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  • Delphi OLE - How to avoid errors like "The requested member of the collection does not exist"?

    - by Edwin
    Hi, I'm automating Word with Delphi, but some times I got an error message: The requested member of the collection does not exist It seems that the Item member of the Styles collection class does not always exist and some times causes the above mentioned error. My workaround is to catch the exception and skip it, but is there anyway to detect it instead of using the try...except block? The problem with the try...except block is that when debugging the raised exception is annoying... My code example: var aWordDoc: _WordDocument i: Integer; ovI: OleVariant; wordStyle: Style; begin for i := 1 to aWordDoc.Styles.Count do begin ovI := i; try wordStyle := aWordDoc.Styles.Item(ovI); except Continue;//skip if any error occurred. end; //do something with wordStyle end; end

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  • Objective-C : Member variable is losing reference between method calls.

    - by Winston
    Hello, I've been having with an objective-c class which appears to be losing its pointer reference between methods of the same class. In the MyTableViewController.h file, I declare: @interface SettingsTableViewController : UITableViewController <UITextFieldDelegate>{ OCRAppDelegate *delegate; } MyTableViewController.m file - (id) init { self = [ super initWithStyle: UITableViewStyleGrouped ]; delegate = [(OCRAppDelegate *)[[UIApplication sharedApplication] delegate] retain]; } The problem is when the "MyTableViewController" view appears again and a different method is executed within that same class, the delegate pointer (which was assigned during the init method) is no longer there. I tried to retain, but to no avail. Would anyone know why this is, it seems like perhaps it is a fundamental Objective-C issue which I am missing. Appreciate your help. Thanks, Winston

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  • How to free member (i.e BSTR, SAFEARRAY, VARIANT) of an IDL User Defined Structure which is encapsul

    - by Picaro De Vosio
    Hi, I have a structure defined in IDL. This structure has following members: { BSTR m_sFirst; BSTR m_sSecond; VARIANT m_vChildStruct; //This member encapsulate a sub structure SAFEARRAY __RPC_FAR * m_saArray; }CustomINFO; I am allocating the memory for the structs using CoTaskMemAlloc and encapsulating it in Variant as follows: vV-vt = VT_RECORD; vV-pvRecord = pStruct; //Pointer of sturct vV-pRecInfo = pRI; //RecordInfo Interface Is it enough to call VariantClear to deallocate the memory of struct and its members? Will it also release the IRecordInfo interface? Or i have to manually get the encapsulated struct and deallocate each member myself and then use CoTaskMemFree to deallocate sturct. Thanks Picaro De Vosio

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  • Should boost library be dependent on structure member alignments?

    - by Sorin Sbarnea
    I found, the hard way, that at least boost::program_options is dependent of the compiler configured structure member alignment. If you build boost using default settings and link it with a project using 4 bytes alignment (/Zp4) it will fail at runtime (made a minimal test with program_options). Boost will generate an assert indicating a possible bad calling convention but the real reason is the structure member alignment. Is there any way to prevent this? If the alignment makes the code incompatible shouldn't this be included in library naming?

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  • How do I access a JavaFX 1.3 static class member from Java?

    - by James
    I want to access a static JavaFX class member from Java using the Javafx reflection API. E.g. JavaFX code: var thing; class MyJavaFXClass { } Java code: private Object getThing() { FXClassType classType = FXContext.getInstance().findClass("mypackage.MyJavaFXClass"); // Get static member 'thing' from 'MyJavaFXClass' // <Insert Code Here> return thing; } What Java code do I need to access 'MyJavaFXClass.thing'? Note: I am using JavaFX 1.3 - I'm not sure if the reflection API is different here to earlier JavaFX versions.

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  • Dynamically creating a member ID card as pdf using PHP?

    - by aefxx
    I need to code a PHP script that would let me generate a pdf file which displays a member ID card (something like a credit card used to identify oneself) at a certain resolution. Let me explain: I do have the basic blueprint of the card in png file format. The script needs to drop in a member's name and birthday along with a serial. So far, no problem - there are plenty of good working PHP libraries out there. My problem is to ensure that the resulting pdf (the generated image of the card, to be precise) meets a certain resolution (preferably 300dpi), so that printing it would look right. Any ideas? EDIT I solved it using the TCPDF library which lets you scale images at a certain resolution. Get it here: http://www.tecnick.com/public/code/cp_dpage.php?aiocp_dp=tcpdf

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  • Do all header("Location: member.php?id=$username") have to be the first thing in a script? (PHP)

    - by ggfan
    I know in the Manuel it says that the header has to be the first thing in a script, but how come I see some codes where header("Location: member.php?id=$username") is in a if-statement? Ex: //a bunch of codes above if($result!="0"){ // authenication correct lets login $_SESSION["password"] = $password;; $_SESSION["username"] = $username; header("Location: member.php?id=$username"); } else { echo "Wrong username or password. Please try again!"; } But when I do this, it sometimes would/won't throw an error. How do I allow the header (); to be used in a script without any errors? I want to redirect the user back to the login if they click "no" and to the homepage if they click "yes".

