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  • jQuery class selectors with nested div's

    - by mboles57
    This is part of some HTML from which I need to retrieve a piece of data. The HTML is assigned to a variable called fullDescription. <p>testing</p> <div class="field field-type-text field-field-video-short-desc"> <div class="field-label">Short Description:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> Demonstrates the basics of using the Content section of App Cloud Studio </div> </div> </div> <div class="field field-type-text field-field-video-id"> <div class="field-label">Video ID:&nbsp;</div> <div class="field-items"> <div class="field-item odd"> 1251462871001 </div> </div> </div> I wish to retrieve the video ID number (1251462871001). I was thinking something like this: var videoID = $(fullDescription).find(".field.field-type-text.field-field-video-id").find(".field-item.odd").html(); Although it does not generate any syntax errors, it does not retrieve the number. Thanks for helping out a jQuery noob! -Matt

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  • Should I pass a SqlDataReader by reference or not when passing it out to multiple threads.

    - by deroby
    Hi all, being new to c# I've run into this 'conundrum' when passing around a SqlDataReader between different threads. Without going into too much detail, the idea is to have a main thread fetching data from the database (a large recordset) and then have a helper-task run through this record by record and doing some stuff based upon the contents of this. There is no feedback to the recordset, it simply wades through until no records are left. This works fine, but given the nature of the job at hand it should be possible to have this job spread over different threads (CPUs) to maximize throughput (the order of execution is of no significance). The question then becomes, when I pass this recordset in a SqlDataReader, do I have to use ref or not ? It kind of boils down to the question : if I pass the object around without specifying ref, won't it create new copies in memory and have records processed n times ? Or, don't I risk having the record-position being moved forward while not all fields have been fully read yet ? The latter seems more like a 'data racing' issue and probably is covered by the lock()ing mechanism (or not?). My initial take on the problem was that it doesn't really hurt passing the variable using ref, yet as a colleague put it : "you only need ref when you're doing something wrong" =) Additionally using ref restricts me from applying a Using() construction too which isn't very nice either. I thus create a "basic" project that tackles the same approach but without the ref notation. Tests so far show that it works flawlessly on a Core2Duo (2cpu) using any number of threads, yet I'm still a bit wary... What do you experts think about this ? Use ref or not ? You can find the test-project here as it seems I can't upload it to this question directly ?!? ps: it's just a test-project and I'm new to c#, so please be gentle on me when breaking down the code =P

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  • using 'or' operator not working for menu

    - by John Wilkes
    In my code here, I have a CSS class called "active" which I use if the $_GET['page'] == tutorials, php, mysql, etc... The problem is, even if the 'page' variable is not equal to any of these values, the Tutorials button in this case is still active for some reason. Any ideas why this would be happening? Am I using the 'or' (||) operand incorrectly? <?php if($_GET['page'] == 'tutorials' || 'php' || 'mysql' || 'html' || 'css' || 'js') { ?> <li class="active"> <?php } else { ?> <li> <?php } ?> <a href="index.php?page=tutorials">Tutorials</a> <ul> <li><a href="index.php?page=php">PHP</a></li> <li><a href="index.php?page=mysql">MySQL</a></li> <li><a href="index.php?page=html">HTML</a></li> <li><a href="index.php?page=css">CSS</a></li> <li><a href="index.php?page=js">JS</a></li> </ul> </li>

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  • Ensuring that all callbacks were completed before sending a new request through a DuplexChannel usin

    - by Etan
    I am experiencing some issues when using a Callback in a WCF project. First, the server invokes some function Foo on the client which then forwards the request to a Windows Forms GUI: GUI CLASS delegate void DoForward(); public void ForwardToGui() { if (this.cmdSomeButton.InvokeRequired) { DoForward d = new DoForward(ForwardToGui); this.Invoke(d); } else { Process(); // sets result variable in callback class as soon as done } } } CALLBACK CLASS object _m = new object(); private int _result; public int result { get { return _result; } set { _result = value; lock(_m) { Monitor.PulseAll(_m); } } } [OperationContract] public int Foo() { result = 0; Program.Gui.ForwardToGui(); lock(_m) { Monitor.Wait(_m, 30000); } return result; } The problem now is that the user should be able to cancel the process, which doesn't work properly: SERVER INTERFACE [OperationContract] void Cleanup(); GUI CLASS private void Gui_FormClosed(object sender, EventArgs e) { Program.callbackclass.nextAction = -1; // so that the monitor pulses and Foo() returns Program.server.Cleanup(); } The problem with this is that Cleanup() hangs. However, when I close the form when Process() is not running, it works properly. The source seems to be that the Cleanup() is called before the monitor pulses etc and therefore a new request is sent to the server before the last request from the server has not yet been responded. How can I solve this problem? How can I ensure before calling Cleanup() that no Foo() is currently being executed?

