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  • Event Source Live streaming in Ruby on rails onError method

    - by kishorebjv
    I'm trying to implement basic rails4 code with eventsource API & Action controller live, Everything is fine but I'm not able to reach event listner . Controller code: class HomeController < ApplicationController include ActionController::Live def tester response.headers["Content-Type"] = "text/event-stream" 3.times do |n| response.stream.write "message: hellow world! \n\n" sleep 2 end end Js code: var evSource = new EventSource("/home/tester"); evSource.onopen = function (e) { console.log("OPEN state \n"+e.data); }; evSource.addEventListener('message',function(e){ console.log("EventListener .. code.."); },false); evSource.onerror = function (e) { console.log("Error State \n\n"+e.data); }; & When i reloading the page, My console output was "OPEN state" & then "Error State" as output.. event-listener code was not displaying . 1.When I'm curling the page, "message: Hellow world!" was displaying. 2.I changed in development.rb config.cache_classes = true config.eager_load = true 3. My browsers are chrome & firefox are latest versions, so no issues with them, Where I'm missing? suggestions please!

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  • On the search for my next great .Net Read

    - by user127954
    Just got done with "The art of unit testing". It was a great read and i think everyone should go buy a copy. With that said i think the next book I'm like to read would be a architecture / Design type book that would focus heavily on building your objects / software in such a way that it would be: Low Coupling High Cohesion Easily Maintainable / Extended Easy to test Easy to Navigate / Debug The above characteristcs are the most important ones but also maybe it would also include (but not necessary) designing for: Performance - Don't want to design a system at at the end find out its dog slow :) Scalability - Again don't want to design something at the end find out it won't scale. I'd also prefer (but not necessary again): Something newer - Architectural principles seem to gradually evolve / improve over time and id like something with current thinking. .Net as illustrating language - like i said above its not mandatory but since its what i use every day id prefer it to be in .net. Doesn't really matter if its in vb.net or c# Some of the topics that would be talked about its how to minimize dependencies and using interfaces throughout your solution rather than concrete classes. Maybe it would constract /compare some of the newest design principles like DDD, Repository Pattern, Ect... I already have "Clean Code" (don't know if its this type of book or not) and "Working effectively with legacy code" on my radar but id like to read a book based upon the topic i talked about above first. Is there such a book?

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  • Starting a code library.

    - by Rob Stevenson-Leggett
    Hi, I've been meaning to start a library of reusable code snippets for a while and never seem to get round to it. I think my main problems are: Where to start. What structure should my library take? Should it be a compiled library (where appropriate or just classes I can drop into any project? Or a library project that can be included? In my experience, a built library will quickly become out of date and the source will get lost. So I'm leaning towards source libraries that I can export from SVN and include in any project. Intellectual property. I am employeed, so a lot of the code I write is not my IP. How can I ensure that I don't give my own IP away using it on projects in work and at home? I'm thinking the best way would be to licence my library with an open source licence and make sure I only add to it in my own time using my own equipment and therefore making sure that if I use it in a work project the same rules apply as if I was using a third party library. I write in many different languages and often would require two or more parts of this library. Should I look at implementing a few template projects and a core project for each of my chosen reusable components and languages? Has anyone else got this sort of library and how do you organise and update it?

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  • What goes into main function?

    - by Woltan
    I am looking for a best practice tip of what goes into the main function of a program using c++. Currently I think two approaches are possible. (Although the "margins" of those approaches can be arbitrarily close to each other) 1: Write a "Master"-class that receives the parameters passed to the main function and handle the complete program in that "Master"-class (Of course you also make use of other classes). Therefore the main function would be reduced to a minimum of lines. #include "MasterClass.h" int main(int args, char* argv[]) { MasterClass MC(args, argv); } 2: Write the "complete" program in the main function making use of user defined objects of course! However there are also global functions involved and the main function can get somewhat large. I am looking for some general guidelines of how to write the main function of a program in c++. I came across this issue by trying to write some unit test for the first approach, which is a little difficult since most of the methods are private. Thx in advance for any help, suggestion, link, ...