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  • Can AutoMapper call a method on destination for each member of collection on source?

    - by YonahW
    I have two classes as below. public class Destination { public Destination() { _StringCollection = new List<String>(); } private ICollection<String> _StringCollection; public IEnumerable<String> StringCollection { get { return _StringCollection.AsEnumerable<String>(); } } public void AddString(string str) { _StringCollection.Add(str); } } public class Source { public List<String> StringCollection { get; set; } } I would like to map that for each member of source call AddString(member) on Destination. I thought that maybe I could do something with a custom resolver but can't seem to figure out how.

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  • MDX query- How do I use a member property?

    - by WaggingSiberian
    I'm a complete newb to MDX / OLAP, "data warehousing" in general. I have the following MDX query and would like my results to display the month's number (1 = January, 12 = December). Luckily, the cube creator create a member property named "Month Number Of Year" When I try to run the query, I get the following... "Query (4, 8) The function expects a tuple set expression for the 1 argument. A string or numeric expression was used." Any suggestions for fixing this? Thanks! WITH MEMBER [Measures].[Tmp] as '[Measures].[Budget] / [Measures].[Net Income]' SELECT {[Date].[Month].Properties("Month Number Of Year")} ON COLUMNS, {[Measures].[Budget],[Measures].[Net Income],[Measures].[Tmp]} ON ROWS FROM [AnalyticsCube]

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  • what is wrong: "value Parsers is not a member of package scala.util.parsing.combinator"?

    - by Nick Fortescue
    I've got the above odd error message that I don't understand "value Parsers is not a member of package scala.util.parsing.combinator". I'm trying to learn Parser combinators by writing a C parser step by step. I started at token, so I have the classes: import util.parsing.combinator.JavaTokenParsers object CeeParser extends JavaTokenParsers { def token: Parser[CeeExpr] = ident } abstract class CeeExpr case class Token(name: String) extends CeeExpr This is as simple as I could make it. The code below works fine, but if I uncomment the commented line I get the error message given above: object Play { def main(args: Array[String]) { //val parser: _root_.scala.util.parsing.combinator.Parsers.Parser[CeeExpr] CeeParser.token val x = CeeParser.token print(x) } } In case it is a problem with my setup, I'm using scala 2.7.6 via the scala-plugin for intellij. Can anyone shed any light on this? The message is wrong, Parsers is a member of scala.util.parsing.combinator.

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  • How to access a structure member in a function that get it as void* type?

    - by Ahmad
    I want to have a function that accepts different type of structures as argument. So, since I don't have a specific type, I have to use void*. Now question is: when I pass a structure to this function, how can I access a known member of this structure inside the function? Specifically, I know that all structures have str1 as a member and I want, for example, print it. Here is a sample code: struct { char* str1; float tt1; } var1 = {"This is me", 12}; struct { char* str1; int tt2; } var2 = {"This is you", 18}; void printStruct(void* str) { printf("\n the structure string is %s", ??); //can I put something in ?? to print the string? } main(....) { printStruct(&var1); printStruct(&var2); }

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  • Safe to cast pointer to a forward-declared class to its true base class in C++?

    - by Matt DiMeo
    In one header file I have: #include "BaseClass.h" // a forward declaration of DerivedClass, which extends class BaseClass. class DerivedClass ; class Foo { DerivedClass *derived ; void someMethod() { // this is the cast I'm worried about. ((BaseClass*)derived)->baseClassMethod() ; } }; Now, DerivedClass is (in its own header file) derived from BaseClass, but the compiler doesn't know that at the time it's reading the definition above for class Foo. However, Foo refers to DerivedClass pointers and DerivedClass refers to Foo pointers, so they can't both know each other's declaration. First question is whether it's safe (according to C++ spec, not in any given compiler) to cast a derived class pointer to its base class pointer type in the absence of a full definition of the derived class. Second question is whether there's a better approach. I'm aware I could move someMethod()'s body out of the class definition, but in this case it's important that it be inlined (part of an actual, measured hotspot - I'm not guessing).

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  • C++ -- How can we call "delete this; " in a const-member function?

    - by q0987
    Hello all, I saw the code snippet as follows: class UPNumber { public: UPNumber(); UPNumber(int initValue); ... // pseudo-destructor (a const member function, because // even const objects may be destroyed) void destroy() const { delete this; } // why this line is correct??? ... private: ~UPNumber(); }; First, I am sure that above class definition is correct. Here is my question, why we can define the function 'destroy' as above? The reason being asking is that why we can modify 'this' in a const-member function? Thank you

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  • Is it inefficient to access a python class member container in a loop statement?