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  • When should we use private variables and when should we use properties.

    - by Shantanu Gupta
    In most of the cases we usually creates a private variable and its corresponding public properties and uses them for performing our functionalities. Everyone has different approach like some ppl uses properties every where and some uses private variables within a same class as they are private and opens it to be used by external environment by using properties. Suppose I takes a scenario say insertion in a database. I creates some parameters that need to be initialized. I creates 10 private variables and their corresp public properties which are given as private string name; public string Name { get{return name;} set{name=value;} } and so on. In these cases what should be used internally variables or properties. And in those cases like public string Name { get{return name;} set{name=value>5?5:0;} //or any action can be done. this is just an eg. } In such cases what should be done.

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  • java.awt.Robot.keyPress for continuous keystrokes

    - by Deb
    So, here's my problem. I have a java program which will send keystroke messages to a game (built in Unity), based on how the user interacts with an android phone. (My java program is a listener for the android interaction over wi-fi) Now, in order to do this, I am using java.awt.Robot to send keyPresses to the game window. I have the following code block written in my listener program: if(interacting) { Robot robot = new Robot(); robot.keyPress(VK_A); robot.delay(20); //to simulate the normal keyboard rate } Now the variable interacting will be true as long as the user presses down on the touch screen of the phone, and what I intend to achieve is a continuous chain of keystroke messages being delivered to the game (through the listener). However, this is severely affecting performance, for some reason. I am noticing that the game becomes slow (rapidly dropping frame rates), and even the computer becomes slow, in general. What's going wrong? Should I use a robot.keyRelease(VK_A) after each keyPress? But my game has a different action mapped to the release of a key, and I do not want rapid key presses and releases; what I really want is to simulate continuous keystrokes, in exactly the way it would behave if the user were pressing down the A key on their keyboard manually. Please help.

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  • PHP.ini Settings Are Ignored By PHP5.3.5 Running With Windows 7 And Apache 2.2.15

    - by Andy
    I did an install of PHP5.3.5 on Windows 7 Home Premium using the MSI installer download. I got it to overwrite a previous version of PHP5 in C:\php5\ When first testing it, the server failed to start. I fixed this by adding the path to PHP in the Apache2.2 httpd file where the installer had inserted 2 lines of coded pointing to the ini file directory and the PHP DLL but had left out the directory path. After doing this, the server starts ok and I can run phpinfo to view the PHP settings in my web browser on local host. In the phpinfo it states that the loaded configuration file is C:\php5\php.ini as expected. But if I make any changes to the settings, and reboot the server, none of the changes are reflected in phpinfo. Yes, I do refresh the browser window. If I rename the php.ini to something else to make it invisible phpinfo then correctly identifies that there is no php.ini file loaded. So the settings in php.ini are being ignored and some default settings are being used (but I have no idea where these are derived from). As far as I can tell, there are no other php.ini files on my computer. In phpinfo it states that the Configuration File (php.ini) Path is C:\Windows but this is the same as on a Windows XP computer that I work on. And in the windows folder I don't see any php.ini file. In the windows registry, there is no mention of PHP5, and the PATH environment variable starts with C:\php5\; So hopefully someone can suggest how I can get PHP5 to take notice of the C:\php5\php.ini settings. :)

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  • PHP GET issue - it aint workin!