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  • $_SESSION v. $_COOKIE

    - by taeja87
    I learned about $_SESSION about several weeks ago when creating a login page. I can successfully login and use it with variables. Currently I am trying to understand $_SESSION and $_COOKIE. Please correct me if I am wrong, I can use $_SESSION when logging in and moving around pages. With $_COOKIE, it is used to remember when I last visit and preferences. Another thing involving cookies is that when websites use advertisements (for example: Google AdSense), they use the cookies to track when visitor click on a advertisement, right? I can use both ($_SESSION & $_COOKIE)? I read somewhere that you can store the session_id as value for the cookie. Also, I read about security which let to me finding this: What do I need to store in the php session when user logged in?. Is using session_regenerate_id good for when a user comes back to the site? And this: How to store a cookie with php involving uniqid. For those wanting to know about the login, I use email and password. That way the user can be able to change their username. I look forward to learning more about these two from anybody who would like to share their knowledge about it. If I asked too many question, you can just answer the one that you have more experience with. If you need more information, just ask since I might have forgotten to include something. Thank You. Found this: What risks should I be aware of before allowing advertisements being placed on my website?

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  • is concatenating the only way to 'import' one JS lib from another?

    - by Nikita
    Disclaimer: JS novice I have a JS widget that depends on JQuery. The widget's going to be embedded in a 3rd party site but I figure out how to avoid declaring dependency on jquery on the widget-hosting page: 3rd party's page: <head> <script type="text/javascript" src="http://ajax.googleapis.com/ajax/libs/jquery/1.4.2/jquery.js"></script> <script type="text/javascript" src="http://mydomain/mywidget.js"></script> </head> mywidget.js jQuery(document).ready(function() { //do stuff }); I'd rather not include jquery.js in the 3d party page but express the dependency inside mywidget.js (so i can change this dependency or add/remove others w/o having to update the widget-hosting page) I tried adding: var script = document.createElement('script'); script.src = 'http://ajax.googleapis.com/ajax/libs/jquery/1.4.2/jquery.js'; script.type = 'text/javascript'; document.getElementsByTagName('head')[0].appendChild(script); to the top of mywidget.js but that didn't work - jquery.js did load on page load but "jQuery" was not recognized. What did work was concatenating jquery.js and mywidget.js into a single .js file. But that seems kind of lame - is there no equivalent to? import com.jquery.*; thanks!

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  • Excel VBA creating a new column with formula

    - by Amatya
    I have an excel file with a column which has date data. I want the user to input a date of their choosing and then I want to create a new column that lists the difference in days between the two dates. The Macro that I have is working but I have a few questions and I would like to make it better. Link to MWE small data file is here. The user input date was 9/30/2013, which I stored in H20 Macro: Sub Date_play() Dim x As Date Dim x2 As Date Dim y As Variant x = InputBox(Prompt:="Please enter the Folder Report Date. The following formats are acceptable: 4 1 2013 or April 1 2013 or 4/1/2013") x2 = Range("E2") y = DateDiff("D", x2, x) MsgBox y 'Used DateDiff above and it works but I don't know how to use it to fill a column or indeed a cell. Range("H20").FormulaR1C1 = x Range("H1").FormulaR1C1 = "Diff" Range("H2").Formula = "=DATEDIF(E2,$H$20,""D"")" Range("H2").AutoFill Destination:=Range("H2:H17") Range("H2:H17").Select End Sub Now, could I have done this without storing the user input date in a particular cell? I would've preferred to use the variable "x" in the formula but it wasn't working for me. I had to store the user input in H20 and then use $H$20. What's the difference between the function Datedif and the procedure DateDiff? I am able to use the procedure DateDiff in my macro but I don't know how to use it to fill out my column. Is one method better than the other? Is there a better way to add columns to the existing sheet, where the columns include some calculations involving existing data on the sheet and some user inputs? There are tons of more complicated calculations I want to do next. Thanks

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  • WPF & Linq To SQL binding ComboBox to foreign key

