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  • Get to Know a Candidate (5 of 25): Jim Carlson&ndash;Grassroots Party

    - by Brian Lanham
    DISCLAIMER: This is not a post about “Romney” or “Obama”. This is not a post for whom I am voting. Information sourced for Wikipedia. Carlson is an American businessman and the Grassroots Party nominee. Carlson is the owner of Last Place on Earth, a head shop located in Duluth, Minnesota. In September 2011, the shop was raided by police for selling bath salts and synthetic marijuana. After the raid, Carlson filed a lawsuit to strike down Minnesota's ban on the substances. His suit was dismissed by the court in November 2011. The Grassroots Party was created in the 1980s to oppose drug prohibition.  The party shares many of the the political leftist values of the Green Party but with a greater emphasis on marijuana/hemp legalization issues.  The permanent platform of the Grassroots Party is the Bill of Rights. Individual candidate's positions on issues vary from Libertarian to Green. All Grassroots candidates would end marijuana/hemp prohibition and re-legalize Cannabis for all its uses. Learn more about Jim Carlson and Grassroots Party on Wikipedia.

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  • Future Trends and Challenges for Aircraft Cabins

    - by Bill Evjen
    Ingo Wuggetzer The aircraft cabin changes from the 60s till now has worsened. First class is actually premium / economy is still moving down in quality The challenge is to do efficiency and comfort Graying population is a challenge will be 14% of the world’s population soon Obesity increasingly becoming an all-milieu core societal problem Will have impact on seat sizes Female forces – women will increasingly influence business and lifestyle There are now more women in college than men People want to be green and this reflects into aircrafts. You can now buy carbon-offsets when you buy a ticket in some airlines 20% are willing to pay for green products 13% would like to but are not doing it yet Seamless Connectivity Internet is obviously mainstream and the influence of our daily lives 2 billion users in 2010 One direction is going mobile Another direction is going social computing We have to explore this to use more with our products Convergence of products iPad usage on Finair , Virgin, Jetstar iPhone share 2% Other smartphones – 11% Feature Phone – 87% Plans to invest in technology trends within the next 3 years connectivity to/from aircraft – 21% major investment / 47% R&D nominal investment Web 2.0 – 22% major investment / 57% R&D nominal investment Cabin technical investments Lighting Wireless Sensors Displays People want to use technologies on the plane that they can use on the ground Planes have moved to digital in the last decade – now they are moving to wireless Data volumes are going through the roof – (Moore’s Law)

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  • Repurpose Old Phones As Intercoms

    - by Jason Fitzpatrick
    If you’ve got some old wired telephones laying around for want of a project, this simple hack turns two wired phones into an intercom. Over at Hack A Day, Caleb Kraft shares his simple phone hack inspired by his VW bus. He writes: In case you haven’t noticed from my many comments on the subject, I drive a VW bus. It is a 1976 Westfalia camper with sage green paint and green plaid upholstery. I absolutely love it and so does the rest of my family. We go for drives in the country as well as camping regularly. We have found that the kids have a hard time communicating with us while we’re going higher speeds. These things aren’t the quietest automobiles in the world. Pushing this bread loaf shaped hunk of steel down the road with an engine that might top out at 75hp results in wind noise, engine noise, and of course, vibration. I decided to employ a really old hack to put two functional telephones in the bus so my kids can talk to my wife (or whoever the passenger is) without screaming quite so loud. This hack is extremely easy, fairly cheap, and can be done in just a few minutes. The result is a functional intercom that you could use pretty much anywhere! For more pics of his setup (and a neat video of his rather retro ride), check out the link below. Hack Your Kindle for Easy Font Customization HTG Explains: What Is RSS and How Can I Benefit From Using It? HTG Explains: Why You Only Have to Wipe a Disk Once to Erase It

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  • Feeling Old? Before Middleware, Gamification, and MacBook Airs

