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  • alot questings since i wanted to make a new SSB game or mario game(that use 3d models) [closed]

    - by user20465
    i have just started to study programming and i know already ppl will say why make a so big project like as a SSB game for a noob game development? cuz i always wanted a SSB engine like as Mugen is a fighter game engine but is not like as SSB´s gameplay + is not using 3d models too so i will call it SSBmugen(until i find a better title for it i got afew ideas for titles) also i wanted to make this game so it can use SSBbrawl files(models+animations mainly) the moveset+Stage coding files i wanted to redo cuz so anything can be possible like make a teleporter or a pipe teleporter(like as Super mario bros game) on a stag e or make some stuff there is impossible in SSBbrawl for moveset coding but is not in SSBmugen like make so a char. summon a Clone and the clone will do a attack and then is gone or some attacks/moves also i will make a moveset/stage Coding editor so it will be really easy to make moveset/stages coding for yours 3d models/animations moveset+stage Coding i mean: hitboxes/hurtboxes/moving Stuff/moving bones like cape or hair bones that is moving by wind effects or falling or other stuff like that/other stuff that needed to be coded i have planed to make a editor(for moveset/char. coding) or add the editor in brawlbox for my game so other ppl can easy make moveset/stages Coding to they´s models/animations so it will be easy so even kids can make a custom movesets/stages why using SSBbrawl files?: cuz ppl have made alot of models or textures/custom movesets/custom stages like goku/other anime/not brawl stuff for super smash bros brawl hacking(a.k.a modding) so ppl dont have to redo anything if they wanted to have the custom models or textures/custom movesets/custom stages from SSBbrawl to SSBmugen +there is the program named brawlbox that can open brawl files like model/animations and can edit models or animations and import models from 3ds max to be the right model format for SSBbrawl and i also wanted it so easy to add(a.k.a installer) Recolours or alt. models(like as oneslot doctor mario model over mario´s boneset) or textures/Movesets/new char. slots/new stages so easy so you only needing to download themplace them in right foldername them the right nameStart the gameRecolours or alt. models or textures/Movesets/new char. slots/new stages works an loading right so you wont needing to edit any files for add something so kids/not so smart ppl can easy use the mods other ppl is making/uploading for this game here is the file format i wanted to know if they can be readed/opened if making a game that use these files: .mld0(brawl model file) .chr0(model animation for moving/scale/rota the bones) .srt0(animations for texture like moving eyes or blinking) .vis0(Animations for get polygons to hide/show with visibilitybones on the model there is also some polygons there ) .brres(a file format where stuff like model files or textures or animations is inside) .pac(a file format where the .brres is inside to keep model+textures+model for the shadow in 1 file) .wav (for SoundFX effects or voices to char. or stages) i am sure that one is possible the .wav files is inside a other file format for brawl but that file can´t you add more .wav files inside only replace so i wanted the .wav files outside so its easy to add/replace/remove SoundFX effects or voices to char. or stages .brstm(brawl music file so the music is looped perfect so it loop in middel of the music and not start over again then the music is done) afew more file formats (mainly for the Graphics effects like fire/aura/hit effects if not needing to redo them)so only coding in the editor i will make is needed to be done for port a SSBB hack(a.k.a mod)(moveset/stage coding) to this game wanted the game to be able to load these files and load them right like if loading wait1.chr0(idle animation) it will also load at same time wait1.srt0/wait1.vis0 and all kinda of animations is inside the same .brres file i am needing since it to be able to load the file format i wanted cuz: -the animations can´t be converted to any other animation file format and i dont think ppl want to redo these animations(inc. me for Goku to SSBbrawl) -models can be converted but then they lose all the shader/materials stuff like a shine effect or lighting on the model -.brstm can be converted to .wav but then there will be no loop so i prefer it can load this file format too for the music to stage/menu -brawlbox is really easy to use for make animation for the char. and import models from 3ds max so even around "not too stupid" 10 year kids can make SSBB mods(not try to be rude but to say how easy it is) also i wanted the folder setup for characters/stages/moveset/other stuff to be like this: https://www.dropbox.com/s/2oolm5z5ri234tz/SSBmugen%20Folder%20setup.txt just uploaded a txt file since it is a wall of text and this post is already a wall of test so it easy to place stuff (if not i do a program for to that so it auto place the stuff on right place) not 100% sure what to use of game engine to make this possible but i got a dll file from that brawlbox program that can open/read/edit these file formats if that helps i also got open source of brawlbox i have kinda learned programming(since its kinda the same thing but still not 100% same) from Super smash bros modding/hacking like coding a moveset for the new animations/models + have readed alittle about it but i am soon starting for real to study it for ppl who is alittle confuse for what i am asking for here is the list: -what game engine should i use to make a SSB clone? but at same time to make all this stuff i just said possible so ppl can make they own mods and share them and use the already made mods from SSBbrawl? and easy to use aswell so noob programmors can use it? -where to learning programming on internet to be even more ready to make a game like this? and dont wanted to start in the small like making small boring 2d games that no one care about anyway ps. i am also planing a other project like as SSBmugen but it will be Super mario bros open (again tittle unsure but open means open source) i will make a Mario game engine that also use 3d models and can have 2d or 3d gameplay with any mario powerups/gameplay(from any mario platform games) there is ever made multiplayer like as in New super mario bros wii maybe multiplay over lan or online but for now over 1 PC also alittle planed for that to my SSBmugen a Level/world map editor for it too(easy to use so even kids can use it and make levels for it) so it just place the objects/enemies and options for them enemies since they are not 100% same AI in all mario game like to choose a goomba have AI from SM64 the Editor will be able to change the gameplay on a level while have a other gameplay on a other level like this: 1 level have Super mario bros 3 gameplay (then it will be a 3d model remake) a other level have super mario galaxy gameplay but in a Super mario 3d land level yet a other level have super mario 64 gameplay but with powerups from a other mario game like powerups from mario 3d land or can ride on Yoshi so you can easy remake your fav. level from a old mario game in this mario engine/editor or just make a custom one with yours fav. mario gameplay/powerups so it will be like turn off/on: walljump/triple jump/other kinda or jumps/2x punch and 1 kick+Air kick/SMG spin attack/Fludd/other stuff like that so you can make the gameplay from the first mario game to the newest or make custom gameplay on a level also the star(from 64/sunshine/galaxy) will be replaced with the flag from new super mario bros/mario 3d land since the game is not so much about getting stars its more about making/download the levels you wanted and share them to other ppl and play these level so after have killed like the boss from SM64 bomb omb field(if one have made that) you will get the flag instead of star since i wanted it to be simple to make levels in the editor to make the bosses/new enemies/new powerups/custom char. idk what to do to make that simple yet also thinking the mario game will use brawl files since it almost already got all needed animations/models for this since i dont wanted to redo animations/models and if needing more animations i can just make them easy in brawlbox since thats the program i am most used to make animations but that will be after my SSBmugen project if not this game will be easyer then SSBmugen to make since i am planing then 1 of them is done i use the that game as base to make the other (since both is kinda platfrom games and possible using same file format for both) also wanted to ask what is best to start with out of these 2 games? also will maybe make a DLC site(or ingame) for both of these games if they get done so it wont end up like as Mugen where you needing to look all over the internet to find the stuff you wanted but for my game all the mods for my game is on same place not sure about online mode for SSBmugen or super mario bros open but i can always add that then i get better at programming both games also need to have options on controls/if using joystick also that i have planed these game for a long time and got even more ideas for them but first i wanted to get them to work so i can add the other stuff later(like DLC or online mode or some other stuff later) right now i know 0,0001% to programming(in my option) maybe i know more then that since i have been study it alittle but i learning while making stuff like this that was also my plan for make these game learn while making them and get better to programming so again i say it i kinda dont want to hear dont do these projects cuz i already know it will be hard so dont wanted so much to heard stuff like: you can´t do it since you just started learning programming or this project will fail since somewhere i needing to get started with programming and this is where i want to start to make my dream games(possible other´s dream games too) and i dont think this project will fail if i work hard on it (as i possible will) and ppl will maybe help i think this was all my questing/ideas for now (sorry for it sounds more like ideas then questings) but i needing to say my ideas so you ppl can see what i needing to use for make this possible

