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  • Pointers to implementing a taxonomy system?

    - by petsagouris
    I am taking part in the development of a PHP CMS (yeah I know you are like, meeh). It is currently using simple tags for tagging content. What I want to do is push the whole thing to using Taxonomy but I am not sure on what to pay attention to, or how to go about structuring the whole vocabularies/terms. I'd love to be able to keep the user interaction close to that of the current simple tags and at the same time allow for more advanced usage by power users. The Drupal and the Wordpress taxonomy systems are being reviewed at the moment and they provide valuable resources. Nevertheless, it could be that someone has some simpler and more appropriate thoughts on this matter.

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  • How to name a clamp function that only clamps from one side?

    - by dog_funtom
    Clamp() is a function that ensures that provided variable is in provided range. You can find such function in .NET, in Unity, and probably anywhere. While it is useful, I often need to clamp my value from one side only. For example, to ensure that float is always non-negative or always positive (like radius value from inspector). I used names ClampFromAbove() and ClampFromBelow(), but I wonder if such names is good or even grammatically valid in programming-English. Also, it probably make sense to distinguish non-negative case too. How'd you name such function? Something like EnsureNonNegative()? My intention is creating pair of extension methods and use them like this: var normalizedRadius = originalRadius.ClampFromBelow(0.0001); var distance = someVector.Magnitude.ClampFromAbove(maxDistance);

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  • Garbage Collection Basics

    - by mikew_co
    Java Is an awesome programming language and platform. One of its better features is automatic garbage collection. Ever wondered how that works? I have written an online web course outlining the basics. Much of what is included has been published before in various white papers and such. However, this is updated for JDK 7 and includes some nice illustrations of the steps involved. Hope you like it. Garbage Collection Basics. A follow-on web course on the G1 garbage collector should follow in a week or so.

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  • cVidya’s MoneyMap Achieves Oracle Exadata Optimized Status

    - by Javier Puerta
    cVidya's MoneyMap running on Oracle Exadata provides extreme performance, including 4x-16x improvement in high data load rates, 4x faster data transformation and reconciliation, and query speeds - from a 2.5 billion record index –  improved from hours to few seconds! The MoneyMap solution enables operators to reconcile information from all network, operations and business support systems and through an on-going automated process, it detects problem areas which impact profitability as a result of revenue leakage, data inconsistencies or resources that are not being used efficiently. Once detected, MoneyMap provides tools to promptly correct and manage the problems to achieve profit maximization Learn more here.

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  • Can't cancel the lubuntu shutdown screen

    - by user292040
    I've bought a small 5 year old small netbook. I noticed that lubuntu runs great on it, as it doesn't use much space/resources. But the problem is, my screen is just too small. Whenever I press the shutdown icon, I go to the shutdown, logout, restart, ect panel but the cancel button is tucked away right where my screen seems to end. I can't go back, it forces me to use an option besides canceling, which I can't reach with my mouse.Is there any way to change this so I get access to the whole screen. The rest seems to be showing just fine, like the launchbar, which is cleary visible and useable. Another thing that bugs me is that whenever I start up, I get an error along the lines of "conflict detected with stolen region". I read that it has something to do with graphics but I have no idea how to get rid of it. The error doesn't seems to cause any trouble as far as I can see, but it's annoying.

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  • What kind of performance issues does multiple instances of the exact same object have on a game?

    - by lggmonclar
    I'm fairly new to programming, and I've pretty much learned all the things I know on the go, while working on projects. The problem is that there some things that I just don't know where to begin searching. My question is about performance, and how can multiple instances of the same object affect it -- Specifically, I'm talking about XNA's "GraphicsDevice" class. I have it instanced on four different parts of my game, and in three of those, the object has the exact same values for all the attributes. So, in that case, should I be using the same instance of GraphicsDevice, passing it as a parameter, even if I use it in different classes? I apologize if the question seems redundant, but like I said, I've taught myself most of what I know, so there are quite a few "holes" in my learning process.

