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  • Rendering a big game universe - bitmaps or vector graphics?

    - by user1641923
    I am new to an Android development, though I have much experience with Java, C++, PHP programming and a bit experience with vector graphics too (basic 3d Studio Max, Flash, etc). I am starting to work on an Android game. It is going to be a 2D space shooter/RPG, and I am not going to use any game engines and any 3D party libs. I really want to create a very large game universe, or even pseudo-infinite (without visible borders, as if it were a 2D projection of a sphere). It should include 10-12 clusters of 7-8 planets/other space objects and random amount of single asteroids/comets, which player can interact with and also not interactive background. I am looking for a least complicated aproach to create such a universe. My current ideas are: Simply create bitmaps with space scenery background so that they can be tiled seamlessly repeated and construct my 2D universe of this tiles, then place interactive objects (planets, other spaceships) on it. Using vector graphics. I would have a solid color background, some random background objects and gradients here and there. My problems here: Lack of knowledge of how well vector graphics is integrated in Android. Performance? Memory usage? Does Android manage big bitmaps well? Do all of the bitmaps have to be in memory during all game process? I am interested in technical details regarding each of the ideas and a suggestion, which I should go with.

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  • First Project a big one, How much should we charge?

    - by confuzzled
    Two of my cousins and I started a freelance computer repair/web design business just to make some money on the side during college, and received our first major web design project about three weeks ago. Now we've created websites before, but it was mostly for family businesses and have never really charged money, and most of the websites have been static, and don't really require a CMS. This project, however, was a big one (for us anyways). We created a news site that had several categories, we created the banners, we created a classifieds page (not a web app just something static that they control). Several links, a few graphical assets, CSS drop down menu, RSS feed from a different news site, weather, all the normal stuff you would find on a regular news site. On top of that we put in all the usual Joomla stuff (search, Jcomments, Jslide pictures, JCE, etc.). Then we uploaded the first 10 articles they gave us, and we are going to train them how to use Joomla. Now, at first we decided for 700 dollars. I assumed they just wanted a simple blog like website where they can upload articles. But then we had a meeting, and they asked for a lot more. Note: we did not hard code the template from scratch, but customized the gantry framework to fit their needs. We did code quite a bit however. I estimate that we put in about 50-60 hours in total. I'm wondering if 700 dollars is a bit low, this price is definitely not set in stone. Please keep in mind that this is our first project, and we are newbies, please be kind. Thank You!

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  • Facebook - Isn't this a big vulnerability risk for users? (After Password Change)

    - by Trufa
    I would like to know you opinions as programmers / developers. When I changed my Facebook password yesterday, by mistake I entered the old one and got this: Am I missing something here or this is a big potencial risk for users. In my opinion this is a problem BECAUSE it is FaceBook and is used by, well, everyone and the latest statistics show that 76.3% of the users are idiots [source:me], that is more that 3/4!! All kidding aside: Isn't this useful information for an attacker? It reveals private information about the user! It could help the attacker gain access to another site in which the user used the same password Granted, you should't use use the same password twice (but remember: 76.3%!!!) Doesn't this simply increase the surface area for attackers? It increases the chances of getting useful information at least. In a site like Facebook 1st choice for hackers and (bad) people interested in valued personal information shouldn't anything increasing the chance of a vulnerability be removed? Am I missing something? Am I being paranoid? Will 76.3% of the accounts will be hacked after this post? Thanks in advance!! BTW if you want to try it out, a dummy account: user: [email protected] (old) password: hunter2

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  • Client/Server game even in solo: any big problem?

    - by Klaim
    I'm making a game which have strong basic design based on multiplayer but also should provide a really interesting and self-sufficient solo game. A bit like a real-time strategy game. The events and actions taken shouldn't be as massive and immediate as in a FPS, so you can also think the networking like for an RTS. It's a PC game, targetting Windows, MacOSX and Linux (Ubuntu & Fedora). It's programmed in C++, using a variety of open source libraries, so I have great (potential) control over the performances. So far I always considered that just making the game work with two applications, client & server, even in solo mode was ok. However, as I'm in the process of starting the network code I'm having doubts about if it's a good idea. I'm not a specialist so I might be missing something in my analysis. I see these pros and cons: Pros: The game works only one way so if I fix a bug it should apply on all game modes, whatever the distance with the server is; Basic networking issues would be detected early, including behaviour with the protection softwares (firewall) installed (i am not specialist so this might be wrong); Cons: I suppose that even if it should be really fast enough, networking client and server on the same computer would still be slower than no networking and message passing in (one) process memory. Maybe debugging would be more difficult? I don't have experience in this case but so far I assume that debugging with Visual Studio allows me to debug multiple process so it shouldn't be really different. Also, remote debugging. My question is: is there a big disadvantage that I missed? Or maybe there are advantages that I missed and that should encourage me to just continue with only client-server game sessions?