    - by ultan o'broin
    Think we're done with green screens in the enterprise apps world? Fusion User Experience Advocate Debra Lilley (@debralilley) drew my attention to this super retro iPad terminal emulator app being used by a colleague to connect to JDE. Yes, before Middleware, this is how you did it. Surely the ultimate in hipster retro coexistence? Mind you, I've had to explain to lots of people I showed this to just what Telnet and IBM AS/400 are (or were). MochaSoft TN5250 Terminal Emulator iPad App This OG way of connecting to apps is a timely reminder not to forget all those legacy apps out there and the UX aspect to adoption and change. If a solution already works well and there's an emotional attachment to it, then the path to upgrade needs to be very clear and have valuable and demonstrable ROI for users and decision makers, a path that spans emotion and business benefits. On a pure usability front, that old school charm of the character-based green glow look 'n' feel could be easily done as a skin, personalizing an application for the user so that they feel comfortable with it. Fun too particularly in the mobile and BYOD space! In fact, there is a thriving retro apps market out there as illustrated by this spiffy lunar lander app (hat tip: John Cartan), part of a whole set of Atari's greatest hits available for iOS. Lunar Lander App And of course, there's the iOS version of Pong. Check out this retro Apple Mac SE/30 too. I actually remember using one of these. I have an Apple Mac Plus somewhere in my parents' house. I tried it out recently, and it actually booted, although all it was good for was playing the onboard games. Looking at all these olde worlde things makes me feel very old, but kinda warm inside too. The latter is a key part of today's applications user experience too.

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  • First Minecraft mod not working: make a new sword

    - by yamikoWebs
    I am making my first mod and cannot see what is wrong with it. I am using MCP and Modloader. For my first mod I was going to make swords. I started with making a new EnumToolMaterials WOOD(0, 59, 2.0F, 0, 15), STONE(1, 131, 4.0F, 1, 5), IRON(2, 250, 6.0F, 2, 14), LAPIS(3, 750, 7.0F, 2, 14), OBSIDIAN(3, 1000, 7.5F, 3, 12), EMERALD(3, 1561, 8.0F, 3, 10),//diamond GREEN(3, 2000, 9.0F, 4, 10),//emerald GOLD(0, 200, 12.0F, 0, 22); then here is the mod class public class _Mod_Yamiko extends BaseMod{ /* mod itemts */ public static final Item swordLapis = (new ItemSword(600, EnumToolMaterial.LAPIS)).setItemName("swordLapis"); public static final Item swordObsidian = (new ItemSword(601, EnumToolMaterial.OBSIDIAN)).setItemName("swordObsidian"); public static final Item swordGreen = (new ItemSword(602, EnumToolMaterial.GREEN)).setItemName("swordGreen"); public void load(){ //set images swordLapis.iconIndex = ModLoader.addOverride("/gui/items.png","/gui/swordLapis.png"); ModLoader.addName(swordLapis, "Lapis Sword"); //craft ModLoader.addRecipe(new ItemStack(_Mod_Yamiko.swordLapis, 1), new Object[]{ " X ", " X ", " Y ", 'X', Block.dirt, 'Y', Item.stick }); } public String getVersion(){ return "0.1"; } } Then I made a 16×16 .png image. I am not sure where to save it so I recompiled and reobfuscated, took the mod files and put it in my local Minecraft install, added the image where it be should be. No problems when playing but I cannot make the new sword.

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  • How to analyze a scenario where a bug didn't get caught and adjust development workflow to prevent similar errors

    - by durron597
    I had a bug that was really difficult to track down, because all the unit tests were green, but the production application didn't work properly. Here's what happened: I had a filter class that set my application to ignore data that was not in some specified time windows. The unit test, which seemed thorough to me, turned green. Additionally, my integration tests also produced results as expected. Production, however, did not work. As a result of the first two bullets, this problem was very difficult to find. It turned out the problem was that my test dates were using my time zone (America/Chicago) but the production data was providing dates in UTC, which I did not realize, and the logic for the filter wasn't correct for UTC dates. (I was using joda time DateTime objects). Where did my workflow break down? Did I fail to produce a spec that specified that the logic needed to handle dates in any time zone? Did I fail to thoroughly consider all cases at the unit test level? Did I fail to insure the integration test was sufficiently similar to production? Other? What changes can I make to my workflow to better prevent this sort of mistake in the future? How can I more effectively debug a problem when there is an issue in production but not in testing?

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  • Top Ten Reasons to Attend the 2015 Oracle Value Chain Summit

