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  • Mountain Lion overheating issue have to do with launchd/Python?

    - by Christopher Jones
    So, Ever since I installed ML, my MacBook Air has been running SUPER hot. Opened up activity monitor, and everything seemed to be pretty normal, until I had it refresh every .5 seconds... and then I started seeing some interesting things. A 'Python' process appears and is terminated several times a second, and uses TONS of CPU 70-110. It's parent process is 'launchd' - and when I sample the process, there is a lot going on with Python. http://db.tt/ovuX3hZM These appear and disappear too quickly to get one... this one only happened to be using 70 ish percent of CPU... but they consistently hit 100-110%. http://db.tt/ovuX3hZMg The parent process... launchd. lots of context switches and UNIX system calls... What is the deal here? (photo goes here when I earn the street cred) The sample of launchd. ANY help here could be of help to not only me, but possibly many others experiencing decreased battery life and warmer laps these days because of this Mountain Lion weirdness. PLEASE HELP! PS - I'd put the screen grabs inline, but i don't have enough street cred yet.

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  • About Load average in htop, how to decide if it's still doing ok?

    - by Joe Huang
    I use 'htop' to monitor my web server. It's recently quite loaded and the Load average is showing something like this: Load average: 3.10 2.56 1.63 I searched the web about these numbers and I found an article about it: http://blog.scoutapp.com/articles/2009/07/31/understanding-load-averages In the article, it says if I have 2 CPUs, 2.0 means 100% CPU utilization. And my VPS has two CPUs, so what does 3.1 mean? How could it exceed 100% CPU utilization? And from these numbers, does it mean I should be wary about the loading now? But the performance seems totally fine, and this is a managed VPS, the hosting company has not notified me any warning about it. During day time, Load average always show these high numbers... here is another snapshot while writing. Load average: 3.03 2.77 1.97 Load average: 0.41 1.29 1.60 <---- 5 more minutes later So I am wondering how much room left for this site to grow in current configurations? What kind of proactive actions I should take in advance? I don't want to wait until the server bursts. Thanks.

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  • My processor is running slower than usually it has to run

    - by Soham
    I've Core2Duo E7400 2.80GHz processor on my Intel D945gcnl mobo. From CPU-Z, I've get to know that my processor speed is 1596MHz with X6 multiplier and 266MHz Bus Speed on each core. Why my processor is being operated at 1596 MHz rather than 2.80GHz...!!???? From my side I've tried to disable SpeedStep from my bios by setting EIST to 'Disable' and also tried to change Power Option to 'High Performance' in Windows 7. And also done like suggested in this question:http://superuser.com/questions/119176/processor-not-running-at-max-speed But it gains me nothing. I've also tried to run few massive applications together to check whether it was increasing at that time or not, but it remains same. Should I have to increase my multiplier or overclock to gain that lost speed...??? Should I have to check my power supply for any problem..??? or anything else...??? Please help me on this.... And yeah I've desktop computer so no problem causing by battery. Here's my CPU-Z Screenshot: http://i56.tinypic.com/2lk4mqc.jpg

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  • Gateway laptop module bay light repeating 12 flashes - what error is that?

    - by Simurr
    I have a Gateway M465-E laptop currently running fine with a T2300E Core Duo installed. I wanted to upgrade it to a Core 2 Duo. My brother has the same model laptop and that took a Core 2 Duo (T7200) just fine. Picked up a T7200 on ebay and installed it. Normally when booting all the indicator lights flash once and the fan spins up before the machine actually starts to POST. With the T7200 installed all the lights flash and the fan spins up, but the module bay activity light flashes 12 times repeatedly. I'm assuming this is an error code, but can find no information about it. There are no beep codes. I've removed the ram, HD, Bay module and no change. Switched back to the T2300E and everything works fine. Anyone know what that error code is? The motherboard was actually manufactured by Foxconn if that helps. Update 1 Returned the CPU as defective. I tested it in 3 M465-E's and all of them did exactly the same thing. I still have no idea what the error code is. I'd still like to know for future reference. Perhaps I should try removing the CPU from one of them and see what happens.

