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  • Python: combine two neighbor list components

    - by kame
    When i use this code I get elements wich containing one number or letter. How to combine two neighbors? data = '4D41544C414220352E30204D41542D66696C652C20506C6174666F726D3A20504357494E2C2043726561746564206F6E3A20576564204D61792030352031363A31393A3337203230313020202020202020202020202020202020202020202020202020202020202020202020202020202020202020202020202020200001494D0F00000026000000789CE36360607000623620E680D220C00AE53343312310BA00692620E604F351010025BE00C8' data2 = list(data) print data2

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  • Output error in comparing characters from two strings

    - by Andrew Martin
    I'm stuck with my a piece of code I'm creating. My IDE is Eclipse and when I use its debugging feature, to trace what's happening on each line, it outputs perfectly. However, when I click the "run" project, it just outputs a blank screen: public static void compareInterests(Client[] clientDetails) { int interests = 0; for (int p = 0; p < numberOfClients; p++) { for (int q = 0; q < numberOfClients; q++) { String a = clientDetails[p].getClientInterests(); String b = clientDetails[q].getClientInterests(); int count = 0; while (count < a.length()) { if (a.charAt(count) == b.charAt(count)) interests++; count++; } if ((interests >= 3) && (clientDetails[p].getClientName() != clientDetails[q].getClientName())) System.out.print (clientDetails[p].getClientName() + " is compatible with " + clientDetails[q].getClientName()); interests = 0; } } } The code is designed to import an object array which contains information on a client's name and a client's interests. The client's interests are stored in the format "01010", where each 1 means they are interested in that activity, each 0 means they are not. My code compares each character of every client's string with every other client's string and outputs the results for all client's that don't have the same name and have three or more interests in common. When I run this code through Java's debugger, it outputs fine - but when I click run project or compile, I just get a blank screen. Any ideas?

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  • .NET Library for drawing tables with GDI+

    - by Jan Willem B
    I need to print the contents of a datagridview, simple text in rows and columns, with GDI+ in .NET to paper. To do this, I need to iterate over the rows, draw lines, iterate over the columns, calculate width, height, wrap the contents if contents do not fit on one line, etc. This is all possible, but is there a library that simplifies the drawing of tables in GDI+ and abstracts some of the difficulties away?

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  • doing arithmetic upto two significant figures in Python?

    - by user248237
    I have two floats in Python that I'd like to subtract, i.e. v1 = float(value1) v2 = float(value2) diff = v1 - v2 I want "diff" to be computed upto two significant figures, that is compute it using %.2f of v1 and %.2f of v2. How can I do this? I know how to print v1 and v2 up to two decimals, but not how to do arithmetic like that. thanks.

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  • Why would dynamically changing the stroke type of a GestureOverlayView cause unusual behaviour?

    - by Rob Kent
    I recently introduced multi-stroke gestures into my application. This is a preference so I set the StrokeType dynamically in Activity.OnCreate. What I have discovered is that if you change the StrokeType so that it is different to the setting in the layout file, it changes the behaviour of the GestureOverlayView in the following way. The normal behaviour is that you draw a gesture and it stays on the screen after it is drawn. When you change the stroke type dynamically however, any gesture drawn on the screen disappears immediately after the OnGestureEnded event has fired. I reloaded the sample GesturesBuilder application and confirmed it has the same problem if you add the second line shown here: GestureOverlayView overlay = (GestureOverlayView) findViewById(R.id.gestures_overlay); overlay.setGestureStrokeType(GestureOverlayView.GESTURE_STROKE_TYPE_SINGLE); overlay.addOnGestureListener(new GesturesProcessor()); } The default in the layout is MULTIPLE but changing it to single changes the behaviour. If you keep the above line but set it to what it already is, the behaviour is not affected. Is this a bug in the Android gestures library and does anyone know a workaround? Note that this is on an HTC Magic so it could also be a handset issue.

