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  • Error creating a table : "There is already an object named ... in the database", but not object with

    - by DavRob60
    Hi, I'm trying to create a table on a Microsoft SQL Server 2005 (Express). When i run this query USE [QSWeb] GO /****** Object: Table [dbo].[QSW_RFQ_Log] Script Date: 03/26/2010 08:30:29 ******/ SET ANSI_NULLS ON GO SET QUOTED_IDENTIFIER ON GO SET ANSI_PADDING ON GO CREATE TABLE [dbo].[QSW_RFQ_Log]( [RFQ_ID] [int] NOT NULL, [Action_Time] [datetime] NOT NULL, [Quote_ID] [int] NULL, [UserName] [nvarchar](256) NOT NULL, [Action] [int] NOT NULL, [Parameter] [int] NULL, [Note] [varchar](255) NULL, CONSTRAINT [QSW_RFQ_Log] PRIMARY KEY CLUSTERED ( [RFQ_ID] ASC, [Action_Time] ASC )WITH (PAD_INDEX = OFF, STATISTICS_NORECOMPUTE = OFF, IGNORE_DUP_KEY = OFF, ALLOW_ROW_LOCKS = ON, ALLOW_PAGE_LOCKS = ON) ON [PRIMARY] ) ON [PRIMARY] GO I got this error message Msg 2714, Level 16, State 4, Line 2 There is already an object named 'QSW_RFQ_Log' in the database. Msg 1750, Level 16, State 0, Line 2 Could not create constraint. See previous errors. but if i try to find the object in question using this query: SELECT * FROM QSWEB.sys.all_objects WHERE upper(name) like upper('QSW_RFQ_%') I got this (0 row(s) affected) What is going on????

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  • Moving to OOP hopefully!

    - by Luke
    So I am trying to understand OOP more and use it. The following code was written before i started using OOP. //loop through all the users $game = "$_POST[Game]_teams"; $result = mysql_query("SELECT username FROM `users`") or die(mysql_error()); while( $row=mysql_fetch_assoc($result) ) { $u[] = $row['username']; } I have put the query into my database page like following: function selectAllUsers() { $q = "SELECT username FROM ".TBL_USERS.""; mysql_query($q, $this->connection); } I'm a little confused about how the rest could be different? Would it be? Is it possible for anyone to help me without more code or understanding of my structure?

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  • How to resize an openGL window created with wglCreateContext?

    - by Nick
    Is it possible to resize an openGL window (or device context) created with wglCreateContext without disabling it? If so how? Right now I have a function which resizes the DC but the only way I could get it to work was to call DisableOpenGL and then re-enable. This causes any textures and other state changes to be lost. I would like to do this without the disable so that I do not have to go through the tedious task of recreating the openGL DC state. HWND hWnd; HDC hDC; void View_setSizeWin32(int width, int height) { // resize the window LPRECT rec = malloc(sizeof(RECT)); GetWindowRect(hWnd, rec); SetWindowPos( hWnd, HWND_TOP, rec->left, rec->top, rec->left+width, rec->left+height, SWP_NOMOVE ); free(rec); // sad panda DisableOpenGL( hWnd, hDC, hRC ); EnableOpenGL( hWnd, &hDC, &hRC ); glMatrixMode(GL_PROJECTION); glLoadIdentity(); glOrtho(-(width/2), width/2, -(height/2), height/2, -1.0, 1.0); // have fun recreating the openGL state.... } void EnableOpenGL(HWND hWnd, HDC * hDC, HGLRC * hRC) { PIXELFORMATDESCRIPTOR pfd; int format; // get the device context (DC) *hDC = GetDC( hWnd ); // set the pixel format for the DC ZeroMemory( &pfd, sizeof( pfd ) ); pfd.nSize = sizeof( pfd ); pfd.nVersion = 1; pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER; pfd.iPixelType = PFD_TYPE_RGBA; pfd.cColorBits = 24; pfd.cDepthBits = 16; pfd.iLayerType = PFD_MAIN_PLANE; format = ChoosePixelFormat( *hDC, &pfd ); SetPixelFormat( *hDC, format, &pfd ); // create and enable the render context (RC) *hRC = wglCreateContext( *hDC ); wglMakeCurrent( *hDC, *hRC ); } void DisableOpenGL(HWND hWnd, HDC hDC, HGLRC hRC) { wglMakeCurrent( NULL, NULL ); wglDeleteContext( hRC ); ReleaseDC( hWnd, hDC ); }

