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  • Changes to 'resolveconf' discarded when connecting to a new network

    - by sudheer
    I have upgraded to 12.10 from 12.04 recently and I am having issues with connecting to the Internet. I got an IP address and am able to ping other LAN IPs in the local network but I am unable to connect to the Internet and am even unable to ping www.google.com from a terminal. Somehow making changes in /etc/resolv.conf and restarting resolvconf service and rebooting works but I need to do this every time I connect to a new network. How do I make these changes permanent? Can someone suggest a solution to this issue?

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  • No enable mobile broadband option

    - by noboot
    I just migrated from Wubi to actual dual booting Ubuntu and Windows 7 my machine is an Aspire 4750G. When I had (Wubi) Ubuntu 12.04 LTS 64-bit the network applet included the "enable mobile broadband" option. Now, I am using Ubuntu 12.04 LTS (32-bit) actual install as the 64-bit does not work. And my problem is that it does not show the "enable mobile broadband" option. This is so weird considering that I did not encounter the same problem in Wubi based installation.. Kindly help.. I have managed to connect to the internet via Sakis3G Script, still I find the previous method a lot more convenient..

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  • There's IP but can't reach gateway

    - by icky
    I have just installed ubuntu 12.04 on my new laptop, and brought it back to home, but I found the wireless network does not work. Strangely, it has the correct ip, but can't connect to the gateway. ifconfig gives ip 192.168.64.36, with broadcast 192.168.79.255 and mask 255.255.240.0, this are all correct, the gateway is at 192.168.64.1 cat /etc/resolv.conf nameserver 192.168.64.1 nameserver 127.0.0.1 which i think it's also right. but when I ping 192.168.64.1, all packages are lost. Please help me with this, I really do not know what happened to my network settings. Huckle, Thank you for your reply ifconfig wlan0 Link encap:Ethernet Hwaddr 88:f9:af:2a:ca:1b inet addr:192.168.64.36 Bcast:192.168.79.255 Mask:255.255.240.0 inet6 addr: fe80::8a9f:faff:fea2/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:27 errors:0 dropped:0 overruns:0 frame:0 TX packets:376 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:3950 TX byetes:60288 iwconfig wlan0 IEEE 802.11bgn ESSID:"Chiono" Mode:Managed Frequency:2.417 GHz Access Point: 82:54:99:94:6D:43 Bit Rate=13.5 Mb/s Tx-Power=13 dBm Retry long limit:7 RTS thr:off Fragment thr:off Encryption key:off Power Management:on Link Quality=70/70 Signal Level=-32 dBm Rx invalid nwid:0 Rx invalid crypt:0 RX invalid frag:0 Tx excessive retries: 9 Invalid misc:10 Missed beacon:0 route Kernel IP routing table Destination Gateway Genmask Flags Metric Ref Use Iface default 192.168.64.1 0.0.0.0 UG 0 0 0 wlan0 link-local * 255.255.0.0 U 1000 0 0 wlan0 192.168.64.0 * 255.255.240.0 U 2 0 0 0 wlan0 Thank you very much

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  • Mobile Multiplayer games and coping with high latency

    - by spaceOwl
    I'm currently researching regarding a design for an online (realtime) mobile multiplayer game. As such, i'm taking into consideration that latencies (lag) is going to be high (perhaps higher than PC/consoles). I'd like to know if there are ways to overcome this or minimize the issues of high latency? The model i'll be using is peer-to-peer (using Photon cloud to broadcast messages to all other players). How do i deal with a scenario where a message about a local object's state at time t will only get to other players at *t + HUGE_LAG* ?

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  • Is there a simple isometric graphical game engine (using vectors?) that could be used for a (multiplayer) crafting/farming game? [closed]

    - by Renier Wijnen
    Possible Duplicate: Good, free isometric game engine? With little game development experience (albeit having graphical skills and some programming knowledge) a group currently working on a game used to explain permaculture through interaction would like to create a simple concept game. Is there a specific engine or set of tools we could used to achieve this? Being able to make it an (online) multiplayer game would be much preferred. Thank you in advance for your input.

