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  • Lib Files and Defines

    - by Paul
    I'm using a couple of external libraries and I'd rather not have to include all their source and header files in my main source directory or in my project file. One option would be to compile the libraries as lib files and link them like that. However I'm not sure the defines get evaluated before or after the lib file gets created (which one is it?). If it's before then obviously I can't just pack them because they might not work properly on different compilers or systems. So if I can't pack the libraries as lib files, is there any way for me to link in the c or cpp source files? Probably not, since they would have to be compiled first, but maybe I'm wrong. Edit: Here's a follow-up question, based on answers. Do you think it'd be too much of a hassle to have a makefile that creates the lib files? I'd still rather not add the sources to my project or in my source directory.

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  • #define and how to use them - C++

    - by ML
    Hi All, in a pre-compiled header if I do: #define DS_BUILD #define PGE_BUILD #define DEMO then in source I do: #if (DS_BUILD && DEMO) ---- code--- #elif (PGE_BUILD && DEMO) --- code--- #else --- code --- #endif Do I get an error that states: error: operator '&&' has no right operand I have never seen this before. I am using XCode 3.2, GCC 4.2 on OS X 10.6.3

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  • Static Memory allocation & Portability

    - by user332354
    I have read Static Memory Allocation are done during Compile time. Is the 'address allocated' used while generating executables ? Now,I am in doubt that how the memory allocation is handled when the code executable is transferred completely to a new system. I searched for it but I didn't get any answer on Internet.

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  • Quick question regarding Conditional Compilation (ifndef)

    - by sil3nt
    Hello, This is quite probably a very silly question but I need to be sure. I've been given a class declaration in a header file eg. #ifndef file_H #define file_H class ex{ private: public: }; #endif and I've been required to write the method definitions in the same file, which I have done, my question is does the "#endif" stay where it is just after the class declaration or does it go at the end of my file after the class method definitions?.

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  • Use C function in C++ program; "multiply-defined" error

    - by eom
    I am trying to use this code for the Porter stemming algorithm in a C++ program I've already written. I followed the instructions near the end of the file for using the code as a separate module. I created a file, stem.c, that ends after the definition and has extern int stem(char * p, int i, int j) ... It worked fine in Xcode but it does not work for me on Unix with gcc 4.1.1--strange because usually I have no problem moving between the two. I get the error ld: fatal: symbol `stem(char*, int, int)' is multiply-defined: (file /var/tmp//ccrWWlnb.o type=FUNC; file /var/tmp//cc6rUXka.o type=FUNC); ld: fatal: File processing errors. No output written to cluster I've looked online and it seems like there are many things I could have wrong, but I'm not sure what combination of a header file, extern "C", etc. would work.

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  • GCC compile time division error

    - by kartikmohta
    Can someone explain this behaviour? test.c: #include <stdio.h> int main(void) { printf("%d, %d\n", (int) (300.6000/0.05000), (int) (300.65000/0.05000)); printf("%f, %f\n", (300.6000/0.05000), (300.65000/0.05000)); return 0; } $ gcc test.c $ ./a.out 6012, 6012 6012.000000, 6013.000000 I checked the assembly code and it puts both the arguments of the first printf as 6012, so it seems to be a compile time bug.

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  • "Undefined reference to"

    - by user1332364
    I know that there are a lot of questions somewhat related to this one, but they answers are a bit hard for me to make sense of. I'm receiving the following error for a few different lines of code: C:\Users\Jeff\AppData\Local\Temp\ccAixtmT.o:football.cpp:(.text+0x6f0): undefined reference to `Player::set_values(int, std::string, float)' From these blocks of code: class Player { int playerNum; string playerPos; float playerRank; public: void set_values(int, string, float); float get_rank(){ return playerRank; }; bool operator == (const Player &p1/*, const Player &p2*/) const { if(&p1.playerNum == &playerNum && &p1.playerPos == &playerPos && &p1.playerRank == &playerRank) return true; else return false; }; }; And this being the main function referencing the subclass: int main() { ifstream infile; infile.open ("input.txt", ifstream::in); int numTeams; string command; while(!infile.fail() && !infile.eof()){ infile >> numTeams; string name; Player p; int playNum; string playPos; float playRank; Player all[11]; float ranks[11]; Team allTeams[numTeams]; for(int i=0; i<numTeams; i++){ infile >> name; for(int j=0; j<11; j++){ infile >> playNum; infile >> playPos; infile >> playRank; if(playPos == "QB") p.set_values(playNum, playPos, (playRank*2.0)); else if(playPos == "RB") p.set_values(playNum, playPos, (playRank*1.5)); else if(playPos == "WR") p.set_values(playNum, playPos, (playRank/1.8)); else if(playPos == "TE") p.set_values(playNum, playPos, (playRank*1.1)); else if(playPos == "GD") p.set_values(playNum, playPos, (playRank/2.0)); else if(playPos == "TC") p.set_values(playNum, playPos, (playRank/2.2)); else if(playPos == "CR") p.set_values(playNum, playPos, (playRank/1.2)); all[j] = p; allTeams[i].set_values(all, name); } } infile >> command; if (command == "play"){ int t1; int t2; infile >> t1; infile >> t2; play(allTeams[t1], allTeams[t2]); } else { int t1; int p1; int t2; int p2; swap(allTeams[t1], allTeams[t1].get_player(p1), allTeams[t2], allTeams[t2].get_player(p2)); } } }

