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  • Python: how to calculate data received and send between two ipaddresses and ports [closed]

    - by ramdaz
    I guess it's socket programming. But I have never done socket programming expect for running the tutorial examples while learning Python. I need some more ideas to implement this. What I specifically need is to run a monitoring program of a server which will poll or listen to traffic being exchange from different IPs across different popular ports. For example, how do I get data received and sent through port 80 of 192.168.1.10 and 192.168.1.1 ( which is the gateway). I checked out a number of ready made tools like MRTG, Bwmon, Ntop etc but since we are looking at doing some specific pattern studies, we need to do data capturing within the program. Idea is to monitor some popular ports and do a study of network traffic across some periods and compare them with some other data. We would like to figure a way to do all this with Python....

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  • phpmyadmin error #2002 cannot connect to mysql server

    - by Joe
    so i am getting this error when trying to connect to my mysql server. i have reinstalled MYSQL and php several times and tried a slew of command line work from info around the web.mysql is running and i know that my mysql.sock exists and is located in ~/private/tmp/ and also in ~/tmp/. i also have plenty of hard drive space. i have installed and setup phpmyadmin correctly only adding a password to 'Password for config auth'. AND i have connected to the server via Sequel Pro. so my question is what the heck is going on that i can't connect to the server via phpmyadmin? any guesses? also i'm on a 64-bit intel mac running snow leopard

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  • File descriptor linked to socket or pipe in proc

    - by primero
    i have a question regarding the file descriptors and their linkage in the proc file system. I've observed that if i list the file descriptors of a certain process from proc ls -la /proc/1234/fd i get the following output: lr-x------ 1 root root 64 Sep 13 07:12 0 -> /dev/null l-wx------ 1 root root 64 Sep 13 07:12 1 -> /dev/null l-wx------ 1 root root 64 Sep 13 07:12 2 -> /dev/null lr-x------ 1 root root 64 Sep 13 07:12 3 -> pipe:[2744159739] l-wx------ 1 root root 64 Sep 13 07:12 4 -> pipe:[2744159739] lrwx------ 1 root root 64 Sep 13 07:12 5 -> socket:[2744160313] lrwx------ 1 root root 64 Sep 13 07:12 6 -> /var/lib/log/some.log I get the meaning of a file descriptor and i understand from my example the file descriptors 0 1 2 and 6, they are tied to physical resources on my computer, and also i guess 5 is connected to some resource on the network(because of the socket), but what i don't understand is the meaning of the numbers in the brackets. Do the point to some property of the resource? Also why are some of the links broken? And lastly as long as I asked a question already :) what is pipe?

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  • Windows Server 2003 Is there a limit on number of TCP connections per process?

    - by aceinthehole
    We are running into issues with BizTalk host instance intermittently going down. One of the things that we are worried about is the number of FTP connections a single host instance is making which could easily reach into the hundreds perhaps sometimes thousands, depending on traffic. My question is Windows Server 2003 Is there a limit on number of TCP connections per process? If so would putting each application in it's own host instance potentially solve the problem.

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  • Poor TCP loopback throughput on Windows

    - by Yodan Tauber
    I measured the throughput of a locally bound TCP socket connection on my computer (Intel Q9550, 64 GB RAM, Windows XP 64 bit) using iperf. I got dissatisfying results (around 1.6 Gbit/s) each time, no matter how I tweaked the TCP settings (buffer length, window size, max segment size, no delay). I got similar results when I tried netperf. Now, I understand (from sources like these) that the average throughput of a loopback connection should be around 5 Gbit/s. What could be the reasons for such poor performance?

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  • Access to a network server without port forwarding

    - by SdevDavid
    I have a network with the following structure. The server in PC2 is simple socket server TCP in 8080 port. I need to access to PC2 from other external network by socket client. This socket client knows the public IP (85.xxx.xxx.x), the private IP (192.168.0.21) and the port. How I can access PC2 without port forwarding on the router? If possible, I would like to have a reference in any programming language of this case.

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  • Manually closing a port from commandline

    - by codingfreak
    I want to close an open port which is in listening mode between my client and server application. Is there any manual command line option in Linux to close a port ?? NOTE: I came to know that "only the application which owns the connected socket should close it, which will happen when the application terminates." I dont understand why it is only possible by the application which opens it ... But still eager to know if there is any another way to do it ??

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  • phpmyadmin error #2002 cannot connect to mysql server

    - by Joe
    I am getting the error in the title when trying to connect to my MySQL server. I have reinstalled MySQL and PHP several times and tried a slew of command line work based on information I searched out. web.mysql is running and I know that my mysql.sock exists and is located in ~/private/tmp/ and also in ~/tmp/. I also have plenty of hard drive space. I have installed and setup phpMyAdmin correctly only adding a password to 'Password for config auth'. I have also connected to the server via Sequel Pro. Why can't I connect to the server via phpMyAdmin? I'm on a 64-bit Intel Mac running Snow Leopard

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  • How do communcations through ports works

    - by user71866
    I was studying socket programming and certain questions came to my mind. These are some beginner level doubts Is it mandatory to to use well known port for a particular application. For example if i am using ssl, can i design a server to listen on 1000 rather than 443. For http we are connecting to port 80 from some other arbitrary port. Whys no port 80 to port 80 communcation. how a server responds to connections coming to it from different ports to its port 80. how many connections are possible to a particul

