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  • Will pool the connection help threading in sqlite (and how)?

    - by mamcx
    I currently use a singleton to acces my database (see related question) but now when try to add some background processing everything fall apart. I read the sqlite docs and found that sqlite could work thread-safe, but each thread must have their own db connection. I try using egodatabase that promise a sqlite wrapper with thread safety but is very buggy, so I return to my old FMDB library I start to see how use it in multi-thread way. Because I have all code with the idea of singleton, change everything will be expensive (and a lot of open/close connections could become slow), so I wonder if, as the sqlite docs hint, build a pooling for each connection will help. If is the case, how make it? How know wich connection get from the pool (because 2 threads can't share the connection)? I wonder if somebody already use sqlite in multu-threading with NSOperation or similar stuff, my searching only return "yeah, its possible" but let the details to my imagination...

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  • Dispelling the UIImage imageNamed: FUD

    - by Roger Nolan
    I see a lot of people saying imageNamed is bad but equal numbers of people saying the performance is good - especially when rendering UITableViews. See this SO question for example or this article on iPhoneDeveloperTips.com UIImage's imageNamed method used to leak so it was best avoided but has been fixed in recent releases. I'd like to understand the caching algorithm better in order to make a reasoned decision about where I can trust the system to cache my images and where I need to go the extra mile and do it myself. My current basic understanding is that it's a simple NSMutableDictionary of UIImages referenced by filename. It gets bigger and when memory runs out it gets a lot smaller. For example, does anyone know for sure that the image cache behind imageNamed does not respond to didReceiveMemoryWarning? It seems unlikely that Apple would not do this. If you have any insight into the caching algorithm, please post it here.

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  • Inactive area after device rotation

    - by Sébastien
    Hi all, I don't understand what's wrong in my very simple application with device rotation : I built my view with interface builder. (See screen capture here) I specified <key>UIInterfaceOrientation</key><string>UIInterfaceOrientationLandscapeRight</string> in my info.plist file. I had a (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation {return YES;} in my root view controller. The area on the left (shown in red on the capture), around 20 pixel width, keeps inactive (nothing append if I hit a button in this area). In fact the full screen is active only in portrait mode, in landscape right mode there is this 20 pixels width inactive area, in landscape left mode this inactive area is on the right, in portrait upside down mode this area is on the bottom. I read lots of posts and documentation about UIView rotation, but I did not find anything to solve this problem (I tried to play with view.frame and view.bounds without any success). Anybody has an idea ? Thanks a lot. Regards. Sébastien.

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  • UIScrollView content to track a CAKeyFrameAnimation along a path

    - by CMLloyd
    In my App I have a full-screen UIScrollView where the content is a UIImageView containing a map image which is about 2000px square (i.e. larger than the UIScrollView). Currently, I plot a path across the map and animate a "beacon" image along it using a CAKeyFrameAnimation, which works great. What I would like to be able to do is to make the UIScrollView content move with the animation in such a way as to keep the beacon image in the centre of the screen (giving the user the impression of tracking along the path). Any suggestions on how I might achieve this?

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  • UIAlertView crashing on undocumented method

    - by morticae
    Our app has been crashing with a frequency of roughly 1 in 1,500 launches due to a bug that is proving elusive. The relevant portion of the stack trace is included. It's being fired as a callback so I have no reference for where it's occurring in my own code. It looks like what's going on is there is a UIViewAnimationState object that is calling UIAlertView's private method (_popoutAnimationDidStop:finished:). Only problem is, it appears the UIAlertView has been dealloced by this point. I don't do anything weird with alert views. I throw them up, and I wait for user input. They are all shown before being released. Anyone encountered this? At this point, I'm leaning toward it being an Apple bug. Thread 0 Crashed: 0 libobjc.A.dylib 0x3138cec0 objc_msgSend + 24 1 UIKit 0x326258c4 -[UIAlertView(Private) _popoutAnimationDidStop:finished:] 2 UIKit 0x324fad70 -[UIViewAnimationState sendDelegateAnimationDidStop:finished:] 3 UIKit 0x324fac08 -[UIViewAnimationState animationDidStop:finished:] 4 QuartzCore 0x311db05c run_animation_cal lbacks

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  • Why isn't my UITableView appearing in the correct scroll position?

