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  • Understanding Unity3d physics: where is the force applied?

    - by Heisenbug
    I'm trying to understand which is the right way to apply forces to a RigidBody. I noticed that there are AddForce and AddRelativeForce methods, one applied in world space coordinate system meanwhile the other in the local space. The thing that I do not understand is the following: usually in physics library (es. Bullet) we can specify the force vector and also the force application point. How can I do this in Unity? Is it possible to apply a force vector in a specific point relative to the given RigidBody coordinate system? Where does AddForce apply the force?

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  • Selection of a mesh with arbitrary region

    - by Tigran
    Considering example: I have a mesh(es) on the OpenGL screen and would like to select a part of it (say for delete purpose). There is a clear way to do the selction via Ray Tracing, or via Selection provided by OpenGL itself. But, for my users, considering that meshes can get wired surfaces, I need to implement a selection via a Arbitrary closed region, so all triangles that appears present inside that region has to be selected. To be more clear, here is screen shot: I want all triangles inside black polygon to be selected, identified, whatever in some way. How can I achieve that ?

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  • Le web peut-il améliorer la vie ? Mozilla lance une consultation auprès des développeurs américains, on l'aurait souhaitée mondiale

    A quoi sert Internet ? Le réseau peut-il améliorer la vie ? Mozilla lance une consultation américaine que l'on souhaiterait mondiale On ne compte plus les essais et les avis « d'experts » qui expliquent la dangerosité du Web et les risques (pêle-mêle : racisme, terrorisme, pédophilie, détournement bancaire, pornographie, etc.) qui pèsent sur les téméraires internautes qui osent s'y aventurer. Encore un exemple pas plus tard qu'avant-hier sur France Television. A l'opposé, certains écrivent moins mais agissent plus pour faire d'Internet un facteur de progrès. C'es...

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  • Oracle Solaris 11 Webinare für Entwickler und Admins

    - by Detlef Drewanz
    Am 27. März beginnt eine Webinar Reihe für Solaris Entwickler und Administratoren, die sich mit dem Rollout von Anwendungen in Oracle Solaris 11 beschäftigt. Im 14-tägigen Rhythmus geht es um das Image Packaging System (IPS), Bootenvironments, Zonen, SMF und vielem anderen mehr. Software Engineers geben ihre Erfahrungen hier weiter. Das ist eine gute Gelegenheit, sich weiter in die Details von Oracle Solaris 11 einzuarbeiten. Details zur Anmeldung sind unter http://www.oracle.com/technetwork/server-storage/solaris11/overview/webinar-series-1563626.html nachzulesen.

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  • Oracle Forms hat Zukunft!

    - by A&C Redaktion
    Normal 0 21 false false false DE X-NONE X-NONE MicrosoftInternetExplorer4 Diese frohe Botschaft für unsere bewährte Entwicklungsplattform Oracle Forms feiert der Oracle Gold Partner PITSS (professional it software & services) mit einer großen Roadshow in acht Städten. Von Hamburg bis Wien bieten PITSS und Oracle unter dem Titel „Oracle Forms von A bis Z“ Vorträge, Diskussion und Erfahrungsaustausch für alte und neue Forms Kunden. Jeweils von 9.30 Uhr bis 16.30 Uhr geht es unter anderem um A wie ADF oder APEX, B wie BPEL, E wie Erfahrungsaustausch, M wie Migration, W wie WebLogic Server und natürlich um Z wie Zukunft. Die Roadshow richtet sich an Software Developer, IT-Leiter, Software-Architekten und Projektleiter. Die Teilnahme ist kostenlos, unter dem jeweiligen Link können Sie sich für eine Station in Ihrer Nähe anmelden: 06.11. Hannover 07.11. Hamburg 08.11. Berlin/Potsdam 09.11. Düsseldorf 13.11. Dreieich 14.11. Stuttgart 15.11. München 29.11. Wien

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  • Searching for fast skeletal animation algorithm

    - by igf
    Is it theoretically possible to dynamicaly animate scene with 100-150 400 poly characters meshes on high-end GL ES 2.0 mobile devices or i definetley should use prerendered keyframe animation? Scene have only one light source and precalculated shadow maps. View from top like in Warcraft 3. No any other meshes or objects. 2d collision detecting between objects calculated via spatial hashing. It can be any other algorithm besides ragdoll, but it must supply fast and simple skeletal animation for frame with 100+ low poly meshes for each mesh. Any ideas?

