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  • Becoming the well-integrated content company (and combating AIUTLVFS)

    - by Lance Shaw
    Every single day, each of us create more and more content. Sometimes it is brand new material and many times it is iterations of existing content, but no one would argue that information and content growth is growing at an almost exponential rate. With all this content being created and stored, a number of problems naturally arise. One of the most common issues that users run into is "Am I Using The Latest Version of this File Syndrome", or AIUTLVFS. This insidious syndrome is all too common and results in ineffective, poor or downright wrong business decisions being made.  When content or files are unavailable or incorrect within the scope of key business processes, the chance for erroneous and costly business decisions is magnified even further. For many companies, the ideal scenario is to be able to connect multiple business systems, both old and new, into one common content repository.  Not only does this reduce content duplication, it also helps guarantee that everyone in various departments is working off the proverbial "same page".  Sounds simple - but for many organizations, the proliferation of file shares, SharePoint sites, and other storage silos of content keep the dream of a more efficient business a distant one. We've created some online assets to help you in your evaluation and eventual improvement of your current content management and delivery systems. Take a few minutes to check out our Online Assessment Tool.  It's quick, easy and just might provide you with insights into how you can improve your current content ecosystem. While you are there, check out our new Infographic that outlines common issues faced by companies today. Feel free to save our informative Infographic PDF and share it with business colleagues and your management to help them understand the business costs and impact of inaction. Together we can stop AIUTLVFS in its tracks and run our businesses more effectively than ever. Additionally, we hope you will take a few minutes to visit our new and informative webpages dedicated to the value of a well connected, fully integrated content management system. It's a great place to learn more about how integrating WebCenter Content into your infrastructure can lower your operational costs while boosting process and worker efficiency.

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  • Using HBase or Cassandra for a token server

    - by crippy
    I've been trying to figure out how to use HBase/Cassandra for a token system we're re-implementing. I can probably squeeze quite a lot more from MySQL, but it just seems it has come to clinging on to the wrong tool for the task just because we know it well. Eventually will hit a wall (like happened to us in other areas). Naturally I started looking into possible NoSQL solutions. The prominent ones (at least in terms of buzz) are HBase and Cassandra. The story is more or less like this: A user can send a gift other users. Each gift has a list of recipients or is public in which case limited by number or expiration date For each gift sent we generate some token that uniquely identifies that gift. For each gift we track the list of potential recipients and their current status relating to that gift (accepted, declinded etc). A user can request to see all his currently pending gifts A can request a list of users he has sent a gift to today (used to limit number of gifts sent) Required the ability to "dump" or "ignore" expired gifts (x day old gifts are considered expired) There are some other requirements but I believe the above covers the essentials. How would I go and model that using HBase or Cassandra? Well, the wall was performance. A few 10s of millions of records per day over 2 tables kept for 2 weeks (wish I could have kept it for more but there was no way). The response times kept getting slower and slower until eventually we had to start cutting down number of days we kept data. Caching helps here but it's not an ideal solution since a big part of the ops are updates. Also, as I hinted in my original post. We use MySQL extensively. We know exactly what it can and can't do both in naive implementations followed by native partitioning and finally by horizontally sharding our dataset on the application level to reside on multiple DB nodes. It can be done, but that's not really what I'm trying to get from this. I asked a very specific question about designing a solution using a NoSQL solution since it's very hard to find examples for designs out there. Brainlag, not trying to come off as rude. I actually appreciate it a lot that you are the only one who even bothered to respond. but I see it over and over again. People ask questions and others assume they have no idea what they're talking about and give an irrelevant answer. Ignore RDBMS please. The question is about nosql.

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  • Wireframing: A Day In the Life of UX Workshop at Oracle

    - by ultan o'broin
    The Oracle Applications User Experience team's Day in the Life (DITL) of User Experience (UX) event was run in Oracle's Redwood Shores HQ for Oracle Usability Advisory Board (OUAB) members. I was charged with putting together a wireframing session, together with Director of Financial Applications User Experience, Scott Robinson (@scottrobinson). Example of stunning new wireframing visuals we used on the DITL events. We put on a lively show, explaining the basics of wireframing, the concepts, what it is and isn't, considerations on wireframing tool choice, and then imparting some tips and best practices. But the real energy came when the OUAB customers and partners in the room were challenge to do some wireframing of their own. Wireframing is about bringing your business and product use cases to life in real UX visual terms, by creating a low-fidelity drawing to iterate and agree on in advance of prototyping and coding what is to be finally built and rolled out for users. All the best people wireframe. Leonardo da Vinci used "cartoons" on some great works, tracing outlines first and using red ochre or charcoal dropped through holes in the tracing parchment onto the canvas to outline the subject. (Image distributed under Wikimedia commons license) Wireframing an application's user experience design enables you to: Obtain stakeholder buy-in. Enable faster iteration of different designs. Determine the task flow navigation paths (in Oracle Fusion Applications navigation is linked with user roles). Develop a content strategy (readability, search engine optimization (SEO) of content, and so on) Lay out the pages, widgets, groups of features, and so on. Apply usability heuristics early (no replacement for usability testing, but a great way to do some heavy-lifting up front). Decide upstream which functional user experience design patterns to apply (out of the box solutions that expedite productivity). Assess which Oracle Application Development Framework (ADF) or equivalent technology components can be used (again, developer productivity is enhanced downstream). We ran a lively hands-on exercise where teams wireframed a choice of application scenarios using the time-honored tools of pen and paper. Scott worked the floor like a pro, pointing out great use of features, best practices, innovations, and making sure that the whole concept of wireframing, the gestalt, transferred. "We need more buttons!" The cry of the energized. Not quite. The winning wireframe session (online shopping scenario) from the Applications UX DITL event shown. Great fun, great energy, and great teamwork were evident in the room. Naturally, there were prizes for the best wireframe. Well, actually, prizes were handed out to the other attendees too! An exciting, slightly different aspect to delivery of this session made the wireframing event one of the highlights of the day. And definitely, something we will repeat again when we get the chance. Thanks to everyone who attended, contributed, and helped organize.

