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  • posting multiple radio button values to mysql using "foreach"

    - by jeansymolanza
    i have adjusted my code slightly but i am still having difficulty posting it to the table. could someone please provide me with an example of the foreach array? form page <div style="padding: 15px;"> <span class="loginfail" style="font-size:24px; font-weight: bold">Notifications</span><p> <?php include("progress_insertcomment.php"); ?> <?php // Make a MySQL Connection mysql_select_db("speedycm_data") or die(mysql_error()); $query_comment = "select * from tbl_alert order by id desc limit 1"; $comment = mysql_query($query_comment, $speedycms) or die(mysql_error()); $row_comment = mysql_fetch_assoc($comment); $totalRows_comment = mysql_num_rows($comment); ?> <!--- add notification ---> <form method="post" action="<?php echo $_SERVER['PHP_SELF']; ?>"> <span id="sprytextarea1"> <textarea id='comment' name="comment" style="height: 75px; width:330px;"><?php echo $row_comment['comment']; ?></textarea> </span> <p> <button type="submit">Add</button> <input type="hidden" name="notc" value="1"/> </form> <!--- notification history ---> <form method="post" action="<?php echo $_SERVER['PHP_SELF']; ?>"> <table border="0" cellspacing="2" cellpadding="2"> <?php if ( $row_comment == 0 ) { echo "<span style='font-size: 11px;'>No current alerts.</span>"; } else { // Get all the data from the "example" table $result = mysql_query("SELECT * FROM tbl_alert ORDER BY id DESC") or die(mysql_error()); while($rows=mysql_fetch_array($result)){ ?> <tr> <td> <?php echo "<div class='bubble'><div class='pimped'> <blockquote>" . $rows['comment'] . " </blockquote></div> <cite><strong>" . $rows['user'] . "</strong> @ " . $rows['date'] . "</cite> <span style='font-size: 10px;'> <p> <a href='editalert.php?id=". $rows['id'] ."' class='form' >Edit</a>&nbsp;&#8226;&nbsp;<a href='deletealert.php?id=". $rows['id'] ."' class='form'>Delete</a> </span> </div> "; ?> </td> <td valign="top" align="center"><div style="padding-left: 30px;"><span style="font-size: 10px;">Completed?</span> <p class="field switch"> <!--- determine status of notification ---> <?php $status = $rows['status']; ?> <input type="radio" name="selstatus" value="no" <?php if($status == 'yes') {echo 'checked';} else {echo '';} ?>/> <input type="radio" name="selstatus" value="yes" <?php if($status == 'yes') {echo 'checked';} else {echo '';} ?>/> <input type="hidden" name="statusid" value="<?php echo $rows['id']; ?>"/> <label for="radio1" class="cb-enable <?php if($status == 'yes') {echo 'selected';} else {echo '';} ?>"><span>Yes</span></label> <label for="radio2" class="cb-disable <?php if($status == 'no') {echo 'selected';} else {echo '';} ?>"><span>No</span></label> </p> </div></td> </tr> <tr> <td></td> <?php } } ?> <td align="center"><div style="padding-left: 30px;"> <button type="submit">Update</button> <input type="hidden" name="notc2" value="1"/> </div></td> </tr> </table> </form> </div> </body> processing <?php // 6) update notifications if (array_key_exists('notc2',$_POST)) { echo "<p style='font-size: 12px;'>Thank you. The notifications have been updated successfully.<p>"; echo "<p><span style='font-size: 12px;'> <a onClick=\"history.go(-1)\" class='form'>Return</a></p> <p></span> "; exit; }; ?> after doing some research i learnt that the only way to insert multiple radio values into the MYSQL table is to use arrays. there was a similar question raised somewhere on this site: http://stackoverflow.com/questions/1656260/php-multiple-radio-buttons that recommended using a foreach loop. use a foreach loop <?php foreach ( $_POST as $key => $val ) echo "$key -> $val\n"; ?> $key will be the name of the selected option and $val, well, the value. how would this apply to my situation as i am struggling to find any help on the internet. i understand that i would use this on the processing page to pull out any radio values from the previous page and then loop the INSERT MYSQL code within the process until it was all done. any advice would be appreciated! GOD BLESS.