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  • Regular Expression

    - by equilibrium
    Ohh! this regular expression thing is eating my brain up. I have been reading it from Introduction to Automata Theory, Languages and Computer by Hopcroft, Motwani and Ullman. I have solved a few exercises too but could not solve the following even after trying for almost one hr. The problem is to write a regular expression that defines a language consisting of all strings of 0s and 1s except the substring 011. Is the answer (0+1)* - 011 correct ? If not what should be the correct answer for this?

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  • Keep getting error class, interface, or enum expected

    - by user1746605
    I can't see the problem with this short class. I get 8 class, interface, or enum expected errors. Thanks public class BankAccount { public BankAccount { private double balance = 0; } public BankAccount(double balanceIn) { private double balance = balanceIn; } public double checkBalance { return balance; } public void deposit(double amount) { if(amount > 0) balance += amount; } public void withdraw(double amount) { if(amount <= balance) balance -= amount; } }

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  • Safely defining variables for public callback functions in javascript

    - by djreed
    I am working with the YouTube iFrame API to embed a number of videos on a page. Documentation here: https://developers.google.com/youtube/iframe_api_reference#Requirements In summary, you load the API asynchronously using the following snippet: var tag = document.createElement('script'); tag.src = "http://www.youtube.com/player_api"; var firstScriptTag = document.getElementsByTagName('script')[0]; firstScriptTag.parentNode.insertBefore(tag, firstScriptTag); Once loaded, the API fires the predefined callback function onYouTubePlayerAPIReady. For additional context: I am defining a library file for this in Google Closure. I am providing a namespace: goog.provide('yt.video'); I then use goog.exportSymbol so that the API can find the function. That all works fine. My challenge is that I would like to pass 2 variables to the callback function. Is there any way to do this without defining these 2 variables in the context of the window object? goog.provide('yt.video'); goog.require('goog.dom'); yt.video = function(videos, locales) { this.videos = videos; this.captionLocales = locales; this.init(); }; yt.video.prototype.init = function() { var tag = document.createElement('script'); tag.src = "http://www.youtube.com/player_api"; var firstScriptTag = document.getElementsByTagName('script')[0]; firstScriptTag.parentNode.insertBefore(tag, firstScriptTag); }; /* * Callback function fired when YT API is ready * This is exported using goog.exportSymbol in another file and * is being fired by the API properly. */ yt.video.prototype.onPlayerReady = function(videos, locales) { window.console.log('this :' + this); //logs window window.console.log('this.videos : ' + this.videos); //logs undefined /* * Video settings from Django variable */ for(i=0; i<this.videos.length; i++) { var playerEvents = {}; var embedVars = {}; var el = this.videos[i].el; var playerVid = this.videos[i].vid; var playerWidth = this.videos[i].width; var playerHeight = this.videos[i].height; var captionLocales = this.videos[i].locales; if(this.videos[i].playerVars) var embedVars = this.videos[i].playerVars; } if(this.videos[i].events) { var playerEvents = this.videos[i].events; } /* * Show captions by default */ if(goog.array.indexOf(captionLocales, 'es') >= 0) { embedVars.cc_load_policy = 1; }; new YT.Player(el, { height: playerHeight, width: playerWidth, videoId: playerVid, events: playerEvents, playerVars: embedVars }); }; }; To intialize this, I am currently using the following within a self-executing anonymous function: var videos = [ {"vid": "video_id", "el": "player-1", "width": 640, "height": 390, "locales": ["es", "fr"], "events": {"onStateChange": stateChanged}}, {"vid": "video_id", "el": "player-2", "locales": ["es", "fr"], "width": 640, "height": 390} ]; var locales = ['es']; var videoTemplate = new yt.video(videos, locales);

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  • The type or namespace name 'WebControls' could not be found (are you missing a using directive or an assembly reference?)

