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  • Java access the caller variable, is it possible? how?

    - by lacas
    i have a class main { Class1 class1=new Class1(); class1.function1(); } class Class1 { int abc=1; ArrayList<Class2> class2s=new ArrayList<Class2>(); int function1() { class2s.add(new Class2(asd)); abc=555; } } class Class2 { int functionx() { Log.e("abc?", ""+PARENT???.abc); } } How can I get the caller Class's variable, say abc?

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  • Failing rspec Rails Tutorial Chapter 9.3

    - by greyghost24
    I am failing 3 tests and I have found numerous examples on here and on on the internet in general but I can't seem to find where I'm going wrong. Thanks for any help. 1) User pages signup with valid information edit page Failure/Error: before { visit edit_user_path(user) } ActionView::Template::Error: undefined method `model_name' for NilClass:Class # ./app/views/users/edit.html.erb:6:in `_app_views_users_edit_html_erb___4113112884365867193_70232486166220' # ./spec/requests/user_pages_spec.rb:96:in `block (5 levels) in <top (required)>' 2) User pages signup with valid information edit page Failure/Error: before { visit edit_user_path(user) } ActionView::Template::Error: undefined method `model_name' for NilClass:Class # ./app/views/users/edit.html.erb:6:in `_app_views_users_edit_html_erb___4113112884365867193_70232486166220' # ./spec/requests/user_pages_spec.rb:96:in `block (5 levels) in <top (required)>' 3) User pages signup with valid information edit page Failure/Error: before { visit edit_user_path(user) } ActionView::Template::Error: undefined method `model_name' for NilClass:Class # ./app/views/users/edit.html.erb:6:in `_app_views_users_edit_html_erb___4113112884365867193_70232486166220' # ./spec/requests/user_pages_spec.rb:96:in `block (5 levels) in <top (required)>' Finished in 0.26515 seconds 3 examples, 3 failures Failed examples: rspec ./spec/requests/user_pages_spec.rb:100 # User pages signup with valid information edit page rspec ./spec/requests/user_pages_spec.rb:99 # User pages signup with valid information edit page rspec ./spec/requests/user_pages_spec.rb:101 # User pages signup with valid information edit page authentication_pages_spec.rb require 'spec_helper' describe "Authentication" do subject { page } describe "signin page" do before { visit signin_path } it { should have_selector('h1', text: 'Sign in') } it { should have_selector('title', text: 'Sign in') } end describe "signin" do before { visit signin_path } describe "with invalid information" do before { click_button "Sign in" } it { should have_selector('title', text: 'Sign in') } it { should have_selector('div.alert.alert-error', text: 'Invalid') } describe "after visiting another page" do before { click_link "Home" } it { should_not have_selector('div.alert.alert-error') } end end describe "with valid information" do let(:user) { FactoryGirl.create(:user) } before do fill_in "Email", with: user.email fill_in "Password", with: user.password click_button "Sign in" end it { should have_selector('title', text: user.name) } it { should have_link('Profile', href: user_path(user)) } it { should have_link('Sign out', href: signout_path) } it { should_not have_link('Sign in', href: signin_path) } describe "followed by signout" do before { click_link "Sign out" } it { should have_link('Sign in') } end end end end Here is the users_controller: class UsersController < ApplicationController def show @user = User.find(params[:id]) end def new @user = User.new end def create @user = User.new(params[:user]) if @user.save sign_in @user flash[:success] = "Welcome to the Sample App!" redirect_to @user else render 'new' end end end def edit @user = User.find(params[:id]) end edit.html.erb: <% provide(:title, "Edit user") %> <h1>Update your profile</h1> <div class="row"> <div class="span6 offset3"> <%= form_for(@user) do |f| %> <%= render 'shared/error_messages' %> <%= f.label :name %> <%= f.text_field :name %> <%= f.label :email %> <%= f.text_field :email %> <%= f.label :password %> <%= f.password_field :password %> <%= f.label :password_confirmation, "Confirm Password" %> <%= f.password_field :password_confirmation %> <%= f.submit "Save changes", class: "btn btn-large btn-primary" %> <% end %> <%= gravatar_for @user %> <a href="http://gravatar.com/emails">change</a> </div> here is the user_pages_spec: require 'spec_helper' describe "User pages" do subject { page } describe "profile page" do let(:user) { FactoryGirl.create(:user) } before { visit user_path(user) } it { should have_selector('h1', text: user.name) } it { should have_selector('title', text: user.name) } end describe "signup page" do before { visit signup_path } it { should have_selector('h1', text: 'Sign up') } it { should have_selector('title', text: full_title('Sign up')) } end describe "signup" do before { visit signup_path } describe "with invalid information" do it "should not create a user" do expect { click_button "Create my account" }.not_to change(User, :count) end describe "error messages" do before { click_button "Create my account" } it { should have_selector('title', text: 'Sign up') } it { should have_content('error') } end end describe "with valid information" do before do fill_in "Name", with: "Example User" fill_in "Email", with: "[email protected]" fill_in "Password", with: "foobar" fill_in "Confirmation", with: "foobar" end it "should create a user" do expect do click_button "Create my account" end.to change(User, :count).by(1) end describe "after saving the user" do before { click_button "Create my account" } let(:user) { User.find_by_email('[email protected]') } it { should have_selector('title', text: user.name) } it { should have_selector('div.alert.alert-success', text: 'Welcome') } it { should have_link('Sign out') } end end end describe "signup page" do before { visit signup_path } it { should have_selector('h1', text: 'Sign up') } it { should have_selector('title', text: full_title('Sign up')) } end describe "signup" do before { visit signup_path } let(:submit) { "Create my account" } describe "with invalid information" do it "should not create a user" do expect { click_button submit }.not_to change(User, :count) end end describe "with valid information" do before do fill_in "Name", with: "Example User" fill_in "Email", with: "[email protected]" fill_in "Password", with: "foobar" fill_in "Confirmation", with: "foobar" end it "should create a user" do expect { click_button submit }.to change(User, :count).by(1) end describe "edit" do let(:user) { FactoryGirl.create(:user) } before { visit edit_user_path(user) } describe "page" do it { should have_selector('h1', text: "Update your profile") } it { should have_selector('title', text: "Edit user") } it { should have_link('change', href: 'http://gravatar.com/emails') } end describe "with invalid information" do before { click_button "Save changes" } it { should have_content('error') } end end end end end edit: users_controllers.rb was formatted incorrectly. It should look like this: class UsersController < ApplicationController def show @user = User.find(params[:id]) end def new @user = User.new end def create @user = User.new(params[:user]) if @user.save sign_in @user flash[:success] = "Welcome to the Sample App!" redirect_to @user else render 'new' end end def edit @user = User.find(params[:id]) end end