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  • Dadaism and Agility

    - by alexhildyard
    We all have our little bugbears, and something that has given me particular pause over the years is the place of Agility in the software development life cycle. While I have seen it used successfully on both small and Enterprise-level projects, I have also seen many instances in which long-standing technical debt has also originated under its watch. Ironically the problem in such cases seems to me not that the practitioners in question have failed to follow due process (Test, Develop, Refactor -- a common "what" of Agile), but basically that they have missed the point (the "why" of Agile). It's probably a sign of my age that I'm much more interested in the "why" than the "what", since I feel that the latter falls out naturally from the former, but that this is not a reciprocal relationship.Consider Dadaism, precursor to the Surrealist movement in the early part of the twentieth century. Anyone could stand up and proclaim he or she was Dada; anyone could write cut-ups, or pull words out a hat, or produce gibberish on duelling typewriters under the inspiration of Dada. And all that took place at such performances was a manifestation of Dada, and all the artefacts that resulted were also Dada. Hence one commentator's engimatic observation that 'when one speaks of Dada, then one speaks of Dada. But when one does not speak of Dada, one still speaks of Dada.'What is Dada? Literally, Dada is what you say it is. But that's also missing the point. Dada is about erecting a framework within which utterances like this are valid; Dada is about preparing a stage for itself. Dadaism exemplifies the purity of a process-driven ideology -- in fact an ideology that is almost pure process, with nothing extraneous in the way of formal method, and while perhaps Agile delivery should not embrace the liberties of Dadaism too literally, some of the similarities nevertheless are salutary.Agile -- like Dada -- is an attitude; it is about *being* agile; it is not really about doing a specific set of things that are somehow *part* of being Agile. It is an abstract base rather than an implementation, a characteristic rather than a factor. It is the pragmatic response to the need for change in the face of partial information, ephemeral requirements and a healthy dose of systematic uncertainty. In practice this will usually mean repeatedly making the smallest useful changes to a system, recognising that systems evolve, and that all change carries risk. It will usually mean that instead of investing effort in future-proofing a system against a known technology roadmap, one instead invests one's energies in the daily repetition and incremental development of processes best designed to accommodate change quickly. But though it may mean these things in practice, it isn't actually *about* either of these things; it's about the mindset, the attitude that conceives of such responses as sensible solutions given the larger and ultimately unclassifiable thing that constitutes the development lifecycle of a specific project.

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  • What to do when you inherit an unmaintainable codebase?

    - by GordonM
    I'm currently working at a company with 2 other PHP developers aside from me, and 1 junior developer. The senior developer who originally built the system we're all working on has resigned and will only be here for a matter of weeks. The other developer, who is the only other guy who knows anything about the system, is unhappy here and is looking for a new job. I'm very real danger of being left behind as the only experienced developer on this codebase. Since I've joined this company I've tried to push for better coding standards, project documentation, etc and I do think I've made some headway, but the vast majority of the code is simply unmaintainable and uncommented. A lot of this has to do with the need to get things done fast at points in the project before I joined, but now the technical debt is enormous, even with the two developers who do understand the system on board. Without them, it will simply be impossible to do anything with it. The senior developer is working on trying to at least comment all his code before he leaves but I think the codebase is simply too vast to properly document in the remaining time. Besides, when he does comment it still doesn't make things as clear as it could. If the system was better organized and documented I could probably start refactoring it incrementally, but the whole thing is so tightly coupled that it's very difficult to make any changes in one module without having unintended knock-on effects in other modules. Naturally, there's no unit tests either, and I honestly don't think this codebase could possibly be unit tested anyway given how it's implemented. There also never seems to be enough time to get things done even with 3 developers and 1 junior developer. With one developer and one junior, neither of which had significant input into the early design of the system, I don't see how we could possibly get anything done with keeping the current system working, implementing new features as needed and developing a replacement for the current codebase that is better organized. Is there an approach I can take to cope with this situation, or should I be getting my own CV in order as well at this point? If it was just me and the junior designer who would be left I'd go for the latter option almost without question. However, there's a team of front-end developers and content managers as well, and I'm worried what would become of them if I left and put them in a position where there would be no developers at all. The department might just be closed down altogether under such circumstances, and then I'd have their unemployment on my conscience as well!