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  • Developing AI for warhammer board game [closed]

    - by josemanuel
    right now I'm going to develop a simple AI for some units for the board game warhammer fantasy. With some simple rules, I've read some things such as http://gamedev.stackexchange.com/questions/21519/complex-game-ai-for-turn-based-strategy-games . I have the robots to move the pieces, the map is just simple(no hills,buildings..) and I need to start to give an AI for the robot to move the pieces. Problem is I have been searching for a long time and can't really find someone that has done something similar with warhammer, and I don't really know where to begin with or which tools I need to use. I would be glad if someone can give me some headsup on how to begin with, or if any programming language is better, not to mention if there is something similar where I could ask for help.

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  • how should I change the representation (not mimetype) of a resource?

    - by xenoterracide
    I'm looking at how I can change the representation of a payload at runtime for varied potential advantages, but I'm not sure how to do it. Specifically collections. Array of Pairs [{ <resource_uri> : { <entity> }, ...}] Array of Objects [<entity>,...] Array of Resources [<resource_uri>] Map of entities { <resource_uri> : { <entity> }, ... } My problem is, I'm not sure if I should put these different representations of the sets at different URI's, give them slightly varied mime types, e.g. application/foomap+json or perhaps use an optional query parameter ?format=map, or resource /entities/map. The UI is going to hide this, this is for programmatic web service access only (which the "UI's JS will have to call).

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  • How to retrieve certificate from my store personal? [closed]

    - by shariphwar
    I want to use the following code by java program. How to convert the following C# code to java code or how to write just like this code by java programming language? Access certificate by C# X509Store store = null; X509Certificate2Collection _recipients = null; // select the right store //if (lstRecipients.Text=="Personal") store = new X509Store(StoreName.My, StoreLocation.CurrentUser); // else // store = new X509Store(StoreName.AddressBook, StoreLocation.CurrentUser); // open store and show certificate picker store.Open(OpenFlags.ReadOnly); X509Certificate2Collection tempCollection = X509Certificate2UI.SelectFromCollection(store.Certificates, "Crypter", "Select a Certificate for Encryption", X509SelectionFlag.MultiSelection); store.Close();

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  • What should be learned for someone starting in Android Games?

    - by user14544
    I know this might be a little subjective. But I've read the other questions. A lot of answers kept on popping up like to use box2d, libgdx, andEngine, etc. So the real question is, what would be the best to start off with as a beginner. I have some experience with java code, just by reading about in the Oracle Docs. I've gone through Flash and Eclipse. When i mean gone through, i don't mean i have actually created my own game from Flash or Eclipse, but i just learn things here and there. Currently I'm reading Beginning Android for Beginners but I don't have the knowledge to implement my own Ideas into the game tutorials because of lack of experience. I'm looking for a way to learn how to program to create games for Android. While at the same time get experience from programming. I do not want to learn those drag and drop game making applications such as GameMaker.

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  • What to use to make voice chat (and some more) on a web?

    - by Tunococ
    I am trying to make available on my website a voice chat for a small group of people that allows some other means to interact such as text messaging, photo sharing, file sharing, simple drawing and silly games. In other words, something similar to older MSN Messenger, but on the web. Any ideas on what to use? To clarify, I am looking for suggestions on languages and libraries to use. I want to be able to fully customize it as much as possible because I might want to add other (somewhat interesting) functions later. Low-level programming is fine if required, but platform dependency isn't that much preferred.

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  • OpenGL Beginner question

    - by nobby
    I'm new to OpenGL programming, but I can't find a good book to read or a tutorial, I've tried reading through the superbible or whatever its name is but it's kind of complicated to me. The tutorial at http://duriansoftware.com/joe/An-intro-to-modern-OpenGL.-Chapter-2.3:-Rendering.html is pretty ok but it doesn't cover what I need mostly, which is opengl math etc (such as projection matrix, view matrix, and so on). I'm fairly OK at C(++) (3+ years experience, I don't know if you would call that "good") What i basically want to do with OpenGL is, make a simple game (prefer 2D as a start and not 3D). Please suggest a good EBook to read and learn from.

