Search Results

Search found 7666 results on 307 pages for 'pointer to member'.

Page 50/307 | < Previous Page | 46 47 48 49 50 51 52 53 54 55 56 57  | Next Page >

  • Enabling XML-documentation for code contracts

    - by DigiMortal
    One nice feature that code contracts offer is updating of code documentation. If you are using source code documenting features of Visual Studio then code contracts may automate some tasks you otherwise have to implement manually. In this posting I will show you some XML documentation files with documented contracts. I will also explain how this feature works. Enabling XML-documentation in project settings As a first thing let’s enable generating of code documentation under project settings. Open project properties, move to Build page and make check to checkbox called “XML documentation file”. Save project settings and rebuild project. When project is built go to bin/Debug folder and open the XML-file. Here is my XML. <?xml version="1.0"?> <doc>     <assembly>         <name>Eneta.Examples.CodeContracts.Testable</name>     </assembly>     <members>         <member name="T:Eneta.Examples.CodeContracts.Testable.Randomizer">             <summary>             Class for generating random integers in user specified range.             </summary>         </member>         <member name="M:Eneta.Examples.CodeContracts.Testable.Randomizer.#ctor(Eneta.Examples.CodeContracts.Testable.IRandomGenerator)">             <summary>             Constructor of Randomizer. Initializes Randomizer class.             </summary>             <param name="generator">Instance of random number generator.</param>         </member>         <member name="M:Eneta.Examples.CodeContracts.Testable.Randomizer.GetRandomFromRangeContracted(System.Int32,System.Int32)">             <summary>             Returns random integer in given range.             </summary>             <param name="min">Minimum value of random integer.</param>             <param name="max">Maximum value of random integer.</param>         </member>     </members> </doc> You can see nothing about code contracts here. Enabling code contracts documentation Code contracts have their own settings and conditions for documentation. Open project properties and move to Code Contracts tab. From “Contract Reference Assembly” dropdown check Build and make check to checkbox “Emit contracts into XML doc file”. And again – save project setting, build the project and move to bin/Debug folder. Now you can see that there are two files for XML-documentation: <assembly name>.XML <assembly name>.old.XML First files is documentation with contracts, second file is original documentation without contracts. Let’s see now what is inside our new XML-documentation file. <?xml version="1.0"?> <doc>   <assembly>     <name>Eneta.Examples.CodeContracts.Testable</name>   </assembly>   <members>     <member name="T:Eneta.Examples.CodeContracts.Testable.Randomizer">       <summary>             Class for generating random integers in user specified range.             </summary>     </member>     <member name="M:Eneta.Examples.CodeContracts.Testable.Randomizer.#ctor(Eneta.Examples.CodeContracts.Testable.IRandomGenerator)">       <summary>             Constructor of Randomizer. Initializes Randomizer class.             </summary>       <param name="generator">Instance of random number generator.</param>     </member>     <member name="M:Eneta.Examples.CodeContracts.Testable.Randomizer.GetRandomFromRangeContracted(System.Int32,System.Int32)">       <summary>             Returns random integer in given range.             </summary>       <param name="min">Minimum value of random integer.</param>       <param name="max">Maximum value of random integer.</param>       <requires description="Min must be less than max" exception="T:System.ArgumentOutOfRangeException">                 min &lt; max</requires>       <exception cref="T:System.ArgumentOutOfRangeException">                 min &gt;= max</exception>       <ensures description="Return value is out of range">                 Contract.Result&lt;int&gt;() &gt;= min &amp;&amp;                 Contract.Result&lt;int&gt;() &lt;= max</ensures>     </member>   </members> </doc> As you can see then code contracts are pretty well documented. Messages that I provided with code contracts are also available in documentation. If I wrote very good and informative messages then these messages are very useful also in contracts documentation. Code contracts and Sandcastle Sandcastle knows nothing about code contracts by default. There is separate package of file for Sandcastle that is provided you by code contracts installation. You can read from code contracts manual: “Sandcastle (http://www.codeplex.com/Sandcastle) is a freely available tool that generates help les and web sites describing your APIs, based on the XML doc comments in your source code. The CodeContracts install contains a set of les that can be copied over a Sandcastle installation to take advantage of the additional contract information. The produced documentation adds a contract section to methods with declared requires and/or ensures. In order for Sandcastle to produce Contract sections, you need to patch a number of files in its installation. Please refer to the Sandcastle Readme.txt found under Start Menu/CodeContracts/Sandcastle for instructions. A future release of Sandcastle will hopefully support contract sections without the need for this patching step.” Integrating code contracts documentation to Sandcastle will be one of my next postings about code contracts. Conclusion if you are using code documentation then documentation about code contracts can be added to documentation very easily. All you have to do is to enable XML-documentation for contracts and build your project. Later you can use Sandcastle files provided by code contracts installer to integrate contracts documentation to your output documentation package.