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  • Investment scheme for a PC game the project

    - by Alex Kamen
    Good day everyone, I am working on a PC game project that has 3 phases planned, micro, macro and mmo versions [if confused, see a brief description at the bottom]. I have found a potential investor for the micro version of the game, but naturally, he requested a detailed plan of how the game will pay back. And the problem is that micro version itself is not supposed to be monetized much, other than some ads and limited in-game currency utilization. The idea is that with this combat demo already at hand, it should be possible to get a really large enough investment (millions of dollars) and use it to pay back the initial small one (thousands of dollars) and take the project into macro phase, which will really make profit. This way, everybody is going to win, provided that I can deliver the end-product. Yet while I am confident of that both the conception of the macro and the real game-play of the micro versions are going to be appealing, I don’t know how to obtain any guarantee of that I will be able to get funded once I have the prototype ready. And without that, I won’t receive the funds for the prototype in the first place! To summarize, my question is: how to figure out my future possibilities of getting funded once I have combat demo out, basically “whom to write to and what”. Ideally, I would like some sort of a preliminary agreement with a game publisher, something that would basically state “If the developer provides the product in time and in quality corresponding to the specifications given, the publisher guarantees to allocate funds for distribution and further development, thereby acquiring the right to X part of all future profits”. Does this sound sane? It’s just that I don’t want to sell all of my rights out straight away by taking a big outside investment while the project is in such early stage. I would appreciate if you would share your thoughts on this kind of scheme, and be sure to ask questions as I am sure I must have forgotten to mention a ton of important things, like the fact that initial funds are going to be spent on outsourcing (living in Siberia is really just great). [here’s a brief outline of what each version will feature] [micro] 1) turn based tactical combat rules 2) character development 3) arena/tournament system [macro] 4) ai-ruled dynamic interactive worlds 5) global map adventuring 6) strategic rpg + god simulator gameplay [mmo] 7) Persistent worlds system 8) Social structures system (“guilds/clans”) 9) god-simulation on the mmo scale P.S. Obviously, these features are incremental, so that mmo version has all 9.

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  • Is OOP hard because it is not natural?

    - by zvrba
    One can often hear that OOP naturally corresponds to the way people think about the world. But I would strongly disagree with this statement: We (or at least I) conceptualize the world in terms of relationships between things we encounter, but the focus of OOP is designing individual classes and their hierarchies. Note that, in everyday life, relationships and actions exist mostly between objects that would have been instances of unrelated classes in OOP. Examples of such relationships are: "my screen is on top of the table"; "I (a human being) am sitting on a chair"; "a car is on the road"; "I am typing on the keyboard"; "the coffee machine boils water", "the text is shown in the terminal window." We think in terms of bivalent (sometimes trivalent, as, for example in, "I gave you flowers") verbs where the verb is the action (relation) that operates on two objects to produce some result/action. The focus is on action, and the two (or three) [grammatical] objects have equal importance. Contrast that with OOP where you first have to find one object (noun) and tell it to perform some action on another object. The way of thinking is shifted from actions/verbs operating on nouns to nouns operating on nouns -- it is as if everything is being said in passive or reflexive voice, e.g., "the text is being shown by the terminal window". Or maybe "the text draws itself on the terminal window". Not only is the focus shifted to nouns, but one of the nouns (let's call it grammatical subject) is given higher "importance" than the other (grammatical object). Thus one must decide whether one will say terminalWindow.show(someText) or someText.show(terminalWindow). But why burden people with such trivial decisions with no operational consequences when one really means show(terminalWindow, someText)? [Consequences are operationally insignificant -- in both cases the text is shown on the terminal window -- but can be very serious in the design of class hierarchies and a "wrong" choice can lead to convoluted and hard to maintain code.] I would therefore argue that the mainstream way of doing OOP (class-based, single-dispatch) is hard because it IS UNNATURAL and does not correspond to how humans think about the world. Generic methods from CLOS are closer to my way of thinking, but, alas, this is not widespread approach. Given these problems, how/why did it happen that the currently mainstream way of doing OOP became so popular? And what, if anything, can be done to dethrone it?

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  • How to deal with MySQL Connector/ODBC error "Can't connect to local MySQL server through socket '/var/lib/mysql/mysql.sock'"