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  • improving data extraction from text file in Java

    - by owca
    I have CSV file with sample data in this form : 220 30 255 0 0 Javascript 200 20 0 255 128 Thinking in java , where the first column is height, second thickness, next three are rgb values for color and last one is title. All need to be treated as separate variables. I have already written my own solution for this, but I'm wondering if there are no better/easier/shorter ways of doing this. Extracted data will then be used to create Book object, throw every Book into array of books and print it with swing. Here's the code : private static Book[] addBook(Book b, Book[] bookTab){ Book[] tmp = bookTab; bookTab = new Book[tmp.length+1]; for(int i = 0; i < tmp.length; i++){ bookTab[i] = tmp[i]; } bookTab[tmp.length] = b; return bookTab; } public static void main(String[] args) { Book[] books = new Book[0]; try { BufferedReader file = new BufferedReader(new FileReader("K:\\books.txt")); String s; while ((s = file.readLine()) != null) { int hei, thick, R, G, B; String tit; hei = Integer.parseInt(s.substring(0, 3).replaceAll(" ", "")); thick = Integer.parseInt(s.substring(4, 6).replaceAll(" ", "")); R = Integer.parseInt(s.substring(10, 13).replaceAll(" ", "")); G = Integer.parseInt(s.substring(14, 17).replaceAll(" ", "")); B = Integer.parseInt(s.substring(18, 21).replaceAll(" ", "")); tit = s.substring(26); System.out.println(tyt+wys+grb+R+G+B); books = addBook(new Book(wys, grb, R, G, B, tyt),books); } file.close(); } catch (IOException e) { //do nothing } }

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  • FTPing a file to Mainframe using Java, Apache Common Net

    - by SKR
    I'm am trying to upload a file into mainframe server using FTP. My code is below FTPClient client = new FTPClient(); InputStream in = null; FileInputStream fis = null; try{ client.connect("10.10.23.23"); client.login("user1", "pass123"); client.setFileType(FTPClient.BINARY_FILE_TYPE); int reply ; reply = client.getReplyCode(); System.out.println("Reply Code:"+reply); if(FTPReply.isPositiveCompletion(reply)){ System.out.println("Positive reply"); String filename ="D:\\FILE.txt"; in = new FileInputStream(filename); client.storeFile("FILE.TXT", in); client.logout(); fis.close(); }else{ System.out.println("Negative reply"); } }catch(final Throwable t){ t.printStackTrace(); } The code gets struck in client.storeFile("FILE.TXT", in); I am unable to debug. Please suggest ways / solutions.

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  • Looping through a file in VB.NET

    - by Ousman
    I am writing a VB.NET program and I'm trying to accomplish the following: Read and loop through a text file line by line Show the event of the loop on a textbox or label until a button is pressed The loop will then stop on any number that happened to be at the loop event and When a button is pressed again the loop will continue. Code Imports System.IO Public Class Form1 'Dim nFileNum As Integer = FreeFile() ' Get a free file number Dim strFileName As String = "C:\scb.txt" Dim objFilename As FileStream = New FileStream(strFileName, _ FileMode.Open, FileAccess.Read, FileShare.Read) Dim objFileRead As StreamReader = New StreamReader(objFilename) 'Dim lLineCount As Long 'Dim sNextLine As String Private Sub btStart_Click(ByVal sender As System.Object, _ ByVal e As System.EventArgs) _ Handles btStart.Click Try If objFileRead.ReadLine = Nothing Then MsgBox("No Accounts Available to show!", _ MsgBoxStyle.Information, _ MsgBoxStyle.DefaultButton2 = MsgBoxStyle.OkOnly) Return Else Do While (objFileRead.Peek() > -1) Loop lblAccounts.Text = objFileRead.ReadLine() 'objFileRead.Close() 'objFilename.Close() End If Catch ex As Exception MessageBox.Show(ex.Message) Finally 'objFileRead.Close() 'objFilename.Close() End Try End Sub Private Sub Form1_Load(ByVal sender As System.Object, _ ByVal e As System.EventArgs) _ Handles MyBase.Load End Sub End Class Problem I'm able to read the text file but my label will only loop if I hit the start button. It goes to the next line, but I want it to continue to loop through the entire file until I hit a button telling it to stop.