    - by Terri Hiskey
    Need justification to attend the 2015 Oracle Value Chain Summit? Check out these Top Ten Reasons you should register now for this event: 1. Get Results: 60% higher profits. 65% better earnings per share. 2-3x greater return on assets. Find out how leading organizations achieved these results when they transformed their supply chains. 2. Hear from the Experts: Listen to case studies from leading companies, and speak with top partners who have championed change. 3. Design Your Own Conference: Choose from more than 150 sessions offering deep dives on every aspect of supply chain management: Cross Value Chain, Maintenance, Manufacturing, Procurement, Product Value Chain, Value Chain Execution, and Value Chain Planning. 4. Get Inspired from Those Who Dare: Among the luminaries delivering keynote sessions are former SF 49ers quarterback Steve Young and Andrew Winston, co-author of one of the top-selling green business books, Green to Gold. 5. Expand Your Network: With 1500+ attendees, this summit is a networking bonanza. No other event gathers as many of the best and brightest professionals across industries, including tech experts and customers from the Oracle community. 6. Improve Your Skills: Enhance your expertise by joining NEW hands-on training sessions. 7. Perform a Road-Test: Try the latest IT solutions that generate operational excellence, manage risk, streamline production, improve the customer experience, and impact the bottom line. 8. Join Similar Birds-of-a-Feather: Engage industry peers with similar interests, or shared supply chain communities, in expanded roundtable discussions. 9. Gain Unique Insight: Speak directly with the product experts responsible for Oracle’s Value Chain Solutions. 10. Save $400: Take advantage of the Super Saver rate by registering before September 26, 2014.

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  • Why doesn't my cube hold a position?

    - by Christian Frantz
    I gave up a previous method of creating cubes so I went with a list to hold my cube objects. The list is being populated from an array like so: #region MAP float[,] map = { {0, 0, 0, 0, 0}, {0, 0, 0, 0, 0}, {0, 0, 0, 0, 0}, {0, 0, 0, 0, 0}, {0, 0, 0, 0, 0} }; #endregion MAP for (int x = 0; x < mapWidth; x++) { for (int z = 0; z < mapHeight; z++) { cubes.Add(new Cube(device, new Vector3(x, map[x,z], z), Color.Green)); } } The cube follows all the parameters of what I had before. This is just easier to deal with. But when I debug, every cube has a position of (0, 0, 0) and there's just one black cube in the middle of my screen. What could I be doing wrong here? public Vector3 cubePosition { get; set; } public Cube(GraphicsDevice graphicsDevice, Vector3 Position, Color color) { device = graphicsDevice; color = Color.Green; Position = cubePosition; SetUpIndices(); SetUpVerticesArray(); } That's the cube constructor. All variables are being passed correctly I think

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  • Adventures in Windows 8: Placing items in a GridView with a ColumnSpan or RowSpan