    - by user12653020
    I am sure many users run into a mysterious problem when perfectly working ODBC configurations started failing with errors like: Can't connect to local MySQL server through socket '/var/lib/mysql/mysql.sock' The above error message might be preceded with something like [nxDc[yQ]. At the same time odbc.ini specifies in its DSN different SOCKET=/tmp/mysql.sock or a TCP connection SERVER=<remote_host_or_ip>. The question is, what had happened that the ODBC driver started to ignore the DSN options? The clue lies in the corrupted string [nxDc[yQ], which actually was [UnixODBC][MySQL] with each 2nd symbol removed. This is the case of bad conversion from SQLCHAR to SQLWCHAR. The UnixODBC driver manager took a single-byte character string from the client application and tried to convert it into the wide (multi-byte) characters for the Unicode version of MyODBC driver: Initially the piece of the connection string was represented by 1-byte chars like: [S][E][R][V][E][R][=][m][y][h][o][s][t][;] after the bad conversion to wide chars (commonly 2-byte UTF-16) [SE][RV][ER][=m][yh][os][t;] instead of [S\0][E\0][R\0][V\0][E\0][R\0][=\0][m\0][y\0][h\0][o\0][s\0][t\0][;\0] Naturally, the MyODBC driver could not parse the bad string and tried to use the default connection type (SOCKET) with the default value (/var/lib/mysql/mysql.sock) Now we know what happened, but why it happened? In most cases it happened because of using ODBCManageDataSourcesQ4 utility or its older analog ODBCConfig. When registering ODBC drivers they put lots of additional options and one of these options badly affects the UnixODBC driver manager itself. The solution is simple - remove or comment out the option in odbcinst.ini file (it is empty by default) set for the driver: [MySQL ODBC 5.2.6 Driver] Description    = Driver         = /home/dbs/myodbc526/lib/libmyodbc5w.so Driver64       = /home/dbs/myodbc526/lib/libmyodbc5w.so Setup          = /home/dbs/myodbc526/lib/libmyodbc5S.so Setup64        = /home/dbs/myodbc526/lib/libmyodbc5S.so UsageCount     = 1 CPTimeout      = 0 CPTimeToLive   = 0 IconvEncoding  =  # <--------- remove this line Trace          = TraceFile      = TraceLibrary   = After applying this simple solution (remove the line with IconvEncoding = ) everything came to normal. Prior to removing that line I tried putting different encoding names there, but the result was not good, so I really don't know how to properly use it. Unfortunately, UnixODBC manuals say nothing about it. Therefore, removing this option was the only way to get things done.

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  • Accounting for waves when doing planar reflections

    - by CloseReflector
    I've been studying Nvidia's examples from the SDK, in particular the Island11 project and I've found something curious about a piece of HLSL code which corrects the reflections up and down depending on the state of the wave's height. Naturally, after examining the brief paragraph of code: // calculating correction that shifts reflection up/down according to water wave Y position float4 projected_waveheight = mul(float4(input.positionWS.x,input.positionWS.y,input.positionWS.z,1),g_ModelViewProjectionMatrix); float waveheight_correction=-0.5*projected_waveheight.y/projected_waveheight.w; projected_waveheight = mul(float4(input.positionWS.x,-0.8,input.positionWS.z,1),g_ModelViewProjectionMatrix); waveheight_correction+=0.5*projected_waveheight.y/projected_waveheight.w; reflection_disturbance.y=max(-0.15,waveheight_correction+reflection_disturbance.y); My first guess was that it compensates for the planar reflection when it is subjected to vertical perturbation (the waves), shifting the reflected geometry to a point where is nothing and the water is just rendered as if there is nothing there or just the sky: Now, that's the sky reflecting where we should see the terrain's green/grey/yellowish reflection lerped with the water's baseline. My problem is now that I cannot really pinpoint what is the logic behind it. Projecting the actual world space position of a point of the wave/water geometry and then multiplying by -.5f, only to take another projection of the same point, this time with its y coordinate changed to -0.8 (why -0.8?). Clues in the code seem to indicate it was derived with trial and error because there is redundancy. For example, the author takes the negative half of the projected y coordinate (after the w divide): float waveheight_correction=-0.5*projected_waveheight.y/projected_waveheight.w; And then does the same for the second point (only positive, to get a difference of some sort, I presume) and combines them: waveheight_correction+=0.5*projected_waveheight.y/projected_waveheight.w; By removing the divide by 2, I see no difference in quality improvement (if someone cares to correct me, please do). The crux of it seems to be the difference in the projected y, why is that? This redundancy and the seemingly arbitrary selection of -.8f and -0.15f lead me to conclude that this might be a combination of heuristics/guess work. Is there a logical underpinning to this or is it just a desperate hack? Here is an exaggeration of the initial problem which the code fragment fixes, observe on the lowest tessellation level. Hopefully, it might spark an idea I'm missing. The -.8f might be a reference height from which to deduce how much to disturb the texture coordinate sampling the planarly reflected geometry render and -.15f might be the lower bound, a security measure.

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  • Getting started with object detection - Image segmentation algorithm

    - by Dev Kanchen
    Just getting started on a hobby object-detection project. My aim is to understand the underlying algorithms and to this end the overall accuracy of the results is (currently) more important than actual run-time. I'm starting with trying to find a good image segmentation algorithm that provide a good jump-off point for the object detection phase. The target images would be "real-world" scenes. I found two techniques which mirrored my thoughts on how to go about this: Graph-based Image Segmentation: http://www.cs.cornell.edu/~dph/papers/seg-ijcv.pdf Contour and Texture Analysis for Image Segmentation: http://www.eng.utah.edu/~bresee/compvision/files/MalikBLS.pdf The first one was really intuitive to understand and seems simple enough to implement, while the second was closer to my initial thoughts on how to go about this (combine color/intensity and texture information to find regions). But it's an order of magnitude more complex (at least for me). My question is - are there any other algorithms I should be looking at that provide the kind of results that these two, specific papers have arrived at. Are there updated versions of these techniques already floating around. Like I mentioned earlier, the goal is relative accuracy of image segmentation (with an eventual aim to achieve a degree of accuracy of object detection) over runtime, with the algorithm being able to segment an image into "naturally" or perceptually important components, as these two algorithms do (each to varying extents). Thanks! P.S.1: I found these two papers after a couple of days of refining my search terms and learning new ones relevant to the exact kind of techniques I was looking for. :) I have just about reached the end of my personal Google creativity, which is why I am finally here! Thanks for the help. P.S.2: I couldn't find good tags for this question. If some relevant ones exist, @mods please add them. P.S.3: I do not know if this is a better fit for cstheory.stackexchange (or even cs.stackexchange). I looked but cstheory seems more appropriate for intricate algorithmic discussions than a broad question like this. Also, I couldn't find any relevant tags there either! But please do move if appropriate.