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  • Cocoa: Using UNIX based commands to write a file

    - by BryCry
    I'm looking for help with a program im making. I create a *.sh file as follows: SVN_StatGenAppDelegate.h: NSWindow *window; NSTask *touch; NSArray *touchArguments; NSString *svnURLStr; NSString *SVNStatStr; NSString *destDirStr; SVN_StatGenApplDelegate.m: NSString *locationStr = [NSString stringWithFormat:@"%@/exec.sh", destDirStr]; NSLog(@"%@", locationStr); touch = [[NSTask alloc] init]; [touch setLaunchPath:@"/usr/bin/touch"]; touchArguments = [NSArray arrayWithObjects:locationStr, nil]; [touch setArguments:touchArguments]; [touch launch]; This works, i get a file called exec.sh created in the location i craete with the destDirStr. Now is my next question, i need to get that file filled with the following: svn co http://repo.com/svn/test C:\users\twan\desktop\pres\_temp cd C:\users\twan\desktop\pres\_temp svn log -v --xml > logfile.log copy C:\users\twan\desktop\statsvn.jar C:\users\twan\desktop\pres\_temp cd .. java -jar _temp\statsvn.jar C:\users\twan\desktop\pres\_temp/logfile.log C:\users\twan\desktop\pres\_temp rmdir /s /Q _temp The actual idea is that this script is written into the sh file, and all the _temp and other locations are replaced by the vars i get from textfields etc. so c:\users\twan\desktop\pres_temp would be a var called tempDirStr that i get from my inputfields. (i know these cmomands and locations are windows based, im doing this with a friend and he made a .net counterpart of the application. Can you guys help me out?:D thanks in advance!

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  • Cannot write the output to a text file in cpp program

    - by swapedoc
    I have this input file "https://code.google.com/codejam/contest/351101/dashboard/do/A-large-practice.in?cmd=GetInputFile&problem=374101&input_id=1&filename=A-large-practice.in&redownload_last=1&agent=website&csrfmiddlewaretoken=OWMxNTVmMTUyODBiYjhhN2Q2OTM3ZGJiMTNhNDkwMDF8fDEzNzIxNzI1NTE3ODAzMjA%3D" I tried to read this file :-using freopen("filename.txt",r,stdin); and then I wanted the output written to be written to another text file which I can upload in this codejam practice question for the judge. #include<iostream> #include<cstdio> using namespace std; int main() { int t,k=0,a[2000]; freopen("ab.txt","r",stdin); scanf("%d",&t); while(t--) { freopen("cb.txt","w",stdout); int c; scanf("%d",&c); int n; scanf("%d",&n); for(int i=0;i<n;i++) scanf("%d",&a[i]); printf("Case #%d: ",++k); for(int i=0;i<n-1;i++) {for(int j=i+1;j<n;j++) if((a[i]+a[j])==c) {printf("%d %d\n",i+1,j+1); i=n;} } } return 0; } This is my code. Now the problem is the output file cb.txt contains only the last line of the input. I want the the whole of the output to be written to cb.txt,so what should I do.

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  • Cloning input type file and set the value

    - by jribeiro
    I know that it isn't possible to set the value of an input type="file" for security reasons... My problem is: I needed to style an input type="file" so what I did was have a button and hide the file input. like: <a href="#" onclick="$('input[name=&quot;photo1&quot;]').click(); return false;" id="photo1-link"></a> <input type="file" name="photo1" class="fileInput jqtranformdone validate[required]" id="photo1" /> These works great in all browsers except IE which gives me an access denied error on submitting through ajax. I'm using the ajaxSubmit jquery plugin (malsup.com/jquery/form/) So after reading for a while I tried to do: var photo1Val = $('#photo1').val(); var clone1 = $('#photo1').clone().val(photo1Val); $('#photo1').remove(); clone1.appendTo('form'); console.log(photo1Val) //prints the right value C:/fakepath/blablabla.jpg $('form').ajaxSubmit(options); The problem is that after this the value of $('#photo1') is empty... Any ideas how to work around this? Thanks

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  • Bluetooth txt file byte increases????

    - by cheesebunz
    Hi everyone, i am able to xfer files from 1 mobile device to another. When the sender sends this text file of 8 bytes, the receiver end will become a 256bytes txt file and when i open the contents of the txt file, there are my infos plus alot of square boxes. Here is my code from the sender: string fileName = @"SendTest.txt"; System.Uri uri = new Uri("obex://" + selectedAddr + "/" + System.IO.Path.GetFileName(fileName)); ObexWebRequest request = new ObexWebRequest(uri); Stream requestStream = request.GetRequestStream(); FileStream fs = File.OpenRead(fileName); byte[] buffer = new byte[1024]; int readBytes = 1; while (readBytes != 0) { readBytes = fs.Read(buffer,0, buffer.Length); requestStream.Write(buffer,0, readBytes); } requestStream.Close(); ObexWebResponse response = (ObexWebResponse)request.GetResponse(); MessageBox.Show(response.StatusCode.ToString()); response.Close(); Any1 knws how do i solve it?