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  • Network setup not working. Can't connect to the Internet in Ubuntu

    - by Clint Eastwood
    I want to know how to set-up network in 12.04 using automatic settings (DHCP). I installed Ubuntu, but I can't seen to see the network connection. What can I do? My notebook has no wireless only cable. The cable will not fit in. How can I plug it in? Do I need a special Cable? There is no router can I fix this myself, or should I call a technician? Also can I use USB to connect to the network/Internet? please can you help Thank you jamel

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  • Lag compensation of projectile shooting game

    - by Denis Ermolin
    I'm thinking about an algorithm for firing projectiles with lag compensation. Now I did find only one descent solution: Player hits fire button. Client sends input "fire". Client waits for server response. Server generates bullet then sends response to client. Client recieves response and finally fires projectile. Is this solution only "trueway"? I find it the only one that can be fair to all of the clients. Valve in this case, doesn't compensate lag from rocket shots. I am feeling that I will not compensate it, too. I think that with today's bandwidth I can close my eyes on this problem, because I don't see any solutions with fair logic. What do you think?

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  • Network connection on an Acer Aspire 5253?

    - by fuquam
    Brand new to Ubuntu and PCs for that matter. I've been a Mac user all my life but wanted to try Ubuntu on the cheap so I bought an Acer laptop 5253-BZ893. I got Ubuntu 10.10 installed with no problem. The only problem I have is I have no network connection options, wired or wireless. I just get "No Network Devices Available". The computer came with Windows 7 installed and I'm able to connect to my wireless network fine using Windows so I know the computer works. I've been searching forums and google for hours trying to figure out why I can't get a network connection using Ubuntu but so far no luck. Any suggestions? Thanks in advance.

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  • Frequent disconnects using wlan AR9285

    - by John Neil
    I'm getting a large number of disconnects from my wireless when I switched to oneiric server (I did not see these happen with oneiric desktop) from my AR9285 wireless LAN device. Here is the syslog snippet: Oct 17 09:43:17 weather kernel: [ 1537.329138] wlan0: deauthenticated from 00:12:17:7a:8e:42 (Reason: 7) Oct 17 09:43:17 weather kernel: [ 1537.340409] cfg80211: All devices are disconnected, going to restore regulatory settings Oct 17 09:43:17 weather kernel: [ 1537.340423] cfg80211: Restoring regulatory settings Oct 17 09:43:17 weather kernel: [ 1537.340435] cfg80211: Calling CRDA to update world regulatory domain Oct 17 09:43:17 weather kernel: [ 1537.348571] cfg80211: Ignoring regulatory request Set by core since the driver uses its own custom regulatory domain Oct 17 09:43:17 weather kernel: [ 1537.348581] cfg80211: World regulatory domain updated: Oct 17 09:43:17 weather kernel: [ 1537.348586] cfg80211: (start_freq - end_freq @ bandwidth), (max_antenna_gain, max_eirp) Oct 17 09:43:17 weather kernel: [ 1537.348594] cfg80211: (2402000 KHz - 2472000 KHz @ 40000 KHz), (300 mBi, 2000 mBm) Oct 17 09:43:17 weather kernel: [ 1537.348600] cfg80211: (2457000 KHz - 2482000 KHz @ 20000 KHz), (300 mBi, 2000 mBm) Oct 17 09:43:17 weather kernel: [ 1537.348607] cfg80211: (2474000 KHz - 2494000 KHz @ 20000 KHz), (300 mBi, 2000 mBm) Oct 17 09:43:17 weather kernel: [ 1537.348613] cfg80211: (5170000 KHz - 5250000 KHz @ 40000 KHz), (300 mBi, 2000 mBm) Oct 17 09:43:17 weather kernel: [ 1537.348620] cfg80211: (5735000 KHz - 5835000 KHz @ 40000 KHz), (300 mBi, 2000 mBm) Here is the relevant lspci output: # lspci | grep Atheros 02:00.0 Network controller: Atheros Communications Inc. AR9285 Wireless Network Adapter (PCI-Express) (rev 01) I have done quite a bit of searching and saw discussions for previous versions of ubuntu that recommended installing the linux-backports-modules package. However, this does not appear to be available for oneiric (just the headers are listed as a package). Any advice on how to achieve a stable wireless connection for this server? It's location mitigates against using a wired connection.