    - by Laurent Bugnion
    Currently working on a Windows 8 app for an important client, I will be writing about small issues, tips and tricks, ideas and whatever occurs to me during the development and the integration of this app. When working with a GridView, it is quite common to use a VariableSizedWrapGrid as the ItemsPanel. This creates a nice flowing layout which will auto-adapt for various resolutions. This is ideal when you want to build views like the Windows 8 start menu. However immediately we notice that the Start menu allows to place items on one column (Smaller) or two columns (Larger). This switch happens through the AppBar. So how do we implement that in our app? Using ColumnSpan and RowSpan When you use a VariableSizedWrapGrid directly in your XAML, you can attach the VariableSizedWrapGrid.ColumnSpan and VariableSizedWrapGrid.RowSpan attached properties directly to an item to create the desired effect. For instance this code create this output (shown in Blend but it runs just the same): <VariableSizedWrapGrid ItemHeight="100" ItemWidth="100" Width="200" Orientation="Horizontal"> <Rectangle Fill="Purple" /> <Rectangle Fill="Orange" /> <Rectangle Fill="Yellow" VariableSizedWrapGrid.ColumnSpan="2" /> <Rectangle Fill="Red" VariableSizedWrapGrid.ColumnSpan="2" VariableSizedWrapGrid.RowSpan="2" /> <Rectangle Fill="Green" VariableSizedWrapGrid.RowSpan="2" /> <Rectangle Fill="Blue" /> <Rectangle Fill="LightGray" /> </VariableSizedWrapGrid> Using the VariableSizedWrapGrid as ItemsPanel When you use a GridView however, you typically bind the ItemsSource property to a collection, for example in a viewmodel. In that case, you want to be able to switch the ColumnSpan and RowSpan depending on properties on the item. I tried to find a way to bind the VariableSizedWrapGrid.ColumnSpan attached property on the GridView’s ItemContainerStyle template to an observable property on the item, but it didn’t work. Instead, I decided to use a StyleSelector to switch the GridViewItem’s style. Here’s how: First I added my two GridViews to my XAML as follows: <Page.Resources> <local:MainViewModel x:Key="Main" /> <DataTemplate x:Key="DataTemplate1"> <Grid Background="{Binding Brush}"> <TextBlock Text="{Binding BrushCode}" /> </Grid> </DataTemplate> </Page.Resources> <Page.DataContext> <Binding Source="{StaticResource Main}" /> </Page.DataContext> <Grid Background="{StaticResource ApplicationPageBackgroundThemeBrush}" Margin="20"> <Grid.ColumnDefinitions> <ColumnDefinition Width="Auto" /> <ColumnDefinition Width="*" /> </Grid.ColumnDefinitions> <GridView ItemsSource="{Binding Items}" ItemTemplate="{StaticResource DataTemplate1}" VerticalAlignment="Top"> <GridView.ItemsPanel> <ItemsPanelTemplate> <VariableSizedWrapGrid ItemHeight="150" ItemWidth="150" /> </ItemsPanelTemplate> </GridView.ItemsPanel> </GridView> <GridView Grid.Column="1" ItemsSource="{Binding Items}" ItemTemplate="{StaticResource DataTemplate1}" VerticalAlignment="Top"> <GridView.ItemsPanel> <ItemsPanelTemplate> <VariableSizedWrapGrid ItemHeight="100" ItemWidth="100" /> </ItemsPanelTemplate> </GridView.ItemsPanel> </GridView> </Grid> The MainViewModel looks like this: public class MainViewModel { public IList<Item> Items { get; private set; } public MainViewModel() { Items = new List<Item> { new Item { Brush = new SolidColorBrush(Colors.Red) }, new Item { Brush = new SolidColorBrush(Colors.Blue) }, new Item { Brush = new SolidColorBrush(Colors.Green), }, // And more... }; } } As for the Item class, I am using an MVVM Light ObservableObject but you can use your own simple implementation of INotifyPropertyChanged of course: public class Item : ObservableObject { public const string ColSpanPropertyName = "ColSpan"; private int _colSpan = 1; public int ColSpan { get { return _colSpan; } set { Set(ColSpanPropertyName, ref _colSpan, value); } } public SolidColorBrush Brush { get; set; } public string BrushCode { get { return Brush.Color.ToString(); } } } Then I copied the GridViewItem’s style locally. To do this, I use Expression Blend’s functionality. It has the disadvantage to copy a large portion of XAML to your application, but the HUGE advantage to allow you to change the look and feel of your GridViewItem everywhere in the application. For example, you can change the selection chrome, the item’s alignments and many other properties. Actually everytime I use a ListBox, ListView or any other data control, I typically copy the item style to a resource dictionary in my application and I tweak it. Note that Blend for Windows 8 apps is automatically installed with every edition of Visual Studio 2012 (including Express) so you have no excuses anymore not to use Blend :) Open MainPage.xaml in Expression Blend by right clicking on the MainPage.xaml file in the Solution Explorer and selecting Open in Blend from the context menu. Note that the items do not look very nice! The reason is that the default ItemContainerStyle sets the content’s alignment to “Center” which I never quite understood. Seems to me that you rather want the content to be stretched, but anyway it is easy to change.   Right click on the GridView on the left and select Edit Additional Templates, Edit Generated Item Container (ItemContainerStyle), Edit a Copy. In the Create Style Resource dialog, enter the name “DefaultGridViewItemStyle”, select “Application” and press OK. Side note 1: You need to save in a global resource dictionary because later we will need to retrieve that Style from a global location. Side note 2": I would rather copy the style to an external resource dictionary that I link into the App.xaml file, but I want to keep things simple here. Blend switches in Template edit mode. The template you are editing now is inside the ItemContainerStyle and will govern the appearance of your items. This is where, for instance, the “checked” chrome is defined, and where you can alter it if you need to. Note that you can reuse this style for all your GridViews even if you use a different DataTemplate for your items. Makes sense? I probably need to think about writing another blog post dedicated to the ItemContainerStyle :) In the breadcrumb bar on top of the page, click on the style icon. The property we want to change now can be changed in the Style instead of the Template, which is a better idea. Blend is not in Style edit mode, as you can see in the Objects and Timeline pane. In the Properties pane, in the Search box, enter the word “content”. This will filter all the properties containing that partial string, including the two we are interested in: HorizontalContentAlignment and VerticalContentAlignment. Set these two values to “Stretch” instead of the default “Center”. Using the breadcrumb bar again, set the scope back to the Page (by clicking on the first crumb on the left). Notice how the items are now showing as squares in the first GridView. We will now use the same ItemContainerStyle for the second GridView. To do this, right click on the second GridView and select Edit Additional Templates, Edit Generate Item Container, Apply Resource, DefaultGridViewItemStyle. The page now looks nicer: And now for the ColumnSpan! So now, let’s change the ColumnSpan property. First, let’s define a new Style that inherits the ItemContainerStyle we created before. Make sure that you save everything in Blend by pressing Ctrl-Shift-S. Open App.xaml in Visual Studio. Below the newly created DefaultGridViewItemStyle resource, add the following style: <Style x:Key="WideGridViewItemStyle" TargetType="GridViewItem" BasedOn="{StaticResource DefaultGridViewItemStyle}"> <Setter Property="VariableSizedWrapGrid.ColumnSpan" Value="2" /> </Style> Add a new class to the project, and name it MainItemStyleSelector. Implement the class as follows: public class MainItemStyleSelector : StyleSelector { protected override Style SelectStyleCore(object item, DependencyObject container) { var i = (Item)item; if (i.ColSpan == 2) { return Application.Current.Resources["WideGridViewItemStyle"] as Style; } return Application.Current.Resources["DefaultGridViewItemStyle"] as Style; } } In MainPage.xaml, add a resource to the Page.Resources section: <local:MainItemStyleSelector x:Key="MainItemStyleSelector" /> In MainPage.xaml, replace the ItemContainerStyle property on the first GridView with the ItemContainerStyleSelector property, pointing to the StaticResource we just defined. <GridView ItemsSource="{Binding Items}" ItemTemplate="{StaticResource DataTemplate1}" VerticalAlignment="Top" ItemContainerStyleSelector="{StaticResource MainItemStyleSelector}"> <GridView.ItemsPanel> <ItemsPanelTemplate> <VariableSizedWrapGrid ItemHeight="150" ItemWidth="150" /> </ItemsPanelTemplate> </GridView.ItemsPanel> </GridView> Do the same for the second GridView as well. Finally, in the MainViewModel, change the ColumnSpan property on the 3rd Item to 2. new Item { Brush = new SolidColorBrush(Colors.Green), ColSpan = 2 }, Running the application now creates the following image, which is what we wanted. Notice how the green item is now a “wide tile”. You can also experiment by creating different Styles, all inheriting the DefaultGridViewItemStyle and using different values of RowSpan for instance. This will allow you to create any layout you want, while leaving the heavy lifting of “flowing the layout” to the GridView control. What about changing these values dynamically? Of course as we can see in the Start menu, it would be nice to be able to change the ColumnSpan and maybe even the RowSpan values at runtime. Unfortunately at this time I have not found a good way to do that. I am investigating however and will make sure to post a follow up when I find what I am looking for!   Laurent Bugnion (GalaSoft) Subscribe | Twitter | Facebook | Flickr | LinkedIn