    - by ZeroDelta
    I'm having trouble binding a ComboBox to a foreign key in WPF using Linq To SQL. It works fine when displaying records, but if I change the selection on the ComboBox, that change does not seem to affect the property to which it is bound. My SQL Server Compact file has three tables: Players (PK is PlayerID), Events (PK is EventID), and Matches (PK is MatchID). Matches has FKs for the the other two, so that a match is associated with a player and an event. My window for editing a match uses a ComboBox to select the Event, and the ItemsSource is set to the result of a LINQ query to pull all of the Events. And of course the user should be able to select the Event based on EventName, not EventID. Here's the XAML: <ComboBox x:Name="cboEvent" DisplayMemberPath="EventName" SelectedValuePath="EventID" SelectedValue="{Binding Path=EventID, UpdateSourceTrigger=PropertyChanged}" /> And some code-behind from the Loaded event handler: var evt = from ev in db.Events orderby ev.EventName select ev; cboEvent.ItemsSource = evt.ToList(); var mtch = from m in db.Matches where m.PlayerID == ((Player)playerView.CurrentItem).PlayerID select m; matchView = (CollectionView)CollectionViewSource.GetDefaultView(mtch); this.DataContext = matchView; When displaying matches, this works fine--I can navigate from one match to the next and the EventName is shown correctly. However, if I select a new Event via this ComboBox, the CurrentItem of the CollectionView doesn't seem to change. I feel like I'm missing something stupid! Note: the Player is selected via a ListBox, and that selection filters the matches displayed--this seems to be working fine, so I didn't include that code. That is the reason for the "PlayerID" reference in the LINQ query

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  • C++: Construction and initialization order guarantees

    - by Helltone
    Hi, I have some doubts about construction and initialization order guarantees in C++. For instance, the following code has four classes X, Y, Z and W. The main function instantiates an object of class X. X contains an object of class Y, and derives from class Z, so both constructors will be called. Additionally, the const char* parameter passed to X's constructor will be implicitly converted to W, so W's constructor must also be called. What are the guarantees the C++ standard gives on the order of the calls to the copy constructors? Or, equivalently, this program is allowed to print? #include <iostream> class Z { public: Z() { std::cout << "Z" << std::endl; } }; class Y { public: Y() { std::cout << "Y" << std::endl; } }; class W { public: W(const char*) { std::cout << "W" << std::endl; } }; class X : public Z { public: X(const W&) { std::cout << "X" << std::endl; } private: Y y; }; int main(int, char*[]) { X x("x"); return 0; }

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  • jQuery function unresponsive after changing html

    - by asdgfas sagas
    $(document).ready(function () { $(".tab_content").hide(); //Hide all content $(".tab_content:first").show(); //Show first tab content $(".next").click(function() { $(".tab_content").hide(); //Hide all tab content $('#tab_change').html('<div class="back"></div>'); $("#tab2").show(); return false; }); $(".back").click(function() { $(".tab_content").hide(); //Hide all tab content $('#tab_change').html('<div class="next"></div>'); $("#tab1").show(); return false; }); THe problem is that when next is clicked, the 2nd tab opens. But after the html of #tab_change changed, the back button is responsive. The $(".back").click(function() { doesnt work. HTML is posted for reference. <div class="dialog_content" style="width:780px"> <div id="tab_change" class="left border_right"> <div class="next"></div> </div> <div id="tab1" class="tab_content"> </div> <div id="tab2" class="tab_content"> <div class="right"><?php include("C:/easyphp/www/zabjournal/lib/flexpaper/php/split_document.php"); ?> </div> </div> </div>

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  • Porting a web application to work in IE7

    - by Bears will eat you
    I'm developing a web application that uses lots of Javascript and CSS, both of my own creation and through third-party libraries. These include jQuery and Google Maps & Visualization JS APIs. I've been testing everything in Firefox 3. Things are peachy until it turns out the main target of this webapp is (cue sad trombone) IE7. I'm looking for caveats, advice, libraries, or other references to help make this transition as easy as possible (not that it's actually going to be easy). I've already tried IE7.js though it hasn't yet shown itself to be the silver bullet I was hoping for. I'm sure that it works as advertised, I think it's just not as all-encompassing as I'd like (example: colors like #4684EE and #DC3912, which are correctly rendered in FF3, are rendered as black in IE7, with or without IE7.js). Are there other libraries out there to help bring IE7 (more) in line with FF3? A corollary question: what debugger would you recommend for IE7? I'm currently using Firebug Lite, but it runs painfully slowly. Is there anything out there with similar features that I might have missed?

