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  • ICC vs GCC - Optimization and CPU architecture

    - by Rayne
    Hi all, I'm interested in knowing how GCC differs from Intel's ICC in terms of the optimization levels and catering to specific processor architecture. I'm using GCC 4.1.2 20070626 and ICC v11.1 for Linux. How does ICC's optimization levels (O1 to O3) differ from GCC, if they differ at all? The ICC is able to cater specifically to different architectures (IA-32, intel64 and IA-64). I've read that GCC has the -march compiler option which I think is similar, but I can't find a list of the options to use. I'm using Intel Xeon X5570, which is 64-bit. Are there any other GCC compiler options I could use that would cater my applications for 64-bit Intel CPUs? Thank you. Regards, Rayne

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  • WPF Application Typing in Custom TextBox CPU Jumping from 3 to 80 percent

    - by azamsharp
    I have created a RichTextBox called SharpTextBox which indicates and limits the number of characters that can be typed in it. The implementation is shown in the following link: http://www.highoncoding.com/Articles/673_Creating_SharpRichTextBox_for_Live_Character_Count_in_WPF.aspx Anyway when I start typing in the TextBox it goes from 3% to 78%. The TextBox updates the Label control which shows the number of characters remaining for the count. How can I increase the performance of the textbox? UPDATE: I read there seems to be some problem with the TextRange.Text property which kills performance.

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  • Minimal "Task Queue" with stock Linux tools to leverage Multicore CPU

    - by Manuel
    What is the best/easiest way to build a minimal task queue system for Linux using bash and common tools? I have a file with 9'000 lines, each line has a bash command line, the commands are completely independent. command 1 > Logs/1.log command 2 > Logs/2.log command 3 > Logs/3.log ... My box has more than one core and I want to execute X tasks at the same time. I searched the web for a good way to do this. Apparently, a lot of people have this problem but nobody has a good solution so far. It would be nice if the solution had the following features: can interpret more than one command (e.g. command; command) can interpret stream redirects on the lines (e.g. ls > /tmp/ls.txt) only uses common Linux tools Bonus points if it works on other Unix-clones without too exotic requirements.

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  • mkmapview cpu usage on iphone 3G

    - by mozveren
    Hello all, I have some troubles with iphone 3G and Mkmapview. After a certain random time, my application freeze. When I launch with performances tool, I can see that the application a lot of time to retrieve map tiles in cache. 19.6 7006 Foundation +[NSURLConnection(NSURLConnectionReallyInternal) 18.5 6613 GMM GMM::TileCachePrivate::runCacheThread() Its seems that the MkMapView component launch several threads to load the tiles in caches. How I can avoid this behavior ? The behavior seems to not make troubles on 3GS. Thanks

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  • C#: Perform Operations on GPU, not CPU (Calculate Pi)

    - by Alex
    Hello, I've recently read a lot about software (mostly scientific/math and encryption related) that moves part of their calculation onto the GPU which causes a 100-1000 (!) fold increase in speed for supported operations. Is there a library, API or other way to run something on the GPU via C#? I'm thinking of simple Pi calculation. I have a GeForce 8800 GTX if that's relevant at all (would prefer card independent solution though). Any hints are appreciated!

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  • Measure CPU performance via JS

    - by Nicholas Kyriakides
    A webapp has as a central component a relatively heavy algorithm that handles geometric operations. There are 2 solutions to make the whole thing accessible from both high-end machines and relatively slower mobile devices. I will use RPC's if i detect that the user machine is ''slow'' or else if i detect that the user machine can handle it OK, then i provide to the webapp the script to handle it client side. Now what would be a reliable way to detect the speed of the user machine? I was thinking of providing a sample script as a test when the page loads and detect the time it took to execute that. Any ideas?

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  • Distributing cpu-bound compression jobs to multiple computers?