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  • Nonblocking Tcp server

    - by hoodoos
    It's not a question really, i'm just looking for some guidelines :) I'm currently writing some abstract tcp server which should use as low number of threads as it can. Currently it works this way. I have a thread doing listening and some worker threads. Listener thread is just sits and wait for clients to connect I expect to have a single listener thread per server instance. Worker threads are doing all read/write/processing job on clients socket. So my problem is in building efficient worker process. And I came to some problem I can't really solve yet. Worker code is something like that(code is really simple just to show a place where i have my problem): List<Socket> readSockets = new List<Socket>(); List<Socket> writeSockets = new List<Socket>(); List<Socket> errorSockets = new List<Socket>(); while( true ){ Socket.Select( readSockets, writeSockets, errorSockets, 10 ); foreach( readSocket in readSockets ){ // do reading here } foreach( writeSocket in writeSockets ){ // do writing here } // POINT2 and here's the problem i will describe below } it works all smothly accept for 100% CPU utilization because of while loop being cycling all over again, if I have my clients doing send-receive-disconnect routine it's not that painful, but if I try to keep alive doing send-receive-send-receive all over again it really eats up all CPU. So my first idea was to put a sleep there, I check if all sockets have their data send and then putting Thread.Sleep in POINT2 just for 10ms, but this 10ms later on produces a huge delay of that 10ms when I want to receive next command from client socket.. For example if I don't try to "keep alive" commands are being executed within 10-15ms and with keep alive it becomes worse by atleast 10ms :( Maybe it's just a poor architecture? What can be done so my processor won't get 100% utilization and my server to react on something appear in client socket as soon as possible? Maybe somebody can point a good example of nonblocking server and architecture it should maintain?

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  • Daemon program that uses select() inside infinite loop uses significantly more CPU when ported from

    - by Jake
    I have a daemon app written in C and is currently running with no known issues on a Solaris 10 machine. I am in the process of porting it over to Linux. I have had to make minimal changes. During testing it passes all test cases. There are no issues with its functionality. However, when I view its CPU usage when 'idle' on my Solaris machine it is using around .03% CPU. On the Virtual Machine running Red Hat Enterprise Linux 4.8 that same process uses all available CPU (usually somewhere in the 90%+ range). My first thought was that something must be wrong with the event loop. The event loop is an infinite loop ( while(1) ) with a call to select(). The timeval is setup so that timeval.tv_sec = 0 and timeval.tv_usec = 1000. This seems reasonable enough for what the process is doing. As a test I bumped the timeval.tv_sec to 1. Even after doing that I saw the same issue. Is there something I am missing about how select works on Linux vs. Unix? Or does it work differently with and OS running on a Virtual Machine? Or maybe there is something else I am missing entirely? One more thing I am sure sure which version of vmware server is being used. It was just updated about a month ago though. Thanks.

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  • File transfer eating alot of CPU

    - by Dan C.
    I'm trying to transfer a file over a IHttpHandler, the code is pretty simple. However when i start a single transfer it uses about 20% of the CPU. If i were to scale this to 20 simultaneous transfers the CPU is very high. Is there a better way I can be doing this to keep the CPU lower? the client code just sends over chunks of the file 64KB at a time. public void ProcessRequest(HttpContext context) { if (context.Request.Params["secretKey"] == null) { } else { accessCode = context.Request.Params["secretKey"].ToString(); } if (accessCode == "test") { string fileName = context.Request.Params["fileName"].ToString(); byte[] buffer = Convert.FromBase64String(context.Request.Form["data"]); string fileGuid = context.Request.Params["smGuid"].ToString(); string user = context.Request.Params["user"].ToString(); SaveFile(fileName, buffer, user); } } public void SaveFile(string fileName, byte[] buffer, string user) { string DirPath = @"E:\Filestorage\" + user + @"\"; if (!Directory.Exists(DirPath)) { Directory.CreateDirectory(DirPath); } string FilePath = @"E:\Filestorage\" + user + @"\" + fileName; FileStream writer = new FileStream(FilePath, File.Exists(FilePath) ? FileMode.Append : FileMode.Create, FileAccess.Write, FileShare.ReadWrite); writer.Write(buffer, 0, buffer.Length); writer.Close(); }

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  • threading in Python taking up too much CPU

    - by KevinShaffer
    I wrote a chat program and have a GUI running using Tkinter, and to go and check when new messages have arrived, I create a new thread so Tkinter keeps doing its thing without locking up while the new thread goes and grabs what I need and updates the Tkinter window. This however becomes a huge CPU hog, and my guess is that it has to do somehow with the fact that the Thread is started and never really released when the function is done. Here's the relevant code (it's ugly and not optimized at the moment, but it gets the job done, and itself does not use too much processing power, as when I run it not threaded, it doesn't take up much CPU but it locks up Tkinter) Note: This is inside of a class, hence the extra tab. def interim(self): threading.Thread(target=self.readLog).start() self.after(5000,self.interim) def readLog(self): print 'reading' try: length = len(str(self.readNumber)) f = open('chatlog'+str(myport),'r') temp = f.readline().replace('\n','') while (temp[:length] != str(self.readNumber)) or temp[0] == '<': temp = f.readline().replace('\n','') while temp: if temp[0] != '<': self.updateChat(temp[length:]) self.readNumber +=1 else: self.updateChat(temp) temp = f.readline().replace('\n','') f.close() Is there a way to better manage the threading so I don't consume 100% of the CPU very quickly?

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  • cset as non-root to set cpu affinity for running processes

    - by RaveTheTadpole
    I've been playing with cset to set cpu affinity for running processes. I'm recreating the built-in "shield" function manually with set and proc, to add some subsets for specific threads of my application. I have a bash script that is calling cset to create the sets, and move the correct threads to the correct sets. It works when run with sudo. Now I'd like to make this script executable by another user, who does not have sudo powers. I trust this user enough to be responsible with cset, but don't want to open up the wide powers of root. I thought that CAP_SYS_NICE -- which is needed for sched_setaffinity, which I just assume cset must use -- on the script would be sufficient, but that didn't work. I tried extending CAP_SYS_NICE to the cset program (which is a thin python wrapper for the cset python library). No dice. The output of cap_to_text on my CAP_SYS_NICE'd scripts is "=cap_ipc_lock,cap_sys_nice,cap_sys_resource+eip" (it has ipc_lock and sys_resource for other reasons; I think only sys_nice is relevant). Any ideas?