    Read the article

  • Ubuntu 12.04.1 LTS -touch pad scroll for asus-k55v not working

    - by Aks
    have tried all the commands over terminal but still could bot fix it, for xinput i got Virtual core pointer id=2 [master pointer (3)] ? ? Virtual core XTEST pointer id=4 [slave pointer (2)] ? ? MOSART Semi. 2.4G Keyboard Mouse id=11 [slave pointer (2)] ? ? PS/2 Generic Mouse id=15 [slave pointer (2)] ? Virtual core keyboard id=3 [master keyboard (2)] ? Virtual core XTEST keyboard id=5 [slave keyboard (3)] ? Power Button id=6 [slave keyboard (3)] ? Video Bus id=7 [slave keyboard (3)] ? Video Bus id=8 [slave keyboard (3)] ? Sleep Button id=9 [slave keyboard (3)] ? MOSART Semi. 2.4G Keyboard Mouse id=10 [slave keyboard (3)] ? USB 2.0 UVC HD Webcam id=12 [slave keyboard (3)] ? Asus WMI hotkeys id=13 [slave keyboard (3)] ? AT Translated Set 2 keyboard id=14 [slave keyboard (3)] none of the post cud help to fix it :( help

    Read the article

  • Touchpad is recognized but not working on Toshiba P855-S5312 - Ubuntu 12.10

    - by user107942
    i just made a new fresh install of ubuntu 12.10, everything works nice but the touchpad istn working, it is recognized but it is not working, here a paste bin of what i get when I type "xinput list" http://paste.ubuntu.com/1357219/ b0w@b0w:~$ xinput list ? Virtual core pointer id=2 [master pointer (3)] ? ? Virtual core XTEST pointer id=4 [slave pointer (2)] ? ? Genius Optical Mouse id=9 [slave pointer (2)] ? ? SynPS/2 Synaptics TouchPad id=12 [slave pointer (2)] ? Virtual core keyboard id=3 [master keyboard (2)] ? Virtual core XTEST keyboard id=5 [slave keyboard (3)] ? Power Button id=6 [slave keyboard (3)] ? Video Bus id=7 [slave keyboard (3)] ? Power Button id=8 [slave keyboard (3)] ? TOSHIBA Web Camera - HD id=10 [slave keyboard (3)] ? AT Translated Set 2 keyboard id=11 [slave keyboard (3)] ? Toshiba input device id=13 [slave keyboard (3)] b0w@b0w:~$

    Read the article

  • F# Objects &ndash; Part 3 &ndash; it&rsquo;s time to overload&hellip;