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  • Why dhclient is still running when I choose static IP?

    - by user276851
    I modify dhcp to static in /etc/network/interfaces (like below). # The primary network interface auto eth0 iface eth0 inet static netmask 255.255.0.0 address 10.10.130.128 gateway 10.10.1.1 Then restart the interface. $ sudo ifdown eth0; sudo ifup eth0 ... $ ifconfig eth0 Link encap:Ethernet inet addr:10.10.130.128 Bcast:10.10.255.255 Mask:255.255.0.0 So the new address kicks in. But DHCP is still there? $ ps aux | grep dhc root ... dhclient3 -e IF_METRIC=100 -pf /var/run/dhclient.eth0.pid -lf /var/lib/dhcp/dhclient.eth0.leases -1 eth0 Is that normal? If not, how to restart interface in static IP while stop DHCP at the same time? Thanks a lot.

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  • Connected to wireless, but no internet access

    - by boogaloo
    After installing Ubuntu 12.04 a week ago wireless internet had been working fine. It stopped working yesterday, however, and I'm at a loss for what to do even after scouring replies to similar posted problems. I have tried using Google's public DNS and turning off proxy settings on Firefox. I have used nm-tool and lshw to make sure my wireless device and driver are connected. If anyone can help me resolve this issue I would be extremely grateful! @kregerjd $ ping -c3 www.google.com ping: unknown host www.google.com @Alaa: $ route -n Kernel IP routing table Destination Gateway Genmask Flags Metric Ref Use Iface 0.0.0.0 192.168.1.1 0.0.0.0 UG 0 0 0 wlan0 169.254.0.0 0.0.0.0 255.255.0.0 U 1000 0 0 wlan0 192.168.1.0 0.0.0.0 255.255.255.0 U 2 0 0 wlan0 $ ping -c4 192.168.1.1 PING 192.168.1.1 (192.168.1.1) 56(84) bytes of data From 192.168.1.104 icmp_seq=1 Destination Host Unavailable From 192.168.1.104 icmp_seq=2 Destination Host Unavailable --- 192.168.1.1 ping statistics --- 4 packets transmitted, 0 received, +2 errors, 100% packet loss, time 2998ms pipe 4

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  • Seeking advice on tools and technology for my new game [closed]

