/Ended:/Moved: etc... In other words, this error happens without these methods in the code. I'm really not understanding where this error is coming from... Any suggestions?

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  • how to apply the center of image view for another image view center

    - by maddy
    hi, I am developing image redraw app. i know the center of one image view which is having scaling property. i.e it can change it frame and center . that to be applied to another view center. when i apply center to newly formed Image view it giving wrong center because of the previous image view is having scaling property. so how can i get exact center to my new image view from previous imageview

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