    - by user1467175
    I encountered this error: The type or namespace name 'WebControls' could not be found (are you missing a using directive or an assembly reference?) Source Error: Line 28: Login Login1 = (WebControls.Login)LoginView1.FindControl("Login1"); // here the error code Line 29: TextBox UserName = (TextBox)Login1.FindControl("UserName"); Line 30: TextBox FailureText = (TextBox)Login1.FindControl("FailureText"); I did some research and the solution was to add this into the source code: System.Web.UI.WebControls.Login but I have no idea where this code can be add into. At first I tried putting it as a namespace, but it was wrong. Anyone can tell me where should I place this code at?? EDIT protected void Login1_LoginError(object sender, System.EventArgs e) { //Login Login1 = (WebControls.Login).LoginView1.FindControl("Login1"); Login Login1 = (System.Web.UI.WebControls.Login)LoginView1.FindControl("Login1"); TextBox UserName = (TextBox)Login1.FindControl("UserName"); TextBox FailureText = (TextBox)Login1.FindControl("FailureText"); //There was a problem logging in the user //See if this user exists in the database MembershipUser userInfo = Membership.GetUser(UserName.Text); if (userInfo == null) { //The user entered an invalid username... FailureText.Text = "There is no user in the database with the username " + UserName.Text; } else { //See if the user is locked out or not approved if (!userInfo.IsApproved) { FailureText.Text = "When you created your account you were sent an email with steps to verify your account. You must follow these steps before you can log into the site."; } else if (userInfo.IsLockedOut) { FailureText.Text = "Your account has been locked out because of a maximum number of incorrect login attempts. You will NOT be able to login until you contact a site administrator and have your account unlocked."; } else { //The password was incorrect (don't show anything, the Login control already describes the problem) FailureText.Text = string.Empty; } } }

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  • Routing algorithm

    - by isaac
    Hello, I'm giving a presentation about computer routing and I want to make a good analogy with a real-world situation. However, I could not find it. Do you have in mind any of the situations like the computer routing. If yes, could you please provide me with it

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  • error in c, but not in c++

    - by eswar
    const int t=5; char buf[t+5]; When I compile this gives error in C but not in C++!! Can anybody please explain me the reason? Note: I know the const defaults to internal linkage in 'C++', where as in 'C' it defaults to external linkage. Does it has any relation to the above case??

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  • difference between C(gcc 4.3.2) , C 99 strict(gcc 4.3.2) , C++(gcc-4.0.0-8) ,C++(gcc-4.3.2)

    - by user1139048
    I have the following questions concerning the differences between the four options: What is the main difference between the four options? Which of the above support int64_t or long long without suffix LL. I want a data type of the range 2^63 - 1 If your answer to my second question is not C(gcc 4.3.2) , whether the code I write in C(gcc 4.3.2) for C language will be valid in rest of the three options or do I have to modify something, then what will be those modifications.

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  • C++: Can't use std::wstringstream

    - by Rosarch
    For some reason, my project won't compile when I try to create a wstringstream: std::wstringstream stringstream; This causes error C2079: 'stringstream' uses undefined class 'std::basic_stringstream<_Elem, _Traits, _Alloc with [_Elem=wchar_t, _Traits=std::char_traits, _Alloc=std::allocator' What am I doing wrong?

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  • regular expression for bit strings with even number of 1s

    - by equilibrium
    Let L= { w in (0+1)* | w has even number of 1s}, i.e. L is the set of all bit strings with even number of 1s. Which one of the regular expressions below represents L? A) (0*10*1)* B) 0*(10*10*)* C) 0*(10*1)* 0* D) 0*1(10*1)* 10* According to me option D is never correct because it does not represent the bit string with zero 1s. But what about the other options? We are concerned about the number of 1s(even or not) not the number of zeros doesn't matter. Then which is the correct option and why?

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  • Error compiling basic java code

    - by Michael Younani
    New to java. Practicing coding by following a book. Heres my code: class Motorcycle { //Three instance variables - make and color are strings. while a boolean refers to TRUE OR FLASE(in this case off or on) String make; String color; boolean engineState; void startEngine() { if (engineState == true) System.out.print("The engine is already on."); else { engineState = true; System.out.print("The engine is now on."); } void showAtts() { System.out.print("This motorcycle is a " + color + " " + make); if (engineState ==true) System.out.print("The engine is on."); else System.out.print("The engine is off."); } } } When I compile I get 2 errors: 1) illegal start of expression 2) ; expected I can't pin point the problem. If anyone can direct me or hint me please do.