    - by zbrimhall
    I have a split view-based app that presents a master-detail interface, and uses a popover to present the master list when in portrait mode. The popover presents a sectioned table view that ultimately gets populated by a subclass of NSFetchedResultsController. I can tap the tool bar button to present the master list, scroll to whatever row, and tap the row to dismiss the popover. My problem is that if the table is scrolled past the top of the second section, when I dismiss the popover and then later tap the toolbar button to re-present it, the table's scroll position is always set such that the first row of the second section is at the top of the list. If I haven't scrolled past the top of the second section, it correctly remembers its scroll position when the table is presented again. Similarly, in landscape mode, if I scroll the table past the top of the third section and then rotate to portrait, when I come back to landscape the scroll position is always set such that the first row of the third section is at the top of the list. I tried calling -scrollToNearestSelectedRowAtScrollPosition:animated in both the master view controller's -viewWillAppear, as well as in the split view delegate's splitViewController:popoverController:willPresentViewController:, to no effect. Anybody have a clue what I might be doing wrong?

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  • Task Management - How important it is for a entry level developer?

    - by Naveen Kumar
    I hold masters in CS & now I'm mobile apps developer (Entry Level) , I always start to plan things when starting or doing any project both at work & projects i do at Home (for passion) - as I can deliver the project on time but sometimes i m running out of time like 10 tasks a day vs my time forecast will take 2 on that day? As I'm beginner level, I want your suggestions on How important is Task Management for a person like me & for achieving my goals? My target for the next 3 year will be a Project Manager or Similiar Role - i belive which these time managing skills will be a needed quality.

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  • remove ViewController from memory

    - by user262325
    hello everyone I hope to load an ViewController and do something then unload it from memory. if (self.vViewController5.view.superview==nil) { ViewController5 *blueController = [[ViewController5 alloc] initWithNibName:@"View5" bundle:nil]; self.vViewController5 = blueController; [self.vViewController5 setDelegate:self]; [blueController release]; } [self presentModalViewController:vViewController5 animated:YES]; later, call [self dismissModalViewControllerAnimated:YES]; but I found that dismissModalViewControllerAnimated does not trigger the event viewDidUnload of Viewcontroller5. I try function release but it caused program collapse. I also try removeFromSuperView but it does not trigger the event ViewDidUnload neither. Welcome any comment Thanks interdev

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  • Is Fast Enumeration messing with my text output?