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  • Can't get gravity to work with RMagick and 'caption'

    - by mph
    I'm using RMagick 2.12.2 with ImageMagick 6.5.6-10 on Snow Leopard. I'm trying to put captions on a collection of photos, and I'm getting the caption to work (i.e. it appears on the image), but I can't get the gravity parameter to work correctly. No matter what I set it to, I end up with some variation on NorthGravity. For instance: Setting it to SouthWestGravity gives me NorthWestGravity. Setting it to SouthEastGravity gives me NorthEastGravity. Setting it to CenterGravity gives me NorthGravity. In other words, I can't get the caption to come down off the top of the image. I'd consider using "annotate," but I need "caption" so the lengthy caption text for each image will wrap. What am I doing wrong? Here's the code: #!/usr/bin/env ruby require "rubygems" require "yaml" require "RMagick" include Magick base_dir = "/Users/mike/Desktop/caption_test" photo_log = File.open("#{base_dir}/photo_log.yaml" ) YAML::load_documents(photo_log) do |doc| caption = doc["photo-caption"] filename = doc["file"] canvas = ImageList.new.from_blob(open("#{base_dir}/#{filename}") { |f| f.read } ) canvas << Magick::Image.read("caption:#{caption}") { self.gravity = SouthWestGravity self.size = "#{canvas.first.columns}" self.font = "Helvetica Neue" self.pointsize = 12 self.background_color = "#fff" }.first canvas.flatten_images.write("#{base_dir}/images/#{filename}") end

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  • Making a Function-Activated Link Appear Without Having to Refresh Browser

    - by John
    Hello, I'm trying to use the code below to make the <a href='http://www...com/.../footervote.php'>Vote</a> link appear if a user logs in and a user shows up in the function getEditorsList(). The vote link only appears if the browser is refreshed. Any idea how I could make the vote link appear without having to refresh the browser? Thanks in advance, John index.php: <?php require_once "header.php"; //content include "login.php"; // more content require_once "footer.php"; ?> In header.php: <?php error_reporting(0); session_start(); require_once ('db_connect.inc.php'); require_once ("function.inc.php"); $seed="0dAfghRqSTgx"; $domain = "...com"; $editors = getEditorsList(); foreach($editors as $editor) { $editorids[] = $editor['loginid']; } if(in_array($_SESSION['loginid'], $editorids)) { echo "<div class='footervote'><a href='http://www...com/.../footervote.php'>Vote</a></div>"; } ?> login.php: <?php if (!isLoggedIn()) { if (isset($_POST['cmdlogin'])) { if (checkLogin($_POST['username'], $_POST['password'])) { show_userbox(); } else { echo "Incorrect Login information !"; show_loginform(); } } else { show_loginform(); } } else { show_userbox(); } ?>

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  • Stopping work from one thread using another thread

    - by 113483626144458436514
    Not sure if my title is worded well, but whatever :) I have two threads: the main thread with the work that needs to be done, and a worker thread that contains a form with a progress bar and a cancel button. In normal code, it would be the other way around, but I can't do that in this case. When the user clicks the cancel button, a prompt is displayed asking if he wants to really cancel the work. The problem is that work continues on the main thread. I can get the main thread to stop work and such, but I would like for it to stop doing work when he clicks "Yes" on the prompt. Example: // Main thread work starts here t1 = new Thread(new ThreadStart(progressForm_Start)); t1.Start(); // Working for (i = 0; i <= 10000; i++) { semaphore.WaitOne(); if (pBar.Running) bgworker_ProgressChanged(i); semaphore.Release(); if (pBar.IsCancelled) break; } t1.Abort(); // Main thread work ends here // Start progress bar form in another thread void progressForm_Start() { pBar.Status("Starting"); pBar.ShowDialog(); } I could theoretically include a prompt in the cancelWatch() function, but then I would have to do that everywhere I'm implementing this class.

