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  • Transparently cache files from a network drive in Linux

    - by Vadim
    We have a Linux server that reads files from a network drive and processes them. In a common scenario, a user will log in and access the same files over and over again. The size of the files varies but the larger ones can be around 50+ Mb. The files seldom change. I was wondering if it's somehow possible to transparently cache the files. I don't want (or can) change the program the reads the files, nor do I control the protocol by which the files are accessed. I just want something to detect that I access a certain path, copy the file locally (if needed) and then read the file from the local drive. I've read about Bcache but can't figure out if it's what I need. Do you have any suggestions? Thanks, Vadim.

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  • IIS7 doesn't monitor changes across symlinks

    - by Matt Hensley
    I've used the mklink utility to create a symlink to a directory of web content. IIS7 doesn't "see" changes any classic ASP files in this linked directory without issuing an iisreset. I've disabled caching and file changes are picked up on other static files (such as .html) but .asp files are ignored.

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  • Moving files with batch files from one pc to a server, to a another pc - worried about disk corruption

    - by AnchientAnt
    I use scheduled tasks that calls a batch file, that calls more batch files to move about three files from a pc, to a server, then to multiple other pcs. It all happens very quickly, as they are small files. Are there any pitfalls for how fast these transfers happen? I'm just mildly concerned about causing some disk corruption somehow. I use logic like 1. Call MapToPc if files exist then move file to folder on server. Disconnect 2. Call SendtoPCs If files exist (the files just moved to the server) then MapToPCs Move all files Disconnect All of this happens in about 2 secs or less. edit: this on windows 7, server 2003, xp respectively

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  • Recover deleted files on windows 2008 file server

    - by aniga
    We have recently been hit by a weird virus which made all files and folders a system files/folders and also it hid all files and folders par some weird ones it created including: ..exe porn.exe secret.exe password.exe etc We have managed to restore the files with attrib command to unhide and unmark them as system files however we have noticed that we are missing some 4 to 5 folders of which (based on my luck) 2 of them are the two most important client we have. I am not sure if these files were deleted by the worm/virus or by my colleagues who are not owning up to them but the files are now gone. Worst of all, we do not have any backup what so ever (Yes I know, we should not have done that but it is a lesson learned and since last night we have created two forms of backup systems one to external device and one on the cloud, but I doubt any of that will help us now) We have 1 Windows 2008 File server and 4 client computers based on Windows 2007. I would be grateful if anyone can help us on how we can recover from this disaster which could potentially put us out of business.

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  • OpenFilesView Displays All Open and Locked Files to Help Resolve In-Use Errors

    - by Jason Fitzpatrick
    Windows: You go to move a file and Windows throws up an “In Use” error. OpenFilesView shows you what application or system process is locking up the files you’re trying to move. Sometimes the culprit is obvious; if you go to move your media folder and you’ve got your media player open watching South Park then shutting down the media player is the obvious solution. Other times the culprit is less obvious; sometimes Windows processes and less-than-obvious applications are accessing your files in ways that aren’t apparent. The screenshot below showcases the “In Use” error: This is where OpenFilesView comes into play. Fire up the application to see a list of all active files on your system. The master list is a bit overwhelming (on our test system there were over 1200 open files) but you use the find command to drill down to specific file or folder names. Once you’ve found the locked file you can close the file handle, kill the process, or bring the process to the front (so you can examine the program, if possible, before terminating it). It’s much more efficient than rebooting in an attempt to shake the In-Use error. OpenFilesView is freeware and works on Windows XP through Windows 7. HTG Explains: Do You Really Need to Defrag Your PC? Use Amazon’s Barcode Scanner to Easily Buy Anything from Your Phone How To Migrate Windows 7 to a Solid State Drive

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  • Extract High Quality Icons from Files Using a Free Tool

    - by Lori Kaufman
    If you need to extract an icon from a program file or other type of file (such as .dll files), there are many free tools available that make the task easy. However, very few will extract high quality icon images from the files. Most free icon extraction tools will extract smaller icon image sizes, such as 16×16, 32×32, or 48×48 pixels. Some icons come in larger sizes, such as icons used in Windows. There is a free, small utility, called BeCyIconGrabber, that allows you to view and save icons and cursors of any size contained in .exe, .dll, .icl, .ocx, .cpl, .src, .ico, and .cur files. You can save the extracted icons individually as a .png file, .bmp file, .ico file, or .cur file, or in groups within resource libraries, i.e., .dll or .icl files. BeCyIconGrabber can be downloaded as an installable file or as a portable executable that does not need to be installed. We downloaded the portable file. How To Properly Scan a Photograph (And Get An Even Better Image) The HTG Guide to Hiding Your Data in a TrueCrypt Hidden Volume Make Your Own Windows 8 Start Button with Zero Memory Usage

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  • How do I stop XNA/Visual Studio from rebuilding my content project every time I build?