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  • Applying Textures to Hexagonal Tiles Seamlessly

    - by PATRY
    I'm doing a tactical game (X-Com / Fallout style) for fun. I've decided to use a hexagonal map, but I'm having a graphic problem. My current map display is HUD-like, with only the border of the map cells displayed, without any texture. it's simple and allow for display of different types of informations by varying the color of the border. For exemple the "danger view mode" displays the borders with a color going from green (no damage possible) to red (prob of damage 90%). Now, It's a bit hard to differentiate the kind of tile the player is on. I could put a plain color (green is grass, pale blue is water...), but this is going to limit the possibilities. Thus, i would like to display a texture on my tiles. Since the map are generated, i can not use a picture for the whole map with the HUD over. So, my question is : does any one knows how i could generate the sealess hexagonal textures (algo or plugin), or if there is a site with some hexagonal tiles ?

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  • Is creating a separate pool for each individual image created from a png appropriate?

    - by Panzercrisis
    I'm still possibly a little green about object-pooling, and I want to make sure something like this is a sound design pattern before really embarking upon it. Take the following code (which uses the Starling framework in ActionScript 3): [Embed(source = "/../assets/images/game/misc/red_door.png")] private const RED_DOOR:Class; private const RED_DOOR_TEXTURE:Texture = Texture.fromBitmap(new RED_DOOR()); private const m_vRedDoorPool:Vector.<Image> = new Vector.<Image>(50, true); . . . public function produceRedDoor():Image { // get a Red Door image } public function retireRedDoor(pImage:Image):void { // retire a Red Door Image } Except that there are four colors: red, green, blue, and yellow. So now we have a separate pool for each color, a separate produce function for each color, and a separate retire function for each color. Additionally there are several items in the game that follow this 4-color pattern, so for each of them, we have four pools, four produce functions, and four retire functions. There are more colors involved in the images themselves than just their predominant one, so trying to throw all the doors, for instance, in a single pool, and then changing their color properties around isn't going to work. Also the nonexistence of the static keyword is due to its slowness in AS3. Is this the right way to do things?

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  • Black screen with thinkpad edge e525, AMD radeon HD before and after installation, plymouth?