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  • PHP - print content from file after manipulation

    - by ludicco
    Hello there, I'm struggling trying to read a php file inside a php and do some manipulation..after that have the content as a string, but when I try to output that with echo or print all the php tags are literally included on the file. so here is my code: function compilePage($page,$path){ $contents = array(); $menu = getMenuFor($page); $file = file_get_contents($path); array_push($contents,$menu); array_push($contents,$file); return implode("\n",$contents); } and this will return a string like <div id="content> <h2>Here is my title</h2> <p><? echo "my body text"; ?></p> </div> but this will print exactly the content above not compiling the php on it. So, how can I render this "compilePage" making sure it returns a compiled php result and not just a plain text? Thanks in advance

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  • Simple binary File I/O problem with cstdio(c++)

    - by Atilla Filiz
    The c++ program below fails to read the file. I know using cstdio is not good practice but that what I am used to and it should work anyway. $ ls -l l.uyvy -rw-r--r-- 1 atilla atilla 614400 2010-04-24 18:11 l.uyvy $ ./a.out l.uyvy Read 0 bytes out of 614400, possibly wrong file code: #include<cstdio> int main(int argc, char* argv[]) { FILE *fp; if(argc<2) { printf("usage: %s <input>\n",argv[0]); return 1; } fp=fopen(argv[1],"rb"); if(!fp) { printf("erör, cannot open %s for reading\n",argv[1]); return -1; } int bytes_read=fread(imgdata,1,2*IMAGE_SIZE,fp); //2bytes per pixel fclose(fp); if(bytes_read < 2*IMAGE_SIZE) { printf("Read %d bytes out of %d, possibly wrong file\n", bytes_read, 2*IMAGE_SIZE); return -1; } return 0; }

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  • Windows Server 2008 R2 File Permissions

    - by Fly_Trap
    I’m having some problems understanding some particular file permissions behaviour. Here are the steps to reproduce: Log into the server using the default Administrator account Create a text file (testfile.txt) in C:\ProgramData containing some arbitrary text Create a new user account and make it a member of the Administrators group Log in using new account and open C:\ProgramData\testfile.txt Edit the text and try to save Upon clicking save I’m presented with the save as dialog, which indicates that i do not have the necessary permissions to edit the file. This seems odd considering that the new user account is a member of Administrators. When I view the permissions of the file I can see the there are three groups listed, System, Administrators and Users. SYSTEM and Administrators have full permissions, however, Users only has the Read & Execute and Read permissions checked. It would appear that when I open the testfile.txt from the new users account, it opens in the context of the Users group, despite being a member of Administrators, is this correct? It would certainly explain the behaviour. The reason that this is an issue for me is that if I deploy an application via 'Run as Administrator', will normal users be able to edit the text files I install to ProgramData. Is this behaviour confined to Windows server or is it the same in Vista and Win7.

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  • Iteratively creating multiple file input fields in Rails

    - by David
    I have a column of product views in a database (e.g. top, bottom, front, back). I'm trying to generate a series of file inputs to allow the user to upload an image for each view. This is the result I'm after: ... <label>Top</label> <input type="file" name="image[Top]"><br> <label>Bottom</label> <input type="file" name="image[Bottom]"><br> <label>Front</label> <input type="file" name="image[Front']"><br> ... This is what I'm trying: <%= views = View.order('name ASC').all.map { |view| [view.name, view.id] } %> <%= views.each { |view| label(view); file_field('image', view) } %> However, all this does is print out the views array a couple of times. Hopefully you Rails experts can point me in the right direction. (I apologize in advance if I'm butchering Ruby.)

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  • Read char from txt file in C++

    - by Jack in the Box
    I have a program that will read the number of rows and columns from a txt file. Also, the program has to read the contents of a 2D array from the same file. Here is the txt file 8 20 * * *** *** 8 and 20 are the number of rows and columns respectively. The spaces and asterisks are the contents of the array, Array[8][20] For example, Array[0][1] = '*' I did make the program reading 8 and 20 as follow: ifstream myFile; myFile.open("life.txt"); if(!myFile) { cout << endl << "Failed to open file"; return 1; } myFile >> rows >> cols; myFile.close(); grid = new char*[rows]; for (int i = 0; i < rows; i++) { grid[i] = new char[cols]; } Now, how to assign the spaces and the asterisks to to the fields in the array? I hope you got the point.

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  • Determining unknown content-types with the Html5 file api

    - by Jesse
    I'm working through a small file upload script (learning experience) and I noticed that when selecting microsoft office related files (.doc or .docx for example) the file objects do not have a type specified: For .doc files I had expected the type to be "application/msword" and along the same train of thought .docx to be "application/vnd.openxmlformats-officedocument.wordprocessingml.document". In the cases when the type cannot be determined is the correct course of action to look at the file extension and match that to the "expected" content / mime type? Sample script: <div id="fileUpload"> <input type="file" id="fileElem" style="display:none;" onchange="handleFiles(this.files)"/> <a href="#" id="fileSelect">Select some files</a> </div> <script type="text/javascript"> var fileSelect = document.getElementById("fileSelect"), fileElem = document.getElementById("fileElem"); fileSelect.addEventListener("click", function (e) { if (fileElem) { fileElem.click(); } e.preventDefault(); }, false); function handleFiles(files) { console.log(files); } </script>

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  • Is it possible to run dhcpd3 as non-root user in a chroot jail?