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  • APEX-Region "Karte" mit eigenen Karten ausstatten

    - by carstenczarski
    Seit der Version 4.0 bietet APEX den Diagrammtyp "Karte" an; dieser erlaubt die sehr einfache Integration von Karten in eine APEX-Anwendung. Die Darstellung der Karten basiert, wie für alle Diagrammtypen, auf AnyChart. APEX bietet zwar eine Vielfalt von verfügbaren Karten an, in der Praxis dürften diese jedoch selten ausreichen - zu verschieden sind die Anforderungen; für Deutschland werden nur zwei Karten angeboten. Oft ist es also nötig, den APEX-Lieferumfang um eigene Karten zu erweitern. Wie das geht, beschreibt unser aktueller Community-Tipp.

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  • Google Maps keeps displaying in Spanish

    - by Ken Hortsch
    Originally posted on: http://geekswithblogs.net/BlueProbe/archive/2013/11/12/154610.aspxIn Chrome I use Google Maps as a search provider.  That way I can just type maps for the URL address, hit a couple of tab keys, and enter the maps address and have the page rendered with my map.  Now periodically maps were displaying in Spanish with a "click here to translate to English” option.  Huh?  My language settings on the browser and within Google settings all were English.  Turns out I had set my Chrome search provider string to include a language query parm=es.  Why would I do that?  Evil twin perhaps.

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  • Felkészülni, vigyázz, kész - Blog indul!

    - by user552636
    Kedves Ügyfeleink! Örömmel indítom útjára támogatás témában blog-omat, mellyel célom az Oracle Support-tal kapcsolatos fontosabb tudnivalók, újdonságok ismertetése. Egyben ezen a csatornán is tájékoztatást fogok adni aktuális support szemináriumainkról, eseményeinkrol, illetve az ezeken bemutatásra kerülo anyagokat is elérhetové fogom tenni. Bízom benne, hogy hasznosnak találják majd a bejegyzéseket, híreket. Megtiszteltetés számomra, és elore is megköszönöm, ha visszajelzést adnak a felkerülo témákról. Kellemes tájékozódást! Gruhala Iza      

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  • Neues Statement Of Direction veröffentlicht

    - by carstenczarski
    Das APEX Entwicklerteam hat ein neues Statement Of Direction (SOD) für die Version 5.0 veröffentlicht. Wie immer wird es die Verbesserung und Erweiterung vorhandener und die Einführung neuer Funktionen geben. Wie immer, ist das Statement Of Direction dazu gedacht, die Pläne und Ziele des APEX-Entwicklerteams mit der Community zu teilen. Insofern ist für APEX 5.0 unter anderem geplant ... ... modale Dialoge deklarativ bereitzustellen ... den Drag and Drop Layout Editor zurückzubringen ... HTML5 noch besser zu unterstützen ... mehr Varianten und Möglichkeiten für PDF-Ausgabe bereitzustellen ... spezielle User Interfaces für Tablets einzuführen ... Master / Detail / Detail Formulare zu ermöglichen ... mehrerer Interaktive Berichte auf einer Seite zu erlauben ... und vieles weitere mehr. Die APEX-Erfolgsgeschichte geht also weiter.

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  • Pommes für alle?