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  • Animating UIImageView iPhone

    - by Fred Dpn
    Hi, i'm having trouble about animating an Image in a UIImageView. I've created an image view in interface builder and linked it to its iboutlet. Here is my code. @interface Game : UIViewController <UIAccelerometerDelegate>{ IBOutlet UIImageView *diying; } @property (nonatomic, retain) UIImageView *diying; In the viewDidLoad method i've written this code NSArray * imageArray = [[NSArray alloc] initWithObjects: [UIImage imageNamed:@"Die1.gif"], [UIImage imageNamed:@"Die2.gif"], [UIImage imageNamed:@"Die3.gif"], [UIImage imageNamed:@"Die4.gif"], nil]; diying.animationImages = imageArray; diying.animationDuration = 1.1; diying.contentMode = UIViewContentModeBottomLeft; [diying startAnimating]; [super viewDidLoad]; which is a adaptation of what i've found here : http://icodeblog.com/2009/07/24/iphone-programming-tutorial-animating-a-game-sprite/ NB : those .gif files are simple images and are not animated. I did the tutorial and it worked fine but i can't figure out why it my adaptation doesn't work !

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  • Hibernate multi column discriminator

    - by shikarishambu
    I have a single lookup table that manages all lookups - legacy and new lookup table structure is context,name, code, value context is either legacy or new name is the name of the lookup - state, status etc...for example code is the code and value is the value associated with the code Is there a way to specify multiple columns as discriminators so that I can get all legacy state code/values or all new status code/values. Is there a different way to do this if discriminators cannot do it? <class name="com.company.domain.Lookup"> <id name="Id" column="id" type="big_integer"> <generator class="org.hibernate.id.TableHiLoGenerator" /> </id> <discriminator column="context" insert="false" /> <property name="code" type="string"/> <property name="value" type="string"/> <property name="desc" type="string"/> <subclass name="com.company.domain.LegacyLookup" discriminator-value="legacy">

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  • [Python/Tkinter] Grid within a frame?

    - by Sam
    Is it possible to place a grid of buttons in Tkinter inside another frame? I'm wanting to create a tic-tac-toe like game and want to use the grid feature to put gamesquares (that will be buttons). However, I'd like to have other stuff in the GUI other than just the game board so it's not ideal to just have everything in the one grid. To illustrate: O | X | X | ---------- | O | O | X | Player 2 wins! ---------- | X | O | X | The tic tac toe board is in a grid that is made up of all buttons and the 'player 2 wins' is a label inside a frame. This is an oversimplification of what I'm trying to do so bear with me, for the way I've designed the program so far (the board is dynamically created) a grid makes the most sense.

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  • How to Insert a <a> tag link in a Facebook wall

    - by Diogo Hacka
    How can I insert a html link like the 2 posts below with the Facebook iOS SDK? Link to Image! In Train Conductor and "itunes.apple.com" for The Fleas post they use a bit.ly link. I tried to use the html tag <a href="www.mystuff.com">Whatever<\a but it didn't work. NSMutableDictionary *params = [NSMutableDictionary dictionaryWithObjectsAndKeys: @"My game in iTunes", @"name", @"http://www.mystuff.com", @"link", @"Check out this cool game for iPhone.", @"description", nil]; This code works but that is just a normal post.

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  • Interacting With Class Objects in Ruby

    - by michaelmichael
    How can I interact with objects I've created based on their given attributes in Ruby? To give some context, I'm parsing a text file that might have several hundred entries like the following: ASIN: B00137RNIQ -------------------------Status Info------------------------- Upload created: 2010-04-09 09:33:45 Upload state: Imported Upload state id: 3 I can parse the above with regular expressions and use the data to create new objects in a "Product" class: class Product attr_reader :asin, :creation_date, :upload_state, :upload_state_id def initialize(asin, creation_date, upload_state, upload_state_id) @asin = asin @creation_date = creation_date @upload_state = upload_state @upload_state_id = upload_state_id end end After parsing, the raw text from above will be stored in an object that look like this: [#<Product:0x00000101006ef8 @asin="B00137RNIQ", @creation_date="2010-04-09 09:33:45 ", @upload_state="Imported ", @upload_state_id="3">] How can I then interact with the newly created class objects? For example, how might I pull all the creation dates for objects with an upload_state_id of 3? I get the feeling I'm going to have to write class methods, but I'm a bit stuck on where to start.

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  • How can I detect collisions between two images in c#?

