Search Results

Search found 5653 results on 227 pages for 'zero cool'.

Page 44/227 | < Previous Page | 40 41 42 43 44 45 46 47 48 49 50 51  | Next Page >

  • Drawing order in XNA

    - by marc wellman
    When manually setting the drawing order of game components by setting int DrawableGameComponent.DrawOrder can one use any integer numbers as long an order is defined like component1 = drawing order: 2 component2 = drawing order: 5 component3 = drawing order: 10 component4 = drawing order: 323 or do these integers have to be consecutive and starting with zero like component1 = drawing order: 0 component2 = drawing order: 1 component3 = drawing order: 2 component4 = drawing order: 3 ?

    Read the article

  • T-SQL Tuesday #14: Resolutions

    - by AaronBertrand
    This month, T-SQL Tuesday is being hosted by freshly minted MVP Jen McCown ( blog | twitter ), and her topic is " Resolutions! " I already gave a rough sort of overview on my goals for 2011 , but I thought I would be able to dig a little deeper with enough relevance to participate. So with that in mind, and with a goal of not setting the bar too high, here are a few of the resolutions I hope to achieve in 2011: To become better at PowerShell Not just because all the cool kids are doing it, but because...(read more)

    Read the article

  • Frontend development, where to start?

    - by glitch
    I've been stuck on the backend for years now, working on webservices, DBs, SDKs, APIs and all that jazz, and so that's an area that I have a decent grasp of, but I've absolutely no clue about how the frontend works. What's a good place to start for a backend monkey like me who wants to learn the best practices, latest technologies and the philosophy behind modern web page design and its interaction with the server? I want to be cool like all of the other javascript kids. Thanks!

    Read the article

  • March 2012 - SSIS Training in London!

    - by andyleonard
    I am honored to announce I will be delivering From Zero To SSIS! in London, England 5-9 Mar 2012. This course is delivered in cooperation with my friends at TechniTrain who provide awesome training by talented technologists like Chris Webb ( Blog ), Gavin Payne ( Blog ), and Christian Bolton ( Blog ). This opportunity grew out of conversations at SQLBits 9 in Liverpool in September 2011. I had an awesome time at SQLBits and encourage everyone to attend the conference if you have the opportunity to...(read more)

    Read the article

  • Coding4Fun Toolkit for WP7 Overview and Getting Started

    - by help.net
    This post is an overview of the new Coding4Fun Windows Phone Toolkit . It offers developers additional controls and helper classes for Windows Phone 7 application development, designed to match the rich user experience of the Windows Phone 7. The official Coding4Fun tools were released yesterday by the Microsoft Coding4fun team, as always the full source code and a sample test project are also available (the whole toolkit is completely FREE). Some of the "geeks" involved in this cool project are...(read more)

    Read the article

  • Read How to Set Up a Website Here

    Websites are cool and most of the time free so it is understandable that a lot of people want to have one of their own. Social networking websites such as Facebook and MySpace has already made this possible but these websites provide limitations for their members.

    Read the article

  • Dump debugging with Parallel Stacks

    One of the areas where we fixed many bugs for Beta2 in our parallel debugging windows is with regards to managed dump debugging. So it was really cool to see Tess use the Parallel Stacks window in that scenario in her video demo with Scott.Other than the neat ability to open managed dumps in VS2010, Parallel Stacks was the only debugging feature she needed for diagnosing the issue! Check out the video, definitely worth 10 minutes of your time. Comments about this post welcome at the original blog.

    Read the article

  • Was I wrong about JavaScript?

    - by jboyer
    Yes, I was. Recently, I’ve taken a good hard look at JavaScript. I’ve used it before but mostly in the capacity of web design. Using JQuery to make your web page do cool stuff is different than really creating a JavaScript application using all of the language constructs. What I’m finding as I use it more is that I may have been wrong about my assumptions about it. Let me explain.   I enjoyed doing cool stuff with JQuery but the limited experience with JavaScript as a language coupled with the bad things that I heard about it led me to not have any real interest in it. However, JavaScript is ubiquitous on the web and if I want to do any web development, which I do, I need to learn it. So here I am, diving deep into the language with the help of the JavaScript Fundamentals training course at Pluralsight (great training for a low price) and the JavaScript: The Good Parts book by Douglas Crockford.   Now, there are certainly parts of JavaScript that are bad. I think these are well known by any developer that uses it. The parts that I feel are especially egregious are the following: The global object null vs. undefined truthy and falsy limited (nearly nonexistent) scoping ‘==’ and ‘===’ (I just don’t get the reason for coercion)   However, what I am finding hiding under the covers of the bad things is a good language. I am finding that I am legitimately enjoying JavaScript. This I was not expecting. I’m not going to go into a huge dissertation on what I like about it, but some things include: Object literal notation dynamic typing functional style (JavaScript: The Good Parts describes it as LISP in C clothing) JSON (better than XML) There are parts of JavaScript that seem strange to OOP developers like myself. However, just because it is different or seems strange does not mean it is bad. Some differences are quite interesting and useful.   I feel that it is important for developers to challenge their assumptions and also to be able to admit when they are wrong on a topic. Many different situations can arise that lead to this, such as choosing the wrong technology for a problem’s solution, misunderstanding the requirements, etc. I decided to challenge my assumptions about JavaScript instead of moving straight into CoffeeScript or Dart. After exploring it, I find that I am beginning to enjoy it the more I use it. As long as there are those like Crockford to help guide me in the right way to code in JavaScript, I can create elegant and efficient solutions to problems and add another ‘arrow’ to the ‘quiver’, so to speak. I do still intend to learn CoffeeScript to see what the hub-bub is about, but now I no longer have to be afraid of JavaScript as a legitimate programming language.   Has something similar ever happened to you? Tell me about it in the comments below.