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  • C#, Generic Lists and Inheritance

    - by Andy
    I have a class called Foo that defines a list of objects of type A: class Foo { List<A> Items = new List<A>(); } I have a class called Bar that can save and load lists of objects of type B: class Bar { void Save(List<B> ComplexItems); List<B> Load(); } B is a child of A. Foo, Bar, A and B are in a library and the user can create children of any of the classes. What I would like to do is something like the following: Foo MyFoo = new Foo(); Bar MyBar = new Bar(); MyFoo.Items = MyBar.Load(); MyBar.Save(MyFoo.Items); Obviously this won't work. Is there a clever way to do this that avoids creating intermediate lists? thanks, Andy

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  • Putting a thread to sleep until event X occurs

    - by tipu
    I'm writing to many files in a threaded app and I'm creating one handler per file. I have HandlerFactory class that manages the distribution of these handlers. What I'd like to do is that thread A requests and gets foo.txt's file handle from the HandlerFactory class thread B requests foo.txt's file handler handler class recognizes that this file handle has been checked out handler class puts thread A to sleep thread B closes file handle using a wrapper method from HandlerFactory HandlerFactory notifies sleeping threads thread B wakes and successfully gets foo.txt's file handle This is what I have so far, def get_handler(self, file_path, type): self.lock.acquire() if file_path not in self.handlers: self.handlers[file_path] = open(file_path, type) elif not self.handlers[file_path].closed: time.sleep(1) self.lock.release() return self.handlers[file_path][type] I believe this covers the sleeping and handler retrieval successfully, but I am unsure how to wake up all threads, or even better wake up a specific thread.