    - by Shane Callanan
    hope you can help me out with this one. I'm new to c# so am very inexperienced. But basically I'm trying to make a game in which certain objects fall from the sky. Some objects like feathers take a while to drop, while metal balls will drop faster. You start off with a certain amount of cash and can buy weapons of your choice to place on the ground below. Now I've never done anything to do with collisions before, so simple answers will be of much help! Here are some of the collisions that will be in the game: (Not sure if different types of collisions are coded differently) -Collision between bullets and falling objects -Collision between falling objects and the ground (which is inanimate) -Collisions between falling objects and a certain radius around another object (for example, if a weapon gives off a radiation beam starting from its centre) -Collisions between rotating objects (rotating blade) and falling objects If someone could help me with this, it would be much appreciated!

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  • Any reccomendations for implementing a user-defined workflow in Ruby?

    - by midas06
    I'm interested in creating a system where the user can define the steps in a workflow. Is there a gem that already handles this? I thought about one of the state machine gems, but they all seem to be for pre-defined states. I've been thinking maybe i can use state machine for the individual step types... An email step could have a few states [New, Assigned, Done], and the workflow could just be lists of these stateful steps. Are there other solutions out there?

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  • Google App Engine JDO error could be caused by Serializable object ?

    - by Frank
    I got the following error mesage : java.lang.UnsupportedOperationException org.datanucleus.store.appengine.EntityUtils.getPropertyName(EntityUtils.java:62) org.datanucleus.store.appengine.DatastoreFieldManager.storeObjectField(DatastoreFieldManager.java:839) org.datanucleus.state.AbstractStateManager.providedObjectField(AbstractStateManager.java:1037) PayPal_Monitor.Contact_Info_Entry.jdoProvideField(Contact_Info_Entry.java) PayPal_Monitor.Contact_Info_Entry.jdoProvideFields(Contact_Info_Entry.java) org.datanucleus.state.JDOStateManagerImpl.provideFields(JDOStateManagerImpl.java:2715) Could it be caused by my Contact_Info_Entry.java ? It looks like this : @PersistenceCapable(identityType=IdentityType.APPLICATION) public class Contact_Info_Entry implements Serializable { @PrimaryKey @Persistent(valueStrategy=IdGeneratorStrategy.IDENTITY) Long Id; public static final long serialVersionUID=26362862L; @Persistent String Contact_Id=""; ... }

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  • Android Canvas.DrawBitmap without blurring/AntiAliasing?

    - by Sh33p
    I'm trying to make an android game using sprites, (or very pixelated characters, backgrounds etc.). I draw them on the canvas like so... matrix.preScale(xrat,yrat); canvas.drawBitmap(img, matrix, null); Where img is the Bitmap and the xrat and yrat are the scales. My problem is that when I test, the Bitmap is blurry or anti-aliased, is there a way to prevent this? The rigid-blocky art style of the game will be ruined if the blocks are blurry. Any (ANY) help appreciated!

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  • GridView and multiple postbacks problem

    - by Jonn
    I have a grid view containing checkboxes and a great deal of problems surrounding it. First of all the page on_load and on_init gets called twice. The first call says it's a postback and the second isn't. If I check for postbacks, during the second call the change of state (i.e. A button_click event that was supposed to refresh the data in the grid) that triggered during the first call does not register. If I don't check for postbacks, checkboxes in the GridView do not retain its state by the second call to OnLoad/OnInit.

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  • O'Reilly book clarification on 2d linear system

    - by Eric
    The Oreilly book "Learning openCV" states at page 356 : Quote Before we get totally lost, let’s consider a particular realistic situation of taking measurements on a car driving in a parking lot. We might imagine that the state of the car could be summarized by two position variables, x and y, and two velocities, vx and vy. These four variables would be the elements of the state vector xk. Th is suggests that the correct form for F is: x = [ x; y; vx; vy; ]k F = [ 1, 0, dt, 0; 0, 1, 0, dt; 0, 0, 1, 0; 0, 0, 0, 1; ] It seems natural to put 'dt' just there in the F matrix but I just don't get why. What if I have a n states system, how would I spray some "dt" in the F matrix?