    - by Phil Quinn
    My group and I are working on a game in XNA 4.0 with Visual Studio 2010/2012. The main solution has 6 projects: 2 XNA game projects (1 executable/ 1 class library), 1 WPF executable for the level editor, 2 standard class libraries, and a content project. Originally, the editor and engine XNA game projects had a content reference to separate content projects. Recently, I consolidated the content projects into one to simplify asset additions. Since pushing these changes to our git repo, certain members of my group have been experiencing weird build issues. Every time they run the project, they have to re-build all of the assets. This happens regardless of whether any changes were made, even if they just run the project directly after building. I've taken a few steps to figure out why this is happening. Below is the MSBuild output set on Normal verbosity. The seemingly important part is at 4, with the line 4> Rebuilding all content because build settings have changed 1>------ Build started: Project: Engine.Core, Configuration: Debug x86 ------ 1>Build started 11/29/2012 3:24:24 AM. 1>ResolveAssemblyReferences: 1> A TargetFramework profile exclusion list will be generated. 1>EmbedXnaFrameworkRuntimeProfile: 1>Skipping target "EmbedXnaFrameworkRuntimeProfile" because all output files are up-to-date with respect to the input files. 1>GenerateTargetFrameworkMonikerAttribute: 1>Skipping target "GenerateTargetFrameworkMonikerAttribute" because all output files are up-to-date with respect to the input files. 1>CoreCompile: 1>Skipping target "CoreCompile" because all output files are up-to-date with respect to the input files. 1>XnaWriteCacheFile: 1>Skipping target "XnaWriteCacheFile" because all output files are up-to-date with respect to the input files. 1>_CopyOutOfDateSourceItemsToOutputDirectoryAlways: 1> Copying file from "<solution-dir>\src\Engine.Core\DialoguePrototypeTestDB.s3db" to "bin\x86\Debug\DialoguePrototypeTestDB.s3db". 1>_CopyAppConfigFile: 1>Skipping target "_CopyAppConfigFile" because all output files are up-to-date with respect to the input files. 1>CopyFilesToOutputDirectory: 1> Engine.Core -> <solution-dir>\src\Engine.Core\bin\x86\Debug\TimeSink.Engine.Core.dll 1> 1>Build succeeded. 1> 1>Time Elapsed 00:00:00.13 2>------ Build started: Project: TimeSink.Entities, Configuration: Debug x86 ------ 2>Build started 11/29/2012 3:24:25 AM. 2>ResolveAssemblyReferences: 2> A TargetFramework profile exclusion list will be generated. 2>EmbedXnaFrameworkRuntimeProfile: 2>Skipping target "EmbedXnaFrameworkRuntimeProfile" because all output files are up-to-date with respect to the input files. 2>GenerateTargetFrameworkMonikerAttribute: 2>Skipping target "GenerateTargetFrameworkMonikerAttribute" because all output files are up-to-date with respect to the input files. 2>CoreCompile: 2>Skipping target "CoreCompile" because all output files are up-to-date with respect to the input files. 2>XnaWriteCacheFile: 2>Skipping target "XnaWriteCacheFile" because all output files are up-to-date with respect to the input files. 2>_CopyOutOfDateSourceItemsToOutputDirectoryAlways: 2> Copying file from "<solution-dir>\src\Engine.Core\DialoguePrototypeTestDB.s3db" to "bin\x86\Debug\DialoguePrototypeTestDB.s3db". 2>CopyFilesToOutputDirectory: 2> TimeSink.Entities -> <solution-dir>\src\TimeSink.Entities\bin\x86\Debug\TimeSink.Entities.dll 2> 2>Build succeeded. 2> 2>Time Elapsed 00:00:00.11 3>------ Build started: Project: Editor (Editor\Editor), Configuration: Debug x86 ------ 4>------ Build started: Project: Engine.Game, Configuration: Debug x86 ------ 3>Build started 11/29/2012 3:24:25 AM. 3>CoreCompile: 3> All content is already up to date 3>ResolveAssemblyReferences: 3> A TargetFramework profile exclusion list will be generated. 3>EmbedXnaFrameworkRuntimeProfile: 3>Skipping target "EmbedXnaFrameworkRuntimeProfile" because all output files are up-to-date with respect to the input files. 3>GenerateTargetFrameworkMonikerAttribute: 3>Skipping target "GenerateTargetFrameworkMonikerAttribute" because all output files are up-to-date with respect to the input files. 3>CoreCompile: 3>Skipping target "CoreCompile" because all output files are up-to-date with respect to the input files. 3>XnaWriteCacheFile: 3>Skipping target "XnaWriteCacheFile" because all output files are up-to-date with respect to the input files. 