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  • how to insert a new li tag at the specified lication?

    - by Amit
    Hi I wanted to insert a li tag in the middle of a list of li tags based on a css class set to the li tag using jQuery. Consider the following <ul class="myList"> <li><a href="#">test 1</a></li> <li class="active"><a href="#">test 2</a></li> <li><a href="#">test 3</a></li> <li><a href="#">test 4</a></li> <li><a href="#">test 5</a></li> <li><a href="#">test 6</a></li> </ul> I wanted to insert a new li tag after the li tag set to active. So the output will be like this. <ul class="myList"> <li><a href="#">test 1</a></li> <li class="active"><a href="#">test 2</a></li> <li><a href="#">My new Tag</a></li> <li><a href="#">test 3</a></li> <li><a href="#">test 4</a></li> <li><a href="#">test 5</a></li> <li><a href="#">test 6</a></li> </ul> I tried with .appendTo, .insertAfter, .append etc. but could not get the result I wanted. Any idea how this can be achieved?

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  • "Inherited" types using CRTP and typedef

    - by Ken Moynihan
    The following code does not compile. I get an error message: error C2039: 'Asub' : is not a member of 'C' Can someone help me to understand this? Tried VS2008 & 2010 compiler. template <class T> class B { typedef int Asub; public: void DoSomething(typename T::Asub it) { } }; class C : public B<C> { public: typedef int Asub; }; class A { public: typedef int Asub; }; int _tmain(int argc, _TCHAR* argv[]) { C theThing; theThing.DoSomething(C::Asub()); return 0; }

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  • How can I make the C# compiler infer these type parameters automatically?

    - by John Feminella
    I have some code that looks like the following. First I have some domain classes and some special comparators for them. public class Fruit { public int Calories { get; set; } public string Name { get; set; } } public class FruitEqualityComparer : IEqualityComparer<Fruit> { // ... } public class BasketEqualityComparer : IEqualityComparer<IEnumerable<Fruit>> { // ... } Next, I have a helper class called ConstraintChecker. It has a simple BaseEquals method that makes sure some simple base cases are considered: public static class ConstraintChecker { public static bool BaseEquals(T lhs, T rhs) { bool sameObject = l == r; bool leftNull = l == null; bool rightNull = r == null; return sameObject && !leftNull && !rightNull; } There's also a SemanticEquals method which is just a BaseEquals check and a comparator function that you specify. public static bool SemanticEquals<T>(T lhs, T rhs, Func<T, T, bool> f) { return BaseEquals(lhs, rhs) && f(lhs, rhs); } And finally there's a SemanticSequenceEquals method which accepts two IEnumerable<T> instances to compare, and an IEqualityComparer instance that will get called on each pair of elements in the list via Enumerable.SequenceEquals. public static bool SemanticSequenceEquals<T, U, V>(U lhs, U rhs, V comparator) where U : IEnumerable<T> where V : IEqualityComparer<T> { return SemanticEquals(lhs, rhs, (l, r) => lhs.SequenceEqual(rhs, comparator)); } } // end of ConstraintChecker The point of SemanticSequenceEquals is that you don't have to define two comparators whenever you want to compare both IEnumerable<T> and T instances; now you can just specify an IEqualityComparer<T> and it will also handle lists when you invoke SemanticSequenceEquals. So I could get rid of the BasketEqualityComparer class, which would be nice. But there's a problem. The C# compiler can't figure out the types involved when you invoke SemanticSequenceEquals: return ConstraintChecker.SemanticSequenceEquals(lhs, rhs, new FruitEqualityComparer()); If I specify them explicitly, it works: return ConstraintChecker.SemanticSequenceEquals< Fruit, IEnumerable<Fruit>, IEqualityComparer<Fruit> > (lhs, rhs, new FruitEqualityComparer()); What can I change here so that I don't have to write the type parameters explicitly?