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  • My Samsung R480 laptop freezes for short and inconsistent periods of time.

    - by anonymous
    I have a Samsung R480 laptop running Windows 7. It's great, I love it to death, but every so often it'll start having, for lack of a better term, "hiccups". It would freeze completely, emit a loud BZZZZZZT from the speakers (think when a video freezes and the sound gets stuck), then return to working order all in a span of 0.5~2 seconds. It has happened while I was playing Mass Effect, while I was watching both HD and non-HD videos, and while I was surfing the internet (which I've noticed while watching YouTube videos and playing Entanglement, but also noticed while using Facebook, minus the buzzing sound). My Initial hypothesis was that my GPU or CPU were overheating as it would shut down while playing Mass Effect, but when I turned off my WiFi card hardware using [fn + F9], the problem was resolved. As I currently see it, it could be a problem with my CPU, my WiFi card, or my sound card. It could also be a software related issue, possibly an ill-functioning process. It could be chrome related. A memory leak from chrome maybe? Does anyone know how to resolve this?

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  • Computer will freeze/ lock up after doing relatively stressful things

    - by GrowingCode247
    I'll first start off by saying that the issue GENERALLY doesn't occur unless I'm doing something remotely stressful for my computer. This issue used to occur whenever it felt it was necessary, however has not occurred completely randomly for a while now (thankfully) My computer's specs: CPU: AMD Phenom II X4 960T GPU: GeForce GTX 760 Memory: 16 GB RAM Resolution Used: 1680x1050, 59Hz (strange number for refresh rate?) res is highest for monitor Nvidia Driver version: 331.65 OS: Microsoft Windows 7 Ultimate (64-bit) Sometimes I will be able to go 2-3 games (about an hour, depending) and sometimes it will go maybe one game (20-30 minutes) and then my computer will run sluggishly and leave me unable to do much of anything. I can sometimes interact with programs at a very basic level (maximizing, minimizing), and I usually cannot close them in any way, not even through Task Manager. The highest temperature my GPU reaches is 76C, with the average being around 73C. During the time the temperatures are around 73C, my GPU's RAM usage is anywhere between 1250-1300 (out of 2GB). My CPU's temperature never goes over 60C, thankfully. The PSU should be fine. It's very mildly dusty but I feel as though that would not be causing this problem... I will clean it out as soon as everything else has been ruled out. Honestly I have no clue how to test the PSU for problems - same goes for my Motherboard. I cannot really think of what could be causing these freezes otherwise. Event Viewer details: EventID: 1 - VDS Basic Provider (I've no clue what this is) EventID: 3 - Kernel-EventTracing (Again, lost) EventID: 8003 - bowser (this seems fishy) and the one critical that I know others have been dealing with as I've browsed some other responses on the web: EventID: 41 - Kernel-Power any help to solve this problem would be GREATLY appreciated.

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  • PHP hits 100% CPU and eats RAM at the same time Monday to Friday