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  • Replacing stock Core 2 Duo heatsink fan (just the fan really) with a Dell CPU fan

    - by user647345
    My old heatsink fan broke and I'm trying to reconnect its plugs to a new fan. My Dell CPU fan has some custom Dell plug. I snipped the old fan's wire in half and kept the plug on the end of it. I want to connect it to the Dell fan wire to the plug. The motherboard is a P5Q-e, the stock Core 2 Duo fan was .20A and the dell is .70A. Is that going to matter? The wire from the fan has four wires, the wire with the plug has four wires. They share three, of the four colors: red, black, and blue. Dell's fourth wire is white, while the plug's fourth wire is yellow. Is it safe to assume that I just connect the yellow and the white plug together and match the rest up? I don't want to take any risk of damaging anything. It runs fine passively without a fan, but I have speedstep on, so I would like to use this fan and just fasten it to the heatsink with some twist ties and paperclips and call it a day.

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  • NFS high CPU usage

    - by user269836
    Hello, I have a very strange issue. I have next server: Intel(R) Xeon(TM) MP CPU 3.16GHz cat /proc/cpuinfo | grep proce | wc -l 8 free -m total used free shared buffers cached Mem: 28203 27606 596 0 10789 9714 -/+ buffers/cache: 7103 21100 Swap: 24695 0 24695 RAID card *-storage description: RAID bus controller product: MegaRAID vendor: LSI Logic / Symbios Logic physical id: 7 bus info: pci@0000:13:07.0 logical name: scsi2 version: 01 width: 32 bits clock: 66MHz capabilities: storage pm bus_master cap_list rom configuration: driver=megaraid latency=32 resources: irq:134 memory:d8ff0000-d8ffffff(prefetchable) memory:df600000-df60ffff(prefetchable) HDD: 10x148Gb SCSI U320 15k - RAID5 /dev/sdb1 807G 674G 93G 88% /storage /dev/sdb1 /storage ext4 defaults,usrjquota=aquota.user,grpjquota=aquota.group,jqfmt=vfsv0,noatime,nodiratime,noacl,errors=remount-ro 0 1 network cards ethtool -i eth0 driver: tg3 version: 3.116 firmware-version: 5704-v3.36, ASFIPMIc v2.36 bus-info: 0000:10:02.0 ethtool -i eth1 driver: tg3 version: 3.116 firmware-version: 5704-v3.36, ASFIPMIc v2.36 bus-info: 0000:10:02.0 ifconfig bond0 Link encap:Ethernet HWaddr 00:0f:1f:ff:d6:4d inet addr:192.168.15.71 Bcast:192.168.15.255 Mask:255.255.255.0 inet6 addr: fe80::20f:1fff:feff:d64d/64 Scope:Link UP BROADCAST RUNNING MASTER MULTICAST MTU:1500 Metric:1 RX packets:1062818202 errors:0 dropped:3918 overruns:0 frame:0 TX packets:1041317321 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:10000 RX bytes:258867684559 (241.0 GiB) TX bytes:396569192650 (369.3 GiB) this server running only nfs-kernel-server uname -a Linux nas2-backup 2.6.32-5-amd64 #1 SMP Sun Sep 23 10:07:46 UTC 2012 x86_64 GNU/Linux Debian 6. What do I have, once per day or two, LA goes up, it can be reached around LA: 40 but if I do: nfs-kernel-server restart. Every thing is OK. But on the next day or a little bit later, LA goes up again. Servers are connected to d-link dgs 1016d with 24 GBits ports. I have tried everything to find out what the problem is. Why it's happening, but still I can not resolve this issue. Any ideas on what is happening here?

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  • High load average due to high system cpu load (%sys)

    - by Nick
    We have server with high traffic website. Recently we moved from 2 x 4 core server (8 cores in /proc/cpuinfo), 32 GB RAM, running CentOS 5.x, to 2 x 4 core server (16 cores in /proc/cpuinfo), 32 GB RAM, running CentOS 6.3 Server running nginx as a proxy, mysql server and sphinx-search. Traffic is high, but mysql and sphinx-search databases are relatively small, and usually everything works blazing fast. Today server experienced load average of 100++. Looking at top and sar, we noticed that (%sys) is very high - 50 to 70%. Disk utilization was less 1%. We tried to reboot, but problem existed after the reboot. At any moment server had at least 3-4 GB free RAM. Only message shown by dmesg was "possible SYN flooding on port 80. Sending cookies.". Here is snippet of sar 11:00:01 CPU %user %nice %system %iowait %steal %idle 11:10:01 all 21.60 0.00 66.38 0.03 0.00 11.99 We know that this is traffic issue, but we do not know how to proceed future and where to check for solution. Is there a way we can find where exactly those "66.38%" are used. Any suggestions would be appreciated.

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  • Bash Parallelization of CPU-intensive processes

    - by ehsanul
    tee forwards its stdin to every single file specified, while pee does the same, but for pipes. These programs send every single line of their stdin to each and every file/pipe specified. However, I was looking for a way to "load balance" the stdin to different pipes, so one line is sent to the first pipe, another line to the second, etc. It would also be nice if the stdout of the pipes are collected into one stream as well. The use case is simple parallelization of CPU intensive processes that work on a line-by-line basis. I was doing a sed on a 14GB file, and it could have run much faster if I could use multiple sed processes. The command was like this: pv infile | sed 's/something//' > outfile To parallelize, the best would be if GNU parallel would support this functionality like so (made up the --demux-stdin option): pv infile | parallel -u -j4 --demux-stdin "sed 's/something//'" > outfile However, there's no option like this and parallel always uses its stdin as arguments for the command it invokes, like xargs. So I tried this, but it's hopelessly slow, and it's clear why: pv infile | parallel -u -j4 "echo {} | sed 's/something//'" > outfile I just wanted to know if there's any other way to do this (short of coding it up myself). If there was a "load-balancing" tee (let's call it lee), I could do this: pv infile | lee >(sed 's/something//' >> outfile) >(sed 's/something//' >> outfile) >(sed 's/something//' >> outfile) >(sed 's/something//' >> outfile) Not pretty, so I'd definitely prefer something like the made up parallel version, but this would work too.

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  • At what point does the performance gap between GPU & CPU become so great that the CPU is holding back a system?