    - by Dan Ray
    Here I am iterating through an array of NSDictionary objects (inside the parsed JSON response of the EXCELLENT MapQuest directions API). I want to build up an HTML string to put into a UIWebView. My code says: for (NSDictionary *leg in legs ) { NSString *thisLeg = [NSString stringWithFormat:@"<br>%@ - %@", [leg valueForKey:@"narrative"], [leg valueForKey:@"distance"]]; NSLog(@"This leg's string is %@", thisLeg); [directionsOutput appendString:thisLeg]; } The content of directionsOutput (which is an NSMutableString) contains ALL the values for [leg valueForKey:@"narrative"], wrapped up in parens, followed by a hyphen, followed by all the parenthesized values for [leg valueForKey:@"distance"]. So I put in that NSLog call... and I get the same thing there! It appears that the for() is somehow batching up our output values as we iterate, and putting out the output only once. How do I make it not do this but instead do what I actually want, which is an iterative output as I iterate? Here's what NSLog gets. Yes, I know I need to figure out NSNumberFormatter. ;-) This leg's string is ( "Start out going NORTH on INFINITE LOOP.", "Turn LEFT to stay on INFINITE LOOP.", "Turn RIGHT onto N DE ANZA BLVD.", "Merge onto I-280 S toward SAN JOSE.", "Merge onto CA-87 S via EXIT 3A.", "Take the exit on the LEFT.", "Merge onto CA-85 S via EXIT 1A on the LEFT toward GILROY.", "Merge onto US-101 S via EXIT 1A on the LEFT toward LOS ANGELES.", "Take the CA-152 E/10TH ST exit, EXIT 356.", "Turn LEFT onto CA-152/E 10TH ST/PACHECO PASS HWY. Continue to follow CA-152/PACHECO PASS HWY.", "Turn SLIGHT RIGHT.", "Turn SLIGHT RIGHT onto PACHECO PASS HWY/CA-152 E. Continue to follow CA-152 E.", "Merge onto I-5 S toward LOS ANGELES.", "Take the CA-46 exit, EXIT 278, toward LOST HILLS/WASCO.", "Turn LEFT onto CA-46/PASO ROBLES HWY. Continue to follow CA-46.", "Merge onto CA-99 S toward BAKERSFIELD.", "Merge onto CA-58 E via EXIT 24 toward TEHACHAPI/MOJAVE.", "Merge onto I-15 N via the exit on the LEFT toward I-40/LAS VEGAS.", "Keep RIGHT to take I-40 E via EXIT 140A toward NEEDLES (Passing through ARIZONA, NEW MEXICO, TEXAS, OKLAHOMA, and ARKANSAS, then crossing into TENNESSEE).", "Merge onto I-40 E via EXIT 12C on the LEFT toward NASHVILLE (Crossing into NORTH CAROLINA).", "Merge onto I-40 BR E/US-421 S via EXIT 188 on the LEFT toward WINSTON-SALEM.", "Take the CLOVERDALE AVE exit, EXIT 4.", "Turn LEFT onto CLOVERDALE AVE SW.", "Turn SLIGHT LEFT onto N HAWTHORNE RD.", "Turn RIGHT onto W NORTHWEST BLVD.", "1047 W NORTHWEST BLVD is on the LEFT." ) - ( 0.0020000000949949026, 0.07800000160932541, 0.14000000059604645, 7.827000141143799, 5.0329999923706055, 0.15299999713897705, 5.050000190734863, 20.871000289916992, 0.3050000071525574, 2.802999973297119, 0.10199999809265137, 37.78000259399414, 124.50700378417969, 0.3970000147819519, 25.264001846313477, 20.475000381469727, 125.8580093383789, 4.538000106811523, 1693.0350341796875, 628.8970336914062, 3.7990000247955322, 0.19099999964237213, 0.4099999964237213, 0.257999986410141, 0.5170000195503235, 0 )

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  • Change a localized InfoPlist.strings using an Xcode target

    - by nevan
    Here's an obscure problem. I'm using an InfoPlist.strings to localize my app name. It's only got one value: CFBundleDisplayName = "Mon App". The strings file is localized (putting it in a directory for that localization). I've just made an extra target, where I change things like the non-localized app name (different Info.plists), and the icon. I'm also changing the Default.png using a run script build phase (copying different files depending on the app type I'm building). I've tried using the script to copy different versions of my InfoPlist.strings, but I couldn't make it work. Here's what I used: if($TARGET_NAME == "MonApp")then cp fr.lproj/MonApp_InfoPlist.strings fr.lproj/InfoPlist.strings endif I've seen a post suggesting wincent strings util for processing strings, but wanted to see if there's an easy way to do this. Any help greatly appreciated.

