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  • How can I find all the supported weights of a Font in Java?

    - by William
    How can I find all the available font weights for a given font in Java? The TextAttribute for font weight lists 11 different weight constants, way more than just Font.PLAIN and Font.BOLD. I'd like to know which ones actually exist for a given font family, so I can make sure I'm only using weights for which a font face exists. The getAttributes() and getAvailableAttributes() methods in Font will only show me whether or not the Font supports the FONT_WEIGHT attribute, not which weight values it supports. If I just pass in a particular value to see what I get back, I don't have any guarantee that I'll get what I asked for. The TextAttribute class says "The values for WEIGHT, WIDTH, and POSTURE are interpolated by the system, which can select the 'nearest available' font or use other techniques to approximate the user's request."

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  • Is it possible to set font for entire Application?

    - by Samuh
    Hi, I need to use certain font for my entire application. I have .ttf file for the same. Is it possible to set this as default font, at application start up and then use it elsewhere in the application? When set, how do i use it in my layout XMLs? Sample code, tutorial that can help me here is appreciated. Thanks.

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  • Font Size Based on Char or Number Data

    - by debaucheryx
    I am trying to find a way to display numerical digits as a larger font size than chars on a website (not my idea!). The reason for this is to make the numbers stand out. I have looked for a font that would satisfy this without coding but I could not find any. Also, I don't want to slow down the website by having the font coverted to an image. Does anyone have a solution to this ridiculous problem?

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  • Canvas - @font-face doesn't work on IE9+

    - by iMoses
    I've created a widget which allows the user to locate free-text over an image using a textarea. When saving the image a background canvas application reads the text and calculates its position, then it draws the text to the canvas over the image and saves a new image file. The font I use for this widget is league-gothic which I am importing using the @font-face method. This seems to work great and without any issues on all browsers except (of-course) for IE9 and IE10. When using internet explorer you can clearly see that the font was indeed loaded since the textarea uses the same font, but when trying to draw the text onto the canvas the font-family reverts to one of its fallback, in this case Arial. I've searched quite a bit and found nothing. Unlike most font issues I found that concern the canvas element, I am completely sure that the font has indeed loaded as I am viewing it before saving the result. Anything at all will help me at the moment. If you have any insight, experience with similar bugs or whatever, please share :) Thanks in advance. P.S. I can't expose a code example at the moment, but if it becomes a problem I'll do my best to provide one.

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  • enumitem font size

    - by user451854
    Is it possible to change a itemize font size after including enumitem package? I had: \setbeamerfont{itemize/enumerate body}{size=\small} \setbeamerfont{itemize/enumerate subbody}{size=\scriptsize} \setbeamerfont{itemize/enumerate subsubbody}{size=\scriptsize} but after I included the enumitem package the font size for itemize became default, as far as I see. \usepackage{enumitem} \setlist{label=\tiny\textbullet, leftmargin=1em, labelsep=*, labelwidth=0.2em, noitemsep, labelindent=\parindent, nolistsep} I cannot find anything related in enumitem documentation.

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  • Is @font-face usable now?

    - by Nimbuz
    I have to use a fancy font in a project but I'd really like to avoid sifr and other ugly alternatives so I'm looking at @font-face. However, I'm really confused with several blog/sites offering different views on its usability. Is is ready yet? Which browsers support it today? Thanks

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  • how to send the value of "text box" even if it is grayed out/disabled in HTML?

    - by mujahid
    I m doing like this in java script : document.getElementById(XYZ).value = '32768'; document.getElementById(ABC).value = '32768 '; document.getElementById(XYZ).disabled = true; document.getElementById(ABC).disabled = true; when i m pressing submit it gives "0" as value. BUT i want to retrieve above values. @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ readOnly is an option but it changes the FONT COLOUR from gray to black, but i want gray colored text in readOnly textbox any help!!!! thanx !!!

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  • Length of a string in pixels

    - by Rose
    Guys, I'm populating a dropDownList with arrayCollection of strings. I want the width of the drop down list control to match with the size (in pixels) of the longest string in the array collection. The problem I'm facing is: the font width of the strings in the collection are different e.g. 'W' looks wider than 'l'. So I estimated the width of a character to be 8 pixels but that's not pretty neat. If a string that has many 'W' and 'M' is encountered the estimation is wrong. So I want precise pixel width of strings. How can i get the exact length of a string in pixels?? My solution that estimates all character to be 8 pixels wide is given below: public function populateDropDownList():void{ var array:Array = new Array("o","two","three four five six seven eight wwww"); var sampleArrayCollection:ArrayCollection = new ArrayCollection(array); var customDropDownList:DropDownList = new DropDownList(); customDropDownList.dataProvider=sampleArrayCollection; customDropDownList.prompt="Select ..."; customDropDownList.labelField="Answer Options:"; //calculating the max width var componentWidth=10; //default for each(var answerText in array){ Alert.show("Txt size: "+ answerText.length + " pixels: " + answerText.length*9); if(answerText.length * 8 > componentWidth){ componentWidth=answerText.length * 8; } } customDropDownList.width=componentWidth; answers.addChild(customDropDownList); } Any idea or solution is highly valued. Thanks

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  • Function to get the font and calculate the width of the string not working on first instance