    - by Matthew Galloway
    I know that generally speaking for gaming performance the GPU is the primary factor which holds back performance, with everything else such as RAM/motherboard/PSU/CPU being secondary in importance to the graphics card. But at some point the other components ARE going to be significant in holding back the whole system! For instance nobody would be silly enough to play modern games with 512MB RAM and the very latest graphics cards (such as an HD7970) as I bet the performance increase over such a system with only 512MB but a mid range card would be non-existent! Thus it would be a "waste" for such a person to buy any high end graphics card without resolving first the system's other problems. The same point applies to other components, such as if it only had a Pentium II a current high end graphics card would be wasted on it! So my core question is how do you determine at what point for your system is spending on extra GPU power be completely "wasted"? (also, a slightly more nuanced question is trying work out at what point might the extra graphics power not be "wasted" but would be "sub optimal" value for money, when the expenditure should then be split around graphics card and other components. As obviously a gamer shouldn't always just spend on upgrading the graphics card! But needs to balance it out)

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  • Remote Desktop svchost (networkservice) & lsa.exe high cpu usage, hangs on welcome screen

    - by Rohan1
    We have deployed an RDS Farm with 12 virtual RDS servers using Hyper V. Currently some users are not able to log on. After passing credentials to the connection broker, the session hangs on the "Welcome" screen. Using resource monitor we've seen that svchost (with the "networkservice" service) has a CPU usage of 50%, when viewing the wait chain on the process it displays that it's waiting for a lsa.exe to finish. We can't kill any of the users processes, even when trying with taskkill /f. Suspending lsa.exe did work but didn't have any effect. The networkservice also couldn't be restarted. Also, if this happens, the current users logged on to the RDS server can't be displayed. Task manager crashes when viewing the users, RDS service manager crashes when viewing the users (even remotely) and the cmd command "query session" doesn't work. No antivirus is installed on the RDS server. The only thing we can do is rebooting the server, which is not an option because of the fact that other users are in active sessions. Does anyone have ANY idea what's going on? We didn't encounter this in our pre-production setup.

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  • Reading off a socket until end of line C#?

    - by Omar Kooheji
    I'm trying to write a service that listens to a TCP Socket on a given port until an end of line is recived and then based on the "line" that was received executes a command. I've followed a basic socket programming tutorial for c# and have come up with the following code to listen to a socket: public void StartListening() { _log.Debug("Creating Maing TCP Listen Socket"); _mainSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); IPEndPoint ipLocal = new IPEndPoint(IPAddress.Any, _port); _log.Debug("Binding to local IP Address"); _mainSocket.Bind(ipLocal); _log.DebugFormat("Listening to port {0}",_port); _mainSocket.Listen(10); _log.Debug("Creating Asynchronous callback for client connections"); _mainSocket.BeginAccept(new AsyncCallback(OnClientConnect), null); } public void OnClientConnect(IAsyncResult asyn) { try { _log.Debug("OnClientConnect Creating worker socket"); Socket workerSocket = _mainSocket.EndAccept(asyn); _log.Debug("Adding worker socket to list"); _workerSockets.Add(workerSocket); _log.Debug("Waiting For Data"); WaitForData(workerSocket); _log.DebugFormat("Clients Connected [{0}]", _workerSockets.Count); _mainSocket.BeginAccept(new AsyncCallback(OnClientConnect), null); } catch (ObjectDisposedException) { _log.Error("OnClientConnection: Socket has been closed\n"); } catch (SocketException se) { _log.Error("Socket Exception", se); } } public class SocketPacket { private System.Net.Sockets.Socket _currentSocket; public System.Net.Sockets.Socket CurrentSocket { get { return _currentSocket; } set { _currentSocket = value; } } private byte[] _dataBuffer = new byte[1]; public byte[] DataBuffer { get { return _dataBuffer; } set { _dataBuffer = value; } } } private void WaitForData(Socket workerSocket) { _log.Debug("Entering WaitForData"); try { lock (this) { if (_workerCallback == null) { _log.Debug("Initializing worker callback to OnDataRecieved"); _workerCallback = new AsyncCallback(OnDataRecieved); } } SocketPacket socketPacket = new SocketPacket(); socketPacket.CurrentSocket = workerSocket; workerSocket.BeginReceive(socketPacket.DataBuffer, 0, socketPacket.DataBuffer.Length, SocketFlags.None, _workerCallback, socketPacket); } catch (SocketException se) { _log.Error("Socket Exception", se); } } public void OnDataRecieved(IAsyncResult asyn) { SocketPacket socketData = (SocketPacket)asyn.AsyncState; try { int iRx = socketData.CurrentSocket.EndReceive(asyn); char[] chars = new char[iRx + 1]; _log.DebugFormat("Created Char array to hold incomming data. [{0}]",iRx+1); System.Text.Decoder decoder = System.Text.Encoding.UTF8.GetDecoder(); int charLength = decoder.GetChars(socketData.DataBuffer, 0, iRx, chars, 0); _log.DebugFormat("Read [{0}] characters",charLength); String data = new String(chars); _log.DebugFormat("Read in String \"{0}\"",data); WaitForData(socketData.CurrentSocket); } catch (ObjectDisposedException) { _log.Error("OnDataReceived: Socket has been closed. Removing Socket"); _workerSockets.Remove(socketData.CurrentSocket); } catch (SocketException se) { _log.Error("SocketException:",se); _workerSockets.Remove(socketData.CurrentSocket); } } This I thought was going to be a good basis for what I wanted to do, but the code I have appended the incoming characters to a text box one by one and didn't do anything with it. Which doesn't really work for what I want to do. My main issue is the decoupling of the OnDataReceived method from the Wait for data method. which means I'm having issues building a string (I would use a string builder but I can accept multiple connections so that doesn't really work. Ideally I'd like to look while listening to a socket until I see and end of line character and then call a method with the resulting string as a parameter. What's the best way to go about doing this.

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  • NonStop ODBC: how the connections (ODBC servers) are assigned to CPUs?

