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  • Update on People Tools

    Jeff Robbins, Senior Director of PeopleTools Strategy for Oracle updates listeners on they key features of the most recent PeopleTools release and the key enhancements that are coming up in the next release.

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  • Good online auction software

    - by Brett
    We are looking for some PHP-based auction software to start off with and I have have been scouring the net many times and am almost ready to purchase phpprobid as this seems to be the best and most feature rich of the lot; only bad things I have read is the lack of after-sales customer service. Others I have also looked at include: AJ Auction Software WeBid GuruScript Auction PHP Auction (enuuk). Many of them turn me off by having unprofessional sites which makes me think their software will be the same and be rubbish. Many also don't go into detail with the feature set like PHP Pro Bid does. So before we purchase PHP Pro Bid I was wondering if I missed something good? Thanks!

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  • How to check any undocumented methods provided by apple?

    - by Mahbubur R Aaman
    The following tools is provided by Apple dlopen dlsym objc_getClass sel_registerName objc_msgSend Those are listing Objective-C selectors, or strings. Objective-C selectors are stored in a special region of the binary, and therefore Apple could extract the content from there, and check if you've used some undocumented Objective-C methods. How to utilize these tools to find undocumented Objective-C methods? EDIT: Recently, one of my App rejected due to using one undocumented methods. -[UIDevice setOrientation] Since, selectors are independent from the class you're messaging, even if my custom class defines -setOrientation: irrelevant to UIDevice, there will be a possbility of being rejected.

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  • How do you dive into large code bases?

    - by miku
    What tools and techniques do you use for exploring and learning an unknown code base? I am thinking of tools like grep, ctags, unit-tests, functional test, class-diagram generators, call graphs, code metrics like sloccount and so on. I'd be interested in your experiences, the helpers you used or wrote yourself and the size of the codebase, with which you worked with. I realize, that this is also a process (happening over time) and that learning can mean "can give a ten minute intro" to "can refactor and shrink this to 30% of the size". Let's leave that open for now.

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  • Report: 50 Open Source Security Tools

    The Free/Open Source software world offers great thundering herds of excellent security software; Cynthia Harvey presents a sampling of 50 FOSS applications for everything from anti-malware to forensics to Internet gateways to networking monitoring, and then some.

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  • Google Books - Online Literacy Database

    The idea of Google Books was first conceived in 2002 when a small group of Google programmers started pondering the question of how many man hours it would take to scan every single book ever written... [Author: Chris Holgate - Computers and Internet - March 29, 2010]

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  • SEO, SEM Tools

    Search engine optimization allows you to optimize your website and get the traffic. The search engines have complicated algorithms. The search engines use these algorithms to rank the websites.

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  • Haskell: Best tools to validate textual input?

    - by Ana
    In Haskell, there are a few different options to "parsing text". I know of Alex & Happy, Parsec and Attoparsec. Probably some others. I'd like to put together a library where the user can input pieces of a URL (scheme e.g. HTTP, hostname, username, port, path, query, etc.) I'd like to validate the pieces according to the ABNF specified in RFC 3986. In other words, I'd like to put together a set of functions such as: validateScheme :: String -> Bool validateUsername :: String -> Bool validatePassword :: String -> Bool validateAuthority :: String -> Bool validatePath :: String -> Bool validateQuery :: String -> Bool What is the most appropriate tool to use to write these functions? Alex's regexps is very concise, but it's a tokenizer and doesn't straightforwardly allow you to parse using specific rules, so it's not quite what I'm looking for, but perhaps it can be wrangled into doing this easily. I've written Parsec code that does some of the above, but it looks very different from the original ABNF and unnecessarily long. So, there must be an easier and/or more appropriate way. Recommendations?

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  • How do you dive into large code bases?