    - by MarkPearl
    Okay, some basic examples of overloading in F# Overloading Constructors Assume you have a F# object called person… type Person (firstname : string, lastname : string) = member v.Fullname = firstname + " " + lastname   This only has one constructor. To add additional constructors to the object by explicitly declaring them using the method member new. type Person (firstname : string, lastname : string) = new () = Person("Unknown", "Unknown") member v.Fullname = firstname + " " + lastname   In the code above I added another constructor to the Person object that takes no parameters and then refers to the primary constructor. Using the same technique in the code below I have created another constructor that accepts only the firstname as a parameter to create an object. type Person (firstname : string, lastname : string) = new () = Person("Unknown", "Unknown") new (firstname : string) = Person(firstname, "Unknown") member v.Fullname = firstname + " " + lastname   Overloading Operators So, you can overload operators of objects in F# as well… let’s look at example code… type Person(name : string) = member v.name = name static member (+) (person1 : Person , person2 : Person) = Person(person1.name + " " + person2.name)   In the code above we have overloaded the “+” operator. Whenever we add to Person objects together, it will now create a new object with the combined names…

    Read the article

  • Objective-C error... Cannot convert to pointer type (int)

    - by Flash84x
    I am attempting to use the TouchXML library and followed the example with the following code for (CXMLElement node in nodes) { NSMutableDictionary *item = [[NSMutableDictionary alloc] init]; int counter; for (counter = 0; counter < [node childCount]; counter++ ) { [item setObject:[[node childAtIndex:counter] stringValue] forKey:[[node childAtIndex:counter] name]]; } [rst addObject:item]; [item release]; } The compiler however is complaining about counter and throwing the following error for counter = 0 and both occurances in the setObject call. Cannot convert to pointer type Any help with my rusty C/ObjC would be appreciated

    Read the article

  • C# Value member property repopulate or Re render the control..

    - by karthik
    Hi.. I just wanted to confirm couple of things. I) Code snippet: cmb1.Datasource= dt; cmb1.Valuemember = "value"; Does the control rendering happens 2 time for the control, 1 more time extra because of the value member getting changed after data source assigned. Is this so? II) How can I trace these re-populations in C#? I just wanted to debug and see and confirm? Example please? Thanks Karthik

    Read the article

  • iPhone - Get a pointer to the data behind CGDataProvider?

    - by jtrim
    I'm trying to take a CGImage and copy its data into a buffer for later processing. The code below is what I have so far, but there's one thing I don't like about it - it's copying the image data twice. Once for CGDataProviderCopyData() and once for the :getBytes:length call on imgData. I haven't been able to find a way to copy the image data directly into my buffer and cut out the CGDataProviderCopyData() step, but there has to be a way...any pointers? (...pun ftw) NSData *imgData = (NSData *)(CGDataProviderCopyData(CGImageGetDataProvider(myCGImageRef))); CGImageRelease(myCGImageRef); // i've got a previously-defined pointer to an available buffer called "mybuff" [imgData getBytes:mybuff length:[imgData length]];

    Read the article

  • best mysql field setup to have a "couples" member profile data saving.

    - by acctman
    Couple database profile entry, which would be the best way to save data. Also the data will be retrieved via php coding and if it could be down with one query code that would be ideal. Within the site_member table create multiple field for each field... ex: m_firstname1, m_firstname2, m_age1, m_age2, etc... Store the couple member data in one field each... and separate with a comma in the data field ex: m_firstname (Mike, Sherry) Create a separate table site_member_c duplicating the same fields that are in site_member table. This is roughly about 10 fields

    Read the article

  • Finding the index of a queue that holds a member of a containing object for a given value

    - by Luke Mcneice
    I have a Queue that contains a collection of objects, one of these objects is a class called GlobalMarker that has a member called GlobalIndex. What I want to be able to do is find the index of the queue where the GlobalIndex contains a given value (this will always be unique). Simply using the Contains method shown below returns a bool. How can I obtain the queue index of this match? RealTimeBuffer .OfType<GlobalMarker>() .Select(o => o.GlobalIndex) .Contains(INT_VALUE);

    Read the article

  • LINQ - Select Statement - The null value cannot be assigned to a member with type System.Int32 which