    - by Dave
    Hi there. I'm trying to adopt some best practices to keep my python code efficient. I've heard that accessing a member variable inside of a loop can incur a dictionary lookup for every iteration of the loop, so I cache these in local variables to use inside the loop. My question is about the loop statement itself... if I have the following class: class A(object): def init(self) self.myList = [ 'a','b','c', 'd', 'e' ] Does the following code in a member function incur one, or one-per-loop-iteration (5) dictionary lookups? for letter in self.myList: print letter IE, should I adopt the following pattern, if I am concerned about efficiency... localList = self.myList for letter in localList: print letter or is that actually LESS efficient due to the local variable assign? Note, I am aware that early optimization is a dangerous pitfall if I'm concerned about the overall efficiency of code development. Here I am specifically asking about the efficiency of the code, not the coding. Thanks in advance! D

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  • C++ Variable declarable in function body, but not class member?

    - by anon
    I want to create a C++ class with the following type: It can be declared inside of a function. It can be declared inside of a member function. It can not be declared as a class member. The use of this: think "Root" objects for a GC. Is this possible in C++? In particular, I'm using g++. Willing to switch to clang. Either templates or macro solution fine. Thanks!

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  • Contents changed(cleared?) when access the pointer returned by std::string::c_str()

    - by justamask
    string conf()     {         vector v;         //..         v = func(); //this function returns a vector         return v[1];     }     void test()     {         const char* p = conf().c_str();         // the string object will be alive as a auto var         // so the pointer should be valid till the end of this function,right?           // ... lots of steps, but none of them would access the pointer p         // when access p here, SOMETIMES the contents would change ... Why?         // the platform is solaris 64 bit         // compiler is sun workshop 12         // my code is compiled as  ELF 32-bit MSB relocatable SPARC32PLUS Version 1, V8+ Required         // but need to link with some shared lib which are ELF 32-bit MSB dynamic lib SPARC Version 1, dynamically linked, stripped     }

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  • Is it good practice to avoid declaring a pointer to BOOL type in objective C?

    - by Krishnan
    I read this question in stackoverflow. The excerpt answer provided by bbum is below: The problem isn't the assignment, it is much more likely that you declared your instance variable to be BOOL *initialBroadcast;. There is no reason to declare the instance variable to be a pointer (at least not unless you really do need a C array of BOOLs).. Remove the * from the declaration. 1.Is there anything wrong in using a pointer variable even when I do not have to maintain an array of BOOLs? 2.I think even if avoiding them a good practice, it is not specific to objective-C and applies to all programming languages which has pointers. Please answer my questions.

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  • Member variable in C++ class that is always constant for all objects of that class?

    - by user1799323
    I'm constructing a class where I have three member variables that I want to always be the same value NO MATTER WHAT. I have class foo{ public: double var_1, var_2, var_3; double x=1, y=2, z=3; [functions go here] }; that gave me an error since I can't initialize a variable like that. But I want x, y and z to always be 1, 2 and 3 respectively. I tried defining them outside the class but that doesn't work since I want them to be member variables of the class. How do I do this?

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  • How do I reference a pointer from a different class?

    - by Justagruvn
    First off, I despise singletons with a passion. Though I should probably be trying to use one, I just don't want to. I want to create a data class (that is instantiated only once by a view controller on loading), and then using a different class, message the crap out of that data instance until it is brimming with so much data, it smiles. So, how do I do that? I made a pointer to the instance of the data class when I instantiated it. I'm now over in a separate view controller, action occurs, and I want to update the initial data object. I think I need to reference that object by way of pointer, but I have no idea how to do that. Yes, I've set properties and getters and setters, which seem to work, but only in the initial view controller class. Peace Love applesauce.

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  • C++ standard: dereferencing NULL pointer to get a reference?

    - by shoosh
    I'm wondering about what the C++ standard says about code like this: int* ptr = NULL; int& ref = *ptr; int* ptr2 = &ref; In practice the result is that ptr2 is NULL but I'm wondering, is this just an implementation detail or is this well defined in the standard? Under different circumstances a dereferencing of a NULL pointer should result in a crash but here I'm dereferencing it to get a reference which is implemented by the compiler as a pointer so there's really no actual dereferencing of NULL.

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  • Can I use a single pointer for my hash table in C?

    - by aks
    I want to implement a hash table in the following manner: struct list { char *string; struct list *next; }; struct hash_table { int size; /* the size of the table */ struct list **table; /* the table elements */ }; Instead of struct hash_table like above, can I use: struct hash_table { int size; /* the size of the table */ struct list *table; /* the table elements */ }; That is, can I just use a single pointer instead of a double pointer for the hash table elements? If yes, please explain the difference in the way the elements will be stored in the table?

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