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  • Unrecognised selector sent to instance uitableview

    - by ct2k7
    I'm getting error: Unrecognised selector sent to instance, upon inspection, I see there is an issue in this section of code, and more specifically: [self.tableView insertSubview:ovController.view aboveSubview:self.parentViewController.view]; - (void) searchBarTextDidBeginEditing:(UISearchBar *)theSearchBar { if(searching) return; //Add the overlay view. ovController = [[OverlayViewController alloc] initWithNibName:@"OverlayView" bundle:[NSBundle mainBundle]]; CGFloat yaxis = self.navigationController.navigationBar.frame.size.height; CGFloat width = self.view.frame.size.width; CGFloat height = self.view.frame.size.height; //Parameters x = origion on x-axis, y = origon on y-axis. CGRect frame = CGRectMake(0, yaxis, width, height); ovController.view.frame = frame; ovController.view.backgroundColor = [UIColor grayColor]; ovController.view.alpha = 0.5; ovController.rvController = self; [self.tableView insertSubview:ovController.view aboveSubview:self.parentViewController.view]; searching = YES; letUserSelectRow = NO; //self.tableView.scrollEnabled = NO; } Looks like there's an issue with tableview?

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  • Convert XCode view-based app to navigation-based app?

    - by Wally
    Newbie question: is there an easy way to convert a view-based app to a navigation-based app? I have an existing app sample that was created as a view-based app, and need to be able to create additional viewcontrollers that can be nested. The app is currently using presentModalViewController calls and nibs to display windows. Trying to change these to pushViewController calls results in the views not being displayed. So I'm assuming it's because the pushViewController needs to use a Navigation view. Thanks in advance!

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  • Why can I not add a animation to a UIImageView?

    - by Flocked
    Hello, Im trying to add a animation to a UIImageView, but it always fails. Why? Here is the code: //(…) UIImage *newImage = UIGraphicsGetImageFromCurrentImageContext(); animationImage = [[UIImageView alloc]initWithImage:newImage]; [self.view addSubview:animationImage]; CATransition *animation = [CATransition animation]; [animation setDelegate:self]; [animation setDuration:0.35]; [animation setTimingFunction:UIViewAnimationCurveEaseInOut]; animation.type = @"pageCurl"; animation.fillMode = kCAFillModeForwards; animation.endProgress = 0.58; [animation setRemovedOnCompletion:NO]; [[animationImage layer] addAnimation:animation forKey:@"pageCurlAnimation"];

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  • detail disclosure indicator on UIButton

    - by Ben Collins
    Is there a simple way to place a detail disclosure icon on a UIButton? I'm using a navigation controller and I want a button press to push a new view on the stack, so I thought a detail disclosure icon would be appropriate, but I haven't found a straightforward way to do that yet.

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  • How to hide graph on button click ?