    - by Vladimir Dyuzhev
    We have an ODBC pool running on a NonStop server. The pool is connected to SQL/MX. This pool is used by a few external Java applications, each of which has an JDBC pool connected to ODBC pool (e.g. 14 connections per application). With time (after a few application recycles) we see an imbalance between CPUs -- some have 8 ODBC processes running, some only 5. That leads to CPU time imbalance too. Up to this point we assumed that a CPU is assigned to ODBC process in round-robin fashion. That would maintain the number of ODBC processes more or less equally distributed. It's not the case though. Is there any information on how ODBC pool decided which CPU to choose for every new allocated process? Does it look at CPU load? Available memory? Something else? Sadly, even HP's own people (available to us, that is) couldn't answer those questions with certainty. :-(

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  • Windows Azure: Import/Export Hard Drives, VM ACLs, Web Sockets, Remote Debugging, Continuous Delivery, New Relic, Billing Alerts and More

    - by ScottGu
    Two weeks ago we released a giant set of improvements to Windows Azure, as well as a significant update of the Windows Azure SDK. This morning we released another massive set of enhancements to Windows Azure.  Today’s new capabilities include: Storage: Import/Export Hard Disk Drives to your Storage Accounts HDInsight: General Availability of our Hadoop Service in the cloud Virtual Machines: New VM Gallery, ACL support for VIPs Web Sites: WebSocket and Remote Debugging Support Notification Hubs: Segmented customer push notification support with tag expressions TFS & GIT: Continuous Delivery Support for Web Sites + Cloud Services Developer Analytics: New Relic support for Web Sites + Mobile Services Service Bus: Support for partitioned queues and topics Billing: New Billing Alert Service that sends emails notifications when your bill hits a threshold you define All of these improvements are now available to use immediately (note that some features are still in preview).  Below are more details about them. Storage: Import/Export Hard Disk Drives to Windows Azure I am excited to announce the preview of our new Windows Azure Import/Export Service! The Windows Azure Import/Export Service enables you to move large amounts of on-premises data into and out of your Windows Azure Storage accounts. It does this by enabling you to securely ship hard disk drives directly to our Windows Azure data centers. Once we receive the drives we’ll automatically transfer the data to or from your Windows Azure Storage account.  This enables you to import or export massive amounts of data more quickly and cost effectively (and not be constrained by available network bandwidth). Encrypted Transport Our Import/Export service provides built-in support for BitLocker disk encryption – which enables you to securely encrypt data on the hard drives before you send it, and not have to worry about it being compromised even if the disk is lost/stolen in transit (since the content on the transported hard drives is completely encrypted and you are the only one who has the key to it).  The drive preparation tool we are shipping today makes setting up bitlocker encryption on these hard drives easy. How to Import/Export your first Hard Drive of Data You can read our Getting Started Guide to learn more about how to begin using the import/export service.  You can create import and export jobs via the Windows Azure Management Portal as well as programmatically using our Server Management APIs. It is really easy to create a new import or export job using the Windows Azure Management Portal.  Simply navigate to a Windows Azure storage account, and then click the new Import/Export tab now available within it (note: if you don’t have this tab make sure to sign-up for the Import/Export preview): Then click the “Create Import Job” or “Create Export Job” commands at the bottom of it.  This will launch a wizard that easily walks you through the steps required: For more comprehensive information about Import/Export, refer to Windows Azure Storage team blog.  You can also send questions and comments to the [email protected] email address. We think you’ll find this new service makes it much easier to move data into and out of Windows Azure, and it will dramatically cut down the network bandwidth required when working on large data migration projects.  We hope you like it. HDInsight: 100% Compatible Hadoop Service in the Cloud Last week we announced the general availability release of Windows Azure HDInsight. HDInsight is a 100% compatible Hadoop service that allows you to easily provision and manage Hadoop clusters for big data processing in Windows Azure.  This release is now live in production, backed by an enterprise SLA, supported 24x7 by Microsoft Support, and is ready to use for production scenarios. HDInsight allows you to use Apache Hadoop tools, such as Pig and Hive, to process large amounts of data in Windows Azure Blob Storage. Because data is stored in Windows Azure Blob Storage, you can choose to dynamically create Hadoop clusters only when you need them, and then shut them down when they are no longer required (since you pay only for the time the Hadoop cluster instances are running this provides a super cost effective way to use them).  You can create Hadoop clusters using either the Windows Azure Management Portal (see below) or using our PowerShell and Cross Platform Command line tools: The import/export hard drive support that came out today is a perfect companion service to use with HDInsight – the combination allows you to easily ingest, process and optionally export a limitless amount of data.  We’ve also integrated HDInsight with our Business Intelligence tools, so users can leverage familiar tools like Excel in order to analyze the output of jobs.  You can find out more about how to get started with HDInsight here. Virtual Machines: VM Gallery Enhancements Today’s update of Windows Azure brings with it a new Virtual Machine gallery that you can use to create new VMs in the cloud.  You can launch the gallery by doing New->Compute->Virtual Machine->From Gallery within the Windows Azure Management Portal: The new Virtual Machine Gallery includes some nice enhancements that make it even easier to use: Search: You can now easily search and filter images using the search box in the top-right of the dialog.  For example, simply type “SQL” and we’ll filter to show those images in the gallery that contain that substring. Category Tree-view: Each month we add more built-in VM images to the gallery.  You can continue to browse these using the “All” view within the VM Gallery – or now quickly filter them using the category tree-view on the left-hand side of the dialog.  