    - by user3627265
    I'm trying to calculate the width of the string based on the font style and size. The user will provide the string, the font style and the font size, and then after giving all the data the user will hit the submit button and the function will trigger. Basically this script works but only when the submit button is hit twice or the font is selected twice,. I mean if you selec DNBlock as a font, it will not work for first time, but the second time you hit submit, it will then work. I'm not sure where is the problem here, but when I used the default font style like Arial, times new roman etc it works perfectly fine. Any Idea on this? I suspected that the font style is not being rendered by the script or something. Correct me if I'm wrong. Thanks //Repeat String String.prototype.repeat = function( num ) { return new Array( num + 1 ).join( this ); } //Calculate the width of string String.prototype.textWidth = function() { var fntStyle = document.getElementById("fntStyle").value; if(fntStyle == "1") { var fs = "DNBlock"; } else if(fntStyle == "2") { var fs = "DNBlockDotted"; } else if(fntStyle == "3") { var fs = "DNCursiveClassic"; } else if(fntStyle == "4") { var fs = "DNCursiveDotted"; } else if(fntStyle == "5") { var fs = "FoundationCursiveDots-Regul"; } var f = document.getElementById("fntSize").value.concat('px ', fs), o = $('<div>' + this + '</div>') .css({'position': 'absolute', 'float': 'left', 'white-space': 'nowrap', 'visibility': 'hidden', 'font': f}) .appendTo($('body')), w = o.width(); o.remove(); return w; } //Trigger the event $("#handwriting_gen").submit(function () { var rptNO = parseInt($('#rptNO').val()); $("[name='txtLine[]']").each(function(){ alert(this.value.repeat(rptNO).textWidth()); if(this.value.repeat(rptNO).textWidth() > 1000) { $(this).focus(); $(this).css({"background-color":"#f6d9d4"}).siblings('span.errorMsg').text('Text is too long.'); event.preventDefault(); } }); });

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  • How can I set external monitor as default?

    - by iJeeves
    I have connected an external monitor to my laptop through HDMI. Currently either my Desktop is getting extended to the external monitor (with native resolution) or low resolution on both when I choose "Same Image in both". How can I ensure that the external monitor is used by default and the laptop monitor just blanks. I generated the xorg.conf file by doing: X -configure The following is the content of xorg.conf.new file generated in my user folder. Should I copy this anywhere? Should I edit the contents? Section "ServerLayout" Identifier "X.org Configured" Screen 0 "Screen0" 0 0 InputDevice "Mouse0" "CorePointer" InputDevice "Keyboard0" "CoreKeyboard" EndSection Section "Files" ModulePath "/usr/lib/xorg/modules" FontPath "/usr/share/fonts/X11/misc" FontPath "/usr/share/fonts/X11/cyrillic" FontPath "/usr/share/fonts/X11/100dpi/:unscaled" FontPath "/usr/share/fonts/X11/75dpi/:unscaled" FontPath "/usr/share/fonts/X11/Type1" FontPath "/usr/share/fonts/X11/100dpi" FontPath "/usr/share/fonts/X11/75dpi" FontPath "/var/lib/defoma/x-ttcidfont-conf.d/dirs/TrueType" FontPath "built-ins" EndSection Section "Module" Load "glx" Load "dri2" Load "record" Load "extmod" Load "dbe" Load "dri" EndSection Section "InputDevice" Identifier "Keyboard0" Driver "kbd" EndSection Section "InputDevice" Identifier "Mouse0" Driver "mouse" Option "Protocol" "auto" Option "Device" "/dev/input/mice" Option "ZAxisMapping" "4 5 6 7" EndSection Section "Monitor" Identifier "Monitor0" VendorName "Monitor Vendor" ModelName "Monitor Model" EndSection Section "Device" ### Available Driver options are:- ### Values: : integer, : float, : "True"/"False", ### : "String", : " Hz/kHz/MHz", ### : "%" ### [arg]: arg optional #Option "NoAccel" # [] #Option "SWcursor" # [] #Option "ColorKey" # #Option "CacheLines" # #Option "Dac6Bit" # [] #Option "DRI" # [] #Option "NoDDC" # [] #Option "ShowCache" # [] #Option "XvMCSurfaces" # #Option "PageFlip" # [] Identifier "Card0" Driver "intel" BusID "PCI:0:2:0" EndSection Section "Screen" Identifier "Screen0" Device "Card0" Monitor "Monitor0" SubSection "Display" Viewport 0 0 Depth 1 EndSubSection SubSection "Display" Viewport 0 0 Depth 4 EndSubSection SubSection "Display" Viewport 0 0 Depth 8 EndSubSection SubSection "Display" Viewport 0 0 Depth 15 EndSubSection SubSection "Display" Viewport 0 0 Depth 16 EndSubSection SubSection "Display" Viewport 0 0 Depth 24 EndSubSection EndSection

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  • Do, custom fonts work in UITextView that was loaded in cocos2d layer ?

    - by srikanth rongali
    Do, custom fonts work in UITextView ? I loaded UITextView *textView in cocos2d layer. And I trying to set the font of the text as Copperplate Gothic Bold. I downloaded the font file Coprgtb.TTF. But, the text is not adjusting to this font. The system fonts are working, but the custom fonts are not working ? I added the font file in resources folder. what can I do to make them work ? Thank You.

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