    - by thiag0
    I am trying to achieve the following... _4S.NJB_Request request = (from r in db.NJB_Requests where r.RequestId == referenceId select r).Take(1).SingleOrDefault(); Getting the following exception... Message: The null value cannot be assigned to a member with type System.Int32 which is a non-nullable value type. StackTrace: at System.Data.Linq.SqlClient.SqlProvider.Execute(Expression query, QueryInfo queryInfo, IObjectReaderFactory factory, Object[] parentArgs, Object[] userArgs, ICompiledSubQuery[] subQueries, Object lastResult) at System.Data.Linq.SqlClient.SqlProvider.ExecuteAll(Expression query, QueryInfo[] queryInfos, IObjectReaderFactory factory, Object[] userArguments, ICompiledSubQuery[] subQueries) at System.Data.Linq.SqlClient.SqlProvider.System.Data.Linq.Provider.IProvider.Execute(Expression query) at System.Data.Linq.DataQuery`1.System.Linq.IQueryProvider.Execute[S](Expression expression) at System.Linq.Queryable.SingleOrDefault[TSource](IQueryable`1 source) at DAL.SqlDataProvider.MarkNJBPCRequestAsComplete(Int32 referenceId, Int32 processState) I have verified that 'referenceId' does have a value. Anyone know why this would happen in a select statement? Thanks!

    Read the article

  • Strict pointer aliasing: any solution for a specific problem?

    - by doublep
    I have a problem caused by breaking strict pointer aliasing rule. I have a type T that comes from a template and some integral type Int of the same size (as with sizeof). My code essentially does the following: T x = some_other_t; if (*reinterpret_cast <Int*> (&x) == 0) ... Because T is some arbitary (other than the size restriction) type that could have a constructor, I cannot make a union of T and Int. (This is allowed only in C++0x only and isn't even supported by GCC yet). Is there any way I could rewrite the above pseudocode to preserve functionality and avoid breaking strict aliasing rule? Note that this is a template, I cannot control T or value of some_other_t; the assignment and subsequent comparison do happen inside the templated code. (For the record, the above code started breaking on GCC 4.5 if T contains any bit fields.)

    Read the article

  • Does a C++ destructor always or only sometimes call data member destructors?

    - by Magnus
    I'm trying to validate my understanding of C++ destructors. I've read many times that C++ supplies a default destructor if I don't write one myself. But does this mean that if I DO write a destructor that the compiler WON'T still provide the default cleanup of stack-allocated class fields? My hunch is that the only sane behavior would be that all class fields are destroyed no matter what, whether I provide my own destructor or not. In which case the statement I've read so many times is actually a little misleading and could be better stated as: "Whether or not you write your own destructor, the C++ compiler always writes a default destructor-like sequence to deallocate the member variables of your class. You may then specify additional deallocations or other tasks as needed by defining your own destructor" Is this correct?

    Read the article

  • [C#] Finding the index of a queue that holds a member of a containing object for a given value

    - by Luke Mcneice
    I have a Queue that contains a collection of objects, one of these objects is a class called GlobalMarker that has a member called GlobalIndex. What I want to be able to do is find the index of the queue where the GlobalIndex contains a given value (this will always be unique). Simply using the .contains function shown bellow returns a bool. How can I obtain the queue index of this match? RealTimeBuffer.OfType<GlobalMarker>().Select(o => o.GlobalIndex).Contains(INT_VALUE);

    Read the article

  • How do you move the pointer up or down multiple lines with Emacs?

    - by Peter
    I can move my pointer up and down one line with my arrow key just fine in Emacs, so I'd like to redefine C-n and C-p to move up and down 5 lines at a time. I'm just beginning to learn how to use Emacs, and elisp is very alien to me. I tried using the GNU Emacs lisp reference, but I couldn't find how to bind a keystroke to multiple commands. Here's what I have so far (concentrating on the moving up definition): (global-set-key "\C-p" '(loop for i in '(1 2 3 4 5) do ('previous-line))) But, this brings up an error message when I hit C-p, "Wrong type argument." Any suggestions? Thanks!

    Read the article

  • @Resource annotated member not injected - bad code or bug?