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  • What, if any, printable character did a user type based on the values in a given System.Windows.Form

    - by Corey Trager
    As a workaround for a problem, I think I have to handle KeyDown events to get the printable character the user actually typed. KeyDown supplies me with a KeyEventArgs object with the properities KeyCode, KeyData, KeyValue, Modifiers, Alt, Shift, Control. My first attempt was just to consider the KeyCode to be the ascii code, but KeyCode on my keyboard is 46, a period ("."), so I end up printing a period when the user types the delete key. So, I know my logic is inadequate. (For those who are curious, the problem is that I have my own combobox in a DataGridView's control collection and somehow SOME characters I type don't produce the KeyPress and TextChanged ComboBox events. These letters include Q, $, %.... This code will reproduce the problem. Generate a Form App and replace the ctor with this code. Run it, and try typing the letter Q into the two comboxes. public partial class Form1 : Form { ComboBox cmbInGrid; ComboBox cmbNotInGrid; DataGridView grid; public Form1() { InitializeComponent(); grid = new DataGridView(); cmbInGrid = new ComboBox(); cmbNotInGrid = new ComboBox(); cmbInGrid.Items.Add("a"); cmbInGrid.Items.Add("b"); cmbNotInGrid.Items.Add("c"); cmbNotInGrid.Items.Add("d"); this.Controls.Add(cmbNotInGrid); this.Controls.Add(grid); grid.Location = new Point(0, 100); this.grid.Controls.Add(cmbInGrid); }

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  • Preventing ActiveRecord save() on an instance

    - by Craig Walker
    I have an ActiveRecord model object Foo; it represents a standard database row. I want to be able to display modified versions of instances of this object. I'd like to reuse the class itself, as it already has all the hooks & aspects I'll need. (For example: I already have a view that displays the appropriate attributes). Basically I want to clone the model instance, modify some of its properties, and feed it back to the caller (view, test, etc). I do not want these attribute modifications getting back into the database. However, I do want to include the id attribute in the cloned version, as it makes dealing with the route-helpers much easier. Thus, I plan on calling ActiveRecord::Base.clone(), manually setting the ID of the cloned instance, and then making the appropriate attribute changes to the new instance. This has me worried though; one save() on the modified instance and my original data will get clobbered. So, I'm looking to lock down the new instance so that it won't hurt anything else. I'm already planning on calling freeze() (on the understanding that this prevents further modification to the object, though the documentation isn't terribly clear). However, I don't see any obvious way to prevent a save(). What would be the best approach to achieving this?

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  • C++ compiler unable to find function (namespace related)

    - by CS student
    I'm working in Visual Studio 2008 on a C++ programming assignment. We were supplied with files that define the following namespace hierarchy (the names are just for the sake of this post, I know "namespace XYZ-NAMESPACE" is redundant): (MAIN-NAMESPACE){ a bunch of functions/classes I need to implement... (EXCEPTIONS-NAMESPACE){ a bunch of exceptions } (POINTER-COLLECTIONS-NAMESPACE){ Set and LinkedList classes, plus iterators } } The MAIN-NAMESPACE contents are split between a bunch of files, and for some reason which I don't understand the operator<< for both Set and LinkedList is entirely outside of the MAIN-NAMESPACE (but within Set and LinkedList's header file). Here's the Set version: template<typename T> std::ostream& operator<<(std::ostream& os, const MAIN-NAMESPACE::POINTER-COLLECTIONS-NAMESPACE::Set<T>& set) Now here's the problem: I have the following data structure: Set A Set B Set C double num It's defined to be in a class within MAIN-NAMESPACE. When I create an instance of the class, and try to print one of the sets, it tells me that: error C2679: binary '<<' : no operator found which takes a right-hand operand of type 'const MAIN-NAMESPACE::POINTER-COLLECTIONS-NAMESPACE::Set' (or there is no acceptable conversion) However, if I just write a main() function, and create Set A, fill it up, and use the operator- it works. Any idea what is the problem? (note: I tried any combination of using and include I could think of).