    - by aman-gupta
    Hi, In my application I m using following codes to draw a graph but I want that graph will be displayed on button click :- import @interface frmGraphView : UIView { } @end ///////////////////// // // frmGraphView.m // UV Alarm // // Created by Aman on 4/4/10. // Copyright 2010 MyCompanyName. All rights reserved. // import "frmGraphView.h" @implementation frmGraphView struct TCo_ordinates { float x; float y; }; (id)initWithFrame:(CGRect)frame { if (self = [super initWithFrame:frame]) { // Initialization code } return self; } /* // Implement viewDidLoad to do additional setup after loading the view, typically from a nib. - (void)viewDidLoad { [super viewDidLoad]; } */ /* // Override to allow orientations other than the default portrait orientation. - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { // Return YES for supported orientations return (interfaceOrientation == UIInterfaceOrientationPortrait); } */ -(void)drawHGrid { //struct gridForXYaxis *gridForX = (struct gridForX *) calloc(sizeof(struct gridFor)) } (void)drawRect:(CGRect)rect { ifdef _DEBUG NSLog(@"frmGraph_drawRect_start"); endif CGContextRef ctx = UIGraphicsGetCurrentContext(); struct TCo_ordinates *tCoordianates; //creating the object of structure. float fltX1,fltX2,fltY1,fltY2=0; //Dividing the Y-axis ifdef _DEBUG NSLog(@"Start drawing Y-Axis"); endif fltX1 = 25; fltY1 = 2; fltX2 = fltX1; fltY2 = 254; //CGContextSetRGBStrokeColor(ctx, 2.0, 2.0, 2.0, 1.0); CGContextSetLineWidth(ctx, 2.0); CGContextMoveToPoint(ctx, fltX1, fltY1); CGContextAddLineToPoint(ctx, fltX2, fltY2); NSArray *hoursInDays = [[NSArray alloc] initWithObjects:@"1",@"2",@"3",@"4",@"5",@"6",@"7",@"8",@"9",@"10",@"11",@"12", nil]; NSMutableArray *yAxisCoordinates = [[[NSMutableArray alloc] init] autorelease]; for(int intIndex = 0 ; intIndex < [hoursInDays count] ; fltY2-=20, intIndex++) { ifdef _DEBUG NSLog(@"Start of the partition of y axis"); endif //CGContextSetRGBStrokeColor(ctx, 2, 2, 2, 1); //CGContextSetRGBStrokeColor(ctx, 1.0f/255.0f, 1.0f/255.0f, 1.0f/255.0f, 1.0f); //to draw the black line. CGContextMoveToPoint(ctx, fltX1-3 , fltY2-20); CGContextAddLineToPoint(ctx, fltX1+3, fltY2-20); CGContextSelectFont(ctx, "Helvetica", 12.0, kCGEncodingMacRoman); CGContextSetTextDrawingMode(ctx, kCGTextFill); //CGContextSetRGBFillColor(ctx, 0, 255, 255, 1); CGContextSetStrokeColorWithColor(ctx, [UIColor blueColor].CGColor); CGAffineTransform xform = CGAffineTransformMake( 1.0, 0.0, 0.0, -1.0, 0.0, 0.0); CGContextSetTextMatrix(ctx, xform); const char *arrayDataForYAxis = [[hoursInDays objectAtIndex:intIndex] UTF8String]; CGContextShowTextAtPoint(ctx,fltX1-20 , fltY2-15, arrayDataForYAxis, strlen(arrayDataForYAxis)); CGContextStrokePath(ctx); ifdef _DEBUG NSLog(@"End of the partition of graph"); endif //NSValue *yAxis = [NSValue valueWithCGPoint:CGPointMake((tCoordianates-x = fltX1-21), (tCoordianates-y = fltY2-20))]; // [yAxisCoordinates addObject:yAxis]; ifdef _DEBUG // NSLog(@"The value of yAxisCoordintes: %@", yAxisCoordinates); endif } ifdef _DEBUG NSLog(@"End of drawing