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  • Assigning a vector of one type to a vector of another type

    - by deworde
    Hi, I have an "Event" class. Due to the way dates are handled, we need to wrap this class in a "UIEvent" class, which holds the Event, and the date of the Event in another format. What is the best way of allowing conversion from Event to UIEvent and back? I thought overloading the assignment or copy constructor of UIEvent to accept Events (and vice versa)might be best.

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  • C# Design Layout/Patterns

    - by wpfwannabe
    I am still fairly new to C# and I am trying to decide the best way to structure a new program. Here is what I want to do and I would like feed back on my idea. Presentation Layer Business Layer (Separate Class Library) Data Layer (Separate Class Library) Model Layer (Separate Class Library) What I am struggling with is if it is ok to have the classes in the Data Layer and Business Layer inherit from the types I define in Model Layer. This way I can extended the types as needed in my Business Layer with any new properties I see fit. I might not use every property from the Model type in my Business Layer class but is that really a big deal? If this isn't clear enough I can try and put together an example.

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  • readobject method throws ClassNotFoundException

    - by eruina
    Hi all, I'm trying to pick up Java and wanted to test around with Java's client/server to make the client send a simple object of a self defined class(Message) over to the server. The problem was that I kept getting a ClassNotFoundException on the server side. I think the rest of the codes seem to be alright because other objects such as String can go through without problems. I had two different netbeans projects in different locations for client and server each. Each of them have their own copy of Message class under their respective packages. Message class implements Serializable. On the client side, I attempt to send a Message object through. On the server side, upon calling the readObject method, it seems to be finding Message class from the client's package instead of it's own. printStackTrace showed: "java.lang.ClassNotFoundException: client.Message" on the server side I have not even tried to cast or store the object received yet. Is there something I left out?

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  • Default enum visibility in C++

    - by Benjamin Borden
    I have a class that looks like this: namespace R { class R_Class { enum R_Enum { R_val1, R_val2, R_val3 } private: // some private stuff public: // some public stuff } } I'm performing unit testing using an automated test tool (LDRA). The compiler (GHS) claims that my test harness cannot access the type R::R_Class::R_Enum. I have no trouble accessing the values within a similar class that is defined as such: namespace S { class S_Class { public: enum S_Enum { S_val1, S_val2, S_val3 } } private: // some private stuff public: // some public stuff } Do enums in C++ need to be given explicit visibility directives? If not given any, do they default to private? protected?

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  • Checkboxes will not check in IE7 using Javascript, and yet no errors

