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  • Android frame by frame PNG animation

    - by Trick
    I am new at Android game development. I have done some apps before, but none of them are games :) So, I wanted to do a frame-by-frame animation of PNGs. I tried with AnimationDrawable, but OutOfMemory error comes quickly (I have a lot of PNGs). So I came upon SurfaceView. But I am stuck, because I really don't find any useful tutoirals/examples.

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  • How to run Android Applications in Eclipse?

    - by Raahul
    my system is Dell Inspiron 15R (N5010) and i am having trouble becuase of 64 bit system. on running Android Application i am getting error: Error executing aapt. Please check aapt is present at /home/rahul/android-sdks/platform-tools/aapt before this error i was getting adb not found error. i tried to install ia32-libs but can't. i

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  • Hostapd to connect laptop to Android

    - by Kmegamind
    i am trying to set up my laptop as an access point for my Android to use WiFi, so i knew that ubuntu sets the network as Ad-Hoc which is not discoverable by android, So i tried the method explained here -which i found on many other websites- but when i run hostapd.conf this error appears : nl80211: Failed to set interface wlan0 into AP mode

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  • Android application Database Framework

    - by Marek Sebera
    When creating mobile (specially Android) application, I usually come to touch with similar pattern of working with data. Usually I need to fetch some remote data (covered by authorization process) to local cache. And on next request: Check networking Check presence of cache file Check version of cache file (if networking) Get new version

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  • How to Root Your Android Device & Why You Might Want To

    - by Chris Hoffman
    You’ve probably heard of people “rooting” their Android phones. If you’ve ever wondered how to do that yourself – or wondered why people would bother – you’re in luck. You can root your Android in just a few minutes. After rooting your device, you have full access to the entire system and can run special types of apps that require root

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  • 3D architecture app for Android or iPhone

    - by Manixate
    I want to make an app for 3D modeling on iPhone/Android. I cannot get the basic idea of how to get started. I have various options such as learning OpenGL ES, UDK or Unity3d but I want to create models(e.g architecture etc) in my app and then render them when user is finished modeling. I do not know if I am able to design models and

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  • Snooker Android Application [closed]

    - by Rzarect
    I am working currently on my final year project / dissertation for the university and I have a "crazy" idea for it. I was thinking of designing an android app for Snooker players, different bars or tournaments, an app that will use the mobile camera to detect every movement and change on the table and in the same time will keep the

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  • Android Application for Final Year Project [closed]

    - by user1070241
    I hope this is the right place to post this question. Basically, I'm about to choose a Final Year Project for my third and final year in BSc Computer Science. I have worked with different apps and therefore I do have some experience with the Android SDK Platform in general. However, my question is this, how do you think an

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  • Starting android Development

    - by Tamim Ad Dari
    I am considering learning android development. I have some basic knowledge in C++. I downloaded the ADT plugin and eclipse. Now while starting from http://developers.android.com I see the codes were in XML. So I googled for learning XML. The best site I found was http://www.w3schools.org but there I found that for learning

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  • Android loading screens blocking, good practice?

    - by Oren
    I've noticed many (if not all) android games don't support the "back" button functionality during their loading screens. Which leads to some frustrating moments when a user accidentally starts up the game and has to wait for the long loading stage to end in order to close it. So my questions are: 1) Why is that ? Is

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  • Replace Android on HP Slate 21?

    - by user288626
    I want to replace Android with Ubuntu for Androids on my new HP Slate 21. As far as I known none has ever tried it yet and I would appreciate if Ask Ubuntu would help out here. Would I need to unlock & root first my machine? (In which case I will need a second machine plugged to my Slate...) Or can I just

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  • Android game scrolling background

    - by Stevanicus
    Hi There, I'm just trying to figure out the best approach for running a scolling background on an android device. The method I have so far.... its pretty laggy. I use threads, which I believe is not the best bet for android platforms @Override public void run() { // Game Loop

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  • Multiple weapons for android game

    - by Z3r0
    I am trying to make a 3D game for android using the Rajawali engine to render the 3D graphics and blender for designing my models(exporting as .md2), and I want my character to be able to change weapons, armor, helm, etc. Rendering every possible animation would be too much: if I had 10 different

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  • How many threads should an Android game use?

    - by kvance
    At minimum, an OpenGL Android game has a UI thread and a Renderer thread created by GLSurfaceView. Renderer.onDrawFrame() should be doing a minimum of work to get the higest FPS. The physics, AI, etc. don't need to run every frame, so we can put those in another thread. Now we have: Renderer

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  • Wi-Fi triangulation using android smartphone

    - by user1887020
    How to make application for wifi triangulation using android platform? This project will be implemented inside the building. No GPS needed. Just using wifi only and doing triangulation to get the current position of the user inside the building. I got minimum 3 access point to implement it. But

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  • LIbgdx and android scaling

    - by petervaz
    Following my previous question, I decided to migrate my andengine game to libdgx to have the desktop option. The game assets were planned, at first, to use a 1080x600 resolution and I raised that to 1200x800 which is native for many tablets and would look better on monitors. I followed this

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  • Supporting early versions of Android

    - by Philip Sheard
    What policy do developers have when it comes to supporting earlier versions of Android? I still support Android 2.1 and above, but this means that I am unable to use features such as the action bar. Over 40% of my users are still running versions below 3.0, so I feel somewhat constrained

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  • Android best source codes [on hold]

    - by lynndragon
    1) I would like to know best and simple android source code sites or forum for game development.. Especially, animation, graphics are needed.. 2) By the way, I'm now learning Adobe Air for Android ... Is it useful? I mean Adobe Air do not need to know programming

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  • Android–Supporting Multiple Devices Part 2

    - by rodelljr
    Originally posted on: http://geekswithblogs.net/rodelljr/archive/2014/06/03/androidsupporting-multiple-devices-part-2.aspxI would like to thank the KC Mobile App Developers group for allowing me to do my presentation; Supporting Multiple Devices Part 2. In this talk, I discussed a

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