    - by A&C Redaktion
    Ja, liebe Partner - wie Sie sich und Ihre Kunden vor ungewollten Zugriffen schützen, dazu gibt es nun einen charmanten Video-Clip, der in nur einer Minute den Sprung von den Pommes zur Oracle Access Management Suite schafft. Eine spielerische Hinführung zum Thema Zugriffsrechte, die sich mit ihrem gelungenen Überraschungseffekt auch hervorragend im Kundengespräch nutzen lässt. Gleich anschauen, „gefällt mir“ klicken - weiterempfehlen und verlinken! Weiterführende Informationen zum Access Management Portfolio sind online verfügbar:http://www.oracle.com/us/products/middleware/identity-management/access-management/overview/index.htmlAuch auf die derzeit am Markt besprochenen Themen zu Mobile&Social hat Oracle eine neue Antwort:http://www.oracle.com/technetwork/middleware/id-mgmt/overview/oamms-1696162.htmlEin weiteres sehenswertes Video finden Sie hier:http://www.oracle.com/us/products/middleware/identity-management/oiam/overview/index.html

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  • Pommes für alle?

    - by A&C Redaktion
    Ja, liebe Partner - wie Sie sich und Ihre Kunden vor ungewollten Zugriffen schützen, dazu gibt es nun einen charmanten Video-Clip, der in nur einer Minute den Sprung von den Pommes zur Oracle Access Management Suite schafft. Eine spielerische Hinführung zum Thema Zugriffsrechte, die sich mit ihrem gelungenen Überraschungseffekt auch hervorragend im Kundengespräch nutzen lässt. Gleich anschauen, „gefällt mir“ klicken - weiterempfehlen und verlinken! Weiterführende Informationen zum Access Management Portfolio sind online verfügbar:http://www.oracle.com/us/products/middleware/identity-management/access-management/overview/index.htmlAuch auf die derzeit am Markt besprochenen Themen zu Mobile&Social hat Oracle eine neue Antwort:http://www.oracle.com/technetwork/middleware/id-mgmt/overview/oamms-1696162.htmlEin weiteres sehenswertes Video finden Sie hier:http://www.oracle.com/us/products/middleware/identity-management/oiam/overview/index.html

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  • Oracle Enterprise Manager Cloud Control 12c Release 2 (12.1.0.2) ist da!

    - by Ralf Durben (DBA Community)
    Das zweite Release von Oracle Enterprise Manager Cloud Control 12c ist jetzt verfügbar und zwar für alle Plattformen, auf denen auch das Vorgängerrelease genutzt werden konnte. Das gab es bei Enterprise Manager noch nie: Alle Plattformen haben die gleiche Priorität! In dem neuen Release wurde die Stabilität nochmals verbessert und einige Wünsche unserer Kunden verwirklicht. Auch einige neue Funktionalitäten, wie zum Beispiel "Java as a Service" stehen nun zur Verfügung. Neben dem Cloud Control Framework wurden auch einige Plug-Ins erneuert. Cloud Control 12.1.0.2 ist ein komplettes Release und der Download enthält alles für die Installation des OMS und Agenten. Damit kann mit der Software eine komplette Neuinstallation oder ein Upgrade von EM 10.2.0.5, 11.1 oder 12.1.0.1 (auch ohne Bundle Patch 1) vorgenommen werden. Eine Übersicht über die Neuerungen finden Sie im Oracle Enterprise Manager Cloud Control Introduction Document.

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  • Have search engines recognise multi-lingual sites

    - by mark
    Hello. I have organised my site by language using the following structure: www.domain.com #spanish language version www.domain.com/en #english language version The site is of Spanish subject matter hence Spanish language takes priority at root of domain. Although the site is new at this stage I would hope visiting from google.com and google.es would return English and Spanish versions respectively. Are there any particular steps I need take to separate the two. Should I add them both as individual sites in Google's webmaster tools and also should I submit individual site maps for each 'site' or as a whole? Thanks in advance.