    - by leeand00
    Okay I'm totally confused on this one. I have a script that receives a bunch of values from a JSON object and creates a bunch of checkboxes and either checks or unchecks a these checkboxes based on their values. This script treats me like a woman treats me... "If you don't know what's wrong, then I'm not going to tell you..." The script works correctly in IE8, Firefox3, etc... etc... However... In IE7 the script fails to check off the checkboxes. It displays no errors and from what I can tell, the script runs just fine. I just doesn't check any of the checkboxes, and I don't know why... shoppingCart['Update_Stock_Item_0_NRD%5FHAT2'] = { 'propeller': { 'label' : 'propeller', 'optionValues' : { 'on' : { 'selected': 'selected' }, 'off' : { 'selected': '' }, '' : new String() } }, 'sunLogo': { 'label' : 'sunLogo', 'optionValues' : { 'on' : { 'selected': 'selected' }, 'off' : { 'selected': '' }, '' : new String() } }, 'MSLogo': { 'label' : 'sunLogo', 'optionValues' : { 'on' : { 'selected': 'selected' }, 'off' : { 'selected': '' }, '' : new String() } } }; function stockInit() { alert("BEGIN: stockInit()"); // TODO: You will recieve an "on" and an "off" option, // One will have a "selected" attribute of "selected", // and the other will have a "selected" attribute of "" // // The option that has the "selected" attribute of "" // will generate a checkbox that is not checked. // // The option that has the "selected attribute of "selected" // will generate a checkbox that is checked. // // Why? You ask...because that's just the way the thing is // setup. for(var item in shoppingCart) { // // console.log("processing item: " + item); var optionContainer = document.getElementById(item + "_optionContainer"); for(var option in shoppingCart[item]) { if(option != "blank") { // // console.log("option: " + option); var currentOption = shoppingCart[item][option]['optionValues']; // // console.log("currentOption['on']['selected']: " + currentOption['on']['selected']); // // console.log("currentOption['off']['selected']: " + currentOption['off']['selected']); // Really you only have to check the one, but just to be through-o var selected = (currentOption['on']['selected'] == 'selected') ? true : false; selected = (currentOption['off']['selected'] == 'selected') ? false : true; var label = document.createElement("LABEL"); var labelText = document.createTextNode(shoppingCart[item][option]['label']); var optionInput = document.createElement("INPUT"); var hiddenInput = document.createElement("INPUT"); optionInput.setAttribute("type", "checkbox"); optionInput.checked = selected; optionInput.setAttribute("id", option); alert(optionInput.id); alert(optionInput.checked); hiddenInput.setAttribute("type", "hidden"); hiddenInput.setAttribute("name", option); hiddenInput.setAttribute("id", option + "_hiddenValue"); hiddenInput.setAttribute("value", (optionInput.checked) ? "on" : "off"); label.appendChild(optionInput); label.appendChild(labelText); label.appendChild(hiddenInput); (function(id) { optionInput.onclick = function() { var hiddenInput = document.getElementById(id + "_hiddenValue"); hiddenInput.setAttribute("value", (this.checked == true) ? "on" : "off"); alert("this.id: " + this.id); alert("this.checked: " + this.checked); } })(optionInput.id); optionContainer.appendChild(label); } } // // console.log("processing item of " + item + " complete"); } alert("END: stockInit()"); } And please don't ask why I'm doing things this way...all I can really tell you is that I don't have access to the backend code...so I get what I get...

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  • Solution Items in Visual Studio 2005/2008

    - by Muneeb
    Is it possible to add a class as a solution item and use it as a linked item in all the projects in the solution? Basically I was thinking of creating a class (which will inherit ConfigurationSection) and keeping it as the Solution Item. I wanted to add it as a linked item in all the projects in the solution, so that everyone can use it to access the configuration properties. (Refer to this tutorial for more details) Now the issue I am facing is that when I create a class in the solution item, it doesn't have any namespace. And it shows up in intellisense, inside the projects but once I create an object of the solution item class, the object doesn't show up in intellisense. Any ideas why?

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  • Suppress log messages about 3ware disk temperature changes on CentOS?

    - by Stefan Lasiewski
    I have a number of CentOS 5 servers which use 3ware RAID controllers. These servers are bugging my team with messages about minor temperature changes, like this: Jun 8 12:32:39 HOST smartd[1231]: Device: /dev/twa0 [3ware_disk_01], SMART Usage Attribute: 194 Temperature_Celsius changed from 119 to 118 Jun 8 12:32:39 HOST smartd[1231]: Device: /dev/twa0 [3ware_disk_03], SMART Usage Attribute: 194 Temperature_Celsius changed from 122 to 121 How can I suppress these messages? According to man smartd.conf : To disable any of the 3 reports, set the corresponding limit to 0. Trailing zero arguments may be omitted. By default, all temperature reports are disabled (´-W 0´). On my systems, smartd is reporting about temperature changes by default. I tried a manual approach. In /etc/smartd.conf, I have the following: /dev/twa0 -d 3ware,1 -a -W 0 /dev/twa0 -d 3ware,3 -a -W 0 But this still does not suppress the messages. Since these messages show up in /var/log/messages, LogWatch is sending unnecessary emails every night.