    Read the article

  • OS8- AK8- The bad news...

    - by Steve Tunstall
    Ok I told you I would give you the bad news of AK8 to go along with all the cool new stuff, so here it is. It's not that bad, really, just things you need to be aware of. First, the 2013.1 code is being called OS8, AK8 and 2013.1 by different people. I mean different people INSIDE Oracle!! It was supposed to be easy, but it never is. So for the rest of this blog entry, I'm calling it AK8. AK8 is not compatible with the 7x10 series. Ever. The 7x10 series is not supported with AK8, and if you try to upgrade one, it will fail at the healthcheck. All 7x20 series, all of them regardless of age, are supported with AK8. Drive trays. Let's talk about drive trays and SAS cards. The older drive trays for the 7x20 series were called the "Riverwalk 2" or "DS2" trays. They were technically the "J4410" series JBODs that Sun used to sell a la carte before we stopped selling JBODs. Don't get me started on that, it still makes me mad. We used these for many years, and you can still buy them right now until December 15th, 2013, when they will no longer be sold. The DS2 tray only came as a 4u, 24 drive shelf. It held 3.5" drives, and you had a choice of 2TB, 3TB, 300GB or 600GB drives. The SAS HBA in the 7x20 series was called a "Thebe" card, with a part # of 7105394. The 7420, for example, came standard with two of these "Thebe" cards for connecting to the disk trays. Two Thebe cards could handle up to 12 trays, so one would add two more cards to go to 24 trays, or have up to six Thebe cards to handle 36 trays. This card was for external SAS only. It did not connect to the internal OS drives or the Readzillas, both of which used the internal SCSI controller of the server. These Riverwalk 2 trays ARE supported with AK8. You can upgrade your older 7420 or 7320, no problem, as-is. The much older Riverwalk 1 trays or J4400 trays are NOT supported by AK8. However, they were only used by the 7x10 series, and we already said that the 7x10 series was not supported. Here's where it gets tricky. Since last January, we have been selling the new style disk trays. We call them the "DE2-24P" and the "DE2-24C" trays. The "C" tray is for capacity drives, which are 3.5" 3TB or 4TB drives. The "P" trays are for performance drives, which are 2.5" 300GB and 900GB drives. These trays are NOT Riverwalk 2 trays, even though the "C" series may kind of look like it. Different manufacturer and different firmware. They are not new. Like I said, we've been selling them with the 7x20 series since last January. They are the only disk trays we will be selling going forward. Of course, AK8 supports them. So what's the problem? The problem is going to be for people who have to mix drive trays. Remember, your older 7x20 series has Thebe SAS2 HBAs. These have 2 SAS ports per card.  The new ZS3-2 and ZS3-4 systems, however, have the new "Thebe2" SAS2 HBAs. These Thebe2 cards have 4 ports per card. This is very cool, as we can now do more SAS channels with less cards. Instead of needing 4 SAS cards to grow to 24 trays like we did with the old Thebe cards, I can now do 24 trays with only 2 Thebe2 cards. This means more IO slots for fun things like Infiniband and 10G. So far, so good, right? These Thebe2 cards work with any disk tray. You can even mix older DS2 trays with the newer DE2 trays in the same system, as long as you have Thebe2 cards. Ah, there's your problem. You don't have Thebe2 cards in your old 7420, do you? Well, I told you the bad news wasn't that bad, right? We can take out your Thebe cards and replace them with Thebe2. You can then plug your older DS2 trays right back in, and also now get newer DE2 trays going forward. However, it's important that the trays are on different SAS channels. You can mix them in the same system, but not on the same channel. Ask your local SC if you need help with the new cable layout. By the way, the new ZS3-2 and ZS3-4 systems also include a new IO card called "Erie" cards. These are for INTERNAL SAS to the OS drives and the Readzillas. So those are now SAS2 instead of SATA like the older models. Yes, the Erie card uses an IO slot, but that's OK, because the Thebe2 cards allow us to use less SAS HBAs to grow the system, right? That's it. Not too much bad news and really not that bad. AK8 does not support the 7x10 series, and you may need new Thebe2 cards in your older systems if you want to add on newer DE2 trays. I think we can all agree that there are worse things out there. Like our Congress.   Next up.... More good news and cool AK8 tricks. Such as virtual NICS. 