    - by k.k. slider
    I'm a C# developer who has been programming a game in my spare time using XNA and Visual Studio. The game's logic is mostly done and I've completed a prototype that has most of the functionality of (what I envision to be) the final game. However, having heard about the uncertain future and (possibly) limited audience for XNA games, I'm looking to switch platforms... but I don't know what technology would best suit my needs. Below are some specifics about my game and what exactly I'm looking for, if you're interested: The game is a 2D turn-based tactical RPG (strategy game) for two players. It is a basic sprite and tile based game with animations and sound. 3D capabilities are not necessary. I'd like to allow players to compete with others online, and have a basic ranking/matchmaking system. I will probably need something that can interact with a server and a database (the game is turn-based and has no RNG, so cheating would be easy to detect even if most computation is done client-side and minimal data is sent to the server). Ideally, I would be able to release an early version of the game and have people give feedback as I develop additional features (similar to Minecraft). I'd prefer to have a way to release periodic updates to the game instead of releasing an absolute final product. To reach the widest possible audience, I'd prefer technology that allows me to release on PC, Android, iOS, and (maybe) Mac. This is a game with simple mouse inputs which can fit on a mobile touch screen. The game should be monetizable. If I find success with this game, then I may consider becoming a full-time indie game developer. I have several other game ideas and have learned quite a bit from my first attempt at game development. My first thought was an F2P/microtransaction model, but I'm open to other suggestions. Language isn't a primary concern of mine, since I have a decent amount of experience using several languages to program large projects. I'm willing to spend money (e.g. on a developer's license), but the more expensive it gets, the more hesitant I am to use it. I've looked into the following solutions... there are a LOT of tools out there... if anyone has experience with any of these and would like to recommend/reject any of them, it would be helpful. C#/.NET (XNA/MonoGame/SDL/SlimDX/Xamarin/ExEn/ANX?) HTML5/JS (AppMobi/PhoneGap/Marmalade/FlashCanvas/Cordova/libRocket?) Python (Pyglet/Pygame/Kivy?) Java (JavaFX/libGDX?) Unity/Construct 2/Cocos2D/NME/Corona/other game creation software? I'd like something that can do 2D and isn't limited by being too high-level. Other languages (Lua/LOVE? Moai?) Thanks for answering this rather long and tedious question...

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  • gnome-file-share-properties doesn't work

    - by Riccardo Magrini
    I've configured gnome-file-share-properties on all my Ubuntu's PC for sharing the directory Public to each other. I following some guide found on Internet for the configuration of it, all explain the same procedure but in my case I don't see any Public directory shared with the PC. Following this link http://library.gnome.org/users/gnome-user-share/stable/gnome-user-share-getting-started.html.en I'd see the directory Public plus the name of PC that shares its directory on Nautilus Places. In my case I don't see anything, therefore on the Network place see all the machines 'n if I try to click on one receive this: "DBus error org.freedesktop.DBus.Error.NoReply: Message did not receive a reply (timeout by message bus)" note: I don't want to use Samba because I've all Ubuntu PC, and the firewall is disabled on all PC.

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  • Slow on browsing web, but normal when using apt-get

    - by Arif Setyawan
    I have a problem with my fresh instalation of Ubuntu 11.10. The problem happen when i start up my browser and accessing website such google, askubuntu.com, facebook and other sites. frustate on the situation i try watch the progress in system monitor. the result from monitor shows that there is no data transfer when i try to accessing the page. firstly, i assume that it is the trouble from my ISP or my home connection. But it is not. When i try pinging google it shows transaction between my computer and the network but still null from browser. Then i tried to test the aptitude and it was work fine but still the browser won't recieve any packet from the internet. Here is the detail of my tools : Laptop : Toshiba Satellite e205 (network card atheros) Operating System : Ubuntu 11.04 dual booted with Win7 Browser : Mozilla Firefox comes up with the Ubuntu 11.10 installation Chrome : Last version (just yesterday install it) Thank You before :) [this question posted via win]

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  • A "tinkered" PC can ping by IP, not by hostname. How to fix?