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  • C# Changing a constant

    - by Jane T
    I have inherited a small windows form based program written in C# that uses a 'constant' (See below), I need to modify this program so 'PROPERTY_NAME' can be "jobs" and "careers". private const string PROPERTY_NAME = "jobs"; I'm guessing a constant isn't designed to change so should I need to change this. The line above is set once at the top of a class file and then PROPERTY_NAME is used throughout that file. On the main form I would like to add two radio buttons 1 called 'jobs' and one called 'careers' and then change the PROPERTY_NAME in the class file based on which is selected. Would I need to pass the radio button status to the method in the class file? I recall reading that I can't simply read the radio button value from the class file. Many thanks for your advice. Jane

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  • error LNK2001: unresolved external symbol

    - by numerical25
    I am receiving this error >GXRenderManager.obj : error LNK2001: unresolved external symbol "private: static class GXRenderer * GXRenderManager::renderDevice" (?renderDevice@GXRenderManager@@0PAVGXRenderer@@A) The following is my code... GXDX.h class GXDX: public GXRenderer { public: void Render(); void StartUp(); }; GXGL.h class GXGL: public GXRenderer { public: void Render(); void StartUp(); }; GXRenderer class GXRenderer { public: virtual void Render() = 0; virtual void StartUp() = 0; }; GXRenderManager.h #ifndef GXRM #define GXRM #include <windows.h> #include "GXRenderer.h" #include "GXDX.h" #include "GXGL.h" enum GXDEVICE { DIRECTX, OPENGL }; class GXRenderManager { public: static int Ignite(GXDEVICE); private: static GXRenderer *renderDevice; }; #endif GXRenderManager.cpp #include "GXRenderManager.h" int GXRenderManager::Ignite(GXDEVICE DeviceType) { switch(DeviceType) { case DIRECTX: GXRenderManager::renderDevice = new GXDX; return 1; break; case OPENGL: GXRenderManager::renderDevice = new GXGL; return 1; break; default: return 0; } } main.cpp #include "GXRenderManager.h" int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow) { return 0; } I am not trying to get it to do anything. I am just trying to compile with no errors. I am new with all this so if anyone can give me a hand. that will be great. thanks

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  • django left join with null

    - by SledgehammerPL
    The model: class Product(models.Model): name = models.CharField(max_length = 128) def __unicode__(self): return self.name class Receipt(models.Model): name = models.CharField(max_length=128) components = models.ManyToManyField(Product, through='ReceiptComponent') class Admin: pass def __unicode__(self): return self.name class ReceiptComponent(models.Model): product = models.ForeignKey(Product) receipt = models.ForeignKey(Receipt) quantity = models.FloatField(max_length=9) unit = models.ForeignKey(Unit) def __unicode__(self): return unicode(self.quantity!=0 and self.quantity or '') + ' ' + unicode(self.unit) + ' ' + self.product.genitive The idea: there are a components on stock. I'd like to find out which recipes I can made with components which I have. It's not easy - but possible - I made a SQL view, which gets the solution. But I'm learning python and Django so I'd like to make it Django-style ;D The concept of solution: get the set of recipes which has at last one component: list_of_available_components = ReceiptComponent.objects.filter(product__in=list_of_available_products).distinct() list_of_related_receipts = Receipt.objects.filter(receiptcomponent__in = list_of_available_components).distinct() get recipes (from list_of_related_receipts) which has not at last one component list_of_incomplete_recipes = (SELECT * FROM drinkbook_receiptcomponent LEFT JOIN drinkstore_stock_products USING(product_id) WHERE drinkstore_stock_products.stock_id IS NULL AND receipt_id IN (SELECT receipt_id FROM drinkbook_receiptcomponent JOIN drinkstore_stock_products USING(product_id))) get recipes (from list_of_related_receipts) which are not in "list_of_incomplete_recipes"

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  • Persist collection of interface using Hibernate

    - by Olvagor
    I want to persist my litte zoo with Hibernate: @Entity @Table(name = "zoo") public class Zoo { @OneToMany private Set<Animal> animals = new HashSet<Animal>(); } // Just a marker interface public interface Animal { } @Entity @Table(name = "dog") public class Dog implements Animal { // ID and other properties } @Entity @Table(name = "cat") public class Cat implements Animal { // ID and other properties } When I try to persist the zoo, Hibernate complains: Use of @OneToMany or @ManyToMany targeting an unmapped class: blubb.Zoo.animals[blubb.Animal] I know about the targetEntity-property of @OneToMany but that would mean, only Dogs OR Cats can live in my zoo. Is there any way to persist a collection of an interface, which has several implementations, with Hibernate?