3>_CopyOutOfDateSourceItemsToOutputDirectoryAlways: 3> Copying file from "<solution-dir>\src\Engine.Core\DialoguePrototypeTestDB.s3db" to "bin\x86\Debug\DialoguePrototypeTestDB.s3db". 3>_CopyOutOfDateNestedContentItemsToOutputDirectory: 3>Skipping target "_CopyOutOfDateNestedContentItemsToOutputDirectory" because all output files are up-to-date with respect to the input files. 3>CopyFilesToOutputDirectory: 3> Editor -> <solution-dir>\src\Editor\Editor\bin\x86\Debug\Editor.dll 3> 3>Build succeeded. 3> 3>Time Elapsed 00:00:00.39 4>Build started 11/29/2012 3:24:25 AM. 4>CoreCompile: 4> Rebuilding all content because build settings have changed 4> Building Textures\circle.png -> <solution-dir>\src\Engine.Game\Engine.Game\bin\x86\Debug\Content\Textures\circle.xnb 4> Importing Textures\circle.png with Microsoft.Xna.Framework.Content.Pipeline.TextureImporter 4> Processing Textures\circle.png with Microsoft.Xna.Framework.Content.Pipeline.Processors.TextureProcessor 4> Compiling <solution-dir>\src\Engine.Game\Engine.Game\bin\x86\Debug\Content\Textures\circle.xnb 4> Building Textures\giroux.png -> <solution-dir>\src\Engine.Game\Engine.Game\bin\x86\Debug\Content\Textures\giroux.xnb 4> Importing Textures\giroux.png with Microsoft.Xna.Framework.Content.Pipeline.TextureImporter 4> Processing Textures\giroux.png with Microsoft.Xna.Framework.Content.Pipeline.Processors.TextureProcessor 4> Compiling <solution-dir>\src\Engine.Game\Engine.Game\bin\x86\Debug\Content\Textures\giroux.xnb 4> Building Textures\Body_Neutral.png -> <solution-dir>\src\Engine.Game\Engine.Game\bin\x86\Debug\Content\Textures\Body_Neutral.xnb 4> Importing Textures\Body_Neutral.png with Microsoft.Xna.Framework.Content.Pipeline.TextureImporter 4> Processing Textures\Body_Neutral.png with Microsoft.Xna.Framework.Content.Pipeline.Processors.TextureProcessor 4> Compiling <solution-dir>\src\Engine.Game\Engine.Game\bin\x86\Debug\Content\Textures\Body_Neutral.xnb 4> Building font.spritefont -> <solution-dir>\src\Engine.Game\Engine.Game\bin\x86\Debug\Content\font.xnb 4> Importing font.spritefont with Microsoft.Xna.Framework.Content.Pipeline.FontDescriptionImporter 4> Processing font.spritefont with Microsoft.Xna.Framework.Content.Pipeline.Processors.FontDescriptionProcessor 4> Compiling <solution-dir>\src\Engine.Game\Engine.Game\bin\x86\Debug\Content\font.xnb 4>ResolveAssemblyReferences: 4> A TargetFramework profile exclusion list will be generated. 4>EmbedXnaFrameworkRuntimeProfile: 4>Skipping target "EmbedXnaFrameworkRuntimeProfile" because all output files are up-to-date with respect to the input files. 4>GenerateTargetFrameworkMonikerAttribute: 4>Skipping target "GenerateTargetFrameworkMonikerAttribute" because all output files are up-to-date with respect to the input files. 4>CoreCompile: 4>Skipping target "CoreCompile" because all output files are up-to-date with respect to the input files. 4>_CopyOutOfDateSourceItemsToOutputDirectoryAlways: 4> Copying file from "<solution-dir>\src\Engine.Core\DialoguePrototypeTestDB.s3db" to "bin\x86\Debug\DialoguePrototypeTestDB.s3db". 4>_CopyOutOfDateNestedContentItemsToOutputDirectory: 4>Skipping target "_CopyOutOfDateNestedContentItemsToOutputDirectory" because all output files are up-to-date with respect to the input files. 4>_CopyAppConfigFile: 4>Skipping target "_CopyAppConfigFile" because all output files are up-to-date with respect to the input files. 4>CopyFilesToOutputDirectory: 4> Engine.Game -> <solution-dir>\src\Engine.Game\Engine.Game\bin\x86\Debug\Engine.Game.exe 4>IncrementalClean: 4> Deleting file "<solution-dir>\src\Engine.Game\Engine.Game\bin\x86\Debug\circle.xnb". 4> Deleting file "<solution-dir>\src\Engine.Game\Engine.Game\bin\x86\Debug\giroux.xnb". 4> Deleting file "<solution-dir>\src\Engine.Game\Engine.Game\bin\x86\Debug\Body_Neutral.xnb". 4> Deleting file "<solution-dir>\src\Engine.Game\Engine.Game\bin\x86\Debug\font.xnb". 4> 4>Build succeeded. 4> 4>Time Elapsed 00:00:01.72 ========== Build: 4 succeeded, 0 failed, 1 up-to-date, 0 skipped ========== I can't think of how build settings could change between consecutive executions. Like I said, this only happens for half our group. One member is on a 32-bit Windows 7 Prof bootcamp partition on a Mac. Everyone else, including those who don't have the issue, are running straight 64-bit Windows 7 Prof. Both have tried using VS 2010 and VS 2012. Any insight would be greatly appreciated. Also, I can post more details upon request if this isn't thorough enough.