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  • How to animate a UIButton selected background Image

    - by Thomas Joos
    hi all, I have a class defining a custom UIButton. I configurate a normal and selected state like this: //custom image UIImage *image = [UIImage imageNamed:@"customIconCreationBG.png"]; UIImage *stretchImage = [image stretchableImageWithLeftCapWidth:0.0 topCapHeight:0.0]; [self setBackgroundImage:stretchImage forState:UIControlStateNormal]; UIImage *imageSelected = [UIImage imageNamed:@"customIconCreationBG_selected.png"]; UIImage *stretchImageSelected = [imageSelected stretchableImageWithLeftCapWidth:0.0 topCapHeight:0.0]; [self setBackgroundImage:stretchImageSelected forState:UIControlStateSelected]; In another class I'm filling an array with custom buttons and i'm adding a button pressed method. It sets the selected state to TRUE -(void)buttnPressed:(id)sender { NSLog(@"button pressed"); [[NSNotificationCenter defaultCenter] postNotificationName:@"unselectBGIcons" object:self]; HorizontalListIcon *pressedIcon = ((HorizontalListIcon *)sender); [pressedIcon setSelected:TRUE]; } The button switches to another background, which is great. Is there a way to animate this change ( fading in? ) because it's a bit hard now. Greets

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  • Why are functional languages considered a boon for multi threaded environments?

    - by Billy ONeal
    I hear a lot about functional languages, and how they scale well because there is no state around a function; and therefore that function can be massively parallelized. However, this makes little sense to me because almost all real-world practical programs need/have state to take care of. I also find it interesting that most major scaling libraries, i.e. MapReduce, are typically written in imperative languages like C or C++. I'd like to hear from the functional camp where this hype I'm hearing is coming from....

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  • FLOT: How to make different colored points in same data series, connected by a line?

    - by Mega Matt
    Hi all, I think I may have stumbled onto a limitation of Flot, but I'm not sure. I'm trying to represent a single data series over time. The items' "State" is represented on the Y-Axis (there are 5 of them), and time is on the X-Axis (items can change states over time). I want the graph to have points and lines connecting those points for each data series. In addition to tracking an item's State over time, I'd also like to represent it's "Status" at any of the particular points. This I would like to do by changing the color of the points. What this means is a single item may have different Statuses at different times, meaning for a single data series I need a line that connects different points (dots) of different colors. The only thing I've seen so far is the ability to specify the color for all points in a given dataseries. Does anyone know if there's a way to specify colors individually? Thanks.

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  • HD Crash SQL server -> DBCC - consistency errors in table 'sysindexes'

    - by Julian de Wit
    Hello A client of mine has had an HD crash an a SQL DB got corrupt : They did not make backups so they have a big problem. When I tried (an ultimate measure) to DBCC-repair I got the following message. Can anybody help me with this ? Server: Msg 8966, Level 16, State 1, Line 1 Could not read and latch page (1:872) with latch type SH. sysindexes failed. Server: Msg 8944, Level 16, State 1, Line 1 Table error: Object ID 2, index ID 0, page (1:872), row 11. Test (columnOffsets->IsComplex (varColumnNumber) && (ColumnId == COLID_HYDRA_TEXTPTR || ColumnId == COLID_INROW_ROOT || ColumnId == COLID_BACKPTR)) failed. Values are 2 and 5. The repair level on the DBCC statement caused this repair to be bypassed. CHECKTABLE found 0 allocation errors and 1 consistency errors in table 'sysindexes' (object ID 2). DBCC execution completed. If DBCC printed error messages, contact your system administrator.

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  • Facebook Hacker Cup: Power Overwhelming

    - by marcog
    A lot of people at Facebook like to play Starcraft II™. Some of them have made a custom game using the Starcraft II™ map editor. In this game, you play as the noble Protoss defending your adopted homeworld of Shakuras from a massive Zerg army. You must do as much damage to the Zerg as possible before getting overwhelmed. You can only build two types of units, shield generators and warriors. Shield generators do no damage, but your army survives for one second per shield generator that you build. Warriors do one damage every second. Your army is instantly overrun after your shield generators expire. How many shield generators and how many warriors should you build to inflict the maximum amount of damage on the Zerg before your army is overrun? Because the Protoss value bravery, if there is more than one solution you should return the one that uses the most warriors. Constraints 1 = G (cost for one shield generator) = 100 1 = W (cost for one warrior) = 100 G + W = M (available funds) = 1000000000000 (1012)

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  • Is it possible to tie a subscription to a iTunes account with in-app purhcase?