For example, by selecting “Oracle” in the tree-view you can now quickly filter to see the official Oracle supplied images. MSDN and Supported checkboxes: With today’s update we are also introducing filters that makes it easy to filter out types of images that you may not be interested in. The first checkbox is MSDN: using this filter you can exclude any image that is not part of the Windows Azure benefits for MSDN subscribers (which have highly discounted pricing - you can learn more about the MSDN pricing here). The second checkbox is Supported: this filter will exclude any image that contains prerelease software, so you can feel confident that the software you choose to deploy is fully supported by Windows Azure and our partners. Sort options: We sort gallery images by what we think customers are most interested in, but sometimes you might want to sort using different views. So we’re providing some additional sort options, like “Newest,” to customize the image list for what suits you best. Pricing information: We now provide additional pricing information about images and options on how to cost effectively run them directly within the VM Gallery. The above improvements make it even easier to use the VM Gallery and quickly create launch and run Virtual Machines in the cloud. Virtual Machines: ACL Support for VIPs A few months ago we exposed the ability to configure Access Control Lists (ACLs) for Virtual Machines using Windows PowerShell cmdlets and our Service Management API. With today’s release, you can now configure VM ACLs using the Windows Azure Management Portal as well. You can now do this by clicking the new Manage ACL command in the Endpoints tab of a virtual machine instance: This will enable you to configure an ordered list of permit and deny rules to scope the traffic that can access your VM’s network endpoints. For example, if you were on a virtual network, you could limit RDP access to a Windows Azure virtual machine to only a few computers attached to your enterprise. Or if you weren’t on a virtual network you could alternatively limit traffic from public IPs that can access your workloads: Here is the default behaviors for ACLs in Windows Azure: By default (i.e. no rules specified), all traffic is permitted. When using only Permit rules, all other traffic is denied. When using only Deny rules, all other traffic is permitted. When there is a combination of Permit and Deny rules, all other traffic is denied. Lastly, remember that configuring endpoints does not automatically configure them within the VM if it also has firewall rules enabled at the OS level.  So if you create an endpoint using the Windows Azure Management Portal, Windows PowerShell, or REST API, be sure to also configure your guest VM firewall appropriately as well. Web Sites: Web Sockets Support With today’s release you can now use Web Sockets with Windows Azure Web Sites.  This feature enables you to easily integrate real-time communication scenarios within your web based applications, and is available at no extra charge (it even works with the free tier).  Higher level programming libraries like SignalR and socket.io are also now supported with it. You can enable Web Sockets support on a web site by navigating to the Configure tab of a Web Site, and by toggling Web Sockets support to “on”: Once Web Sockets is enabled you can start to integrate some really cool scenarios into your web applications.  Check out the new SignalR documentation hub on www.asp.net to learn more about some of the awesome scenarios you can do with it. Web Sites: Remote Debugging Support The Windows Azure SDK 2.2 we released two weeks ago introduced remote debugging support for Windows Azure Cloud Services. With today’s Windows Azure release we are extending this remote debugging support to also work with Windows Azure Web Sites. With live, remote debugging support inside of Visual Studio, you are able to have more visibility than ever before into how your code is operating live in Windows Azure. It is now super easy to attach the debugger and quickly see what is going on with your application in the cloud. Remote Debugging of a Windows Azure Web Site using VS 2013 Enabling the remote debugging of a Windows Azure Web Site using VS 2013 is really easy.  Start by opening up your web application’s project within Visual Studio. Then navigate to the “Server Explorer” tab within Visual Studio, and click on the deployed web-site you want to debug that is running within Windows Azure using the Windows Azure->Web Sites node in the Server Explorer.  Then right-click and choose the “Attach Debugger” option on it: When you do this Visual Studio will remotely attach the debugger to the Web Site running within Windows Azure.  The debugger will then stop the web site’s execution when it hits any break points that you have set within your web application’s project inside Visual Studio.  For example, below I set a breakpoint on the “ViewBag.Message” assignment statement within the HomeController of the standard ASP.NET MVC project template.  When I hit refresh on the “About” page of the web site within the browser, the breakpoint was triggered and I am now able to debug the app remotely using Visual Studio: Note above how we can debug variables (including autos/watchlist/etc), as well as use the Immediate and Command Windows. In the debug session above I used the Immediate Window to explore some of the request object state, as well as to dynamically change the ViewBag.Message property.  When we click the the “Continue” button (or press F5) the app will continue execution and the Web Site will render the content back to the browser.  This makes it super easy to debug web apps remotely. Tips for Better Debugging To get the best experience while debugging, we recommend publishing your site using the Debug configuration within Visual Studio’s Web Publish dialog. This will ensure that debug symbol information is uploaded to the Web Site which will enable a richer debug experience within Visual Studio.  You can find this option on the Web Publish dialog on the Settings tab: When you ultimately deploy/run the application in production we recommend using the “Release” configuration setting – the release configuration is memory optimized and will provide the best production performance.  To learn more about diagnosing and debugging Windows Azure Web Sites read our new Troubleshooting Windows Azure Web Sites in Visual Studio guide. Notification Hubs: Segmented Push Notification support with tag expressions In August we announced the General Availability of Windows Azure Notification Hubs - a powerful Mobile Push Notifications service that makes it easy to send high volume push notifications with low latency from any mobile app back-end.  Notification hubs can be used with any mobile app back-end (including ones built using our Mobile Services capability) and can also be used with back-ends that run in the cloud as well as on-premises. Beginning with the initial release, Notification Hubs allowed developers to send personalized push notifications to both individual users as well as groups of users by interest, by associating their devices with tags representing the logical target of the notification. For example, by registering all devices of customers interested in a favorite MLB team with a corresponding tag, it is possible to broadcast one message to millions of Boston Red Sox fans and another message to millions of St. Louis Cardinals fans with a single API call respectively. New support for using tag expressions to enable advanced customer segmentation With today’s release we are adding support for even more advanced customer targeting.  You can now identify customers that you want to send push notifications to by defining rich tag expressions. With tag expressions, you can now not only broadcast notifications to Boston Red Sox fans, but take that segmenting a step farther and reach more granular segments. This opens up a variety of scenarios, for example: Offers based on multiple preferences—e.g. send a game day vegetarian special to users tagged as both a Boston Red Sox fan AND a vegetarian Push content to multiple segments in a single message—e.g. rain delay information only to users who are tagged as either a Boston Red Sox fan OR a St. Louis Cardinal fan Avoid presenting subsets of a segment with irrelevant content—e.g. season ticket availability reminder to users who are tagged as a Boston Red Sox fan but NOT also a season ticket holder To illustrate with code, consider a restaurant chain app that sends an offer related to a Red Sox vs Cardinals game for users in Boston. Devices can be tagged by your app with location tags (e.g. “Loc:Boston”) and interest tags (e.g. “Follows:RedSox”, “Follows:Cardinals”), and then a notification can be sent by your back-end to “(Follows:RedSox || Follows:Cardinals) && Loc:Boston” in order to deliver an offer to all devices in Boston that follow either the RedSox or the Cardinals. This can be done directly in your server backend send logic using the code below: var notification = new WindowsNotification(messagePayload); hub.SendNotificationAsync(notification, "(Follows:RedSox || Follows:Cardinals) && Loc:Boston"); In your expressions you can use all Boolean operators: AND (&&), OR (||), and NOT (!).  