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  • Windows Live SkyDrive: How To Move or Copy Files Between Folders

    - by Gopinath
    Microsoft has very simple and easy to use interface to move files between folders in Windows Operating system. But their own cloud storage service,Windows Live SkyDrive, complicated these simple and daily used operations. We need a guide to figure out how to perform basic copy/move operations. Couple of years ago we wrote about moving files between folders in old version of SkyDrive but the guide does not hold good today as SkyDrive has gone through many user interface changes in the recent past. Today one of our readers asked us how to move/copy files in the latest version of SkyDrive and here are the steps to be followed 1. Login to your Windows Live SkyDrive 2. Select the file you want to Move or Copy by clicking on the information icon (see 2 in below image) 3. After selecting the information icon, expand Information section displayed on the right side panel to access Move and Copy options (see 3 in the below image). 4. To move the selected file to another folder, select Move option and Sky Drive will guide you through folder selection user interface for choosing the target folder. 5. Once you navigate to the target folder where you want to move the file click on “Move this file into <<Target Folder>>”. 6. You are done. Dear Microsoft, SkyDrive provides us tonnes of free storage but please make it’s user interface a bit better so that we don’t need to write guides to perform basic operations. Hope you listen to your customers. This article titled,Windows Live SkyDrive: How To Move or Copy Files Between Folders, was originally published at Tech Dreams. Grab our rss feed or fan us on Facebook to get updates from us.

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  • Save Files Directly from Your Browser to the Cloud in Chrome and Iron

    - by Asian Angel
    Are you looking for a quicker, easier way to upload files you find while browsing to your favorite cloud services? Skip saving files to your hard-drive and transfer them directly from your browser to your accounts using the Cloud Save extension. You can see the cloud services currently supported in the screenshot above and more are being added all the time. So if your favorite is not listed yet just keep checking in at the extension’s homepage. Cloud Save [Google Chrome Extensions] Latest Features How-To Geek ETC How to Get Amazing Color from Photos in Photoshop, GIMP, and Paint.NET Learn To Adjust Contrast Like a Pro in Photoshop, GIMP, and Paint.NET Have You Ever Wondered How Your Operating System Got Its Name? Should You Delete Windows 7 Service Pack Backup Files to Save Space? What Can Super Mario Teach Us About Graphics Technology? Windows 7 Service Pack 1 is Released: But Should You Install It? Save Files Directly from Your Browser to the Cloud in Chrome and Iron The Steve Jobs Chronicles – Charlie and the Apple Factory [Video] Google Chrome Updates; Faster, Cleaner Menus, Encrypted Password Syncing, and More Glowing Chess Set Combines LEDs, Chess, and DIY Electronics Fun Peaceful Alpine River on a Sunny Day [Wallpaper] Fast Society Creates Mini and Mobile Temporary Social Networks

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  • String patterns that can be used to filter and group files

    - by Louis Rhys
    One of our application filters files in certain directory, extract some data from it and export a document from the extracted data. The algorithm for extracting the data depends on the file, and so far we use regex to select the algorithm to be used, for example .*\.txt will be processed by algorithm A, foo[0-5]\.xml will be processed by algo B, etc. However now we need some files to be processed together. For example, in one case we need two files, foo.*\.xml and bar.*\.xml. Part of the information to be extracted exist in the foo file, and the other part in the bar file. Moreover, we need to make sure the wild card is compatible. For example, if there are 6 files foo1.xml foo23.xml bar1.xml bar9.xml bar23.xml foo4.xml I would expect foo1 and bar1 to be identified as a group, and foo23 and bar23 as another group. bar9 and foo4 has no pair, so they will not be treated. Now, since the filter is configured by user, we need to have a pattern that can express the above requirement. I don't think you can express meaning like above in standard regex. (foo|bar).*\.xml will match all 6 file above and we can't identify which file is paired for a particular file. Is there any standard pattern that can express it? Or any idea how to modify regex to support this, that can be implemented easily?