    - by Daniel Samuels
    We run a learning platform for primary schools here in the UK and it's all been running extremely well. However at around 4PM Monday to Friday we see the same issue arise -- 1-2 PHP threads will spike to 100% CPU and gradually start eating up RAM until the server(s) fall over. 98%+ of our requests are HTTPS, these come into our Layer 7 load balancer which then decrypts the SSL data, adds the X-HTTP-Forwarded-For header and forwards the data onto an application server (we have 2 of those at the moment) on port 80. Our application servers have Varnish on port 80 which takes in the request from the load balancer and passes the request through to Nginx on port 81. Nginx then works out which 'vhost' it needs to use and passes any PHP processing through to PHP-CGI which is listening on a socket (managed through spawn-fcgi). There's an instance of Memcached running too, MySQL runs on a separate server / slave setup. Throughout the day the load will typically go no higher than 0.8 on either of the application servers, however at around 4PM our problem arises. I've managed to run strace on a few of the actual threads when they cause the problem and I always see the same thing: stat("/usr/share/zoneinfo/Europe/London", {st_mode=S_IFREG|0644,st_size=3661, ...}) = 0 stat("/usr/share/zoneinfo/Europe/London", {st_mode=S_IFREG|0644,st_size=3661, ...}) = 0 This is repeated infinitely and never stops until you SEGKILL the process or oomkiller kills it. There are no cron jobs scheduled to run at that time and I don't have any way of seeing exactly what Nginx request is associated with the PHP process which is running. We are running PHP 5.3.14 which we upgraded to from 5.3.8 last week to rule out the older version being the problem. This issue has been going on a few months now and we have no idea what is causing it. We deploy our software very frequently, so it's difficult to track down a specific release which may have started the problem - especially as we do not know the date of the first occurrence of this issue. Varnish is version 3.0.1, Nginx is 1.0.6 (which I understand is about a year old now), our servers are running CentOS release 5.7 (Final) they have Intel i3 540s at 3.07Ghz and 8GB of RAM. There's a discussion on the Debian mailing list about something very similar, you can find that here. Has anyone seen anything like this in the past, does anyone have any ideas or suggestions? Are there a way of linking an Nginx request directly to a PHP thread? Is there a better way of seeing what the PHP process is doing? (I've seen GDB mentioned, though I'll have to recompile PHP) Thanks!

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  • Server to server replication and CPU and 32k\ corrupt doc

    - by nick wall
    Summary: if database contains a doc with 32K issue or corrupt, on server to server replication it causes marked increase in CPU in nserver.exe task, which effectively causes our server(s) to slow right down. We have a 5 server cluster (1 "hub" and 4 HTTP servers accessed via reverse proxy and SSO for load balancing and redundancy). All are physically located next to each other on network, they don't have dedicated network\ ports for cluster or replication. I realise IBM recommendation is dedicated port for cluster. Cluster queues are in tolerance and under heavy application user load, i.e. the maximum number of documents are being created, edited, deleted, the replication times between servers are negligible. Normally, all is well. Of the servers in the cluster, 1 is considered the "hub", and imitates a PUSH-PULL replication with it's cluster mates every 60mins, so that the replication load is taken by the hub and not cluster mates. The problem we have: every now and then we get a slow replication time from the hub to a cluster mate, sometimes up to 30mins. This maxes out the nserver.exe task on the "cluster mate" which causes it to respond to http requests very slowly. In the past, we have found that if a corrupt document is in the DB, it can have this affect, but on those occasions, the server log will show the corrupt doc noteId, we run fixup, all well. But we are not now seeing any record of corrupt docs. What we have noticed is if a doc with the 32K issue is present, the same thing can happen. Our only solution in that case is to run a : fixup mydb.nsf -V, which shows it is purging a 32K doc. Luckily we run a reverse proxy, so we can shut HTTP servers down without users noticing, but users do notice when a server has the problem! Has anyone else seen this occur? I have set up DDM event handlers for many of the replication events. I have set the replication time out limit to 5 mins (the max we usually see under full user load is 0.1min), to prevent it rep'ing for 30mins as before. This ia a temporary work around. Does anyone know of a DDM event to trap the 32K issue? we could at least then send alert. Regarding 32K issue: this prob needs another thread, but we are finding this relatively hard to find the source of the issue as the 32K event is fairly rare. Our app is fairly complex, interacting with various other external web services, with 2 way data transfer. But if we do encounter a 32K doc, we can't look at field properties, so we can't work out which field has issue which would give us a clue as to which process is culprit. As above, we run a fixup -V. Any help\ comments on this would be gratefully received.

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  • tcp checksum and tcp offloading

    - by scatman
    i am using raw sockets to create my own socket. i need to set the tcp_checksum. i have tried a lot of references but all are not working (i am using wireshark for testing). could you help me please. by the way, i read somewhere that if you set tcp_checksum=0. then the hardware will calculate the checksum automatically for you. is this true? i tried it, but in wireshark the tcp_checksum gives a value of 0X000 and says tcp offload. i also read about tcp offloading, and didn't understand, is it only that wireshark is cannot check an offloaded tcp checksum, but there is a correct one??