Some other cool use cases for tag expressions that are now supported include: Social: To “all my group except me” - group:id && !user:id Events: Touchdown event is sent to everybody following either team or any of the players involved in the action: Followteam:A || Followteam:B || followplayer:1 || followplayer:2 … Hours: Send notifications at specific times. E.g. Tag devices with time zone and when it is 12pm in Seattle send to: GMT8 && follows:thaifood Versions and platforms: Send a reminder to people still using your first version for Android - version:1.0 && platform:Android For help on getting started with Notification Hubs, visit the Notification Hub documentation center.  Then download the latest NuGet package (or use the Notification Hubs REST APIs directly) to start sending push notifications using tag expressions.  They are really powerful and enable a bunch of great new scenarios. TFS & GIT: Continuous Delivery Support for Web Sites + Cloud Services With today’s Windows Azure release we are making it really easy to enable continuous delivery support with Windows Azure and Team Foundation Services.  Team Foundation Services is a cloud based offering from Microsoft that provides integrated source control (with both TFS and Git support), build server, test execution, collaboration tools, and agile planning support.  It makes it really easy to setup a team project (complete with automated builds and test runners) in the cloud, and it has really rich integration with Visual Studio. With today’s Windows Azure release it is now really easy to enable continuous delivery support with both TFS and Git based repositories hosted using Team Foundation Services.  This enables a workflow where when code is checked in, built successfully on an automated build server, and all tests pass on it – I can automatically have the app deployed on Windows Azure with zero manual intervention or work required. The below screen-shots demonstrate how to quickly setup a continuous delivery workflow to Windows Azure with a Git-based ASP.NET MVC project hosted using Team Foundation Services. Enabling Continuous Delivery to Windows Azure with Team Foundation Services The project I’m going to enable continuous delivery with is a simple ASP.NET MVC project whose source code I’m hosting using Team Foundation Services.  I did this by creating a “SimpleContinuousDeploymentTest” repository there using Git – and then used the new built-in Git tooling support within Visual Studio 2013 to push the source code to it.  Below is a screen-shot of the Git repository hosted within Team Foundation Services: I can access the repository within Visual Studio 2013 and easily make commits with it (as well as branch, merge and do other tasks).  Using VS 2013 I can also setup automated builds to take place in the cloud using Team Foundation Services every time someone checks in code to the repository: The cool thing about this is that I don’t have to buy or rent my own build server – Team Foundation Services automatically maintains its own build server farm and can automatically queue up a build for me (for free) every time someone checks in code using the above settings.  This build server (and automated testing) support now works with both TFS and Git based source control repositories. Connecting a Team Foundation Services project to Windows Azure Once I have a source repository hosted in Team Foundation Services with Automated Builds and Testing set up, I can then go even further and set it up so that it will be automatically deployed to Windows Azure when a source code commit is made to the repository (assuming the Build + Tests pass).  Enabling this is now really easy.  To set this up with a Windows Azure Web Site simply use the New->Compute->Web Site->Custom Create command inside the Windows Azure Management Portal.  This will create a dialog like below.  I gave the web site a name and then made sure the “Publish from source control” checkbox was selected: When we click next we’ll be prompted for the location of the source repository.  We’ll select “Team Foundation Services”: Once we do this we’ll be prompted for our Team Foundation Services account that our source repository is hosted under (in this case my TFS account is “scottguthrie”): When we click the “Authorize Now” button we’ll be prompted to give Windows Azure permissions to connect to the Team Foundation Services account.  Once we do this we’ll be prompted to pick the source repository we want to connect to.  Starting with today’s Windows Azure release you can now connect to both TFS and Git based source repositories.  This new support allows me to connect to the “SimpleContinuousDeploymentTest” respository we created earlier: Clicking the finish button will then create the Web Site with the continuous delivery hooks setup with Team Foundation Services.  Now every time someone pushes source control to the repository in Team Foundation Services, it will kick off an automated build, run all of the unit tests in the solution , and if they pass the app will be automatically deployed to our Web Site in Windows Azure.  You can monitor the history and status of these automated deployments using the Deployments tab within the Web Site: This enables a really slick continuous delivery workflow, and enables you to build and deploy apps in a really nice way. Developer Analytics: New Relic support for Web Sites + Mobile Services With today’s Windows Azure release we are making it really easy to enable Developer Analytics and Monitoring support with both Windows Azure Web Site and Windows Azure Mobile Services.  We are partnering with New Relic, who provide a great dev analytics and app performance monitoring offering, to enable this - and we have updated the Windows Azure Management Portal to make it really easy to configure. Enabling New Relic with a Windows Azure Web Site Enabling New Relic support with a Windows Azure Web Site is now really easy.  Simply navigate to the Configure tab of a Web Site and scroll down to the “developer analytics” section that is now within it: Clicking the “add-on” button will display some additional UI.  If you don’t already have a New Relic subscription, you can click the “view windows azure store” button to obtain a subscription (note: New Relic has a perpetually free tier so you can enable it even without paying anything): Clicking the “view windows azure store” button will launch the integrated Windows Azure Store experience we have within the Windows Azure Management Portal.  You can use this to browse from a variety of great add-on services – including New Relic: Select “New Relic” within the dialog above, then click the next button, and you’ll be able to choose which type of New Relic subscription you wish to purchase.  