    - by barnaby
    The other day I needed to archive a lot of data on our network and I was frustrated I had no immediate way to harness the power of multiple machines to speed-up the process. I understand that creating a distributed job management system is a leap from a command-line archiving tool. I'm now wondering what the simplest solution to this type of distributed performance scenario could be. Would a custom tool always be a requirement or are there ways to use standard utilities and somehow distribute their load transparently at a higher level? Thanks for any suggestions.

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  • CPU emulator on C for assembler

    - by krlzx00
    Hi, there. I have a problem. I´m working on a little aplication of security, but i recived an array that means a bytes, and that bytes can be interpreted as a assembler code, so my cuestion is.... some one knows a library that a i can use on my aplication that can execute this bytes and show what it do, or something like that?

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  • Getting the alternative to the 200-Line Linux Kernel patch to work

    - by Gödel
    Apparently, there is a comparable alternative to the 200-line kernel patch that involves no kernel upgrade. It is presented here and discussed here. However, I am not sure if webupd8's solution (under the section "Use it in Ubuntu") on Ubuntu actually works or not. In particular, one commenter on ./ is saying he's getting an error message. Could anyone post the "correct" method that actually works? Suggested solution: Based on the comments I've read so far, the following seems to work. (1) In /etc/rc.local, add the following lines to above exit 0: mkdir -p /dev/cgroup/cpu mount -t cgroup cgroup /dev/cgroup/cpu -o cpu mkdir -m 0777 /dev/cgroup/cpu/user echo "/usr/local/sbin/cgroup_clean" > /dev/cgroup/cpu/release_agent (2) Create a file named /usr/local/sbin/cgroup_clean with the following content: #!/bin/sh rmdir /dev/cgroup/cpu/$1 (3) In your ~/.bashrc, add: if [ "$PS1" ] ; then mkdir -m 0700 /dev/cgroup/cpu/user/$$ echo $$ > /dev/cgroup/cpu/user/$$/tasks echo "1" > /dev/cgroup/cpu/user/$$/notify_on_release fi (4) (To make sure the execution bit is on) execute sudo chmod +x /usr/local/sbin/cgroup_clean /etc/rc.local (5) Reboot.

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  • Running 64 bit Ubuntu distribution from 32 bit Ubuntu

    - by csg
    Related to this question How do I run qemu with 64bit processor on a 64bit machine?, I'm trying to run latest ubuntu 11.10 64bit distribution under Ubuntu 11.04 32 bit using qemu on a core2duo (64 bit cpu) machine, using following qemu parameters with no success. Error under qemu: "This kernel required an x86-64 CPU, but only detected an i686 CPU. Unable to boot - please use a kernel appropiate for your CPU" Isn't qemu suppose to emulate a 64 bit machine? I think I'm missing something, but I can't figure it out. qemu -cpu (kvm64|core2duo|qemu64) -boot d -cdrom ubuntu-11.10-desktop-amd64.iso qemu-system-x86_64 -boot d -cdrom ubuntu-11.10-desktop-amd64.iso Here is my uname -m i686 Here is my /proc/cpuinfo processor : 1 vendor_id : GenuineIntel cpu family : 6 model : 23 model name : Intel(R) Core(TM)2 Duo CPU P8400 @ 2.26GHz stepping : 6 cpu MHz : 800.000 cache size : 3072 KB physical id : 0 siblings : 2 core id : 1 cpu cores : 2 apicid : 1 initial apicid : 1 fdiv_bug : no hlt_bug : no f00f_bug : no coma_bug : no fpu : yes fpu_exception : yes cpuid level : 10 wp : yes flags : fpu vme de pse tsc msr pae mce cx8 apic mtrr pge mca cmov pat pse36 clflush dts acpi mmx fxsr sse sse2 ss ht tm pbe nx lm constant_tsc arch_perfmon pebs bts aperfmperf pni dtes64 monitor ds_cpl vmx smx est tm2 ssse3 cx16 xtpr pdcm sse4_1 lahf_lm dts tpr_shadow vnmi flexpriority bogomips : 4522.45 clflush size : 64 cache_alignment : 64 address sizes : 36 bits physical, 48 bits virtual power management:

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  • Cache consistency & spawning a thread

    - by Dave Keck
    Background I've been reading through various books and articles to learn about processor caches, cache consistency, and memory barriers in the context of concurrent execution. So far though, I have been unable to determine whether a common coding practice of mine is safe in the strictest sense. Assumptions The following pseudo-code is executed on a two-processor machine: int sharedVar = 0; myThread() { print(sharedVar); } main() { sharedVar = 1; spawnThread(myThread); sleep(-1); } main() executes on processor 1 (P1), while myThread() executes on P2. Initially, sharedVar exists in the caches of both P1 and P2 with the initial value of 0 (due to some "warm-up code" that isn't shown above.) Question Strictly speaking – preferably without assuming any particular CPU – is myThread() guaranteed to print 1? With my newfound knowledge of processor caches, it seems entirely possible that at the time of the print() statement, P2 may not have received the invalidation request for sharedVar caused by P1's assignment in main(). Therefore, it seems possible that myThread() could print 0. References These are the related articles and books I've been reading. (It wouldn't allow me to format these as links because I'm a new user - sorry.) Shared Memory Consistency Models: A Tutorial hpl.hp.com/techreports/Compaq-DEC/WRL-95-7.pdf Memory Barriers: a Hardware View for Software Hackers rdrop.com/users/paulmck/scalability/paper/whymb.2009.04.05a.pdf Linux Kernel Memory Barriers kernel.org/doc/Documentation/memory-barriers.txt Computer Architecture: A Quantitative Approach amazon.com/Computer-Architecture-Quantitative-Approach-4th/dp/0123704901/ref=dp_ob_title_bk

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  • Why this code generates different numbers?

    - by frbry
    Hello, I have this function that creates a unique number for hard-disk and CPU combination. DWORD hw_hash() { char drv[4]; char szNameBuffer[256]; DWORD dwHddUnique; DWORD dwProcessorUnique; DWORD dwUniqueKey; char *sysDrive = getenv ("SystemDrive"); strcpy(drv, sysDrive); drv[2] = '\\'; drv[3] = 0; GetVolumeInformation(drv, szNameBuffer, 256, &dwHddUnique, NULL, NULL, NULL, NULL); SYSTEM_INFO si; GetSystemInfo(&si); dwProcessorUnique = si.dwProcessorType + si.wProcessorArchitecture + si.wProcessorRevision; dwUniqueKey = dwProcessorUnique + dwHddUnique; return dwUniqueKey; } It returns different numbers if I format my hard-disk and install a new Windows. Any ideas, why? Thank you. Edit: OK, Got it: This function returns the volume serial number that the operating system assigns when a hard disk is formatted. To programmatically obtain the hard disk's serial number that the manufacturer assigns, use the Windows Management Instrumentation (WMI) Win32_PhysicalMedia property SerialNumber. I should do more research before posting my problems online. Sorry to bother you, let's keep this here in case anybody else can need it.

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  • Why is this JLabel continuously repainting?