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  • @Resource annotation is null at run-time.

    - by Andrew
    I'm using GlassFish v3. The following field is declared in a class: @Resource private javax.sql.DataSource _data_source; The following is declare in web.xml: <data-source <namejava:app/env/data</name <class-namecom.mysql.jdbc.Driver</class-name <server-namelocalhost</server-name <port-number3306</port-number <usermyUser</user <passwordmyPass</password </data-source At run-time _data_source is empty. What am I doing wrong?

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  • Why does this vertical-align:middle fails in Jquery mobile

    - by SJ GJ
    Am trying to middle a set of icons to the middle of screen, below is the code: <div data-role="content" class="ui-content ui-body-a" style="vertical-align: middle" data-theme="a"> <fieldset class="ui-grid-a icon-set" style="vertical-align: middle" data-theme="b"> <div class="ui-block-a center" style="vertical-align: middle"> <a href="test"> <div> <img src="css/images/test5.png" style="width: 80px;height: 80px"/> </div> <div> Login </div> </a> </div> <div class="ui-block-b center"> <a href="#settings" data-transition='slide'> <div> <img src="css/images/test4.png" style="width: 80px;height: 80px"/></div> <div>Settings</div> </a> </div> <div class="ui-block-a center"> <a href="test"> <div> <img src="css/images/test2.png" style="width: 80px;height: 80px"/></div> <div>Aboutus</div> </a> </div> <div class="ui-block-b center"> <a href="test"> <div> <img src="css/images/test1.png" style="width: 80px;height: 80px"/></div> <div>Contact Us</div> </a> </div> </fieldset> </div>

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  • calling a function from a set of overloads depending on the dynamic type of an object

    - by Jasper
    I feel like the answer to this question is really simple, but I really am having trouble finding it. So here goes: Suppose you have the following classes: class Base; class Child : public Base; class Displayer { public: Displayer(Base* element); Displayer(Child* element); } Additionally, I have a Base* object which might point to either an instance of the class Base or an instance of the class Child. Now I want to create a Displayer based on the element pointed to by object, however, I want to pick the right version of the constructor. As I currently have it, this would accomplish just that (I am being a bit fuzzy with my C++ here, but I think this the clearest way) object->createDisplayer(); virtual void Base::createDisplayer() { new Displayer(this); } virtual void Child::createDisplayer() { new Displayer(this); } This works, however, there is a problem with this: Base and Child are part of the application system, while Displayer is part of the GUI system. I want to build the GUI system independently of the Application system, so that it is easy to replace the GUI. This means that Base and Child should not know about Displayer. However, I do not know how I can achieve this without letting the Application classes know about the GUI. Am I missing something very obvious or am I trying something that is not possible?

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  • Include an interface from the same package (Java)

    - by DashRantic
    Hi, I'm new to Java (C++ guy myself) and am trying to compile a simple program (testing different random number algorithms) in Java. I have an interface that I want to use to implement another class with, both of these items are in the same package. So I have two files right now in my "Random" package directory--"RandomInterface.java" and "RandomTest1.java" (which implements RandomInterface). I can use javac to compile RandomInterface.java just fine, but I get the following error when I then try to compile RandomTest1: RandomNew.java:3: cannot find symbol symbol: class RandomClass public class RandomNew implements RandomClass ^ 1 error I declare both files to be part of the same package (Random) as the first line of each file. What do I need to do to include the RandomInterface class into the compile command for RandomTest1? Thanks!