    Read the article

  • Component-based Rendering

    - by Kikaimaru
    I have component Renderer, that Draws Texture2D (or sprite) According to component-based architecture i should have only method OnUpdate, and there should be my rendering code, something like spriteBatch.Draw(Texture, Vector2.Zero, Color.White) But first I need to do spriteBatch.Begin();. Where should i call it? And how can I make sure it's called before any Renderer components OnUpdate method? (i need to do more stuff then just Begin() i also need to set right rendertarget for camera etc.)

    Read the article

  • GDL Presents: Creative Sandbox | Geo API

    GDL Presents: Creative Sandbox | Geo API Tune in to hear about two cool, innovative campaigns that use the Geo API, Nature Valley Trail View and Band of Bridges, from the core creative teams at McCann Erickson NY, Goodby Silverstein & Partners and Famous Interactive in conversation with a Google Maps product expert. They'll talk about how they pushed the possibilities of the Geo API - and will inspire you to do the same. From: GoogleDevelopers Views: 0 0 ratings Time: 01:00:00 More in Science & Technology

    Read the article

  • What is Rainbow (not the CMS)

    - by Jeremy Thompson
    I was reading this excellent blog article regarding speeding up the badge page and in the last comment the author @waffles (a.k.a Sam Saffron) mentions these tools: dapper and a bunch of custom helpers like rainbow, sql builder etc Dapper and sql builder was easy to look up but rainbow keeps pointing me to a CMS, can someone please point me to the real source? Thanks. Obviously the architecture of these [SE] sites is uber cool and ultra fast so no comments on that thanks.

    Read the article

  • Google Analytics Views - Why Use Them?

    - by pee2pee
    I've been reading about Google Analytics views but still not sure why I would use them. I'm the only person in the company who understands and uses Google Analytics. We have no subdomains. Is there any reason why I would want to use views? Google Analytics has been going for some years now and I just created a copy of the original view but this has zero data, so I can't see how it would benefit me.

    Read the article

  • Friday Fun: Museum of Thieves

    - by Asian Angel
    In this week’s game you are lured to the mysterious Museum of Dunt where adventure and an evil force awaits. Can you find the differences in the museum’s strange, shifting rooms as you work your way through it or will the restless evil that dwells within escape? Make Your Own Windows 8 Start Button with Zero Memory Usage Reader Request: How To Repair Blurry Photos HTG Explains: What Can You Find in an Email Header?

    Read the article

  • It's possible to fulfill the social necessity of a human being through a social game in 3D like IMVU?

    - by Totty
    (I'm not advertising nor promoting this game, as it's just an example of my experience and I would like to have your opinion about the matter if possible) I've been started researching "things" about games and I've decided to begin to play IMVU as a friend of mine said it's cool. At first it seemed just another 3d social game, not so cool.. But I've "tried to like" and after 1 day I can say I'm addicted to it! Yes; I will explain better: About the game: You can go in chat-rooms, move to positions. Some positions are like sitting in a sofa, floor, dancing alone or with a partner, kissing and more in this way. In the free version of the game there is no nudity. You can even listen to music, view youtube... The 3d graphics are quite low end, so it's not as real as the paid PC games of today. About my experience: At first I was going with my friend in chat-rooms, they seemed very nice. There were people talking about general stuff, quite like in a real life. Well, I begin to know some girls (yes, virtual girls commanded by a real girl, I hope!). Things happened: Some girls are just crazy, not like in real life, they make out in before even talking; Other girls you can speak a little bit, then they add you to their friend-list. Sometimes they invite to their virtual places. Some girls have really IMVU boyfriends only (but not in reality) and most of them don't even make up in the game, so it's really a level of commitment involved here! But from what my friend told they last for him, at least, about 3 days... Some others have real and IMVU boyfriends that are the same. Until now I haven't find a girl with different boyfriend in the IMVU and reality. Nor multiple boyfriends. There are rooms where the same people find each selves every day and speak about general stuff, relationships and so on... They are nice with you, they "feel" you and show careness. This is what amazes me, they treat you like a real human being and as being their friend in the real world. (of course it's not always like this) There are jealous girls too and competitiveness between females lol, I know you loled! This is kind of social. So today I closed my door in my room and I've played it all day long and guess what, I didn't feel a need to stay with a real person at all. Normally, If I would stay a full day alone I would get quite crazy... So the question is: It's just me that seemed to be able to fulfill my social needs or there is something more? thanks for your precious time for reading my full question,

    Read the article

  • How to change icons in the side pane of the Nautilus file browser?