    - by Lenain
    Hi everyone. I would like to run dhcpd3 from a chroot jail on Debian Lenny. At the moment, I can run it as root from my jail. Now I want to do this as non-root user (as "-u blah -t /path/to/jail" Bind option). If I start my process like this : start-stop-daemon --chroot /home/jails/dhcp --chuid dhcp \ --start --pidfile /home/jails/dhcp/var/run/dhcp.pid --exec /usr/sbin/dhcpd3 I get stuck with these errors : Internet Systems Consortium DHCP Server V3.1.1 Copyright 2004-2008 Internet Systems Consortium. All rights reserved. For info, please visit http://www.isc.org/sw/dhcp/ unable to create icmp socket: Operation not permitted Wrote 0 deleted host decls to leases file. Wrote 0 new dynamic host decls to leases file. Wrote 0 leases to leases file. Open a socket for LPF: Operation not permitted strace : brk(0) = 0x911b000 fcntl64(0, F_GETFD) = 0 fcntl64(1, F_GETFD) = 0 fcntl64(2, F_GETFD) = 0 access("/etc/suid-debug", F_OK) = -1 ENOENT (No such file or directory) access("/etc/ld.so.nohwcap", F_OK) = -1 ENOENT (No such file or directory) mmap2(NULL, 4096, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANONYMOUS, -1, 0) = 0xb775d000 access("/etc/ld.so.preload", R_OK) = -1 ENOENT (No such file or directory) open("/etc/ld.so.cache", O_RDONLY) = -1 ENOENT (No such file or directory) open("/lib/tls/i686/cmov/libc.so.6", O_RDONLY) = -1 ENOENT (No such file or directory) stat64("/lib/tls/i686/cmov", 0xbfc2ac84) = -1 ENOENT (No such file or directory) open("/lib/tls/i686/libc.so.6", O_RDONLY) = -1 ENOENT (No such file or directory) stat64("/lib/tls/i686", 0xbfc2ac84) = -1 ENOENT (No such file or directory) open("/lib/tls/cmov/libc.so.6", O_RDONLY) = -1 ENOENT (No such file or directory) stat64("/lib/tls/cmov", 0xbfc2ac84) = -1 ENOENT (No such file or directory) open("/lib/tls/libc.so.6", O_RDONLY) = -1 ENOENT (No such file or directory) stat64("/lib/tls", 0xbfc2ac84) = -1 ENOENT (No such file or directory) open("/lib/i686/cmov/libc.so.6", O_RDONLY) = -1 ENOENT (No such file or directory) stat64("/lib/i686/cmov", 0xbfc2ac84) = -1 ENOENT (No such file or directory) open("/lib/i686/libc.so.6", O_RDONLY) = -1 ENOENT (No such file or directory) stat64("/lib/i686", 0xbfc2ac84) = -1 ENOENT (No such file or directory) open("/lib/cmov/libc.so.6", O_RDONLY) = -1 ENOENT (No such file or directory) stat64("/lib/cmov", 0xbfc2ac84) = -1 ENOENT (No such file or directory) open("/lib/libc.so.6", O_RDONLY) = 3 read(3, "\177ELF\1\1\1\0\0\0\0\0\0\0\0\0\3\0\3\0\1\0\0\0\260e\1\0004\0\0\0t"..., 512) = 512 fstat64(3, {st_mode=S_IFREG|0755, st_size=1294572, ...}) = 0 mmap2(NULL, 4096, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANONYMOUS, -1, 0) = 0xb775c000 mmap2(NULL, 1300080, PROT_READ|PROT_EXEC, MAP_PRIVATE|MAP_DENYWRITE, 3, 0) = 0xb761e000 mmap2(0xb7756000, 12288, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_FIXED|MAP_DENYWRITE, 3, 0x138) = 0xb7756000 mmap2(0xb7759000, 9840, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_FIXED|MAP_ANONYMOUS, -1, 0) = 0xb7759000 close(3) = 0 mmap2(NULL, 4096, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANONYMOUS, -1, 0) = 0xb761d000 set_thread_area({entry_number:-1 - 6, base_addr:0xb761d6b0, limit:1048575, seg_32bit:1, contents:0, read_exec_only:0, limit_in_pages:1, seg_not_present:0, useable:1}) = 0 mprotect(0xb7756000, 4096, PROT_READ) = 0 open("/dev/null", O_RDWR) = 3 close(3) = 0 brk(0) = 0x911b000 brk(0x913c000) = 0x913c000 socket(PF_FILE, SOCK_DGRAM, 0) = 3 fcntl64(3, F_SETFD, FD_CLOEXEC) = 0 connect(3, {sa_family=AF_FILE, path="/dev/log"...}, 110) = 0 time(NULL) = 1284760816 open("/etc/localtime", O_RDONLY) = 4 fstat64(4, {st_mode=S_IFREG|0644, st_size=2945, ...}) = 0 fstat64(4, {st_mode=S_IFREG|0644, st_size=2945, ...}) = 0 mmap2(NULL, 4096, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANONYMOUS, -1, 0) = 0xb761c000 read(4, "TZif2\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\f\0\0\0\f\0\0\0\0\0"..., 4096) = 2945 _llseek(4, -28, [2917], SEEK_CUR) = 0 read(4, "\nCET-1CEST,M3.5.0,M10.5.0/3\n"..., 4096) = 28 close(4) = 0 munmap(0xb761c000, 4096) = 0 stat64("/etc/localtime", {st_mode=S_IFREG|0644, st_size=2945, ...}) = 0 send(3, "Sep 18 00:00:16 dhcpd: Intern"..., 73, MSG_NOSIGNAL) = 73 write(2, "Internet Systems Consortium DHCP "..., 46Internet Systems Consortium DHCP Server V3.1.1) = 46 write(2, "\n"..., 1 ) = 1 time(NULL) = 1284760816 stat64("/etc/localtime", {st_mode=S_IFREG|0644, st_size=2945, ...}) = 0 send(3, "Sep 18 00:00:16 dhcpd: Copyri"..., 75, MSG_NOSIGNAL) = 75 write(2, "Copyright 2004-2008 Internet Syst"..., 48Copyright 2004-2008 Internet Systems Consortium.) = 48 write(2, "\n"..., 1 ) = 1 time(NULL) = 1284760816 stat64("/etc/localtime", {st_mode=S_IFREG|0644, st_size=2945, ...}) = 0 send(3, "Sep 18 00:00:16 dhcpd: All ri"..., 47, MSG_NOSIGNAL) = 47 write(2, "All rights reserved."..., 20All rights reserved.) = 20 write(2, "\n"..., 1 ) = 1 time(NULL) = 1284760816 stat64("/etc/localtime", {st_mode=S_IFREG|0644, st_size=2945, ...}) = 0 send(3, "Sep 18 00:00:16 dhcpd: For in"..., 77, MSG_NOSIGNAL) = 77 write(2, "For info, please visit http://www"..., 50For info, please visit http://www.isc.org/sw/dhcp/) = 50 write(2, "\n"..., 1 ) = 1 socket(PF_FILE, SOCK_STREAM, 0) = 4 fcntl64(4, F_SETFL, O_RDWR|O_NONBLOCK) = 0 connect(4, {sa_family=AF_FILE, path="/var/run/nscd/socket"...