    - by Morinar
    I've got an item that appears to continuously repaint when it exists, causing the CPU to spike whenever it is in any of my windows. It directly inherits from a JLabel, and unlike the other JLabels on the screen, it has a red background and a border. I have NO idea why it would be different enough to continuously repaint. The callstack looks like this: Thread [AWT-EventQueue-1] (Suspended (breakpoint at line 260 in sItem)) sItem.paint(Graphics) line: 260 sItem(JComponent).paintToOffscreen(Graphics, int, int, int, int, int, int) line: 5124 RepaintManager$PaintManager.paintDoubleBuffered(JComponent, Image, Graphics, int, int, int, int) line: 1475 RepaintManager$PaintManager.paint(JComponent, JComponent, Graphics, int, int, int, int) line: 1406 RepaintManager.paint(JComponent, JComponent, Graphics, int, int, int, int) line: 1220 sItem(JComponent)._paintImmediately(int, int, int, int) line: 5072 sItem(JComponent).paintImmediately(int, int, int, int) line: 4882 RepaintManager.paintDirtyRegions(Map<Component,Rectangle>) line: 803 RepaintManager.paintDirtyRegions() line: 714 RepaintManager.seqPaintDirtyRegions() line: 694 [local variables unavailable] SystemEventQueueUtilities$ComponentWorkRequest.run() line: 128 InvocationEvent.dispatch() line: 209 summitEventQueue(EventQueue).dispatchEvent(AWTEvent) line: 597 summitEventQueue(SummitHackableEventQueue).dispatchEvent(AWTEvent) line: 26 summitEventQueue.dispatchEvent(AWTEvent) line: 62 EventDispatchThread.pumpOneEventForFilters(int) line: 269 EventDispatchThread.pumpEventsForFilter(int, Conditional, EventFilter) line: 184 EventDispatchThread.pumpEventsForHierarchy(int, Conditional, Component) line: 174 EventDispatchThread.pumpEvents(int, Conditional) line: 169 EventDispatchThread.pumpEvents(Conditional) line: 161 EventDispatchThread.run() line: 122 [local variables unavailable] It basically just continually hits that over and over again as fast as I can press continue. The code that is "unique" to this particular label looks approximately like this: bgColor = OurColors.clrWindowTextAlert; textColor = Color.white; setBackground(bgColor); setOpaque(true); setSize(150, getHeight()); Border border_warning = BorderFactory.createCompoundBorder( BorderFactory.createMatteBorder(1, 1, 1, 1, OurColors.clrXBoxBorder), Global.border_left_margin); setBorder(border_warning); It obviously does more, but that particular block only exists for these labels that are causing the spike/continuous repaint. Any ideas why it would keep repainting this particular label?

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  • c# STILL returning wrong number of cores

    - by Justin
    Ok, so I posted in In C# GetEnvironmentVariable("NUMBER_OF_PROCESSORS") returns the wrong number asking about how to get the correct number of cores in C#. Some helpful people directed me to a couple of questions where similar questions were asked but I have already tried those solutions. My question was then closed as being the same as another question, which is true, it is, but the solution given there didn't work. So I'm opening another one hoping that someone may be able to help realising that the other solutions DID NOT work. That question was How to find the Number of CPU Cores via .NET/C#? which used WMI to try to get the correct number of cores. Well, here's the output from the code given there: Number Of Cores: 32 Number Of Logical Processors: 32 Number Of Physical Processors: 4 As per my last question, the machine is a 64 core AMD Opteron 6276 (4x16 cores) running Windows Server 2008 R2 HPC edition. Regardless of what I do Windows always seems to return 32 cores even though 64 are available. I have confirmed the machine is only using 32 and if I hardcode 64 cores, then the machine uses all of them. I'm wondering if there might be an issue with the way the AMD CPUs are detected. FYI, in case you haven't read the last question, if I type echo %NUMBER_OF_PROCESSORS" at the command line, it returns 64. It just won't do it in a programming environment. Thanks, Justin UPDATE: Outputting PROCESSOR_ARCHITECTURE returns AMD64 from the command line, but x86 from the program. The program is 32-bit running on 64-bit hardware. I was asked to compile it to 64-bit but it still shows 32 cores.

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  • How to copy depth buffer to CPU memory in DirectX?