    - by benhowdle89
    I have a simple PHP form which displays inputs with values from a mysql DB and send the form results to another page which updates a db table based on the GET results: echo "<form method='get' action='updateprojects.php'>"; echo "<table>"; echo "<tr>"; echo " <th>Project No</th> <th>Customer Name</th> <th>Description</th> </tr>"; while($row = mysql_fetch_array($result)) { echo "<tr>"; echo "<td><input value=" . $row['project_no'] . "></input></td>"; echo "<td><input value='" . $row['cust_name'] . "'></input></td>"; echo "<td><input value='" . $row['description'] . "'></input></td>"; echo "</tr>"; } echo "</table>"; echo "<input type='submit' value='Update' />"; echo "</form>"; on updateprojects.php i have set up the GET variable and even echoed them to check but nothing comes through! Cannot see why!? This is the start of updateprojects.php: echo $_GET['project_no'].$_GET['cust_name'].$_GET['description'];

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  • Using Uploadify, I'm renaming uploaded files via uploadify.php, how do I get the check script to now check for this renamed file??

    - by Rob Macintosh
    I've modified my uploadify.php file to rename my uploaded files, i'm appending them with my clients company name. As you can see i'm using scriptData to set the company name, so that uploadify.php can use it. documents.php 'scriptData': { 'PHPSESSID': '<?php echo session_id();?>', 'client_company': '<?php echo $_SESSION['company'] . "-";?>' }, This all works great - but now it breaks my check.php. I'm using the default check script, but now it simply thinks the file doesn't exist, so it overwrites it. I've tried appending the client_company POST variable to the file check; check.php $fileArray = array(); foreach ($_POST as $key => $value) { if ($key != 'folder') { if (file_exists($_SERVER['DOCUMENT_ROOT'] . $_POST['folder'] . '/' . $_POST['client_company'] . $value)) { $fileArray[$key] = $value; } } } echo json_encode($fileArray); But it doesn't work :( Can anyone help?

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  • PHP - uninitialized array offset

    - by kimmothy16
    Hey everyone, I am using PHP to create a form with an array of fields. Basically you can add an unlimited number of 'people' to the form and each person has a first name, last name, and phone number. The form requires that you add a phone number for the first person only. If you leave the phone number field blank on any others, the handler file is supposed to be programmed to use the phone number from the first person. So, my fields are: person[] - a hidden field with a value that is this person's primary key. fname[] - an input field lname[] - an input field phone[] - an input field my form handler looks like this: $people = $_POST['person'] $counter = 0; foreach($people as $person): if(phone[$counter] == '') { // use $phone[0]'s phone number } else { // use $phone[$counter] number } $counter = $counter + 1; endforeach; PHP doesn't like this though, it is throwing me an Notice: Uninitialized string offset error. I debugged it by running the is_array function on people, fname, lname, and phone and it returns true to being an array. I can also manually echo out $phone[2], etc. and get the correct value. I've also ran is_int on the $counter variable and it returned true, so I'm unsure why this isn't working as intended? Any help would be great!

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  • final transient fields and serialization

    - by doublep
    Is it possible to have final transient fields that are set to any non-default value after serialization in Java? My usecase is a cache variable — that's why it is transient. I also have a habit of making Map fields that won't be changed (i.e. contents of the map is changed, but object itself remains the same) final. However, these attributes seem to be contradictory — while compiler allows such a combination, I cannot have the field set to anything but null after unserialization. I tried the following, without success: simple field initialization (shown in the example): this is what I normally do, but the initialization doesn't seem to happen after unserialization; initialization in constructor (I believe this is semantically the same as above though); assigning the field in readObject() — cannot be done since the field is final. In the example cache is public only for testing. import java.io.*; import java.util.*; public class test { public static void main (String[] args) throws Exception { X x = new X (); System.out.println (x + " " + x.cache); ByteArrayOutputStream buffer = new ByteArrayOutputStream (); new ObjectOutputStream (buffer).writeObject (x); x = (X) new ObjectInputStream (new ByteArrayInputStream (buffer.toByteArray ())).readObject (); System.out.println (x + " " + x.cache); } public static class X implements Serializable { public final transient Map <Object, Object> cache = new HashMap <Object, Object> (); } } Output: test$X@1a46e30 {} test$X@190d11 null

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  • Actionscript Enterframe Movement