    - by aitchnyu
    Like this: root@tis-server:~# ping www.google.com ping: unknown host www.google.com root@tis-server:~# ping 8.8.8.8 PING 8.8.8.8 (8.8.8.8) 56(84) bytes of data. 64 bytes from 8.8.8.8: icmp_req=1 ttl=55 time=50.3 ms 64 bytes from 8.8.8.8: icmp_req=2 ttl=55 time=65.4 ms It was tinkered by somebody else and I (and him!) cant trace his actions. The graphical connection manager also refuses to work thanks to the tinkering. It also makes route add default gw 192.168.0.1 necessary for each reboot to atleast ping by IP. How do I fix this? It is Ubuntu 11.10 As requested: Output of ifconfig: eth0 Link encap:Ethernet HWaddr 48:5b:39:ae:21:98 inet addr:192.168.0.100 Bcast:0.0.0.0 Mask:255.255.255.0 inet6 addr: fe80::4a5b:39ff:feae:2198/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:13194 errors:0 dropped:0 overruns:0 frame:0 TX packets:5156 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:1420596 (1.4 MB) TX bytes:827295 (827.2 KB) Interrupt:42 Base address:0x2000 lo Link encap:Local Loopback inet addr:127.0.0.1 Mask:255.0.0.0 inet6 addr: ::1/128 Scope:Host UP LOOPBACK RUNNING MTU:16436 Metric:1 RX packets:4817 errors:0 dropped:0 overruns:0 frame:0 TX packets:4817 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:377732 (377.7 KB) TX bytes:377732 (377.7 KB) Output of resolv.conf: Output of /etc/network/interfaces: GNU nano 2.2.6 File: /etc/network/interfaces auto lo iface lo inet loopback auto eth0 iface eth0 inet static address 192.168.0.100 netmask 255.255.255.0

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  • WINDOWS 7 DEAD BLUE SCREEN DOES NOT REBOOT OR INSTALL NEW WIN OS

    - by ADAM
    Windows died. So, I installed ubuntu, and have had difficulties downloading apps from the internet like skype or realplayer... etc. And It does not recognize my password. I needed to install drivers for my wireless from cd-rom. It does not show where to save new downloaded files and programs, and app and does not show how to install like windows does. So I would like to go back to windows. Window does not not start up anymore and I can not get safe mode with F8. It goes to black screen only and none of other parameters work when press f8! Any help is highly valued.

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  • How do I airport-utils to configure my Airport Extreme?

    - by chands
    I'm trying to use this package (airport-utils) to try to configure my Airport Extreme. I was able to install it without a problem using apt-get but when I try to use it nothing happens. Literally, nothing: shreyas@shreyas-laptop:~$ airport2-portinspector shreyas@shreyas-laptop:~$ No windows open, nothing. I tried calling ps aux and grepping for anything that might hint to the command actually doing something but I came up empty. Does anyone have any experience with this package and can help me, or is there something else I can do to work with my Airport Extreme?

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  • Sharing SCTP connection with multiple threads

    - by poly
    I have an application that needs to run in SCTP environment, I have a question in sharing the connection among multiple threads for packet receiving only, I've tried with the sctp_sendmsg and it worked without even locking the threads (is that been taking care of by the OS, in other words, is it thread safe to do that). I've tested many cases with the send and I can't see them out of sync. Anyway, back to the receiving, is it possible to create multiple threads and send each thread the sctp descriptor to start receiving messages? Do I need a lock here or is it ok without lock? I'm using C in linux.

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  • Can only connect to file server on second attempt

    - by Ross Fleming
    I have a FreeNas file server on my local network and I usually connect to it from Windows and Ubuntu computers. Ever since I have upgraded from Ubuntu 12.04 to 12.10 Ubuntu will only connect after a second attempt. By which I mean, I will browse to it via the file manager and once I click on the link in "Bookmarks" it complains that it could not connect. If I then try again it connects successfully and will keep up it's connection until the laptop is suspended or looses connection to the LAN for whatever reason. This isn't much of a problem as I don't mind having to click twice but my real problem is that this means that my scheduled backup will complain that it cannot connect to the storage device if it has not already been accessed during the current session. If there is some way to either stop the issue all together or to force the backup tool (default) to immediately have a second attempt at connecting.

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  • How to get Wifi Working Properly - I am Noob

    - by user287853
    I'm a noob to Ubuntu, but not computers. I installed a full version of Ubuntu version 12 whatever it is. I run it on a machine that has Win7/Win8 on another hard drive. My wireless adapter is some tiny USB stick I got on eBay - it works great in Windows, but I can't get it to work in Ubuntu. More precisely, Ubuntu is providing me a list (sometimes) of wireless networks in the area and when I try to connect to mine it just keeps password prompting me even though the one I use is correct. I looked over all the settings multiple times and don't believe there is anything in error regarding what it takes to connect to my network. So, I thought maybe it is a driver issue and came across NDIS. I thought I should try installing it, but I don't know how when I can't connect the Ubuntu machine to the Internet. I tried some commands to no avail. I have the Ubuntu installation disc and it shows a NDIS common and utils .deb files in there. Can someone out there help me out to get this wireless setup so I can get online?