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  • Draggable cards (touch enumeration) issue

    - by glitch
    I'm trying to let a player tap, drag and release a card from a fanned stack on the screen to a 4x4 field on the board. My cards are instantiated from a custom class that inherits from the UIImageView class. I started with the Touches sample app, and I modified the event handlers for touches to iterate over my player's card hand instead of the 3 squares the sample app allows you to move on screen. Everything works, until that is, I move the card I'm dragging near another card. I'm really drawing a blank here for the logic to get the cards to behave properly. Here's my code: - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { NSUInteger numTaps = [[touches anyObject] tapCount]; if(numTaps = 1) { for (UITouch *touch in touches) { [self dispatchFirstTouchAtPoint:[touch locationInView: self.boardCardView] forEvent:nil]; } } } -(void) dispatchFirstTouchAtPoint:(CGPoint)touchPoint forEvent:(UIEvent *)event { for (int i = 0; i<5; i++) { UIImageView *touchedCard = boardBuffer[i]; if (CGRectContainsPoint([touchedCard frame], touchPoint)) { [self animateFirstTouchAtPoint:touchPoint forView:touchedCard]; } } } - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { NSUInteger touchCount = 0; for (UITouch *touch in touches){ [self dispatchTouchEvent:[touch view] toPosition:[touch locationInView:self.boardCardView]]; touchCount++; } } My questions are: How do I get the touch logic to disallow other cards from being picked up by a dragging finger? Is there anyway I can only enumerate the objects that are directly below a player's finger and explicitly disable other objects from responding? Thanks!

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  • Problems with usually short solutions to test in a programming language

    - by sub
    I'm currently creating an experimental programming language for fun and educational purpose and in search for some tasks beyond the classical "Hello, World!"-program. I've already come up with these ideas: Print out the program's input Calculator Generate Prime numbers, Fibonacci series What other interesting programming problems do you have for me to test? It would be good if they required the language to solve a broad spectrum of task, take prime numbers for example: You need variables, increment them, divide them, perform actions under certain conditions, etc.

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  • Making a python script run at a set rate.

    - by Matt1024
    How can I make a python loop run at a set rate regardless of how long it takes to execute commands in the loop (providing the commands take less time to run than the loop is allowed)? How can I make this run every 0.25 seconds, for example? while True: print("OK")

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  • What is the best way to generate XML from a C based CGI application using the SQLite API?

    - by Tommy
    Learning the basics of XML for the first time from W3C tutorials. How are most XML files generated? Does the server side application usually print a complete XML file to be parsed each time there is new data? I have a CGI application in C and it includes the SQLite API. Is the best way to do some sort of printf to a XML file (using my data from the database) so it can be parsed? Thanks.

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  • Limiting the Formatting Options in TinyMCE

    - by zjm1126
    this is my tinymce code: tinyMCE.init({ // General options mode : "textareas", theme : "advanced", //plugins : "safari,pagebreak,style,layer,table,save,advhr,advimage,advlink,emotions,iespell,inlinepopups,insertdatetime,preview,media,searchreplace,print,contextmenu,paste,directionality,fullscreen,noneditable,visualchars,nonbreaking,xhtmlxtras,template", // Theme options theme_advanced_buttons1 : "bold,italic,underline", theme_advanced_toolbar_location : "top", theme_advanced_toolbar_align : "left", theme_advanced_statusbar_location : "bottom", theme_advanced_resizing : true, // Example content CSS (should be your site CSS) //content_css : "css/example.css", // Drop lists for link/image/media/template dialogs template_external_list_url : "js/template_list.js", external_link_list_url : "js/link_list.js", external_image_list_url : "js/image_list.js", media_external_list_url : "js/media_list.js", // Replace values for the template plugin template_replace_values : { username : "Some User", staffid : "991234" } }); thanks

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  • Android getSelectedItem, how to use?