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  • Why does editor color scheme preference seem to vary by language?

    - by Carl Manaster
    I've spent most of my career in C++ and Java, and like most of my peers I have the editor configured to display dark (black with dark-colored syntax highlighting) on a white background. I spent a day this week with Rubyists, and they all seem to favor light text on a dark background. I've observed this before. Why is it? What cultural differences between the Java and Ruby communities explain it? Or is it as simple as these are the default settings for our respective editors?

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  • A big flat text file or a HTML site for language documentation?

    - by Bad Sector
    A project of mine is a small embeddable Tcl-like scripting language, LIL. While i'm mostly making it for my own use, i think it is interesting enough for others to use, so i want it to have a nice (but not very "wordy") documentation. So far i'm using a single flat readme.txt file. It explains the language's syntax, features, standard functions, how to use the C API, etc. Also it is easy to scan and read in almost every environment out there, from basic text-only terminals to full-fledged high-end graphical desktop environments. However, while i tried to keep things nicely formatted (as much as this is possible in plain text), i still think that being a big (and growing) wall of text, it isn't as easy on the eyes as it could be. Also i feel that sometimes i'm not writing as much as i want in order to avoid expanding the text too much. So i thought i could use another project of mine, QuHelp, which is basically a help site generator for sites like this one with a sidebar that provides a tree of topics/subtopics and offline full text search. With this i can use HTML to format the documentation and if i use QuHelp for some other project that uses LIL, i can import LIL's documentation as part of the other project's documentation. However converting the existing documentation to QuHelp/HTML isn't a small task, especially when it comes to functions (i'll need to put more detail on them than what currently exists in the readme.txt file). Also it loses the wide range of availability that it currently has (even if QuHelp's generated code degrades gracefully down to console-only web browsers, plain text is readable from everywhere, including from popular editors such as Vim and Emacs - i had someone once telling me that he likes LIL's documentation because it is readable without leaving his editor). So, my question is simply this: should i keep the documentation as it is now in the form of a single readme.txt file or should i convert it to something like the site i mentioned above? There is also the option to do both, but i'm not sure if i'll be able to always keep them in sync or if it is worth the effort. After asking around in IRC i've got mixed answers: some liked the wide availability of the single text file, others said that it is looks as bad as a man page (personally i don't mind that - i can read man pages just fine - but other people might have issues reading them). What do you think?

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  • How do you achieve a numeric versioning scheme with Git?

    - by Erlend
    My organization is considering moving from SVN to Git. One argument against moving is as follows: How do we do versioning? We have an SDK distribution based on the NetBeans Platform. As the svn revisions are simple numbers we can use them to extend the version numbers of our plugins and SDK builds. How do we handle this when we move to Git? Possible solutions: Using the build number from hudson (Problem: you have to check hudson to correlate that to an actual git version) Manually upping the version for nightly and stable (Problem: Learning curve, human error) If someone else has encountered a similar problem and solved it, we'd love to hear how.

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  • Does (should?) changing the URI scheme name change the semantics?

    - by Doug
    If we take: http://example.com/foo is it fair to say that: ftp://example.com/foo .. points to the same resource, just using a different mechanism for resolving it (and of course possibly a different representation, but perhaps not)? This came to light in a discussion we were having surrounding some internal tooling with Git. We have to process some Git repositories, and they come to use as "git@{authority}/{path}" , however the library we're using to interface with them doesn't support the git protocol. I suggested that we should make the service robust in of that it tries to use HTTP or SSH, in essence, discovering what protocols/schemes are supported for resolving the repository at {path} under each {authority}. This was met with some criticism: "We don't know if that's the same repository". My response was: "It had better be!" Looking at RFC 3986, I see this excerpt: URI "resolution" is the process of determining an access mechanism and the appropriate parameters necessary to dereference a URI; this resolution may require several iterations. To use that access mechanism to perform an action on the URI's resource is to "dereference" the URI. Which makes me think that the resolution process is permitted to try different protocols, because: Although many URI schemes are named after protocols, this does not imply that use of these URIs will result in access to the resource via the named protocol. The only concern I have, I guess, is that I only see reference to the notion of changing protocols when it comes to traversing relationships: it is possible for a single set of hypertext documents to be simultaneously accessible and traversable via each of the "file", "http", and "ftp" schemes if the documents refer to each other with relative references. I'm inclined to think I'm wrong in my initial beliefs, because the Normalization and Comparison section of said RFC doesn't mention any way of treating two URIs as equivalent if they use different schemes. It seems like schemes named/based on IP protocols ought to have this notion, at least?