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  • Wired connection problem through router

    - by tommypincha
    I'm having trouble to connect my Ubuntu 11.10 to internet through ethernet. I installed a router to get Wi-Fi and now (by a wired connection) I can't have internet with ubuntu (but I can with Windows 7). I see several attempts per minute of the network-manager to get a connection, but after a minute it stops trying. Here are a couple of outputs from key files: cat /etc/network/interfaces auto lo iface lo inet loopback and ifconfig -a eth0 Link encap:Ethernet HWaddr 00:16:76:e4:a6:e8 inet6 addr: fe80::216:76ff:fee4:a6e8/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:0 errors:117 dropped:0 overruns:0 frame:117 TX packets:50 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:0 (0.0 B) TX bytes:12221 (12.2 KB) lo Link encap:Local Loopback inet addr:127.0.0.1 Mask:255.0.0.0 inet6 addr: ::1/128 Scope:Host UP LOOPBACK RUNNING MTU:16436 Metric:1 RX packets:582 errors:0 dropped:0 overruns:0 frame:0 TX packets:582 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:46024 (46.0 KB) TX bytes:46024 (46.0 KB) I tried reconnecting the modem and the router and reconnecting the ethernet cable but nothing... I tried other solutions from other posts (this one has a similar issue Wired connection not working) but again nothing. My IP is dynamic. A couple of things I see and did: I see no inet addr, only inet6. I ignored ipv6 from the internet connections, and restarted the network-manager service and nothing. A difference with the post I mentioned is the RX packets with errors I have, is this a clue of the problem? Any help would be appreciated, Thanks!

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  • Internet Timeouts with TP-Link TL-WN821N v2 wireless usb stick

    - by user1622959
    A short time after accessing the internet, the browser/download times out. Before the timeout, the internet works OK briefly; afterwards, the wireless is still connected with a strong signal, but every internet access results in a timeout. When I leave the PC for a while, the internet is back just to timeout again as soon as I start using it. The same happens when I reconnect to the router. Also, when I surf the internet, it takes a couple of minutes until the timeout, but when I download something, it times out in a matter of seconds. The wireless adapter works just fine in Windows and internet via ethernet cable works just fine in Ubuntu. Does anyone have the same problem or knows a solution. I use Ubuntu 12.10 x64. The problem occurs since I installed ubuntu (which was a few days ago). Here some stuff that might be usefull: serus@serus-Ubuntu-PC:~$ lsusb Bus 002 Device 002: ID 0cf3:1002 Atheros Communications, Inc. TP-Link TL-WN821N v2 802.11n [Atheros AR9170] serus@serus-Ubuntu-PC:~$ lsmod Module Size Used by carl9170 82083 0 serus@serus-Ubuntu-PC:~$ modinfo carl9170 filename: /lib/modules/3.5.0-21- generic/kernel/drivers/net/wireless/ath/carl9170/carl9170.ko alias: arusb_lnx alias: ar9170usb firmware: carl9170-1.fw description: Atheros AR9170 802.11n USB wireless serus@serus-Ubuntu-PC:~$ iwconfig wlan0 IEEE 802.11bgn ESSID:"virginmedia0137463" Mode:Managed Frequency:2.462 GHz Access Point: A0:21:B7:F8:29:B6 Bit Rate=240 Mb/s Tx-Power=20 dBm Retry long limit:7 RTS thr:off Fragment thr:off Power Management:off Link Quality=66/70 Signal level=-44 dBm Rx invalid nwid:0 Rx invalid crypt:0 Rx invalid frag:0 Tx excessive retries:1399 Invalid misc:18 Missed beacon:0 serus@serus-Ubuntu-PC:~$ sudo lshw -C network *-network description: Wireless interface physical id: 1 bus info: usb@2:2 logical name: wlan0 serial: 00:27:19:bb:00:19 capabilities: ethernet physical wireless configuration: broadcast=yes driver=carl9170 driverversion=3.5.0-21-generic firmware=1.9.4 ip=192.168.0.6 link=yes multicast=yes wireless=IEEE 802.11bgn