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  • 32-bit Ubuntu or 64-bit w/Intel Atom D510 w/4GB RAM?

    - by T.J. Crowder
    (I've seen this question and some related ones, and perhaps this is a duplicate although part of my question is specific to the Atom D510.) I'm going to be installing Ubuntu on a new silent desktop as my latest (and hopefully last) attempt to switch from Windows to Linux for at least most everyday tasks. The new machine is entirely passvely cooled, but as a consequence, not astonishingly powerful — an Atom D510 (dual-core, 1.6GHz, HT) on Intel's D510MO board. That's fine, I won't use it for gaming, (much) video editing, etc. It's a 64-bit processor and I'm maxing the board out at 4GB of RAM (hey, that 1.6 CPU needs all the help it can get), which naturally raises the question of whether to install Ubuntu 64-bit or 32-bit (and if the latter, either live with the missing RAM, or do the PAE kernel dance). Although I've used Linux on servers for years, I'm very nearly a Linux desktop newbie and am not currently in the mood to fight driver wars and such. So if I'm setting myself up for failure with 64-bit, I'll live with the missing ~0.8GB or fiddle with PAE. But if 64-bit is entirely "ready," great, I'm there. So: Do most mainstream apps (now) play nicely with 64-bit Linux? I can't help but notice the "AMD" in the ISO image filename ubuntu-10.04-desktop-amd64.iso and I know AMD lead the way on this stuff — does Ubuntu 64-bit play nicely with Intel processors? Just generally, would you recommend one or the other? (And if anyone has any experience with Ubuntu specifically on the D510 [32-bit or 64-bit] which might lead me one way or t'other, that would be useful.) Thanks in advance.

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  • Apache log rotation: logrotate vs rotatelogs vs chronolog

    - by Enrico
    I have been researching log rotation for my server which hosts ~5 fairly high traffic sites. From what I can tell, my options are to use logrotate or to use piped logging with either rotatelogs or chronolog. logrotate requires a restart of apache and both SIGHUP and SIGUSR1 restarts are less than ideal on high traffic sites, because either you drop a bunch of connections or you need to delay compressing the old log until all child processes have died naturally. Also, downtime can be quite significant if compression is enabled. Would using logrotate - without compression and with graceful restart - and compressing old logs after the fact be the best way to minimize downtime? chronolog and rotatelogs sound promising, but are not well documented. I couldn't find examples of using either in combination with vhost specific logs. The chronolog website says, "when the expanded filename changes, the current file is closed and a new one opened". Is this globally? Or is that per AccessLog, CustomLog or ErrorLog directive? Is there a significant difference between chronolog and rotatelogs?

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  • Puppet: array in parameterized classes VS using resources

    - by Luke404
    I have some use cases where I want to define multiple similar resources that should end up in a single file (via a template). As an example I'm trying to write a puppet module that will let me manage the mapping between MAC addresses and network interface names (writing udev's persistent-net-rules file from puppet), but there are also many other similar usage cases. I searched around and found that it could be done with the new parameterised classes syntax: if implemented that way it should end up being used like this: node { "myserver.example.com": class { "network::iftab": interfaces => { "eth0" => { "mac" => "ab:cd:ef:98:76:54" } "eth1" => { "mac" => "98:76:de:ad:be:ef" } } } } Not too bad, I agree, but it would rapidly explode when you manage more complex stuff (think network configurations like in this module or any other multiple-complex-resources-in-a-single-config-file stuff). In a similar question on SF someone suggested using Pienaar's puppet-concat module but I doubt it could get any better than parameterised classes. What would be really cool and clean in the configuration definition would be something like the included host type, it's usage is simple, pretty and clean and naturally maps to multiple resources that will end up being configured in a single place. Transposed to my example it would be like: node { "myserver.example.com": interface { "eth0": "mac" => "ab:cd:ef:98:76:54", "foo" => "bar", "asd" => "lol", "eth1": "mac" => "98:76:de:ad:be:ef", "foo" => "rab", "asd" => "olo", } } ...that looks much better to my eyes, even with 3x options to each resource. Should I really be passing arrays to parameterised classes, or there is a better way to do this kind of stuff? Is there some accepted consensus in the puppet [users|developers] community? By the way, I'm referring to the latest stable release of the 2.7 branch and I am not interested in compatibility with older versions.