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  • Does Turing-complete implies possibility of malware? [closed]

    - by Mathematician82
    Is it possible to build an operating system that contains some Turing complete compiler (language?) but is unable to run any malware? Or is there any definition for a malware? This question popped on my mind as I was wondering why Windows has more malware than Linux. If Linux contains a C programming language and its compiler, I think it is possible to write a Linux program that works similarly than Windows viruses. But there are less malware for Linux than for Windows although there is a Wine for Linux to simulate Windows programs.

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  • What are the Characteristics of a Software "Center of Excellence" (CoE)?

    - by Randy
    Recently a new director of my department came in and expressed his wish that we become a "center of excellence". I expected that since he is my first boss who actually has a programming background that there would be some description of this. However, it was left at that. As I reflected on this over the last few days, I am coming up empty on what a CoE actually means beyond just "being effective" at delivering the product. Here are the main items I am struggling with: Is this just a term that is thrown around by management types? What qualities make a group of software developers and testers excellent? How do you measure excellence in this context?

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  • What reference point/ tutorial could I use to help me make a "Ball rolling" game in flash?

    - by user1798964
    I am a complete newbie to programming, only took high school Computer science so I kind of know what im doing, I just want to know how I can make a ball rolling game that I want to make, could anyone show me an example of a good "ball rolling game" that has good physics and everything, I have tried to use Box2D for the physics portion of the game, but I found that using that is just code and I can't figure out how to make the graphics and details of the world I want to make in my game, all I would like to do would have a game that has the collision detection and physics of box2d only apply to one ball in it and use the left and right keys to move it. sorry if I am too unclear, if anyone could show a tutorial or something to me on how to make a proper "Ball rolling" game that has good physics that would be appreciated, thank you for taking the time to read this

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  • writing 3d game [closed]

    - by user1432980
    I want to write a game as my final year diploma project.(I'm a 4th-year-student now so I've got a year and several months). But I don't know what to choose: either write my own game engine using DirectX9(10)(I don't like OpenGL) or use OGRE + PhysX(Don't like Unity) I'm more interested in writing my own game engine(but I wonder if I'll create engine on the same level as even Unreal 1.0 hah) but on the other side with PhysX I'll have advanced physics in my game and with OGRE I'll have good grahics. For 3d models I want to use Maya. What do you advise me to choose? As for me I've got a little DirectX experience,not bad C++ programming skills(but not expert's) and a little knowledge of Maya. My English isn't perfect either hah...

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  • Want to learn a new language. Not sure which to pick.

    - by Regravity
    I've been coding in Batch, VBS and AutoIt for AGES, and while its been great and I've made some pretty complex desktop applications in AutoIt, I'd like to advance to something that is more flexible / powerful. I've found that I really love programming desktop applications to solve a wide variety of problems which is what I've been doing with AutoIt. I've done a lot of research on different languages, but I'm torn between a few, namely C++, C# and Python. Can anyone suggest which language I should tackle next? And reasons why I should?

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  • Can I be too old to be just a programmer? [closed]

    - by Tigran
    Possible Duplicate: How old is "too old"? Looking on this post Can I be "too young" to get a programming job? I would like to ask: I have 35 years, am I too old to be just a programmer and not jumping into marketing meetings, mails, clients management in your country? In country were I live now, for example, I'm very close to limit of age where I could ever have a chance to get a phone call for just soft engineer position. What about you? Is there any age limit in that sence?