Y-Axis"); endif //Dividing the X-axis ifdef _DEBUG NSLog(@"Start drawing X-Axis"); endif fltX1 = 25; fltY1 = 255; fltX2 = 320; fltY2 = fltY1; CGContextMoveToPoint(ctx, fltX1, fltY1); CGContextAddLineToPoint(ctx, fltX2, fltY2); //CGContextSetRGBStrokeColor(ctx, 2, 2, 2, 1); CGContextSetLineWidth(ctx, 2.0); NSArray *weekDays =[[NSArray alloc] initWithObjects:@"Sun", @"Mon", @"Tue", @"Wed", @"Thu", @"Fri", @"Sat", nil]; NSMutableArray *xAxisCoordinates = [[[NSMutableArray alloc] init] autorelease]; for(int intIndex = 0 ; intIndex < [weekDays count] ; fltX1+=40, intIndex++) { //CGContextSetRGBStrokeColor(ctx, 2, 2, 2, 1); //CGContextSetStrokeColorWithColor(ctx, [UIColor orangeColor].CGColor); CGContextMoveToPoint(ctx, fltX1+40 , fltY2-3); CGContextAddLineToPoint(ctx, fltX1+40, fltY2+3); CGContextSelectFont(ctx, "Italic", 12.0, kCGEncodingMacRoman); CGContextSetTextDrawingMode(ctx, kCGTextFill); CGContextSetStrokeColorWithColor(ctx, [UIColor blueColor].CGColor); CGAffineTransform xform = CGAffineTransformMake( 1.0, 0.0, 0.0, -1.0, 0.0, 0.0); CGContextSetTextMatrix(ctx, xform); const char *arrayDataForXAxis = [[weekDays objectAtIndex:intIndex] UTF8String]; CGContextShowTextAtPoint(ctx, fltX1+27, fltY2+20 , arrayDataForXAxis, strlen(arrayDataForXAxis)); CGContextStrokePath(ctx); ifdef _DEBUG NSLog(@"End of drawing X-Axis"); endif //NSValue *xAxis = [NSValue valueWithCGPoint:CGPointMake((tCoordianates->x = fltX1+40), (tCoordianates->y = fltY2+18))]; // [xAxisCoordinates addObject:xAxis]; ifdef _DEBUG //NSLog(@"The value of xAxisCoordintes: %@", xAxisCoordinates); NSLog(@"frmGraph_drawRect_end"); endif } CGContextSetLineWidth(ctx, 10.0); fltX1 = 25; fltY1 = 235; fltX2 = 320; fltY2 = fltY1; NSArray *coordinate1 = [[NSArray alloc] initWithObjects:@"65",@"105",@"145",@"185",@"225",@"265",@"305",nil]; NSArray *coordinate2 = [[NSArray alloc] initWithObjects:@"214",@"174",@"154",@"134",@"114",@"74",@"34",nil]; ifdef _DEBUG NSLog(@"Fuction of Bar_start"); endif for(int intIndex = 0; intIndex < [coordinate1 count], intIndex < [coordinate2 count]; fltX1+=40, intIndex++) { //CGContextSetRGBFillColor(ctx, 0, 0, 245, 1); CGContextMoveToPoint(ctx, fltX1+40, fltY2+19); const char *arrayDataForCoordinate1 = [[coordinate1 objectAtIndex:intIndex] UTF8String]; const char *arrayDataForCoordinate2 = [[coordinate2 objectAtIndex:intIndex] UTF8String]; CGContextAddLineToPoint(ctx, (atof(arrayDataForCoordinate1)), atof(arrayDataForCoordinate2)); } ifdef _DEBUG NSLog(@"Fuction of Bar_end"); endif CGContextClosePath(ctx); CGContextStrokePath(ctx); [hoursInDays release]; [weekDays release]; [coordinate1 release]; [coordinate2 release]; hoursInDays = nil; weekDays = nil; coordinate1 = nil; coordinate2 = nil; } - (void)didReceiveMemoryWarning { // Releases the view if it doesn't have a superview. [super didReceiveMemoryWarning]; // Release any cached data, images, etc that aren't in use. } (void)viewDidUnload { // Release any retained subviews of the main view. // e.g. self.myOutlet = nil; } (void)dealloc { [super dealloc]; } @end please help me out its urgent

