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  • How to show button ‘Done’ on number pad on iPhone OS 4?

    - by Will Harris
    I'd like to add a Done button to the iPhone number pad keyboard. There's even a handy space at the bottom left for just such a button. Previously, I was using a similar trick to those described in Question 584538 and Luzian Scherrer's excellent blog post, but that stopped working in iOS 4. I can do it by creating a custom inputView, but I'd prefer to extend Apple's keyboard instead of writing my own. Is there a new way to add a view to the standard keyboard? Has someone published an OSS inputView for this? Is there another way?

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  • What languages, preprocessors, and toolkits will Apple not allow you to develop iPhone OS 4.0 Apps w

    - by Tony Lambert
    According to articles on web Apple will not approve Apps that have code that is not originally developed in Objective C, C or C++. Found on the Web: 3.3.1 Applications may only use Documented APIs in the manner prescribed by Apple and must not use or call any private APIs. Applications must be originally written in Objective-C, C, C++, or JavaScript as executed by the iPhone OS WebKit engine, and only code written in C, C++, and Objective-C may compile and directly link against the Documented APIs (e.g., Applications that link to Documented APIs through an intermediary translation or compatibility layer or tool are prohibited). Can we build a list of things developer use that will and won't be allowed under these possible new rules? We can use: C, C++, Objective C We can't use: Flash, Monotouch C#, Pascal, Fortran, Perl, Python, Lex, Yacc, Unity (games engine), Java What others?

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  • Php code works on guest os but doesn't work on host os

    - by Ieyasu Sawada
    Can you give me some guide on how to determine whats the problem if the same piece of code works on guest os. And doesn't work on the host os? I've created the project on Windows 7 but now it seems to be working on XP only. Here's what I have installed on the host os(Windows 7): And here's what I got on the guest os: And here's the screenshot. The guest os and host os side by side: Other things which are the same: php version mysql version apache same data stored on the database Here's the code of checkout.php: http://cu.pastebin.com/YeBR9rTs Forgive me if its messy.

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  • Why it's not possible to compile on a different OS than end-user OS [closed]

    - by sameold
    I was trying to compile a php extension on Windows and ran into some trouble. I then thought it was possible to do the compilation for Windows on Linux, but turned out that wasn't possible. Can someone explain to me why compiling has to be done on the same OS? I'm trying to understand this topic, specifically because if I want to distribute something, does that mean I have to compile it on all these OSs (Windows 7, Windows Vista, Windows XP, Linux, Mac, etc. etc. etc.) So what makes it not possible to compile for one OS on another? Is it the kernel or what?

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  • How do I [legally] get the current first responder on the screen on an iPhone?

    - by Anthony D
    I submitted my app a little over a week ago and got the dreaded rejection email today. It reads as follows: Dear -----------, Thank you for submitting --------- to the App Store. Unfortunately it cannot be added to the App Store because it is using a private API. Use of non-public APIs, which as outlined in the iPhone Developer Program License Agreement section 3.3.1 is prohibited: "3.3.1 Applications may only use Documented APIs in the manner prescribed by Apple and must not use or call any private APIs." The non-public API that is included in your application is firstResponder. Regards, iPhone Developer Program Now, the offending API call is actually a solution I found here on SO: UIWindow *keyWindow = [[UIApplication sharedApplication] keyWindow]; UIView *firstResponder = [keyWindow performSelector:@selector(firstResponder)]; So this is my question; How do I get the current first responder on the screen? I'm looking for a legal way that won't get my app rejected. Thanks. I figured this out based on the solution provided by Thomas below. Here is what the final code looks like: @implementation UIView (FindFirstResponder) - (UIView *)findFirstResonder { if (self.isFirstResponder) { return self; } for (UIView *subView in self.subviews) { UIView *firstResponder = [subView findFirstResonder]; if (firstResponder != nil) { return firstResponder; } } return nil; } @end

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  • Using Solaris pkg to list all setuid or setgid programs