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  • How do I model teams and gameplay in this scorekeeping application?

    - by Eric Hill
    I'm writing a scorekeeping application for card game that has a few possibly-interesting constraints. The application accepts user registrations for players, then lets them check-in to a particular game (modeled as Event). After the final player registers, the app should generate teams, singles or doubles, depending on the preference of the person running the game and some validations (can't do doubles if there's an odd number checked in). There are @event.teams.count rounds in the game. To sum up: An event consists of `@event.teams.count` rounds; Teams can have 1 or more players Events have n or n/2 teams (depending on whether it's singles or doubles) Users will be members of different teams at different events Currently I have a rat's nest of associations: class User < ActiveRecord::Base has_many :teams, :through => :players has_many :events, :through => :teams class Event < ActiveRecord::Base has_many :rounds has_many :teams has_many :players, :through => :teams class Player < ActiveRecord::Base belongs_to :user belongs_to :team end class Team < ActiveRecord::Base has_many :players belongs_to :event end class Round < ActiveRecord::Base belongs_to :event belongs_to :user end The sticky part is team generation. I have basically a "start game" button that should freeze the registrations and pair up teams either singly or doubly, and render to Round#new so that the first (and subsequent) matches can be scored. Currently I'm implementing this as a check on Round#new that calls Event#generate_teams and displays the view: # Event#generate_teams def generate_teams # User has_many :events, :through => :registrations # self.doubles is a boolean denoting 2 players per team registrations.in_groups_of(self.doubles ? 2 : 1, nil).each do |side| self.teams << Player.create(self,side) end end Which doesn't work. Should there maybe be a Game model that ties everything together rather than (my current method) defining the game as an abstraction via the relationships between Events, Users, and Rounds (and Teams and Players and etc.)? My head is swimming.

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  • Make a file non-deletable in USB

    - by MegaNairda
    Somebody used my USB drive and upon returning it to me, I found a autorun.inf that is undeletable. I tried changing it's file attribute which is only H (not even set as a system file) but it keeps on saying Access Denied. The USB is set on FAT32, upon asking my friend, he told me that he uses Panda USB Vaccine http://research.pandasecurity.com/Panda-USB-and-AutoRun-Vaccine/ How do they do this? Im trying to use some Disk Sector editor but have no idea which hex file they change to make this kind of file and make it deletable again. Formatting the drive removes it, but I'm curious as to how to be able to set those kind of file attribute.

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  • Edit the opposite side of a many to many relationship with django generic form

    - by Ed
    I have two models: class Actor(models.Model): name = models.CharField(max_length=30, unique = True) event = models.ManyToManyField(Event, blank=True, null=True) class Event(models.Model): name = models.CharField(max_length=30, unique = True) long_description = models.TextField(blank=True, null=True) In a previous question: http://stackoverflow.com/questions/2503243/django-form-linking-2-models-by-many-to-many-field, I created an EventForm with a save function: class EventForm(forms.ModelForm): class Meta: model = Event def save(self, commit=True): instance = forms.ModelForm.save(self) instance.actors_set.clear() for actor in self.cleaned_data['actors']: instance.actors_set.add(actors) return instance This allowed me to add m2m links from the other side of the defined m2m connection. Now I want to edit the entry. I've been using a generic function: def generic_edit(request, modelname, object_id): modelname = modelname.lower() form_class = form_dict[modelname] return update_object(request, form_class = form_class, object_id = object_id, template_name = 'createdit.html' ) but this pulls in all the info except the many-to-many selections saved to this object. I think I need to do something similar to this: http://stackoverflow.com/questions/1700202/editing-both-sides-of-m2m-in-admin-page, but I haven't figured it out. How do I use the generic update_object to edit the other side of many-to-many link?

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  • Why do I get a segmentation fault while redirecting sys.stdout to Tkinter.Text widget in Python?

