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  • Browser PDF File Previwer(Google Style)

    - by Odero Kennedy
    Hi All, I am working on an application which needs to preview privileged content in the browser. The preview should work in a way that its NOT possible to download the content. Only reading within the browser is allowed. I have looked at google docs preview but it needs the url of the docs to accessible online. I need to work with content in the intranet The previewer should not mandate the installation of a pluggin as this would limit the access. Any hints

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  • Flash Player 11.3 et AIR 3.3 disponibles en versions bêta : améliorations de Stage3D, support de NetStream et Stylus pour Android

    Flash Player 11.3 et AIR 3.3 disponibles en versions bêta améliorations de Stage3D, support de NetStream, Stylus pour Android et débogage USB Flash Player 11.3, le lecteur multimédia et AIR 3.3 la plateforme d'applications media riche sont disponibles en versions bêta. Pour cette version de Flash Player, Adobe c'est une fois de plus concentrer sur l'intégration d'un ensemble de fonctionnalités rendant la plateforme plus attractive. Flash Player 11.3 Beta apporte le support du clavier en mode plein écran. Cette fonctionnalité permet aux développeurs de déterminer si l'application est en mode plein écran et d'utiliser toutes les fonctionnalités du clavier disponibles. Le mode protégé...

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  • SQL SERVER – ERROR: FIX using Compatibility Level – Database diagram support objects cannot be installed because this database does not have a valid owner – Part 2

    - by pinaldave
    Earlier I wrote a blog post about how to resolve the error with database diagram. Today I faced the same error when I was dealing with a database which is upgraded from SQL Server 2005 to SQL Server 2008 R2. When I was searching for the solution online I ended up on my own earlier solution SQL SERVER – ERROR: FIX – Database diagram support objects cannot be installed because this database does not have a valid owner. I really found it interesting that I ended up on my own solution. However, the solution to the problem this time was a bit different. Let us see how we can resolve the same. Error: Database diagram support objects cannot be installed because this database does not have a valid owner. To continue, first use the Files page of the Database Properties dialog box or the ALTER AUTHORIZATION statement to set the database owner to a valid login, then add the database diagram support objects. Workaround / Fix / Solution : Follow the steps listed below and it should for sure solve your problem. (NOTE: Please try this for the databases upgraded from previous version. For everybody else you should just follow the steps mentioned here.) Select your database >> Right Click >> Select Properties Go to the Options In the Dropdown at right labeled “Compatibility Level” choose “SQL Server 2005(90)” Select FILE in left side of page In the OWNER box, select button which has three dots (…) in it Now select user ‘sa’ or NT AUTHORITY\SYSTEM and click OK. This will solve your problem. However, there is one very important note you must consider. When you change any database owner, there are always security related implications. I suggest you check your security policies before changing authorization. I did this to quickly solve my problem on my development server. If you are on production server, you may open yourself to potential security compromise. Reference: Pinal Dave (http://blog.sqlauthority.com) Filed under: PostADay, SQL, SQL Authority, SQL Error Messages, SQL Query, SQL Server, SQL Tips and Tricks, T SQL

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  • What should be the image resolution for Nexus One or Droid?

    - by sunil
    Hi, As Android supports multiple devices from different manufacturers there are different screen resolutions supported. The table that is available at http://developer.android.com/intl/fr/guide/practices/screens_support.... is not very clear to me. It shows WVGA and FWVGA in MDPI for Large Screens and HDPI for Normal screens. So, if the image is kept in drawable-mdpi and its resolution is 320 * 480 then which image will be taken by Large Screens device of MDPI. Moreover, there are two screen resolutions for HDPI i.e. 480 * 800 and 480 * 854. So, with what screen resolution the image should be built. I want to place the background image which looks distorted in WVGA emulator since its resolution is 320 * 480. I have read about nine patchable images but I think they are better for button images and edittext images so that they can stretch according to the data in it. Can someone please guide me in this? Regards Sunil

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  • Parallelizing some LINQ to XML

    - by Lol coder
    How can I make this code run in parallel? List<Crop> crops = new List<Crop>(); //Get up to 10 pages of data. for (int i = 1; i < 10; i++) { //i is basically used for paging. XDocument document = XDocument.Load(string.Format(url, i)); crops.AddRange(from c in document.Descendants("CropType") select new Crop { //The data here. }); }