    - by carolien
    I have a new thinkpad edge e525 (which should work) and wanted to try ubuntu (first linux experience). With the ubuntu desktop-cd I had a blackscreen before installation, I could fix that with nomodeset. After the installation, when rebooting I got the black screen again. First I see some ubuntu colour with a green busted stripe. I have the same problem with the live boot, also tried mint live, the stripe gets pink. I installed xubuntu 64bit from an alternate cd and I didnt have problems until de reboot after the installation. Same problem, just a black screen with the green stripe than blackscreen. I tried several things: adding nomodeset to the bootmenu, but than I get: No connection to plymouth and it is stuck at checking the battery status. I tried to replace quiet splash with text. Didnt work either. actually one time I saw a blue booting image before that. I managed to get a root command though via the recovery boot. I didnt dare to just remove the plymouth package. Can I just delete plymouth or do I have to deinstall it as described in several ways. (Problem is, right now the notebook doesnt have a internet connection. And I dont know how to manage it with a usb stick?) Or do I have to install the AMD catalyst driver manually? (Again, how can I do that with an usb stick) I also tried this: Ubuntu hits a black screen after boot. Is there any solution without internet? And if I need internet which is the right one? Please explain step by step what I have to write and so on! Thank you! also tried: set gfxpayload=text and: just remove splash and adding vesafb.nonsense=1 to the grub editor, because I couldnt find it anywhere

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  • Is creating a separate pool for each individual png image in the same class appropriate?

    - by Panzercrisis
    I'm still possibly a little green about object-pooling, and I want to make sure something like this is a sound design pattern before really embarking upon it. Take the following code (which uses the Starling framework in ActionScript 3): [Embed(source = "/../assets/images/game/misc/red_door.png")] private const RED_DOOR:Class; private const RED_DOOR_TEXTURE:Texture = Texture.fromBitmap(new RED_DOOR()); private const m_vRedDoorPool:Vector.<Image> = new Vector.<Image>(50, true); . . . public function produceRedDoor():Image { // get a Red Door image } public function retireRedDoor(pImage:Image):void { // retire a Red Door Image } Except that there are four colors: red, green, blue, and yellow. So now we have a separate pool for each color, a separate produce function for each color, and a separate retire function for each color. Additionally there are several items in the game that follow this 4-color pattern, so for each of them, we have four pools, four produce functions, and four retire functions. There are more colors involved in the images themselves than just their predominant one, so trying to throw all the doors, for instance, in a single pool, and then changing their color properties around isn't going to work. Also the nonexistence of the static keyword is due to its slowness in AS3. Is this the right way to do things?

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  • Moviebarcodes Showcases Entire Movies as Frame-based Barcodes

    - by Jason Fitzpatrick
    If you’ve ever wanted a chance to look at at an entire movie in a single glance, here’s your chance. Moviebarcodes shares mock-barcodes generated by turning each frame of a movie into a thin stripe, offering a glimpse into the color choices and shot lengths in popular movies. The barcode seen above was generated from The Matrix; you can see where the green indicates scenes that were shot inside the matrix and thus given a subtle green tint. In the barcode below, generated from the movie Pleasantville you can see the transition in the movie between the color and black and white scenes. In the case of Pleasantville, elements of the black and white world turning to color represent pivotal moments in the plot development which are now neatly mapped out below: Check out the hundreds of barcodes at the link below; you can even order prints of your favorite movies. Find a great rendering in the mix? Share a link in the comments below. Moviebarcodes [via Cool Inforgraphics] How to Create an Easy Pixel Art Avatar in Photoshop or GIMPInternet Explorer 9 Released: Here’s What You Need To KnowHTG Explains: How Does Email Work?

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  • Hexagonal Tiles

    - by PATRY
    i'm doing a tactical game (X-Com / Fallout style) for fun. I've decided to use an hexagonal map, but i'm having a graphic problem. My current map display is HUD-like, with only the border of the map cells displayed, without any texture. it's simple and allow for display of different types of informations by varying the color of the border. For exemple the "danger view mode" displays the borders with a color going from green (no damage possible) to red (prob of damage 90%). Now, It's a bit hard to différenciate the kind of tile the player is on. I could put a plain color (green is grass, pale blue is water...), but this is going to limit the possibilities. Thus, i would like to display a texture on my tiles. Since the map are generated, i can not use a picture for the whole map with the HUD over. So, my question is : does any one knows how i could generate the sealess hexagonal textures (algo or plugin), or if there is a site with some hexagonal tiles ?