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  • Using OData to get Mix10 files

    - by Jon Dalberg
    There has been a lot of talk around OData lately (go to odata.org for more information) and I wanted to get all the videos from Mix ‘10: two great tastes that taste great together. Luckily, Mix has exposed the ‘10 sessions via OData at http://api.visitmix.com/OData.svc, now all I have to do is slap together a bit of code to fetch the videos. Step 1 (cut a hole in the box) Create a new console application and add a new service reference. Step 2 (put your junk in the box) Write a smidgen of code: 1: static void Main(string[] args) 2: { 3: var mix = new Mix.EventEntities(new Uri("http://api.visitmix.com/OData.svc")); 4:   5: var files = from f in mix.Files 6: where f.TypeName == "WMV" 7: select f; 8:   9: var web = new WebClient(); 10: 11: var myVideos = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.MyVideos), "Mix10"); 12:   13: Directory.CreateDirectory(myVideos); 14:   15: files.ToList().ForEach(f => { 16: var fileName = new Uri(f.Url).Segments.Last(); 17: Console.WriteLine(f.Url); 18: web.DownloadFile(f.Url, Path.Combine(myVideos, fileName)); 19: }); 20: } Step 3 (have her open the box) Compile and run. As you can see, the client reference created for the OData service handles almost everything for me. Yeah, I know there is some batch file to download the files, but it relies on cUrl being on the machine – and I wanted an excuse to work with an OData service. Enjoy!

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  • ODI 11g – Faster Files

    - by David Allan
    Deep in the trenches of ODI development I raised my head above the parapet to read a few odds and ends and then think why don’t they know this? Such as this article here – in the past customers (see forum) were told to use a staging route which has a big overhead for large files. This KM is an example of the great extensibility capabilities of ODI, its quite simple, just a new KM that; improves the out of the box experience – just build the mapping and the appropriate KM is used improves out of the box performance for file to file data movement. This improvement for out of the box handling for File to File data integration cases (from the 11.1.1.5.2 companion CD and on) dramatically speeds up the file integration handling. In the past I had seem some consultants write perl versions of the file to file integration case, now Oracle ships this KM to fill the gap. You can find the documentation for the IKM here. The KM uses pure java to perform the integration, using java.io classes to read and write the file in a pipe – it uses java threading in order to super-charge the file processing, and can process several source files at once when the datastore's resource name contains a wildcard. This is a big step for regular file processing on the way to super-charging big data files using Hadoop – the KM works with the lightweight agent and regular filesystems. So in my design below transforming a bunch of files, by default the IKM File to File (Java) knowledge module was assigned. I pointed the KM at my JDK (since the KM generates and compiles java), and I also increased the thread count to 2, to take advantage of my 2 processors. For my illustration I transformed (can also filter if desired) and moved about 1.3Gb with 2 threads in 140 seconds (with a single thread it took 220 seconds) - by no means was this on any super computer by the way. The great thing here is that it worked well out of the box from the design to the execution without any funky configuration, plus, and a big plus it was much faster than before, So if you are doing any file to file transformations, check it out!

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  • ODI 11g - Faster Files

    - by David Allan
    Deep in the trenches of ODI development I raised my head above the parapet to read a few odds and ends and then think why don’t they know this? Such as this article here – in the past customers (see forum) were told to use a staging route which has a big overhead for large files. This KM is an example of the great extensibility capabilities of ODI, its quite simple, just a new KM that; improves the out of the box experience – just build the mapping and the appropriate KM is used improves out of the box performance for file to file data movement. This improvement for out of the box handling for File to File data integration cases (from the 11.1.1.5.2 companion CD and on) dramatically speeds up the file integration handling. In the past I had seem some consultants write perl versions of the file to file integration case, now Oracle ships this KM to fill the gap. You can find the documentation for the IKM here. The KM uses pure java to perform the integration, using java.io classes to read and write the file in a pipe – it uses java threading in order to super-charge the file processing, and can process several source files at once when the datastore's resource name contains a wildcard. This is a big step for regular file processing on the way to super-charging big data files using Hadoop – the KM works with the lightweight agent and regular filesystems. So in my design below transforming a bunch of files, by default the IKM File to File (Java) knowledge module was assigned. I pointed the KM at my JDK (since the KM generates and compiles java), and I also increased the thread count to 2, to take advantage of my 2 processors. For my illustration I transformed (can also filter if desired) and moved about 1.3Gb with 2 threads in 140 seconds (with a single thread it took 220 seconds) - by no means was this on any super computer by the way. The great thing here is that it worked well out of the box from the design to the execution without any funky configuration, plus, and a big plus it was much faster than before, So if you are doing any file to file transformations, check it out!