For this demo we’ll simply select the “Free Standard Version” – which does not cost anything and can be used forever:  Once we’ve signed-up for our New Relic subscription and added it to our Windows Azure account, we can go back to the Web Site’s configuration tab and choose to use the New Relic add-on with our Windows Azure Web Site.  We can do this by simply selecting it from the “add-on” dropdown (it is automatically populated within it once we have a New Relic subscription in our account): Clicking the “Save” button will then cause the Windows Azure Management Portal to automatically populate all of the needed New Relic configuration settings to our Web Site: Deploying the New Relic Agent as part of a Web Site The final step to enable developer analytics using New Relic is to add the New Relic runtime agent to our web app.  We can do this within Visual Studio by right-clicking on our web project and selecting the “Manage NuGet Packages” context menu: This will bring up the NuGet package manager.  You can search for “New Relic” within it to find the New Relic agent.  Note that there is both a 32-bit and 64-bit edition of it – make sure to install the version that matches how your Web Site is running within Windows Azure (note: you can configure your Web Site to run in either 32-bit or 64-bit mode using the Web Site’s “Configuration” tab within the Windows Azure Management Portal): Once we install the NuGet package we are all set to go.  We’ll simply re-publish the web site again to Windows Azure and New Relic will now automatically start monitoring the application Monitoring a Web Site using New Relic Now that the application has developer analytics support with New Relic enabled, we can launch the New Relic monitoring portal to start monitoring the health of it.  We can do this by clicking on the “Add Ons” tab in the left-hand side of the Windows Azure Management Portal.  Then select the New Relic add-on we signed-up for within it.  The Windows Azure Management Portal will provide some default information about the add-on when we do this.  Clicking the “Manage” button in the tray at the bottom will launch a new browser tab and single-sign us into the New Relic monitoring portal associated with our account: When we do this a new browser tab will launch with the New Relic admin tool loaded within it: We can now see insights into how our app is performing – without having to have written a single line of monitoring code.  The New Relic service provides a ton of great built-in monitoring features allowing us to quickly see: Performance times (including browser rendering speed) for the overall site and individual pages.  You can optionally set alert thresholds to trigger if the speed does not meet a threshold you specify. Information about where in the world your customers are hitting the site from (and how performance varies by region) Details on the latency performance of external services your web apps are using (for example: SQL, Storage, Twitter, etc) Error information including call stack details for exceptions that have occurred at runtime SQL Server profiling information – including which queries executed against your database and what their performance was And a whole bunch more… The cool thing about New Relic is that you don’t need to write monitoring code within your application to get all of the above reports (plus a lot more).  The New Relic agent automatically enables the CLR profiler within applications and automatically captures the information necessary to identify these.  This makes it super easy to get started and immediately have a rich developer analytics view for your solutions with very little effort. If you haven’t tried New Relic out yet with Windows Azure I recommend you do so – I think you’ll find it helps you build even better cloud applications.  Following the above steps will help you get started and deliver you a really good application monitoring solution in only minutes. Service Bus: Support for partitioned queues and topics With today’s release, we are enabling support within Service Bus for partitioned queues and topics. Enabling partitioning enables you to achieve a higher message throughput and better availability from your queues and topics. Higher message throughput is achieved by implementing multiple message brokers for each partitioned queue and topic.  The  multiple messaging stores will also provide higher availability. You can create a partitioned queue or topic by simply checking the Enable Partitioning option in the custom create wizard for a Queue or Topic: Read this article to learn more about partitioned queues and topics and how to take advantage of them today. Billing: New Billing Alert Service Today’s Windows Azure update enables a new Billing Alert Service Preview that enables you to get proactive email notifications when your Windows Azure bill goes above a certain monetary threshold that you configure.  This makes it easier to manage your bill and avoid potential surprises at the end of the month. With the Billing Alert Service Preview, you can now create email alerts to monitor and manage your monetary credits or your current bill total.  To set up an alert first sign-up for the free Billing Alert Service Preview.  Then visit the account management page, click on a subscription you have setup, and then navigate to the new Alerts tab that is available: The alerts tab allows you to setup email alerts that will be sent automatically once a certain threshold is hit.  For example, by clicking the “add alert” button above I can setup a rule to send myself email anytime my Windows Azure bill goes above $100 for the month: The Billing Alert Service will evolve to support additional aspects of your bill as well as support multiple forms of alerts such as SMS.  Try out the new Billing Alert Service Preview today and give us feedback. Summary Today’s Windows Azure release enables a ton of great new scenarios, and makes building applications hosted in the cloud even easier. If you don’t already have a Windows Azure account, you can sign-up for a free trial and start using all of the above features today.  Then visit the Windows Azure Developer Center to learn more about how to build apps with it. Hope this helps, Scott P.S. In addition to blogging, I am also now using Twitter for quick updates and to share links. Follow me at: twitter.com/scottgu

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  • How powerful of a PC do you need to edit HD videos?

    - by Xeoncross
    I have a Core2Quad Q8200 (2.3GHz) with 4GB of RAM, a 512MB PCIe video card, and a SATA-2 HD. Yet it still isn't fast enough to edit 720i/p video in Sony Vegas or Adobe Premiere/Aftereffects. My RAM usage never peaks over 1.6GB, but my CPU cores make it to 95% quick! Right now the preview panes in all these programs lag to bad to actually work on the videos. I get to see 1-3 frames every second or two! So how fast do I have to go? At what point will my CPU be fast enough to actually edit these videos? I have to assume that regular people and their regular sub $2k computers can actually work with this footage. Another way to answer this is, how fast is the PC you used to edit videos? Update: I'ts worth noting that now that I have Adobe Pre/AF CS4 I am more interested in getting that working than my older Vegas 6. If you didn't have to re-run RAM preview every, single, time you made one change it would be my answer. But since I like to test many filters and effects before choosing one - I have to re-render a 1-sec section of footage over-and-over and it drives me nuts waiting. Perhaps a motherboard with Dual Xeon chips or something would be able to handle this. It would probably be as much as a dual-crossfire setup and would also speed up other applications.

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