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  • Collision detections and how efficient they are

    - by Shadow
    How exactly do you implement collision detection? What are the costs involved? Do different platforms(c/c++, java, cocoa/iphone, flash, directX) have different optimizations for calculating collisions. And lastly are there libraries available to do this for me, or some that I can just interpret for my platform of choice? As I understand it you would need to loop through the collision map and find the area in question and then compair the input thing(e.g. a sprite) to the type of pixel that is in the questioned area. I understand the very basic idea, but I don't understand the underlying implementation or even a higher level one for that matter. It would seem that this type of detection, or any for that matter, is very costly. Tile map? Bit array? How are these created from an image(I would guess looping and doing stuff)? The reason I ask this question is to get a better understanding of the efficiency behind the scenes and to understand exactly what is going on. Links, references, or examples would be very helpful. I know this question is a bit longwinded so any help or references would be very welcome. Thanks SO!

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  • Linking Libraries in Xcode

    - by Dan
    Hey all, I'm using a powerbook (osx 10.5) and recently downloaded and installed FFTW 3.2 (link text). I've been able to compile and run some simple programs based on the online tutorial using the terminal: g++ main.cpp -lfftw3 -lm however, I can't get the same program to compile in Xcode. I get a linking error, "symbol(s) not found". There is a file called libfftw3.a in /usr/local/lib. How can this be linked? Furthermore, apparently the libraries have to be linked in a particular order, i.e. see: link text thanks for any help

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  • Custom Validator and specifying type of message

    - by user102533
    I have a custom validation in the enterprise validation block. The DoValidate method is as shown below. protected override void DoValidate(Double objectToValidate, object currentTarget, string key, ValidationResults validationResults) { if (!IsSalMoreThanMinWage(objectToValidate)) { //Here I need to mark this message as a "Warning" LogValidationResult(validationResults, "Salary is too low for this state", currentTarget, key); } } I'd need to mark this validation failure as a "warning" message. In the front end, when I iterate through the ValidationResults collection and grab a ValidationResult object, I would need to identify and group different types of messages and render them differently. My question is - how do I mark a failure as a warning?

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  • Meta Search Engine Architecture

    - by Loki
    The question wasn't clear enough, I think; here's an updated straight to the point question: What are the common architectures used in building a meta search engine and is there any libraries available to build that type of search engine? I'm looking at building an "enterprise" type of search engine where the indexed data could be coming from proprietary (like Autonomy or a Google Box) or public search engines (like Google Web or Yahoo Web).

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  • Eclipse Class File Metadata

    - by Alex
    In Visual Studio, I can obtain a succinct list of public methods/members exposed in a class for which I do not have the source (i.e. bundled inside a DLL) by pressing F12 (GoToDefinition). Similarly, I am learning the Android API - in Eclipse. Jumping to an Android framework method definition produces decompilation output which is not intuitive to read, and is very verbose. To mimic results like Visual Studio, I am considering several options: How can I format the decompilation output to be 'cleaner' - I have looked through Eclipse's preferences menus and have not found a way to do this. How do I 'add corresponding source files' once Google provides it, so that jumping to definition yields the actual definition? Is there a plugin that does this already? I looked into Jadclipse, but that project has not been updated in several years, and is still a decompiler. Thank you in advance.

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  • Design of std::ifstream class

    - by Nawaz
    Those of us who have seen the beauty of STL try to use it as much as possible, and also encourage others to use it wherever we see them using raw pointers and arrays. Scott Meyers have written a whole book on STL, with title Effective STL. Yet what happened to the developers of ifstream that they preferred char* over std::string. I wonder why the first parameter of ifstream::open() is of type const char*, instead of const std::string &. Please have a look at it's signature: void open(const char * filename, ios_base::openmode mode = ios_base::in ); Why this? Why not this: void open(const string & filename, ios_base::openmode mode = ios_base::in ); Is this a serious mistake with the design? Or this design is deliberate? What could be the reason? I don't see any reason why they have preferred char* over std::string. Note we could still pass char* to the latter function that takes std::string. That's not a problem! By the way, I'm aware that ifstream is a typedef, so no comment on my title.:P. It looks short that is why I used it. The actual class template is : template<class _Elem,class _Traits> class basic_ifstream;

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  • Python os module path functions