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  • Hibernate CreateSQL Query Problem

    - by Shaded
    Hello All I'm trying to use hibernates built in createsql function but it seems that it doesn't like the following query. List =hibernateSession.createSQLQuery("SELECT number, location FROM table WHERE other_number IN (SELECT f.number FROM table2 AS f JOIN table3 AS g on f.number = g.number WHERE g.other_number = " + var + ") ORDER BY number").addEntity(Table.class).list(); I have a feeling it's from the nested select statement, but I'm not sure. The inner select is used elsewhere in the code and it returns results fine. This is my mapping for the first table: <hibernate-mapping> <class name="org.efs.openreports.objects.Table" table="table"> <id name="id" column="other_number" type="java.lang.Integer"> <generator class="native"/> </id> <property name="number" column="number" not-null="true" unique="true"/> <property name="location" column="location" not-null="true" unique="true"/> </class> </hibernate-mapping> And the .java public class Table implements Serializable { private Integer id;//panel_facility private Integer number; private String location; public Table() { } public void setId(Integer id) { this.id = id; } public Integer getId() { return id; } public void setNumber(Integer number) { this.number = number; } public Integer number() { return number; } public String location() { return location; } public void setLocation(String location) { this.location = location; } } Any suggestions? Edit (Added mapping)

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  • Wrapping a Flash/AS3 Sprite as a Flex MXML component

    - by John
    For my game, I am making the main game view as a plain Flash/AS3 class, something like: public class GameArena extends Sprite This is simply a big rectangle in which game objects are drawn, so no need for fancy UI and I want to keep the main game engine Flex-free so I can use Sprites rather than heavier Flex components. However for the entire game/app, I do still want to use Flex for GUI/layout. So I thought I could create a Flex class subclassing UIComponent, which has a GameView object as a child... now I can use this in MXML as a standard Flex component. e.g. public class ArenaView extends UIComponent { public var gameArena:GameArena; override protected function createChildren():void { super.createChildren(); if (!gameArena) { gameArena = new GameArena(); gameArena.width = 200; gameArena.height = 200; addChild(gameArena); } } } Then I have a simple line in my main App MXML like: <logic:Arena x="0" y="0" width="50%" height="100%" name="TestArenaPanel" /> But so far while my code compiles, the Flash class isn't getting rendered. Maybe it's something simple, but I wanted to ask if this is a reasonable approach, or there is something better? BTW: I've had the "should Flex be used" conversation many times. If you want to discuss that please do so in comments, but keep answers on topic.

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  • Creating mock Objects in PHP unit

    - by Mike
    Hi, I've searched but can't quite find what I'm looking for and the manual isn't much help in this respect. I'm fairly new to unit testing, so not sure if I'm on the right track at all. Anyway, onto the question. I have a class: <?php class testClass { public function doSomething($array_of_stuff) { return AnotherClass::returnRandomElement($array_of_stuff); } } ?> Now, clearly I want the AnotherClass::returnRandomElement($array_of_stuff); to return the same thing every time. My question is, in my unit test, how do I mockup this object? I've tried adding the AnotherClass to the top of the test file, but when I want to test AnotherClass I get the "Cannot redeclare class" error. I think I understand factory classes, but I'm not sure how I would apply that in this instance. Would I need to write an entirely seperate AnotherClass class which contained test data and then use the Factory class to load that instead of the real AnotherClass? Or is using the Factory pattern just a red herring. I tried this: $RedirectUtils_stub = $this->getMockForAbstractClass('RedirectUtils'); $o1 = new stdClass(); $o1->id = 2; $o1->test_id = 2; $o1->weight = 60; $o1->data = "http://www.google.com/?ffdfd=fdfdfdfd?route=1"; $RedirectUtils_stub->expects($this->any()) ->method('chooseRandomRoot') ->will($this->returnValue($o1)); $RedirectUtils_stub->expects($this->any()) ->method('decodeQueryString') ->will($this->returnValue(array())); in the setUp() function, but these stubs are ignored and I can't work out whether it's something I'm doing wrong, or the way I'm accessing the AnotherClass methods. Help! This is driving me nuts.

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  • Why timed lock doesnt throws a timeout exception in C++0x?