    - by miku
    What tools and techniques do you use for exploring and learning an unknown code base? I am thinking of tools like grep, ctags, unit-tests, functional test, class-diagram generators, call graphs, code metrics like sloccount and so on. I'd be interested in your experiences, the helpers you used or wrote yourself and the size of the codebase, with which you worked with. I realize, that this is also a process (happening over time) and that learning can mean "can give a ten minute intro" to "can refactor and shrink this to 30% of the size". Let's leave that open for now.

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  • What tools to use for efficient link building?

    - by Evgeny
    As most SEO experts keep saying, it is not just the content that you have - but also a hefty amount of quality incoming links to your content that is important -- these are the two ways to get to the top of the search results. The question is where do I find the incomnig links? One way I know is Google Blog Search, it can be used to find blogs with related information to your content and some allow to leave comments. The comments usually consist of your name, e-mail and website. If you put your keyword instead of your name, then the keyword turns into a link to your website. Unfortunately most blogs put rel=nofollow on such links, but some blogs don't do that. What other ways are there to find quality pages to put keywords links back to your website? Quality link usually means: located on a page with relevant content does not have a rel=nofollow in the <a has a relevant keyword as in <a href=websitekeyword</a the page with the link has high PageRank (3+) and TrustRank

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  • Developer Training – 6 Online Courses to Learn SQL Server, MySQL and Technology

    - by Pinal Dave
    Video courses are the next big thing and I am so happy that I have so far authored 6 different video courses with Pluralsight. Here is the list of the courses. I have listed all of my video courses over here. Note: If you click on the courses and it does not open, you need to login to Pluralsight with a valid username and password or sign up for a FREE trial. Please leave a comment with your favorite course in the comment section. Random 10 winners will get surprise gift via email. Bonus: If you list your favorite module from the course site. SQL Server Performance: Introduction to Query Tuning SQL Server performance tuning is an in-depth topic, and an art to master. A key component of overall application performance tuning is query tuning. Writing queries in an efficient manner, and making sure they execute in the most optimal way possible, is always a challenge. The basics revolve around the details of how SQL Server carries out query execution, so the optimizations explored in this course follow along the same lines. Click to View Course SQL Server Performance: Indexing Basics Indexes are the most crucial objects of the database. They are the first stop for any DBA and Developer when it is about performance tuning. There is a good side as well evil side of the indexes. To master the art of performance tuning one has to understand the fundamentals of the indexes and the best practices associated with the same. This course is for every DBA and Developer who deals with performance tuning and wants to use indexes to improve the performance of the server. Click to View Course SQL Server Questions and Answers This course is designed to help you better understand how to use SQL Server effectively. The course presents many of the common misconceptions about SQL Server, and then carefully debunks those misconceptions with clear explanations and short but compelling demos, showing you how SQL Server really works. This course is for anyone working with SQL Server databases who wants to improve her knowledge and understanding of this complex platform. Click to View Course MySQL Fundamentals MySQL is a popular choice of database for use in web applications, and is a central component of the widely used LAMP open source web application software stack. This course covers the fundamentals of MySQL, including how to install MySQL as well as written basic data retrieval and data modification queries. Click to View Course Building a Successful Blog Expressing yourself is the most common behavior of humans. Blogging has made easy to express yourself. Just like a letter or book has a structure and formula, blogging also has structure and formula. In this introductory course on blogging we will go over a few of the basics of blogging and show the way to get started with blogging immediately. If you already have a blog, this course will be even more relevant as this will discuss many of the common questions and issue you face in your blogging routine. Click to View Course Introduction to ColdFusion ColdFusion is rapid web application development platform. In this course you will learn the basics of how to use ColdFusion platform and rapidly develop web sites. The course begins with learning basics of ColdFusion Markup Language and moves to common development language practices. From there we move to frequent database operations and advanced concepts of Forms, Sessions and Cookies. The last module sums up all the concepts covered in the course with sample application. Click to View Course Reference: Pinal Dave (http://blog.sqlauthority.com) Filed under: PostADay, SQL, SQL Authority, SQL Query, SQL Server, SQL Tips and Tricks, SQL Training, T SQL, Technology