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  • DFS replication and the SYSTEM user (NTFS permissions)

    - by HopelessN00b
    Question for which I'm having trouble finding an answer on Google or Technet... Does granting the SYSTEM user permissions to DFS-shared files and folders have any effect on DFS replication? (And while we're at it, is there any good reason not to let SYSTEM have permissions to DFS-shared files?) It comes up because I have a collection of DFS namespaces and folders that I'm not able to make someone else's problem, and while troubleshooting a problem where one DFS replica just wasn't replicating with another for no discernible reason, I observed that the SYSTEM didn't have any permissions granted to any of the files or folders in the folder in question. So I set SYSTEM to have full control and propagated it down, and our DFS health diagnostic reports went from showing a backlog of ~80 files to a backlog of ~100,000... and things started replicating, including a number of files that had been missing on one server or the other (so more than just the permissions changes started replicating). Naturally, this made me curious as to whether or not DFS needs the SYSTEM account to have permissions to do its work, or if perhaps it was just any change to folder tree in question that prompted DFS to jump into action. If it matters, our DFS namespaces were set up under 2000/2003, and I have just recently finished upgrading all the servers to 2008 R2 or 2012 (with UAC enabled, blech), but have not yet gotten around to raising the DFS namespace functional levels to Server 2008. (And bonus points if anyone has an official Microsoft article on NTFS file permissions and the SYSTEM account as it pertains to DFS or network files.)

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  • nVidia performance with newer X and newer driver abysmal with Compiz

    - by Nakedible
    I recently upgraded Debian to Xorg 2.9.4 and installed nvidia-glx from experimental, version 260.19.21. This was somewhat of an uphill battle as the dependencies for the experimental nvidia-glx package are still somewhat broken. I got it to work without forcing the installation of any packages and without modifying the packages. However, after the upgrade compiz performance has been abysmal. I am using the desktop wall plugin and switching viewports is really slow - takes a few seconds for each switch. In addition to this, every effect that compiz does, such as zoom animations for icons when launching applications, takes seconds. The viewport switching speed changes relative to the amount of windows on that virtual screen - empty screens switch almost at normal speed, single browser windows work almost decently, but just 4 rxvt terminals slows the switches down to a crawl. My compiz configuration should be pretty basic. Xorg is likewise configured without anything special - the only "custom" configuration is forcing the driver name to be "nvidia". I've fiddled around with the nvidia-settings and compizconfig trying different VSync settings, but none of those helped. My graphics card is: NVIDIA GPU NVS 3100M (GT218) at PCI:1:0:0 (GPU-0). This is laptop GPU that is from the Geforce GTX 200 series. Graphics card performance should naturally be no problem.

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  • Accessing SSH_AUTH_SOCK from another non-root user

    - by Danny F
    The Scenario: I am running ssh-agent on my local PC, and all my servers/clients are setup to forward SSH agent auth. I can hop between all my machines using the ssh-agent on my local PC. That works. I need to be able to SSH to a machine as myself (user1), change to another user named user2 (sudo -i -u user2), and then ssh to another box using the ssh-agent I have running on my local PC. Lets say I want to do something like ssh user3@machine2 (assuming that user3 has my public SSH key in their authorized_keys file). I have sudo configured to keep the SSH_AUTH_SOCK environment variable. All users involved (user[1-3]), are non privileged users (not root). The Problem: When I change to another user, even though the SSH_AUTH_SOCK variable is set correctly, (lets say its set to: /tmp/ssh-HbKVFL7799/agent.13799) user2 does not have access to the socket that was created by user1 - Which of course makes sense, otherwise user2 could hijack user1's private key and hop around as that user. This scenario works just fine if instead of getting a shell via sudo for user2, I get a shell via sudo for root. Because naturally root has access to all the files on the machine. The question: Preferably using sudo, how can I change from user1 to user2, but still have access to user1's SSH_AUTH_SOCK?

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  • Changing the interface language in Windows 7 Home Premium

    - by Cristián Romo
    A friend of mine has recently purchased a laptop in the U.S. that has Windows 7 Home Premium on it with an English interface. Not being a native English speaker, I'm trying to change the interface language to traditional Chinese. I've looked through the Control Panel in search of something that might let me change the interface language. Naturally, I looked at the Region and Language section and managed to change the formats the computer uses and install a working keyboard, but I haven't found a way to change the interface language. Upon doing some research, I found out that there are two kinds of interface packs, Multilingual User Interface (MUI) and Language Interface Packs (LIP). It seems that MUIs can only be installed through Windows Update, so I looked through the list of updates. To my dismay, the language packs are not present. The optional updates tab doesn't even show up. Many sites show a drop down menu the under Keyboards and Languages tab in the Region and Language options, yet it doesn't show up for me. We also don't have the Windows 7 DVD which might contain this useful file. As far as the LIPs go, I can't find one in Chinese at all, let alone traditional Chinese. Can the interface language be changed in Home Premium at all? If it can, how would I do so?

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  • How can I get my routers to forward ports correctly?