    - by darrenm
    $ pkg contents -a mode=4??? -a mode=2??? -t file -o pkg.name,path,mode We can also add a package name on the end to restrict it to just that single package eg: $ pkg contents -a mode=4??? -a mode=2??? -t file -o pkg.name,path,mode core-os PKG.NAME PATH MODE system/core-os usr/bin/amd64/newtask 4555 system/core-os usr/bin/amd64/uptime 4555 system/core-os usr/bin/at 4755 system/core-os usr/bin/atq 4755 system/core-os usr/bin/atrm 4755 system/core-os usr/bin/crontab 4555 system/core-os usr/bin/mail 2511 system/core-os usr/bin/mailx 2511 system/core-os usr/bin/newgrp 4755 system/core-os usr/bin/pfedit 4755 system/core-os usr/bin/su 4555 system/core-os usr/bin/tip 4511 system/core-os usr/bin/write 2555 system/core-os usr/lib/utmp_update 4555 system/core-os usr/sbin/amd64/prtconf 2555 system/core-os usr/sbin/amd64/swap 2555 system/core-os usr/sbin/amd64/sysdef 2555 system/core-os usr/sbin/amd64/whodo 4555 system/core-os usr/sbin/prtdiag 2755 system/core-os usr/sbin/quota 4555 system/core-os usr/sbin/wall 2555

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  • Google Chrome OS ISO

    - by Taylor
    First of all, a few questions as I'm a bit confused :P Is the Chrome OS that is shipped on Chromebooks "Chromium"? I'm wanting to buy a Chromebook, but I want to download an ISO or other similar format first so I can try it out in VMware. To be clear, I'm wanting the exact version that ships on Chromebooks, as I want to get a good feel for what I'll be buying Where can I find this? I've found other things but I'm not sure they're the actual Chrome OS

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  • Chromium OS Build: How can I use a prebuilt chromium in my OS build?

    - by trees
    I'm attempting to build chromium-os from source and am having some issues integrating the browser into the build. I have a zip of a prebuilt version but I have not been able to find documentation on what to do with it. I've been following the guide that google provides and have just setup the board, but now I am stuck, the directions for building/including chromium in the OS are far to vague. Any help would be greatly appreciated

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  • MonoTouch & C# VS Objective C for iphone app

    - by Eyla
    Greeting, I'm a C# programmer guy. I'm planning to start developing app for iphone but I'm not sure if I should use C# under MonoTouch or just use the native language for iphone OS Objective C. Is there a different to program for iphone app using C# or Objective C? Is there limitation using C# to program app for iphone or it can do as much as Objective C can do to develop iphone app?

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  • Universal iPad App rejected because of launch crash that I can't reproduce

    - by Enrique R.
    Hello everyone, I'm very frustrated with this problem. After one week of waiting my universal iPad app has been rejected because "is crashing on launch on iPad running iPhone OS 3.2 and iPhone 3GS running iPhone OS 3.1.3 and Mac OS X 10.6.2." Unfortunately I can't replicate the problem, I've tested in debug and release modes and the app works just fine. I even created an ad-hoc configuration and test it in other devices and everything works fine. I should clarify that this is an update to a current iPhone application and I'm using the same distribution profile as the original iPhone app. Also, I checked everything before building the universal app following this entry: http://iphonedevelopment.blogspot.com/2010/04/converting-iphone-apps-to-universal.html Here are the crash logs that Apple sent me: Incident Identifier: 3E0D4A3B-2896-444D-BCBE-6C0CA1A66A90 CrashReporter Key: 18b5124ea5f657227c5f202a27ed707379b3e2e7 Process: Transfer [982] Path: /var/mobile/Applications/E9062465-7EA6-424C-9C61-D9DBCC7C915A/Transfer.app/Transfer Identifier: Transfer Version: ??? (???) Code Type: ARM (Native) Parent Process: launchd [1] Date/Time: 2010-05-04 15:35:57.399 -0700 OS Version: iPhone OS 3.1.3 (7E18) Report Version: 104 Exception Type: EXC_BAD_INSTRUCTION (SIGILL) Exception Codes: 0x00000001, 0x3eaa2188 Highlighted Thread: 0 Backtrace not available Unknown thread crashed with ARM Thread State: r0: 0x00002f90 r1: 0x00000000 r2: 0x385242d8 r3: 0x0000010d r4: 0x00000000 r5: 0x00000000 r6: 0x00000000 r7: 0x00000000 r8: 0x2ffffba0 r9: 0x2fffef90 r10: 0x00000000 r11: 0x00000000 ip: 0x0000000c sp: 0x2ffffba4 lr: 0x2fe08727 pc: 0x00002f94 cpsr: 0x40000010 Binary Images: 0x1000 - 0x25fff +Transfer armv7 /var/mobile/Applications/E9062465-7EA6-424C-9C61-D9DBCC7C915A/Transfer.app/Transfer 0x2fe00000 - 0x2fe24fff dyld armv7 /usr/lib/dyld .... And the one for the iPad: Incident Identifier: 3B170A28-C8E2-4018-8166-E69432A65070 CrashReporter Key: 4a0194e3f60559127faef2b014df605e4c47b981 Hardware Model: iPad1,1 Process: Transfer [533] Path: /var/mobile/Applications/400EE394-7BEE-45CA-942D-DBDC106360FF/Transfer.app/Transfer Identifier: Transfer Version: ??? (???) Code Type: ARM (Native) Parent Process: launchd [1] Date/Time: 2010-05-04 15:37:17.505 -0700 OS Version: iPhone OS 3.2 (7B367) Report Version: 104 Exception Type: 00000020 Exception Codes: 0x8badf00d Highlighted Thread: 0 Application Specific Information: com.erclab.iphone.photodownload failed to launch in time elapsed total CPU time (seconds): 1.150 (user 0.560, system 0.590), 6% CPU elapsed application CPU time (seconds): 0.150, 1% CPU Thread 0: 0 libobjc.A.dylib 0x33561996 0x33560000 + 6550 1 libobjc.A.dylib 0x33564986 0x33560000 + 18822 2 libobjc.A.dylib 0x33564cb2 0x33560000 + 19634 ... The app does not do anything other than loading a local HTML into a web view after the app it's launched so I don't understand why it says "failed to launch in time" Any help will be very much appreciated.