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  • Very large log files, what should I do?

    - by Masroor
    (This question deals with a similar issue, but it talks about a rotated log file.) Today I got a system message regarding very low /var space. As usual I executed the commands in the line of sudo apt-get clean which improved the scenario only slightly. Then I deleted the rotated log files which again provided very little improvement. Upon examination I find that some log files in the /var/log has grown up to be very huge ones. To be specific, ls -lSh /var/log gives, total 28G -rw-r----- 1 syslog adm 14G Aug 23 21:56 kern.log -rw-r----- 1 syslog adm 14G Aug 23 21:56 syslog -rw-rw-r-- 1 root utmp 390K Aug 23 21:47 wtmp -rw-r--r-- 1 root root 287K Aug 23 21:42 dpkg.log -rw-rw-r-- 1 root utmp 287K Aug 23 20:43 lastlog As we can see, the first two are the offending ones. I am mildly surprised why such large files have not been rotated. So, what should I do? Simply delete these files and then reboot? Or go for some more prudent steps? I am using Ubuntu 14.04.

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  • Upgrade to 0.25, files served to uPNP devices cannot play

    - by David Buttrick
    I have a Sony BDP-S390 bluray & network player. I upgraded my Myth server to 0.25. When I browse to the Myth server, and try to play a recording, I get an error message about the file not being payable in the player. Interestingly, the files that i have recorded, and the videos that I have loaded into my Video volume group are .mpg or .mp4. The player shows the filetype that it thinks the file is in it's list, and it claims that these files are AVI files, however none of them are. They are all .mp4 or .mpg files. Thinking that that was just an optical illusion, I went ahead and tried to play a file, but I get an error about the file not being playable. First of all, is there something that I need to do to make the uPNP server know about different filetypes? Is it reporting AVI because it hasn't been told about MPG or MP4? Second, I'd like to help out some more here and collect some logging about the uPNP server in the myth server. I cant seem to find information on how to turn on logging, and there is no mythbackend settings file int /etc/default. Thanks very much.

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  • All in a Day's Work: Unblocking Multiple Downloaded Files with a Single Command

    - by Sam Abraham
    Files downloaded using Internet Explorer retain Internet Zone permission level and hence are “Blocked” by default on Windows 7 machines. Honestly, while an added overhead for developers; I really appreciate this feature as it provides a good protection layer for casual web users. My workaround is to simply unblock the downloaded zip file (if download was a zip file) which, in turn, unblocks the files stored within. Today however, I was left with a situation where I had to “Open” and “Copy” the content rather than “Save” a zip file. That of course left me with a few dozen files I have to manually unblock. A few minutes of internet search lead me to the link below which worked like a charm: 1-Download streams.exe from SystInternals - http://technet.microsoft.com/en-us/sysinternals/bb897440.aspx 2-Go to command prompt (cmd.exe) 3-Navigate to where you have streams.exe installed 4-Use command line switches: streams.exe –s –d “<folder path>” This removed the Internet Zone restrictions from all files under “<folder path>” and its subfolders as well. [Deleted :Zone.Identifier:$DATA] References: http://social.technet.microsoft.com/Forums/en-US/itproxpsp/thread/806f0104-1caa-4a66-b504-7a681d1ccb33/

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  • Generating HTML Help files based on XML documentation

    - by geekrutherford
    Since discovering the XML commenting features built into .NET years ago I have been using it to help make my code more readable and simpler for other developers to understand exactly what the code is doing. Entering /// preceding a line of code causes Visual Studio to insert "summary" tags.  It also results in additional tags being generated if you are commenting a method with parameters and a return type. I already knew that Intellisense would pick up these comments and display them when coding and selecting properties, methods, etc. from a class.  I also knew that you could set Visual Studio to generate an XML file containing said comments.  Only recently did I begin to wonder if I could generate some kind of readable help files based on these comments I so diligently added. After searching the web I came across NDoc, an open source project which creates documentation for you based on the XML files generated by Visual Studio.  Unfortunately, NDoc has become stale and no longer supported (last release was back in 2005). Fortunately there is a little known tool from Microsoft themselves called "Sandcastle Help File Builder".  This nifty little tool gives you a graphical interface that allows you to specify multiple DLL and XML files from which to generate a MSDN like HTML Help File for your own projects! You can check it out here: http://shfb.codeplex.com/ If you are curious how to set Visual Studio to generate the above reference XML documentation files simply go to your projects property page and edit as shown below (my paths are specific, you can leave yours at the default values):

