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  • How to convert a string to variable name

    - by p1xelarchitect
    I'm loading several external JSON files and want to check if they have been successfully cached before the the next screen is displayed. My strategy is to check the name of the array to see if it an object. My code works perfectly when I check only a single array and hard code the array name into my function. My question is: how can i make this dynamic? not dynamic: (this works) $("document").ready(){ checkJSON("nav_items"); } function checkJSON(){ if(typeof nav_items == "object"){ // success... } } dynamic: (this doesn't work) $("document").ready(){ checkJSON("nav_items"); checkJSON("foo_items"); checkJSON("bar_items"); } function checkJSON(item){ if(typeof item == "object"){ // success... } } here is the a larger context of my code: var loadAttempts = 0; var reloadTimer = false; $("document").ready(){ checkJSON("nav_items"); } function checkJSON(item){ loadAttempts++; //if nav_items exists if(typeof nav_items == "object"){ //if a timer is running, kill it if(reloadTimer != false){ clearInterval(reloadTimer); reloadTimer = false; } console.log("found!!"); console.log(nav_items[1]); loadAttempts = 0; //reset // load next screen.... } //if nav_items does not yet exist, try 5 times, then give up! else { //set a timer if(reloadTimer == false){ reloadTimer = setInterval(function(){checkJSON(nav_items)},300); console.log(item + " not found. Attempts: " + loadAttempts ); } else { if(loadAttempts <= 5){ console.log(item + " not found. Attempts: " + loadAttempts ); } else { clearInterval(reloadTimer); reloadTimer = false; console.log("Giving up on " + item + "!!"); } } } }

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  • Collision between 2 objects of the same class

    - by user1826033
    Okay, so I have an enemy class(With rotation, position, texture and so on). I spawn a few enemies on the screen, they move around, but they overlap each other. So I tried to do a collision check between two enemies of the same class. But no matter what method I try, it isn't quite working. The best thing I tried was: foreach (Enemy enemy1 in enemies) { enemy1Pos = new Vector2(enemy1.position.X, enemy1.position.Y) foreach (Enemy enemy2 in enemies) { enemy2Pos = new Vector2(enemy2.position.X, enemy2.position.Y) if (Vector2.Distance(enemy2Pos, enemy1Pos) < 200) { enemy1Pos += new Vector2((float)(enemy1.Speed * Math.Cos(enemy1.Rotation)), (float)(enemy1.Speed * Math.Sin(enemy1.Rotation))); } } } This is not to exact code, so it might have some mistakes in it. Anyway when i implemented this solution, the enemies were not overlapping so everything was fine on that part. But, they were always moving to the right side of the screen. I've also looked up flocking etc, but I would like to know, how can I detect collision between 2 objects of the same class?

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  • Dump methods and attributes of object

    - by user246114
    Hi, I am using a third party library that provide some callbacks for a widget, but I'm not sure what the callback parameter objects are (no docs on them). Is there a way to just dump all the attributes of an object in javascript, then print them using alert(), maybe? I just want to see what methods and attributes they contain, Thanks

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  • Is there any way to do this without using '__init__'?

    - by zjm1126
    class a(object): c=b()# how to call the b method d=4 def __init__(self): print self.c def b(self): return self.d+1 a() how to call the 'b' method not in the __init__ thanks the error is : Traceback (most recent call last): File "D:\zjm_code\a.py", line 12, in <module> class a(object): File "D:\zjm_code\a.py", line 13, in a c=b()# how to call the b method NameError: name 'b' is not defined

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  • Problem when trying to disappear a column

    - by eddy
    I need to hide a column as well as other elements when my page is printed , and in order to do that I have a print style sheet, everything works fine, except for the column I want to make disappear, the strange thing is that my stylesheet works in IE , but it didn't in Mozilla and chrome, why's that? Html code <col width="10%" class="art-editcolumn"/> and here's the CSS class: .art-editcolumn { display: none; } Hope you can help me out with this.

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  • Python: Run a progess bar and work simultaneously?

    - by DanielTA
    I want to know how to run a progress bar and some other work simultaneously, then when the work is done, stop the progress bar in Python (2.7.x) import sys, time def progress_bar(): while True: for c in ['-','\\','|','/']: sys.stdout.write('\r' + "Working " + c) sys.stdout.flush() time.sleep(0.2) def work(): *doing hard work* How would I be able to do something like: progress_bar() #run in background? work() *stop progress bar* print "\nThe work is done!"

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  • What should I learn & use to become a pro in PHP & Python Web development?