    - by broiyan
    From the documentation: os.path.realpath(path) Return the canonical path of the specified filename, eliminating any symbolic links encountered in the path (if they are supported by the operating system). When I invoke this with an extant file's name, I get the path to it: /home/myhome/myproject. When I invoke this with a 'nonsense.xxx' string argument, I still get a path to /home/myhome/myproject/nonsense.xxx. This is a little inconsistent because it looks like nonsense.xxx is taken to be a directory not a file (though it is neither: it does not exist). When I invoke this with a null string file name, I still get a path to /home/myhome/myproject. How can I account for this behaviour when the documentation says so little about realpath()? (I am using Python 2.5.) Edit: Somebody suggested a way to test if files exist. My concern is not to test if files exist. My concern is to account for behaviour.

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  • My Spinner Widgets look different on different devices. How can I define a own Spinner that looks th

    - by Janusz
    I use this code to generate a spinner in my app: subCatAdapter = new ArrayAdapter<Subcategory>(this, android.R.layout.simple_spinner_item, subCategories); subCatAdapter.setDropDownViewResource(android.R.layout.simple_spinner_dropdown_item); On my device (Motorola Milestone) and in the emulator this looks like the standard gray spinner widget. On of my colleagues uses a Motorola Backflip and on his device the Spinner is black. Now its very hard to read the font in the spinner. What do I have to do to use my own view for the spinner? I don't mind to have the gray spinner on all devices, but it should always look the same on all devices.

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  • Problem setting up Direct X for C++

    - by Josh
    I've downloaded Direct X SDK from the microsoft website but when I try to compile my code i'm getting this error: Error 1 error LNK2019: unresolved external symbol _Direct3DCreate9@4 referenced in function "void __cdecl initD3D(struct HWND__ *)" (?initD3D@@YAXPAUHWND__@@@Z) C:\Users\Josh\Desktop\Tutorial\Tutorial\Tutorial.obj Tutorial I have added Direct X to my C++ build directories like that: $(DXSDK_DIR)include $(DXSDK_DIR)Lib\x64 I've googled it and found out that most of the time people were forgetting this line: #pragma comment (lib, "d3dx9.lib") But it's there for me here are my includes and lib: #include <windows.h> #include <windowsx.h> #include <d3d9.h> #include <d3dx9.h> #pragma comment (lib, "d3d9.lib") #pragma comment (lib, "d3dx9.lib") Can anyone help me with this? I'm using Visual studio 2010 Professional on win7 x64

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  • atol(), atof(), atoi() function behaviours, is there a stable way to convert from/to string/integer

    - by Berkay
    In these days i'm playing with the C functions of atol(), atof() and atoi(), from a blog post i find a tutorial and applied: here are my results: void main() char a[10],b[10]; puts("Enter the value of a"); gets(a); puts("Enter the value of b"); gets(b); printf("%s+%s=%ld and %s-%s=%ld",a,b,(atol(a)+atol(b)),a,b,(atol(a)-atol(b))); getch(); } there is atof() which returns the float value of the string and atoi() which returns integer value. now to see the difference between the 3 i checked this code: main() { char a[]={"2545.965"}; printf("atol=%ld\t atof=%f\t atoi=%d\t\n",atol(a),atof(a),atoi(a)); } the output will be atol=2545 atof=2545.965000 atoi=2545 char a[]={“heyyou”}; now when you run the program the following will be the output (why?, is there any solution to convert pure strings to integer?) atol=0 atof=0 atoi=0 the string should contain numeric value now modify this program as char a[]={“007hey”}; the output in this case(tested in Red hat) will be atol=7 atof=7.000000 atoi=7 so the functions has taken 007 only not the remaining part (why?) Now consider this char a[]={“hey007?}; the output of the program will be atol=0 atof=0.000000 atoi=0 So i just want to convert my strings to number and then again to same text, i played with these functions and as you see i'm getting really interesting results? why is that? any other functions to convert from/to string/integer and vice versa?

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  • How to use OpenCV in Python?

    - by Roman
    I have just installed OpenCV on my Windows 7 machine. As a result I get a new directory: C:\OpenCV2.2\Python2.7\Lib\site-packages In this directory I have two files: cv.lib and cv.pyd. Then I try to use the opencv from Python. I do the following: import sys sys.path.append('C:\OpenCV2.2\Python2.7\Lib\site-packages') import cv As a result I get the following error message: File "<stdin>", line 1, in <module> ImportError: DLL load failed: The specified module could not be found. What am I doing wrong? ADDED As it was recommended here, I have copied content of C:\OpenCV2.0\Python2.6\Lib\site-packages to the C:\Python26\Lib\site-packages. It did not help.