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  • which ASP.NET hosting site allows listening on different ports than 80 and uses .NET 4?

    - by ijjo
    I'm trying to take advantage of HTML 5 web sockets in .NET and the easiest way appears to be something like what this guy does. I've already tested this myself and it works great, but there are a few problems if I try to deploy this to my hosting site (discountasp.net). Basically, I am not allowed to open up a port on 8080 and listen on it. I then tried to figure out a way to listen on port 80 with IIS as well, but using the HTTPListener, I run into sercurity issues as well. This doesn't seem like it will help since I can't mess with this stuff on the hosting site server either. So to make my life easier, I think I need to find a hosting site that simply allows me to open up a socket on port 8080 and listen on it. Anyone know of one? Or does anyone know of a workaround (besides sniffing all the traffic on port 80)?

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  • which asp net hosting site allows to listen on differnt port than 80 and uses .net 4?

    - by ijjo
    i'm trying to take advantage of html 5 web sockets in .NET and the easiest way appears to do something like this guy does: http://www.codeproject.com/KB/webservices/c_sharp_web_socket_server.aspx?msg=3485900#xx3485900xx i've already tested this myself and it works great, but there are a few problems if i try to deploy this to my hosting site (discountasp.net). basically i am not allowed to open up a port on 8080 and listen on it. i then tried to figure out a way to listen non port 80 with IIS as well, but using the HTTPListener runs into sercurity issues as well that doesn't seem like will help since i can't mess with this stuff on the hosting site server either: http://stackoverflow.com/questions/169904/can-i-listen-on-a-port-using-httplistener-or-other-net-code-on-vista-without-r so to make my life easier, i think i need to find a hosting site that simply allows me to open up a socket on port 8080 and listen on it. anyone know of one? or anyone know of a workaround (besides sniffing ALL the traffic on port 80)?

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  • How to download a file from a server using Java Socket?

    - by Ada
    Hi, I have an assignment about uploading and downloading a file to a server. I managed to do the uploading part using Java Sockets however I am having a hard time doing the downloading part. I should use Range: for downloading parellel. In my request, I should have the Range: header. But I don't understand how I will receive the file with that HTTP GET request. All the examples I have seen was about uploading a file. I already did it. I can upload .exe, image, .pdf, anything and when I download them back (by my browser), there are no errors. Can you help me with the downloading part? Can you give me an example beacuse I really didn't get it.

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  • Problem reading hexadecimal buffer from C socket

    - by Olaseni
    I'm using the SDL_net sockets API to create a server and client. I can easily read a string buffer, but when I try to send hexadecimal data, recv gets the length, but I cannot seem to be a able to read the buffer contents. IPaddress ip; TCPsocket server,client; int bufSize = 1024; char message[bufSize]; int len; server = SDLNet_TCP_Open(&ip); client = SDLNet_TCP_Accept(server); len = SDLNet_TCP_Recv(client,message,bufSize); Here's a snippet. the buffer length "len" is set (i.e. message length) but I can't get to the data contents in the message buffer. Some sample bind_transmitter PDU data was sent by a random client to the server at that port. I can't read the PDU (SMPP).

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  • How to send and receive file on Silverlight application?

    - by Samvel Siradeghyan
    Hi. I am writting Silverlight client-server application. Server part is WinForm application an client part is Silverlight. I use TCP connction. I use sockets for sending and receiving information. But now I need to send a file, size of which may be greater then 1 Mb, so I can't use socets to send that file as bite stream. I wont to send that file form server and receive it on client Silverlight application. How can I do that? Thanks.