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  • While loop not reading in the last item

    - by Gandalf StormCrow
    I'm trying to read in a multi line string then split it then print it .. here is the string : 1T1b5T!1T2b1T1b2T!1T1b1T2b2T!1T3b1T1b1T!3T3b1T!1T3b1T1b1T!5T1*1T 11X21b1X 4X1b1X When I split the string with ! I get this without the last line string : 1T1b5T 1T1b5T1T2b1T1b2T 1T2b1T1b2T1T1b1T2b2T 1T1b1T2b2T1T3b1T1b1T 1T3b1T1b1T3T3b1T 3T3b1T1T3b1T1b1T 1T3b1T1b1T5T1*1T 5T1*1T11X21b1X 11X21b1X Here is my code : import java.io.BufferedInputStream; import java.util.Scanner; public class Main { public static void main(String args[]) { Scanner stdin = new Scanner(new BufferedInputStream(System.in)); while (stdin.hasNext()) { for (String line : stdin.next().split("!")) { System.out.println(line); for (int i = 0; i < line.length(); i++) { System.out.print(line.charAt(i)); } } } } } Where did I make the mistake, why is not reading in the last line? After I read in all lines properly I should go trough each line if I encounter number I should print the next char the n times the number I just read, but that is long way ahead first I need help with this. Thank you UPDATE : Here is how the output should look like : 1T1b5T 1T2b1T1b2T 1T1b1T2b2T 1T3b1T1b1T 3T3b1T 1T3b1T1b1T 5T1*1T 11X21b1X 4X1b1X Here is a solution in C(my friend solved it not me), but I'd stil wanted to do it in JAVA : #include <stdio.h> int main (void) { char row[134]; for (;fgets (row,134,stdin)!=NULL;) { int i,j=0; for (i=0;row[i]!='\0';i++) { if (row[i]<='9'&&row[i]>='1') j+=(row[i]-'0'); else if ((row[i]<='Z'&&row[i]>='A')||row[i]=='*') for (;j;j--) printf ("%c",row[i]); else if (row[i]=='b') for (;j;j--) printf (" "); else if (row[i]=='!'||row[i]=='\n') printf ("\n"); } } return 0; }

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  • How does one force construction of a global object in a statically linked library? [MSVC9]

    - by Peter C O Johansson
    I have a global list of function pointers. This list should be populated at startup. Order is not important and there are no dependencies that would complicate static initialization. To facilitate this, I've written a class that adds a single entry to this list in its constructor, and scatter global instances of this class via a macro where necessary. One of the primary goals of this approach is to remove the need for explicitly referencing every instance of this class externally, instead allowing each file that needs to register something in the list to do it independently. Nice and clean. However, when placing these objects in a static library, the linker discards (or rather never links in) these units because no code in them is explicitly referenced. Explicitly referencing symbols in the compilation units would be counterproductive, directly contradicting one of the main goals of the approach. For the same reason, /INCLUDE is not an acceptable option, and /OPT:NOREF is not actually related to this problem. Metrowerks has a __declspec directive for it, GCC has -force_load, but I cannot find any equivalent for MSVC.

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  • C++ Loop - Need variable to accumulate sum

    - by user1780064
    I'm writing a program to ask the user to enter a value between 5 and 21 (inclusive). If the number entered is not in this range, it prints, "Please try again". If the number is within the range, I need to take that number, and print the sum of all the numbers from 1 to the value entered. So if the user entered "7", the sum would be "28". I successfully wrote the first loop, in the case of the number not being within the range, but cannot figure out how to run the second loop- whether to use a while, do-while, or for loop. Please advise. #include <iostream> int main () { int uservalue; int count; int sum; //Prompt user for input do { cout << "Enter a value from 5 to 21: "; cin >> uservalue; if (uservalue < 5 || uservalue > 21) cout << "Value out of range. Try again..." << endl; } while (uservalue < 5 || uservalue > 21); cout << endl; //Loop to accumulate sum for (count = 1, count < uservalue, count++;) { sum = uservalue + count; if (uservalue <= 5 || uservalue <= 21) cout << the sum is " << sum << endl; } return 0; }