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  • Free book from Microsoft: - Exploring CQRS and Event Sourcing

    - by TATWORTH
    At http://www.microsoft.com/en-us/download/details.aspx?id=34774, Microsoft are providing a free book on Exploring CQRS and Event Sourcing"This guide is focused on building highly scalable, highly available, and maintainable applications with the Command & Query Responsibility Segregation and the Event Sourcing architectural patterns. It presents a learning journey, not definitive guidance. It describes the experiences of a development team with no prior CQRS proficiency in building, deploying (to Windows Azure), and maintaining a sample real-world, complex, enterprise system to showcase various CQRS and ES concepts, challenges, and techniques. The development team did not work in isolation; we actively sought input from industry experts and from a wide group of advisors to ensure that the guidance is both detailed and practical. "

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  • How to achieve excellence in iOS Development? [on hold]

    - by Ashish Pisey
    I have been developing iOS apps for six months now and every day i find something new and exciting to learn. i feel blessed with apple docs and 3rd party APIs.I have four apps on the App Store.i have tried almost all the basic core features of iOS except core-data. MY recent interests are dynamic UI,physics(sprite kit) and social apps.As i feel lost in vast pool of knowledge,i would like to know from you expert iOS developers, what particular features should i concentrate on for the future? should i try opengl-es for 3d gaming for 64 bit processors or stick to basic 2d physics gaming for some time or the evergreen social apps category ? appreciate your help, thanx

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  • Error when I compile kernel 3.3.2 in ubuntu 12.04

    - by rock-alternativo
    I thinks is not a bug of ubuntu. This is the output: OBJCOPY arch/x86/boot/vmlinux.bin HOSTCC arch/x86/boot/tools/build BUILD arch/x86/boot/bzImage Setup is 16800 bytes (padded to 16896 bytes). System is 4599 kB CRC f77d64c0 Kernel: arch/x86/boot/bzImage is ready (#1) Building modules, stage 2. MODPOST 3268 modules ERROR: "__modver_version_show" [drivers/staging/rts5139/rts5139.ko] undefined! WARNING: modpost: Found 4 section mismatch(es). To see full details build your kernel with: 'make CONFIG_DEBUG_SECTION_MISMATCH=y' make[1]: *** [__modpost] Error 1 make: *** [modules] Error 2

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  • Move site to new domain divided by language across subdomains

    - by mark
    I managed to find a nice domain for a fairly fledgling site of mine that actually hasn't been parked by scumbag squatters. Given the upcoming move I'm thinking I'd take the opportunity to split the content across subdomains according to language, much like wikipedia for example: current: www.old-domain.com/en/subject # English www.old-domain.com/subjecto # Spanish (default so not locale in url) proposed en.new-domain.com/subject es.new-domain.com/subjecto The advantage of doing this is a fairly competitive keyword such that I may wish to put a copy of my application on a Spanish slice in order to gain a few serp's. Also pure vanity. Google's webmaster tools allows me to move to the new domain and I can add the root domain and the subdomains but forward to only one. I'll 301 from the old domain appropriately but is there anything I should know about webmaster tools in this respect where effectively I'm moving to two addresses? (Feel free to dissuade me from doing this if it's a bad idea in comments.) I've now asked this same question on google's forums.

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  • Numergy lance sa première offre dédiée aux développeurs accessible en ligne : "un Cloud 100% français" pour sites, applis et environnements de test

    Numergy lance sa première offre dédiée aux développeurs accessible en ligne Le cloud « 100% français » propose des VM pour les sites, applis web et environnements de testAlors que le scandale autour du programme PRISM bat son plein (programme qui permettrait à la NSA d'accéder à toutes les données hébergées sur des services Cloud américains), la pertinence des Clouds dits « souverains » se fait de plus en plus sentir.Parmi ces Clouds « 100% nationaux », Numergy vient de mettre à jour son offre. Lancé sous l'égide de SFR, de Bull et de la Caisse des Dépôts, il proposait jusque-là une souscription via des revendeurs.Depuis le mois dernier, c'est une nouvelle formule de VM facturées à l'heure qui es...