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  • How to recover gracefully from a C# udp socket exception

    - by Gearoid Murphy
    Context: I'm porting a linux perl app to C#, the server listens on a udp port and maintains multiple concurrent dialogs with remote clients via a single udp socket. During testing, I send out high volumes of packets to the udp server, randomly restarting the clients to observe the server registering the new connections. The problem is this: when I kill a udp client, there may still be data on the server destined for that client. When the server tries to send this data, it gets an icmp "no service available" message back and consequently an exception occurs on the socket. I cannot reuse this socket, when I try to associate a C# async handler with the socket, it complains about the exception, so I have to close and reopen the udp socket on the server port. Is this the only way around this problem?, surely there's some way of "fixing" the udp socket, as technically, UDP sockets shouldn't be aware of the status of a remote socket? Any help or pointers would be much appreciated. Thanks.

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  • Large Scale VHDL modularization techniques

    - by oxinabox.ucc.asn.au
    I'm thinking about implimenting a 16 bit CPU in VHDL. A simplish CPU. ADD, MULS, NEG, BitShift, JUMP, Relitive Jump, BREQ, Relitive BREQ, i don't know somethign along these lines Probably all only working with 16bit operands. I might even cut it down and use only a single operand and a accumulator. With Some status regitsters, Carry, Zero, Neg (unless i use a Accumlator), I know how to design all the parts from logic gates, and plan to build them up from first priciples, So for my ALU I'll need to 'build' a ADDer, proably a Carry Look ahead, group adder, this adder it self is make up oa a couple of parts, wich are themselves made up of a couple of parts. Anyway, my problem is not the CPU design, or the VHDL (i know the language, more or less). It's how i should keep things organised. How should I use packages, How should I name my processes and port maps? (i've never seen the benifit of naming the port maps, or processes)

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  • custom MSSQL driver

    - by hoodoos
    I had a crazy thought about writing my own MSSQL driver to make it work something like non-blocking http client, so it won't be thread thirsty and could handle lots of db queries within one thread. I tried to look over google for some guidelines about implementing MSSQL client protocol, but found none really, where do those guys get information about it when they write own implementations for PHP or python? I need a really low level to be documented so I can implement all phases of working with a connection through sockets. And would be really nice to have a an example in c# langauge. :)

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  • Raw socket sendto() failure in OS X

    - by user37278
    When I open a raw socket is OS X, construct my own udp packet (headers and data), and call sendto(), I get the error "Invalid Argument". Here is a sample program "rawudp.c" from the web site http://www.tenouk.com/Module43a.html that demonstrates this problem. The program (after adding string and stdlib #includes) runs under Fedora 10 but fails with "Invalid Argument" under OS X. Can anyone suggest why this fails in OS X? I have looked and looked and looked at the sendto() call, but all the parameters look good. I'm running the code as root, etc. Is there perhaps a kernel setting that prevents even uid 0 executables from sending packets through raw sockets in OS X Snow Leopard? Thanks.

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  • Multiple complete HTTP requests stuck in TCP CLOSE_WAIT state

    - by Sean Owen
    I have a Java and Tomcat-based server application which initiates many outbound HTTP requests to other web sites. We use Jakarta's HTTP Core/Client libraries, very latest versions. The server locks up at some point since all its worker threads are stuck trying to close completed HTTP connections. Using 'lsof' reveals a bunch of sockets stuck in TCP CLOSE_WAIT state. This doesn't happen for all, or even most connections. In fact, I saw it before and resolved it by making sure to set the Connection: Close response header. So that makes me think it may be bad behavior of remote servers. It may have come up again since I moved the app to a totally new service provider -- different OS, network situation. But, I am still at a loss as to what I could do, if anything, to work around this. Some poking around on the internet didn't turn up anything I'm not already doing. Just thought I'd ask if anyone has seen and solved this?