    - by David
    I am trying to make accelerated movement, but I am running into a problem that, for the life of me, I cannot understand. My class definition: public class Player extends MovieClip { private var stageRef:Stage; private var key:KeyObject; private var acceleration:int = .5; private var curSpeed:int = 0; public function Player(stageRef:Stage) { this.stageRef = stageRef; addEventListener(Event.ENTER_FRAME, enterFrame); key = new KeyObject(stageRef); } public function enterFrame(e:Event) : void { if(key.isDown(key.RIGHT)) { x += 5; } } } This works to move my position in the x direction at a constant rate. However, if I change enterFrame to public function enterFrame(e:Event) : void { if(key.isDown(key.RIGHT)) { x += acceleration; } } No movement occurs. Is there something going on in the event I do not understand? Why is it that I can have x increased by a constant value but not a constant value as defined in a variable in the class? Is it a scope issue?

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  • How stop mp3 playing started with audioplayer

    - by bucche
    Hi, My application consists of a table view. row1, row2, row3.... When a cell is touched a different mp3 starts to play (row1.mp3, row2.mp3, row3.mp3....). it works! but i have a problem: i am not able to stop previous mp3, so if i touch a second cell i have 2 mp3s playing... if i touch a third cell i have 3 mp3s and so on... i want to stop mp3 that started before and play mp3 that is related to touched cell... during my tries, i created a variable to show some alerts if the player plays or not and when i am "inside the if" i used [myAudioPlayer stop].. i see the correct alert but mp3 doesn't stop. here is my code - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { NSArray *elementi = [[array objectAtIndex:indexPath.row] componentsSeparatedByString:@"|"]; NSURL *url = [NSURL fileURLWithPath:[NSString stringWithFormat:@"%@/%@.mp3", [[NSBundle mainBundle] resourcePath],[elementi objectAtIndex:1]]]; NSError *error; myAudioPlayer = [[AVAudioPlayer alloc] initWithContentsOfURL:url error:&error]; myAudioPlayer.numberOfLoops = -1; if (inEsecuzione == 0) { UIAlertView *alert = [[UIAlertView alloc] initWithTitle:@"1" message:@"1" delegate:nil cancelButtonTitle:@"OK"otherButtonTitles:nil]; [alert show]; [alert release]; [myAudioPlayer play]; inEsecuzione = 1; } else { UIAlertView *alert = [[UIAlertView alloc] initWithTitle:@"2" message:@"2" delegate:nil cancelButtonTitle:@"OK"otherButtonTitles:nil]; [alert show]; [alert release]; [myAudioPlayer stop]; inEsecuzione = 0; } } as i wrote before, i am not able to stop previous mp3

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  • flex 4 release changes to application are not showing up.

    - by guacamoly
    I just took over a clients flex project and I can't get the app to reflect even a simple trace statement. Before I took over, the project was last successfully built using the Flash Builder Beta 2 environment/sdk. I have the latest release version of Flash Builder 4. Upon importing the project into FB4, I got a ton of errors. Most of them mostly because of the changes made to the sdk from beta2 to release. Some of the things I corrected: - mx namespace from library://ns.adobe.com/flex/halo to library://ns.adobe.com/flex/mx - video player skinning: a lot of the state names for the video player component had been changed, more required states had been added. also there were other video related component and property names that had to be updated. But I fixed all that and the application was finally able to compile (although with some warnings mostly of the duplicate variable type) The only thing now is that whatever change I make to the project doesn't get reflected in the build (debug or release). I changed existing traces, added additional traces. Nothing shows up. I even removed the applicationComplete property in the main.mxml. Everything still ran like nothing changed. Also I can't seem to debug the app. Whenever I try to debug.. flash builder says.. "Swf Application doesn't contain the required debugging information ... " Anyone have any idea how I need to even begin tackling all this? Any help or pointers would be greatly appreciated.

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  • Any problems with this C++ const reference accessor interface idiom?

    - by mskfisher
    I was converting a struct to a class so I could enforce a setter interface for my variables. I did not want to change all of the instances where the variable was read, though. So I converted this: struct foo_t { int x; float y; }; to this: class foo_t { int _x; float _y; public: foot_t() : x(_x), y(_y) { set(0, 0.0); } const int &x; const float &y; set(int x, float y) { _x = x; _y = y; } }; I'm interested in this because it seems to model C#'s idea of public read-only properties. Compiles fine, and I haven't seen any problems yet. Besides the boilerplate of associating the const references in the constructor, what are the downsides to this method? Any strange aliasing issues? Why haven't I seen this idiom before?