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  • StyleCop XML Documentation Header - Using 3 /// instead of 2 //

    - by Adam Jenkin
    I am using XML documentation headers on my c# files to pass the StyleCop rule SA1633. Currently, I have to use the 2 slash commenting rule to allow StyleCop to recognize the header. for example: // <copyright file="abc.ascx.cs" company="MyCompany.com"> // MyCompany.com. All rights reserved. // </copyright> // <author>Me</author> This works fine for StyleCop, however I would like to use the 3 slash commenting rule to enable visual studio to understand the comments as XML and provide the XML functionality (highlighting, auto indenting etc) /// <copyright file="abc.ascx.cs" company="MyCompany.com"> /// MyCompany.com. All rights reserved. /// </copyright> /// <author>Me</author> The problem is that when using 3 slashes, StyleCop no longer see's the header and throws the SA1633 warning. Is there anyway to configure stylecop to understand the header is contained in XML using 3 slashes? Thanks, Adam

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  • WPF ListView get GridViewColumn from control inside DataTemplate

    - by ragi
    Example: <ListView Name="lvAnyList" ItemsSource="{Binding}"> <ListView.View> <GridView> <GridViewColumn Header="xx" DisplayMemberBinding="{Binding XX}" CellTemplate="{DynamicResource MyDataTemplate}"/> <GridViewColumn Header="yy"> <GridViewColumn.CellTemplate> <DataTemplate> <TextBlock Text="{Binding YY}" /> </DataTemplate> </GridViewColumn.CellTemplate> </GridViewColumn> </GridView> </ListView.View> </ListView> If I access the TextBlock inside DataTemplate I will have access to information about the bound path. But I don't know how to find (starting from the TextBlock) its containing GridViewColumn (which is in the GridViewRowPresenter columns list) and compare it to the grid's GridViewColumn (from GridViewHeaderRowPresenter column list) to get the header's name. At the end I should have the pairs: xx-XX, yy-YY I can find a list of all TextBlocks inside ListView by using this: GridViewRowPresenter gvrp = ControlAux.GetVisualDescendants<GridViewRowPresenter>(element).FirstOrDefault(); IEnumerable<TextBlock> entb = GetVisualDescendants<TextBlock>(gvrp); I can find a list of all GridViewColumnHeaders: GridViewHeaderRowPresenter gvhrp = ControlAux.GetVisualDescendants<GridViewHeaderRowPresenter>(element).FirstOrDefault(); And I cannot find the connection between the TextBlocks and the GridViewColumns... I hope this is understandable.

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  • Add a custom variable to an email header already within a gmail inbox

    - by Ali
    Hi guys - this may seem odd but I was wondering if it was possible to add custom header details to emails already in an inbox. Like lets say I wish to add in the Header of the email something like - myvariable = myvalue and then be able to query it somehow. I'm looking at code from Iloha mail and most of the details like subject and from recieved etc are in the headers and you can search through them. SO is it possible to add my own custom variable to an email header and query it in the same way? How can it be done using php? EDIT ==================== Thanks I know how you can modify the headers of sent messages plus also query for custom variables in message headers however in this case I want to know if it would be possible to add a custom variable in a recieved message already in my inbox. Actually let me define the situation here. I'm working on a google apps solution which requires maintaining references to emails. Basically the application is as such that when an email comes in - we create an order from that email and wish to maintain a reference to that EXACT email by some kind of identifier which would enable us to identify that email. The fact is that we don't want to download the emails in a database and maintain a separate store as we would want to keep all the emailing on GMAIL. We just need: A way to be able to 'link' to a specific email permanently - the UID is just a sequence number and not very reliable. We couldn't find any property of emails that could function as a unique ID or primary key and so we thought if we could instead generate a key on our end and store it in a custom variable on the email itself. However it seems unfortunately that there isn't a way to manipulate headers of an already existing email. :( is there any solution to this problem I could use any IDEA !

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  • How to transfer objects through the header in WCF

    - by Michael
    I'm trying to transfer some user information in the header of the message through message inspectors. I have created a behavior which adds the inspector to the service (both client and server). But when I try to communicate with the service I get the following error: XmlException: Name cannot begin with the '<' character, hexadecimal value 0x3C. I have also get exception telling me that DataContracts where unexpected. Type 'System.DelegateSerializationHolder+DelegateEntry' with data contract name 'DelegateSerializationHolder.DelegateEntry:http://schemas.datacontract.org/2004/07/System' is not expected. Consider using a DataContractResolver or add any types not known statically to the list of known types - for example, by using the KnownTypeAttribute attribute or by adding them to the list of known types passed to DataContractSerializer. The thing is that my object contains other objects which are marked as DataContract and I'm not interested adding the KnownType attribute for those types. Another problem might be that my object to serialize is very restricted in form of internal class and internal properties etc. Can anyone guide me in the right direction. What I'm I doing wrong? Some code: public virtual object BeforeSendRequest(ref Message request, IClientChannel channel) { var header = MessageHeader.CreateHeader("<name>", "<namespace>", object); request.Headers.Add(header); return Guid.NewGuid(); }