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  • How to better copy&paste big files over RDP?

    - by WebMAOhist
    Recently I was making a few attempts to copy&paste a big (1.2 GB) file to remote computer over RDP. The remote computer is virtual testing machine with MS Windows Server 2008 Datacenter. First I tried to copy&paste before midnight when the transfer speed was limited by client computer ISP to 100 kB/s. So, it required a few hours and I was forced to cancel transfer since remote desktop became too unresponsive and sluggish (slow). So, I re-started it over midnight when my local transfer speed is over 4 GB/s 4MB/s (sorry for typo). So, my impression is that independently on speed (broadband) of copy&paste transfer the remote computer becomes sluggish while copying over RDP. At the same time downloading from internet doesn't make remote host sluggish. AFAIU, it is because clipboard of remote computer and so its memory becomes overloaded by transfer. How can I control (restrict) the usage of clipboard for specific process (pasting of file)? What are the possible way to control it? Update: After reading that slow speed of transfer is caused by encryption used for copy&pasting over RDP and since I believe I am more interested in overall efficiency: both the time, or rapidness, of getting file as well as possibility to work without waiting, I changed the question title from: How to control the usage of remote desktop clipboard usage for pasting a big file? to How to better copy&paste big files over RDP? For example, is it better to copy&paste one huge (zip) archive or unzip it and copy paste a folder with unzipped files? And more exactly I wanted to ask: What are possible ways to improve overall experience: the speed of transfer (i.e. availability of needed file) responsiveness of remote host (making remote coputer available for work before completion of copy&pasting)?

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  • How to change Windows 8 Start Background Image and Color Scheme?

    - by Lukas Schmelzeisen
    I want to change the style of the Windows 8 Start Screen: Under Charmsbar > Settings > More PC Settings > Personalize > Start Screen you can choose out of 20 predefined background images and between 25 predefined color schemes: How can you specify your own custom Windows 8 Start Background Image and Color Scheme? There were multiple Tools for the preview version like Windows 8 UI Tweaker or My WCP Start Screen Customizer, however none of them seem to work in the final release version of Windows 8.

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  • How can I create a custom OpenOffice / LibreOffice Writer table AutoFormat scheme?

    - by Merlyn Morgan-Graham
    None of the basic table AutoFormat schemes in LibreOffice Writer have both an alternation style defined and no sum column/row style defined. If they have alternation, they always seem to have sums. Because of this I'd like to define my own table scheme. What is the easiest way to accomplish this? A WYSIWYG isn't totally necessary. I am not scared of editing simple XML files as long as I have examples to work from, and if I don't have to edit base install files. If I can place them in a custom area or my user profile directory then that would be best. If there is a way to get the GUI Add functionality to properly recognize an alternation then that would also be helpful.

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  • What are the differences between MBR vs GPT vs any other partition scheme?

    - by Safran Ali
    Can anyone tell me what the main differences between i.e. MBR vs GPT or any other partition scheme are? Why would one choose one over the other? I am not an expert but from new release of Mac OS X which includes a feature called Time Machine, which I find highly useful. GPT is the requirement for Mac OS X Lion ... so on this basis I would say that GPT is more useful than MBR. What other partition schemes are there and which one should be used in which situation?

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  • Cisco, How to do a subnetting scheme using VLSM and RIP-2?

    - by Andrei T. Ursan
    I'm studying for my CCNA exam and I have to create a VLSM scheme using RIP-2 for the following requirements: (this is an exercise) Use the class C network 192.168.1.0 network for your point-to-point connections Using the Class A network 10.0.0.0, plan for the following number of hosts in each location: New York: 1000 Chicago: 500 Los Angeles: 1000 On the LAN and point-to-point connections, select subnet masks that use the smallest ranges of IP addresses possible given the above requirements. In all cases, use the lowest possible subnet numbers. Subnet zero is allowed. My guess is the following: New York: S0/0 192.168.1.1 /24 Fa0/0 10.1.0.1 netmask 255.255.248.0 - because we need 1000 hosts Chicago: S0/0 192.168.1.2 /24 Fa0/0 10.2.0.1 netmask 255.255.252.0 (for 500 hosts) Los Angeles: S0/0 192.168.2.3 /24 Fa0/0 10.3.0.1 netmask 255.255.248.0 (for 1000 hosts) Is this a good configuration? I'm reading the CCNA book but not everything is very clear, so I said to do some exercises... Thank you!