    - by user1881184
    Im trying use the spinner control result in order to point it to another screen that would be on the app. For example in the spinner control if the user chose chevy it would then take you to another screen which is coded in chevy.xml and Chevy.class. This is what i have thus far and need some help, as our book only used getSelectedItem and the example was only for an output statement. Please help. import android.app.Activity; import android.content.Intent; import android.os.Bundle; import android.view.View; import android.widget.AdapterView; import android.widget.AdapterView.OnItemSelectedListener; import android.widget.Spinner; public class Mainpage extends Activity implements OnItemSelectedListener { String carChoice, chevy, ford, dodge, toyota; public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); /* carChoice = group.getSelectedItem().toString(); } if (carChoice.compareTo(chevy)==0) { startActivity(new Intent(Mainpage.this, Chevy.class)); */ } public void onItemSelected(AdapterView<?> arg0, View arg1, int arg2, long arg3) { final Spinner group = (Spinner) findViewById(R.id.carGroup); group.setOnItemSelectedListener(this); // TODO Auto-generated method stub String selected = group.getItemAtPosition(1).toString(); } public void onNothingSelected(AdapterView<?> arg0) { // TODO Auto-generated method stub } }

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  • QueryString problem in .aspx - prints out nothing

    - by user321256
    I need to print out the querystring value "?type=xxx" inside my .aspx-page, why doesn't this work: <%= Request.QueryString("type") %> While this does: <%= Request.QueryString(0) %> The first prints out nothing, the second one prints out the value as expected, but it isn't always the first value I want... Any ideas?

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  • PHP alternative for MSSOAP.SoapClient30 in ASP.NET

    - by sasa
    Hello, Can somebody help me with this - I need some tips or code to connect to wsdl service, send XML request and than print response on client side. I only have primer written in ASP.NET and need PHP alternative: function doXMLRequest(Xmltext) Set oSOAP = Server.CreateObject("MSSOAP.SoapClient30") oSOAP.ClientProperty("ServerHTTPRequest") = True oSOAP.mssoapinit sys_xmlservice, "", "", "" oSOAP.ConnectorProperty("Timeout") = 600000 myXMLResponse = oSOAP.XMLReq(XmlText) doXMLRequest=myXMLResponse set oSOAP=nothing end function Thanks in advance! :)

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  • Customising Tweets

    - by thesunneversets
    I have some PHP creating automatic Twitter updates, which in the small print at the bottom reads "[date/n minutes ago] via API". Is it possible to somehow change the "via API" part to something more useful and descriptive?

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  • problem with list return type??

    - by kaushik
    my list has value such as m=[['na','1','2']['ka','31','45']['ra','3','5'] d=0 r=2 t=m[d][r] print t # this is givin number i.e 2 Now when I use this value u=[] u=m[t] I am getting an err msg saying type error list does take str values... i want to use like this how can i convert that t into a integer?? please suggest.. thanks..

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  • Collision between 2 objects of the same class

    - by user1826033
    Okay, so I have an enemy class(With rotation, position, texture and so on). I spawn a few enemies on the screen, they move around, but they overlap each other. So I tried to do a collision check between two enemies of the same class. But no matter what method I try, it isn't quite working. The best thing I tried was: foreach (Enemy enemy1 in enemies) { enemy1Pos = new Vector2(enemy1.position.X, enemy1.position.Y) foreach (Enemy enemy2 in enemies) { enemy2Pos = new Vector2(enemy2.position.X, enemy2.position.Y) if (Vector2.Distance(enemy2Pos, enemy1Pos) < 200) { enemy1Pos += new Vector2((float)(enemy1.Speed * Math.Cos(enemy1.Rotation)), (float)(enemy1.Speed * Math.Sin(enemy1.Rotation))); } } } This is not to exact code, so it might have some mistakes in it. Anyway when i implemented this solution, the enemies were not overlapping so everything was fine on that part. But, they were always moving to the right side of the screen. I've also looked up flocking etc, but I would like to know, how can I detect collision between 2 objects of the same class?

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  • Drupal: link to latest node of a certain content type

    - by james6848
    I have a link within a block. At the moment it goes to a list of newsletter nodes: <p><a href="<?php global $base_url; print $base_url;?>/news-events/newsletter">Read our latest newsletter</a></p> What I would prefer is to have it go to the latest node of the content type 'newsletter', is this possible?

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  • access: creating a grid for a report

    - by every_answer_gets_a_point
    i will be printing the access report. the report will not be printed a regular white people. it will be printed on top of a paper with checkboxes and fields on it. i need those checkboxes and fields to be printed on according to the access data. are there any libraries for access that make this easier? is there a feature that will help to print on specific coordinates?

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