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  • .htaccess mobile redirect issues

    - by val
    I'm trying to set up a mobile redirect for a site with 2 subfolders, and I cannot get both to work at the same time. This is the structure of the site www.mysite.com/EN/ www.mysite.com/ES/ This is a bilingual site so each subfolder contains the files corresponding to each language version. Then I was using a 301 redirect, and setting up the index in /EN/ as the main index. Everything was getting redirected to it. I was using DirectoryIndex index.html Redirect /index.html http://www.mysite.com/EN/index.html and several Rewritecond to redirect mysite.com and old urls to the new URL. It worked fine before I decided to add a mobile version - m.mysite.com. I used the solution provided in http://stackoverflow.com/questions/3680463/mobile-redirect-using-htaccess, and it redirects my mobile version properly, but now the desktop is both working. Besides, my mobile version must be bilingual as well.

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  • OpenGLES 2.0 gluunProject

    - by secheung
    I've spent more time than i should trying to get my ray picking program working. I'm pretty convinced my math is solid with respect to line plane intersection, but I believe the problem lies with the changing of the mouse screen touch into 3D world space. Heres my code public void passTouchEvents(MotionEvent e){ int[] viewport = {0,0,viewportWidth,viewportHeight}; float x = e.getX(), y = viewportHeight - e.getY(); float[] pos1 = new float[4]; float[] pos2 = new float[4]; GLU.gluUnProject( x, y, 0.0f, mViewMatrix, 0, mProjectionMatrix, 0, viewport, 0, pos1, 0); GLU.gluUnProject( x, y, 1.0f, mViewMatrix, 0, mProjectionMatrix, 0, viewport, 0, pos2, 0); } Just as a reference I've tried transforming the coordinates 0,0,0 and got an offset. It would be appreciated if you would answer using opengl es 2.0 code. Thanks

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  • Bad sound quality and headphones not working

    - by wifi
    Using Ubuntu 10.10, on a HP Pavilion t3019.es, which has a Realtek ALC880 soundcard. It has 6 rear jack outputs, plus digital audio input and output, plus 3 front jacks (mic, headphones and a blue one which i don't know what's for). The sound on my computer is very low, and when i raise the volume up to 50%, it starts sounding distorted, crackling. Also, the headphones don't work when i plug them (it just keeps on playing through the speakers). I tried to comment the "/etc/modprobe.d/alsa-base.conf" file according to the soundcard and jacks in my computer, but none of the lines added worked (naturally, didn't added them at once). I found out that adding "options snd-hda-intel model=generic" to it made the sound better, but it's not as good as in Windows yet. Any ideas? Other than setting the PCM value, didn't work for me. Thanks.

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  • Where to generate data in an Entity-Component System?

    - by Mark Mandel
    So I'm making a small game where I generate 2D landscape using perlin noise when the game first loads. I've got it working in a OO way, but want to move over to an ES architecure, and I'm just struggling to work out the right place for the code that does the generation to go? In OO world, I have a World object which gets passes a coordinate value that is used as the seed for the perlin noise, and generates all the points for the land mass when the world is created. I'm thinking I need a World component with a coordinate field on it - that's an easy part. From there - is it right for a component to generate data when it's first initialised (or is that too OO?)? Or should a System be doing that instead, when the game first starts? Or... some other solution I'm not aware of? Thanks in advance for any guidance.

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  • Separate parts of a game engine [on hold]

    - by user272716
    I'm pretty new in developing videogames. By now I only used SDL with C/C++ to create games. I'm currently learning OpenGL and I realized that to be fluid and easy to maintain the code must be logically separated. Since I want to use OpenGLES on iOS and Android I was wondering how the engine must be imagined in a technical way, some questions came up: Do I have to separate input/update functions from draw functions in different threads? Is there only one proper way to think a game engine/loop? What kind of assets should I use to create a 3D game using openGl ES to get better performance?

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  • android application that visualize real time data

    - by matarsak
    I want to build and android app that visualize real time data , I set up a UDP channel that get the data , now I want to visualize it . I now that I can use openGL ES. but I have now back ground and in a few weeks I dont think that i'm able to learn that . what about android processing ? could it be used for extensive visualization task like this? or it's limited ? I heard it's not hard to learn that. any other option ?

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