    - by Brent Nash
    I'm in the process of building a GUI-based application with Python/Tkinter that builds on top of the existing Python bdb module. In this application, I want to silence all stdout/stderr from the console and redirect it to my GUI. To accomplish this purpose, I've written a specialized Tkinter.Text object (code at the end of the post). The basic idea is that when something is written to sys.stdout, it shows up as a line in the "Text" with the color black. If something is written to sys.stderr, it shows up as a line in the "Text" with the color red. As soon as something is written, the Text always scrolls down to view the most recent line. I'm using Python 2.6.1 at the moment. On Mac OS X 10.5, this seems to work great. I have had zero problems with it. On RedHat Enterprise Linux 5, however, I pretty reliably get a segmentation fault during the run of a script. The segmentation fault doesn't always occur in the same place, but it pretty much always occurs. If I comment out the sys.stdout= and sys.stderr= lines from my code, the segmentation faults seem to go away. I'm sure there are other ways around this that I will probably have to resort to, but can anyone see anything I'm doing blatantly wrong here that could be causing these segmentation faults? It's driving me nuts. Thanks! PS - I realize redirecting sys.stderr to the GUI might not be a great idea, but I still get segmentation faults even when I only redirect sys.stdout and not sys.stderr. I also realize that I'm allowing the Text to grow indefinitely at the moment. class ConsoleText(tk.Text): '''A Tkinter Text widget that provides a scrolling display of console stderr and stdout.''' class IORedirector(object): '''A general class for redirecting I/O to this Text widget.''' def __init__(self,text_area): self.text_area = text_area class StdoutRedirector(IORedirector): '''A class for redirecting stdout to this Text widget.''' def write(self,str): self.text_area.write(str,False) class StderrRedirector(IORedirector): '''A class for redirecting stderr to this Text widget.''' def write(self,str): self.text_area.write(str,True) def __init__(self, master=None, cnf={}, **kw): '''See the __init__ for Tkinter.Text for most of this stuff.''' tk.Text.__init__(self, master, cnf, **kw) self.started = False self.write_lock = threading.Lock() self.tag_configure('STDOUT',background='white',foreground='black') self.tag_configure('STDERR',background='white',foreground='red') self.config(state=tk.DISABLED) def start(self): if self.started: return self.started = True self.original_stdout = sys.stdout self.original_stderr = sys.stderr stdout_redirector = ConsoleText.StdoutRedirector(self) stderr_redirector = ConsoleText.StderrRedirector(self) sys.stdout = stdout_redirector sys.stderr = stderr_redirector def stop(self): if not self.started: return self.started = False sys.stdout = self.original_stdout sys.stderr = self.original_stderr def write(self,val,is_stderr=False): #Fun Fact: The way Tkinter Text objects work is that if they're disabled, #you can't write into them AT ALL (via the GUI or programatically). Since we want them #disabled for the user, we have to set them to NORMAL (a.k.a. ENABLED), write to them, #then set their state back to DISABLED. self.write_lock.acquire() self.config(state=tk.NORMAL) self.insert('end',val,'STDERR' if is_stderr else 'STDOUT') self.see('end') self.config(state=tk.DISABLED) self.write_lock.release()

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  • Initialize static members in PHP

    - by Senthil
    class Person { public static function ShowQualification() { } } class School { public static $Headmaster = new Person(); // NetBeans complains about this line } Why is this not possible? I want to be able to use this like School::Headmaster::ShowQualification(); ..without instantiating any class. How can I do it?

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  • How to parse json with fromJson method

    - by Ankit HTech
    I want to parse my json by fromJson class but I am unable to understand what should be the structure of my class if my json is like below: String json = "{"Result":{"Status":"SUCCESS","Message":""},"Response":{"Token":"ca0d7507-3907-4eed-af19-ad256bc71088","ZoneUrl":"https:\/\/qa.tritononline.com\/","CustomerID":1,"UserID":29,"DefaultLanguageID":1,"ZoneID":1,"IsTritonIntegrated":false,"Language":[{"LanguageId":1,"Language":"English","IsSelected":false}]}}" This is what I want to do Response res = new Response(); Gson gson = new Gson(); res = gson.fromJson(json, Response.class); I want to know what all variable should I take in Response class.