    - by oli
    Right-click in the main panel allows to change icons associated to files of directories, and this is cool for content organization and so on. Unfortunately, right click on small directories on the side pane does not allow to change its properties (such as icon). I try to change the original directory icon, expecting that its side pane version would change accordingly, but surprisingly, nothing appends... Any idea?

    Read the article

  • Où va-t-on avec JavaScript ? Participez au débat sur l'orientation actuelle et le futur de JavaScript

    Bonjour a tous , cela faisait un moment que je n'avais pas posté Depuis quelques temps , je remarque une évolution des comportements vis a vis de JS , de plus en plus d'utilisateurs viennent ici pour comprendre / modifier des scripts existant en fonction de leur besoins, et bien souvent ces scripts sont basé sur des librairies / framework. d'ou ma question , concrètement pensez vous continuez à coder comme nous le faisons aujourd'hui en repartant de zéro ( Spaffy si tu m'entends ) ou vous même passer a du full librairie pour vos dev , même les plus minimes ? en appart...

    Read the article

  • GDL Presents: Creative Sandbox | YouTube API

    GDL Presents: Creative Sandbox | YouTube API Tune in to hear about two cool, innovative applications of the YouTube API, Meet the Prius and Le Club Perrier, from the core creative teams at Saatchi & Saatchi LA, Stopp LA and Ogilvy & Mather in conversation with a YouTube Developer Relations expert. They'll talk about how they pushed the possibilities of the YouTube API - and will inspire you to do the same. From: GoogleDevelopers Views: 0 0 ratings Time: 01:00:00 More in Science & Technology

    Read the article

  • Swap Utilization: System Level Versus Individual Process

    - by Max
    On my top output, at header level, swap is showing 0k used. But on each individual process the SWAP is shown as a non-zero value (output column enabled with option p). What does this mean? Swap: 4870140k total, 0k used, 4870140k free, 571300k cached PID USER PR NI VIRT RES SHR S %CPU %MEM TIME+ SWAP COMMAND 2448 max 20 0 323m 87m 27m S 0 4.4 1:23.31 236m chrome

    Read the article

  • Unable to find good parameters for behavior of a puck in Farseer

    - by Krumelur
    EDIT: I have tried all kinds of variations now. The last one was to adjust the linear velocity in each step: newVel = oldVel * 0.9f - all of this including your proposals kind of work, however in the end if the velocity is little enough, the puck sticks to the wall and slides either vertically or horizontally. I can't get rid of this behavior. I want it to bounce, no matter how slow it is. Retitution is 1 for all objects, Friction is 0 for all. There is no gravity. What am I possibly doing wrong? In my battle to learn and understand Farseer I'm trying to setup a simple Air Hockey like table with a puck on it. The table's border body is made up from: Vertices aBorders = new Vertices( 4 ); aBorders.Add( new Vector2( -fHalfWidth, fHalfHeight ) ); aBorders.Add( new Vector2( fHalfWidth, fHalfHeight ) ); aBorders.Add( new Vector2( fHalfWidth, -fHalfHeight ) ); aBorders.Add( new Vector2( -fHalfWidth, -fHalfHeight ) ); FixtureFactory.AttachLoopShape( aBorders, this ); this.CollisionCategories = Category.All; this.CollidesWith = Category.All; this.Position = Vector2.Zero; this.Restitution = 1f; this.Friction = 0f; The puck body is defined with: FixtureFactory.AttachCircle( DIAMETER_PHYSIC_UNITS / 2f, 0.5f, this ); this.Restitution = 0.1f; this.Friction = 0.5f; this.BodyType = FarseerPhysics.Dynamics.BodyType.Dynamic; this.LinearDamping = 0.5f; this.Mass = 0.2f; I'm applying a linear force to the puck: this.oPuck.ApplyLinearImpulse( new Vector2( 1f, 1f ) ); The problem is that the puck and the walls appear to be sticky. This means that the puck's velocity drops to zero to quickly below a certain velocity. The puck gets reflected by the walls a couple of times and then just sticks to the left wall and continues sliding downwards the left wall. This looks very unrealistic. What I'm really looking for is that a puck-wall-collision does slow down the puck only a tiny little bit. After tweaking all values left and right I was wondering if I'm doing something wrong. Maybe some expert can comment on the parameters?

    Read the article

< Previous Page | 40 41 42 43 44 45 46 47 48 49 50 51  | Next Page >