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  • 3D engine for an online city/country simulation game (SimCity, Civilization)

    - by Dmitri
    I want to create a browser game, in which the user can control the development of a certain region (like SimCity or Civilization). One part of the task is rendering of the virtual world in a browser (3D or pseudo-3D). The rendering engine should a) work in a browser and b) ideally - be compatible with mobile devices (i. e. the representation of the virtual world should be visible both on desktop computer and mobile devices with the same codebase). Question: Which rendering engines (for SimCity-style games) fulfill aforementioned requirements (open and closed source) ?

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  • Author Tools for Classroom Material?

    - by user1413
    I'm interested in putting a whole bunch of classroom material online. This material ranges from accounting classes to yoga. I would like to find a simple to use authoring tool that the people who teach the classes can use to put the material online. In other words, I do not want a tool that requires a developer. A person who knows the subject matter and is willing to read the manual should be able to put their material online. At minimum, this tool should allow for text and multi-media to be chained together in a logical form and it should allow quizzes to be created and graded. Even better would be for the tool to have some "smarts" so that subject areas which the student does not understand can be drilled. Even better would be for the tool to have ecommerce built in so that the instructors can charge for the classes. Are there any such tools?

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  • New OBI 11G Online Sales & Pre-Sales Partner Assessment Tests

    - by Cinzia Mascanzoni
    OBI partners can now update their specialization certification to the latest product version 11g for OBI: until recently, the accreditation had examined skills for OBI 10g. New OPN on-line Sales & Pre-sales Assessment Tests Available Oracle Business Intelligence Foundation Suite 11g Sales Specialist Oracle Business Intelligence Foundation Suite 11g PreSales Specialist Oracle Business Intelligence Foundation Suite 11g Support Specialist Read more on Specialization

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  • Free Gaming Online With Kongregate

    Kongegrate is a fantastic new gaming site, as you know gaming is something I don';t know much about. So this week, Matt Stevenson has kindly offered to write for you. Enjoy! " A year and a half ago I... [Author: Chris Holgate - Computers and Internet - April 10, 2010]

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  • Configuration tools for multiple monitors for X / Linux

    - by richard
    I have Ubuntu 10.04 running gnome and two monitors. I am wondering if a can get a better multi-monitor configuration tool. The one I have, gnome-display-properties, has too many problems, including: When I swapped my monitors over, the narrower (external) one now on the left. There is a width calculation error, such that I have a virtual monitor the width of the wide-monitor on the narrow-monitor and part of the wide monitor. And a virtual narrow-monitor on the remainder of the wide-monitor. Also the visible mouse pointer does is not aligned with the active spot, an x offset of one monitor width. I would like, in approximate order of importance: nobugs. to be able to select which is primary monitor. to have multiple configurations. configurations to be automatically selected based on which monitors are attached. configurations to be cycled (reliably) when display mode key is pressed. when a display is deactivated, for windows to migrate to remaining monitors. option to not change display resolution when mirroring, but to use side/top blanking bars to pad out screen.

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  • SQL Down Under Podcast 50 - Guest Louis Davidson now online

    - by Greg Low
    Hi Folks,I've recorded an interview today with SQL Server MVP Louis Davidson. In it, Louis discusses some of his thoughts on database design and his latest book.You'll find the podcast here: http://www.sqldownunder.com/Resources/Podcast.aspxAnd you'll find his latest book (Pro SQL Server 2012 Relational Database Design and Implementation) here: http://www.amazon.com/Server-Relational-Database-Implementation-Professional/dp/1430236957/ref=sr_1_2?ie=UTF8&qid=1344997477&sr=8-2&keywords=louis+davidsonEnjoy!