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  • Analyzing an IronPython Scope

    - by Vercinegetorix
    I'm trying to write C# code with an embedded IronPython script. Then want to analyze the contents of the script, i.e. list all variables, functions, class and their members/methods. There's an easy way to start, assuming I've got a scope defined and code executed in it already: dynamic variables=pyScope.GetVariables(); foreach (string v in variables) { dynamic dynamicV=pyScope.GetVariable(); /*seems to return everything. variables, functions, classes, instances of classes*/ } But how do I figure out what the type of a variable is? For the following python 'objects', dynamicV.GetType() will return different values: x=5 --system.Int32 y="asdf" --system.String def func():... --IronPython.Runtime.PythonFunction z=class() -- IronPython.Runtime.Types.OldInstance, how can I identify what the actual python class is? class NewClass -- throws an error, GetType() is unavailable. This is almost what I'm looking for. I could capture the exception thrown when unavailable and assume it's a class declaration, but that seems unclean. Is there a better approach? To discover the members/methods of a class it looks like I can use: ObjectOperations op = pyEngine.Operations; object instance = op.Call("className"); foreach (string j in op.GetMemberNames("className")) { object member=op.GetMember(instance, j); Console.WriteLine(member.GetType()); /*once again, GetType() provides some info about the type of the member, but returns null sometimes*/ } Also, how do I get the parameters to a method? Thanks!

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  • Writing a plist

    - by iOS-Newbie
    I am trying to test out writing a dictionary to a plist. The following code does not report any errors, but I cannot find any trace of the file that I supposed wrote. Here is the code snippet: NSDictionary *myDictionary = [NSDictionary dictionaryWithObjectsAndKeys: @"First letter of the alphabet", @"A", @"Second letter of the alphabet", @"B", @"Third letter of the alphabet", @"C", nil ]; I can see the dictionary contents displayed properly with either method calls: NSLog(@"Here is my partial dictionary %@", myDictionary); for (NSString *key in myDictionary) NSLog(@"here it is again %@ %@", key, [myDictionary objectForKey:key]); The following code displays the "succeeded" message when the program is run repeatedly if ([myDictionary writeToFile: @"myDictionary" atomically:YES ] == NO) NSLog(@"write to file failed"); else NSLog(@"write to file succeeded"); even when changing the atomically: argument to NO to not write a temporary file. However, when I search my current directory, or even my entire Mac, I cannot find any file called "myDictionary.plist" or any file with the string "myDictionary". Isn't the path variable "@myDictionary" supposed to represent the file at the current directory, i.e. where the class executable resides?

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  • Disabling repeating keyboard down event in as3

    - by psy-sci
    now I'm trying to make the keyboard events to stop repeating. My idea was to have a true and false condition for when the key is pressed so that it wont repeat if the key is down already. //Mouse Event Over keyCButton.addEventListener(MouseEvent.MOUSE_OVER, function(){gotoAndStop(2)}); //Variable var Qkey:uint = 81; //Key Down Event stage.addEventListener(KeyboardEvent.KEY_DOWN, keydown); var soundplayed = false; function keydown(event:KeyboardEvent){ if (event.keyCode==Qkey) { this.soundplayed=true;} } if (this.soundplayed==false){ gotoAndPlay(3); } else {} //Key Up Event stage.addEventListener(KeyboardEvent.KEY_UP, keyup); function keyup(event:KeyboardEvent){ if (event.keyCode==Qkey) { this.soundplayed=true; gotoAndStop(1); } } doing this just turns off the key event I think i need to add a "&& keyDown..." to "if (this.soundplayed==true)" but i dont know how to do it without getting errors here is the keyboard player i'm trying to fix http://soulseekrecords.org/psysci/animation/piano.html

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  • Setting <td> value using jquery