}, 110) = -1 ENOENT (No such file or directory) close(4) = 0 socket(PF_FILE, SOCK_STREAM, 0) = 4 fcntl64(4, F_SETFL, O_RDWR|O_NONBLOCK) = 0 connect(4, {sa_family=AF_FILE, path="/var/run/nscd/socket"...}, 110) = -1 ENOENT (No such file or directory) close(4) = 0 open("/etc/nsswitch.conf", O_RDONLY) = 4 fstat64(4, {st_mode=S_IFREG|0644, st_size=475, ...}) = 0 mmap2(NULL, 4096, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANONYMOUS, -1, 0) = 0xb761c000 read(4, "# /etc/nsswitch.conf\n#\n# Example "..., 4096) = 475 read(4, ""..., 4096) = 0 close(4) = 0 munmap(0xb761c000, 4096) = 0 open("/lib/libnss_db.so.2", O_RDONLY) = -1 ENOENT (No such file or directory) open("/usr/lib/tls/i686/cmov/libnss_db.so.2", O_RDONLY) = -1 ENOENT (No such file or directory) stat64("/usr/lib/tls/i686/cmov", 0xbfc2ad5c) = -1 ENOENT (No such file or directory) open("/usr/lib/tls/i686/libnss_db.so.2", O_RDONLY) = -1 ENOENT (No such file or directory) stat64("/usr/lib/tls/i686", 0xbfc2ad5c) = -1 ENOENT (No such file or directory) open("/usr/lib/tls/cmov/libnss_db.so.2", O_RDONLY) = -1 ENOENT (No such file or directory) stat64("/usr/lib/tls/cmov", 0xbfc2ad5c) = -1 ENOENT (No such file or directory) open("/usr/lib/tls/libnss_db.so.2", O_RDONLY) = -1 ENOENT (No such file or directory) stat64("/usr/lib/tls", 0xbfc2ad5c) = -1 ENOENT (No such file or directory) open("/usr/lib/i686/cmov/libnss_db.so.2", O_RDONLY) = -1 ENOENT (No such file or directory) stat64("/usr/lib/i686/cmov", 0xbfc2ad5c) = -1 ENOENT (No such file or directory) open("/usr/lib/i686/libnss_db.so.2", O_RDONLY) = -1 ENOENT (No such file or directory) stat64("/usr/lib/i686", 0xbfc2ad5c) = -1 ENOENT (No such file or directory) open("/usr/lib/cmov/libnss_db.so.2", O_RDONLY) = -1 ENOENT (No such file or directory) stat64("/usr/lib/cmov", 0xbfc2ad5c) = -1 ENOENT (No such file or directory) open("/usr/lib/libnss_db.so.2", O_RDONLY) = -1 ENOENT (No such file or directory) stat64("/usr/lib", 0xbfc2ad5c) = -1 ENOENT (No such file or directory) open("/lib/i486-linux-gnu/tls/i686/cmov/libnss_db.so.2", O_RDONLY) = -1 ENOENT (No such file or directory) stat64("/lib/i486-linux-gnu/tls/i686/cmov", 0xbfc2ad5c) = -1 ENOENT (No such file or directory) open("/lib/i486-linux-gnu/tls/i686/libnss_db.so.2", O_RDONLY) = -1 ENOENT (No such file or directory) stat64("/lib/i486-linux-gnu/tls/i686", 0xbfc2ad5c) = -1 ENOENT (No such file or directory) open("/lib/i486-linux-gnu/tls/cmov/libnss_db.so.2", O_RDONLY) = -1 ENOENT (No such file or directory) stat64("/lib/i486-linux-gnu/tls/cmov", 0xbfc2ad5c) = -1 ENOENT (No such file or directory) open("/lib/i486-linux-gnu/tls/libnss_db.so.2", O_RDONLY) = -1 ENOENT (No such file or directory) stat64("/lib/i486-linux-gnu/tls", 0xbfc2ad5c) = -1 ENOENT (No such file or directory) open("/lib/i486-linux-gnu/i686/cmov/libnss_db.so.2", O_RDONLY) = -1 ENOENT (No such file or directory) stat64("/lib/i486-linux-gnu/i686/cmov", 0xbfc2ad5c) = -1 ENOENT (No such file or directory) open("/lib/i486-linux-gnu/i686/libnss_db.so.2", O_RDONLY) = -1 ENOENT (No such file or directory) stat64("/lib/i486-linux-gnu/i686", 0xbfc2ad5c) = -1 ENOENT (No such file or directory) open("/lib/i486-linux-gnu/cmov/libnss_db.so.2", O_RDONLY) = -1 ENOENT (No such file or directory) stat64("/lib/i486-linux-gnu/cmov", 0xbfc2ad5c) = -1 ENOENT (No such file or directory) open("/lib/i486-linux-gnu/libnss_db.so.2", O_RDONLY) = -1 ENOENT (No such file or directory) stat64("/lib/i486-linux-gnu", 0xbfc2ad5c) = -1 ENOENT (No such file or directory) open("/usr/lib/i486-linux-gnu/tls/i686/cmov/libnss_db.so.2", O_RDONLY) = -1 ENOENT (No such file or directory) stat64("/usr/lib/i486-linux-gnu/tls/i686/cmov", 0xbfc2ad5c) = -1 ENOENT (No such file or directory) open("/usr/lib/i486-linux-gnu/tls/i686/libnss_db.so.2", O_RDONLY) = -1 ENOENT (No such file or directory) stat64("/usr/lib/i486-linux-gnu/tls/i686", 0xbfc2ad5c) = -1 ENOENT (No such file or directory) open("/usr/lib/i486-linux-gnu/tls/cmov/libnss_db.so.2", O_RDONLY) = -1 ENOENT (No such file or directory) stat64("/usr/lib/i486-linux-gnu/tls/cmov", 0xbfc2ad5c) = -1 ENOENT (No such file or directory) open("/usr/lib/i486-linux-gnu/tls/libnss_db.so.2", O_RDONLY) = -1 ENOENT (No such file or directory) stat64("/usr/lib/i486-linux-gnu/tls", 0xbfc2ad5c) = -1 ENOENT (No such file or directory) open("/usr/lib/i486-linux-gnu/i686/cmov/libnss_db.so.2", O_RDONLY) = -1 ENOENT (No such file or directory) stat64("/usr/lib/i486-linux-gnu/i686/cmov", 0xbfc2ad5c) = -1 ENOENT (No such file or directory) open("/usr/lib/i486-linux-gnu/i686/libnss_db.so.2", O_RDONLY) = -1 ENOENT (No such file or directory) stat64("/usr/lib/i486-linux-gnu/i686", 0xbfc2ad5c) = -1 ENOENT (No such file or directory) open("/usr/lib/i486-linux-gnu/cmov/libnss_db.so.2", O_RDONLY) = -1 ENOENT (No such file or directory) stat64("/usr/lib/i486-linux-gnu/cmov", 0xbfc2ad5c) = -1 ENOENT (No such file or directory) open("/usr/lib/i486-linux-gnu/libnss_db.so.2", O_RDONLY) = -1 ENOENT (No such file or directory) stat64("/usr/lib/i486-linux-gnu", 0xbfc2ad5c) = -1 ENOENT (No such file or directory) open("/lib/libnss_files.so.2", O_RDONLY) = 4 read(4, "\177ELF\1\1\1\0\0\0\0\0\0\0\0\0\3\0\3\0\1\0\0\0\320\30\0\0004\0\0\0\250"..., 512) = 512 fstat64(4, {st_mode=S_IFREG|0644, st_size=38408, ...