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  • Is it possible to modify a color scheme and windows decorations in Xfce4?

    - by Juhele
    just testing PCLinuxOS Phoenix XFCE Edition 2011-07 which I would like to install on my grandpa's PC instead older PCLOS 2009 with KDE3 (which is almost impossible to upgrade). The PC is relatively older one (Sempron 2200+ CPU, MSI K7N2GM2 board with integrated GeForce 440MX series graphics, 1GB RAM and 80GB IDE HDD) and I thought that it is too weak for KDE4. I already used Xfce in the past (Sam Linux 2006 and 2007), but in new Xfce4 I am not able to somehow change the windows color scheme and the windows decorations - the settings manager offers me switching between preinstalled themes but it is possible to modify them with some GUI?

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  • What is a good way to comment if-else-clauses?

    - by acme
    Whenever I'm writing a typical if-else-construct in any language I wonder what would be the best way (in terms of readability and overview) to add comments to it. Especially when commenting the else clause the comments always feel out-of-place for me. Say we have a construct like this (examples are written down in PHP): if ($big == true) { bigMagic(); } else { smallMagic() } I could comment it like this: // check, what kind of magic should happen if ($big == true) { // do some big magic stuff bigMagic(); } else { // small magic is enough smallMagic() } or // check, what kind of magic should happen // do some big magic stuff if ($big == true) { bigMagic(); } // small magic is enough else { smallMagic() } or // check, what kind of magic should happen // if: do some big magic stuff // else: small magic is enough if ($big == true) { bigMagic(); } else { smallMagic() } What are your best-practice examples for commenting this?

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  • CF64 on Server 2008x64 breaks pretty much everything else, how to fix?

    - by agarren
    I just installed CF64 on a WinServer2008x64 machine. Previously a whole array of classic ASP and ASP.Net apps were functioning, after the CF install they're not. I'm getting an http 500 on everything not coldfusion. I believe it's a mapping issue. CF seems to have dropped a wildcard handler mapping into the IIS config Module IsapiModule Notification ExecuteRequestHandler Handler AboMapperCustom-89420 Error Code 0x800700c1 The upside (if you can call it that) is that the CF install took and seems to be functioning. It appears to have dropped in

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  • Is really good have a big (500GB/1T) Hard Disk as main one!?

    - by aSeptik
    Hi All guys! ;-) i'm building my new PC so i'm starting the usual search for a good hardware/price around the net! but this time i'm not sure i want buy a big Hard Disk! i was thinking to have a "very small" HD like 50GB as main one and external (big) for store all other stuff! Assuming i'm using classic slow softwares like adobe suite (photoshop, flash, autodesk) and some very simple soft like notepad, php and so on...! do you think this is a good practice for improve performance/speed or i'm jast saying some stupid thing!?

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  • Is really good have a big (500GB/1T) Hard Disk as main one!?

    - by aSeptik
    Hi All guys! ;-) i'm building my new PC so i'm starting the usual search for a good hardware/price around the net! but this time i'm not sure i want buy a big Hard Disk! i was thinking to have a "very small" HD like 50GB as main one and external (big) for store all other stuff! Assuming i'm using classic slow softwares like adobe suite (photoshop, flash, autodesk) and some very simple soft like notepad, php and so on...! do you think this is a good practice for improve performance/speed or i'm jast saying some stupid thing!?

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  • How to troubleshoot if a zip file is valid or if it is big file size to be unzipped ?

    - by mireille raad
    Hello , I am trying to unzip a file with the size of 2GB I am getting the following error : unzip CLTE_C_08.zip Archive: CLTE_C_08.zip End-of-central-directory signature not found. Either this file is not a zipfile, or it constitutes one disk of a multi-part archive. In the latter case the central directory and zipfile comment will be found on the last disk(s) of this archive. unzip: cannot find zipfile directory in one of CLTE_C_08.zip or CLTE_C_08.zip.zip, and cannot find CLTE_C_08.zip.ZIP, period. After some googling, some people say that this error is because the file is too big, others say because file is corrupt, others say that it could be a not unix archive. So my question , how to find out if file is valid archive file on my Centos and what is the command/trick to uncompress big files ( if any ) Thanks in advance :)

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