    - by timk
    Hello, I have the div structure shown below. For the second <td> in the table i want to replace &nbsp; with a hyperlink whose href attribute is stored in the variable myLink. How can i do this with jquery ? Please help. Thank You. <div class="pbHeader"> <table cellspacing="0" cellpadding="0" border="0"> <tbody> <tr> <td class="pbTitle"> <h2 class="mainTitle">Transfer Membership</h2> </td> <td> &nbsp; </td> </tr> </tbody> </table> </div>

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  • Java Enumeration of Musical Notes

    - by Crupler
    How would you create an enumeration of the musical notes in Java, with each notes having an octave and then a keyed variable? This is what I have so far... public enum Notes { c, cS, d, dS, e, f, fS, g, gS, a, aS, b; int octave; boolean isPlaying; } So when I access the enums in my code I write something like this... Notes.c.octave = 4; Notes.c.isPlaying = true; Now here is my question: How can I have an isPlaying boolean for each note in each octave? Like so: Notes.c.octave.isPlaying = true; Or would I have to go like: public enum Notes { c1, cS1, d1, dS1, e1, f1, fS1, g1, gS1, a1, aS1, b1 c2, cS2, d2, dS2, e2, f2, fS2, g2, gS2, a2, aS2, b2; etc... boolean isPlaying; } Thank you in advance for taking your time to answer this question!

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  • use of ajax in django problem with the code

    - by tazim
    I am new to ajax and using Django for web development. Now My Template contains : sample.html <html> <body> <script language="javascript" type="text/javascript"> //Browser Support Code function ajaxFunction(){ var ajaxRequest; // The variable that makes Ajax possible! try{ // Opera 8.0+, Firefox, Safari ajaxRequest = new XMLHttpRequest(); } catch (e){ // Internet Explorer Browsers try{ ajaxRequest = new ActiveXObject("Msxml2.XMLHTTP"); } catch (e) { try{ ajaxRequest = new ActiveXObject("Microsoft.XMLHTTP"); } catch (e){ // Something went wrong alert("Your browser broke!"); return false; } } } // Create a function that will receive data sent from the server ajaxRequest.onreadystatechange = function(){ if(ajaxRequest.readyState == 4){ document.myForm.time.value = ajaxRequest.responseText; } } ajaxRequest.open("GET", "/showtime/", true); ajaxRequest.send(null); } </script> <form name='myForm'> Name: <input type='text' onBlur="ajaxFunction();" name='username' /> <br /> Time: <input type='text' name='time' /> </form> </body> </html> In views.py my function is : def showtime(request): string = "Ajax Application" data = {"string" : string} pprint (data) return render_to_response("sample.html",data) Now, The output is not as expected . The template does not receives the response sent by the server What is wrong with the code ?

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  • Why does GLSL's arithmetic functions yield so different results on the iPad than on the simulator?

    - by cheeesus
    I'm currently chasing some bugs in my OpenGL ES 2.0 fragment shader code which is running on iOS devices. The code runs fine in the simulator, but on the iPad it has huge problems and some of the calculations yield vastly different results, I had for example 0.0 on the iPad and 4013.17 on the simulator, so I'm not talking about small differences which could be the result of some rounding errors. One of the things I noticed is that, on the iPad, float1 = pow(float2, 2.0); can yield results which are very different from the results of float1 = float2 * float2; Specifically, when using pow(x, 2.0) on a variable containing a larger negative number like -8, it seemed to return a value which satified the condition if (powResult <= 0.0). Also, the result of both operations (pow(x, 2.0) as well as x*x) yields different results in the simulator than on the iPad. Used floats are mediump, but I get the same stuff with highp. Is there a simple explanation for those differences? I'm narrowing the problem down, but it takes so much time, so maybe someone can help me here with a simple explanation.