}) = 0 mmap2(NULL, 41624, PROT_READ|PROT_EXEC, MAP_PRIVATE|MAP_DENYWRITE, 4, 0) = 0xb7612000 mmap2(0xb761b000, 8192, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_FIXED|MAP_DENYWRITE, 4, 0x8) = 0xb761b000 close(4) = 0 open("/etc/services", O_RDONLY|O_CLOEXEC) = 4 fcntl64(4, F_GETFD) = 0x1 (flags FD_CLOEXEC) fstat64(4, {st_mode=S_IFREG|0644, st_size=18480, ...}) = 0 mmap2(NULL, 4096, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANONYMOUS, -1, 0) = 0xb7611000 read(4, "# Network services, Internet styl"..., 4096) = 4096 read(4, "9/tcp\t\t\t\t# Quick Mail Transfer Pr"..., 4096) = 4096 read(4, "note\t1352/tcp\tlotusnotes\t# Lotus "..., 4096) = 4096 read(4, "tion\nafs3-kaserver\t7004/udp\nafs3-"..., 4096) = 4096 read(4, "backup\t2989/tcp\t\t\t# Afmbackup sys"..., 4096) = 2096 read(4, ""..., 4096) = 0 close(4) = 0 munmap(0xb7611000, 4096) = 0 time(NULL) = 1284760816 open("/etc/protocols", O_RDONLY|O_CLOEXEC) = 4 fstat64(4, {st_mode=S_IFREG|0644, st_size=2626, ...}) = 0 mmap2(NULL, 4096, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANONYMOUS, -1, 0) = 0xb7611000 read(4, "# Internet (IP) protocols\n#\n# Upd"..., 4096) = 2626 close(4) = 0 munmap(0xb7611000, 4096) = 0 socket(PF_INET, SOCK_RAW, IPPROTO_ICMP) = -1 EPERM (Operation not permitted) time(NULL) = 1284760816 stat64("/etc/localtime", {st_mode=S_IFREG|0644, st_size=2945, ...}) = 0 send(3, "Sep 18 00:00:16 dhcpd: unable"..., 80, MSG_NOSIGNAL) = 80 write(2, "unable to create icmp socket: Ope"..., 53unable to create icmp socket: Operation not permitted) = 53 write(2, "\n"..., 1 ) = 1 open("/etc/dhcp3/dhcpd.conf", O_RDONLY) = 4 lseek(4, 0, SEEK_END) = 1426 lseek(4, 0, SEEK_SET) = 0 read(4, "#----------------------------\n# G"..., 1426) = 1426 close(4) = 0 mmap2(NULL, 401408, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANONYMOUS, -1, 0) = 0xb75b0000 mmap2(NULL, 401408, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANONYMOUS, -1, 0) = 0xb754e000 mmap2(NULL, 401408, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANONYMOUS, -1, 0) = 0xb74ec000 brk(0x916f000) = 0x916f000 close(3) = 0 socket(PF_FILE, SOCK_DGRAM, 0) = 3 fcntl64(3, F_SETFD, FD_CLOEXEC) = 0 connect(3, {sa_family=AF_FILE, path="/dev/log"...}, 110) = 0 time(NULL) = 1284760816 stat64("/etc/localtime", {st_mode=S_IFREG|0644, st_size=2945, ...}) = 0 send(3, "Sep 18 00:00:16 dhcpd: Inter"..., 74, MSG_NOSIGNAL) = 74 time(NULL) = 1284760816 stat64("/etc/localtime", {st_mode=S_IFREG|0644, st_size=2945, ...}) = 0 send(3, "Sep 18 00:00:16 dhcpd: Copyr"..., 76, MSG_NOSIGNAL) = 76 time(NULL) = 1284760816 stat64("/etc/localtime", {st_mode=S_IFREG|0644, st_size=2945, ...}) = 0 send(3, "Sep 18 00:00:16 dhcpd: All r"..., 48, MSG_NOSIGNAL) = 48 time(NULL) = 1284760816 stat64("/etc/localtime", {st_mode=S_IFREG|0644, st_size=2945, ...}) = 0 send(3, "Sep 18 00:00:16 dhcpd: For i"..., 78, MSG_NOSIGNAL) = 78 open("/var/lib/dhcp3/dhcpd.leases", O_RDONLY) = 4 lseek(4, 0, SEEK_END) = 126 lseek(4, 0, SEEK_SET) = 0 read(4, "# The format of this file is docu"..., 126) = 126 close(4) = 0 open("/var/lib/dhcp3/dhcpd.leases", O_WRONLY|O_CREAT|O_APPEND, 0666) = 4 fstat64(4, {st_mode=S_IFREG|0644, st_size=126, ...}) = 0 mmap2(NULL, 4096, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANONYMOUS, -1, 0) = 0xb74eb000 fstat64(4, {st_mode=S_IFREG|0644, st_size=126, ...}) = 0 _llseek(4, 126, [126], SEEK_SET) = 0 time(NULL) = 1284760816 time(NULL) = 1284760816 open("/var/lib/dhcp3/dhcpd.leases.1284760816", O_WRONLY|O_CREAT|O_TRUNC, 0664) = 5 fcntl64(5, F_GETFL) = 0x1 (flags O_WRONLY) fstat64(5, {st_mode=S_IFREG|0644, st_size=0, ...}) = 0 mmap2(NULL, 4096, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANONYMOUS, -1, 0) = 0xb74ea000 _llseek(5, 0, [0], SEEK_CUR) = 0 close(4) = 0 munmap(0xb74eb000, 4096) = 0 time(NULL) = 1284760816 stat64("/etc/localtime", {st_mode=S_IFREG|0644, st_size=2945, ...}) = 0 send(3, "Sep 18 00:00:16 dhcpd: Wrote"..., 70, MSG_NOSIGNAL) = 70 write(2, "Wrote 0 deleted host decls to lea"..., 42Wrote 0 deleted host decls to leases file.) = 42 write(2, "\n"..., 1 ) = 1 time(NULL) = 1284760816 stat64("/etc/localtime", {st_mode=S_IFREG|0644, st_size=2945, ...}) = 0 send(3, "Sep 18 00:00:16 dhcpd: Wrote"..., 74, MSG_NOSIGNAL) = 74 write(2, "Wrote 0 new dynamic host decls to"..., 46Wrote 0 new dynamic host decls to leases file.) = 46 write(2, "\n"..., 1 ) = 1 time(NULL) = 1284760816 stat64("/etc/localtime", {st_mode=S_IFREG|0644, st_size=2945, ...}) = 0 send(3, "Sep 18 00:00:16 dhcpd: Wrote"..., 58, MSG_NOSIGNAL) = 58 write(2, "Wrote 0 leases to leases file."..., 30Wrote 0 leases to leases file.) = 30 write(2, "\n"..., 1 ) = 1 write(5, "# The format of this file is docu"..., 126) = 126 fsync(5) = 0 unlink("/var/lib/dhcp3/dhcpd.leases~") = 0 link("/var/lib/dhcp3/dhcpd.leases", "/var/lib/dhcp3/dhcpd.leases~") = 0 rename("/var/lib/dhcp3/dhcpd.leases.1284760816", "/var/lib/dhcp3/dhcpd.leases") = 0 socket(PF_INET, SOCK_DGRAM, IPPROTO_UDP) = 4 ioctl(4, SIOCGIFCONF, {0 - 64, NULL}) = 0 ioctl(4, SIOCGIFCONF, {64, {{"lo", {AF_INET, inet_addr("127.0.0.1")}}, {"eth0", {AF_INET, inet_addr("192.168.0.10")}}}}) = 0 ioctl(4, SIOCGIFFLAGS, {ifr_name="lo", ifr_flags=IFF_UP|IFF_LOOPBACK|IFF_RUNNING}) = 0 ioctl(4, SIOCGIFFLAGS, {ifr_name="eth0", 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I understand that dhcpd wants to create sockets on port 67... but I don't know how to authorize that through the chroot. Any idea?