    - by Vicente Botet Escriba
    C++0x allows to lock on a mutex until a given time is reached, and return a boolean stating if the mutex has been locked or not. template <class Clock, class Duration> bool try_lock_until(const chrono::time_point<Clock, Duration>& abs_time); In some contexts, I consider an exceptional situation that the locking fails because of timeout. In this case an exception should be more appropriated. To make the difference a function lock_until could be used to get a timeout exception when the time is reached before locking. template <class Clock, class Duration> void lock_until(const chrono::time_point<Clock, Duration>& abs_time); Do you think that lock_until should be more adequate in some contexts? if yes, on which ones? If no, why try_lock_until will always be a better choice?

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  • can't save form content to database, help plsss!!

    - by dana
    i'm trying to save 100 caracters form user in a 'microblog' minimal application. my code seems to not have any mystakes, but doesn't work. the mistake is in views.py, i can't save the foreign key to user table models.py looks like this: class NewManager(models.Manager): def create_post(self, post, username): new = self.model(post=post, created_by=username) new.save() return new class New(models.Model): post = models.CharField(max_length=120) date = models.DateTimeField(auto_now_add=True) created_by = models.ForeignKey(User, blank=True) objects = NewManager() class NewForm(ModelForm): class Meta: model = New fields = ['post'] # widgets = {'post': Textarea(attrs={'cols': 80, 'rows': 20}) def save_new(request): if request.method == 'POST': created_by = User.objects.get(created_by = user) date = request.POST.get('date', '') post = request.POST.get('post', '') new_obj = New(post=post, date=date, created_by=created_by) new_obj.save() return HttpResponseRedirect('/') else: form = NewForm() return render_to_response('news/new_form.html', {'form': form},context_instance=RequestContext(request)) i didn't mention imports here - they're done right, anyway. my mistake is in views.py, when i try to save it says: local variable 'created_by' referenced before assignment it i put created_py as a parameter, the save needs more parameters... it is really weird help please!!

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  • Directly Jump to another C++ function

    - by maligree
    I'm porting a small academic OS from TriCore to ARM Cortex (Thumb-2 instruction set). For the scheduler to work, I sometimes need to JUMP directly to another function without modifying the stack nor the link register. On TriCore (or, rather, on tricore-g++), this wrapper template (for any three-argument-function) works: template< class A1, class A2, class A3 > inline void __attribute__((always_inline)) JUMP3( void (*func)( A1, A2, A3), A1 a1, A2 a2, A3 a3 ) { typedef void (* __attribute__((interrupt_handler)) Jump3)( A1, A2, A3); ( (Jump3)func )( a1, a2, a3 ); } //example for using the template: JUMP3( superDispatch, this, me, next ); This would generate the assembler instruction J (a.k.a. JUMP) instead of CALL, leaving the stack and CSAs unchanged when jumping to the (otherwise normal) C++ function superDispatch(SchedulerImplementation* obj, Task::Id from, Task::Id to). Now I need an equivalent behaviour on ARM Cortex (or, rather, for arm-none-linux-gnueabi-g++), i.e. generate a B (a.k.a. BRANCH) instruction instead of BLX (a.k.a. BRANCH with link and exchange). But there is no interrupt_handler attribute for arm-g++ and I could not find any equivalent attribute. So I tried to resort to asm volatile and writing the asm code directly: template< class A1, class A2, class A3 > inline void __attribute__((always_inline)) JUMP3( void (*func)( A1, A2, A3), A1 a1, A2 a2, A3 a3 ) { asm volatile ( "mov.w r0, %1;" "mov.w r1, %2;" "mov.w r2, %3;" "b %0;" : : "r"(func), "r"(a1), "r"(a2), "r"(a3) : "r0", "r1", "r2" ); } So far, so good, in my theory, at least. Thumb-2 requires function arguments to be passed in the registers, i.e. r0..r2 in this case, so it should work. But then the linker dies with undefined reference to `r6' on the closing bracket of the asm statement ... and I don't know what to make of it. OK, I'm not the expert in C++, and the asm syntax is not very straightforward... so has anybody got a hint for me? A hint to the correct __attribute__ for arm-g++ would be one way, a hint to fix the asm code would be another. Another way maybe would be to tell the compiler that a1..a3 should already be in the registers r0..r2 when the asm statement is entered (I looked into that a bit, but did not find any hint).