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  • Avoid Code Repetition in Condition Statements

    - by Ethosik
    I have been programming for over 15 years now. I consider myself a very good programmer, but I understand (like all of us) there are things that I need to work on. One of these things is code repetition when dealing with conditions. I will give a generic sample: if(condition1) { //perform some logic if(condition2) { //perform some logic if(condition3) { //Perform logic } else { //MethodA(param) } } else { //MethodA(param) } } else { //MethodA() } Now, I cannot make it easy by doing the following: if(condition1 && condition2) { } else { } I cannot do this since I need to perform some logic if condition1 is true and before I test condition2. Is there a way to structure if...else blocks to where if you need to call a method in each else blocks, you are not repeating yourself?

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  • Metro-style / iPhone apps development too demanding for newbie developers? [closed]

    - by linquize
    Both Metro-style and iPhone app require approval and publishing to app store. And they focus most on user interface and the quality of the software. Developers must deal with technical aspects, such as async programming (no UI blocking), no console program (must design a UI that cope with "Standard"), no CPU hungry (pause app if deactivated), need to study the permission matrix (not full access right), and more ... A newbie is not familiar with threading and synchronization. Do you thick they are too demanding for newbie developers? Can you give more examples how demanding it is?

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  • What methodology to use for planning/developing a Language conversion project?

    - by user 123
    I am trying to help my friend by creating a part of his on-going project. What I'm going to do is create a Java parser to break up the Java code into operators, parameters etc to build XML representation. Next I want to create a code generator to convert the parsed java code to XML conforming to the schema I've created. Finally I want to use an XML style-sheet to transform the XML into another programming language type. Basically I just wanted some advice on which methodology/model I should use for planning and developing this project. Is there some benefit to using Agile etc for instance?

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  • Ubuntu 14.04 upgrade succeeded partially - I would like to use a different mirror; how can I do that?

    - by user290648
    When I wanted to upgrade from Ubuntu 13.10 to 14.04 the update manager told me that there was an unresolvable problem with calculating the upgrade. In order to see more details I performed the following on the command line: apt-get update apt-get upgrade apt-get dist-upgrade apt-get install update-manager-core do-release-upgrade Now do-release-upgrade tells me that no newer version is available but the "about" box in the main menu tells me I am still on 13.10. I think the latter is right, as for instance in the "system settings" there is no way to select local menus, which is present in 14.04 (I tried with a DVD, and there it is). Maybe the problem is related to the fact that "apt-get update" cannot get two resources called "saucy/InRelease" and "saucy/main/binary-i386/Packages" from the mirror (mirror.informatik.uni-mannheim.de; 404 not found). I would like to use a different mirror; how can I do that? Any help appreciated, thanks in advance.

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  • STL for games, yea or nay?

    - by munificent
    Every programming language has its standard library of containers, algorithms, and other helpful stuff. With languages like C#, Java, and Python, it's practically inconceivable to use the language without its standard lib. Yet, on many C++ games I've worked on, we either didn't use the STL at all, used a tiny fraction of it, or used our own implementation. It's hard to tell if that was a sound decision for our games, or one simply made out of ignorance of the STL. So... is the STL a good fit or not?

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  • Architects into videogames

    - by Ángel
    I'm an architecture student in my last year. I've always been interested in videogames design. I use 3d Max and Photoshop on a daily basis, and I was thinking about aiming for a career in videogames, starting as a level/environment designer. How should approach it? Is it worthy to spend some time learning UDK or CryEngine? Should I try a smaller but more general software? I know some programming already. Finally, will my skills as an architect be something valuable in the indusrty? Thanks in advance.

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  • Free book on C++ from

    - by TATWORTH
    At https://www.syncfusion.com/resources/techportal/ebooks/Cplusplus?utm_medium=EDM, SyncFusion are offering a free book on C++ for C# developers."C++ Succinctly was written to help professional C# developers learn modern C++ programming. The aim of this book is to leverage your existing C# knowledge in order to expand your skills. Whether you need to use C++ in an upcoming project, or simply want to learn a new language (or reacquaint yourself with it), this book will help you learn all of the fundamental pieces of C++ so you can begin writing your own C++ programs."

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