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  • How to represent a graph with multiple edges allowed between nodes and edges that can selectively disappear

    - by Pops
    I'm trying to figure out what sort of data structure to use for modeling some hypothetical, idealized network usage. In my scenario, a number of users who are hostile to each other are all trying to form networks of computers where all potential connections are known. The computers that one user needs to connect may not be the same as the ones another user needs to connect, though; user 1 might need to connect computers A, B and D while user 2 might need to connect computers B, C and E. Image generated with the help of NCTM Graph Creator I think the core of this is going to be an undirected cyclic graph, with nodes representing computers and edges representing Ethernet cables. However, due to the nature of the scenario, there are a few uncommon features that rule out adjacency lists and adjacency matrices (at least, without non-trivial modifications): edges can become restricted-use; that is, if one user acquires a given network connection, no other user may use that connection in the example, the green user cannot possibly connect to computer A, but the red user has connected B to E despite not having a direct link between them in some cases, a given pair of nodes will be connected by more than one edge in the example, there are two independent cables running from D to E, so the green and blue users were both able to connect those machines directly; however, red can no longer make such a connection if two computers are connected by more than one cable, each user may own no more than one of those cables I'll need to do several operations on this graph, such as: determining whether any particular pair of computers is connected for a given user identifying the optimal path for a given user to connect target computers identifying the highest-latency computer connection for a given user (i.e. longest path without branching) My first thought was to simply create a collection of all of the edges, but that's terrible for searching. The best thing I can think to do now is to modify an adjacency list so that each item in the list contains not only the edge length but also its cost and current owner. Is this a sensible approach? Assuming space is not a concern, would it be reasonable to create multiple copies of the graph (one for each user) rather than a single graph?

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  • Can observer pattern be represented by cars and traffic lights?

    - by eeerahul
    I wanted to verify with all of you, if I have a correct Observer Pattern analogy. The scenario is as follows: Consider, at a junction, there is a traffic signal, having red, yellow and green lights respectively. There are vehicles facing the traffic signal post. When it shows red, the vehicles stop, when it shows green, the vehicles move on. In case, it is yellow, the driver must decide whether to go or to stop, depending on whether he/she has crossed the stop line or not. At the same time, there are vehicles that do not care about the signal. They would do as they like. The similarities are that, the Traffic Signal happens to be the subject, notifying its states by glowing the appropriate lights. Those looking at it and following the signal are the ones subscribed to it, and behave according to the state of the subject. Those who do not care about it, are sort-of un-subscribed from the traffic signal. Please tell me, if you think this is a correct analogy or not?

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  • Problems moving a rectangle in Pygame.

    - by Yann Core
    Hi guys! I'm making a game in Pygame and I want to be able to target enemy unit. I made it so when I click on them a variable "targeted" becomes true, and stays true until I click somewhere else on the screen. I also want targeted units to have a small green circle around them, so I made it in GEDIT. I have made a function that draws everything on the screen (the background, the player, objects, etc) and in the part where it draws the units it checks if the variable "targeted" is true and if it is it should move that little green circle over the enemy units. here is the code that does that: screen.blit(enemy_unit.pic, enemy_unit.rect) #draw the unit if enemy_unit.targeted == True: #if the unit has been targeted then draw a circle over it target_rect.move_ip(enemy_unit.pos) #move the circle to the unit target_rect.fit(enemy_unit.rect) #there are some bigger units and some smaller ones, so we have to "scale" the circle screen.blit(target_pic, target_rect) #actually draw the circle This doesn't work, when I target the unit the circle just appears for a 1/5 of second next (not on, but just next) to the unit and then disappears. I am sure that I am keeping a good track of "enemy_unit.pos" because I tested it (I added a piece of code that would print one units position and mouse's position every time i clicked the mouse and when i was near him the numbers were same). If you could give me a hint about what I'm doing wrong. I think its in move_ip function, but I tried just move and it didn't work either (the circle didn't even show at all)!

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  • What's the correct way to POST a compressed JSON string with RestSharp?

    - by Steve Dunn
    I want to use RestSharp to POST something somewhere. I'm posting straight JSON (and not POCOs). Because I'm posting plain JSON, I believe I need to use this workaround instead of setting Body: request.AddParameter( "application/json", myJsonString, ParameterType.RequestBody); This works fine when I'm not compressing the JSON. When I do, using this: request.Headers.Add("Content-Encoding", "gzip"); request.AddParameter( "application/json", GZipStream.CompressString(myJsonString), ParameterType.RequestBody); This doesn't work. I stepped through the code and in RestClient::ConfigureHttp, I see: http.RequestBody = body.Value.ToString(); Since I'm giving at a byte array, body.Value is set to System.Byte[] Is there a way for RestSharp to handle a gzipped json string in a POST request?