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  • Unable to Get values from Web Form to a PHP Class to Display

    - by kentrenholm
    I am having troubles getting the value from my variables submitted via a web form using a PHP class file. Here is my structure of the web page: Order Form Page Process.php Page Book.php Page I can easily get the user data entered (on Order Form Page), process, and display it on the Process.php page. The issue is that I must create a Book class and print the details of the data using the Book class. I have an empty constructor printing out "created" so I know my constructor is being called. I also am able to print the word "title" so I know I can print to the screen by using the Book class. My issue is that I can't get values in my variables in the Book class. Here is my variable declaration: private $title; Here is my printDetails function: public function printDetails () { echo "Title: " . $this->title . "<br />"; } Here is my new instance of the book class: $bookNow = new book; Here are my get and set functions: function __getTitle($title) { return $this->$title; } function __setTitle($title,$value) { $this->$title = $value; } I do have four other variables that I'm looking to display as well. Each of those have their own variable declaration, a line in printDetails, and their own setter and getter. Lastly, I also have a call to the Book class in my process PHP. It looks like this: function __autoload($book) { include $book . '.php'; } $bookNow = new book(); Any help, much appreciated. It must be something so very small (I'm hoping).

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  • different thread accessing MemoryStream

    - by Wayne
    There's a bit of code which writes data to a MemoryStream object directly into it's data buffer by calling GetBuffer(). It also uses and updates the Position and SetLength() properties appropriately. This code works purposes 99.9999% of the time. Literally. Only every so many 100,000's of iterations it will barf. The specific problem is that the memory.Position property suddenly returns zero instead of the appropriate value. However, code was added that checks for the 0 and throws an exception which include log of the MemoryStream properties like Position and Length in a separate method. Those return the correct value. Further addition shows that when this rare condition occurs, the memory.Position only has zero inside this particular method. Okay. Obviously, this must be a threading issue. But this code is well locked. However, the nature of this software is that it's organized by "tasks" with a scheduler and so any one of several actual O/S thread may run this code at any give time--but never more than one at a time. So it's my guess that ordinarily it so happens that the same thread keeps getting used for this method and then on a rare occasion a different thread get used. Then due to compiler optimizations, the different thread never gets the correct value. It gets a "stale" value. Ordinarily in a situation like this I would apply a "volatile" keyword to the variable in question. But that (those) variables are inside the MemoryStream object. Does anyone have any other idea? Or does this mean we have to implement our own MemoryStream object? (Just like we end up having to do with practically every collection in .NET?) It's a shame to have such an awesome platform as .NET and have virtually the entire system useless as-is for seriously parallelized applications. If I'm wrong or you have other ideas, please advise. Sincerely, Wayne

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  • Common "truisms" needing correction the most

    - by Charles Bretana
    In addition to "I never met a man I didn't like", Will Rogers had another great little ditty I've always remembered. It went: "It's not what you don't know that'll hurt you, it's what you do know that ain't so." We all know or subscribe to many IT "truisms" that mostly have a strong basis in fact, in something in our professional careers, something we learned from others, lessons learned the hard way by ourselves, or by others who came before us. Unfortuntely, as these truisms spread throughout the community, the details—why they came about and the caveats that affect when they apply—tend to not spread along with them. We all have a tendency to look for, and latch on to, small "rules" or principles that we can use to avoid doing a complete exhaustive analysis for every decision. But even though they are correct much of the time, when we sometimes misapply them, we pay a penalty that could be avoided by understooding the details behind them. For example, when user-defined functions were first introduced in SQL Server it became "common knowledge" within a year or so that they had extremely bad performance (because it required a re-compilation for each use) and should be avoided. This "trusim" still increases many database developers' aversion to using UDFs, even though Microsoft's introduction of InLine UDFs, which do not suffer from this issue at all, mitigates this issue substantially. In recent years I have run into numerous DBAs who still believe you should "never" use UDFs, because of this. What other common not-so-"trusims" do you know, which many developers believe, that are not quite as universally true as is commonly understood, and which the developer community would benefit from being better educated about? Please include why it was "true" to start off with, and under what circumstances it's not true. Limit responses to issues that are technical, where the "common" application of a "rule or principle" is in fact correct most of the time, or was correct back when it was first elucidated, but—in the edge cases, or because of not understanding the principle thoroughly, because technology has changed since it first spread, or applying the rule today without understanding the details behind the rule—can easily backfire or cause the opposite of the intended effect.