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  • frame variable cannot be found

    - by Umzz Mo
    I am making 3 board games, and I have started my coding off in one class. Now that i wanted to move around it is giving me problems. In my view class I just want to have the main frame where users can pick from the games. And in the other views, i.e the childrens of view class i want to have the interface for the actual games. Now that the Jframe frame = new frame was created in the parent class, it cannot find the variable frame in the children classes.

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  • Events + Adapter Pattern

    - by Stretto
    I have an adapter pattern on a generic class that essentially adapts between types: class A<T> { event EventHandler e; } class Aadapter<T1, T2> : A<T1> { A<T2> a; Aadapter(A<T2> _a) { a = _a; } } The problem is that A contains an event. I effectively want all event handlers assigned to Adapter to fall through to a. It would be awesome if I could assign the a's event handler to adapter's event handler but this is impossible? The idea here is that A is almost really just A but we need a way to adapt the them. Because of the way event's work I can't how to efficiently do it except manually add two event handlers and when they are called they "relay" the to the other event. This isn't pretty though and it would seem much nicer if I could have something like class A<T> { event EventHandler e; } class Aadapter<T1, T2> : A<T1> { event *e; A<T2> a; Aadapter(A<T2> _a) { a = _a; e = a.e; } } in a sense we have a pointer to the event that we can assign a2's event to. I doubt there is any simple way but maybe someone has some idea to make it work. (BTW, I realize this is possible with virtual events but I'd like to avoid this if at all possible)

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  • Firing PropertyChanged event in a complex, nested type in WPF

    - by John
    Hey I have a question about the PropertyChanged vent firing in WPF whne it is used in a complex type. I have a class called DataStore and a list of Departments (an ObservableCollection), and each department again has a list of Products. Properties in the Product class that are changed also affect properties in the Department and DataStore class. How does each Product notify the Department it belongs to, and the DataStore (which is the mother class of all) that one or more of its properties have changed their values? Example: a product has a property NumberSoldToday and is bound. The Department has a property called TotalNumberOfProductsSold: public int TotalNumberOfProductsSold { get { int result = 0; foreach(Product p in this.products) result += p.NumberSoldToday; return result; } } And the data store has a property TotalProductsSold (for all departments): public int TotalProductsSold { get { int result = 0; foreach(Product p in this.deparments) result += p.TotalNumberOfProductsSold; return result; } } If all these properties are bound, and the innermost property changes, it must somehow notify that the value of the other 2 changed as well. How? The only way I can see this happening is to hook up the PropertyChanged event in each class. Th event must also fire when deleting, adding to the collection of products and deparments, respectively. Is there a better, more clever way to do this?

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  • Twitter Bootstrap: how to put unknown number of span* within a row-fluid?

    - by StackOverflowNewbie
    Assume I have the following nesting: <div class="cointainer-fluid"> <div class="row-fluid"> <div class="span3"> <!-- left sidebar here --> </div> <div class="span9"> <!-- main content here --> </div> </div> </div> I'd like to put an unknown number of <div class="span3"></div> in the main content area. (Each of the span3 is suppose to contain a product photo, name, price, etc.) Of course, my aim is that be responsive. So, I might display 20 products, which I'd like to possibly display 5 products per "row" on a wide screen, then 4 products per "row" on a slightly less wide screen, then 3, then 2, then 1. For example (each X represents a product): Wide Screen row 1: X X X X X row 2: X X X X X row 3: X X X X X row 4: X X X X X Less Wide Screen row 1: X X X X row 2: X X X X row 3: X X X X row 4: X X X X row 5: X X X X Even Less Wide Screen row 1: X X X row 2: X X X row 3: X X X row 4: X X X row 5: X X X row 6: X X X row 7: X X It seems like I need to do nested rows. However, if I do that, then I'll only be able to fit a certain amount of products in each nested row. That'll cause problems as the screen width decreases, for example (each X represents a product): Wide Screen row 1: X X X X X row 2: X X X X X row 3: X X X X X Less Wide Screen row 1: X X X X X row 2: X X X X X row 3: X X X X X How do I do what I want to do in Twitter Bootstrap?