    - by erotsppa
    We're trying to implement a subscription service with in-app purchase in our app. The problem is our service does not require a user account for the past year of service. Users simply use this service with advertisements shown. We want to give them a subscription where they can buy for say, 3 months to have the advertisement removed. How can this be done? We'll have to make it a consumable because it is a subscription. But we wouldn't know when the subscription end. We can't save the state locally because the user might reinstall the app We can't save the state on the server and tie it to their device because sometimes the user changes device We don't have a user account to tie the subscription to and we don't want to introduce a user account system which spoils the experience. Is there some way of associating the purchase with their iTunes account? So that it is carried with them when they reinstall or changes device?

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  • Flex Problem Enabling and Disabling Button in List

    - by pfunc
    I have a list with a dataprovider, it lists out buttons encapsulated in an item renderer. All I want it to do is have a skin that it changes to when it is clicked. I can get this to happen, but then it just goes back to its up state. I want it to stick on the down state, which I have to do by disabling the button. So I tried this: buttonList.selectedItem.enabled = false; for(var i:Number = 0; i< buttonList.numChildren; i++) { var loopBtn = buttonList.getChildAt(i); if(loopBtn != buttonList.selectedItem) { loopBtn.enabled = true; } } But this doesn't seem to work. What am I doing wrong here?

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  • Java replacement for C macros

    - by thkala
    Recently I refactored the code of a 3rd party hash function from C++ to C. The process was relatively painless, with only a few changes of note. Now I want to write the same function in Java and I came upon a slight issue. In the C/C++ code there is a C preprocessor macro that takes a few integer variables names as arguments and performs a bunch of bitwise operations with their contents and a few constants. That macro is used in several different places, therefore its presence avoids a fair bit of code duplication. In Java, however, there is no equivalent for the C preprocessor. There is also no way to affect any basic type passed as an argument to a method - even autoboxing produces immutable objects. Coupled with the fact that Java methods return a single value, I can't seem to find a simple way to rewrite the macro. Avenues that I considered: Expand the macro by hand everywhere: It would work, but the code duplication could make things interesting in the long run. Write a method that returns an array: This would also work, but it would repeatedly result into code like this: long tmp[] = bitops(k, l, m, x, y, z); k = tmp[0]; l = tmp[1]; m = tmp[2]; x = tmp[3]; y = tmp[4]; z = tmp[5]; Write a method that takes an array as an argument: This would mean that all variable names would be reduced to array element references - it would be rather hard to keep track of which index corresponds to which variable. Create a separate class e.g. State with public fields of the appropriate type and use that as an argument to a method: This is my current solution. It allows the method to alter the variables, while still keeping their names. It has the disadvantage, however, that the State class will get more and more complex, as more macros and variables are added, in order to avoid copying values back and forth among different State objects. How would you rewrite such a C macro in Java? Is there a more appropriate way to deal with this, using the facilities provided by the standard Java 6 Development Kit (i.e. without 3rd party libraries or a separate preprocessor)?

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  • Can I use WCF NET.TCP Protocol from Silverlight 4 for a public website ?

    - by pixel3cs
    Does anyone know if the new NET.TCP feature of Silverlight 4 can be used for public websites ? From what I know, in the Silverlight 4 Beta they announced that WCF NET.TCP can only be used for intranet applications. The reason I am asking this is because I want to recode my Silverlight multiplayer chess game (build with SL 3 Sockets support) based on the new SL 4 WCF TCP communication protocol. My Socket implementation is build from scratch and have big issues with thread safe and few unsolvable bugs from my side. I am sure that SL 4 team did a great job and they simplified all hard part for me, letting us, developers, concentrate more on the game code instead on underlying communication layers.

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  • low latency data link pc to android

    - by steveh
    can anyone recommend a method for low latency bi-directional com link between my pc app and android slave app. the app i have works now via wifi but the latency is too slow (about 300mS), i'm looking to get it down to 10mS or so. the android is acting like a glorified remote control to the game on the pc. the apk displays a low res image and sends button presses back to the game and the round trip need to be quick i'm thinking the only option beside the network, is to connect a usb cable but i don't see a lot of support for that path and not even sure it would be lower latency than wifi any ideas please?

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  • How can I organize many results in a selectbox?

    - by zeckdude
    I have a select box that is part of a form. It is currently querying the addresses table and displaying the addresses into the select box. I plan on having up to 100 addresses. I'm looking for a solution where I can show all the states if the user clicks on the select box. Then if the user hovers over a state it will show all the addresses for that specific state. Then if the user clicks on an address, it will show that as the picked option in the select box. This is like a dropdown menu within a select box. Does anyone know where I can find a solution as this?

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