    - by pecker
    Hello, I'll just show some code to show how I do web development in PHP. <html> <head> <title>Example #3 TDavid's Very First PHP Script ever!</title> </head> <? print(Date("m/j/y")); require_once("somefile.php"); $mysql_db = "DATABASE NAME"; $mysql_user = "YOUR MYSQL USERNAME"; $mysql_pass = "YOUR MYSQL PASSWORD"; $mysql_link = mysql_connect("localhost", $mysql_user, $mysql_pass); mysql_select_db($mysql_db, $mysql_link); $result = mysql_query("SELECT impressions from tds_counter where COUNT_ID='$cid'", $mysql_link); if(mysql_num_rows($result)) { mysql_query("UPDATE tds_counter set impressions=impressions+1 where COUNT_ID='$cid'", $mysql_link); $row = mysql_fetch_row($result); if(!$inv) { print("$row[0]"); } } ?> <body> </body> </html> Thats it. I write every file like this. Recently, I learnt OOP and started using classes & objects in PHP. I hear that there are many frameworks there for PHP. They say that one must use these libraries. But I feel they are just making things complicated. Anyway, this is how I've been doing my web development. Now, I want to improve this. and make it professional. Also I want to move to Python. I searched SO archives and found everyone suggesting Django. But, can any one give me some idea about how web development in Python works? user (client) request for page --- webserver(-embedded PHP interpreter) ---- Server side(PHP) Script --- MySQL Server. Now, is it that instead of PHP interpreter there is python interpreter & instead of php script there is python script, which contains both HTML & python (embedded in some kind of python tags). Python script connects to database server and fetches some data which will be printed as HTML. or is it different in python world? Is this Django thing like frameworks for PHP? Can't one code in python without using Django. Because, I never encountered any post without django Please give me some kick start.

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  • objective C string Confusion

    - by mac
    I am having code NSString *cellValue1 = [products1 objectAtIndex:indexPath.row]; when i try to print NSLog(@"cell value is %@",cellValue1); in log i am not getting anything, if i use %s, i am getting some symbols, not the string located in cellValue1. Please help me. Thanks in advance.

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  • Where does getopt_long store an unrecognized option?

    - by Rob Kennedy
    When getopt or getopt_long encounters an illegal option, it stores the offending option character in optopt. When the illegal option is a long option, where can I find out what the option was? And does anything meaningful get stored in optopt then? I've set opterr = 0 to suppress the automatically printed error message. I want to create my own message that I can print or log where I'd like, but I want to include the name of the unrecognized option.

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  • initialize jquery slider with hidden input value from database.

    - by ludwigs3rd
    I'm using a slider as user input for a screen. Basically it's a bulk update screen where there is a table with multiple rows, thus multiple sliders. I created it so that the hidden value is what gets posted in the form. <td> <input class="percentageProvidedHidden" type="hidden" name='<%= "Values[" + i + "].Percentage" %>' value='<%=item.Percentage %>' /> <div class="percentageProvidedSlider"></div> </td> I have the update working just fine (move slider changes hidden input value, submit, values are updated in db), however, I can't get the damn thing to initialize with the value of the hidden input (note the "value: " parameter below). In this case I think $(this) isn't actually $('percentageProvidedSlider') but the page itself. Can someone help me get the slider value to initialize with the hidden input field? I'm using ASP .Net MVC 2 so if there are any methods I should try with that I welcome them as well. $('.percentageProvidedSlider').slider( { min: 0, max: 100, step: 25, value: $(this).parents('tr').find('input.percentageProvidedHidden').val(), slide: function(e, ui) { var mypos = ui.value; $(this).find('.ui-slider-handle').text(ui.value); }, change: function(event, ui) { var myVal = $(this).slider("option", "value"); $(this).parents('tr').find('input.percentageProvidedHidden').val(myVal); var myDropDown = $(this).parents('tr').find('select.verified'); } });

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  • datetime diff doesn't work

    - by Ahmet vardar
    Hi here is my code function check($dt) { $date = date("Y-m-d"); $start = new DateTime($date); $end = new DateTime($dt); $diff = $start->diff( $end ); return $diff->format( '%d days' ); } print check('2009-12-14'); that prints 29 days where am i wrong ?

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  • Missing $ on loop variable

    - by k0re
    Hi, 1 #!/usr/bin/perl 2 use strict; 3 use warnings; 4 5 my @array = qw[a b c]; 6 foreach my($a,$b,$c) (@array) { 7 print "$a , $b , $c\n"; 8 } I receive following error: Missing $ on loop variable What is wrong? I am using: perl v5.10.1 (*) built for x86_64-linux-thread-multi

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  • Rails3 nomethod error #<ActiveRecord::Relation>

    - by Dodi
    Hi! I'm writing a static page controller. I get the menuname in the routes.rb and it's call the static controller show method. match '/:menuname' = 'static#show' And static_controller.rb: @static=Staticpage.where("menuname = ?", params[:menuname]) But if I want print @static.title in the view, I get this error: undefined method `title' for # Whats wrong? the SQL query looks good: SELECT staticpages.* FROM staticpages WHERE (menuname = 'asd')

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  • Drawing animation

    - by HHHH
    I'm creating a simple app where when the user presses a button, a series of lines will be drawn on the screen and the user will be able to see these lines drawn in real time (almost like an animation). My code looks something like this (has been simplified): UIGraphicsBeginImageContext(CGSizeMake(300,300)); CGContextRef context = UIGraphicsGetCurrentContext(); for (int i = 0; i < 100; i++ ) { CGContextMoveToPoint(context, i, i); CGContextAddLineToPoint(context, i+20, i+20); CGContextSetStrokeColorWithColor(context, [[UIColor blackColor] CGColor]); CGContextStrokePath(context); } UIImage *newImage = UIGraphicsGetImageFromCurrentImageContext(); UIGraphicsEndImageContext(); My problem is that: 1) As soon as the user presses the button, the UIThread blocks until the drawing is done. 2) I can't get the lines to be drawn on the screen one at a time - I've tried setting the UIImage directly inside the loop and also tried setting a layer content inside the loop. How do I get around these problems?

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