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  • "error: Expected a type, got 'classname'" in C++

    - by Bay
    Using the following code: template <typename T> class node { [. . .] }; class b_graph { friend istream& operator>> (istream& in, b_graph& ingraph); friend ostream& operator<< (ostream& out, b_graph& outgraph); public: [...] private: vector<node> vertices; //This line I'm getting: error: type/value mismatch at argument 1 in template parameter list for ‘template<class _Tp, class _Alloc> class std::vector’ error: expected a type, got 'node' error: template argument 2 is invalid On the indicated line. Node is clearly defined before b_graph which uses it - what have I done here?

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  • How to pass a method as callback to a Windows API call?

    - by Heinrich Ulbricht
    Hi, I'd like to pass a method of a class as callback to a WinAPI function. Is this possible and if yes, how? Example case for setting a timer: TMyClass = class public procedure TimerProc(Wnd:HWND; uMsg:DWORD; idEvent:PDWORD; dwTime:DWORD); procedure DoIt; end; [...] procedure TMyClass.DoIt; begin SetTimer(0, 0, 8, @TimerProc); // <-???- that's what I want to do (last param) end; Thanks for your help! Edit: The goal is to specify a method of this class as callback. No procedure outside the class.

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  • "Overriding" instance variables in subtype: Possible risks?

    - by sebastiangeiger
    Say I had a class SuperClass and two subclasses SubClassA and SubClassB that inherit from SuperClass. abstract class SuperClass{ ... List someList; ... } class SubClassA extends SuperClass{ ... List<String> someList; ... } class SubClassB extends SuperClass{ ... List<Integer> someList; ... } That way it is convenient because I can get someList.size() in Superclass and have Typesafety in the Subclasses. The problem is that it does not "feel" right, can you think of potential hazards this apporach has that I am not aware of?

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  • Why isn't the inline element inheriting height from its children?

    - by jbarz
    I'm trying to make a rather complicated grid of images and information (almost like Pinterest). Specifically, I'm trying to inline position one set of <ul>s right after another. I have it working but one aspect is causing issues so I'm trying to ask about this small piece to avoid the complication of the whole problem. In order to horizontally align the images and their information we are using inline <li>s with other inline-block level elements inside of them. Everything works correctly for the most part except that the <li>s have almost no height. HTML and CSS is in JSFiddle here if you want to mess with it in addition to below: HTML: <div> <ul class="Container"> <li> <span class="Item"> <a href="#"><img src="http://jsfiddle.net/img/logo.png"/></a> <span class="Info"> <a href="#">Title One</a> <span class="Details">One Point One</span> </span> </span> </li> <li> <span class="Item"> <a href="#"><img src="http://jsfiddle.net/img/logo.png"/></a> <span class="Info"> <a href="#">Title Two</a> <span class="Details">Two Point One</span> </span> </span> </li> </ul> CSS: .Container { list-style-type:none; } .Container li { background-color:grey; display:inline; text-align:center; } .Container li .Item { border:solid 2px #ccc; display:inline-block; min-height:50px; vertical-align:top; width:170px; } .Container li .Item .Info { display:inline-block; } .Container li .Item .Info a { display:inline-block; width:160px; } If you check out the result in the jsfiddle link you can see that the grey background only encompasses a small strip of the whole <li>. I know that changing the <li> to display:inline-block solves this problem but that isn't feasible for other reasons. So first of all, I'm just looking to see if anyone understands why the inline <li> element doesn't have any height. I can't find anything in the spec that explains this. I know I can't add height to an inline element but any explanation as to why this is happening that might enable me to fix would be great. Secondly, if you inspect the elements using IE's Developer Mode you will see that although the background color is in the correct location, the actual location of the <li>'s bounding box is at the bottom of the container according to hovering over the element. I could deal with this problem if it was at the top in every browser but it apparently varies. NOTE: I don't really care about older browsers in this case but I don't use HTML5 or JavaScript positioning. Thanks.

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