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  • Java Socket fails to transmit data over the network

    - by Mark Griffin
    I'm experiencing a bizarre problem with sockets between a Java Knopflerfish client bundle and a PHP (CLI, not web) server. The client/server pair work fine when both are located on the localhost, and all data is transmitted successfully. However, when the Java client exists on a different machine, connections to the server are successful, but no data is received by the PHP script. Packet analysis confirms that the data sent by the Java client is received on by the server - PHP just seems to have problems getting its hands on it. As a further note, I've done some tests with telnet as the client. The PHP server script receives all data fine from any host. This leads me to believe that the problem has something to do with the way java is setting up the socket or that there is some networking issue that I'm not familiar with. Any thoughts would be appreciated. Can post code samples if desired.

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  • Polling versus socket servers for online Flash games

    - by justin
    Hi, I want to make an online flash game, it will have social features but the gameplay will be primarily single-player. For example, no two players will appear on the screen at once, the social interaction will be through asynchronous messages, there won't be real-time chat or anything. Much of the logic would happen in the client, the server would validate the client logic, but it wouldn't need to be totally synchronous, which is why I'm thinking polling might be satisfactory. I have read in many places that socket servers can be more efficient than using polling for online games, but is that mainly a consideration for games that are more multi-player with more mult-player interactions than the game I have descriebed? If many users are playing online at the same time, but each playing a relatively isolated game, and not interacting to in real-time with each players, could polling be okay, or would using sockets be advisable no matter what if you have an online game that you envision many people playing at the same time? Thanks!

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  • Socket server stops accepting connections after a period of time

    - by Rob
    We have an async socket server written in C#. (running on Windows Web Server 2008) It works flawlessly up until it stop accepting new connections for an unknown reason. We have about 200 concurrent connections on average, however we keep a count of both connections created and connections dropped. These figures can reach as high as 10,000 or as low as only 1000 before it just stops! It can run for up to around 8 hours sometimes before it stops or it can run for about half hour, at the moment it's running for about an hour before we have another application bring it back up automatically when that can't connect (not exactly ideal). It doesn't appear like we're running out of sockets as we're closing them properly, we're also logging all errors and nothing is happening immediately before it stops. We can figure this out. Does anyone have any ideas what might be going on? I can paste code, but it generally just the same old async beginaccept/send code you see everywhere.

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  • Communication between java server and matlab client

    - by user272587
    I'd like to establish a server(Java)/client (Matlab) communication using socket. They can send messages to each other. An example shows how to do this in Java server and Java client, http://java.sun.com/docs/books/tutorial/networking/sockets/clientServer.html. When I try to rewrite the client part in Matlab, I only can get the first message that the Java server sends and display it in the Matlab command window. When I type a message in the Matlab command window, I can't pass it to the Java Server. Jave code: kkSocket = new Socket("localhost", 3434); Matlab equivalent: kkSocket = Socket('localhost', 3434); Java code for client: out = new PrintWriter(kkSocket.getOutputStream(), true); in = new BufferedReader(new InputStreamReader(kkSocket.getInputStream())); What would be a Matlab equivalent for this? Thanks in advance.

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  • Can I close and reopen a socket?

    - by Roman
    I learned an example of usage of sockets. In this example a client sends a request to a server to open a socket and then the server (listening to a specific port) opens a socket and everything is fine, socket is "opened" from both sides (client and server). But it is still not clear to me how flexible is this stuff. For example, is it possible for the client to close an opened (from both ends) socket and to reopen it again (under condition that the server keeps the socket opened). Is it possible for the server to "know" that a socket was closed on the client side? Is it possible for the client to know that a socket was closed on the server side?

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  • Socket ping-pong performance

    - by Kamil_H
    I have written two simple programs (tried it in C++ and C#). This is pseudo code: -------- Client --------------- for(int i = 0; i < 200.000; i++) { socket_send("ping") socket_receive(buff) } --------- Server ------------- while(1) { socket_receive(buff) socket_send("pong") } I tried it on Windows. Execution time of client is about 45 seconds. Can somebody explain me why this takes so long? I understand that if there were real network connection between client and server the time of one 'ping-pong' would be: generate_ping + send_via_network + generate_pong + send_via_network but here everything is done in 'local' mode. Is there any way to make this inter process ping-pong faster using network sockets (I'm not asking about shared memory for example :) )

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