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  • How to protect your real time online shooter from potential bots

    - by Zaky German
    I'm looking to create a multiplayer top down shooter. While i've read about different topics, i can see them i've got some real challenges ahead, but i'm all up for it. One thing i can't understand is how am i supposed to be protecting the game from people who try to create bots? What i mean is, as far as i understand, it's impossible to protect the network traffic in a way that players won't be able to create programs that listen to what's going on and understand it. So what worries me is that people can create bots that listen to the current location of rival players, and send communication that mimic as if the player is shooting in the exact "perfect" location to win that match. So what kind of techniques are used to protect real time games from such bots? Also i'd like to mention that i've tried searching for discussions (as this sounds like something many people struggle with), but couldn't find anything about it specifically, only as a part of broader questions about networking in real time games. If i should have looked harder feel free to put me in my place :) Thanks alot!

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  • Handling packet impersonating in client-server model online game

    - by TheDespite
    I am designing a server-client model game library/engine. How do I, and should I even bother to handle frequent update packet possible impersonating? In my current design anyone could copy a packet from someone else and modify it to execute any non-critical action for another client. I am currently compressing all datagrams so that adds just a tad of security. Edit: One way I thought about was to send a unique "key" to the verified client every x_time and then the client has to add that to all of it's update packets until a new key is sent. Edit2: I should have mentioned that I am not concerned about whether the actions described in the packet are available to the client at the time, this is all checked by the server which I thought was obvious. I am only concerned about someone sending packets for another client.

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  • Which online form builders offer conditional logic/branching?

    - by Hari Sundararajan
    I have a survey with the following form fields: Country Age Male/Female Undergraduate/Graduate Question? Yes No If No, what about this and that? Yes No Google Forms and SurveyMonkey don't seem to allow things like the above. For question one I could ask, "What country are you from?" with a textbox as an answer section and work around it. But how do I go about creating questions five and six? I am not able to figure out how to do it except for having one more question that says "If your answer to the previous question was No, then blah blah (else skip this question)". Any suggestions, apart from creating my own custom website with JavaScript and a backend database?

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  • Do you have a plan for your digital assets after you die?

    - by pablo
    After reading this question I remembered of a news article about some websites that manage your online identity after you pass away. Have you planned what to do with your digital assets once you go? I'd imagine that your online footprint is as important as anything you leave of material value. I mean, what would be the difference of that open-source project that you created to the money and savings that you had? How would you like to have your identity managed after you pass away? Would you prefer to go "off the grid"? It's a sensitive topic and I never met anyone who prepared for it.

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  • Server-side Architecture for Online Game

    - by Draiken
    Hi, basically I have a game client that has communicate with a server for almost every action it takes, the game is in Java (using LWJGL) and right now I will start making the server. The base of the game is normally one client communicating with the server alone, but I will require later on for several clients to work together for some functionalities. I've already read how authentication server should be sepparated and I intend on doing it. The problem is I am completely inexperienced in this kind of server-side programming, all I've ever programmed were JSF web applications. I imagine I'll do socket connections for pretty much every game communication since HTML is very slow, but I still don't really know where to start on my server. I would appreciate reading material or guidelines on where to start, what architecture should the game server have and maybe some suggestions on frameworks that could help me getting the client-server communication. I've looked into JNAG but I have no experience with this kind of thing, so I can't really tell if it is a solid and good messaging layer. Any help is appreciated... Thanks !

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  • How to remove old robots.txt from google as old file block the whole site

    - by KnowledgeSeeker
    I have a website which still shows old robots.txt in the google webmaster tools. User-agent: * Disallow: / Which is blocking Googlebot. I have removed old file updated new robots.txt file with almost full access & uploaded it yesterday but it is still showing me the old version of robots.txt Latest updated copy contents are below User-agent: * Disallow: /flipbook/ Disallow: /SliderImage/ Disallow: /UserControls/ Disallow: /Scripts/ Disallow: /PDF/ Disallow: /dropdown/ I submitted request to remove this file using Google webmaster tools but my request was denied I would appreciate if someone can tell me how i can clear it from the google cache and make google read the latest version of robots.txt file.

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