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  • Entity Framework 4 POCO entities in separate assembly, Dynamic Data Website?

    - by steve.macdonald
    Basically I want to use a dynamic data website to maintain data in an EF4 model where the entities are in their own assembly. Model and context are in another assembly. I tried this http://stackoverflow.com/questions/2282916/entity-framework-4-self-tracking-entities-asp-net-dynamic-data-error but get an "ambiguous match" error from reflection: System.Reflection.AmbiguousMatchException was unhandled by user code Message=Ambiguous match found. Source=mscorlib StackTrace: at System.RuntimeType.GetPropertyImpl(String name, BindingFlags bindingAttr, Binder binder, Type returnType, Type[] types, ParameterModifier[] modifiers) at System.Type.GetProperty(String name) at System.Web.DynamicData.ModelProviders.EFTableProvider..ctor(EFDataModelProvider dataModel, EntitySet entitySet, EntityType entityType, Type entityClrType, Type parentEntityClrType, Type rootEntityClrType, String name) at System.Web.DynamicData.ModelProviders.EFDataModelProvider.CreateTableProvider(EntitySet entitySet, EntityType entityType) at System.Web.DynamicData.ModelProviders.EFDataModelProvider..ctor(Object contextInstance, Func1 contextFactory) at System.Web.DynamicData.ModelProviders.SchemaCreator.CreateDataModel(Object contextInstance, Func1 contextFactory) at System.Web.DynamicData.MetaModel.RegisterContext(Func`1 contextFactory, ContextConfiguration configuration) at WebApplication1.Global.RegisterRoutes(RouteCollection routes) in C:\dev\Puffin\Puffin.Prototype.Web\Global.asax.cs:line 42 at WebApplication1.Global.Application_Start(Object sender, EventArgs e) in C:\dev\Puffin\Puffin.Prototype.Web\Global.asax.cs:line 78 InnerException:

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  • TabWidget Height

    - by Steve
    Is it possible to set the TabWidget height and have the tab labels adjust? If I set the TabWidget height too small, then the labels are hidden from view. <TabHost xmlns:android="http://schemas.android.com/apk/res/android" android:id="@android:id/tabhost" android:layout_width="fill_parent" android:layout_height="fill_parent"> <LinearLayout android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent" android:padding="5dp"> <TabWidget android:id="@android:id/tabs" android:layout_width="fill_parent" android:layout_height="30px" /> <FrameLayout android:id="@android:id/tabcontent" android:layout_width="fill_parent" android:layout_height="fill_parent" android:padding="5dp" /> </LinearLayout> Thanks

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  • Change User Agent in UIWebView (iPhone SDK)

    - by Steve Murch
    Hi everyone, I have a business need to be able to customize the UserAgent for an embedded UIWebView. (For instnace, I'd like the server to respond differently if, say, a user is using one version of the app versus another.) Is it possible to customize the UserAgent in the existing iPhone SDK's UIWebView control the way it is, say, for an embedded IE browser in a Windows app? Thanks for any guidance.

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  • LINQ to SQL SOUNDEX - possible?

    - by Steve Hayes
    Hello, I have done a little bit of research on this and looked through a few articles both here on StackOverflow as well as some blog posts, but haven't found an exact answer. I also read that it is possible to do it using the 4.0 framework, but have yet to find any supporting evidence. So my question, is it possible to perform SOUNDEX via a LINQ to SQL Query?

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  • EF4 - possible to mock ObjectContext for unit testing?

    - by steve.macdonald
    Can it be done without using TypeMock Islolator? I've found a few suggestions online such as passing in a metadata only connection string, however nothing I've come across besides TypeMock seems to truly allow for a mock ObjectContext that can be injected into services for unit testing. Do I plunk down the $$ for TypeMock, or are there alternatives? Has nobody managed to create anything comparable to TypeMock that is open source?

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  • C# Dictionary as a ListBox.DataSource

    - by Steve H.
    I am trying to bind a dictionary as a DataSource to a ListBox. The solution in How to bind a dicationary to a ListBox in winforms will not work for me because my dictionary is a class-level variable and not a method-level variable, so I can not use var. When you put a class-level variable into new BindingSource(...) with null as the second argument I get an ArgumentNull exception. How do I bind a class-level dictionary as a data source for a list box? I don't like the List< KeyValuePair< string, string work-around becuase Where(...) and First(...) are ugly, complicated, and confusing compared to TryGetValue(...) and other Dictionary functionality.

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