    - by Brabster
    I am using an @Resource annotation in a class instantiated in a ServletContextListener's contextInitialized(...) method, but the member is always null. Here's my sample code. Listener: public void contextInitialized(ServletContextEvent sce) { System.err.println("In contextInitialised"); new ResourceListenerTargetTest().executeMe(); } ResourceListenerTargetTest: @Resource(name="MyJDBCResource") private DataSource source; public void executeMe() { /*try { InitialContext ictx = new InitialContext(); source = (DataSource)ictx.lookup("java:comp/env/MyJDBCResource"); } catch (NamingException e) { e.printStackTrace(); }*/ System.err.println("source is " + source); } If I switch the comments and run the manual resource lookup, it works fine. Should the @Resource annotation work like this, when used in a contextInitalized method? Appserver is WAS 7.0.0.5, if it should work then I guess it's a bug? Can anyone confirm?

    Read the article

  • How to attach boost::shared_ptr (or another smart pointer) to reference counter of object's parent?

    - by Checkers
    I remember encountering this concept before, but can't find it in Google now. If I have an object of type A, which directly embeds an object of type B: class A { B b; }; How can I have a smart pointer to B, e. g. boost::shared_ptr<B>, but use reference count of A? Assume an instance of A itself is heap-allocated I can safely get its shared count using, say, enable_shared_from_this.

    Read the article

  • Can a user be a member of multiple Organization Units (OU) in Active Directory ?

    - by Stormshadow
    Can a user be a member of multiple Organization Units (OU) in Active Directory ? Also, is there a standard format mentioned by Microsoft on how an OU should be created and what its attributes are ? I found this in Wikipedia "However, Organizational Units are just an abstraction for the administrator, and do not function as true containers; the underlying domain operates as if objects were all created in a simple flat-file structure, without any OUs. It is not possible for example to create two user accounts with an identical username in two separate OUs, such as "fred.staff-ou.domain" and "fred.student-ou.domain"."

    Read the article

  • VS 2010 Entity Repository Error Class member EntityBase.id is unmapped.

    - by Steve
    In my project I have it set up so that all the tables in the DB has the property "id" and then I have the entity objects inherit from the EntityBase class using a repository pattern. I then set the inheritance modifier for "id" property in the dbml file o/r designer to "overrides" Public MustInherit Class EntityBase MustOverride Property id() As Integer End Class Public MustInherit Class RepositoryBase(Of T As EntityBase) Protected _Db As New DataClasses1DataContext Public Function GetById(ByVal Id As Integer) As T Return (From a In _Db.GetTable(Of T)() Where a.id = Id).SingleOrDefault End Function End Class Partial Public Class Entity1 Inherits EntityBase End Class Public Class TestRepository Inherits RepositoryBase(Of Entity1) End Class the line Return (From a In _Db.GetTable(Of T)() Where a.id = Id).SingleOrDefault however produces the error "Class member EntityBase.id is unmapped" when i use VS 2010 using the 4.0 framework but I never received that error with the old one. Any help would be greatly appreciated. Thanks in advance.

    Read the article

  • How do I use "this" in a member function?

    - by Peter Stewart
    I've written a member function of class Node to read a tree of Nodes in postfix order. It will be called by the Node instance which is the root node of the tree. So: N.postfix(); these appear to be illeagal: *this->left.postfix(); *this->right.postfix(); What is the proper way to do this? class Node { public: const char *cargo; int depth; Node *left; Node *right void Node::postfix() { if (this==__nullptr) { return; } else { *this->left.postfix(); *this->right.postfix(); out<<*this->cargo<<"\n"; return; } };

    Read the article

  • When should an array name be treated as a pointer and when does it just represent the array itself? [duplicate]

