Get Final output from UDK
- by EmAdpres
( sorry for my bad english in advance :D )
I'm trying to get a .exe setup output, from my UDK !( with my own maps and scripts which I made within MyGame)
I tried UnrealFrontEnd! But It made a setup , that after installation I can see my .udk maps, my packages and etc.
But It's not a real output that I can show to my customers. I don't want, other can use my resources !
So... How can I get a binary-like output from UDK as a real Game-Output ? ( like what we see in all commercial games )
Is there any option in frontend that I missed ?