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  • Where can I find an iPhone OpenGL ES Example that responds to touch?

    - by Jamey McElveen
    I would like to find an iPhone OpenGL ES Example that responds to touch. Ideally it would meet these requirements: Displays a 3D object in the center of the screen like a cube Maps a texture to the cube surfaces Should move the camera around the cube as you drag your finger Should zoom the camera in and out on the cube by pinching Optionally has a background behind the cube that wraps around the back of the camera.(for example this could create the effect of the cube being in space) Has anyone seen one or more examples that can do these or at least render the cube with the texture?

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  • Is it possible to use xib file in cocos2d

    - by iPhone Fun
    Hi all, I am creating application in cocos2d, but one thing I would like to know is it possible to use xib file in cocs2d as we are using in simple iPhone application creation? If yes then how to make call to such xib files, can any one tell me the answer, is is possible or not? Thanks in advance.

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  • How to set NSZombieEnabled for debugging EXC_BAD_ACCESS on release target for an iPhone app?

    - by Bobby Moretti
    I'm developing an iPhone application. I have an EXC_BAD_ACCESS that occurs only in the release target; when I build the debug target the exception does not occur. However, when I set the NSZombieEnabled environment variable to YES, I still get the EXC_BAD_ACCESS with no further information. Is it even possible for NSZombieEnabled to work when executing the release target? I don't see why not, since gdb is running in both cases...

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  • How does the iPhone know which OpenGL ES context to use between 1.1 and 2.0?

    - by Moshe
    I've been digging around the net recently and noticed some video tutorials show an older template (pre SDK 3.2) with one OpenGL ES context. Now there are two of them, which, I've gleaned are the two versions of OpenGL ES available on the newer iMobile devices. Can I just use the older one or do I need to do everything twice? How do I tell the iPhone to use the older context, or will it do so automatically?

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  • Why does by iPhone App cannot load NSURL when linked against iPhone OS SDK 4.0 and run on iPhone OS

    - by Tichel
    I have an iPhone App linked against iPhone SDK 4.0 but as deployment target I selected OS 3.1. When I start the application on my iPod touch running 3.1.3 I get an error that the class NSURL cannot be found: dyld: Symbol not found: _OBJC_CLASS_$_NSURL Referenced from: /var/mobile/Applications/21ECAA8E-8777-4020-82F5-56C510D0AEAE/myTracks4iPhoneOS.app/myTracks4iPhoneOS Expected in: /System/Library/Frameworks/CoreFoundation.framework/CoreFoundation in /var/mobile/Applications/21ECAA8E-8777-4020-82F5-56C510D0AEAE/myTracks4iPhoneOS.app/myTracks4iPhoneOS Data Formatters temporarily unavailable, will re-try after a 'continue'. (Not safe to call dlopen at this time.) mi_cmd_stack_list_frames: Not enough frames in stack. mi_cmd_stack_list_frames: Not enough frames in stack. When I declare CoreFoundation as weak framework then I am able to start the App. But the class NSURL itself does not work. Any idea? Thanks, Dirk

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  • How to save iphone screen shot as jpeg image?

    - by Ali
    Hi I am working on an app where I need to save a part of iphone's screen shot as JPEG and then send this through email. The part of screen has some text labels, fields etc. Any ideas please on how can I save part of screen as JPEG (I am a newbie therefore any help/sample code is highly appreciated)

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