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  • mvc4 receive form in a controller

    - by Marco Dinatsoli
    i have a form in html and i want to submit it to a controler what i have tried @using (Html.BeginForm("RegisterApartmentOwner", "Home", FormMethod.Post, new { enctype = "multipart/form-data" })) { <p> <label>First Name</label> <input type="text" placeholder="Enter your first Name" name="firstName" /> <span class="errorMessage"></span> </p> <p> <label>Last Name</label> <input type="text" placeholder="Enter your last Name" /> <span class="errorMessage"></span> </p> <p> <label>Password</label> <input type="text" placeholder="Enter your password" name="Password"/> <span class="errorMessage"></span> </p> <p> <label>Password Again</label> <input type="text" placeholder="Enter your password again" name="Password2"/> <span class="errorMessage"></span> </p> <p> <label>Mobile Number</label> <input type="text" placeholder="Enter your mobile number" /> <span class="errorMessage"></span> </p> <p> <input type="submit" value="Register" class="submit"/> </p> } </div> and in the controller i receive the submit in this function public String RegisterTenant() { return "done"; } i can see the done message, however, i want to receive the values of the input that i used in the form, how please? i just to know what to receive the form in the controller

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  • UML Modelling in C++Builder 2010 Professional

    - by Gordon Brandly
    I'd like to do some basic class diagram UML models in the Pro version of C++Builder 2010. Embarcadero has a C++Builder Features Matrix document, one line of which says "UML Code Visualization – at any time, get a UML model view of your source code" and has a check in the "Professional" column of that table -- I assume this means it should be available to me. Yet, when I open an existing project and do a View | Model View, there's nothing in the Model View window. The only diagram I can find is on the Graph tab of the C++ Class Explorer. I wouldn't call that a UML diagram myself -- is that what Embarcadero is referring to? Embarcadero's table shows that many UML diagrams are not available in Pro, but it looks to me like Class Diagrams should be available. Other lines in that same table indicate that both "Full two-way class diagrams with synchronization between code and diagrams" and "Diagram hyper-linking and annotations" are also supposed to be available in Pro. The Class Explorer graph is one-way only as far as I can tell, so I hope they're referring to something else I haven't been able to find so far. Thanks for any insight into this.

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  • How to get this.grandparent() functionality in Mootools?

    - by RyOnLife
    I have built a class in Mootools and extended it twice, such that there is a grandparent, parent, and child relationship: var SomeClass1 = new Class({ initialize: function() { // Code }, doSomething: function() { // Code } }); var SomeClass2 = new Class({ Extends: SomeClass1, initialize: function() { this.parent(); }, doSomething: function() { this.parent(); // Some code I don't want to run from Class3 } }); var SomeClass3 = new Class({ Extends: SomeClass2, initialize: function() { this.parent(); }, doSomething: function() { this.grandParent(); } }); From Class3, the child, I need call the doSomething() method from Class1, the grandparent, without executing any code in Class2#doSomething(), the parent. What I need is a grandParent() method to complement the Mootools parent(), but it appears that one does not exist. What's the best way to accomplish this in either Mootools or pure JavaScript? Thanks.

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  • Customizing error handling of JAXB unmarshall process

    - by ekeren
    Assuming I have a schema that describes a root element class Root that contains a List<Entry> where the Entry class has a required field name. Here is how it looks in code: @XmlRootElement class Root{ @XmlElement(name="entry") public List<Entry> entries = Lists.newArrayList(); } @XmlRootElement class Entry{ @XmlElement(name="name",required=true) public String name; } If I supply the following XML for unmarshalling: <root> <entry> <name>ekeren</name> </entry> <entry> </entry> </root> I have a problem because the second entry does not contain a name. So unmarshall produces null. Is there a way to customize JAXB to unmarshall a Root object that will only contain the "good" entry?

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