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  • Getting info from NSData object

    - by Moshe
    How would I get returningResponse (into say, a NSString) from the following code: NSURLResponse* response; NSError* error; NSData* result = [NSURLConnection sendSynchronousRequest:theRequest returningResponse:&response error:&error]; I think I can get the info that I need into a string but I can't call anything on response because it's null. Therefore, I assume that I need to call something on result. The problem is, I don't know what to call. (The URL request has been coded prior to the code sample. I know that that works.) I want to be able to detect if the request as successful.

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  • Adjust size of MPMediaPickerController's view ?

    - by Mr.Gando
    In my application I don't use the upper bar that displays Wi-Fi/Date/Time because it's a game. However I need to be able to let my user to pick his music, so I'm using a MPMediaPickerController. The problem is, that when I present my controller, the controller ends up leaving a 10 pixels ( aprox ) bar at the top of the screen, just in the place the Wi-Fi/Date/Time bar, should be present. Is there a way I could make my MPMediaPickerController bigger ? or to be presented upper in the screen ? // Configures and displays the media item picker. - (void) showMediaPicker: (id) sender { MPMediaPickerController *picker = [[MPMediaPickerController alloc] initWithMediaTypes: MPMediaTypeAnyAudio]; [[picker view] setFrame:CGRectMake(0, 0, 320, 480)]; picker.delegate = self; picker.allowsPickingMultipleItems = YES; picker.prompt = NSLocalizedString (@"AddSongsPrompt", @"Prompt to user to choose some songs to play"); [self presentModalViewController:picker animated: YES]; [picker release]; } There I tried to set the size to 320x480 but no luck, the picker is still presented and leaves a space in the upper part of the screen, could anyone help me ? Btw, here's how it looks: I have asked a bit, and people told me this could indeed be a bug, what do you guys think ?

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  • Help Finding Memory Leak

    - by Neal L
    Hi all, I am writing an iPad app that downloads a rather large .csv file and parses the file into objects stored in Core Data. The program keeps crashing, and I've run it along with the Allocations performance tool and can see that it's eating up memory. Nothing is alloc'ed or init'ed in the code, so why am I gobbling up memory? Code at: http://pastie.org/955960 Thanks! -Neal

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  • UITableView Section Headers Drawing Above Front Subview

    - by hadronzoo
    I have a UITableView whose data have sections. I display an overlay view on top of tableView that dims it when searching: - (UIView *)blackOverlay { if (!blackOverlay) { blackOverlay = [[UIView alloc] initWithFrame:[self overlayFrame]]; blackOverlay.alpha = 0.75; blackOverlay.backgroundColor = UIColor.blackColor; [tableView insertSubview:blackOverlay aboveSubview:self.parentViewController.view]; } return blackOverlay; } This works perfectly as long as tableView does not contain sections. When tableView does contain sections and the tableView updates (such as when the view reappears after popping a view off of the navigation controller stack), the section headers are rendered above blackOverlay. This leaves tableView dimmed except for the section headers. I've tried calling [tableView bringSubviewToFront:self.blackOverlay] from within viewWillAppear:, but I get the same behavior. My current work-around is returning nil for tableView section headers while the overlay is present, but this leaves whitespace gaps in the overlaid tableView where the section headers were previously. How can I insure that tableView section headers are never drawn above blackOverlay? Or, is it possible to create a view in front of tableView from within a UITableViewController subclass that is not a subview of tableView?

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  • cancel an ASIHTTPRequest thread

    - by user262325
    Hello evryone I have some codes to use ASINetworkQueue as multi thread download ASINetworkQueue *networkQueue; NSURL *url = [NSURL URLWithString:s]; ASIHTTPRequest *request = [ASIHTTPRequest requestWithURL:url]; [networkQueue addOperation:request]; [networkQueue go]; if I try to use the code below to cancel the thread with index k [[[networkQueue operations] objectAtIndex:k] cancel]; I notice all requests in ASINetworkQueue were cancelled and stop working. Welcome any comment Thanks interdev

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  • Proper way to setup a UISegmentedControll on UINavigationController UINavigationBar all inside UITab

    - by Kaspa
    The title pretty much describes it all. The problem being the handling of the UISegmentedControll callbacks (button presses). If the content type of all of the nested views was the same (i.e. some UITableViewControllers) then I could just switch dataSource'es and reload the tables. However this is not the case, I have 3 very different views in there that allow further drilldown / interaction based on the NavigationControllers. So the way I have this set up ATM is that there is a "container" class that I put all of the UINavigationControllers in. They all share the same and one UISegmentedController and I redirect the callbacks to the container view controller. This does not feel too good at all. Additionally there is a problem when the user taps on the tab bar icon, the navigation controller pops to root which is ... the empty container view. Here's a picture of what I want to achieve:

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