    - by Giffyguy
    My network currently looks like this (simplified): Note that Router #2 is connected to the LAN interface of Router #1. This should be familiar to anyone who has seen a standard static-IP setup with an additional firewall for a residence or other small building. Router #1 is actually my cable gateway, but since it is a fully functional router/firewall, I am going to refer to it as a router. Now, I need to open various ports in both firewalls for incoming communication to my server - port 80 is a good example. So I've opened up port 80 in Router #2, and so far all incoming traffic at the public IP X.X.X.129 is being routed correctly. The problem is that I also need my server to respond to incoming traffic at the public IP X.X.X.130 on the WAN interface of Router #1. Naturally, I can't just tell Router #1 to forward port 80 to another public IP. Port forwarding is only supported when the traffic is being directed to the LAN subnet. I am willing to restructure my network topology if required, with the following conditions: Router #1 cannot have its WAN IP reassigned - X.X.X.130 is mandatory. Router #1 cannot be moved or disconnected from the cloud. The server cannot be given a second IP address. I would prefer the server to have a private IP address - e.g. 10.0.0.10 I'd like to keep Router #2, but it can have a private IP - e.g. 10.0.1.10 Following these rules, I need to get my server to receive incoming traffic on port 80 from both public IP addresses. Does anyone on SU know if this is possible? So far my only theories have been to set up a static route on either router, or to somehow combine my two subnets into a single subnet.

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  • New keyboard for linux: Adesso Tru-Form or MS Natural Keyboard 4000?

    - by Andrea
    Hi folks! I'm going to buy a new ergonomic keyboard for my laptop. In the following, keep in mind I live in Italy. I considered the following models: Adesso PCK-308UB - Adesso Tru-Form™ Pro - Contoured Ergonomic Keyboard with TouchPad-PS2 Pro: has a built-in touchpad in the same position of my laptop somewhat cheaper than the alternative below Cons: the surface doesn't seem to be bowl-shaped. keys seem to lay on a straight slightly-inclined surface. It seems an idea used extensively in other ergonomic keyboards according to a few comments on the net, new Adesso keyboards seem to lack robustness, they're likely to loose small parts after a few weeks or months. Other users, instead, seem to never had any problem in years and swear by their quality and comfortability. Those who had problems, however, lamented a lack of responsiveness from the manufacturer. I'm not sure whether the keyboard, at least the standard keys, and the touchpad will both be recognized correctly under linux distros (I mostly use FC btw) last time I checked, Adesso didn't have local resellers in my country Microsoft Natural Ergonomic Keyboard Pro: recognized as one of the most comfortable keyboards reliable customer service operating in my country AFAIK there are several documented ways to get extra buttons work with linux Cons: it doesn't have a builtin touchpad and has a numeric keypad wasting space to reach mouse But there could be other keyboards I haven't considered yet, so here follows my ideal keyboard wishlist, ordered by priority linux compatible basic ergonomic design, which entails split tilted keyboard and pads advanced ergonomic design, like true-ergonomic's or kinesis , where special keys (like enter, caps-lock...) are placed symmetrically in the middle to be used by thumbs a builtin touchpad/trackball placed under the keyboard. I just love this on my notebook. I think it's pretty effective, since it allows my hand to rest naturally everytime I use it. Any opinion on this? high-quality switches, like cherry's (unsure about this one) additional programmable keys placed near usual ones, to simplify typing shortcuts TIA Andrea

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  • vmware vmdk disk problem

    - by dmtr
    I have a VMware ESXi 4 server and 2 storage servers (mounted via nfs). Between the storage servers (Fedora 14) is a drbd cluster (dual primary) and ocfs2 filesystem; also every server has a local partition with an ext4 filesystem, both are mounted via nfs on the esxi server. When I tried to copy a virtual machine (naturally it was powered off) from the ext4 partition to the ocfs2 partition, the vmdk total file size is different, but the md5sum is the same. On the ext4 partition: # ls -la total 28492228 -rw------- 1 root root 42949672960 Jan 14 14:46 disk-flat.vmdk # md5sum disk-flat.vmdk 0eaebe3138beb32f54ea5de6dfe5a987 On the ocfs2 partition: # ls -la total 13974660 -rw------- 1 root root 42949672960 Jan 14 16:16 disk-flat.vmdk # md5sum disk-flat.vmdk 0eaebe3138beb32f54ea5de6dfe5a987 When I power on the virtual machine from the ocfs2 partition it dosn't work. I have a windows on the virtual machine and it freez?s after the windows logo. From the ext4 partition the virtual machine workes. I tested with linux (created and installed on ext4 partition and then copied to the ocfs2) and the same problem appears. When I create a virtual machine directly from ocfs2 partition, there are no problems. I tried to copy via vSphere client, and I have the same problem. Any suggestions?

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  • Why can`t we treat SSL Certs like Pgp keys instead of trusting CAs?