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  • Google locking on Ubuntu

    - by user170534
    Problem I'm facing is that Google doesn't respond well timed to connection requests send from any browsers known to Linux. As far as I can tell, this was existent in Mint, which is Ubuntu based. I have no debug or guess about cause but I'm sure there are people with the same problem. ping of terminal is untouched but any other browser keeps unloaded, for example; google loads fine, I search for something. Then I decide to search for something else and ta daa: You gotta wait for 30 seconds for Google server to respond. I tried using google's public DNS without success. Flare the suggestions & ideas!?

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  • How to properly do weapon cool-down reload timer in multi-player laggy environment?

    - by John Murdoch
    I want to handle weapon cool-down timers in a fair and predictable way on both client on server. Situation: Multiple clients connected to server, which is doing hit detection / physics Clients have different latency for their connections to server ranging from 50ms to 500ms. They want to shoot weapons with fairly long reload/cool-down times (assume exactly 10 seconds) It is important that they get to shoot these weapons close to the cool-down time, as if some clients manage to shoot sooner than others (either because they are "early" or the others are "late") they gain a significant advantage. I need to show time remaining for reload on player's screen Clients can have clocks which are flat-out wrong (bad timezones, etc.) What I'm currently doing to deal with latency: Client collects server side state in a history, tagged with server timestamps Client assesses his time difference with server time: behindServerTimeNs = (behindServerTimeNs + (System.nanoTime() - receivedState.getServerTimeNs())) / 2 Client renders all state received from server 200 ms behind from his current time, adjusted by what he believes his time difference with server time is (whether due to wrong clocks, or lag). If he has server states on both sides of that calculated time, he (mostly LERP) interpolates between them, if not then he (LERP) extrapolates. No other client-side prediction of movement, e.g., to make his vehicle seem more responsive is done so far, but maybe will be added later So how do I properly add weapon reload timers? My first idea would be for the server to send each player the time when his reload will be done with each world state update, the client then adjusts it for the clock difference and thus can estimate when the reload will be finished in client-time (perhaps considering also for latency that the shoot message from client to server will take as well?), and if the user mashes the "shoot" button after (or perhaps even slightly before?) that time, send the shoot event. The server would get the shoot event and consider the time shot was made as the server time when it was received. It would then discard it if it is nowhere near reload time, execute it immediately if it is past reload time, and hold it for a few physics cycles until reload is done in case if it was received a bit early. It does all seem a bit convoluted, and I'm wondering whether it will work (e.g., whether it won't be the case that players with lower ping get better reload rates), and whether there are more elegant solutions to this problem.

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  • dhcp configuration not working ubuntu 11.10

    - by Vivek Pradhan
    I am usually behind a proxy server in college so I connect to the ethernet or wifi using manual IPv4 addresses only inside college. I have been trying really hard to get the internet work at home, there is no proxy and I have set the network to use automatic dhcp. It seems like it is not able to connect to the port, It gets disconnected after some time automatically and then tries to reconnect. The same thing is happening with wifi networks also, after some time i see a pop up asking for authentication and ultimately its not able to connect. What might be the problem here. I looked up some similar questions and checked the /etc/network/interfaces file and looks like this: auto lo iface lo inet loopback I have no idea what those lines mean but there is no configuration for eth0 or wlan0. Any help is deeply appreciated. Ubuntu loses it charms due to these small glitches.

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