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  • Using PHP's exec() function (or the likes), how can you display terminal error output?

    - by Miciah Amberong
    Previous Reference I am just wondering if there's a way (using PHP) to output the compile error information from the terminal to the browser? For example: If you use this code to execute in the terminal... gcc -o try try.c ...and assuming the "try.c" have some errors. The terminal will output something like this: try.c In function 'main': try.c:27 'x' undeclared (first use in this function) try.c:27 (Each undeclared identifier is reported only once try.c:27 for each function it appears in.) Meanwhile, using this PHP code... <?php exec("gcc -o try try.c"); ?> The browser does not return any output like the terminal does. Is there a possible way direct or indirect that the error details that the terminal showed can be passed to the be displayed on a browser? Thank you very much.

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  • Scala unsatisfiable cyclic dependency in "table-layout" library (Toolkit class)

    - by Atol
    When I try to compile with sbt some code containing an instance of a Table from this library I get this error: java.lang.AssertionError: assertion failed: unsatisfiable cyclic dependency in 'class Toolkit' It seems to work with Java so I don't understand why it fails in Scala. Here is the toolkit class: http://code.google.com/p/table-layout/source/browse/branches/v1/tablelayout/src/com/esotericsoftware/tablelayout/Toolkit.java As long as I get this error I'm totally stopped in my project :(.

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  • Strange compilation error on reference passing argument to function

    - by Grewdrewgoo Goobergabbsoen
    Here's the code: #include <iostream> using namespace std; void mysize(int &size, int size2); int main() { int *p; int val; p = &val; cout << p; mysize(&val, 20); // Error is pointed here! } void mysize(int &size, int size2) { cout << sizeof(size); size2 = size2 + 6000; cout << size2; } Here's the error output from GCC: In function 'int main()': Line 10: error: invalid initialization of non-const reference of type 'int&' from a temporary of type 'int*' compilation terminated due to -Wfatal-errors. What does that imply? I do not understand the error message ... invalid initialization of a non-constant? I declared the prototype function above with two parameters to take, one a reference of an integer and one just an integer value itself. I passed the reference of the int (see line 10), yet this error keeps being thrown at me. What is the issue?

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  • expected identifier or '(' before '{' token in Flex

    - by user1829177
    I am trying to use Flex to parse 'C' source code. Unfortunately I am getting the error "expected identifier or '(' before '{' token" on lines 1,12,13,14... . Any ideas why? %{ %} digit [0-9] letter [a-zA-Z] number (digit)+ id (letter|_)(letter|digit|_)* integer (int) character (char) comma [,] %% {integer} {return INT;} {character} {return CHAR;} {number} {return NUM;} {id} {return IDENTIFIER;} {comma} {return ',';} [-+*/] {return *yytext;} . {} %% main() { yylex(); } The corresponding flex file is as shown below: %{ #include <ctype.h> #include <stdio.h> #include "myhead.h" #include "mini.l" #define YYSTYPE double # undef fprintf %} %token INT %token CHAR %token IDENTIFIER %token NUM %token ',' %left '+' '-' %left '*' '/' %right UMINUS %% lines:lines expr '\n' {printf("%g\n",$2);} |lines '\n' |D | ; expr :expr '*' expr {$$=$1*$3;} |expr '/' expr {$$=$1/$3;} |expr '+' expr {$$=$1+$3;} |expr '-' expr {$$=$1+$3;} |'(' expr ')' {$$=$2;} |'-' expr %prec UMINUS {$$=-$2;} |IDENTIFIER {} |NUM {} ; T :INT {} |CHAR {} ; L :L ',' IDENTIFIER {} |IDENTIFIER {} ; D :T L {printf("T is %g, L is %g",$1,$2);} ; %% /*void yyerror (char *s) { fprintf (stderr, "%s\n", s); } */ I am compiling the generated code using the command: gcc my_file.c -ly

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  • Can code formatting lead to change in object file content?

    - by kumar
    I have run though a code formatting tool to my c++ files. It is supposed to make only formatting changes. Now when I built my code, I see that size of object file for some source files have changed. Since my files are very big and tool has changed almost every line, I dont know whether it has done something disastrous. Now i am worried to check in this code to repo as it might lead to runtime error due to formatting tool. My question is , will the size of object file be changed , if code formatting is changed.?

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