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  • Howcome some C++ functions with unspecified linkage build with C linkage?

    - by christoffer
    This is something that makes me fairly perplexed. I have a C++ file that implements a set of functions, and a header file that defines prototypes for them. When building with Visual Studio or MingW-gcc, I get linking errors on two of the functions, and adding an 'extern "C"' qualifier resolved the error. How is this possible? Header file, "some_header.h": // Definition of struct DEMO_GLOBAL_DATA omitted DWORD WINAPI ThreadFunction(LPVOID lpData); void WriteLogString(void *pUserData, const char *pString, unsigned long nStringLen); void CheckValid(DEMO_GLOBAL_DATA *pData); int HandleStart(DEMO_GLOBAL_DATA * pDAta, TCHAR * pLogFileName); void HandleEnd(DEMO_GLOBAL_DATA *pData); C++ file, "some_implementation.cpp" #include "some_header.h" DWORD WINAPI ThreadFunction(LPVOID lpData) { /* omitted */ } void WriteLogString(void *pUserData, const char *pString, unsigned long nStringLen) { /* omitted */ } void CheckValid(DEMO_GLOBAL_DATA *pData) { /* omitted */ } int HandleStart(DEMO_GLOBAL_DATA * pDAta, TCHAR * pLogFileName) { /* omitted */ } void HandleEnd(DEMO_GLOBAL_DATA *pData) { /* omitted */ } The implementations compile without warnings, but when linking with the UI code that calls these, I get a normal error LNK2001: unresolved external symbol "int __cdecl HandleStart(struct _DEMO_GLOBAL_DATA *, wchar_t *) error LNK2001: unresolved external symbol "void __cdecl CheckValid(struct _DEMO_MAIN_GLOBAL_DATA * What really confuses me, now, is that only these two functions (HandleStart and CheckValid) seems to be built with C linkage. Explicitly adding "extern 'C'" declarations for only these two resolved the linking error, and the application builds and runs. Adding "extern 'C'" on some other function, such as HandleEnd, introduces a new linking error, so that one is obviously compiled correctly. The implementation file is never modified in any of this, only the prototypes.

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  • avoiding code duplication in Rails 3 models

    - by Dustin Frazier
    I'm working on a Rails 3.1 application where there are a number of different enum-like models that are stored in the database. There is a lot of identical code in these models, as well as in the associated controllers and views. I've solved the code duplication for the controllers and views via a shared parent controller class and the new view/layout inheritance that's part of Rails 3. Now I'm trying to solve the code duplication in the models, and I'm stuck. An example of one of my enum models is as follows: class Format < ActiveRecord::Base has_and_belongs_to_many :videos attr_accessible :name validates :name, presence: true, length: { maximum: 20 } before_destroy :verify_no_linked_videos def verify_no_linked_videos unless self.videos.empty? self.errors[:base] << "Couldn't delete format with associated videos." raise ActiveRecord::RecordInvalid.new self end end end I have four or five other classes with nearly identical code (the association declaration being the only difference). I've tried creating a module with the shared code that they all include (which seems like the Ruby Way), but much of the duplicate code relies on ActiveRecord, so the methods I'm trying to use in the module (validate, attr_accessible, etc.) aren't available. I know about ActiveModel, but that doesn't get me all the way there. I've also tried creating a common, non-persistent parent class that subclasses ActiveRecord::Base, but all of the code I've seen to accomplish this assumes that you won't have subclasses of your non-persistent class that do persist. Any suggestions for how best to avoid duplicating these identical lines of code across many different enum models?

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