    - by Ashwin
    I have code in OpenGL that uses glReadPixels to copy the depth buffer to a CPU memory buffer: glReadPixels(0, 0, w, h, GL_DEPTH_COMPONENT, GL_FLOAT, dbuf); How do I achieve the same in DirectX? I have looked at a similar question which gives the solution to copy the RGB buffer. I've tried to write similar code to copy the depth buffer: IDirect3DSurface9* d3dSurface; d3dDevice->GetDepthStencilSurface(&d3dSurface); D3DSURFACE_DESC d3dSurfaceDesc; d3dSurface->GetDesc(&d3dSurfaceDesc); IDirect3DSurface9* d3dOffSurface; d3dDevice->CreateOffscreenPlainSurface( d3dSurfaceDesc.Width, d3dSurfaceDesc.Height, D3DFMT_D32F_LOCKABLE, D3DPOOL_SCRATCH, &d3dOffSurface, NULL); // FAILS: D3DERR_INVALIDCALL D3DXLoadSurfaceFromSurface( d3dOffSurface, NULL, NULL, d3dSurface, NULL, NULL, D3DX_FILTER_NONE, 0); // Copy from offscreen surface to CPU memory ... The code fails on the call to D3DXLoadSurfaceFromSurface. It returns the error value D3DERR_INVALIDCALL. What is wrong with my code?

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  • update-apt-xapian-index uses 100% CPU, even when Update Manager is set to not check for updates

    - by Dave M G
    I have a slightly older laptop running Ubuntu 11.10. It runs fine, but frequently, when I start it up, the CPU monitor in my Gnome Panel shows 100% usage for for what can be up to five minutes or so. It seems that the offending process is update-apt-xapian-index, which, if I understand correctly, is the update manager checking for updates. I have gone into the update manager settings, and selected to never check for updates. I'll do that manually when I feel like I have the time to leave the laptop running for that. However, despite my selection, this still happens. Roughly 50% of the time or more, when I start my laptop, it runs update-apt-xapian-index. How can I get the update manager to respect my settings, or at least to get this process to stop eating my CPU cycles?

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  • OpenACC : le standard de programmation parallèle par NVIDIA, accélérer les applications hybrides CPU/GPU avec les directives

    OpenACC : le nouveau standard de développement parallèle par NVIDIA Accélérer plus facilement les applications hybrides combinant CPU/GPU avec les directives En compagnie de Cray, PGI et avec le soutien de Caps ; NVidia a développé un nouveau standard ouvert pour la programmation parallèle. OpenACC est conçu pour permettre aux programmeurs d'exploiter facilement la puissance transformatrice de l'hétérogénéité des systèmes informatiques hybrides CPU/GPU (processeur graphique). Il trouve son indication auprès des programmeurs travaillant dans l'analyse de donnée, l'intelligence artificielle et la physique entre autres domaines scientifiques et techniques. [IMG]http://...

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  • update-apt-xapian-index hogs CPU, even when Update Manager is set to not check for updates

    - by Dave M G
    I have a slightly older laptop running Ubuntu 11.10. It runs fine, but frequently, when I start it up, the CPU monitor in my Gnome Panel shows 100% usage for for what can be up to five minutes or so. It seems that the offending process is update-apt-xapian-index, which, if I understand correctly, is the update manager checking for updates. I have gone into the update manager settings, and selected to never check for updates. I'll do that manually when I feel like I have the time to leave the laptop running for that. However, despite my selection, this still happens. Roughly 50% of the time or more, when I start my laptop, it runs update-apt-xapian-index. How can I get the update manager to respect my settings, or at least to get this process to stop eating my CPU cycles?

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  • Linux 3.10 améliore la mise en cache pour les SSD et offre de meilleures performances pour le CPU et le GPU, la version stable disponible

    Linux 3.10 améliore la mise en cache pour les SSD et offre de meilleures performances pour le CPU et le GPU, la version stable disponibleComme il est de coutume, Linus Torvalds a annoncé la publication de la version stable du noyau Linux 3.10.Cette nouvelle mouture, qui sort pratiquement deux mois après son prédécesseur, se distingue essentiellement par une meilleure prise en charge des disques SSD, le support de Radeon et des améliorations pour le CPU et GPU.Développée pendant plus d'un an, la technologie de mise en cache SSD « block layer cache » (Bcache) a été intégrée à Linux 3.10. Cette fonctionnalité peut être utilisée pour configurer un disque comme mémoire cache pour un autre disque pl...

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