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  • What are the typical reasons Javascript developed on Firefox fails on IE?

    - by karlthorwald
    I developed some javascript enhanced pages that run fine on recent Firefox and Safari. I missed to check in Internet Explorer, and now I find the pages don't work on IE 6 and 7 (so far). The scripts are somehow not executed, the pages show as if javascript wasn't there, although some javascript is executed. I am using own libraries with dom manipulation, from YUI 2 I use YUI-Loader and the XML-Http-Request, and on one page I use "psupload", which depends on JQuery. I am installing Microsoft Script Editor from Office XP and will now debug. I will also write specific tests now. What are the typical failing points of IE? What direction I can keep my eyes open. I found this page, which shows some differences: http://www.quirksmode.org/compatibility.html Can you from your experience name some typical things I should look for first? I will also ask more questions here for specific tasks later, but for now I am interested in your experience why IE usually fails on scripts that run fine in Firefox

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  • Using RangeValidator with byte

    - by KevDog
    This is the property declaration in question: [RangeValidator(1,RangeBoundaryType.Inclusive,255,RangeBoundaryType.Inclusive,MessageTemplate = "StartFlexibility is out of range")] public byte StartFlexibility { get; set; } When the validate method is called, a FormatException is thrown telling me that the value type needs to be Int32. How to fix, please?

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  • javascript toolkit for offline webapps

    - by anjanb
    hi all, we're building an survey webapp which will let the user to add new records to the survey when offline and will upload when the browser reconnects with the server. We've identified that this will need offline storage and hence google gears seems to be an obvious choice (we understand that adobe Flash has Offline Storage but not sure if that is the best way). I am aware of Dojo offline javascript toolkit which uses google gears for the underlying functionality. However, dojo offline is not part of the dojo toolkit after version 1.3. (currently dojo is 1.4.2). Google gears toolkit is currently frozen except for critical vulnerability fixes (it has not been updated almost for the last 1 yr) because they think that HTML 5 is the way to go ahead. Hence, we're looking for a higher abstraction on top of Google Gears engine TODAY, AND which will (in the future) switch the underlying engine to HTML5 if the browser supports HTML5 standards. We'd love to use Dojo but they have discontinued Dojo offline -- we'd prefer something that will be maintained for some time. Which are possible good strategies, JS toolkits/libraries to use for building this webapp ? Pls. advise.

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  • Google intègre le support de WebM à Chrome et rechange la licence du nouveau codec vidéo issu du VP8

    Mise à jour du 07/06/10 VP8 vs H.264 : Google intègre le support du WebM à Chrome Et rechange la licence du nouveau standard vidéo issu du VP8 Les choses s'accélèrent pour le projet WebM issu du VP8, un standard vidéo que Google a décidé de rendre open-source, et du Ogg-Vorbis (lire ci-avant). Première nouvelle, Chrome intègre à présent le support du WebM. Firefox et Opera avaient déjà fait savoir qu'ils travaillaient sur le sujet. Tout comme Microsoft. La version pour développeurs du navigateur de Google (téléchargeable sur le dev channel) permettra donc à tout un chacun de se faire une opinion personnelle sur les qua...

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  • Once installed geos library (C++, and C), and then trying to install rgeos package (R), it reports geos-config missing!