    - by yarun can
    I am dumb and stupid and I do not know all the technical aspects of SSL and server/client side implications and implementations. However I understand them good enough from user point of view to use SSL and encyrption daily. I was thinking that how silly it is to trust some unknown/known CAs when it comes to our our certificates for our servers. There had been many cases of misconduct, misuse, compromises and theft of certificates/ca keys from those places. On top of those known issues we also have to pay these guys regularly. I am wondering why can not we use/treat web server certificates like we use our pgp keys? So I sign a SSL certificate and send to a central server. And then each user accessing my site checks the validity and the keys from some central server (like pgp key servers). Is this a stupid idea? If so what could be a better idea than current system of issuing valid certificates. I am looking for a better than more secure idea. Naturally this is not a solution to an existing problem, rather it will be a hypothetical solution for some future implementation of a currently messed up web of trust on the internet due to recent news about NSA and their criminal buddies around the world. thanks

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  • Firefox 29 - how do I delete history entries visited fewer than x times

    - by lousyuser
    Context: I've been using my Firefox profile for a couple of years now. My history file has become huge, naturally. I got Firefox Sync set up between my main desktop PC and my laptop. HW configs: PC: i5-3450, 8 GB DDR3 RAM, Crucial M4 128 GB SSD laptop: Pentium SU4100, 4 GB DDR3 RAM, WD 5400 rpm HDD Accessing history entries when typing into the Awesome Bar on my desktop takes quite a long time despite the decent config, the laptop is even slower. The experience is quite unresponsive. I figured if I cleared the history up a little bit, I might avoid creating a new profile to speed things up. The question itself: to illustrate: Is there a way to delete all history entries that have been visited fewer than x (let's say 5) times and at the same time the recent visit is fewer than y (let's say 120) days old? afaik the history file is some kind of SQL database, but I'm not really sure how the data is saved, if there's a "safe way" to edit it and what the query to do what I need would look like. Thanks in advance for any help. I kept browsing through previous SuperUser questions to see if I could find relevant information. "In my Firefox profile directory, there is a filed named places.sqlite. Opening it with sqlite reveals (amongst others) the tables moz_places and moz_historyvisits. It seems that moz_historyvisits uses the primary of moz_places to refer to the URLs." As I'm unfamiliar with databases, I don't really understand the way the two tables mentioned in the quote are related. screenshot of a part of the tables I've noticed the visit_count is in a standard format, making it easy to work with. The last_visit_date looks encrypted to my naked eye, but I can't see in which way. Hope that helps, I'm at my wits' end.

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  • Managing ip6tables (or an alternative firewall) remotely

    - by Matthew Iselin
    I'm working with IPv6 and have run into an issue configuring ip6tables on our main router in order to control what can come into the network. A default DROP rule in the FORWARD section has worked well (obviously leaving ESTABLISHED,RELATED as ACCEPT) to keep internal clients' open ports from being accessed. However, running an ip6tables command for every little change is unwieldy. Whilst we are able to continue creating rules manually, I'm wondering if there's some sort of management interface we could use to create the rules quickly and easily. We're looking to be able to save time working on our firewall as well as providing a simple method for modifying rules for those who will eventually replace us. I know webmin (heavily locked down on our network, naturally) has support for modifying iptables rules, but seemingly no support for ip6tables. Something similar would be fantastic. Alternatively, suggestions for a firewall solution apart from iptables/ip6tables which can be managed remotely wouldn't be out of order. A web interface for management is certainly preferable, even if it is just a wrapper with shiny buttons over the raw config files.

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  • Remote management interface for managing ip6tables (or an alternative firewall)

    - by Matthew Iselin
    I'm working with IPv6 and have run into an issue configuring ip6tables on our main router in order to control what can come into the network. A default DROP rule in the FORWARD section has worked well (obviously leaving ESTABLISHED,RELATED as ACCEPT) to keep internal clients' open ports from being accessed. However, running an ip6tables command for every little change is unwieldy. Whilst we are able to continue creating rules manually, I'm wondering if there's some sort of management interface we could use to create the rules quickly and easily. We're looking to be able to save time working on our firewall as well as providing a simple method for modifying rules for those who will eventually replace us. I know webmin (heavily locked down on our network, naturally) has support for modifying iptables rules, but seemingly no support for ip6tables. Something similar would be fantastic. Alternatively, suggestions for a firewall solution apart from iptables/ip6tables which can be managed remotely wouldn't be out of order. A web interface for management is certainly preferable, even if it is just a wrapper with shiny buttons over the raw config files.

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  • In spite of correct DNS, Exchange sending to wrong destination server for single outbound domain

    - by beporter
    My company uses an SBS 2003 server and makes use of Exchange to host our own email. We also have a linux server hosting domains for some of our clients. In order for us to send to those clients, we had internal DNS set up to shadow the client domains to provide "correct" MX records inside our network. For example, public DNS for a domain abc.com might point to 1.2.3.4, but internally we have MX records set up to route mail for abc.com to 172.16.0.4, which is the linux email server. This setup was entirely functional; this is just back story. We've recently moved one of our client domains from our internal linux server to an external email provider. When we did that, we naturally deleted our internal shadow DNS records so our Exchange server would fetch correct (public) DNS records and route mail out to the new external host. This has NOT had any effect on Exchange though. Even after rebooting the Exchange server and completely flushing the DNS cache (nslookups on the Exchange machine itself correctly resolve to the new external address) Exchange still attempts to deliver messages for the domain to our internal server! Exchange correctly routes to all other internal and external domains when sending email. Somehow Exchange is trying to deliver to a machine that by all accounts it has no business trying to use for just this one domain. Is there a DNS cache that Exchange uses internally? Is there a way to flush that internal cache? What else could I be missing?

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