    - by user1087373
    This question already has an answer here: When is an array name or a function name 'converted' into a pointer ? (in C) 4 answers I just made a test program after reading the book and the result turned out confusing: #include <stdio.h> int main(void) { char text[] = "hello!"; printf("sizeof(text):%d sizeof(text+2):%d sizeof(text[0]):%d \n",(int)sizeof(text), sizeof(text+2), sizeof(text[0])); printf("text:%p sizeof(text):%d &text:%p sizeof(&text):%d \n",text, sizeof(text), &text, sizeof(&text)); printf("text+1:%p &text+1:%p \n", text+1, &text+1); return 0; } The result: sizeof(text):7 sizeof(text+2):4 sizeof(text[0]):1 text:0xbfc8769d sizeof(text):7 &text:0xbfc8769d sizeof(&text):4 text+1:0xbfc8769e &text+1:0xbfc876a4 What makes me feel confused are: why the value of 'sizeof(text)' is 7 whereas 'sizeof(text+2)' is 4 what's the difference between 'text' and '&text'?

    Read the article

  • Why does accessing a member of a malloced array of structs seg fault?

    - by WSkinner
    I am working through Learn C The Hard Way and am stumped on something. I've written a simplified version of the problem I am running into to make it easier to get down to it. Here is the code: #include <stdlib.h> #define GROUP_SIZE 10 #define DATA_SIZE 64 struct Dummy { char *name; }; struct Group { struct Dummy **dummies; }; int main() { struct Group *group1 = malloc(sizeof(struct Group)); group1->dummies = malloc(sizeof(struct Dummy) * GROUP_SIZE); struct Dummy *dummy1 = group1->dummies[3]; // Why does this seg fault? dummy1->name = (char *) malloc(DATA_SIZE); return 0; } when I try to set the name pointer on one of my dummies I get a seg fault. Using valgrind it tells me this is uninitialized space. Why is this?

    Read the article

  • Can I make PDOStatement->fetchObject not use non-member variables?

    - by threendib
    Lets say I have a class like this: Class User { var $id var $name; } And I run a query using PDO in php like so: $stm = $db->prepare('select * from users where id = :id'); $r = $stm->execute(array(':id' => $id)); $user = $r->fetchObject('User'); If I vardump my user object it has all kinds of other fields in it that I have not defined in the User class. Obviously I could make my query specific so that it only gives me back the fields I need/want. But if I don't want to do that is there any way to make this work the way I want it to? I like the idea of fetchObject, because it's one line of code to create this object and set member variables for me. I just don't want it to set variables I haven't defined in my class.

    Read the article

  • Returning pointer to a certain value in a macro?

    - by Andrei Ciobanu
    Is it possible to write a macro that has a type and a value as its input parameters (MACRO(type,value)), and returns a valid pointer to a location that holds the submitted value. This macro should perform like the following function, but in a more generic manner: int *val_to_ptr(int val){ int *r = NULL; r = nm_malloc(sizeof(*r)); *r = val; return r; } Where nm_malloc() is a failsafe malloc. The Macro usage should be compatible with this usage: printf("%d",*MACRO(int,5)); Is it possible to achieve that ?

    Read the article

  • Passing array to function with pointer loses array size information!

    - by Narek
    If I write int main() { int a[100] = {1,2,3,4,}; cout<<sizeof(a)/sizeof(a[0])<<endl; return 0; } I get 400! If I write void func(int *a); int main() { int a[100] = {1,2,3,4,}; func(a); return 0; } void func(int *a) { cout<<sizeof(a)/sizeof(a[0])<<endl; } Then I get 400! So why passing array to function with pointer loses array size information?

    Read the article

  • Is it possible to reinterpret pointer as dimensioned array reference?

    - by aaa
    hi. Suppose I have some pointer, which I want to reinterpret as static dimension array reference: double *p; double (&r)[4] = ?(p); // some construct? // clarify template< size_t N> void function(double (&a)[N]); ... double *p; function(p); // this will not work. // I would like to cast p as to make it appear as double[N] Is it possible to do so? how do I do it?

    Read the article

< Previous Page | 46 47 48 49 50 51 52 53 54 55 56 57  | Next Page >