    - by user1873888
    Knowing that the package rgeos, from the R language, requieres a prior installation of geos libraries, I installed, both, libgeos and libgeos-c1 (3.2.2), using the synaptic installer in my Ubuntu 12.04 (32 bit) machine. Then I tried to install rgeos directly from the R console, and it issued a message in the sense that geos-config was not found. The output is as follows: > install.packages("rgeos") Installing package(s) into ‘/home/checo/R/i486-pc-linux-gnu-library/2.15’ (as ‘lib’ is unspecified) also installing the dependency ‘sp’ probando la URL 'http://cran.rstudio.com/src/contrib/sp_1.0-9.tar.gz' Content type 'application/x-gzip' length 882102 bytes (861 Kb) URL abierta ================================================== downloaded 861 Kb probando la URL 'http://cran.rstudio.com/src/contrib/rgeos_0.2-19.tar.gz' Content type 'application/x-gzip' length 221471 bytes (216 Kb) URL abierta ================================================== downloaded 216 Kb * installing *source* package ‘sp’ ... ** package ‘sp’ successfully unpacked and MD5 sums checked ** libs gcc -std=gnu99 -I/usr/share/R/include -DNDEBUG -fpic -O3 -pipe -g -c R centroid.c -o Rcentroid.o gcc -std=gnu99 -I/usr/share/R/include -DNDEBUG -fpic -O3 -pipe -g -c gcdist.c -o gcdist.o gcc -std=gnu99 -I/usr/share/R/include -DNDEBUG -fpic -O3 -pipe -g -c init.c -o init.o gcc -std=gnu99 -I/usr/share/R/include -DNDEBUG -fpic -O3 -pipe -g -c pip.c -o pip.o gcc -std=gnu99 -I/usr/share/R/include -DNDEBUG -fpic -O3 -pipe -g -c pip2.c -o pip2.o gcc -std=gnu99 -I/usr/share/R/include -DNDEBUG -fpic -O3 -pipe -g -c sp_xports.c -o sp_xports.o gcc -std=gnu99 -I/usr/share/R/include -DNDEBUG -fpic -O3 -pipe -g -c surfaceArea.c -o surfaceArea.o gcc -std=gnu99 -I/usr/share/R/include -DNDEBUG -fpic -O3 -pipe -g -c zerodist.c -o zerodist.o gcc -std=gnu99 -shared -o sp.so Rcentroid.o gcdist.o init.o pip.o pip2.o sp_xports.o surfaceArea.o zerodist.o -L/usr/lib/R/lib -lR installing to /home/checo/R/i486-pc-linux-gnu-library/2.15/sp/libs ** R ** data ** demo ** inst ** preparing package for lazy loading ** help *** installing help indices ** building package indices ** installing vignettes ‘intro_sp.Rnw’ ‘over.Rnw’ ** testing if installed package can be loaded * DONE (sp) * installing *source* package ‘rgeos’ ... ** package ‘rgeos’ successfully unpacked and MD5 sums checked configure: CC: gcc -std=gnu99 configure: CXX: g++ configure: rgeos: 0.2-17 checking for /usr/bin/svnversion... no configure: svn revision: 394 checking geos-config usability... ./configure: line 1385: geos-config: command not found no configure: error: geos-config not usable ERROR: configuration failed for package ‘rgeos’ * removing ‘/home/checo/R/i486-pc-linux-gnu-library/2.15/rgeos’ Warning in install.packages : installation of package ‘rgeos’ had non-zero exit status Forgive my ignorance, but I don't know where this file, "geos-config", comes from: should it be generated by the gcc compilations above, or should it be previously installed when the libgeos libraries were intalled? I learnt, from another machine, that "geos-config" is an executable and that it should be installed in /usr/bin. Do you have any idea on what's wrong with my procedure? Thanks, -Sergio.

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  • Looking to eventually build a smartphone app...

    - by Brian L
    Hi all- I'm a young, inexperienced programmer (I've had a year of Java, some MATLAB, and HTML/CSS in school) but I've decided that to get better, I'm making it my goal to produce a simple smartphone app of some kind this year- probably either webOS or Android since I'm on a PC and can't afford a Mac just to write an iPhone app. So my question is, where do I start? I've read the threads about How to Write for Android and such, but I'm not sure I have enough Java experience to just jump right in. And then there's webOS which is based on JavaScript, correct? I guess I'd just like some input from more experienced folks. I have some Barnes and Noble book credit I'm looking to get rid of too, so if there's a guide you think would be useful, feel free to request. tl;dr: Programming newbie ultimately wants to build a simple smartphone app. Where do I start?

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  • Merging code with dependencies? - Javascript

    - by RadiantHex
    Hi folks, this might be quite simple, but I must say I'm a bit confused on this topic. I'm writing code based on two popular libraries: jQuery underscore.js I am just wondering what would be the best way to isolate the code and prevent conflicts and how to merge it with its dependencies. By merging I mean putting them within the same file. :) I hope I'm not asking something which is too basic. ...and a last thing MERRY CHRISTMAS EVERYONE! =D

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