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  • controlling which project header file Xcode will include

    - by jdmuys
    My Xcode project builds to variations of the same product using two targets. The difference between the two is only on which version of an included library is used. For the .c source files it's easy to assign the correct version to the correct target using the target check box. However, including the header file always includes the same one. This is correct for one target, but wrong for the other one. Is there a way to control which header file is included by each target? Here is my project file hierarchy (which is replicated in Xcode): MyProject TheirOldLib theirLib.h theirLib.cpp TheirNewLib theirLib.h theirLib.cpp myCode.cpp and myCode.cpp does thing such as: #include "theirLib.h" … somecode() { #if OLDVERSION theirOldLibCall(…); #else theirNewLibCall(…); #endif } And of course, I define OLDVERSION for one target and not for the other. So is there a way to tell Xcode which theirLib.h to include per target? Constraints: - the two header files have the same name. As a last resort, I could rename one of them, but I'd rather avoid that as this will lead to major hair pulling on the other platforms. - I'm free to tweak my project as I otherwise see fit Thanks for any help.

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  • Add row to GridView after header row

    - by Jan-Frederik Carl
    I have a GridView with a header and some rows and want to add another row just below the header using jQuery. <form id="form1" runat="server"> <div> <asp:GridView ID="GridView1" ShowHeader="true" runat="server"> <Columns> <asp:TemplateField HeaderText="Activity Name"> <ItemTemplate> <asp:Label runat="server" Text='<%# DataBinder.Eval(Container.DataItem, "Name") %>'></asp:Label> </ItemTemplate> </asp:TemplateField> </Columns> </asp:GridView> <asp:Button Text="Add Activity" runat="server" OnClientClick="addActivity(); return false;" /> </div> </form> My tries were $('#GridView1 tbody').prepend('<tr><td>new activity</td></tr>'); Puts a new row above the header $('#GridView1 table tr:first').after('<tr><td>new activity</td></tr>'); Does nothing (at least nothing visible, as well with any other tr element)

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  • JQuery tablesorter - Second click on column header doesn't resort

    - by Jonathan
    I'm using tablesorter in on a table I added to a view in django's admin (although I'm not sure this is relevant). I'm extending the html's header: {% block extrahead %} <script type="text/javascript" src="http://code.jquery.com/jquery-1.4.2.js"></script> <script type="text/javascript" src="http://mysite.com/media/tablesorter/jquery.tablesorter.js"></script> <script type="text/javascript"> $(document).ready(function() { $("#myTable").tablesorter(); } ); </script> {% endblock %} When I click on a column header, it sorts the table using this column in descending order - that's ok. When I click the same column header a second time - it does not reorder to ascending order. What's wrong with it? the table's html looks like: <table id="myTable" border="1"> <thead> <tr> <th>column_name_1</th> <th>column_name_2</th> <th>column_name_3</th> </tr> </thead> <tbody> {% for item in extra.items %} <tr> <td>{{ item.0|safe }} </td> <td>{{ item.1|safe }} </td> <td>{{ item.2|safe }} </td> </tr> {% endfor %} </tbody> </table>

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  • C headers: compiler specific vs library specific?

    - by leonbloy
    Is there some clear-cut distinction between standard C *.h header files that are provided by the C compiler, as oppossed to those which are provided by a standard C library? Is there some list, or some standard locations? Motivation: int this answer I got a while ago, regarding a missing unistd.h in the latest TinyC compiler, the author argued that unistd.h (contrarily to sys/unistd.h) should not be provided by the compiler but by your C library. I could not make much sense of that response (for one thing shouldn't that also apply to, say, stdio.h?) but I'm still wondering about it. Is that correct? Where is some authoritative reference for this? Looking in other compilers, I see that other "self contained" POSIX C compilers that are hosted in Windows (like the GCC toolchain that comes with MinGW, in several incarnations; or Digital Mars compiler), include all header files. And in a standard Linux distribution (say, Centos 5.10) I see that the gcc package provides a few header files (eg, stdbool.h, syslimits.h) in /usr/lib/gcc/i386-redhat-linux/4.1.1/include/, and the glibc-headers package provides the majority of the headers in /usr/include/ (including stdio.h, /usr/include/unistd.h and /usr/include/sys/unistd.h). So, in neither case I see support for the above claim.

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