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  • Safari and Chrome back button changes hidden and submit values in forms

    - by OverClocked
    The following problem happens on both Safari and Chrome, so probably a WebKit issue. Page A: a page that requires you to login to see, contains a form that has a type=submit button, with name=submit, and value=a Page B: some other page Page C: ask user to login page, contains a form with a type=submit button, with name=submit and value=c User visits page A, then page B. Then idles and the user's login session times out. User hits back button to go back to page A. Browser redirects user to page C. On Safari and Chrome, when C is rendered, the form on page C has the type=submit button, name=submit, but value shows up as "a". If you reload while on page C, "c" appears as the value of the name=submit button. The same problem appears with type=hidden input fields; when user hits back button, their values are also changed to some other value from some other form. Also, this problem also shows up w/o the redirect, with just submit then back. In this case the previous page renders with incorrect values for hidden and submit CGI variables. So far the only fix I can come up with is use Javascript to reset the type=hidden and type=submit variable values, after page C loads, to make sure the values are correct. But that's not clean and universally applicable. Short of WebKit fixing this error, has anyone ran into a better workaround? Thanks.

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  • Delphi: How to avoid EIntOverflow underflow when subtracting?

    - by Ian Boyd
    Microsoft already says, in the documentation for GetTickCount, that you could never compare tick counts to check if an interval has passed. e.g.: Incorrect (pseudo-code): DWORD endTime = GetTickCount + 10000; //10 s from now ... if (GetTickCount > endTime) break; The above code is bad because it is suceptable to rollover of the tick counter. For example, assume that the clock is near the end of it's range: endTime = 0xfffffe00 + 10000 = 0x00002510; //9,488 decimal Then you perform your check: if (GetTickCount > endTime) Which is satisfied immediatly, since GetTickCount is larger than endTime: if (0xfffffe01 > 0x00002510) The solution Instead you should always subtract the two time intervals: DWORD startTime = GetTickCount; ... if (GetTickCount - startTime) > 10000 //if it's been 10 seconds break; Looking at the same math: if (GetTickCount - startTime) > 10000 if (0xfffffe01 - 0xfffffe00) > 10000 if (1 > 10000) Which is all well and good in C/C++, where the compiler behaves a certain way. But what about Delphi? But when i perform the same math in Delphi, with overflow checking on ({Q+}, {$OVERFLOWCHECKS ON}), the subtraction of the two tick counts generates an EIntOverflow exception when the TickCount rolls over: if (0x00000100 - 0xffffff00) > 10000 0x00000100 - 0xffffff00 = 0x00000200 What is the intended solution for this problem? Edit: i've tried to temporarily turn off OVERFLOWCHECKS: {$OVERFLOWCHECKS OFF}] delta = GetTickCount - startTime; {$OVERFLOWCHECKS ON} But the subtraction still throws an EIntOverflow exception. Is there a better solution, involving casts and larger intermediate variable types?

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  • Getting ellipses function parameters without an initial argument

    - by Tox1k
    So I've been making a custom parser for a scripting language, and I wanted to be able to pass only ellipses arguments. I don't need or want an initial variable, however Microsoft and C seem to want something else. FYI, see bottom for info. I've looked at the va_* definitions #define _crt_va_start(ap,v) ( ap = (va_list)_ADDRESSOF(v) + _INTSIZEOF(v) ) #define _crt_va_arg(ap,t) ( *(t *)((ap += _INTSIZEOF(t)) - _INTSIZEOF(t)) ) #define _crt_va_end(ap) ( ap = (va_list)0 ) and the part I don't want is the v in va_start. As a little background I'm competent in goasm and I know how the stack works so I know what's happening here. I was wondering if there is a way to get the function stack base without having to use inline assembly. Ideas I've had: #define im_va_start(ap) (__asm { mov [ap], ebp }) and etc... but really I feel like that's messy and I'm doing it wrong. struct function_table { const char* fname; (void)(*fptr)(...); unsigned char maxArgs; }; function_table mytable[] = { { "MessageBox", &tMessageBoxA, 4 } }; ... some function that sorts through a const char* passed to it to find the matching function in mytable and calls tMessageBoxA with the params. Also, the maxArgs argument is just so I can check that a valid number of parameters is being sent. I have personal reasons for not wanting to send it in the function, but in the meantime we can just say it's because I'm curious. This is just an example; custom libraries are what I would be implementing so it wouldn't just be calling WinAPI stuff. void tMessageBoxA(...) { // stuff to load args passed MessageBoxA(arg1, arg2, arg3, arg4); } I'm using the __cdecl calling convention and I've looked up ways to reliably get a pointer to the base of the stack (not the top) but I can't seem to find any. Also, I'm not worried about function security or typechecking.

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