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  • Storing file permissions in Subversion repository

    - by graham.reeds
    How do you store file permissions in a repository? A few files need to be read-only to stop a third party program from trashing it but after checking out of the repository they are set to read-write. I looked on google and found a blog post from 2005 that states that Subversion doesn't store file-permissions. There are patches and hook-scripts listed (only one url still exists). Three years later does Subversion still not store file permissions and are hooks the only way to go about this? (I've never done hooks and rather use something that is native to Subversion.)

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  • C# double-quoted path name being escaped when read from file

    - by KrisTrip
    I am trying to read in a text input file that contains a list of filenames (one per line). However, I am running into an issue if the user double-quotes the path (because it has a space in it). For example, a normal input file might have: C:\test\test.tiff C:\test\anothertest.tiff C:\test\lasttest.tiff These get read in fine by my code ("C:\\test\\test.tiff" etc) However, if I have the following input file: "C:\test with spaces\test.tiff" "C:\test with spaces\anothertest.tiff" "C:\test with spaces\lasttest.tiff" These get read in double-quotes and all ("\"C:\\test with spaces\\test.tiff\"" etc). This becomes a problem when I try to open the files (I understandably get invalid character exceptions). My question is, how do I fix this? I want to allow users to input quoted strings and handle them correctly. My first impression was to just write a little method that strips off beginning or ending quotes, but I thought there might be a better way.

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  • Stream a continously growing file over tcp/ip

    - by Grinner
    Hello, I have a project I'm working on, where a piece of Hardware is producing output that is continuously being written into a textfile. What I need to do is to stream that file as it's being written over a simple tcp/ip connection. I'm currently trying to that through simple netcat, but netcat only sends the part of the file that is written at the time of execution. It doesn't continue to send the rest. Right now I have a server listening to netcat on port 9000 (simply for test-purposes): netcat -l 9000 And the send command is: netcat localhost 9000 < c:\OUTPUTFILE So in my understanding netcat should actually be streaming the file, but it simply stops once everything that existed at the beginning of the execution has been sent. It doesn't kill the connection, but simply stops sending new data. How do I get it to stream the data continuously? Thanks for any help!

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